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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | /* |
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21 | * |
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22 | * Print debugging info in ui. |
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23 | * |
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24 | */ |
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25 | |||
26 | #include <cinttypes> |
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27 | #include <stdio.h> |
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28 | #include <stdlib.h> |
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29 | #include <string.h> |
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30 | |||
31 | #include "inferno.h" |
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32 | #include "window.h" |
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33 | #include "segment.h" |
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34 | #include "event.h" |
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35 | #include "gr.h" |
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36 | #include "ui.h" |
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37 | #include "editor.h" |
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38 | #include "editor/esegment.h" |
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39 | #include "dxxerror.h" |
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40 | #include "textures.h" |
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41 | #include "object.h" |
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42 | #include "ai.h" |
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43 | #include "texpage.h" // Textue selection paging stuff |
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44 | #include "objpage.h" // Object selection paging stuff |
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45 | #include "wall.h" |
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46 | #include "switch.h" |
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47 | #include "info.h" |
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48 | |||
49 | int init_info; |
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50 | |||
51 | typedef const char object_type_name[13]; |
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52 | typedef const char control_type_name[15]; |
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53 | typedef const char movement_type_name[15]; |
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54 | typedef const char ai_type_name[13]; |
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55 | |||
56 | static object_type_name &get_object_type(int num) |
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57 | { |
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58 | switch (num) { |
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59 | case OBJ_NONE: |
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60 | return "OBJ_NONE "; |
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61 | case OBJ_WALL: |
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62 | return "OBJ_WALL "; |
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63 | case OBJ_FIREBALL: |
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64 | return "OBJ_FIREBALL"; |
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65 | case OBJ_ROBOT: |
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66 | return "OBJ_ROBOT "; |
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67 | case OBJ_HOSTAGE: |
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68 | return "OBJ_HOSTAGE "; |
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69 | case OBJ_PLAYER: |
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70 | return "OBJ_PLAYER "; |
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71 | case OBJ_WEAPON: |
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72 | return "OBJ_WEAPON "; |
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73 | case OBJ_CAMERA: |
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74 | return "OBJ_CAMERA "; |
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75 | case OBJ_POWERUP: |
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76 | return "OBJ_POWERUP "; |
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77 | default: |
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78 | return " (unknown) "; |
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79 | } |
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80 | } |
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81 | |||
82 | static control_type_name &get_control_type(int num) |
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83 | { |
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84 | switch (num) { |
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85 | case CT_NONE: |
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86 | return "CT_NONE "; |
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87 | case CT_AI: |
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88 | return "CT_AI "; |
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89 | case CT_EXPLOSION: |
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90 | return "CT_EXPLOSION "; |
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91 | case CT_FLYING: |
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92 | return "CT_FLYING "; |
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93 | case CT_SLEW: |
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94 | return "CT_SLEW "; |
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95 | case CT_FLYTHROUGH: |
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96 | return "CT_FLYTHROUGH "; |
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97 | case CT_WEAPON: |
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98 | return "CT_WEAPON "; |
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99 | default: |
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100 | return " (unknown) "; |
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101 | } |
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102 | } |
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103 | |||
104 | static movement_type_name &get_movement_type(int num) |
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105 | { |
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106 | switch (num) { |
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107 | case MT_NONE: |
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108 | return "MT_NONE "; |
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109 | case MT_PHYSICS: |
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110 | return "MT_PHYSICS "; |
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111 | default: |
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112 | return " (unknown) "; |
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113 | } |
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114 | } |
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115 | |||
