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1 pmbaty 1
// san.cpp
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#include "common.h"
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// handy definitions
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#define WCHAR_TO_COLUMN(a) ((a) == L'a' ? 0 : ((a) == L'b' ? 1 : ((a) == L'c' ? 2 : ((a) == L'd' ? 3 : ((a) == L'e' ? 4 : ((a) == L'f' ? 5 : ((a) == L'g' ? 6 : ((a) == L'h' ? 7 : -1))))))))
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#define WCHAR_TO_LINE(a) ((a) == L'1' ? 0 : ((a) == L'2' ? 1 : ((a) == L'3' ? 2 : ((a) == L'4' ? 3 : ((a) == L'5' ? 4 : ((a) == L'6' ? 5 : ((a) == L'7' ? 6 : ((a) == L'8' ? 7 : -1))))))))
9
#define COLUMN_TO_WSTRING(c) ((c) == 0 ? L"a" : ((c) == 1 ? L"b" : ((c) == 2 ? L"c" : ((c) == 3 ? L"d" : ((c) == 4 ? L"e" : ((c) == 5 ? L"f" : ((c) == 6 ? L"g" : ((c) == 7 ? L"h" : L"_"))))))))
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#define LINE_TO_WSTRING(l) ((l) == 0 ? L"1" : ((l) == 1 ? L"2" : ((l) == 2 ? L"3" : ((l) == 3 ? L"4" : ((l) == 4 ? L"5" : ((l) == 5 ? L"6" : ((l) == 6 ? L"7" : ((l) == 7 ? L"8" : L"_"))))))))
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12
 
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// prototypes of local functions
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static bool SAN_DisambiguateMove (boardmove_t *move, boardmove_t *new_move);
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16
 
17
bool Move_SetupFromSAN (boardmove_t *move, boardmove_t *new_move, int move_color)
18
{
19
   // helper function to translate a SAN move into numeric from and to positions on the specified board
20
   // WARNING: THIS FUNCTION DOES NOT RETURN WITH A FULLY CONSTRUCTED MOVE!
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54 pmbaty 22
   // FIXME: accelerate this function by reducing the number of towupper()/towlower() calls
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1 pmbaty 24
   int fieldstart;
25
   int fieldstop;
26
   int length;
27
 
28
   // first, get string length
29
   length = wcslen (new_move->pgntext);
30
 
31
   // parse it from the beginning
32
   fieldstart = 0;
33
   fieldstop = 0;
34
 
35
   // find where it stops
36
   while ((fieldstop < length) && !iswspace (new_move->pgntext[fieldstop]))
37
      fieldstop++; // reach the next space
38
 
39
   fieldstop--; // ignore the last space
40
 
41
   // reset relevant parts of the move we're about to build
42
   new_move->color = move_color; // save its color
43
   new_move->part = PART_NONE;
44
   new_move->promotion_type = PART_NONE;
45
   new_move->source[0] = -1;
46
   new_move->source[1] = -1;
47
   new_move->target[0] = -1;
48
   new_move->target[1] = -1;
49
 
50
   // does it finish with a move value estimation ?
51
   while ((fieldstop >= fieldstart) && ((new_move->pgntext[fieldstop] == L'?') || (new_move->pgntext[fieldstop] == L'!')))
52
      fieldstop--; // chop off these signs, they are redundant
53
 
54
   // does it finish with a check or a checkmate sign ?
55
   if ((fieldstop >= fieldstart) && ((new_move->pgntext[fieldstop] == L'+') || (new_move->pgntext[fieldstop] == L'#')))
56
      fieldstop--; // chop off these signs, they are redundant
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58
   // is it a long castle ?
54 pmbaty 59
   if ((_wcsnicmp (&new_move->pgntext[fieldstart], L"O-O-O", 5) == 0) || (wcsncmp (&new_move->pgntext[fieldstart], L"0-0-0", 5) == 0))
1 pmbaty 60
   {
61
      new_move->source[0] = (move_color == COLOR_WHITE ? 0 : 7);
62
      new_move->source[1] = 4;
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      new_move->target[0] = (move_color == COLOR_WHITE ? 0 : 7);
64
      new_move->target[1] = 2;
65
      new_move->part = PART_KING; // it's a king's move
66
   }
67
 
