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1 pmbaty 1
// pgnfile.cpp
2
 
3
#include "common.h"
4
 
5
 
6
// handy definitions
7
#define COPY_TIL_LAST_QUOTEMARK(dest,source) \
8
{ \
9
   mbstowcs_s (&converted_count, (dest), WCHAR_SIZEOF (dest), (source), WCHAR_SIZEOF (dest)); \
10
   for (char_index = wcslen (dest) - 1; char_index >= 0; char_index--) \
11
      if ((dest)[char_index] == L'"') \
12
      { \
13
         (dest)[char_index] = 0; \
14
         break; \
15
      } \
16
}
17
 
18
 
68 pmbaty 19
// global variables used in this module only
20
static char *pgnfile_data = NULL; // mallocated
21
static size_t pgnfile_size = 0;
22
 
23
 
1 pmbaty 24
// prototypes of local functions
25
static void PGNFile_GameList_Init (int entry_count);
26
static void PGNFile_GameList_Shutdown (void);
69 pmbaty 27
static wchar_t *PGNFile_NAGTextFromCode (int nag_code);
1 pmbaty 28
static char *sgets (char *destination_line, int max_length, char *source_buffer);
29
 
30
 
31
bool PGNFile_Load (const wchar_t *pgnfile_pathname)
32
{
33
   // this function loads a PGN file and builds the game databases of the games described in this file
34
 
35
   char line_buffer[256]; // PGN files have 256 chars max per line by design
36
   char *buffer;
71 pmbaty 37
   char *ptr;
1 pmbaty 38
   int file_index;
39
   int char_index;
40
   int entry_count;
41
   FILE *fp;
42
   size_t converted_count; // used by the STRING_TO_CHAR macro
43
 
44
   // try to open file for reading in BINARY mode so as NOT to convert end of lines
45
   _wfopen_s (&fp, pgnfile_pathname, L"rb");
46
   if (fp == NULL)
47
      return (false); // on error, cancel
48
 
49
   // get file length
50
   fseek (fp, 0, SEEK_END);
68 pmbaty 51
   pgnfile_size = ftell (fp);
1 pmbaty 52
   fseek (fp, 0, SEEK_SET);
53
 
54
   // mallocate space for it and read it all at once
68 pmbaty 55
   pgnfile_data = (char *) SAFE_realloc (pgnfile_data, 0, pgnfile_size, sizeof (char), false);
56
   fread (pgnfile_data, pgnfile_size, 1, fp);
1 pmbaty 57
   fclose (fp); // we no longer need the file, so close it
58
 
59
   // now the file is fully loaded in memory
60
 
61
   // read line per line and count the number of games
68 pmbaty 62
   buffer = pgnfile_data;
1 pmbaty 63
   entry_count = 0;
64
   while ((buffer = sgets (line_buffer, sizeof (line_buffer), buffer)) != NULL)
65
      if (strncmp (line_buffer, "[Event \"", 8) == 0)
66
         entry_count++; // we know now one game more
67
 
68
   // now prepare the games database for "entry_count" games
69
   PGNFile_GameList_Init (entry_count);
70
 
71
   // read line per line
68 pmbaty 72
   buffer = pgnfile_data;
1 pmbaty 73
   entry_count = 0;
74
   file_index = 0;
75
   while ((buffer = sgets (line_buffer, sizeof (line_buffer), buffer)) != NULL)
76
   {
77
      // is it a new game ?
78
      if (strncmp (line_buffer, "[Event \"", 8) == 0)
79
      {
72 pmbaty 80
         memset (&games[entry_count], 0, sizeof (games[entry_count]));
1 pmbaty 81
         COPY_TIL_LAST_QUOTEMARK (games[entry_count].event_str, &line_buffer[8]); // copy event
82
 
83
         // assume a default "standard chess" start position unless told otherwise later
84
         wcscpy_s (games[entry_count].fen_str, WCHAR_SIZEOF (games[entry_count].fen_str), FENSTARTUP_STANDARDCHESS);
85
 
