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| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * Graphical routines for setting the palette |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | #include <algorithm> |
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| 27 | #include <stdlib.h> |
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| 28 | #include <stdio.h> |
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| 29 | #include <string.h> |
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| 30 | |||
| 31 | #include "physfsx.h" |
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| 32 | #include "pstypes.h" |
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| 33 | #include "u_mem.h" |
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| 34 | #include "gr.h" |
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| 35 | #include "grdef.h" |
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| 36 | #include "dxxerror.h" |
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| 37 | #include "maths.h" |
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| 38 | #include "palette.h" |
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| 39 | |||
| 40 | #include "dxxsconf.h" |
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| 41 | #include "dsx-ns.h" |
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| 42 | #include "compiler-range_for.h" |
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| 43 | #include <array> |
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| 44 | |||
| 45 | namespace dcx { |
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| 46 | |||
| 47 | #define SQUARE(x) ((x)*(x)) |
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| 48 | |||
| 49 | #define MAX_COMPUTED_COLORS 32 |
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| 50 | |||
| 51 | static unsigned Num_computed_colors; |
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| 52 | |||
| 53 | struct color_record { |
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| 54 | ubyte r,g,b; |
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| 55 | color_palette_index color_num; |
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| 56 | }; |
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| 57 | |||
| 58 | static std::array<color_record, MAX_COMPUTED_COLORS> Computed_colors; |
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| 59 | |||
| 60 | palette_array_t gr_palette; |
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| 61 | palette_array_t gr_current_pal; |
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| 62 | gft_array1 gr_fade_table; |
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| 63 | |||
| 64 | ubyte gr_palette_gamma = 0; |
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| 65 | int gr_palette_gamma_param = 0; |
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| 66 | |||
| 67 | void copy_bound_palette(palette_array_t &d, const palette_array_t &s) |
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| 68 | { |
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| 69 | auto a = [](rgb_t c) { |
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| 70 | const ubyte bound = 63; |
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| 71 | c.r = std::min(c.r, bound); |
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| 72 | c.g = std::min(c.g, bound); |
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| 73 | c.b = std::min(c.b, bound); |
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| 74 | return c; |
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| 75 | }; |
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| 76 | std::transform(s.begin(), s.end(), d.begin(), a); |
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| 77 | } |
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| 78 | |||
| 79 | } |
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| 80 | |||
| 81 | namespace dcx { |
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| 82 | |||
| 83 | static void diminish_entry(rgb_t &c) |
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| 84 | { |
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| 85 | c.r >>= 2; |
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| 86 | c.g >>= 2; |
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| 87 | c.b >>= 2; |
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| 88 | } |
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| 89 | |||
| 90 | void diminish_palette(palette_array_t &palette) |
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| 91 | { |
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| 92 | range_for (rgb_t &c, palette) |
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| 93 | diminish_entry(c); |
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| 94 | } |
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| 95 | |||
| 96 | void gr_palette_set_gamma( int gamma ) |
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| 97 | { |
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| 98 | if ( gamma < 0 ) gamma = 0; |
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| 99 | if ( gamma > 16 ) gamma = 16; //was 8 |
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| 100 | |||
| 101 | if (gr_palette_gamma_param != gamma ) { |
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| 102 | gr_palette_gamma_param = gamma; |
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| 103 | gr_palette_gamma = gamma; |
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| 104 | gr_palette_load( gr_palette ); |
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| 105 | } |
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| 106 | } |
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| 107 | |||
| 108 | int gr_palette_get_gamma() |
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| 109 | { |
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| 110 | return gr_palette_gamma_param; |
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| 111 | } |
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| 112 | |||
| 113 | } |
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| 114 | |||
| 115 | namespace dsx { |
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| 116 | |||
| 117 | #if defined(DXX_BUILD_DESCENT_I) |
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| 118 | void copy_diminish_palette(palette_array_t &palette, const uint8_t *p) |
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| 119 | { |
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| 120 | range_for (auto &i, palette) |
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| 121 | { |
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| 122 | i.r = *p++ >> 2; |
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| 123 | i.g = *p++ >> 2; |
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| 124 | i.b = *p++ >> 2; |
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| 125 | } |
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| 126 | } |