68
   // else is it a short castle ?
54 pmbaty 69
   else if ((_wcsnicmp (&new_move->pgntext[fieldstart], L"O-O", 3) == 0) || (wcsncmp (&new_move->pgntext[fieldstart], L"0-0", 3) == 0))
1 pmbaty 70
   {
71
      new_move->source[0] = (move_color == COLOR_WHITE ? 0 : 7);
72
      new_move->source[1] = 4;
73
      new_move->target[0] = (move_color == COLOR_WHITE ? 0 : 7);
74
      new_move->target[1] = 6;
75
      new_move->part = PART_KING; // it's a king's move
76
   }
77
 
78
   // else it's a normal move
79
   else
80
   {
81
      // is the last character a part type ?
54 pmbaty 82
      if ((fieldstop >= fieldstart) && (towupper (new_move->pgntext[fieldstop]) == L'R'))
1 pmbaty 83
      {
84
         new_move->promotion_type = PART_ROOK; // there's a promotion to rook
85
         fieldstop--; // proceed to previous character
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      }
54 pmbaty 87
      else if ((fieldstop >= fieldstart) && (towupper (new_move->pgntext[fieldstop]) == L'N'))
1 pmbaty 88
      {
89
         new_move->promotion_type = PART_KNIGHT; // there's a promotion to knight
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         fieldstop--; // proceed to previous character
91
      }
54 pmbaty 92
      else if ((fieldstop >= fieldstart) && (towupper (new_move->pgntext[fieldstop]) == L'B'))
1 pmbaty 93
      {
94
         new_move->promotion_type = PART_BISHOP; // there's a promotion to bishop
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         fieldstop--; // proceed to previous character
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      }
54 pmbaty 97
      else if ((fieldstop >= fieldstart) && (towupper (new_move->pgntext[fieldstop]) == L'Q'))
1 pmbaty 98
      {
99
         new_move->promotion_type = PART_QUEEN; // there's a promotion to queen
100
         fieldstop--; // proceed to previous character
101
      }
102
 
103
      // is there the promotion's equal sign ?
104
      if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'='))
105
         fieldstop--; // skip it, it's redundant
106
 
107
      // read the target line and column
108
      if (fieldstop >= fieldstart)
109
      {
110
         new_move->target[0] = WCHAR_TO_LINE (new_move->pgntext[fieldstop]); // read the target line
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         fieldstop--; // proceed to previous character
112
      }
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      if (fieldstop >= fieldstart)
114
      {
63 pmbaty 115
         new_move->target[1] = WCHAR_TO_COLUMN (new_move->pgntext[fieldstop]); // read the target column (WARNING: ONLY IF LOWERCASE)
1 pmbaty 116
         fieldstop--; // proceed to previous character
117
      }
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119
      if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'x'))
120
         fieldstop--; // if there's a taking piece indication, it's superfluous, so skip it
121
 
122
      // read the eventual source line and column
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      if ((fieldstop >= fieldstart) && (WCHAR_TO_LINE (new_move->pgntext[fieldstop]) != -1))
124
      {
125
         new_move->source[0] = WCHAR_TO_LINE (new_move->pgntext[fieldstop]); // read the source line
126
         fieldstop--; // proceed to previous character
127
      }
63 pmbaty 128
      if ((fieldstop >= fieldstart) && (WCHAR_TO_COLUMN (new_move->pgntext[fieldstop]) != -1))
1 pmbaty 129
      {
63 pmbaty 130
         new_move->source[1] = WCHAR_TO_COLUMN (new_move->pgntext[fieldstop]); // read the source column (WARNING: ONLY IF LOWERCASE)
1 pmbaty 131
         fieldstop--; // proceed to previous character
132
      }
133
 