116 | static ai_type_name &get_ai_behavior(ai_behavior num) |
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117 | { |
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118 | switch (num) { |
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119 | case ai_behavior::AIB_STILL: |
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120 | return "STILL "; |
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121 | case ai_behavior::AIB_NORMAL: |
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122 | return "NORMAL "; |
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123 | #if defined(DXX_BUILD_DESCENT_I) |
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124 | case ai_behavior::AIB_HIDE: |
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125 | return "HIDE "; |
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126 | case ai_behavior::AIB_FOLLOW_PATH: |
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127 | return "FOLLOW_PATH "; |
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128 | #elif defined(DXX_BUILD_DESCENT_II) |
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129 | case ai_behavior::AIB_BEHIND: |
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130 | return "BEHIND "; |
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131 | case ai_behavior::AIB_SNIPE: |
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132 | return "SNIPE "; |
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133 | case ai_behavior::AIB_FOLLOW: |
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134 | return "FOLLOW "; |
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135 | #endif |
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136 | case ai_behavior::AIB_RUN_FROM: |
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137 | return "RUN_FROM "; |
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138 | default: |
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139 | return " (unknown) "; |
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140 | } |
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141 | } |
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142 | |||
143 | // --------------------------------------------------------------------------------------------------- |
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144 | static void info_display_object_placement(grs_canvas &canvas, int show_all) |
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145 | { |
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146 | auto &Objects = LevelUniqueObjectState.Objects; |
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147 | static int old_Cur_object_index; |
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148 | static int old_type; |
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149 | static int old_movement_type; |
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150 | static int old_control_type; |
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151 | static ai_behavior old_mode; |
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152 | if (init_info || show_all || |
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153 | ( Cur_object_index != old_Cur_object_index) || |
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154 | ( Objects[Cur_object_index].type != old_type) || |
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155 | ( Objects[Cur_object_index].movement_type != old_movement_type) || |
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156 | ( Objects[Cur_object_index].control_type != old_control_type) || |
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157 | ( Objects[Cur_object_index].ctype.ai_info.behavior != old_mode) ) { |
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158 | |||
159 | gr_uprintf(canvas, *canvas.cv_font, 0, 0, "Object id: %4d\n", Cur_object_index); |
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160 | gr_uprintf(canvas, *canvas.cv_font, 0, 16, "Type: %s\n", get_object_type(Objects[Cur_object_index].type)); |
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161 | gr_uprintf(canvas, *canvas.cv_font, 0, 32, "Movmnt: %s\n", get_movement_type(Objects[Cur_object_index].movement_type)); |
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162 | gr_uprintf(canvas, *canvas.cv_font, 0, 48, "Cntrl: %s\n", get_control_type(Objects[Cur_object_index].control_type)); |
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163 | gr_uprintf(canvas, *canvas.cv_font, 0, 64, "Mode: %s\n", get_ai_behavior(Objects[Cur_object_index].ctype.ai_info.behavior)); |
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164 | |||
165 | old_Cur_object_index = Cur_object_index; |
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166 | old_type = Objects[Cur_object_index].type; |
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167 | old_movement_type = Objects[Cur_object_index].movement_type; |
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168 | old_control_type = Objects[Cur_object_index].control_type; |
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169 | old_mode = Objects[Cur_object_index].ctype.ai_info.behavior; |
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170 | } |
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171 | |||
172 | } |
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173 | |||
174 | // --------------------------------------------------------------------------------------------------- |
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175 | static void info_display_segsize(grs_canvas &canvas, int show_all) |
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176 | { |
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177 | static int old_SegSizeMode; |
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178 | if (init_info | show_all) { |
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179 | old_SegSizeMode = -2; |
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180 | } |
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181 | |||
182 | if (old_SegSizeMode != SegSizeMode ) { |
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183 | const char *name; |
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184 | switch (SegSizeMode) { |
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185 | case SEGSIZEMODE_FREE: name = "free "; break; |
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186 | case SEGSIZEMODE_ALL: name = "all "; break; |
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187 | case SEGSIZEMODE_CURSIDE: name = "curside"; break; |
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188 | case SEGSIZEMODE_EDGE: name = "edge "; break; |
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189 | case SEGSIZEMODE_VERTEX: name = "vertex "; break; |
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190 | default: |
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191 | Error("Illegal value for SegSizeMode in info.c/info_display_segsize\n"); |
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192 | } |
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193 | old_SegSizeMode = SegSizeMode; |