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| 127 | #endif |
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| 128 | |||
| 129 | #if defined(DXX_BUILD_DESCENT_II) |
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| 130 | void gr_copy_palette(palette_array_t &gr_palette, const palette_array_t &pal) |
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| 131 | { |
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| 132 | gr_palette = pal; |
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| 133 | |||
| 134 | Num_computed_colors = 0; |
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| 135 | } |
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| 136 | #endif |
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| 137 | |||
| 138 | void gr_use_palette_table(const char * filename ) |
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| 139 | { |
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| 140 | int fsize; |
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| 141 | |||
| 142 | auto fp = PHYSFSX_openReadBuffered(filename); |
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| 143 | #if defined(DXX_BUILD_DESCENT_I) |
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| 144 | #define FAILURE_FORMAT "Can't open palette file <%s>" |
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| 145 | #elif defined(DXX_BUILD_DESCENT_II) |
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| 146 | #define FAILURE_FORMAT "Can open neither palette file <%s> nor default palette file <" DEFAULT_LEVEL_PALETTE ">" |
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| 147 | // the following is a hack to enable the loading of d2 levels |
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| 148 | // even if only the d2 mac shareware datafiles are present. |
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| 149 | // However, if the pig file is present but the palette file isn't, |
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| 150 | // the textures in the level will look wierd... |
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| 151 | if (!fp) |
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| 152 | fp = PHYSFSX_openReadBuffered( DEFAULT_LEVEL_PALETTE ); |
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| 153 | #endif |
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| 154 | if (!fp) |
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| 155 | Error(FAILURE_FORMAT, |
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| 156 | filename); |
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| 157 | |||
| 158 | fsize = PHYSFS_fileLength( fp ); |
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| 159 | Assert( fsize == 9472 ); |
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| 160 | (void)fsize; |
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| 161 | PHYSFS_read( fp, &gr_palette[0], sizeof(gr_palette[0]), gr_palette.size() ); |
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| 162 | PHYSFS_read( fp, gr_fade_table, 256*34, 1 ); |
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| 163 | fp.reset(); |
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| 164 | |||
| 165 | // This is the TRANSPARENCY COLOR |
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| 166 | range_for (auto &i, gr_fade_table) |
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| 167 | i[255] = 255; |
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| 168 | #if defined(DXX_BUILD_DESCENT_II) |
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| 169 | Num_computed_colors = 0; // Flush palette cache. |
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| 170 | // swap colors 0 and 255 of the palette along with fade table entries |
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| 171 | |||
| 172 | #ifdef SWAP_0_255 |
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| 173 | for (i = 0; i < 3; i++) { |
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| 174 | ubyte c; |
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| 175 | c = gr_palette[i]; |
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| 176 | gr_palette[i] = gr_palette[765+i]; |
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| 177 | gr_palette[765+i] = c; |
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| 178 | } |
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| 179 | |||
| 180 | for (i = 0; i < GR_FADE_LEVELS * 256; i++) { |
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| 181 | if (gr_fade_table[i] == 0) |
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| 182 | gr_fade_table[i] = 255; |
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| 183 | } |
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| 184 | for (i=0; i<GR_FADE_LEVELS; i++) |
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| 185 | gr_fade_table[i*256] = TRANSPARENCY_COLOR; |
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| 186 | #endif |
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| 187 | #endif |
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| 188 | } |
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| 189 | |||
| 190 | } |
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| 191 | |||
| 192 | namespace dcx { |
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| 193 | |||
| 194 | // Add a computed color (by gr_find_closest_color) to list of computed colors in Computed_colors. |
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| 195 | // If list wasn't full already, increment Num_computed_colors. |
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| 196 | // If was full, replace a random one. |
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| 197 | static void add_computed_color(int r, int g, int b, color_t color_num) |
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| 198 | { |
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| 199 | int add_index; |
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| 200 | |||
| 201 | if (Num_computed_colors < MAX_COMPUTED_COLORS) { |
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| 202 | add_index = Num_computed_colors; |
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| 203 | Num_computed_colors++; |
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| 204 | } else |
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| 205 | add_index = (d_rand() * MAX_COMPUTED_COLORS) >> 15; |
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| 206 | |||
| 207 | Computed_colors[add_index].r = r; |
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| 208 | Computed_colors[add_index].g = g; |
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| 209 | Computed_colors[add_index].b = b; |
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| 210 | Computed_colors[add_index].color_num = color_num; |
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| 211 | } |
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| 212 | |||
| 213 | void init_computed_colors(void) |
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| 214 | { |
