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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | /* |
2 | SDLPoP, a port/conversion of the DOS game Prince of Persia. |
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3 | Copyright (C) 2013-2018 Dávid Nagy |
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4 | |||
5 | This program is free software: you can redistribute it and/or modify |
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6 | it under the terms of the GNU General Public License as published by |
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7 | the Free Software Foundation, either version 3 of the License, or |
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8 | (at your option) any later version. |
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9 | |||
10 | This program is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | GNU General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU General Public License |
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16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | |||
18 | The authors of this program may be contacted at http://forum.princed.org |
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19 | */ |
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20 | |||
21 | #include "common.h" |
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22 | |||
23 | // data:27E0 |
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24 | add_table_type ptr_add_table = add_backtable; |
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25 | |||
26 | // data:259C |
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27 | const piece tile_table[31] = { |
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28 | { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // 0x00 empty |
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29 | { 41, 1, 0, 42, 1, 2, 145, 0, 43, 0, 0, 0}, // 0x01 floor |
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30 | { 127, 1, 0, 133, 1, 2, 145, 0, 43, 0, 0, 0}, // 0x02 spike |
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31 | { 92, 1, 0, 93, 1, 2, 0, 94, 43, 95, 1, 0}, // 0x03 pillar |
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32 | { 46, 1, 0, 47, 1, 2, 0, 48, 43, 49, 3, 0}, // 0x04 door |
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33 | { 41, 1, 1, 35, 1, 3, 145, 0, 36, 0, 0, 0}, // 0x05 stuck floor |
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34 | { 41, 1, 0, 42, 1, 2, 145, 0, 96, 0, 0, 0}, // 0x06 close button |
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35 | { 46, 1, 0, 0, 0, 2, 0, 0, 43, 49, 3, 0}, // 0x07 door top with floor |
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36 | { 86, 1, 0, 87, 1, 2, 0, 0, 43, 88, 1, 0}, // 0x08 big pillar bottom |
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37 | { 0, 0, 0, 89, 0, 3, 0, 90, 0, 91, 1, 3}, // 0x09 big pillar top |
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38 | { 41, 1, 0, 42, 1, 2, 145, 0, 43, 12, 2, -3}, // 0x0A potion |
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39 | { 0, 1, 0, 0, 0, 0, 145, 0, 0, 0, 0, 0}, // 0x0B loose floor |
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40 | { 0, 0, 0, 0, 0, 2, 0, 0, 85, 49, 3, 0}, // 0x0C door top |
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41 | { 75, 1, 0, 42, 1, 2, 0, 0, 43, 77, 0, 0}, // 0x0D mirror |
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42 | { 97, 1, 0, 98, 1, 2, 145, 0, 43, 100, 0, 0}, // 0x0E debris |
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43 | { 147, 1, 0, 42, 1, 1, 145, 0, 149, 0, 0, 0}, // 0x0F open button |
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44 | { 41, 1, 0, 37, 0, 0, 0, 38, 43, 0, 0, 0}, // 0x10 leveldoor left |
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45 | { 0, 0, 0, 39, 1, 2, 0, 40, 43, 0, 0, 0}, // 0x11 leveldoor right |
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46 | { 0, 0, 0, 42, 1, 2, 145, 0, 43, 0, 0, 0}, // 0x12 chomper |
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47 | { 41, 1, 0, 42, 1, 2, 0, 0, 43, 0, 0, 0}, // 0x13 torch |
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48 | { 0, 0, 0, 1, 1, 2, 0, 2, 0, 0, 0, 0}, // 0x14 wall |
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49 | { 30, 1, 0, 31, 1, 2, 0, 0, 43, 0, 0, 0}, // 0x15 skeleton |
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50 | { 41, 1, 0, 42, 1, 2, 145, 0, 43, 0, 0, 0}, // 0x16 sword |
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51 | { 41, 1, 0, 10, 0, 0, 0, 11, 43, 0, 0, 0}, // 0x17 balcony left |
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52 | { 0, 0, 0, 12, 1, 2, 0, 13, 43, 0, 0, 0}, // 0x18 balcony right |
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53 | { 92, 1, 0, 42, 1, 2, 145, 0, 43, 95, 1, 0}, // 0x19 lattice pillar |
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54 | { 1, 0, 0, 0, 0, 0, 0, 0, 2, 9, 0, -53}, // 0x1A lattice down |
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55 | { 3, 0, -10, 0, 0, 0, 0, 0, 0, 9, 0, -53}, // 0x1B lattice small |
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56 | { 4, 0, -10, 0, 0, 0, 0, 0, 0, 9, 0, -53}, // 0x1C lattice left |
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57 | { 5, 0, -10, 0, 0, 0, 0, 0, 0, 9, 0, -53}, // 0x1D lattice right |
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58 | { 97, 1, 0, 98, 1, 2, 0, 0, 43, 100, 0, 0}, // 0x1E debris with torch |
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59 | }; |
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60 | |||
61 | // data:4334 |
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62 | short drawn_row; |
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63 | // data:4352 |
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64 | short draw_bottom_y; |
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65 | // data:4326 |
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66 | short draw_main_y; |
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67 | // data:34D0 |
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68 | short drawn_col; |
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69 | |||
70 | // data:6592 |
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71 | byte tile_left; |
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72 | // data:4CCC |
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73 | byte modifier_left; |
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74 | |||
75 | // seg008:0006 |
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76 | void __pascal far redraw_room() { |
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77 | free_peels(); |
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78 | memset_near(table_counts, 0, sizeof(table_counts)); |
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79 | reset_obj_clip(); |
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80 | draw_room(); |
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81 | clear_tile_wipes(); |
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82 | } |
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83 | |||
84 | // seg008:0035 |
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85 | void __pascal far load_room_links() { |
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86 | room_BR = 0; |
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87 | room_BL = 0; |
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88 | room_AR = 0; |
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89 | room_AL = 0; |
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90 | if (drawn_room) { |
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91 | get_room_address(drawn_room); |
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92 | room_L = level.roomlinks[drawn_room-1].left; |
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93 | room_R = level.roomlinks[drawn_room-1].right; |
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94 | room_A = level.roomlinks[drawn_room-1].up; |
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95 | room_B = level.roomlinks[drawn_room-1].down; |
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96 | if (room_A) { |
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97 | room_AL = level.roomlinks[room_A-1].left; |
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98 | room_AR = level.roomlinks[room_A-1].right; |
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99 | } else { |
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100 | if (room_L) { |
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101 | room_AL = level.roomlinks[room_L-1].up; |
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102 | } |
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103 | if (room_R) { |
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104 | room_AR = level.roomlinks[room_R-1].up; |
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105 | } |
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106 | } |
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107 | if (room_B) { |
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108 | room_BL = level.roomlinks[room_B-1].left; |
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109 | room_BR = level.roomlinks[room_B-1].right; |
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110 | } else { |
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111 | if (room_L) { |
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112 | room_BL = level.roomlinks[room_L-1].down; |
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113 | } |
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114 | if (room_R) { |
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115 | room_BR = level.roomlinks[room_R-1].down; |
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116 | } |
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117 | } |
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118 | } else { |
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119 | room_B = 0; |
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120 | room_A = 0; |
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121 | room_R = 0; |
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122 | room_L = 0; |
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123 | } |
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124 | } |
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125 | |||
126 | // seg008:0125 |
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127 | void __pascal far draw_room() { |
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128 | word saved_room; |
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129 | load_leftroom(); |
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130 | for (drawn_row = 3; drawn_row--; ) { /*2,1,0*/ |
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131 | load_rowbelow(); |
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132 | draw_bottom_y = 63 * drawn_row + 65; |
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133 | draw_main_y = draw_bottom_y - 3; |
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134 | for (drawn_col = 0; drawn_col < 10; drawn_col++) { |
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135 | load_curr_and_left_tile(); |
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136 | draw_tile(); |
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137 | } |
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138 | } |
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139 | saved_room = drawn_room; |
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140 | drawn_room = room_A; |
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141 | load_room_links(); |
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142 | load_leftroom(); |
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143 | drawn_row = 2; |
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144 | load_rowbelow(); |
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145 | for (drawn_col = 0; drawn_col < 10; ++drawn_col) { |
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146 | load_curr_and_left_tile(); |
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147 | draw_main_y = -1; |
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148 | draw_bottom_y = 2; |
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149 | draw_tile_aboveroom(); |
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150 | } |