86
         games[entry_count].gamedata_start = 0; // reset gamedata so far
87
         entry_count++; // we know now one game more
88
      }
89
 
90
      // else have we found a game already ?
91
      else if (entry_count > 0)
92
      {
71 pmbaty 93
         // is it a tag ? (i.e: line BEGINS with a opening bracket and the first closing bracket ENDS it)
94
         if ((line_buffer[0] == '[') && (ptr = strchr (line_buffer, ']')) && ((ptr[1] == '\r') || (ptr[1] == 0)))
1 pmbaty 95
         {
96
            if (strncmp (&line_buffer[1], "Site \"", 6) == 0)
97
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].site_str, &line_buffer[7]) // copy site
98
            else if (strncmp (&line_buffer[1], "Date \"", 6) == 0)
99
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].date_str, &line_buffer[7]) // copy date
100
            else if (strncmp (&line_buffer[1], "Round \"", 7) == 0)
101
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].round_str, &line_buffer[8]) // copy round
102
            else if (strncmp (&line_buffer[1], "White \"", 7) == 0)
103
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].white_str, &line_buffer[8]) // copy white
104
            else if (strncmp (&line_buffer[1], "Black \"", 7) == 0)
105
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].black_str, &line_buffer[8]) // copy black
106
            else if (strncmp (&line_buffer[1], "Result \"", 8) == 0)
107
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].result_str, &line_buffer[9]) // copy results
108
            else if (strncmp (&line_buffer[1], "ECO \"", 5) == 0)
109
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].eco_str, &line_buffer[6]) // copy ECO code
110
            else if (strncmp (&line_buffer[1], "FEN \"", 5) == 0)
111
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].fen_str, &line_buffer[6]) // copy FEN string
112
         }
113
 
114
         // else is it the beginning of a game ?
115
         else if (strncmp (line_buffer, "1.", 2) == 0)
116
            games[entry_count - 1].gamedata_start = file_index; // remember where this game starts
72 pmbaty 117
         else if ((ptr = strstr (line_buffer, "} 1.")) != NULL)
118
            games[entry_count - 1].gamedata_start = (ptr + 2 - pgnfile_data); // remember where this game starts
1 pmbaty 119
      }
120
 
68 pmbaty 121
      file_index = buffer - pgnfile_data; // save current file pointer index
1 pmbaty 122
   }
123
 
124
   return (true); // finished, return TRUE
125
}
126
 
127
 
128
bool PGNFile_LoadGame (board_t *board, const wchar_t *pgnfile_pathname, pgngame_t *game)
129
{
130
   // this function loads and parses a game data in a PGN file. If the selected game is NULL, it means that
131
   // the user didn't want to chose any game at all, so just free the games list and return a success value.
132
 
133
   static wchar_t pgn_comment[65536]; // declared static so as not to reallocate it
134
 
135
   boardmove_t new_move;
69 pmbaty 136
   int nag_code;
1 pmbaty 137
   int length;
138
   int char_index;
139
   int fieldstart;
140
   int fieldstop;
66 pmbaty 141
   int variation_depth;
1 pmbaty 142
   char movenumber_string[8];
143
 
144
   // did we chose NO game ?
145
   if (game == NULL)
146
   {
147
      PGNFile_GameList_Shutdown (); // free the games list
68 pmbaty 148
      SAFE_free ((void **) &pgnfile_data); // free the file data space
1 pmbaty 149
      return (true); // return success as there's nothing to load
150
   }
151
 
152
   // reset the board (but NOT the players, just their view angles)
153
   Board_Reset (board, game->fen_str);
154
   animation_endtime = current_time + 2.0f; // HACK: this sorta prevents the "load file" dialog box trailing clicks to be misinterpreted
155
 
156
   // while we've not parsed til the end of game...
157
   char_index = game->gamedata_start;
158
   new_move.source[0] = -1;
159
   new_move.source[1] = -1;
160
   new_move.target[0] = -1;
161
   new_move.target[1] = -1;
162
   new_move.promotion_type = 0;
163
   pgn_comment[0] = 0;
164
   for (;;)
165
   {
166
      // build the move number string
167
      sprintf_s (movenumber_string, sizeof (movenumber_string), "%d.", 1 + board->move_count / 2);
168
 
