Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
||
| 3 | * described in COPYING.txt. |
||
| 4 | * Portions of this file are copyright Parallax Software and licensed |
||
| 5 | * according to the Parallax license below. |
||
| 6 | * See COPYING.txt for license details. |
||
| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
||
| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
||
| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
||
| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
||
| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
||
| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
||
| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
||
| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
||
| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
||
| 17 | COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
||
| 18 | */ |
||
| 19 | |||
| 20 | /* |
||
| 21 | * |
||
| 22 | * Editor switch functions. |
||
| 23 | * |
||
| 24 | */ |
||
| 25 | |||
| 26 | #include <stdio.h> |
||
| 27 | #include <stdlib.h> |
||
| 28 | #include <math.h> |
||
| 29 | #include <string.h> |
||
| 30 | |||
| 31 | #include "inferno.h" |
||
| 32 | #include "editor.h" |
||
| 33 | #include "editor/esegment.h" |
||
| 34 | #include "editor/kdefs.h" |
||
| 35 | #include "eswitch.h" |
||
| 36 | #include "segment.h" |
||
| 37 | #include "dxxerror.h" |
||
| 38 | #include "event.h" |
||
| 39 | #include "gameseg.h" |
||
| 40 | #include "wall.h" |
||
| 41 | #include "medwall.h" |
||
| 42 | #include "screens.h" |
||
| 43 | #include "textures.h" |
||
| 44 | #include "texmerge.h" |
||
| 45 | #include "medrobot.h" |
||
| 46 | #include "timer.h" |
||
| 47 | #include "key.h" |
||
| 48 | #include "ehostage.h" |
||
| 49 | #include "centers.h" |
||
| 50 | #include "piggy.h" |
||
| 51 | #include "u_mem.h" |
||
| 52 | |||
| 53 | #include "compiler-range_for.h" |
||
| 54 | #include "partial_range.h" |
||
| 55 | #include <memory> |
||
| 56 | |||
| 57 | //------------------------------------------------------------------------- |
||
| 58 | // Variables for this module... |
||
| 59 | //------------------------------------------------------------------------- |
||
| 60 | #define NUM_TRIGGER_FLAGS 10 |
||
| 61 | |||
| 62 | static UI_DIALOG *MainWindow = NULL; |
||
| 63 | |||
| 64 | namespace { |
||
| 65 | |||
| 66 | struct trigger_dialog |
||
| 67 | { |
||
| 68 | std::unique_ptr<UI_GADGET_USERBOX> wallViewBox; |
||
| 69 | std::unique_ptr<UI_GADGET_BUTTON> quitButton, remove_trigger, bind_wall, bind_matcen, enable_all_triggers; |
||
| 70 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 71 | std::array<std::unique_ptr<UI_GADGET_CHECKBOX>, NUM_TRIGGER_FLAGS> triggerFlag; |
||
| 72 | #endif |
||
| 73 | int old_trigger_num; |
||
| 74 | }; |
||
| 75 | |||
| 76 | } |
||
| 77 | |||
| 78 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 79 | //----------------------------------------------------------------- |
||
| 80 | // Adds a trigger to wall, and returns the trigger number. |
||
| 81 | // If there is a trigger already present, it returns the trigger number. (To be replaced) |
||
| 82 | static trgnum_t add_trigger(trigger_array &Triggers, fvcvertptr &vcvertptr, wall_array &Walls, const shared_segment &seg, const unsigned side) |
||
| 83 | { |
||
| 84 | trgnum_t trigger_num = Triggers.get_count(); |