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| 215 | range_for (auto &i, Computed_colors) |
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| 216 | i.r = 255; // Make impossible to match. |
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| 217 | } |
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| 218 | |||
| 219 | color_palette_index gr_find_closest_color(const int r, const int g, const int b) |
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| 220 | { |
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| 221 | int j; |
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| 222 | int best_value, value; |
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| 223 | |||
| 224 | if (Num_computed_colors == 0) |
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| 225 | init_computed_colors(); |
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| 226 | |||
| 227 | // If we've already computed this color, return it! |
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| 228 | for (unsigned i=0; i<Num_computed_colors; i++) |
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| 229 | { |
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| 230 | auto &c = Computed_colors[i]; |
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| 231 | if (r == c.r && g == c.g && b == c.b) |
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| 232 | { |
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| 233 | const auto color_num = c.color_num; |
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| 234 | if (i > 4) { |
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| 235 | std::swap(Computed_colors[i-1], c); |
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| 236 | } |
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| 237 | return color_num; |
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| 238 | } |
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| 239 | } |
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| 240 | |||
| 241 | // r &= 63; |
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| 242 | // g &= 63; |
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| 243 | // b &= 63; |
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| 244 | |||
| 245 | best_value = SQUARE(r-gr_palette[0].r)+SQUARE(g-gr_palette[0].g)+SQUARE(b-gr_palette[0].b); |
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| 246 | color_palette_index best_index = 0; |
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| 247 | if (best_value==0) { |
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| 248 | add_computed_color(r, g, b, best_index); |
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| 249 | return best_index; |
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| 250 | } |
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| 251 | j=0; |
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| 252 | // only go to 255, 'cause we dont want to check the transparent color. |
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| 253 | for (color_palette_index i{1}; i < 254; ++i) |
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| 254 | { |
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| 255 | ++j; |
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| 256 | value = SQUARE(r-gr_palette[j].r)+SQUARE(g-gr_palette[j].g)+SQUARE(b-gr_palette[j].b); |
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| 257 | if ( value < best_value ) { |
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| 258 | if (value==0) { |
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| 259 | add_computed_color(r, g, b, i); |
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| 260 | return i; |
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| 261 | } |
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| 262 | best_value = value; |
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| 263 | best_index = i; |
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| 264 | } |
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| 265 | } |
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| 266 | add_computed_color(r, g, b, best_index); |
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| 267 | return best_index; |
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| 268 | } |
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| 269 | |||
| 270 | color_palette_index gr_find_closest_color_15bpp( int rgb ) |
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| 271 | { |
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| 272 | return gr_find_closest_color( ((rgb>>10)&31)*2, ((rgb>>5)&31)*2, (rgb&31)*2 ); |
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| 273 | } |
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| 274 | |||
| 275 | |||
| 276 | color_palette_index gr_find_closest_color_current( int r, int g, int b ) |
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| 277 | { |
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| 278 | int j; |
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| 279 | int best_value, value; |
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| 280 | |||
| 281 | // r &= 63; |
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| 282 | // g &= 63; |
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| 283 | // b &= 63; |
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| 284 | |||
| 285 | best_value = SQUARE(r-gr_current_pal[0].r)+SQUARE(g-gr_current_pal[0].g)+SQUARE(b-gr_current_pal[0].b); |
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| 286 | color_t best_index = 0; |
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| 287 | if (best_value==0) |
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| 288 | return best_index; |
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| 289 | |||
| 290 | j=0; |
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| 291 | // only go to 255, 'cause we dont want to check the transparent color. |
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| 292 | for (color_t i=1; i < 254; i++ ) { |
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| 293 | ++j; |
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| 294 | value = SQUARE(r-gr_current_pal[j].r)+SQUARE(g-gr_current_pal[j].g)+SQUARE(b-gr_current_pal[j].b); |
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| 295 | if ( value < best_value ) { |
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| 296 | if (value==0) |
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| 297 | return i; |
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| 298 | best_value = value; |
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| 299 | best_index = i; |
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| 300 | } |
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| 301 | } |
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| 302 | return best_index; |
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| 303 | } |
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| 304 | |||
| 305 | } |