169
      // is it a space ?
68 pmbaty 170
      if (isspace (pgnfile_data[char_index]))
1 pmbaty 171
      {
172
         char_index++; // if so, skip it
173
         continue; // and proceed to the next data
174
      }
175
 
176
      // else is what we're reading a move number ?
68 pmbaty 177
      else if (strncmp (&pgnfile_data[char_index], movenumber_string, strlen (movenumber_string)) == 0)
1 pmbaty 178
      {
179
         char_index += strlen (movenumber_string); // if so, skip it
180
         continue; // and proceed to the next data
181
      }
182
 
183
      // else is it a dot ?
68 pmbaty 184
      else if (pgnfile_data[char_index] == '.')
1 pmbaty 185
      {
186
         char_index++; // if so, skip it
187
         continue; // and proceed to the next data
188
      }
189
 
190
      // else is it an en passant notification ?
68 pmbaty 191
      else if (strncmp (&pgnfile_data[char_index], "e.p.", 4) == 0)
1 pmbaty 192
      {
193
         char_index += 4; // this notification is superfluous, skip it
194
         continue; // and proceed to the next data
195
      }
196
 
197
      // else is it a comment ?
68 pmbaty 198
      else if (pgnfile_data[char_index] == '{')
1 pmbaty 199
      {
200
         fieldstart = char_index + 1; // skip the leading brace
201
 
68 pmbaty 202
         while ((fieldstart < (int) pgnfile_size) && isspace (pgnfile_data[fieldstart]))
1 pmbaty 203
            fieldstart++; // skip any leading spaces
204
 
65 pmbaty 205
         // move through all the other characters...
68 pmbaty 206
         for (fieldstop = fieldstart; fieldstop < (int) pgnfile_size; fieldstop++)
207
            if (pgnfile_data[fieldstop] == '}')
1 pmbaty 208
               break; // and stop at the first closing brace we find
209
 
210
         char_index = fieldstop + 1; // remember where to continue reading (that is, after the closing brace)
211
 
68 pmbaty 212
         while ((fieldstop > 0) && isspace (pgnfile_data[fieldstop]))
1 pmbaty 213
            fieldstop--; // chop off any trailing spaces
214
 
68 pmbaty 215
         pgnfile_data[fieldstop] = 0; // break the string at this location
1 pmbaty 216
 
217
         // now copy out the commentary by appending it to the one we know already
218
         if (pgn_comment[0] != 0)
219
            wcscat_s (pgn_comment, WCHAR_SIZEOF (pgn_comment), L" ");
220
         length = wcslen (pgn_comment);
68 pmbaty 221
         ConvertToWideChar (&pgn_comment[length], WCHAR_SIZEOF (pgn_comment) - length, &pgnfile_data[fieldstart]);
1 pmbaty 222
         ConvertCRLFsToSingleSpaces (pgn_comment); // linearize string
223
 
224
         continue; // and proceed to the next data
225
      }
226
 
69 pmbaty 227
      // else is it a numeric annotation glyph ?
68 pmbaty 228
      else if (pgnfile_data[char_index] == '$')
65 pmbaty 229
      {
69 pmbaty 230
         nag_code = atoi (&pgnfile_data[char_index + 1]); // read it
231
 
232
         // now copy out as a comment
233
         if (pgn_comment[0] != 0)
234
            wcscat_s (pgn_comment, WCHAR_SIZEOF (pgn_comment), L" ");
235
         length = wcslen (pgn_comment);
236
         swprintf_s (&pgn_comment[length], WCHAR_SIZEOF (pgn_comment) - length, L"[NAG: %s]", PGNFile_NAGTextFromCode (nag_code));
237
 
68 pmbaty 238
         while ((char_index < (int) pgnfile_size) && !isspace (pgnfile_data[char_index]))
65 pmbaty 239
            char_index++; // figure out where it stops
68 pmbaty 240
         while ((char_index < (int) pgnfile_size) && isspace (pgnfile_data[char_index]))
65 pmbaty 241
            char_index++; // figure out where the next word starts
242
 