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194 | gr_uprintf(canvas, *canvas.cv_font, 0, 0, "Mode: %s\n", name); |
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195 | } |
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196 | |||
197 | } |
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198 | |||
199 | // --------------------------------------------------------------------------------------------------- |
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200 | static void info_display_default(grs_canvas &canvas, int show_all) |
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201 | { |
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202 | auto &LevelSharedVertexState = LevelSharedSegmentState.get_vertex_state(); |
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203 | auto &TmapInfo = LevelUniqueTmapInfoState.TmapInfo; |
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204 | static int old_Num_segments = -1; |
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205 | static int old_Num_vertices = -1; |
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206 | static int old_Num_objects = -1; |
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207 | static int old_Cursegp_num = -1; |
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208 | static int old_Curside = -1; |
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209 | static int old_Cursegp_num_for_verts = -1; |
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210 | static int old_CurrentTexture = -1; |
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211 | static int old_Num_walls = -1; |
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212 | static int old_Num_triggers = -1; |
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213 | |||
214 | if (init_info | show_all) { |
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215 | init_info = 0; |
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216 | old_Num_segments = -1; |
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217 | old_Num_vertices = -1; |
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218 | old_Num_objects = -1; |
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219 | old_Cursegp_num = -1; |
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220 | old_Cursegp_num_for_verts = -1; |
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221 | old_Curside = -1; |
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222 | old_CurrentTexture = -1; |
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223 | old_Num_walls = -1; |
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224 | old_Num_triggers = -1; |
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225 | } |
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226 | |||
227 | gr_set_fontcolor(canvas, CBLACK, CWHITE); |
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228 | |||
229 | //--------------- Number of segments ---------------- |
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230 | |||
231 | if (old_Num_segments != LevelSharedSegmentState.Num_segments) |
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232 | { |
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233 | old_Num_segments = LevelSharedSegmentState.Num_segments; |
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234 | gr_uprintf(canvas, *canvas.cv_font, 0, 0, "Segments: %4d/%4" PRIuFAST32, LevelSharedSegmentState.Num_segments, static_cast<uint_fast32_t>(MAX_SEGMENTS)); |
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235 | } |
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236 | |||
237 | //---------------- Number of vertics ----------------- |
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238 | |||
239 | if (old_Num_vertices != LevelSharedVertexState.Num_vertices) |
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240 | { |
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241 | old_Num_vertices = LevelSharedVertexState.Num_vertices; |
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242 | gr_uprintf(canvas, *canvas.cv_font, 0, 16, "Vertices: %4d/%4" PRIuFAST32, LevelSharedVertexState.Num_vertices, static_cast<uint_fast32_t>(MAX_VERTICES)); |
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243 | } |
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244 | |||
245 | //---------------- Number of objects ----------------- |
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246 | |||
247 | if (old_Num_objects != LevelUniqueObjectState.num_objects) |
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248 | { |
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249 | const auto num_objects = LevelUniqueObjectState.num_objects; |
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250 | old_Num_objects = num_objects; |
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251 | gr_uprintf(canvas, *canvas.cv_font, 0, 32, "Objs: %3d/%3" DXX_PRI_size_type, num_objects, MAX_OBJECTS.value); |
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252 | } |
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253 | |||
254 | //--------------- Current_segment_number ------------- |
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255 | //--------------- Current_side_number ------------- |
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256 | |||
257 | if (old_Cursegp_num != Cursegp || old_Curside != Curside) |
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258 | { |
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259 | old_Cursegp_num = Cursegp; |
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260 | old_Curside = Curside; |
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261 | gr_uprintf(canvas, *canvas.cv_font, 0, 48, "Cursegp/side: %3hu/%1d", static_cast<segnum_t>(Cursegp), Curside); |
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262 | unique_segment &useg = *Cursegp; |
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263 | auto &uside = useg.sides[Curside]; |
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264 | gr_uprintf(canvas, *canvas.cv_font, 0, 128, " tmap1,2,o: %3d/%3dx%1d", uside.tmap_num, uside.tmap_num2 & 0x3FFF, (uside.tmap_num2 >> 14) & 3); |
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265 | } |
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266 | |||
267 | //--------------- Current_vertex_numbers ------------- |
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268 | |||
269 | if (old_Cursegp_num_for_verts != Cursegp) |
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270 | { |
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271 | old_Cursegp_num_for_verts = Cursegp; |
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272 | gr_uprintf(canvas, *canvas.cv_font, 0, 64, "{%3d,%3d,%3d,%3d,", Cursegp->verts[0],Cursegp->verts[1], |
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273 | Cursegp->verts[2],Cursegp->verts[3] ); |
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274 | gr_uprintf(canvas, *canvas.cv_font, 0, 80," %3d,%3d,%3d,%3d}", Cursegp->verts[4],Cursegp->verts[5], |
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275 | Cursegp->verts[6],Cursegp->verts[7] ); |
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276 | } |