||
| 85 | |||
| 86 | Assert(trigger_num < MAX_TRIGGERS); |
||
| 87 | if (trigger_num>=MAX_TRIGGERS) return trigger_none; |
||
| 88 | |||
| 89 | auto wall_num = seg.sides[side].wall_num; |
||
| 90 | wall *wp; |
||
| 91 | auto &vmwallptr = Walls.vmptr; |
||
| 92 | if (wall_num == wall_none) { |
||
| 93 | wall_add_to_markedside(vcvertptr, Walls, WALL_OPEN); |
||
| 94 | wall_num = seg.sides[side].wall_num; |
||
| 95 | wp = vmwallptr(wall_num); |
||
| 96 | // Set default values first time trigger is added |
||
| 97 | } else { |
||
| 98 | auto &w = *vmwallptr(wall_num); |
||
| 99 | if (w.trigger != trigger_none) |
||
| 100 | return w.trigger; |
||
| 101 | |||
| 102 | wp = &w; |
||
| 103 | // Create new trigger. |
||
| 104 | } |
||
| 105 | wp->trigger = trigger_num; |
||
| 106 | auto &t = *Triggers.vmptr(trigger_num); |
||
| 107 | t.flags = {}; |
||
| 108 | t.value = F1_0*5; |
||
| 109 | t.num_links = 0; |
||
| 110 | Triggers.set_count(trigger_num + 1); |
||
| 111 | return trigger_num; |
||
| 112 | } |
||
| 113 | |||
| 114 | //----------------------------------------------------------------- |
||
| 115 | // Adds a specific trigger flag to Markedsegp/Markedside if it is possible. |
||
| 116 | // Automatically adds flag to Connectside if possible unless it is a control trigger. |
||
| 117 | // Returns 1 if trigger flag added. |
||
| 118 | // Returns 0 if trigger flag cannot be added. |
||
| 119 | static int trigger_flag_Markedside(const TRIGGER_FLAG flag, const int value) |
||
| 120 | { |
||
| 121 | auto &LevelSharedVertexState = LevelSharedSegmentState.get_vertex_state(); |
||
| 122 | auto &Vertices = LevelSharedVertexState.get_vertices(); |
||
| 123 | if (!Markedsegp) { |
||
| 124 | editor_status("No Markedside."); |
||
| 125 | return 0; |
||
| 126 | } |
||
| 127 | |||
| 128 | // If no child on Markedside return |
||
| 129 | if (!IS_CHILD(Markedsegp->children[Markedside])) return 0; |
||
| 130 | |||
| 131 | // If no wall just return |
||
| 132 | const auto wall_num = Markedsegp->shared_segment::sides[Markedside].wall_num; |
||
| 133 | if (!value && wall_num == wall_none) return 0; |
||
| 134 | auto &Triggers = LevelUniqueWallSubsystemState.Triggers; |
||
| 135 | auto &vcvertptr = Vertices.vcptr; |
||
| 136 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
||
| 137 | auto &vcwallptr = Walls.vcptr; |
||
| 138 | const auto trigger_num = value ? add_trigger(Triggers, vcvertptr, Walls, Markedsegp, Markedside) : vcwallptr(wall_num)->trigger; |
||
| 139 | |||
| 140 | if (trigger_num == trigger_none) { |
||
| 141 | editor_status(value ? "Cannot add trigger at Markedside." : "No trigger at Markedside."); |
||
| 142 | return 0; |
||
| 143 | } |
||
| 144 | |||
| 145 | auto &vmtrgptr = Triggers.vmptr; |
||
| 146 | auto &flags = vmtrgptr(trigger_num)->flags; |
||
| 147 | if (value) |
||
| 148 | flags |= flag; |
||
| 149 | else |
||
| 150 | flags &= ~flag; |
||
| 151 | |||
| 152 | return 1; |
||
| 153 | } |
||
| 154 | #endif |
||
| 155 | |||
| 156 | static int bind_matcen_to_trigger() { |
||
| 157 | |||
| 158 | if (!Markedsegp) { |
||
| 159 | editor_status("No marked segment."); |
||
| 160 | return 0; |
||
| 161 | } |
||
| 162 | |||
| 163 | const auto wall_num = Markedsegp->shared_segment::sides[Markedside].wall_num; |
||
| 164 | if (wall_num == wall_none) { |
||