243
         continue; // and proceed to the next data
244
      }
245
 
66 pmbaty 246
      // else is it a variation ? if so, just ignore it (FIXME: better support this)
68 pmbaty 247
      else if (pgnfile_data[char_index] == '(')
66 pmbaty 248
      {
249
         variation_depth = 1;
68 pmbaty 250
         while ((char_index < (int) pgnfile_size) && (variation_depth != 0))
66 pmbaty 251
         {
252
            char_index++; // move through file data and cope with nested variations
68 pmbaty 253
            if      (pgnfile_data[char_index] == '(') variation_depth++;
254
            else if (pgnfile_data[char_index] == ')') variation_depth--;
66 pmbaty 255
         }
256
         char_index++; // skip the closing parenthese
68 pmbaty 257
         while ((char_index < (int) pgnfile_size) && isspace (pgnfile_data[char_index]))
66 pmbaty 258
            char_index++; // figure out where the next word starts
259
 
260
         continue; // and proceed to the next data
261
      }
262
 
1 pmbaty 263
      // else is it a game result ?
68 pmbaty 264
      else if ((strncmp (&pgnfile_data[char_index], "1/2-1/2", 7) == 0)
265
               || (strncmp (&pgnfile_data[char_index], "1-0", 3) == 0)
266
               || (strncmp (&pgnfile_data[char_index], "0-1", 3) == 0)
267
               || (pgnfile_data[char_index] == '*'))
1 pmbaty 268
      {
269
         // if there's a move pending, validate it
270
         if ((new_move.source[0] != -1) && (new_move.source[1] != -1) && (new_move.target[0] != -1) && (new_move.target[1] != -1))
271
         {
272
            Board_AppendMove (board, new_move.source[0], new_move.source[1], new_move.target[0], new_move.target[1], new_move.promotion_type, pgn_comment); // save move
273
            board->has_playerchanged = true; // switch players
274
            new_move.part = PART_NONE;
275
            new_move.source[0] = -1;
276
            new_move.source[1] = -1;
277
            new_move.target[0] = -1;
278
            new_move.target[1] = -1;
279
            new_move.promotion_type = 0;
280
            pgn_comment[0] = 0; // reset comment
281
         }
282
 
283
         break; // we've finished reading the game
284
      }
285
 
286
      // else it must be a move data
287
      else
288
      {
289
         // if there's a move pending, validate it
290
         if ((new_move.source[0] != -1) && (new_move.source[1] != -1) && (new_move.target[0] != -1) && (new_move.target[1] != -1))
291
         {
292
            Board_AppendMove (board, new_move.source[0], new_move.source[1], new_move.target[0], new_move.target[1], new_move.promotion_type, pgn_comment); // save move
293
            board->has_playerchanged = true; // switch players
294
            new_move.part = PART_NONE;
295
            new_move.source[0] = -1;
296
            new_move.source[1] = -1;
297
            new_move.target[0] = -1;
298
            new_move.target[1] = -1;
299
            new_move.promotion_type = 0;
300
            pgn_comment[0] = 0; // reset comment
301
         }
302
 
303
         // convert the move string data to wide char
68 pmbaty 304
         ConvertToWideChar (new_move.pgntext, WCHAR_SIZEOF (new_move.pgntext), &pgnfile_data[char_index]);
1 pmbaty 305
 
306
         // evaluate the string in Standard Algebraic Notation and find the source, destination, part type and promotion
307
         if (!Move_SetupFromSAN (&board->moves[board->move_count - 1], &new_move, Board_ColorToMove (board)))
308
         {
309
            PGNFile_GameList_Shutdown (); // free the games list
68 pmbaty 310
            SAFE_free ((void **) &pgnfile_data); // free the file data space
1 pmbaty 311
            return (false); // on error, cancel
312
         }
313
 