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151 | drawn_room = saved_room; |
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152 | load_room_links(); |
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153 | } |
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154 | |||
155 | // seg008:01C7 |
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156 | void __pascal far draw_tile() { |
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157 | draw_tile_floorright(); |
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158 | draw_tile_anim_topright(); |
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159 | draw_tile_right(); |
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160 | draw_tile_anim_right(); |
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161 | draw_tile_bottom(0); |
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162 | draw_loose(0); |
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163 | draw_tile_base(); |
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164 | draw_tile_anim(); |
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165 | draw_tile_fore(); |
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166 | } |
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167 | |||
168 | // seg008:01F2 |
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169 | void __pascal far draw_tile_aboveroom() { |
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170 | draw_tile_floorright(); |
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171 | draw_tile_anim_topright(); |
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172 | draw_tile_right(); |
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173 | draw_tile_bottom(0); |
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174 | draw_loose(0); |
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175 | draw_tile_fore(); |
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176 | } |
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177 | |||
178 | // seg008:0211 |
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179 | void __pascal far redraw_needed(short tilepos) { |
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180 | if (wipe_frames[tilepos]) { |
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181 | --wipe_frames[tilepos]; |
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182 | draw_tile_wipe(wipe_heights[tilepos]); |
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183 | } |
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184 | if (redraw_frames_full[tilepos]) { |
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185 | --redraw_frames_full[tilepos]; |
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186 | draw_tile(); |
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187 | } else { |
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188 | if (redraw_frames_anim[tilepos]) { |
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189 | --redraw_frames_anim[tilepos]; |
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190 | draw_tile_anim_topright(); |
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191 | draw_tile_anim_right(); |
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192 | draw_tile_anim(); |
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193 | } |
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194 | } |
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195 | if (redraw_frames2[tilepos]) { |
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196 | --redraw_frames2[tilepos]; |
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197 | draw_other_overlay(); |
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198 | } else { |
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199 | if (redraw_frames_floor_overlay[tilepos]) { |
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200 | --redraw_frames_floor_overlay[tilepos]; |
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201 | draw_floor_overlay(); |
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202 | } |
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203 | } |
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204 | if (tile_object_redraw[tilepos]) { |
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205 | if (tile_object_redraw[tilepos] == 0xFF) { |
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206 | draw_objtable_items_at_tile(tilepos - 1); |
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207 | } |
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208 | draw_objtable_items_at_tile(tilepos); |
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209 | tile_object_redraw[tilepos] = 0; |
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210 | } |
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211 | if (redraw_frames_fore[tilepos]) { |
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212 | --redraw_frames_fore[tilepos]; |
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213 | draw_tile_fore(); |
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214 | } |
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215 | } |
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216 | |||
217 | // seg008:02C1 |
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218 | void __pascal far redraw_needed_above(int column) { |
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219 | if (redraw_frames_above[column] != 0) { |
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220 | --redraw_frames_above[column]; |
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221 | draw_tile_wipe(3); |
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222 | draw_tile_floorright(); |
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223 | draw_tile_anim_topright(); |
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224 | draw_tile_right(); |
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225 | draw_tile_bottom(1); |
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226 | draw_loose(1); |
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227 | draw_tile_fore(); |
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228 | } |
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229 | } |
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230 | |||
231 | // seg008:02FE |
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232 | int __pascal far get_tile_to_draw(int room, int column, int row, byte *ptr_tiletype, byte *ptr_modifier, byte tile_room0) { |
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233 | word tilepos = tbl_line[row] + column; |
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234 | if (column == -1) { |
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235 | *ptr_tiletype = leftroom_[row].tiletype; |
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236 | *ptr_modifier = leftroom_[row].modifier; |
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237 | } else if (room) { |
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238 | *ptr_tiletype = curr_room_tiles[tilepos] & 0x1F; |
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239 | *ptr_modifier = curr_room_modif[tilepos]; |
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240 | } else { |
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241 | *ptr_modifier = 0; |
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242 | *ptr_tiletype = tile_room0; |
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243 | } |
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244 | // Is this a pressed button? |
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245 | byte tiletype = (*ptr_tiletype) & 0x1F; |
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246 | byte modifier = *ptr_modifier; |
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247 | if (tiletype == tiles_6_closer) { |
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248 | if (get_doorlink_timer(modifier) > 1) { |
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249 | *ptr_tiletype = tiles_5_stuck; |
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250 | } |
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251 | } else if (tiletype == tiles_15_opener) { |
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252 | if (get_doorlink_timer(modifier) > 1) { |
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253 | *ptr_modifier = 0; |
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254 | *ptr_tiletype = tiles_1_floor; |
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255 | } |
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256 | } |
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257 | #ifdef USE_FAKE_TILES |
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258 | else if (tiletype == tiles_0_empty) { |
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259 | if (modifier == 4 || modifier == 12) { // display a fake floor |
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260 | *ptr_tiletype = tiles_1_floor; |
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261 | *ptr_modifier = (modifier == 12) ? 1 : 0; // 12: noblue option |
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262 | } |
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263 | else if (modifier == 5 || modifier == 13) { // display a fake wall |
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264 | *ptr_tiletype = tiles_20_wall; |
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265 | *ptr_modifier = (modifier == 13) ? 0x80 : 0; // 13: noblue option |
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266 | } |
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267 | else if (modifier == 50) { // display a fake wall (pattern: no walls left or right) |
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268 | *ptr_tiletype = tiles_20_wall; |
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269 | *ptr_modifier = 0; |
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270 | } |
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271 | else if (modifier == 51) { // display a fake wall (pattern: wall only to the right) |
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272 | *ptr_tiletype = tiles_20_wall; |
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273 | *ptr_modifier = 1; |
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274 | } |
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275 | else if (modifier == 52) { // display a fake wall (pattern: wall only to the left) |
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276 | *ptr_tiletype = tiles_20_wall; |
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277 | *ptr_modifier = 2; |
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278 | } |
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279 | else if (modifier == 53) { // display a fake wall (pattern: wall on both sides) |
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280 | *ptr_tiletype = tiles_20_wall; |
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281 | *ptr_modifier = 3; |
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282 | } |
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283 | } |
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284 | else if (tiletype == tiles_1_floor) { |
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285 | if (modifier == 6 || modifier == 14) { // display nothing (invisible floor) |
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286 | *ptr_tiletype = tiles_0_empty; |
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287 | *ptr_modifier = (modifier == 14) ? 1 : 0; // modifier should be '0' for noblue, instead of '1' |
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288 | } |
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289 | else if (modifier == 5 || modifier == 13) { // display a fake wall |
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290 | *ptr_tiletype = tiles_20_wall; |
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291 | *ptr_modifier = (modifier == 13) ? 0x80 : 0; // 13: noblue option |
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292 | } |
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293 | else if (modifier == 50) { // display a fake wall (pattern: no walls left or right (noblue)) |
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294 | *ptr_tiletype = tiles_20_wall; |
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295 | *ptr_modifier = 0; |
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296 | } |
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297 | else if (modifier == 51) { // display a fake wall (pattern: wall only to the right) |