134
      // read the part's type
135
      if (fieldstop >= fieldstart)
136
      {
64 pmbaty 137
         if      (towupper (new_move->pgntext[fieldstop]) == L'R') new_move->part = PART_ROOK; // it's a rook
138
         else if (towupper (new_move->pgntext[fieldstop]) == L'N') new_move->part = PART_KNIGHT; // it's a knight
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         else if (towupper (new_move->pgntext[fieldstop]) == L'B') new_move->part = PART_BISHOP; // it's a bishop
140
         else if (towupper (new_move->pgntext[fieldstop]) == L'Q') new_move->part = PART_QUEEN; // it's a queen
141
         else if (towupper (new_move->pgntext[fieldstop]) == L'K') new_move->part = PART_KING; // it's a king
142
         else if (towupper (new_move->pgntext[fieldstop]) == L'P') new_move->part = PART_PAWN; // it's a pawn (Wikipedia says "P" is a valid part type in PGN texts...)
143
         else return (false); // on error, cancel
1 pmbaty 144
      }
145
      else
146
         new_move->part = PART_PAWN; // if not specified, it's a pawn
147
   }
148
 
149
   // now, disambiguate.
150
   return (SAN_DisambiguateMove (move, new_move));
151
}
152
 
153
 
154
bool Move_DescribeInSAN (boardmove_t *move)
155
{
156
   // convert a board and its part placements into a SAN notation, writing in the pgntext buffer
157
 
158
   int line;
159
   int column;
160
   boardslot_t *slot;
161
   bool needs_line;
162
   bool needs_column;
163
 
164
   // build move string in abbreviated algebraic notation
165
   move->pgntext[0] = 0;
166
 
167
   // is it a king castling or a normal move ?
168
   if ((move->part == PART_KING) && (move->source[1] == 4) && (move->target[1] == 2))
169
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"O-O-O"); // long castle
170
   else if ((move->part == PART_KING) && (move->source[1] == 4) && (move->target[1] == 6))
171
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"O-O"); // short castle
172
   else
173
   {
174
      // part identifier (omit it if pawn)
175
      if (move->part == PART_ROOK)
176
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"R");
177
      else if (move->part == PART_KNIGHT)
178
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"N");
179
      else if (move->part == PART_BISHOP)
180
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"B");
181
      else if (move->part == PART_QUEEN)
182
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"Q");
183
      else if (move->part == PART_KING)
184
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"K");
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186
      // is it a pawn taking ?
187
      if ((move->part == PART_PAWN) && (move->has_captured))
188
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), COLUMN_TO_WSTRING (move->source[1]));
189
 
190
      // else is there a possible ambiguity ? (not for pawns)
191
      if ((move->part != PART_PAWN) && (Move_CountPartsByColorAndType (move, move->color, move->part) > 1))
192
      {
193
         // assume we don't need to disambiguate neither by column nor by line
194
         needs_column = false;
195
         needs_line = false;
196
 
197
         // cycle through the board and find all this part's siblings (be sure to parse them all)
198
         for (line = 0; line < 8; line++)
199
            for (column = 0; column < 8; column++)
200
            {
201
               slot = &move->slots[line][column]; // quick access to slot
202
 
203
               // is this slot occupied by one of our siblings that is not the one doing the move AND its movement is valid ?
204
               if ((slot->part == move->part) && (slot->color == move->color) && ((line != move->source[0]) || (column != move->source[1]))
205
                   && Move_IsMoveValid (move, line, column, move->target[0], move->target[1]))
206
               {
207
                  if (column != move->source[1])
208
                     needs_column = true; // if columns differ, remember to write start column
209
                  else
210
                     needs_line = true; // else if lines differ, remember to write start line
211
               }
212
            }
213
 