| 165 | editor_status("No wall at Markedside."); |
||
| 166 | return 0; |
||
| 167 | } |
||
| 168 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
||
| 169 | auto &vcwallptr = Walls.vcptr; |
||
| 170 | const auto trigger_num = vcwallptr(wall_num)->trigger; |
||
| 171 | if (trigger_num == trigger_none) { |
||
| 172 | editor_status("No trigger at Markedside."); |
||
| 173 | return 0; |
||
| 174 | } |
||
| 175 | |||
| 176 | if (!(Cursegp->special & SEGMENT_IS_ROBOTMAKER)) |
||
| 177 | { |
||
| 178 | editor_status("No Matcen at Cursegp."); |
||
| 179 | return 0; |
||
| 180 | } |
||
| 181 | |||
| 182 | auto &Triggers = LevelUniqueWallSubsystemState.Triggers; |
||
| 183 | auto &vmtrgptr = Triggers.vmptr; |
||
| 184 | const auto &&t = vmtrgptr(trigger_num); |
||
| 185 | const auto link_num = t->num_links; |
||
| 186 | for (int i=0;i<link_num;i++) |
||
| 187 | if (Cursegp == t->seg[i]) |
||
| 188 | { |
||
| 189 | editor_status("Matcen already bound to Markedside."); |
||
| 190 | return 0; |
||
| 191 | } |
||
| 192 | |||
| 193 | // Error checking completed, actual binding begins |
||
| 194 | t->seg[link_num] = Cursegp; |
||
| 195 | t->num_links++; |
||
| 196 | |||
| 197 | editor_status("Matcen linked to trigger"); |
||
| 198 | |||
| 199 | return 1; |
||
| 200 | } |
||
| 201 | |||
| 202 | |||
| 203 | int bind_wall_to_trigger() { |
||
| 204 | |||
| 205 | if (!Markedsegp) { |
||
| 206 | editor_status("No marked segment."); |
||
| 207 | return 0; |
||
| 208 | } |
||
| 209 | |||
| 210 | const auto wall_num = Markedsegp->shared_segment::sides[Markedside].wall_num; |
||
| 211 | if (wall_num == wall_none) { |
||
| 212 | editor_status("No wall at Markedside."); |
||
| 213 | return 0; |
||
| 214 | } |
||
| 215 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
||
| 216 | auto &vcwallptr = Walls.vcptr; |
||
| 217 | const auto trigger_num = vcwallptr(wall_num)->trigger; |
||
| 218 | if (trigger_num == trigger_none) { |
||
| 219 | editor_status("No trigger at Markedside."); |
||
| 220 | return 0; |
||
| 221 | } |
||
| 222 | |||
| 223 | if (Cursegp->shared_segment::sides[Curside].wall_num == wall_none) |
||
| 224 | { |
||
| 225 | editor_status("No wall at Curside."); |
||
| 226 | return 0; |
||
| 227 | } |
||
| 228 | |||
| 229 | if ((Cursegp==Markedsegp) && (Curside==Markedside)) { |
||
| 230 | editor_status("Cannot bind wall to itself."); |
||
| 231 | return 0; |
||
| 232 | } |
||
| 233 | |||
| 234 | auto &Triggers = LevelUniqueWallSubsystemState.Triggers; |
||
| 235 | auto &vmtrgptr = Triggers.vmptr; |
||
| 236 | const auto &&t = vmtrgptr(trigger_num); |
||
| 237 | const auto link_num = t->num_links; |
||
| 238 | for (int i=0;i<link_num;i++) |
||
| 239 | if (Cursegp == t->seg[i] && Curside == t->side[i]) |
||
| 240 | { |
||
| 241 | editor_status("Curside already bound to Markedside."); |
||
| 242 | return 0; |
||
| 243 | } |
||
| 244 | |||
| 245 | // Error checking completed, actual binding begins |
||
| 246 | t->seg[link_num] = Cursegp; |
||
| 247 | t->side[link_num] = Curside; |
||
| 248 | t->num_links++; |
||
| 249 | |||
| 250 | editor_status("Wall linked to trigger"); |
||
| 251 | |||
| 252 | return 1; |
||
| 253 | } |
||
| 254 | |||
| 255 | int remove_trigger_num(int trigger_num) |
||
| 256 | { |
||
| 257 | if (trigger_num != trigger_none) |
||
| 258 | { |
||