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298 | *ptr_tiletype = tiles_20_wall; |
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299 | *ptr_modifier = 1; |
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300 | } |
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301 | else if (modifier == 52) { // display a fake wall (pattern: wall only to the left) |
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302 | *ptr_tiletype = tiles_20_wall; |
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303 | *ptr_modifier = 2; |
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304 | } |
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305 | else if (modifier == 53) { // display a fake wall (pattern: wall on both sides) |
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306 | *ptr_tiletype = tiles_20_wall; |
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307 | *ptr_modifier = 3; |
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308 | } |
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309 | } |
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310 | else if (tiletype == tiles_20_wall) { |
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311 | // Walls are a bit strange, because a lot of modifier information is discarded in load_alter_mod() (seg008.c) |
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312 | // Also, the "noblue" info for the wall tile is moved to the --most significant-- modifier bit there. |
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313 | |||
314 | // load_alter_mod() has been tweaked to retain more information (now stored in the most significant 4 bytes) |
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315 | // Modifiers 2-7 are now accessible to define various fake tiles |
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316 | // Modifiers 9-15 'loop back' onto 2-7 (identical tiles), EXCEPT they also have the "noblue" bit set |
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317 | if (((modifier >> 4) & 7) == 4) { // display a floor (invisible wall) |
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318 | *ptr_tiletype = tiles_1_floor; |
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319 | *ptr_modifier = (modifier >> 7); // modifier should be '1' for noblue option |
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320 | } |
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321 | else if (((modifier >> 4) & 7) == 6) { // display empty tile (invisible wall) |
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322 | *ptr_tiletype = tiles_0_empty; |
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323 | *ptr_modifier = (modifier >> 7) ? 1 : 0; // modifier should be '0' for noblue, instead of '1' |
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324 | } |
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325 | } |
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326 | #endif |
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327 | #ifdef FIX_LOOSE_LEFT_OF_POTION |
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328 | else if (fix_loose_left_of_potion && tiletype == tiles_11_loose) { |
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329 | if ((*ptr_modifier & 0x7F) == 0) { |
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330 | *ptr_tiletype = tiles_1_floor; |
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331 | } |
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332 | } |
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333 | #endif |
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334 | return *ptr_tiletype; |
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335 | } |
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336 | |||
337 | // data:24C6 |
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338 | const word col_xh[] = {0, 4, 8, 12, 16, 20, 24, 28, 32, 36}; |
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339 | // seg008:03BB |
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340 | void __pascal far load_curr_and_left_tile() { |
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341 | word tiletype; |
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342 | tiletype = tiles_20_wall; |
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343 | if (drawn_row == 2) { |
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344 | tiletype = drawn_tile_top_level_edge; // floor at top of level (default: tiles_1_floor) |
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345 | } |
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346 | get_tile_to_draw(drawn_room, drawn_col, drawn_row, &curr_tile, &curr_modifier, tiletype); |
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347 | get_tile_to_draw(drawn_room, drawn_col - 1, drawn_row, &tile_left, &modifier_left, tiletype); |
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348 | draw_xh = col_xh[drawn_col]; |
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349 | } |
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350 | |||
351 | // seg008:041A |
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352 | void __pascal far load_leftroom() { |
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353 | word row; |
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354 | get_room_address(room_L); |
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355 | for (row = 0; row < 3; ++row) { |
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356 | // wall at left of level (drawn_tile_left_level_edge), default: tiles_20_wall |
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357 | get_tile_to_draw(room_L, 9, row, &leftroom_[row].tiletype, &leftroom_[row].modifier, drawn_tile_left_level_edge); |
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358 | } |
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359 | } |
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360 | |||
361 | // seg008:0460 |
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362 | void __pascal far load_rowbelow() { |
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363 | word row_below; |
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364 | word column; |
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365 | word room; |
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366 | word room_left; |
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367 | if (drawn_row == 2) { |
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368 | room = room_B; |
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369 | room_left = room_BL; |
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370 | row_below = 0; |
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371 | } else { |
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372 | room = drawn_room; |
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373 | room_left = room_L; |
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374 | row_below = drawn_row + 1; |
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375 | } |
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376 | get_room_address(room); |
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377 | for (column = 1; column < 10; ++column) { |
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378 | get_tile_to_draw(room, column - 1, row_below, &row_below_left_[column].tiletype, &row_below_left_[column].modifier, tiles_0_empty); |
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379 | } |
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380 | get_room_address(room_left); |
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381 | // wall at left of level |
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382 | get_tile_to_draw(room_left, 9, row_below, &row_below_left_[0].tiletype, &row_below_left_[0].modifier, tiles_20_wall); |
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383 | get_room_address(drawn_room); |
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384 | } |
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385 | |||
386 | // seg008:04FA |
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387 | void __pascal far draw_tile_floorright() { |
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388 | if (can_see_bottomleft() == 0) return; |
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389 | draw_tile_topright(); |
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390 | if (tile_table[tile_left].floor_right == 0) return; |
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391 | add_backtable(id_chtab_6_environment, 42 /*floor right part*/, draw_xh, 0, tile_table[tiles_1_floor].right_y + draw_main_y, blitters_9_black, 1); |
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392 | } |
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393 | |||
394 | // seg008:053A |
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395 | int __pascal far can_see_bottomleft() { |
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396 | return curr_tile == tiles_0_empty || |
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397 | curr_tile == tiles_9_bigpillar_top || |
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398 | curr_tile == tiles_12_doortop || |
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399 | curr_tile == tiles_26_lattice_down; |
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400 | } |
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401 | |||
402 | const byte doortop_fram_top[] = {0, 81, 83, 0}; |
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403 | |||
404 | // seg008:055A |
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405 | void __pascal far draw_tile_topright() { |
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406 | byte tiletype; |
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407 | tiletype = row_below_left_[drawn_col].tiletype; |
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408 | if (tiletype == tiles_7_doortop_with_floor || tiletype == tiles_12_doortop) { |
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409 | if (tbl_level_type[current_level] == 0) return; |
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410 | add_backtable(id_chtab_6_environment, doortop_fram_top[row_below_left_[drawn_col].modifier], draw_xh, 0, draw_bottom_y, blitters_2_or, 0); |
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411 | } else if (tiletype == tiles_20_wall) { |
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412 | add_backtable(id_chtab_7_environmentwall, 2, draw_xh, 0, draw_bottom_y, blitters_2_or, 0); |
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413 | } else { |
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414 | add_backtable(id_chtab_6_environment, tile_table[tiletype].topright_id, draw_xh, 0, draw_bottom_y, blitters_2_or, 0); |
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415 | } |
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416 | } |
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417 | |||
418 | const byte door_fram_top[] = {60, 61, 62, 63, 64, 65, 66, 67}; |
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419 | |||
420 | // seg008:05D1 |
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421 | void __pascal far draw_tile_anim_topright() { |
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422 | word modifier; |
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423 | if ( (curr_tile == tiles_0_empty || |
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424 | curr_tile == tiles_9_bigpillar_top || |
||
425 | curr_tile == tiles_12_doortop) |
||
426 | && row_below_left_[drawn_col].tiletype == tiles_4_gate |
||
427 | ) { |
||
428 | add_backtable(id_chtab_6_environment, 68 /*gate top mask*/, draw_xh, 0, draw_bottom_y, blitters_40h_mono, 0); |
||
429 | modifier = row_below_left_[drawn_col].modifier; |
||
430 | if (modifier > 188) modifier = 188; |
||
431 | add_backtable(id_chtab_6_environment, door_fram_top[(modifier>>2) % 8], draw_xh, 0, draw_bottom_y, blitters_2_or, 0); |
||
432 | } |
||
433 | } |
||
434 | |||
435 | const byte blueline_fram1[] = {0, 124, 125, 126}; |
||
436 | const sbyte blueline_fram_y[] = {0, -20, -20, 0}; |
||
437 | const byte blueline_fram3[] = {44, 44, 45, 45}; |
||
438 | const byte doortop_fram_bot[] = {78, 80, 82, 0}; |
||
439 | |||
440 | // seg008:066A |
||
441 | void __pascal far draw_tile_right() { |
||
442 | byte id; |
||
443 | byte blit; |
||
444 | byte var_2; |
||
445 | if (curr_tile == tiles_20_wall) return; |
||
446 | switch (tile_left) { |
||