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277 | |||
278 | //--------------- Num walls/links/triggers ------------------------- |
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279 | |||
280 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
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281 | if ( old_Num_walls != Walls.get_count() ) { |
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282 | old_Num_walls = Walls.get_count(); |
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283 | gr_uprintf(canvas, *canvas.cv_font, 0, 96, "Walls %3d", Walls.get_count()); |
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284 | } |
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285 | |||
286 | //--------------- Num triggers ---------------------- |
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287 | |||
288 | { |
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289 | auto &Triggers = LevelUniqueWallSubsystemState.Triggers; |
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290 | if ( old_Num_triggers != Triggers.get_count() ) { |
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291 | old_Num_triggers = Triggers.get_count(); |
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292 | gr_uprintf(canvas, *canvas.cv_font, 0, 112, "Num_triggers %2d", Triggers.get_count()); |
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293 | } |
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294 | } |
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295 | |||
296 | //--------------- Current texture number ------------- |
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297 | |||
298 | if ( old_CurrentTexture != CurrentTexture ) { |
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299 | old_CurrentTexture = CurrentTexture; |
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300 | gr_uprintf(canvas, *canvas.cv_font, 0, 144, "Tex/Light: %3d %5.2f", CurrentTexture, f2fl(TmapInfo[CurrentTexture].lighting)); |
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301 | } |
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302 | } |
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303 | |||
304 | // ------------------------------------------------------------------------------------ |
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305 | static void clear_pad_display(grs_canvas &canvas) |
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306 | { |
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307 | gr_clear_canvas(canvas, CWHITE); |
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308 | gr_set_fontcolor(canvas, CBLACK, CWHITE); |
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309 | } |
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310 | |||
311 | // ------------------------------------------------------------------------------------ |
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312 | static window_event_result info_display_all(window *wind,const d_event &event, const unused_window_userdata_t *) |
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313 | { |
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314 | static int old_padnum = -1; |
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315 | int padnum,show_all = 1; // always redraw |
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316 | grs_canvas *save_canvas = grd_curcanv; |
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317 | |||
318 | switch (event.type) |
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319 | { |
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320 | case EVENT_WINDOW_DRAW: |
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321 | { |
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322 | gr_set_current_canvas(window_get_canvas(*wind)); |
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323 | auto &canvas = *grd_curcanv; |
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324 | |||
325 | padnum = ui_pad_get_current(); |
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326 | Assert(padnum <= MAX_PAD_ID); |
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327 | |||
328 | if (padnum != old_padnum) { |
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329 | old_padnum = padnum; |
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330 | clear_pad_display(canvas); |
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331 | //show_all = 1; |
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332 | } |
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333 | |||
334 | switch (padnum) { |
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335 | case OBJECT_PAD_ID: // Object placement |
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336 | info_display_object_placement(canvas, show_all); |
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337 | break; |
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338 | case SEGSIZE_PAD_ID: // Segment sizing |
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339 | info_display_segsize(canvas, show_all); |
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340 | break; |
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341 | default: |
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342 | info_display_default(canvas, show_all); |
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343 | break; |
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344 | } |
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345 | grd_curcanv = save_canvas; |
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346 | return window_event_result::handled; |
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347 | } |
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348 | case EVENT_WINDOW_CLOSE: |
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349 | Pad_info = NULL; |
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350 | break; |
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351 | |||
352 | default: |
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353 | break; |
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354 | } |
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355 | return window_event_result::ignored; |
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356 | } |
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357 | |||
358 | // ------------------------------------------------------------------------------------ |
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359 | window *info_window_create(void) |
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360 | { |
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361 | const auto wind = window_create(*Canv_editor, PAD_X + 250, PAD_Y + 8, 180, 160, info_display_all, unused_window_userdata); |
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362 | if (wind) |
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363 | window_set_modal(wind, 0); |
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364 | |||
365 | return wind; |
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366 | } |
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367 | |||
368 |