| 259 | auto &Triggers = LevelUniqueWallSubsystemState.Triggers; |
||
| 260 | auto r = partial_range(Triggers, static_cast<unsigned>(trigger_num), Triggers.get_count()); |
||
| 261 | Triggers.set_count(Triggers.get_count() - 1); |
||
| 262 | std::move(std::next(r.begin()), r.end(), r.begin()); |
||
| 263 | |||
| 264 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
||
| 265 | auto &vmwallptr = Walls.vmptr; |
||
| 266 | range_for (const auto &&w, vmwallptr) |
||
| 267 | { |
||
| 268 | auto &trigger = w->trigger; |
||
| 269 | if (trigger == trigger_num) |
||
| 270 | trigger = trigger_none; // a trigger can be shared by multiple walls |
||
| 271 | else if (trigger > trigger_num && trigger != trigger_none) |
||
| 272 | --trigger; |
||
| 273 | } |
||
| 274 | |||
| 275 | return 1; |
||
| 276 | } |
||
| 277 | |||
| 278 | editor_status("No trigger to remove"); |
||
| 279 | return 0; |
||
| 280 | } |
||
| 281 | |||
| 282 | unsigned remove_trigger(shared_segment &seg, const unsigned side) |
||
| 283 | { |
||
| 284 | const auto wall_num = seg.sides[side].wall_num; |
||
| 285 | if (wall_num == wall_none) |
||
| 286 | { |
||
| 287 | return 0; |
||
| 288 | } |
||
| 289 | |||
| 290 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
||
| 291 | auto &vcwallptr = Walls.vcptr; |
||
| 292 | return remove_trigger_num(vcwallptr(wall_num)->trigger); |
||
| 293 | } |
||
| 294 | |||
| 295 | static int trigger_remove() |
||
| 296 | { |
||
| 297 | remove_trigger(Markedsegp, Markedside); |
||
| 298 | Update_flags = UF_WORLD_CHANGED; |
||
| 299 | return 1; |
||
| 300 | } |
||
| 301 | |||
| 302 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 303 | static int trigger_turn_all_ON() |
||
| 304 | { |
||
| 305 | auto &Triggers = LevelUniqueWallSubsystemState.Triggers; |
||
| 306 | auto &vmtrgptr = Triggers.vmptr; |
||
| 307 | range_for (const auto t, vmtrgptr) |
||
| 308 | t->flags &= ~trigger_behavior_flags::disabled; |
||
| 309 | return 1; |
||
| 310 | } |
||
| 311 | #endif |
||
| 312 | |||
| 313 | static window_event_result trigger_dialog_handler(UI_DIALOG *dlg,const d_event &event, trigger_dialog *t); |
||
| 314 | |||
| 315 | //------------------------------------------------------------------------- |
||
| 316 | // Called from the editor... does one instance of the trigger dialog box |
||
| 317 | //------------------------------------------------------------------------- |
||
| 318 | int do_trigger_dialog() |
||
| 319 | { |
||
| 320 | if (!Markedsegp) { |
||
| 321 | editor_status("Trigger requires Marked Segment & Side."); |
||
| 322 | return 0; |
||
| 323 | } |
||
| 324 | |||
| 325 | // Only open 1 instance of this window... |
||
| 326 | if ( MainWindow != NULL ) return 0; |
||
| 327 | |||
| 328 | auto t = std::make_unique<trigger_dialog>(); |
||
| 329 | // Close other windows. |
||
| 330 | robot_close_window(); |
||
| 331 | close_wall_window(); |
||
| 332 | close_centers_window(); |
||
| 333 | hostage_close_window(); |
||
| 334 | |||
| 335 | // Open a window with a quit button |
||
| 336 | MainWindow = ui_create_dialog(TMAPBOX_X+20, TMAPBOX_Y+20, 765-TMAPBOX_X, 545-TMAPBOX_Y, DF_DIALOG, trigger_dialog_handler, std::move(t)); |
||
| 337 | return 1; |
||
| 338 | } |
||
| 339 | |||
| 340 | static window_event_result trigger_dialog_created(UI_DIALOG *const w, trigger_dialog *const t) |
||
| 341 | { |
||