447 | default: |
||
448 | id = tile_table[tile_left].right_id; |
||
449 | if (id) { |
||
450 | if (tile_left == tiles_5_stuck) { |
||
451 | blit = blitters_10h_transp; |
||
452 | if (curr_tile == tiles_0_empty || curr_tile == tiles_5_stuck) { |
||
453 | id = 42; /*floor B*/ |
||
454 | } |
||
455 | } else { |
||
456 | blit = blitters_2_or; |
||
457 | } |
||
458 | add_backtable(id_chtab_6_environment, id, draw_xh, 0, tile_table[tile_left].right_y + draw_main_y, blit, 0); |
||
459 | } |
||
460 | if (tbl_level_type[current_level] != 0) { |
||
461 | add_backtable(id_chtab_6_environment, tile_table[tile_left].stripe_id, draw_xh, 0, draw_main_y - 27, blitters_2_or, 0); |
||
462 | } |
||
463 | if (tile_left == tiles_19_torch || tile_left == tiles_30_torch_with_debris) { |
||
464 | add_backtable(id_chtab_6_environment, 146 /*torch base*/, draw_xh, 0, draw_bottom_y - 28, blitters_0_no_transp, 0); |
||
465 | } |
||
466 | break; |
||
467 | case tiles_0_empty: |
||
468 | if (modifier_left > 3) return; |
||
469 | add_backtable(id_chtab_6_environment, blueline_fram1[modifier_left], draw_xh, 0, blueline_fram_y[modifier_left] + draw_main_y, blitters_2_or, 0); |
||
470 | break; |
||
471 | case tiles_1_floor: |
||
472 | ptr_add_table(id_chtab_6_environment, 42 /*floor B*/, draw_xh, 0, tile_table[tile_left].right_y + draw_main_y, blitters_10h_transp, 0); |
||
473 | var_2 = modifier_left; |
||
474 | if (var_2 > 3) var_2 = 0; |
||
475 | if (var_2 == !!tbl_level_type[current_level]) return; |
||
476 | add_backtable(id_chtab_6_environment, blueline_fram3[var_2], draw_xh, 0, draw_main_y - 20, blitters_0_no_transp, 0); |
||
477 | break; |
||
478 | case tiles_7_doortop_with_floor: |
||
479 | case tiles_12_doortop: |
||
480 | if (tbl_level_type[current_level] == 0) return; |
||
481 | add_backtable(id_chtab_6_environment, doortop_fram_bot[modifier_left], draw_xh, 0, tile_table[tile_left].right_y + draw_main_y, blitters_2_or, 0); |
||
482 | break; |
||
483 | case tiles_20_wall: |
||
484 | if (tbl_level_type[current_level] && (modifier_left & 0x80) == 0) { |
||
485 | add_backtable(id_chtab_6_environment, 84 /*wall stripe*/, draw_xh + 3, 0, draw_main_y - 27, blitters_0_no_transp, 0); |
||
486 | } |
||
487 | add_backtable(id_chtab_7_environmentwall, 1, draw_xh, 0, tile_table[tile_left].right_y + draw_main_y, blitters_2_or, 0); |
||
488 | break; |
||
489 | } |
||
490 | } |
||
491 | |||
492 | const byte spikes_fram_right[] = {0, 134, 135, 136, 137, 138, 137, 135, 134, 0}; |
||
493 | const byte loose_fram_right[] = {42, 71, 42, 72, 72, 42, 42, 42, 72, 72, 72, 0}; |
||
494 | |||
495 | // seg008:08A0 |
||
496 | int __pascal far get_spike_frame(byte modifier) { |
||
497 | if (modifier & 0x80) { |
||
498 | return 5; |
||
499 | } else { |
||
500 | return modifier; |
||
501 | } |
||
502 | } |
||
503 | |||
504 | // seg008:08B5 |
||
505 | void __pascal far draw_tile_anim_right() { |
||
506 | switch (tile_left) { |
||
507 | case tiles_2_spike: |
||
508 | add_backtable(id_chtab_6_environment, spikes_fram_right[get_spike_frame(modifier_left)], draw_xh, 0, draw_main_y - 7, blitters_10h_transp, 0); |
||
509 | break; |
||
510 | case tiles_4_gate: |
||
511 | draw_gate_back(); |
||
512 | break; |
||
513 | case tiles_11_loose: |
||
514 | add_backtable(id_chtab_6_environment, loose_fram_right[get_loose_frame(modifier_left)], draw_xh, 0, draw_bottom_y - 1, blitters_2_or, 0); |
||
515 | break; |
||
516 | case tiles_16_level_door_left: |
||
517 | draw_leveldoor(); |
||
518 | break; |
||
519 | case tiles_19_torch: |
||
520 | case tiles_30_torch_with_debris: |
||
521 | if (modifier_left < 9) { |
||
522 | // images 1..9 are the flames |
||
523 | add_backtable(id_chtab_1_flameswordpotion, modifier_left + 1, draw_xh + 1, 0, draw_main_y - 40, blitters_0_no_transp, 0); |
||
524 | } |
||
525 | break; |
||
526 | } |
||
527 | } |
||
528 | |||
529 | const byte wall_fram_bottom[] = {7, 9, 5, 3}; |
||
530 | |||
531 | // seg008:0971 |
||
532 | void __pascal far draw_tile_bottom(word arg_0) { |
||
533 | word chtab_id; |
||
534 | byte id; |
||
535 | byte blit; |
||
536 | id = 0; |
||
537 | blit = blitters_0_no_transp; |
||
538 | chtab_id = id_chtab_6_environment; |
||
539 | switch (curr_tile) { |
||
540 | case tiles_20_wall: |
||
541 | if (tbl_level_type[current_level] == 0 || enable_wda_in_palace || graphics_mode != gmMcgaVga) { |
||
542 | id = wall_fram_bottom[curr_modifier & 0x7F]; |
||
543 | } |
||
544 | chtab_id = id_chtab_7_environmentwall; |
||
545 | break; |
||
546 | case tiles_12_doortop: |
||
547 | blit = blitters_2_or; |
||
548 | // fallthrough! |
||
549 | default: |
||
550 | id = tile_table[curr_tile].bottom_id; |
||
551 | break; |
||
552 | } |
||
553 | if (ptr_add_table(chtab_id, id, draw_xh, 0, draw_bottom_y, blit, 0) && arg_0) { |
||
554 | add_foretable(chtab_id, id, draw_xh, 0, draw_bottom_y, blit, 0); |
||
555 | } |
||
556 | if (chtab_id == id_chtab_7_environmentwall && graphics_mode != gmCga && graphics_mode != gmHgaHerc) { |
||
557 | wall_pattern(0, 0); |
||
558 | } |
||
559 | } |
||
560 | |||
561 | const byte loose_fram_bottom[] = {43, 73, 43, 74, 74, 43, 43, 43, 74, 74, 74, 0}; |
||
562 | |||
563 | // seg008:0A38 |
||
564 | void __pascal far draw_loose(int arg_0) { |
||
565 | word id; |
||
566 | if (curr_tile == tiles_11_loose) { |
||
567 | id = loose_fram_bottom[get_loose_frame(curr_modifier)]; |
||
568 | add_backtable(id_chtab_6_environment, id, draw_xh, 0, draw_bottom_y, blitters_0_no_transp, 0); |
||
569 | add_foretable(id_chtab_6_environment, id, draw_xh, 0, draw_bottom_y, blitters_0_no_transp, 0); |
||
570 | } |
||
571 | } |
||
572 | |||
573 | const byte loose_fram_left[] = {41, 69, 41, 70, 70, 41, 41, 41, 70, 70, 70, 0}; |
||
574 | |||
575 | // seg008:0A8E |
||
576 | void __pascal far draw_tile_base() { |
||
577 | word ybottom; |
||
578 | word id; |
||
579 | ybottom = draw_main_y; |
||
580 | if (tile_left == tiles_26_lattice_down && curr_tile == tiles_12_doortop) { |
||
581 | id = 6; // Lattice + door A |
||
582 | ybottom += 3; |
||
583 | } else if (curr_tile == tiles_11_loose) { |
||
584 | id = loose_fram_left[get_loose_frame(curr_modifier)]; |
||
585 | } else if (curr_tile == tiles_15_opener && tile_left == tiles_0_empty && tbl_level_type[current_level] == 0) { |
||
586 | id = 148; // left half of open button with no floor to the left |
||
587 | } else { |
||
588 | id = tile_table[curr_tile].base_id; |
||
589 | } |
||
590 | ptr_add_table(id_chtab_6_environment, id, draw_xh, 0, tile_table[curr_tile].base_y + ybottom, blitters_10h_transp, 0); |
||
591 | } |
||
592 | |||
593 | const byte spikes_fram_left[] = {0, 128, 129, 130, 131, 132, 131, 129, 128, 0}; |
||
594 | const byte potion_fram_bubb[] = {0, 16, 17, 18, 19, 20, 21, 22}; |
||
595 | const byte chomper_fram1[] = {3, 2, 0, 1, 4, 3, 3, 0}; |
||
596 | const byte chomper_fram_bot[] = {101, 102, 103, 104, 105, 0}; |
||
597 | const byte chomper_fram_top[] = {0, 0, 111, 112, 113, 0}; |
||
598 | const byte chomper_fram_y[] = {0, 0, 0x25, 0x2F, 0x32}; |
||
599 | |||
600 | // seg008:0B2B |
||
601 | void __pascal far draw_tile_anim() { |
||
602 | word color; |
||
603 | word pot_size; |
||
604 | word var_4; |
||
605 | pot_size = 0; |
||
606 | color = 12; // red |
||
607 | switch (curr_tile) { |
||
608 | case tiles_2_spike: |
||
609 | ptr_add_table(id_chtab_6_environment, spikes_fram_left[get_spike_frame(curr_modifier)], draw_xh, 0, draw_main_y - 2, blitters_10h_transp, 0); |
||
610 | break; |
||
611 | case tiles_10_potion: |
||
612 | switch((curr_modifier & 0xF8) >> 3) { |
||
613 | case 0: |
||
614 | return; //empty |
||
615 | case 5: // hurt |
||
616 | case 6: // open |
||
617 | color = 9; // blue |
||
618 | break; |
||
619 | case 3: // slow fall |
||
620 | case 4: // upside down |
||
621 | color = 10; // green |
||
622 | // fallthrough! |
||
623 | case 2: // life |
||
624 | pot_size = 1; |
||
625 | break; |
||
626 | } |
||
627 | add_backtable(id_chtab_1_flameswordpotion, 23 /*bubble mask*/, draw_xh + 3, 1, draw_main_y - (pot_size << 2) - 14, blitters_40h_mono, 0); |
||
628 | add_foretable(id_chtab_1_flameswordpotion, potion_fram_bubb[curr_modifier & 0x7], draw_xh + 3, 1, draw_main_y - (pot_size << 2) - 14, color + blitters_40h_mono, 0); |
||
629 | break; |
||
630 | case tiles_22_sword: |
||
631 | add_midtable(id_chtab_1_flameswordpotion, (curr_modifier == 1) + 10, draw_xh, 0, draw_main_y - 3, blitters_10h_transp, curr_modifier == 1); |
||
632 | break; |
||
633 | case tiles_18_chomper: |
||
634 | var_4 = chomper_fram1[MIN(curr_modifier & 0x7F, 6)]; |
||
635 | add_backtable(id_chtab_6_environment, chomper_fram_bot[var_4], draw_xh, 0, draw_main_y, blitters_10h_transp, 0); |
||
636 | if (curr_modifier & 0x80) { // blood |
||
637 | add_backtable(id_chtab_6_environment, var_4 + 114, draw_xh + 1, 4, draw_main_y - 6, blitters_4Ch_mono_12, 0); |
||
638 | } |
||
639 | add_backtable(id_chtab_6_environment, chomper_fram_top[var_4], draw_xh, 0, draw_main_y - chomper_fram_y[var_4], blitters_10h_transp, 0); |
||
640 | break; |
||
641 | } |
||
642 | } |
||
643 | |||
644 | const byte spikes_fram_fore[] = {0, 139, 140, 141, 142, 143, 142, 140, 139, 0}; |
||
645 | const byte chomper_fram_for[] = {106, 107, 108, 109, 110, 0}; |
||
646 | const byte wall_fram_main[] = {8, 10, 6, 4}; |
||
647 | |||
648 | // seg008:0D15 |
||
649 | void __pascal far draw_tile_fore() { |
||
650 | word ybottom; |
||
651 | byte xh; |
||
652 | word potion_type; |
||
653 | word id; |
||
654 | word var_2; |
||
655 | if (tile_left == tiles_4_gate && Kid.curr_row == drawn_row && Kid.curr_col == drawn_col - 1 && Kid.room != room_R) { |
||
656 | draw_gate_fore(); |
||
657 | } |
||
658 | switch (curr_tile) { |
||
659 | case tiles_2_spike: |
||
660 | add_foretable(id_chtab_6_environment, spikes_fram_fore[get_spike_frame(curr_modifier)], draw_xh, 0, draw_main_y - 2, blitters_10h_transp, 0); |
||
661 | break; |
||
662 | case tiles_18_chomper: |
||
663 | var_2 = chomper_fram1[MIN(curr_modifier & 0x7F, 6)]; |
||
664 | add_foretable(id_chtab_6_environment, chomper_fram_for[var_2], draw_xh, 0, draw_main_y, blitters_10h_transp, 0); |
||
665 | if (curr_modifier & 0x80) { |
||
666 | add_foretable(id_chtab_6_environment, var_2 + 119, draw_xh + 1, 4, draw_main_y - 6, blitters_4Ch_mono_12, 0); |
||
667 | } |
||
668 | break; |
||
669 | case tiles_20_wall: |
||
670 | if (tbl_level_type[current_level] == 0 || enable_wda_in_palace || graphics_mode != gmMcgaVga) { |
||
671 | add_foretable(id_chtab_7_environmentwall, wall_fram_main[curr_modifier & 0x7F], draw_xh, 0, draw_main_y, blitters_0_no_transp, 0); |
||
672 | } |
||
673 | if (graphics_mode != gmCga && graphics_mode != gmHgaHerc) { |
||
674 | wall_pattern(1, 1); |
||
675 | } |
||
676 | break; |
||
677 | default: |
||
678 | id = tile_table[curr_tile].fore_id; |
||
679 | if (id == 0) return; |
||
680 | if (curr_tile == tiles_10_potion) { |
||
681 | // large pots are drawn for potion types 2, 3, 4 |
||
682 | potion_type = (curr_modifier & 0xF8) >> 3; |
||
683 | if (potion_type < 5 && potion_type >= 2) id = 13; // small pot = 12, large pot = 13 |
||
684 | } |
||
685 | xh = tile_table[curr_tile].fore_x + draw_xh; |
||
686 | ybottom = tile_table[curr_tile].fore_y + draw_main_y; |
||
687 | if (curr_tile == tiles_10_potion) { |
||
688 | // potions look different in the dungeon and the palace |
||
689 | if (tbl_level_type[current_level] != 0) id += 2; |
||
690 | add_foretable(id_chtab_1_flameswordpotion, id, xh, 6, ybottom, blitters_10h_transp, 0); |
||
691 | } else { |
||
692 | if ((curr_tile == tiles_3_pillar && tbl_level_type[current_level] == 0) || (curr_tile >= tiles_27_lattice_small && curr_tile < tiles_30_torch_with_debris)) { |
||
693 | add_foretable(id_chtab_6_environment, id, xh, 0, ybottom, blitters_0_no_transp, 0); |
||
694 | } else { |
||
695 | add_foretable(id_chtab_6_environment, id, xh, 0, ybottom, blitters_10h_transp, 0); |
||
696 | } |
||
697 | } |
||
698 | break; |
||
699 | } |
||
700 | } |
||
701 | |||
702 | // seg008:0FF6 |
||
703 | int __pascal far get_loose_frame(byte modifier) { |
||
704 | if (modifier & 0x80) { |
||
705 | modifier &= 0x7F; |
||
706 | if (modifier > 10) { |
||
707 | return 1; |
||
708 | } |
||
709 | } |
||
710 | return modifier; |
||
711 | } |
||
712 | |||
713 | // Get an image, with index and NULL checks. |
||
714 | image_type* get_image(short chtab_id, int id) { |
||
715 | if (chtab_id < 0 || chtab_id > COUNT(chtab_addrs)) { |
||
716 | printf("Tried to use chtab %d not in 0..%d\n", chtab_id, (int)COUNT(chtab_addrs)); |
||
717 | return NULL; |
||
718 | } |
||
719 | chtab_type* chtab = chtab_addrs[chtab_id]; |
||
720 | if (chtab == NULL) { |
||