314
         // find where it stops
68 pmbaty 315
         while ((char_index < (int) pgnfile_size) && !isspace (pgnfile_data[char_index]))
1 pmbaty 316
            char_index++; // reach the next space
317
 
318
         char_index++; // remember where to continue reading (that is, after the next space)
319
         continue; // and proceed to the next data
320
      }
321
   }
322
 
323
   // save the players' names
324
   wcscpy_s (board->players[COLOR_WHITE].name, WCHAR_SIZEOF (board->players[COLOR_WHITE].name), game->white_str);
325
   wcscpy_s (board->players[COLOR_BLACK].name, WCHAR_SIZEOF (board->players[COLOR_BLACK].name), game->black_str);
326
 
327
   // we loaded the game we want, we no longer need the games array
328
   PGNFile_GameList_Shutdown ();
329
 
330
   // we no longer need the file data space, so free it
68 pmbaty 331
   SAFE_free ((void **) &pgnfile_data);
1 pmbaty 332
 
333
   return (true); // game loaded successfully, return TRUE
334
}
335
 
336
 
337
bool PGNFile_Save (board_t *board, const wchar_t *pgnfile_pathname)
338
{
339
   // this function writes a PGN file in the standard, international Chess format
340
 
341
   FILE *fp;
342
   wchar_t machine_name[256];
343
   unsigned long buffer_size;
344
   wchar_t result_string[16];
345
   time_t rawtime;
346
   struct tm timeinfo;
347
   boardmove_t *move;
348
   int move_index;
349
   int char_index;
350
   int length;
351
   int count;
352
   int consecutive_count;
353
   bool needs_newline;
354
 
355
   // try to open file for writing
356
   _wfopen_s (&fp, pgnfile_pathname, L"w");
357
   if (fp == NULL)
358
      return (false); // on error, cancel
359
 
360
   // get the machine name as an ASCII string
361
   buffer_size = WCHAR_SIZEOF (machine_name);
362
   GetComputerName (machine_name, &buffer_size);
363
 
364
   // get the current date and time
365
   time (&rawtime);
366
   localtime_s (&timeinfo, &rawtime);
367
 
368
   // build the result string
369
   if ((board->game_state == STATE_WHITEWIN_CHECKMATE) || (board->game_state == STATE_WHITEWIN_RESIGNORFORFEIT))
370
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"1-0"); // white won
371
   else if ((board->game_state == STATE_BLACKWIN_CHECKMATE) || (board->game_state == STATE_BLACKWIN_RESIGNORFORFEIT))
372
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"0-1"); // black won
373
   else if ((board->game_state == STATE_DRAW_STALEMATE) || (board->game_state == STATE_DRAW_AGREEMENT) || (board->game_state == STATE_DRAW_OTHER))
374
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"1/2-1/2"); // game is a draw
375
   else
376
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"*"); // game still in progress
377
 
378
   // write the mandatory header parts
379
   fwprintf (fp, L"[Event \"Chess Giants game\"]\n");
380
   fwprintf (fp, L"[Site \"%s\"]\n", machine_name);
381
   fwprintf (fp, L"[Date \"%d.%02d.%02d\"]\n", 1900 + timeinfo.tm_year, 1 + timeinfo.tm_mon, timeinfo.tm_mday);
382
   fwprintf (fp, L"[Round \"1\"]\n");
383
   fwprintf (fp, L"[White \"%s\"]\n", board->players[COLOR_WHITE].name);
384
   fwprintf (fp, L"[Black \"%s\"]\n", board->players[COLOR_BLACK].name);
385
   fwprintf (fp, L"[Result \"%s\"]\n", result_string);
386
   fwprintf (fp, L"[FEN \"%s\"]\n", board->moves[0].fen_string);
387
   fwprintf (fp, L"\n");
388
 
389
   // now write the game
390
   consecutive_count = 0;
391
   for (move_index = 1; move_index < board->move_count; move_index++)
392
   {
393
      // every seven move pairs, drop a carriage return
394
      if (consecutive_count == 14)
395
      {
396
         fwprintf (fp, L"\n"); // one blank line
397
         consecutive_count = 0;
398
      }
399
 