| 342 | // These are the checkboxes for each door flag. |
||
| 343 | int i = 44; |
||
| 344 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 345 | t->triggerFlag[0] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Door Control"); i+=22; |
||
| 346 | t->triggerFlag[1] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Shield damage"); i+=22; |
||
| 347 | t->triggerFlag[2] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Energy drain"); i+=22; |
||
| 348 | t->triggerFlag[3] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Exit"); i+=22; |
||
| 349 | t->triggerFlag[4] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "One-shot"); i+=22; |
||
| 350 | t->triggerFlag[5] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Illusion ON"); i+=22; |
||
| 351 | t->triggerFlag[6] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Illusion OFF"); i+=22; |
||
| 352 | t->triggerFlag[7] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Unused"); i+=22; |
||
| 353 | t->triggerFlag[8] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Matcen Trigger"); i+=22; |
||
| 354 | t->triggerFlag[9] = ui_add_gadget_checkbox(w, 22, i, 16, 16, 0, "Secret Exit"); i+=22; |
||
| 355 | #endif |
||
| 356 | |||
| 357 | t->quitButton = ui_add_gadget_button( w, 20, i, 48, 40, "Done", NULL ); |
||
| 358 | |||
| 359 | // The little box the wall will appear in. |
||
| 360 | t->wallViewBox = ui_add_gadget_userbox( w, 155, 5, 64, 64 ); |
||
| 361 | |||
| 362 | // A bunch of buttons... |
||
| 363 | i = 80; |
||
| 364 | t->remove_trigger = ui_add_gadget_button(w, 155, i, 140, 26, "Remove Trigger", trigger_remove); i += 29; |
||
| 365 | t->bind_wall = ui_add_gadget_button(w, 155, i, 140, 26, "Bind Wall", bind_wall_to_trigger); i += 29; |
||
| 366 | t->bind_matcen = ui_add_gadget_button(w, 155, i, 140, 26, "Bind Matcen", bind_matcen_to_trigger); i += 29; |
||
| 367 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 368 | t->enable_all_triggers = ui_add_gadget_button(w, 155, i, 140, 26, "All Triggers ON", trigger_turn_all_ON); i += 29; |
||
| 369 | #endif |
||
| 370 | |||
| 371 | t->old_trigger_num = -2; // Set to some dummy value so everything works ok on the first frame. |
||
| 372 | return window_event_result::handled; |
||
| 373 | } |
||
| 374 | |||
| 375 | void close_trigger_window() |
||
| 376 | { |
||
| 377 | if ( MainWindow!=NULL ) { |
||
| 378 | ui_close_dialog( MainWindow ); |
||
| 379 | MainWindow = NULL; |
||
| 380 | } |
||
| 381 | } |
||
| 382 | |||
| 383 | window_event_result trigger_dialog_handler(UI_DIALOG *dlg,const d_event &event, trigger_dialog *t) |
||
| 384 | { |
||
| 385 | switch(event.type) |
||
| 386 | { |
||
| 387 | case EVENT_WINDOW_CREATED: |
||
| 388 | return trigger_dialog_created(dlg, t); |
||
| 389 | case EVENT_WINDOW_CLOSE: |
||
| 390 | std::default_delete<trigger_dialog>()(t); |
||
| 391 | MainWindow = NULL; |
||
| 392 | return window_event_result::ignored; |
||
| 393 | default: |
||
| 394 | break; |
||
| 395 | } |
||
| 396 | int keypress = 0; |
||
| 397 | window_event_result rval = window_event_result::ignored; |
||
| 398 | |||
| 399 | Assert(MainWindow != NULL); |
||
| 400 | if (!Markedsegp) { |
||
| 401 | return window_event_result::close; |
||
| 402 | } |
||
| 403 | |||
| 404 | //------------------------------------------------------------ |
||
| 405 | // Call the ui code.. |
||