721 | printf("Tried to use null chtab %d\n", chtab_id); |
||
722 | return NULL; |
||
723 | } |
||
724 | if (id < 0 || id >= chtab->n_images) { |
||
725 | if (id != 255) printf("Tried to use image %d of chtab %d, not in 0..%d\n", id, chtab_id, chtab->n_images-1); |
||
726 | return NULL; |
||
727 | } |
||
728 | return chtab->images[id]; |
||
729 | } |
||
730 | |||
731 | // seg008:10A8 |
||
732 | int __pascal far add_backtable(short chtab_id, int id, sbyte xh, sbyte xl, int ybottom, byte blit, byte peel) { |
||
733 | word index; |
||
734 | if (id == 0) { |
||
735 | return 0; |
||
736 | } |
||
737 | index = backtable_count; |
||
738 | if (index >= 200) { |
||
739 | show_dialog("BackTable Overflow"); |
||
740 | return 0; // added |
||
741 | } |
||
742 | back_table_type* backtable_item = &backtable[index]; |
||
743 | backtable_item->xh = xh; |
||
744 | backtable_item->xl = xl; |
||
745 | backtable_item->chtab_id = chtab_id; |
||
746 | backtable_item->id = id - 1; |
||
747 | image_type* image = get_image(chtab_id, id - 1); |
||
748 | if (image == NULL) { |
||
749 | return 0; |
||
750 | } |
||
751 | backtable_item->y = ybottom - image->h/*height*/ + 1; |
||
752 | backtable_item->blit = blit; |
||
753 | if (draw_mode) { |
||
754 | draw_back_fore(0, index); |
||
755 | } |
||
756 | ++backtable_count; |
||
757 | return 1; |
||
758 | } |
||
759 | |||
760 | // seg008:1017 |
||
761 | int __pascal far add_foretable(short chtab_id, int id, sbyte xh, sbyte xl, int ybottom, byte blit, byte peel) { |
||
762 | word index; |
||
763 | if (id == 0) return 0; |
||
764 | index = foretable_count; |
||
765 | if (index >= 200) { |
||
766 | show_dialog("ForeTable Overflow"); |
||
767 | return 0; // added |
||
768 | } |
||
769 | back_table_type* foretable_item = &foretable[index]; |
||
770 | foretable_item->xh = xh; |
||
771 | foretable_item->xl = xl; |
||
772 | foretable_item->chtab_id = chtab_id; |
||
773 | foretable_item->id = id - 1; |
||
774 | image_type* image = get_image(chtab_id, id - 1); |
||
775 | if (image == NULL) { |
||
776 | return 0; |
||
777 | } |
||
778 | foretable_item->y = ybottom - image->h/*height*/ + 1; |
||
779 | foretable_item->blit = blit; |
||
780 | if (draw_mode) { |
||
781 | draw_back_fore(1, index); |
||
782 | } |
||
783 | ++foretable_count; |
||
784 | return 1; |
||
785 | } |
||
786 | |||
787 | // seg008:113A |
||
788 | int __pascal far add_midtable(short chtab_id, int id, sbyte xh, sbyte xl, int ybottom, byte blit, byte peel) { |
||
789 | word index; |
||
790 | if (id == 0) { |
||
791 | return 0; |
||
792 | } |
||
793 | index = midtable_count; |
||
794 | if (index >= 50) { |
||
795 | show_dialog("MidTable Overflow"); |
||
796 | return 0; // added |
||
797 | } |
||
798 | midtable_type* midtable_item = &midtable[index]; |
||
799 | midtable_item->xh = xh; |
||
800 | midtable_item->xl = xl; |
||
801 | midtable_item->chtab_id = chtab_id; |
||
802 | midtable_item->id = id - 1; |
||
803 | image_type* image = get_image(chtab_id, id - 1); |
||
804 | if (image == NULL) { |
||
805 | return 0; |
||
806 | } |
||
807 | midtable_item->y = ybottom - image->h/*height*/ + 1; |
||
808 | if (obj_direction == dir_0_right && chtab_flip_clip[chtab_id] != 0) { |
||
809 | blit += 0x80; |
||
810 | } |
||
811 | midtable_item->blit = blit; |
||
812 | midtable_item->peel = peel; |
||
813 | midtable_item->clip.left = obj_clip_left; |
||
814 | midtable_item->clip.right = obj_clip_right; |
||
815 | midtable_item->clip.top = obj_clip_top; |
||
816 | midtable_item->clip.bottom = obj_clip_bottom; |
||
817 | if (draw_mode) { |
||
818 | draw_mid(index); |
||
819 | } |
||
820 | ++midtable_count; |
||
821 | return 1; |
||
822 | } |
||
823 | |||
824 | // seg008:1208 |
||
825 | void __pascal far add_peel(int left,int right,int top,int height) { |
||
826 | rect_type rect; |
||
827 | if (peels_count >= 50) { |
||
828 | show_dialog("Peels OverFlow"); |
||
829 | return /*0*/; // added |
||
830 | } |
||
831 | rect.left = left; |
||
832 | rect.right = right; |
||
833 | rect.top = top; |
||
834 | rect.bottom = top + height; |
||
835 | peels_table[peels_count++] = read_peel_from_screen(&rect); |
||
836 | } |
||
837 | |||
838 | // seg008:1254 |
||
839 | void __pascal far add_wipetable(sbyte layer,short left,short bottom,sbyte height,short width,sbyte color) { |
||
840 | word index; |
||
841 | index = wipetable_count; |
||
842 | if (index >= 300) { |
||
843 | show_dialog("WipeTable Overflow"); |
||
844 | return /*0*/; // added |
||
845 | } |
||
846 | wipetable_type* wipetable_item = &wipetable[index]; |
||
847 | wipetable_item->left = left; |
||
848 | wipetable_item->bottom = bottom + 1; |
||
849 | wipetable_item->height = height; |
||
850 | wipetable_item->width = width; |
||
851 | wipetable_item->color = color; |
||
852 | wipetable_item->layer = layer; |
||
853 | if (draw_mode) { |
||
854 | draw_wipe(index); |
||
855 | } |
||
856 | ++wipetable_count; |
||
857 | } |
||
858 | |||
859 | // seg008:12BB |
||
860 | void __pascal far draw_table(int which_table) { |
||
861 | short index; |
||
862 | short count; |
||
863 | count = table_counts[which_table]; |
||
864 | for (index = 0; index < count; ++index) { |
||
865 | if (which_table == 3) { |
||
866 | draw_mid(index); |
||
867 | } else { |
||
868 | draw_back_fore(which_table, index); |
||
869 | } |
||
870 | } |
||
871 | } |
||
872 | |||
873 | // seg008:12FE |
||
874 | void __pascal far draw_wipes(int which) { |
||
875 | word index; |
||
876 | word count; |
||
877 | count = wipetable_count; |
||
878 | for (index = 0; index < count; ++index) { |
||
879 | if (which == wipetable[index].layer) { |
||
880 | draw_wipe(index); |
||
881 | } |
||
882 | } |
||
883 | } |
||
884 | |||
885 | // seg008:133B |
||
886 | void __pascal far draw_back_fore(int which_table,int index) { |
||
887 | image_type* image; |
||
888 | image_type* mask; |
||
889 | back_table_type* table_entry; |
||
890 | if (which_table == 0) { |
||
891 | table_entry = &backtable[index]; |
||
892 | } else /* if (which_table == 1) this is always true */ { |
||
893 | table_entry = &foretable[index]; |
||
894 | } |
||
895 | image = mask = get_image(table_entry->chtab_id, table_entry->id); |
||
896 | /* |
||
897 | if ((graphics_mode == gmCga || graphics_mode == gmHgaHerc) && |
||
898 | chtab_shift[table_entry->chtab_id] == 0) { |
||
899 | chtab_type* chtab = chtab_addrs[table_entry->chtab_id]; |
||
900 | mask = chtab->images[chtab->n_images / 2 + table_entry->id]; |
||
901 | } |
||
902 | */ |
||
903 | draw_image(image, mask, table_entry->xh * 8 + table_entry->xl, table_entry->y, table_entry->blit); |
||
904 | } |
||
905 | |||
906 | |||
907 | SDL_Surface* hflip(SDL_Surface* input) { |
||
908 | int width = input->w; |
||
909 | int height = input->h; |
||
910 | int source_x, target_x; |
||
911 | |||
912 | // The simplest way to create a surface with same format as input: |
||
913 | SDL_Surface* output = SDL_ConvertSurface(input, input->format, 0); |
||
914 | SDL_SetSurfacePalette(output, input->format->palette); |
||
915 | // The copied image will be overwritten anyway. |
||
916 | if (output == NULL) { |
||
917 | sdlperror("SDL_ConvertSurface"); |
||
918 | quit(1); |
||
919 | } |
||
920 | |||
921 | SDL_SetSurfaceBlendMode(input, SDL_BLENDMODE_NONE); |
||
922 | // Temporarily turn off alpha and colorkey on input. So we overwrite the output image. |
||
923 | SDL_SetColorKey(input, SDL_FALSE, 0); |
||
924 | SDL_SetColorKey(output, SDL_FALSE, 0); |
||
925 | SDL_SetSurfaceAlphaMod(input, 255); |
||
926 | |||
927 | for (source_x = 0, target_x = width-1; source_x < width; ++source_x, --target_x) { |
||
928 | SDL_Rect srcrect = {source_x, 0, 1, height}; |
||
929 | SDL_Rect dstrect = {target_x, 0, 1, height}; |
||
930 | if (SDL_BlitSurface(input/*32*/, &srcrect, output, &dstrect) != 0) { |
||
931 | sdlperror("SDL_BlitSurface"); |
||
932 | quit(1); |
||
933 | } |
||
934 | } |
||
935 | |||
936 | return output; |
||
937 | } |
||
938 | |||
939 | |||
940 | // seg008:140C |
||
941 | void __pascal far draw_mid(int index) { |
||
942 | word need_free_mask; |
||
943 | word image_id; |
||
944 | image_type*far mask; |
||
945 | word chtab_id; |
||
946 | word blit_flip; |
||
947 | short ypos; |
||
948 | short xpos; |
||
949 | midtable_type* midtable_entry; |
||
950 | word blit; |
||
951 | word need_free_image; |
||
952 | image_type*far image; |
||
953 | // word image_flipped; |
||
954 | |||
955 | blit_flip = 0; |
||
956 | need_free_image = 0; |
||
957 | need_free_mask = 0; |
||
958 | midtable_entry = &midtable[index]; |
||
959 | image_id = midtable_entry->id; |
||
960 | chtab_id = midtable_entry->chtab_id; |
||
961 | image = mask = get_image(chtab_id, image_id); |
||
962 | /* |
||
963 | if ((graphics_mode == gmCga || graphics_mode == gmHgaHerc) && chtab_shift[chtab_id]) { |
||
964 | mask = chtab_addrs[chtab_id]->images[image_id + chtab_addrs[chtab_id]->n_images / 2]; |
||
965 | } |
||
966 | */ |
||
967 | xpos = midtable_entry->xh * 8 + midtable_entry->xl; |
||
968 | ypos = midtable_entry->y; |
||
969 | blit = midtable_entry->blit; |
||
970 | if (blit & 0x80) { |
||
971 | blit_flip = 0x8000; |
||
972 | blit &= 0x7F; |
||
973 | } |
||
974 | |||
975 | if (chtab_flip_clip[chtab_id]) { |
||
976 | set_clip_rect(&midtable_entry->clip); |
||
977 | if (chtab_id != id_chtab_0_sword) { |
||
978 | xpos = calc_screen_x_coord(xpos); |
||
979 | } |
||
980 | } |
||
981 | if (blit_flip) { |
||
982 | xpos -= image->w/*width*/; |
||
983 | // for this version: |
||
984 | need_free_image = 1; |
||
985 | image = hflip(image); |
||
986 | } |
||
987 | |||
988 | if (midtable_entry->peel) { |
||
989 | add_peel(round_xpos_to_byte(xpos, 0), round_xpos_to_byte(image->w/*width*/ + xpos, 1), ypos, image->h/*height*/); |
||
990 | } |
||
991 | //printf("Midtable: drawing (chtab %d, image %d) at (x=%d, y=%d)\n",chtab_id,image_id,xpos,ypos); // debug |
||
992 | draw_image(image, mask, xpos, ypos, blit); |
||
993 | |||
994 | if (chtab_flip_clip[chtab_id]) { |
||
995 | reset_clip_rect(); |
||
996 | } |
||
997 | if (need_free_image) { |
||
998 | //free_far(image); |
||
999 | SDL_FreeSurface(image); |
||
1000 | } |
||
1001 | if (need_free_mask) { |
||
1002 | free_far(mask); |
||
1003 | } |
||
1004 | } |
||
1005 | |||
1006 | // seg008:167B |
||
1007 | void __pascal far draw_image(image_type far *image,image_type far *mask,int xpos,int ypos,int blit) { |
||
1008 | rect_type rect; |
||
1009 | switch (blit) { |
||
1010 | case blitters_10h_transp: |
||
1011 | draw_image_transp(image, mask, xpos, ypos); |
||
1012 | break; |
||
1013 | case blitters_9_black: |
||
1014 | method_6_blit_img_to_scr(mask, xpos, ypos, blitters_9_black); |
||
1015 | break; |
||
1016 | case blitters_0_no_transp: |
||
1017 | case blitters_2_or: |
||
1018 | case blitters_3_xor: |
||
1019 | method_6_blit_img_to_scr(image, xpos, ypos, blit); |
||
1020 | break; |
||
1021 | default: |
||
1022 | method_3_blit_mono(image, xpos, ypos, 0, blit & 0xBF); |
||
1023 | break; |
||
1024 | } |
||
1025 | if (need_drects) { |
||
1026 | rect.left = rect.right = xpos; |
||
1027 | rect.right += image->w/*width*/; |
||
1028 | rect.top = rect.bottom = ypos; |
||
1029 | rect.bottom += image->h/*height*/; |
||
1030 | add_drect(&rect); |
||
1031 | } |
||
1032 | } |
||
1033 | |||
1034 | // seg008:1730 |
||
1035 | void __pascal far draw_wipe(int index) { |
||
1036 | rect_type rect; |
||
1037 | wipetable_type* ptr; |
||
1038 | ptr = &wipetable[index]; |
||
1039 | rect.left = rect.right = ptr->left; |
||
1040 | rect.right += ptr->width; |
||
1041 | rect.bottom = rect.top = ptr->bottom; |
||
1042 | rect.top -= ptr->height; |
||
1043 | draw_rect(&rect, ptr->color); |
||
1044 | if (need_drects) { |
||
1045 | add_drect(&rect); |
||
1046 | } |
||
1047 | } |
||
1048 | |||
1049 | // data:4E8C |
||
1050 | word gate_top_y; |
||
1051 | // data:4CB6 |
||
1052 | word gate_openness; |
||
1053 | // data:436C |
||
1054 | word gate_bottom_y; |
||
1055 | |||
1056 | // seg008:178E |
||
1057 | void __pascal far calc_gate_pos() { |
||
1058 | gate_top_y = draw_bottom_y - 62; |
||
1059 | gate_openness = (MIN(modifier_left, 188) >> 2) + 1; |
||
1060 | gate_bottom_y = draw_main_y - gate_openness; |
||
1061 | } |
||
1062 | |||
1063 | // data:2785 |
||
1064 | const byte door_fram_slice[] = {67, 59, 58, 57, 56, 55, 54, 53, 52}; |
||
1065 | // seg008:17B7 |
||
1066 | void __pascal far draw_gate_back() { |
||
1067 | short ybottom; |
||
1068 | word var_2; |
||
1069 | calc_gate_pos(); |
||
1070 | if (gate_bottom_y + 12 < draw_main_y) { |
||
1071 | add_backtable(id_chtab_6_environment, 50 /*gate bottom with B*/, draw_xh, 0, gate_bottom_y, blitters_0_no_transp, 0); |
||
1072 | } else { |
||