214
         // do we need to write start column or start line ?
215
         if (needs_column)
216
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), COLUMN_TO_WSTRING (move->source[1])); // if so, write start column
217
         if (needs_line)
218
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), LINE_TO_WSTRING (move->source[0])); // if so, write start line
219
      }
220
 
221
      // does it capture something ?
222
      if (move->has_captured)
223
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"x");
224
 
225
      // target column, target line
226
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), COLUMN_TO_WSTRING (move->target[1]));
227
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), LINE_TO_WSTRING (move->target[0]));
228
 
229
      // is there a promotion ?
230
      if (move->promotion_type == PART_ROOK)
231
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=R");
232
      else if (move->promotion_type == PART_KNIGHT)
233
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=N");
234
      else if (move->promotion_type == PART_BISHOP)
235
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=B");
236
      else if (move->promotion_type == PART_QUEEN)
237
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=Q");
238
      else if (move->promotion_type == PART_KING)
239
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=K");
240
 
241
      // is there a check or a checkmate ?
242
      if (move->is_check)
243
      {
244
         if (move->is_stalemate)
245
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"#"); // checkmate
246
         else
247
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"+"); // normal check
248
      }
249
 
250
      // is it an en passant coup ?
251
      if (move->is_enpassant)
252
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"e.p.");
253
   }
254
 
255
   return (true); // finished
256
}
257
 
258
 
259
static bool SAN_DisambiguateMove (boardmove_t *move, boardmove_t *new_move)
260
{
261
   // handy helper to disambiguate a move literal of which we don't know the source,
262
   // but for which we know the part type and the target slot
263
 
264
   int index_line;
265
   int index_column;
266
 
267
   // are both source line and column known ?
268
   if ((new_move->source[0] != -1) && (new_move->source[1] != -1))
269
      return (true); // no need to disambiguate anything
270
 
271
   // else is source line known ?
272
   else if (new_move->source[0] != -1)
273
   {
274
      // cycle through all the columns and find the part of the same type that has the right to move there
275
      for (index_column = 0; index_column < 8; index_column++)
276
         if ((move->slots[new_move->source[0]][index_column].color == new_move->color)
277
             && (move->slots[new_move->source[0]][index_column].part == new_move->part)
278
             && Move_IsMoveValid (move, new_move->source[0], index_column, new_move->target[0], new_move->target[1]))
279
         {
280
            new_move->source[1] = index_column; // save column
281
            return (true); // we've found it, stop searching
282
         }
283
   }
284
 
285
   // else is source column known ?
286
   else if (new_move->source[1] != -1)
287
   {
288
      // cycle through all the lines and find the part of the same type that has the right to move there
289
      for (index_line = 0; index_line < 8; index_line++)
290
         if ((move->slots[index_line][new_move->source[1]].color == new_move->color)
291
             && (move->slots[index_line][new_move->source[1]].part == new_move->part)
292
             && Move_IsMoveValid (move, index_line, new_move->source[1], new_move->target[0], new_move->target[1]))
293
         {
294
            new_move->source[0] = index_line; // save line
295
            return (true); // we've found it, stop searching
296
         }
297
   }
298
 
299
   // else neither source line nor column is known
300
   else
301
   {
302
      // cycle through all the board and find the part of the same type that has the right to move there
303
      for (index_line = 0; index_line < 8; index_line++)
304
         for (index_column = 0; index_column < 8; index_column++)
305
            if ((move->slots[index_line][index_column].color == new_move->color)
306
                && (move->slots[index_line][index_column].part == new_move->part)
307
                && Move_IsMoveValid (move, index_line, index_column, new_move->target[0], new_move->target[1]))
308
            {
309
               new_move->source[0] = index_line; // save line and column
310
               new_move->source[1] = index_column;
311
               return (true); // we've found it, stop searching
312
            }
313
   }
314
 
315
   return (false); // no possibility found
316
}