| 406 | //------------------------------------------------------------ |
||
| 407 | ui_button_any_drawn = 0; |
||
| 408 | |||
| 409 | if (event.type == EVENT_KEY_COMMAND) |
||
| 410 | keypress = event_key_get(event); |
||
| 411 | |||
| 412 | //------------------------------------------------------------ |
||
| 413 | // If we change walls, we need to reset the ui code for all |
||
| 414 | // of the checkboxes that control the wall flags. |
||
| 415 | //------------------------------------------------------------ |
||
| 416 | const auto Markedwall = Markedsegp->shared_segment::sides[Markedside].wall_num; |
||
| 417 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
||
| 418 | auto &vcwallptr = Walls.vcptr; |
||
| 419 | const auto trigger_num = (Markedwall != wall_none) ? vcwallptr(Markedwall)->trigger : trigger_none; |
||
| 420 | |||
| 421 | if (t->old_trigger_num != trigger_num) |
||
| 422 | { |
||
| 423 | if (trigger_num != trigger_none) |
||
| 424 | { |
||
| 425 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 426 | auto &Triggers = LevelUniqueWallSubsystemState.Triggers; |
||
| 427 | auto &vctrgptr = Triggers.vcptr; |
||
| 428 | const auto &&trig = vctrgptr(trigger_num); |
||
| 429 | |||
| 430 | ui_checkbox_check(t->triggerFlag[0].get(), trig->flags & TRIGGER_CONTROL_DOORS); |
||
| 431 | ui_checkbox_check(t->triggerFlag[1].get(), trig->flags & TRIGGER_SHIELD_DAMAGE); |
||
| 432 | ui_checkbox_check(t->triggerFlag[2].get(), trig->flags & TRIGGER_ENERGY_DRAIN); |
||
| 433 | ui_checkbox_check(t->triggerFlag[3].get(), trig->flags & TRIGGER_EXIT); |
||
| 434 | ui_checkbox_check(t->triggerFlag[4].get(), trig->flags & TRIGGER_ONE_SHOT); |
||
| 435 | ui_checkbox_check(t->triggerFlag[5].get(), trig->flags & TRIGGER_ILLUSION_ON); |
||
| 436 | ui_checkbox_check(t->triggerFlag[6].get(), trig->flags & TRIGGER_ILLUSION_OFF); |
||
| 437 | ui_checkbox_check(t->triggerFlag[7].get(), 0); |
||
| 438 | ui_checkbox_check(t->triggerFlag[8].get(), trig->flags & TRIGGER_MATCEN); |
||
| 439 | ui_checkbox_check(t->triggerFlag[9].get(), trig->flags & TRIGGER_SECRET_EXIT); |
||
| 440 | #endif |
||
| 441 | } |
||
| 442 | } |
||
| 443 | |||
| 444 | //------------------------------------------------------------ |
||
| 445 | // If any of the checkboxes that control the wallflags are set, then |
||
| 446 | // update the cooresponding wall flag. |
||
| 447 | //------------------------------------------------------------ |
||
| 448 | if (IS_CHILD(Markedsegp->children[Markedside])) |
||
| 449 | { |
||
| 450 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 451 | rval = window_event_result::handled; |
||
| 452 | if (GADGET_PRESSED(t->triggerFlag[0].get())) |
||
| 453 | trigger_flag_Markedside(TRIGGER_CONTROL_DOORS, t->triggerFlag[0]->flag); |
||
| 454 | else if (GADGET_PRESSED(t->triggerFlag[1].get())) |
||
| 455 | trigger_flag_Markedside(TRIGGER_SHIELD_DAMAGE, t->triggerFlag[1]->flag); |
||
| 456 | else if (GADGET_PRESSED(t->triggerFlag[2].get())) |
||
| 457 | trigger_flag_Markedside(TRIGGER_ENERGY_DRAIN, t->triggerFlag[2]->flag); |
||
| 458 | else if (GADGET_PRESSED(t->triggerFlag[3].get())) |
||
| 459 | trigger_flag_Markedside(TRIGGER_EXIT, t->triggerFlag[3]->flag); |
||
| 460 | else if (GADGET_PRESSED(t->triggerFlag[4].get())) |
||
| 461 | trigger_flag_Markedside(TRIGGER_ONE_SHOT, t->triggerFlag[4]->flag); |