1073 | // The following line (erroneously) erases the top-right of the tile below-left (because it is drawn non-transparently). |
||
1074 | // -- But it draws something that was already drawn! (in draw_tile_right()). |
||
1075 | add_backtable(id_chtab_6_environment, tile_table[tiles_4_gate].right_id, draw_xh, 0, |
||
1076 | tile_table[tiles_4_gate].right_y + draw_main_y, blitters_0_no_transp, 0); |
||
1077 | // And this line tries to fix it. But it fails if it was a gate or a pillar. |
||
1078 | if (can_see_bottomleft()) draw_tile_topright(); |
||
1079 | #ifdef FIX_GATE_DRAWING_BUG |
||
1080 | if (fix_gate_drawing_bug) { |
||
1081 | draw_tile_anim_topright(); // redraw the erased top-right section of the gate below-left |
||
1082 | } |
||
1083 | #endif |
||
1084 | // The following 3 lines draw things that are drawn after this anyway. |
||
1085 | draw_tile_bottom(0); |
||
1086 | draw_loose(0); |
||
1087 | draw_tile_base(); |
||
1088 | add_backtable(id_chtab_6_environment, 51 /*gate bottom*/, draw_xh, 0, gate_bottom_y - 2, blitters_10h_transp, 0); |
||
1089 | } |
||
1090 | ybottom = gate_bottom_y - 12; |
||
1091 | if (ybottom < 192) { |
||
1092 | for (; ybottom >= 0 && ybottom > 7 && ybottom - 7 > gate_top_y; ybottom -= 8) { |
||
1093 | add_backtable(id_chtab_6_environment, 52 /*gate slice 8px*/, draw_xh, 0, ybottom, blitters_0_no_transp, 0); |
||
1094 | } |
||
1095 | } |
||
1096 | var_2 = ybottom - gate_top_y + 1; |
||
1097 | if (var_2 > 0 && var_2 < 9) { |
||
1098 | add_backtable(id_chtab_6_environment, door_fram_slice[var_2], draw_xh, 0, ybottom, blitters_0_no_transp, 0); |
||
1099 | } |
||
1100 | } |
||
1101 | |||
1102 | // seg008:18BE |
||
1103 | void __pascal far draw_gate_fore() { |
||
1104 | short ybottom; |
||
1105 | calc_gate_pos(); |
||
1106 | add_foretable(id_chtab_6_environment, 51 /*gate bottom*/, draw_xh, 0, gate_bottom_y - 2, blitters_10h_transp, 0); |
||
1107 | ybottom = gate_bottom_y - 12; |
||
1108 | if (ybottom < 192) { |
||
1109 | for (; ybottom >= 0 && ybottom > 7 && ybottom - 7 > gate_top_y; ybottom -= 8) { |
||
1110 | add_foretable(id_chtab_6_environment, 52 /*gate slice 8px*/, draw_xh, 0, ybottom, blitters_10h_transp, 0); |
||
1111 | } |
||
1112 | } |
||
1113 | } |
||
1114 | |||
1115 | // seg008:1937 |
||
1116 | void __pascal far alter_mods_allrm() { |
||
1117 | word tilepos; |
||
1118 | word room; |
||
1119 | for (room = 1; room <= level.used_rooms; room++) { |
||
1120 | get_room_address(room); |
||
1121 | room_L = level.roomlinks[room-1].left; |
||
1122 | room_R = level.roomlinks[room-1].right; |
||
1123 | for(tilepos = 0; tilepos < 30; tilepos++) { |
||
1124 | load_alter_mod(tilepos); |
||
1125 | } |
||
1126 | } |
||
1127 | } |
||
1128 | |||
1129 | // seg008:198E |
||
1130 | void __pascal far load_alter_mod(int tilepos) { |
||
1131 | word wall_to_right; |
||
1132 | word tiletype; |
||
1133 | word wall_to_left; |
||
1134 | byte* curr_tile_modif; |
||
1135 | curr_tile_modif = tilepos + curr_room_modif; |
||
1136 | tiletype = curr_room_tiles[tilepos] & 0x1F; |
||
1137 | switch (tiletype) { |
||
1138 | case tiles_4_gate: |
||
1139 | if (*curr_tile_modif == 1) { |
||
1140 | *curr_tile_modif = 188; |
||
1141 | } else { |
||
1142 | *curr_tile_modif = 0; |
||
1143 | } |
||
1144 | break; |
||
1145 | case tiles_11_loose: |
||
1146 | *curr_tile_modif = 0; |
||
1147 | break; |
||
1148 | case tiles_10_potion: |
||
1149 | *curr_tile_modif <<= 3; |
||
1150 | #ifdef USE_COPYPROT |
||
1151 | if (current_level == 15) { |
||
1152 | // Copy protection |
||
1153 | if (copyprot_room[copyprot_plac] == loaded_room && |
||
1154 | copyprot_tile[copyprot_plac] == tilepos |
||
1155 | ) { |
||
1156 | *curr_tile_modif = 6 << 3; // place open potion |
||
1157 | } |
||
1158 | } |
||
1159 | #endif |
||
1160 | break; |
||
1161 | |||
1162 | |||
1163 | case tiles_20_wall: |
||
1164 | { |
||
1165 | byte stored_modif = *curr_tile_modif; |
||
1166 | //*curr_tile_modif <<= 7; // original: "no blue" mod becomes most significant bit |
||
1167 | if (stored_modif == 1) *curr_tile_modif = 0x80; |
||
1168 | else *curr_tile_modif = (stored_modif << 4); |
||
1169 | // retain three bits more information: |
||
1170 | // most significant bit: 1 ==> "no blue" |
||
1171 | // next 3 bits: for displaying various fake tiles (invisible walls) |
||
1172 | // .. |
||
1173 | // least significant 2 bits: wall to left/right? |
||
1174 | } |
||
1175 | // fallthrough: not done yet, just moving to another scope |
||
1176 | goto label_wall_continued; |
||
1177 | |||
1178 | #ifdef USE_FAKE_TILES |
||
1179 | // Need to deal with the possibility that certain tiles can impersonate walls |
||
1180 | case tiles_0_empty: |
||
1181 | case tiles_1_floor: |
||
1182 | if ((*curr_tile_modif & 7) != 5) break; |
||
1183 | // if tile is a fake wall, fall through |
||
1184 | #endif |
||
1185 | |||
1186 | label_wall_continued: |
||
1187 | { |
||
1188 | // Here, ahead of time, we define the condition for a neighbouring tile to be seen as a wall connection |
||
1189 | #ifndef USE_FAKE_TILES |
||
1190 | #define read_adj_tile_modif_in_curr_room() // nop; access to modifier of adjacent tiles is not needed |
||
1191 | #define read_adj_tile_modif_in_external_room() // nop |
||
1192 | #define WALL_CONNECTION_CONDITION (adj_tile == tiles_20_wall) |
||
1193 | |||
1194 | #else // #ifdef USE_FAKE_TILES |
||
1195 | // When determining wall connections for fake walls, we need access to the tile modifier of adjacent tiles |
||
1196 | #define read_adj_tile_modif_in_curr_room() \ |
||
1197 | int adj_tile_modif = curr_room_modif[adj_tile_index]; |
||
1198 | #define read_adj_tile_modif_in_external_room() \ |
||
1199 | int adj_tile_modif = level.bg[adj_tile_index]; |
||
1200 | // Now redefine the condition for what tiletype / modifier combination counts as a valid "wall" |
||
1201 | #define WALL_CONNECTION_CONDITION ( \ |
||
1202 | (adj_tile == tiles_20_wall && adj_tile_modif != 4 && (adj_tile_modif >> 4) != 4 && \ |
||
1203 | adj_tile_modif != 6 && (adj_tile_modif >> 4) != 6) || \ |
||
1204 | (adj_tile == tiles_0_empty && (adj_tile_modif == 5 || adj_tile_modif == 13 || \ |
||
1205 | (adj_tile_modif >= 50 && adj_tile_modif <= 53))) || \ |
||
1206 | (adj_tile == tiles_1_floor && (adj_tile_modif == 5 || adj_tile_modif == 13 || \ |
||
1207 | (adj_tile_modif >= 50 && adj_tile_modif <= 53)))) |
||
1208 | #endif |
||
1209 | |||
1210 | if (graphics_mode != gmCga && graphics_mode != gmHgaHerc) { |
||
1211 | wall_to_right = 1; |
||
1212 | wall_to_left = 1; |
||
1213 | int adj_tile_index, adj_tile; |
||
1214 | if (tilepos % 10 == 0) { |
||
1215 | if (room_L) { |
||
1216 | adj_tile_index = 30*(room_L-1)+tilepos+9; |
||
1217 | adj_tile = (level.fg[adj_tile_index] & 0x1F); |
||
1218 | read_adj_tile_modif_in_external_room(); // only executed when fake tiles are enabled |
||
1219 | wall_to_left = WALL_CONNECTION_CONDITION; |
||
1220 | } |
||
1221 | } else { |
||
1222 | adj_tile_index = tilepos-1; |
||
1223 | adj_tile = (curr_room_tiles[adj_tile_index] & 0x1F); |
||
1224 | read_adj_tile_modif_in_curr_room(); |
||
1225 | wall_to_left = WALL_CONNECTION_CONDITION; |
||
1226 | } |
||
1227 | if (tilepos % 10 == 9) { |
||
1228 | if (room_R) { |
||
1229 | adj_tile_index = 30*(room_R-1)+tilepos-9; |
||
1230 | adj_tile = (level.fg[adj_tile_index] & 0x1F); |
||
1231 | read_adj_tile_modif_in_external_room(); |
||
1232 | wall_to_right = WALL_CONNECTION_CONDITION; |
||
1233 | } |
||
1234 | } else { |
||
1235 | adj_tile_index = tilepos+1; |
||
1236 | adj_tile = (curr_room_tiles[adj_tile_index] & 0x1F); |
||
1237 | read_adj_tile_modif_in_curr_room(); |
||
1238 | wall_to_right = WALL_CONNECTION_CONDITION; |
||
1239 | } |
||
1240 | |||
1241 | #ifdef USE_FAKE_TILES |
||
1242 | if (tiletype == tiles_1_floor || tiletype == tiles_0_empty) { |
||
1243 | if (wall_to_left && wall_to_right) { |
||
1244 | *curr_tile_modif = 53; |
||
1245 | } else if (wall_to_left) { |
||
1246 | *curr_tile_modif = 52; |
||
1247 | } else if (wall_to_right) { |
||
1248 | *curr_tile_modif = 51; |
||
1249 | } |
||
1250 | break; |
||
1251 | } |
||
1252 | #endif |
||
1253 | |||
1254 | if (wall_to_left && wall_to_right) { |
||
1255 | *curr_tile_modif |= 3; |
||
1256 | } else if (wall_to_left) { |
||
1257 | *curr_tile_modif |= 2; |
||
1258 | } else if (wall_to_right) { |
||
1259 | *curr_tile_modif |= 1; |
||
1260 | } |
||
1261 | } else { |
||
1262 | *curr_tile_modif = 3; |
||
1263 | } |
||
1264 | } |
||
1265 | break; |
||
1266 | } |
||
1267 | } |
||
1268 | |||
1269 | // seg008:1AF8 |
||
1270 | void __pascal far draw_moving() { |
||
1271 | draw_mobs(); |
||
1272 | draw_people(); |
||
1273 | redraw_needed_tiles(); |
||
1274 | } |
||
1275 | |||
1276 | // seg008:1B06 |
||
1277 | void __pascal far redraw_needed_tiles() { |
||
1278 | word saved_drawn_room; |
||
1279 | load_leftroom(); |
||
1280 | draw_objtable_items_at_tile(30); |
||
1281 | for (drawn_row = 3; drawn_row--; ) { |
||
1282 | load_rowbelow(); |
||
1283 | draw_bottom_y = 63 * drawn_row + 65; |
||
1284 | draw_main_y = draw_bottom_y - 3; |
||
1285 | for (drawn_col = 0; drawn_col < 10; ++drawn_col) { |
||
1286 | load_curr_and_left_tile(); |
||
1287 | redraw_needed(tbl_line[drawn_row] + drawn_col); |
||
1288 | } |
||
1289 | } |
||
1290 | saved_drawn_room = drawn_room; |
||
1291 | drawn_room = room_A; |
||
1292 | load_room_links(); |
||
1293 | load_leftroom(); |
||
1294 | drawn_row = 2; |
||
1295 | load_rowbelow(); |
||
1296 | for (drawn_col = 0; drawn_col < 10; ++drawn_col) { |
||
1297 | load_curr_and_left_tile(); |
||
1298 | draw_main_y = -1; |
||
1299 | draw_bottom_y = 2; |
||
1300 | redraw_needed_above(drawn_col); |
||
1301 | } |
||
1302 | drawn_room = saved_drawn_room; |
||
1303 | load_room_links(); |
||
1304 | draw_objtable_items_at_tile(-1); |
||
1305 | } |
||
1306 | |||
1307 | // seg008:1BCB |
||
1308 | void __pascal far draw_tile_wipe(byte height) { |
||
1309 | add_wipetable(0, draw_xh*8, draw_bottom_y, height, 4*8, 0); |
||
1310 | } |
||
1311 | |||
1312 | // seg008:1BEB |
||
1313 | void __pascal far draw_tables() { |
||
1314 | drects_count = 0; |
||
1315 | current_target_surface = offscreen_surface; |
||
1316 | if (is_blind_mode) { |
||
1317 | draw_rect(&rect_top, 0); |
||
1318 | } |
||
1319 | restore_peels(); |
||
1320 | draw_wipes(0); |
||
1321 | draw_table(0); // backtable |
||
1322 | //printf("midtable_count = %d\n", midtable_count); // debug |
||
1323 | draw_table(3); // midtable |
||
1324 | draw_wipes(1); |
||
1325 | draw_table(1); // foretable |
||
1326 | current_target_surface = onscreen_surface_; |
||
1327 | show_copyprot(1); |
||
1328 | } |
||
1329 | |||
1330 | // seg008:1C4E |
||
1331 | void __pascal far restore_peels() { |
||
1332 | peel_type* peel; |
||
1333 | while (peels_count--) { |
||
1334 | peel = peels_table[peels_count]; |
||
1335 | if (need_drects) { |
||
1336 | add_drect(&peel->rect); // ? |
||
1337 | } |
||
1338 | restore_peel(peel); |
||
1339 | } |
||
1340 | peels_count = 0; |
||
1341 | } |
||
1342 | |||
1343 | // seg008:1C8F |
||
1344 | void __pascal far add_drect(rect_type *source) { |
||
1345 | rect_type* far current_drect; |
||
1346 | short index; |
||
1347 | rect_type target_rect; |
||
1348 | for (index = 0; index < drects_count; ++index) { |
||
1349 | if (intersect_rect(&target_rect, shrink2_rect(&target_rect, source, -1, -1), &drects[index])) { |
||
1350 | current_drect = &drects[index]; |
||
1351 | union_rect(current_drect, current_drect, source); |
||
1352 | return; |
||
1353 | } |
||
1354 | } |
||
1355 | if (drects_count >= 30){ |
||
1356 | show_dialog("DRects Overflow"); |
||
1357 | return /*0*/; // added |
||
1358 | } |
||
1359 | drects[drects_count++] = *source; |
||
1360 | } |
||
1361 | |||
1362 | // seg008:1D29 |
||
1363 | void __pascal far draw_leveldoor() { |
||
1364 | word var_6; |
||
1365 | word ybottom; |
||
1366 | ybottom = draw_main_y - 13; |
||
1367 | leveldoor_right = (draw_xh<<3)+48; |
||
1368 | if (tbl_level_type[current_level]) leveldoor_right += 8; |
||
1369 | add_backtable(id_chtab_6_environment, 99 /*leveldoor stairs bottom*/, draw_xh + 1, 0, ybottom, blitters_0_no_transp, 0); |
||
1370 | if (modifier_left) { |
||
1371 | if (level.start_room != drawn_room) { |
||
1372 | add_backtable(id_chtab_6_environment, 144 /*level door stairs*/, draw_xh + 1, 0, ybottom - 4, blitters_0_no_transp, 0); |
||
1373 | } |
||
1374 | else { |
||
1375 | short leveldoor_width = (tbl_level_type[current_level] == 0) ? 39 : 48; |
||
1376 | sbyte x_low = (tbl_level_type[current_level] == 0) ? 2 : 0; // dungeon level doors are shifted 2px to the right |
||
1377 | add_wipetable(0, 8*(draw_xh + 1) + x_low, ybottom - 4, 45, leveldoor_width, 0); |
||
1378 | } |
||
1379 | } |
||
1380 | leveldoor_ybottom = ybottom - (modifier_left & 3) - 48; |
||
1381 | for (var_6 = ybottom - modifier_left; |
||
1382 | add_backtable(id_chtab_6_environment, 33 /*level door bottom*/, draw_xh + 1, 0, leveldoor_ybottom, blitters_0_no_transp, 0), |
||
1383 | var_6 > leveldoor_ybottom; |
||
1384 | leveldoor_ybottom += 4) { |
||
1385 | ; |
||
1386 | } // runs at least once? |
||
1387 | add_backtable(id_chtab_6_environment, 34 /*level door top*/, draw_xh + 1, 0, draw_main_y - 64, blitters_0_no_transp, 0); |
||
1388 | } |
||
1389 | |||
1390 | // seg008:1E0C |
||
1391 | void __pascal far get_room_address(int room) { |
||
1392 | loaded_room = (word) room; |
||
1393 | if (room) { |
||
1394 | curr_room_tiles = &level.fg[(room-1)*30]; |
||
1395 | curr_room_modif = &level.bg[(room-1)*30]; |
||
1396 | } |
||
1397 | } |
||
1398 | |||
1399 | // data:286A |
||
1400 | const word floor_left_overlay[] = {32, 151, 151, 150, 150, 151, 32, 32}; |
||
1401 | |||
1402 | // seg008:1E3A |
||
1403 | void __pascal far draw_floor_overlay() { |
||
1404 | #ifdef FIX_BIGPILLAR_CLIMB |
||
1405 | if (tile_left != tiles_0_empty) { |
||
1406 | // Bug: When climbing up to a floor with a big pillar top behind, turned right, Kid sees through floor. |
||
1407 | // The bigpillar_top tile should be treated similarly to an empty tile here. |
||
1408 | if (!fix_bigpillar_climb || (tile_left != tiles_9_bigpillar_top)) { |
||
1409 | return; |
||
1410 | } |
||
1411 | } |
||
1412 | #else |
||
1413 | if (tile_left != tiles_0_empty) return; |
||
1414 | #endif |
||
1415 | if (curr_tile == tiles_1_floor || |
||
1416 | curr_tile == tiles_3_pillar || |
||
1417 | curr_tile == tiles_5_stuck || |
||
1418 | curr_tile == tiles_19_torch |
||
1419 | ) { |
||
1420 | // frames 137..144: climb |
||
1421 | // index overflow here? |
||
1422 | if (Kid.frame >= frame_137_climbing_3 && Kid.frame <= frame_144_climbing_10) { |
||
1423 | add_midtable(id_chtab_6_environment, floor_left_overlay[Kid.frame - 137], draw_xh, 0, (curr_tile == tiles_5_stuck) + draw_main_y, blitters_10h_transp, 0); |
||
1424 | } else { |
||
1425 | // triggered by 02-random-broken |
||
1426 | printf("draw_floor_overlay: attempted to draw floor overlay with frame %d not in 137..144\n", Kid.frame); |
||
1427 | //quit(1); |
||
1428 | } |
||
1429 | ptr_add_table = &add_midtable; |
||
1430 | draw_tile_bottom(0); |
||
1431 | ptr_add_table = &add_backtable; |
||
1432 | } else { |
||
1433 | draw_other_overlay(); |
||
1434 | } |
||
1435 | } |
||
1436 | |||
1437 | // seg008:1EB5 |
||
1438 | void __pascal far draw_other_overlay() { |
||
1439 | byte tiletype; |
||
1440 | byte modifier; |
||
1441 | if (tile_left == tiles_0_empty) { |
||
1442 | ptr_add_table = &add_midtable; |
||
1443 | draw_tile2(); |
||
1444 | } else if (curr_tile != tiles_0_empty && drawn_col > 0 && |
||
1445 | get_tile_to_draw(drawn_room, drawn_col - 2, drawn_row, &tiletype, &modifier, tiles_0_empty) == tiles_0_empty |
||
1446 | ) { |
||
1447 | ptr_add_table = &add_midtable; |
||
1448 | draw_tile2(); |
||
1449 | ptr_add_table = &add_backtable; |
||
1450 | draw_tile2(); |
||
1451 | tile_object_redraw[tbl_line[drawn_row] + drawn_col] = 0xFF; |
||
1452 | } |
||
1453 | ptr_add_table = &add_backtable; |
||
1454 | } |
||
1455 | |||
1456 | // seg008:1F48 |
||
1457 | void __pascal far draw_tile2() { |
||
1458 | draw_tile_right(); |
||
1459 | draw_tile_anim_right(); |
||
1460 | draw_tile_base(); |
||
1461 | draw_tile_anim(); |
||
1462 | draw_tile_bottom(0); |
||
1463 | draw_loose(0); |
||
1464 | } |
||
1465 | |||
1466 | // seg008:1F67 |
||
1467 | void __pascal far draw_objtable_items_at_tile(byte tilepos) { |
||
1468 | //printf("draw_objtable_items_at_tile(%d)\n",tilepos); // debug |
||
1469 | short obj_count; |
||
1470 | short obj_index; |
||
1471 | obj_count = objtable_count; |
||
1472 | if (obj_count) { |
||
1473 | for (obj_index = obj_count - 1, n_curr_objs = 0; obj_index >= 0; --obj_index) { |
||
1474 | if (objtable[obj_index].tilepos == tilepos) { |
||
1475 | curr_objs[n_curr_objs++] = obj_index; |
||
1476 | } |
||
1477 | } |
||
1478 | if (n_curr_objs) { |
||
1479 | sort_curr_objs(); |
||
1480 | for (obj_index = 0; obj_index < n_curr_objs; ++obj_index) { |
||
1481 | draw_objtable_item(curr_objs[obj_index]); |
||
1482 | } |
||
1483 | } |
||
1484 | } |
||
1485 | } |
||
1486 | |||
1487 | // seg008:1FDE |
||
1488 | void __pascal far sort_curr_objs() { |
||
1489 | short swapped; |
||
1490 | short temp; |
||
1491 | short last; |
||
1492 | short index; |
||
1493 | // bubble sort |
||
1494 | last = n_curr_objs - 1; |
||
1495 | do { |
||
1496 | for (swapped = index = 0; index < last; ++index) { |
||
1497 | if (compare_curr_objs(index, index + 1)) { |
||
1498 | temp = curr_objs[index]; |
||
1499 | curr_objs[index] = curr_objs[index + 1]; |
||
1500 | curr_objs[index + 1] = temp; |
||
1501 | swapped = 1; |
||
1502 | } |
||
1503 | } |
||
1504 | // --last ? |
||
1505 | } while (swapped); |
||
1506 | } |
||
1507 | |||
1508 | // seg008:203C |
||
1509 | int __pascal far compare_curr_objs(int index1,int index2) { |
||
1510 | short obj_index1; |
||
1511 | short obj_index2; |
||
1512 | obj_index1 = curr_objs[index1]; |
||
1513 | if (objtable[obj_index1].obj_type == 1) return 1; |
||
1514 | obj_index2 = curr_objs[index2]; |
||
1515 | if (objtable[obj_index2].obj_type == 1) return 0; |
||
1516 | if (objtable[obj_index1].obj_type == 0x80 && |
||
1517 | objtable[obj_index2].obj_type == 0x80 |
||
1518 | ) { |
||
1519 | return (objtable[obj_index1].y < objtable[obj_index2].y); |
||
1520 | } else { |
||
1521 | return (objtable[obj_index1].y > objtable[obj_index2].y); |
||
1522 | } |
||
1523 | return 1; |
||
1524 | } |
||
1525 | |||
1526 | // seg008:20CA |
||
1527 | void __pascal far draw_objtable_item(int index) { |
||
1528 | switch (load_obj_from_objtable(index)) { |
||
1529 | case 0: // Kid |
||
1530 | case 4: // mirror image |
||
1531 | //printf("index = %d, obj_id = %d\n", index, obj_id); // debug |
||
1532 | if (obj_id == 0xFF) return; |
||
1533 | // the Kid blinks a bit after uniting with shadow |
||
1534 | if (united_with_shadow && (united_with_shadow % 2) == 0) goto shadow; |
||
1535 | case 2: // Guard |
||
1536 | case 3: // sword |
||
1537 | case 5: // hurt splash |
||
1538 | add_midtable(obj_chtab, obj_id + 1, obj_xh, obj_xl, obj_y, blitters_10h_transp, 1); |
||
1539 | break; |
||
1540 | case 1: // shadow |
||
1541 | shadow: |
||
1542 | if (united_with_shadow == 2) { |
||
1543 | play_sound(sound_41_end_level_music); // united with shadow |
||
1544 | } |
||
1545 | add_midtable(obj_chtab, obj_id + 1, obj_xh, obj_xl, obj_y, blitters_2_or, 1); |
||
1546 | add_midtable(obj_chtab, obj_id + 1, obj_xh, obj_xl + 1, obj_y, blitters_3_xor, 1); |
||
1547 | break; |
||
1548 | case 0x80: // loose floor |
||
1549 | obj_direction = dir_FF_left; |
||
1550 | add_midtable(obj_chtab, loose_fram_left[obj_id], obj_xh, obj_xl, obj_y - 3, blitters_10h_transp, 1); |
||
1551 | add_midtable(obj_chtab, loose_fram_bottom[obj_id], obj_xh, obj_xl, obj_y, 0, 1); |
||
1552 | add_midtable(obj_chtab, loose_fram_right[obj_id], obj_x + 4, obj_xl, obj_y - 1, blitters_10h_transp, 1); |
||
1553 | break; |
||
1554 | } |
||
1555 | } |
||
1556 | |||
1557 | // seg008:2228 |
||
1558 | int __pascal far load_obj_from_objtable(int index) { |
||
1559 | objtable_type* curr_obj; |
||
1560 | curr_obj = &objtable[index]; |
||
1561 | obj_xh = obj_x = curr_obj->xh; |
||
1562 | obj_xl = curr_obj->xl; |
||
1563 | obj_y = curr_obj->y; |
||
1564 | obj_id = curr_obj->id; |
||
1565 | obj_chtab = curr_obj->chtab_id; |
||
1566 | obj_direction = curr_obj->direction; |
||
1567 | obj_clip_top = curr_obj->clip.top; |
||
1568 | obj_clip_bottom = curr_obj->clip.bottom; |
||
1569 | obj_clip_left = curr_obj->clip.left; |
||
1570 | obj_clip_right = curr_obj->clip.right; |
||
1571 | return curr_obj->obj_type; |
||
1572 | } |
||
1573 | |||
1574 | // seg008:228A |
||
1575 | void __pascal far draw_people() { |
||
1576 | check_mirror(); |
||
1577 | draw_kid(); |
||
1578 | draw_guard(); |
||
1579 | reset_obj_clip(); |
||
1580 | draw_hp(); |
||
1581 | } |
||
1582 | |||
1583 | // seg008:22A2 |
||
1584 | void __pascal far draw_kid() { |
||
1585 | if (Kid.room != 0 && Kid.room == drawn_room) { |
||
1586 | add_kid_to_objtable(); |
||
1587 | if (hitp_delta < 0) { |
||
1588 | draw_hurt_splash(); |
||
1589 | } |
||
1590 | add_sword_to_objtable(); |
||
1591 | } |
||
1592 | } |
||
1593 | |||
1594 | // seg008:22C9 |
||
1595 | void __pascal far draw_guard() { |
||
1596 | if (Guard.direction != dir_56_none && Guard.room == drawn_room) { |
||
1597 | add_guard_to_objtable(); |
||
1598 | if (guardhp_delta < 0) { |
||
1599 | draw_hurt_splash(); |
||
1600 | } |
||
1601 | add_sword_to_objtable(); |
||
1602 | } |
||
1603 | } |
||
1604 | |||
1605 | // seg008:22F0 |
||
1606 | void __pascal far add_kid_to_objtable() { |
||
1607 | //printf("add_kid_to_objtable\n"); |
||
1608 | loadkid(); |
||
1609 | load_fram_det_col(); |
||
1610 | load_frame_to_obj(); |
||
1611 | stuck_lower(); |
||
1612 | set_char_collision(); |
||
1613 | set_objtile_at_char(); |
||
1614 | redraw_at_char(); |
||
1615 | redraw_at_char2(); |
||
1616 | clip_char(); |
||
1617 | add_objtable(0); // Kid |
||
1618 | } |
||
1619 | |||
1620 | // seg008:2324 |
||
1621 | void __pascal far add_guard_to_objtable() { |
||
1622 | word obj_type; |
||
1623 | loadshad(); |
||
1624 | load_fram_det_col(); |
||
1625 | load_frame_to_obj(); |
||
1626 | stuck_lower(); |
||
1627 | set_char_collision(); |
||
1628 | set_objtile_at_char(); |
||
1629 | redraw_at_char(); |
||
1630 | redraw_at_char2(); |
||
1631 | clip_char(); |
||
1632 | if (Char.charid == charid_1_shadow) { |
||
1633 | // Special event: shadow is clipped: may appear only right from the mirror |
||
1634 | if (current_level == 4 && Char.room == 4) { |
||
1635 | obj_clip_left = 137; |
||
1636 | } |
||
1637 | obj_type = 1; // shadow |
||
1638 | } else { |
||
1639 | obj_type = 2; // Guard |
||
1640 | } |
||
1641 | add_objtable(obj_type); |
||
1642 | } |
||
1643 | |||
1644 | // seg008:2388 |
||
1645 | void __pascal far add_objtable(byte obj_type) { |
||
1646 | word index; |
||
1647 | objtable_type* entry_addr; |
||
1648 | //printf("in add_objtable: objtable_count = %d\n",objtable_count); // debug |
||
1649 | index = objtable_count++; |
||
1650 | //printf("in add_objtable: objtable_count = %d\n",objtable_count); // debug |
||
1651 | if (index >= 50) { |
||
1652 | show_dialog("ObjTable Overflow"); |
||
1653 | return /*0*/; // added |
||
1654 | } |
||
1655 | entry_addr = &objtable[index]; |
||
1656 | entry_addr->obj_type = obj_type; |
||
1657 | x_to_xh_and_xl(obj_x, &entry_addr->xh, &entry_addr->xl); |
||
1658 | entry_addr->y = obj_y; |
||
1659 | entry_addr->clip.top = obj_clip_top; |
||
1660 | entry_addr->clip.bottom = obj_clip_bottom; |
||
1661 | entry_addr->clip.left = obj_clip_left; |
||
1662 | entry_addr->clip.right = obj_clip_right; |
||
1663 | entry_addr->chtab_id = obj_chtab; |
||
1664 | entry_addr->id = obj_id; |
||
1665 | entry_addr->direction = obj_direction; |
||
1666 | mark_obj_tile_redraw(index); |
||
1667 | } |
||
1668 | |||
1669 | // seg008:2423 |
||
1670 | void __pascal far mark_obj_tile_redraw(int index) { |
||
1671 | //printf("mark_obj_tile_redraw: obj_tile = %d\n", obj_tile); // debug |
||
1672 | objtable[index].tilepos = obj_tilepos; |
||
1673 | if (obj_tilepos < 30) { |
||
1674 | tile_object_redraw[obj_tilepos] = 1; |
||
1675 | } |
||
1676 | } |
||
1677 | |||
1678 | // seg008:2448 |
||
1679 | void __pascal far load_frame_to_obj() { |
||
1680 | word chtab_base; |
||
1681 | chtab_base = id_chtab_2_kid; |
||
1682 | reset_obj_clip(); |
||
1683 | load_frame(); |
||
1684 | obj_direction = Char.direction; |
||
1685 | obj_id = cur_frame.image; |
||
1686 | // top 6 bits of sword are the chtab |
||
1687 | obj_chtab = chtab_base + (cur_frame.sword >> 6); |
||
1688 | obj_x = (char_dx_forward(cur_frame.dx) << 1) - 116; |
||
1689 | obj_y = cur_frame.dy + Char.y; |
||
1690 | if ((sbyte)(cur_frame.flags ^ obj_direction) >= 0) { |
||
1691 | // 0x80: even/odd pixel |
||
1692 | ++obj_x; |
||
1693 | } |
||
1694 | } |
||
1695 | |||
1696 | // seg008:24A8 |
||
1697 | void __pascal far show_time() { |
||
1698 | char sprintf_temp[40]; |
||
1699 | word rem_sec; |
||
1700 | if (Kid.alive < 0 && |
||
1701 | #ifdef FREEZE_TIME_DURING_END_MUSIC |
||
1702 | (!(enable_freeze_time_during_end_music && next_level != current_level)) && |
||
1703 | #endif |
||
1704 | #ifdef ALLOW_INFINITE_TIME |
||
1705 | // prevent overflow |
||
1706 | (!(rem_min == INT16_MIN && rem_tick == 1)) && |
||