||
| 462 | else if (GADGET_PRESSED(t->triggerFlag[5].get())) |
||
| 463 | trigger_flag_Markedside(TRIGGER_ILLUSION_ON, t->triggerFlag[5]->flag); |
||
| 464 | else if (GADGET_PRESSED(t->triggerFlag[6].get())) |
||
| 465 | trigger_flag_Markedside(TRIGGER_ILLUSION_OFF, t->triggerFlag[6]->flag); |
||
| 466 | else if (GADGET_PRESSED(t->triggerFlag[7].get())) |
||
| 467 | { |
||
| 468 | } |
||
| 469 | else if (GADGET_PRESSED(t->triggerFlag[8].get())) |
||
| 470 | trigger_flag_Markedside(TRIGGER_MATCEN, t->triggerFlag[8]->flag); |
||
| 471 | else if (GADGET_PRESSED(t->triggerFlag[9].get())) |
||
| 472 | trigger_flag_Markedside(TRIGGER_SECRET_EXIT, t->triggerFlag[9]->flag); |
||
| 473 | else |
||
| 474 | #endif |
||
| 475 | rval = window_event_result::ignored; |
||
| 476 | |||
| 477 | } else |
||
| 478 | { |
||
| 479 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 480 | range_for (auto &i, t->triggerFlag) |
||
| 481 | ui_checkbox_check(i.get(), 0); |
||
| 482 | #endif |
||
| 483 | } |
||
| 484 | |||
| 485 | //------------------------------------------------------------ |
||
| 486 | // Draw the wall in the little 64x64 box |
||
| 487 | //------------------------------------------------------------ |
||
| 488 | if (event.type == EVENT_UI_DIALOG_DRAW) |
||
| 489 | { |
||
| 490 | gr_set_current_canvas( t->wallViewBox->canvas ); |
||
| 491 | auto &canvas = *grd_curcanv; |
||
| 492 | |||
| 493 | const auto wall_num = Markedsegp->shared_segment::sides[Markedside].wall_num; |
||
| 494 | if (wall_num == wall_none || vcwallptr(wall_num)->trigger == trigger_none) |
||
| 495 | gr_clear_canvas(canvas, CBLACK); |
||
| 496 | else { |
||
| 497 | auto &us = Markedsegp->unique_segment::sides[Markedside]; |
||
| 498 | if (us.tmap_num2 > 0) |
||
| 499 | { |
||
| 500 | gr_ubitmap(canvas, texmerge_get_cached_bitmap(us.tmap_num, us.tmap_num2)); |
||
| 501 | } else { |
||
| 502 | const auto tmap_num = us.tmap_num; |
||
| 503 | if (tmap_num > 0) |
||
| 504 | { |
||
| 505 | auto &t = Textures[tmap_num]; |
||
| 506 | PIGGY_PAGE_IN(t); |
||
| 507 | gr_ubitmap(canvas, GameBitmaps[t.index]); |
||
| 508 | } else |
||
| 509 | gr_clear_canvas(canvas, CGREY); |
||
| 510 | } |
||
| 511 | } |
||
| 512 | } |
||
| 513 | |||
| 514 | //------------------------------------------------------------ |
||
| 515 | // If anything changes in the ui system, redraw all the text that |
||
| 516 | // identifies this robot. |
||
| 517 | //------------------------------------------------------------ |
||
| 518 | if (event.type == EVENT_UI_DIALOG_DRAW) |
||
| 519 | { |
||
| 520 | if (Markedsegp->shared_segment::sides[Markedside].wall_num != wall_none) |
||
| 521 | { |
||
| 522 | ui_dprintf_at( MainWindow, 12, 6, "Trigger: %d ", trigger_num); |
||
| 523 | } else { |
||
| 524 | ui_dprintf_at( MainWindow, 12, 6, "Trigger: none "); |
||
| 525 | } |
||
| 526 | } |
||
| 527 | |||
| 528 | if (ui_button_any_drawn || (t->old_trigger_num != trigger_num) ) |
||
| 529 | Update_flags |= UF_WORLD_CHANGED; |
||
| 530 | if (GADGET_PRESSED(t->quitButton.get()) || keypress == KEY_ESC) |
||
| 531 | { |
||
| 532 | return window_event_result::close; |
||
| 533 | } |
||
| 534 | |||
| 535 | t->old_trigger_num = trigger_num; |
||
| 536 | |||
| 537 | return rval; |
||
| 538 | } |
||
| 539 | |||
| 540 | |||
| 541 | |||
| 542 | |||
| 543 |