1707 | #endif |
||
1708 | rem_min != 0 && |
||
1709 | (current_level < 13 || (current_level == 13 && leveldoor_open == 0)) && |
||
1710 | current_level < 15 |
||
1711 | ) { |
||
1712 | // Time passes |
||
1713 | --rem_tick; |
||
1714 | if (rem_tick == 0) { |
||
1715 | rem_tick = 719; // 720=12*60 ticks = 1 minute |
||
1716 | --rem_min; |
||
1717 | #ifndef ALLOW_INFINITE_TIME |
||
1718 | if (rem_min != 0 && (rem_min <= 5 || rem_min % 5 == 0)) { |
||
1719 | is_show_time = 1; |
||
1720 | } |
||
1721 | #else |
||
1722 | if (rem_min > 0 && (rem_min <= 5 || rem_min % 5 == 0)) { |
||
1723 | is_show_time = 1; |
||
1724 | } else if (rem_min < 0) { |
||
1725 | is_show_time = ((~rem_min) % 5 == 0 ) ? 1 : 0; |
||
1726 | } |
||
1727 | #endif |
||
1728 | } else { |
||
1729 | if (rem_min == 1 && rem_tick % 12 == 0) { |
||
1730 | is_show_time = 1; |
||
1731 | text_time_remaining = 0; |
||
1732 | } |
||
1733 | } |
||
1734 | } |
||
1735 | if (is_show_time && text_time_remaining == 0) { |
||
1736 | text_time_remaining = text_time_total = 24; |
||
1737 | if (rem_min > 0) { |
||
1738 | if (rem_min == 1) { |
||
1739 | rem_sec = (rem_tick + 1) / 12; |
||
1740 | if (rem_sec == 1) { |
||
1741 | strncpy(sprintf_temp, "1 SECOND LEFT", sizeof(sprintf_temp)); |
||
1742 | text_time_remaining = text_time_total = 12; |
||
1743 | } else { |
||
1744 | snprintf(sprintf_temp, sizeof(sprintf_temp), "%d SECONDS LEFT", rem_sec); |
||
1745 | } |
||
1746 | } else { |
||
1747 | snprintf(sprintf_temp, sizeof(sprintf_temp), "%d MINUTES LEFT", rem_min); |
||
1748 | } |
||
1749 | display_text_bottom(sprintf_temp); |
||
1750 | } else { |
||
1751 | |||
1752 | #ifdef ALLOW_INFINITE_TIME |
||
1753 | if (rem_min < 0) { |
||
1754 | if (~rem_min == 0) { |
||
1755 | // don't display time elapsed in the first minute |
||
1756 | text_time_remaining = 0; |
||
1757 | text_time_total = 0; |
||
1758 | } |
||
1759 | else if (~rem_min == 1) { |
||
1760 | snprintf(sprintf_temp, sizeof(sprintf_temp), "1 MINUTE PASSED"); |
||
1761 | } else { |
||
1762 | snprintf(sprintf_temp, sizeof(sprintf_temp), "%d MINUTES PASSED", ~rem_min); |
||
1763 | } |
||
1764 | display_text_bottom(sprintf_temp); |
||
1765 | } |
||
1766 | |||
1767 | else if (rem_min == 0) // may also be negative, don't report "expired" in that case! |
||
1768 | #endif |
||
1769 | |||
1770 | display_text_bottom("TIME HAS EXPIRED!"); |
||
1771 | } |
||
1772 | is_show_time = 0; |
||
1773 | } |
||
1774 | } |
||
1775 | |||
1776 | // seg008:25A8 |
||
1777 | void __pascal far show_level() { |
||
1778 | byte disp_level; |
||
1779 | char sprintf_temp[32]; |
||
1780 | disp_level = current_level; |
||
1781 | if (disp_level != 0 && disp_level < 14 && seamless == 0) { |
||
1782 | if (disp_level == 13) { |
||
1783 | disp_level = 12; |
||
1784 | } |
||
1785 | text_time_remaining = text_time_total = 24; |
||
1786 | snprintf(sprintf_temp, sizeof(sprintf_temp), "LEVEL %d", disp_level); |
||
1787 | display_text_bottom(sprintf_temp); |
||
1788 | is_show_time = 1; |
||
1789 | } |
||
1790 | seamless = 0; |
||
1791 | } |
||
1792 | |||
1793 | // seg008:2602 |
||
1794 | short __pascal far calc_screen_x_coord(short logical_x) { |
||
1795 | return logical_x*320/280; |
||
1796 | } |
||
1797 | |||
1798 | // seg008:2627 |
||
1799 | void __pascal far free_peels() { |
||
1800 | while (peels_count > 0) { |
||
1801 | --peels_count; |
||
1802 | free_peel(peels_table[peels_count]); |
||
1803 | } |
||
1804 | } |
||
1805 | |||
1806 | |||
1807 | // seg008:2644 |
||
1808 | void __pascal far display_text_bottom(const char near *text) { |
||
1809 | draw_rect(&rect_bottom_text, 0); |
||
1810 | show_text(&rect_bottom_text, 0, 1, text); |
||
1811 | #ifndef USE_TEXT |
||
1812 | SDL_WM_SetCaption(text, NULL); |
||
1813 | #endif |
||
1814 | } |
||
1815 | |||
1816 | // seg008:266D |
||
1817 | void __pascal far erase_bottom_text(int arg_0) { |
||
1818 | draw_rect(&rect_bottom_text, 0); |
||
1819 | if (arg_0) { |
||
1820 | text_time_total = 0; |
||
1821 | text_time_remaining = 0; |
||
1822 | } |
||
1823 | #ifndef USE_TEXT |
||
1824 | SDL_WM_SetCaption("", NULL); |
||
1825 | #endif |
||
1826 | } |
||
1827 | |||
1828 | // Dungeon wall drawing algorithm by HTamas |
||
1829 | |||
1830 | #define RSET_WALL 7 |
||
1831 | |||
1832 | #define RES_WALL_FACE_MAIN 1 //(face stack main.bmp) |
||
1833 | #define RES_WALL_FACE_TOP 2 //(face stack top.bmp) |
||
1834 | #define RES_WALL_CENTRE_BASE 3 //(centre stack base.bmp) |
||
1835 | #define RES_WALL_CENTRE_MAIN 4 //(centre stack main.bmp) |
||
1836 | #define RES_WALL_RIGHT_BASE 5 //(right stack base.bmp) |
||
1837 | #define RES_WALL_RIGHT_MAIN 6 //(right stack main.bmp) |
||
1838 | #define RES_WALL_SINGLE_BASE 7 //(single stack base.bmp) |
||
1839 | #define RES_WALL_SINGLE_MAIN 8 //(single stack main.bmp) |
||
1840 | #define RES_WALL_LEFT_BASE 9 //(left stack base.bmp) |
||
1841 | #define RES_WALL_LEFT_MAIN 10 //(left stack main.bmp) |
||
1842 | #define RES_WALL_DIVIDER1 11 //(divider01.bmp, the broad divider) |
||
1843 | #define RES_WALL_DIVIDER2 12 //(divider02.bmp, the narrow divider) |
||
1844 | #define RES_WALL_RNDBLOCK 13 //(random block.bmp) |
||
1845 | #define RES_WALL_MARK_TL 14 //(mark01.bmp, top left mark) |
||
1846 | #define RES_WALL_MARK_BL 15 //(mark02.bmp, bottom left mark) |
||
1847 | #define RES_WALL_MARK_TR 16 //(mark03.bmp, top right mark) |
||
1848 | #define RES_WALL_MARK_BR 17 //(mark04.bmp, bottom right mark) |
||
1849 | |||
1850 | #define BLIT_NO_TRANS 0 |
||
1851 | #define BLIT_OR 2 |
||
1852 | #define BLIT_XOR 3 |
||
1853 | #define BLIT_BLACK 9 |
||
1854 | #define BLIT_TRANS 16 |
||
1855 | |||
1856 | #define GRAPHICS_CGA 1 |
||
1857 | #define GRAPHICS_HERCULES 2 |
||
1858 | #define GRAPHICS_EGA 3 |
||
1859 | #define GRAPHICS_TANDY 4 |
||
1860 | #define GRAPHICS_VGA 5 |
||
1861 | |||
1862 | #define DESIGN_DUNGEON 0 |
||
1863 | #define DESIGN_PALACE 1 |
||
1864 | |||
1865 | #define WALL_MODIFIER_SWS 0 |
||
1866 | #define WALL_MODIFIER_SWW 1 |
||
1867 | #define WALL_MODIFIER_WWS 2 |
||
1868 | #define WALL_MODIFIER_WWW 3 |
||
1869 | |||
1870 | |||
1871 | // seg008:268F |
||
1872 | void __pascal far wall_pattern(int which_part,int which_table) { |
||
1873 | // local variables |
||
1874 | add_table_type saved_sim; |
||
1875 | word v2; word v3; byte v4; byte v5; |
||
1876 | byte bg_modifier; |
||
1877 | dword saved_prng_state; |
||
1878 | word is_dungeon; |
||
1879 | // save the value for the sprite insertion method, so that it can be restored |
||
1880 | saved_sim = ptr_add_table; |
||
1881 | // set the sprite insertion method based on the arguments |
||
1882 | if (which_table == 0) { |
||
1883 | ptr_add_table = &add_backtable; |
||
1884 | } else { |
||
1885 | ptr_add_table = &add_foretable; |
||
1886 | } |
||
1887 | // save the state of the pseudorandom number generator |
||
1888 | saved_prng_state = random_seed; |
||
1889 | // set the new seed |
||
1890 | random_seed = drawn_room + tbl_line[drawn_row] + drawn_col; |
||
1891 | prandom(1); // fetch a random number and discard it |
||
1892 | is_dungeon = (tbl_level_type[current_level] < DESIGN_PALACE) || enable_wda_in_palace; |
||
1893 | if ( (!is_dungeon) && (graphics_mode== GRAPHICS_VGA) ) { |
||
1894 | // I haven't traced the palace WDA |
||
1895 | //[...] |
||
1896 | if (which_part) { |
||
1897 | add_wipetable(which_table, 8*(draw_xh) , draw_main_y - 40, 20, 4*8, palace_wall_colors[44 * drawn_row + drawn_col]); |
||
1898 | add_wipetable(which_table, 8*(draw_xh) , draw_main_y - 19, 21, 2*8, palace_wall_colors[44 * drawn_row + 11 + drawn_col]); |
||
1899 | add_wipetable(which_table, 8*(draw_xh + 2), draw_main_y - 19, 21, 2*8, palace_wall_colors[44 * drawn_row + 12 + drawn_col]); |
||
1900 | add_wipetable(which_table, 8*(draw_xh) , draw_main_y , 19, 1*8, palace_wall_colors[44 * drawn_row + 22 + drawn_col]); |
||
1901 | add_wipetable(which_table, 8*(draw_xh + 1), draw_main_y , 19, 3*8, palace_wall_colors[44 * drawn_row + 23 + drawn_col]); |
||
1902 | ptr_add_table(id_chtab_7_environmentwall, prandom(2) + 3, draw_xh + 3, 0, draw_main_y - 53, blitters_46h_mono_6, 0); |
||
1903 | ptr_add_table(id_chtab_7_environmentwall, prandom(2) + 6, draw_xh , 0, draw_main_y - 34, blitters_46h_mono_6, 0); |
||
1904 | ptr_add_table(id_chtab_7_environmentwall, prandom(2) + 9, draw_xh , 0, draw_main_y - 13, blitters_46h_mono_6, 0); |
||
1905 | ptr_add_table(id_chtab_7_environmentwall, prandom(2) + 12, draw_xh , 0, draw_main_y , blitters_46h_mono_6, 0); |
||
1906 | } |
||
1907 | add_wipetable(which_table, 8*draw_xh , draw_bottom_y , 3, 4*8, palace_wall_colors[44 * drawn_row + 33 + drawn_col]); |
||
1908 | ptr_add_table(id_chtab_7_environmentwall, prandom(2) + 15, draw_xh , 0, draw_bottom_y , blitters_46h_mono_6, 0); |
||
1909 | } else { |
||
1910 | v3 = prandom(1); |
||
1911 | v5 = prandom(4); |
||
1912 | v2 = prandom(1); |
||
1913 | v4 = prandom(4); |
||
1914 | // store the background modifier for the current tile in a local variable |
||
1915 | // apparently, for walls, the modifier stores whether there are adjacent walls |
||
1916 | bg_modifier = curr_modifier & 0x7F; |
||
1917 | switch (bg_modifier) { |
||
1918 | case WALL_MODIFIER_WWW: |
||
1919 | if (which_part != 0) { |
||
1920 | if (prandom(4) == 0) { |
||
1921 | ptr_add_table(RSET_WALL, RES_WALL_RNDBLOCK, draw_xh, 0, draw_bottom_y - 42, BLIT_NO_TRANS, 0); |
||
1922 | } |
||
1923 | ptr_add_table(RSET_WALL, RES_WALL_DIVIDER1 + v3, draw_xh + 1, v5, draw_bottom_y - 21, BLIT_TRANS, 0); |
||
1924 | } |
||
1925 | ptr_add_table(RSET_WALL, RES_WALL_DIVIDER1 + v2, draw_xh, v4, draw_bottom_y, BLIT_TRANS, 0); |
||
1926 | if (which_part != 0) { |
||
1927 | if (is_dungeon) { |
||
1928 | if (prandom(4) == 0) { |
||
1929 | draw_right_mark(prandom(3), v5); |
||
1930 | } |
||
1931 | if (prandom(4) == 0) { |
||
1932 | draw_left_mark(prandom(4), v5 - v3, v4 - v2); |
||
1933 | } |
||
1934 | } |
||
1935 | } |
||
1936 | break; |
||
1937 | case WALL_MODIFIER_SWS: |
||
1938 | if (is_dungeon) { |
||
1939 | if (which_part != 0) { |
||
1940 | if (prandom(6) == 0) { |
||
1941 | draw_left_mark(prandom(1), v5 - v3, v4 - v2); |
||
1942 | } |
||
1943 | } |
||
1944 | } |
||
1945 | break; |
||
1946 | case WALL_MODIFIER_SWW: |
||
1947 | if (which_part != 0) { |
||
1948 | if (prandom(4) == 0) { |
||
1949 | ptr_add_table(RSET_WALL, RES_WALL_RNDBLOCK, draw_xh, 0, draw_bottom_y - 42, BLIT_NO_TRANS, 0); |
||
1950 | } |
||
1951 | ptr_add_table(RSET_WALL, RES_WALL_DIVIDER1 + v3, draw_xh + 1 /*fix*/ , v5, draw_bottom_y - 21, BLIT_TRANS, 0); |
||
1952 | if (is_dungeon) { |
||
1953 | if (prandom(4) == 0) { |
||
1954 | draw_right_mark(prandom(3), v5); |
||
1955 | } |
||
1956 | if (prandom(4) == 0) { |
||
1957 | draw_left_mark(prandom(3), v5 - v3, v4 - v2); |
||
1958 | } |
||
1959 | } |
||
1960 | } |
||
1961 | break; |
||
1962 | case WALL_MODIFIER_WWS: |
||
1963 | if (which_part != 0) { |
||
1964 | ptr_add_table(RSET_WALL, RES_WALL_DIVIDER1 + v3, draw_xh + 1, v5, draw_bottom_y - 21, BLIT_TRANS, 0); |
||
1965 | } |
||
1966 | ptr_add_table(RSET_WALL, RES_WALL_DIVIDER1 + v2, draw_xh, v4, draw_bottom_y, BLIT_TRANS, 0); |
||
1967 | if (which_part != 0) { |
||
1968 | if (is_dungeon) { |
||
1969 | if (prandom(4) == 0) { |
||
1970 | draw_right_mark(prandom(1) + 2, v5); |
||
1971 | } |
||
1972 | if (prandom(4) == 0) { |
||
1973 | draw_left_mark(prandom(4), v5 - v3, v4 - v2); |
||
1974 | } |
||
1975 | } |
||
1976 | } |
||
1977 | break; |
||
1978 | } |
||
1979 | } |
||
1980 | random_seed = saved_prng_state; |
||
1981 | ptr_add_table = saved_sim; |
||
1982 | } |
||
1983 | |||
1984 | void __pascal far draw_left_mark (word arg3, word arg2, word arg1) { |
||
1985 | word lv1; word lv2; |
||
1986 | static const word LPOS[] = {58, 41, 37, 20, 16}; |
||
1987 | lv1 = RES_WALL_MARK_TL; |
||
1988 | lv2 = 0; |
||
1989 | if (arg3 % 2) { |
||
1990 | lv1 = RES_WALL_MARK_BL; |
||
1991 | } |
||
1992 | if (arg3 > 3) { |
||
1993 | lv2 = arg1 + 6; |
||
1994 | } else if (arg3 > 1) { |
||
1995 | lv2 = arg2 + 6; |
||
1996 | } |
||
1997 | ptr_add_table(RSET_WALL, lv1, draw_xh + (arg3 == 2 || arg3 == 3), lv2, draw_bottom_y - LPOS[arg3], BLIT_TRANS, 0); |
||
1998 | } |
||
1999 | |||
2000 | void __pascal far draw_right_mark (word arg2, word arg1) { |
||
2001 | word rv; |
||
2002 | static const word RPOS[] = {52, 42, 31, 21}; |
||
2003 | rv = RES_WALL_MARK_TR; |
||
2004 | if (arg2 % 2) { |
||
2005 | rv = RES_WALL_MARK_BR; |
||
2006 | } |
||
2007 | if (arg2 < 2) { |
||
2008 | arg1 = 24; |
||
2009 | } else { |
||
2010 | arg1 -= 3; |
||
2011 | } |
||
2012 | ptr_add_table(RSET_WALL, rv, draw_xh + (arg2 > 1), arg1, draw_bottom_y - RPOS[arg2], BLIT_TRANS, 0); |
||
2013 | } |