400
      move = &board->moves[move_index]; // quick access to move
401
 
402
      // white to move ?
403
      if (move->color == COLOR_WHITE)
404
         fwprintf (fp, L"%d.", (move_index + 1) / 2); // if so, display double-move number
405
 
406
      // dump move data
407
      fwprintf (fp, L"%s ", move->pgntext);
408
      consecutive_count++;
409
 
410
      // is there a comment for this move ?
411
      if ((move->comment != NULL) && (move->comment[0] != 0))
412
      {
413
         fwprintf (fp, L"\n{\n"); // dump an open brace
414
         length = wcslen (move->comment); // get comment length
415
 
416
         // for each character in comment text...
417
         needs_newline = false;
418
         count = 0;
419
         for (char_index = 0; char_index < length; char_index++)
420
         {
421
            // is it a space and do we need a newline ?
422
            if (iswspace (move->comment[char_index]) && needs_newline)
423
            {
424
               fputwc (L'\n', fp); // dump a newline
425
               needs_newline = false; // we no longer need a newline
426
               count = 0; // reset the number of characters written
427
            }
428
 
429
            // else it's a character
430
            else
431
            {
432
               fputwc (move->comment[char_index], fp); // dump it
433
               count++; // we dumped one character more on this line
434
               if (count > 80)
435
                  needs_newline = true; // if we need a newline, remember it
436
            }
437
         }
438
 
439
         fwprintf (fp, L"\n}\n"); // dump an open brace
440
         consecutive_count = 0;
441
      }
442
 
443
      // if it's the last move, dump the game results
444
      if (move_index == board->move_count - 1)
445
         fwprintf (fp, result_string);
446
   }
447
 
448
   fclose (fp); // finished, close the file
449
 
450
   return (true); // file saved successfully, return TRUE
451
}
452
 
453
 
454
static void PGNFile_GameList_Init (int entry_count)
455
{
456
   // helper function to initialize the game lists array pointer and the games count
457
 
458
   // allocate space for all the games in a row (it's faster than reallocating)
459
   games = (pgngame_t *) SAFE_malloc (entry_count, sizeof (pgngame_t), true);
460
   game_count = entry_count;
461
 
462
   return; // finished
463
}
464
 
465
 
466
static void PGNFile_GameList_Shutdown (void)
467
{
468
   // helper function to free the game lists array and reset the games count
469
 
470
   SAFE_free ((void **) &games); // free the PGN games array
471
   game_count = 0;
472
 
473
   return; // finished
474
}
475
 
476
 
69 pmbaty 477
static wchar_t *PGNFile_NAGTextFromCode (int nag_code)
478
{
479
   // helper function that returns the NAG (numeric annotation glyph) text that corresponds to a particular code
480
 
481
   typedef struct nag_s
482
   {
483
      int code;
484
      wchar_t *text;
485
   } nag_t;
486
   nag_t nag_codes[] =
487
   {
488
      { 1, L"good move" },
489
      { 2, L"poor move or mistake" },
490
      { 3, L"very good or brilliant move" },
491
      { 4, L"very poor move or blunder" },
492
      { 5, L"speculative or interesting move" },
493
      { 6, L"questionable or dubious move" },
494
      { 7, L"forced move (all others lose quickly) or only move" },
495
      { 8, L"singular move (no reasonable alternatives)" },
496
      { 9, L"worst move" },
497
      { 10, L"drawish position or even" },
498
      { 11, L"equal chances, quiet position" },
499
      { 12, L"equal chances, active position" },
500
      { 13, L"unclear position" },
501
      { 14, L"White has a slight advantage" },
502
      { 15, L"Black has a slight advantage" },
503
      { 16, L"White has a moderate advantage" },
504
      { 17, L"Black has a moderate advantage" },
505
      { 18, L"White has a decisive advantage" },
506
      { 19, L"Black has a decisive advantage" },
507
      { 20, L"White has a crushing advantage (Black should resign)" },
508
      { 21, L"Black has a crushing advantage (White should resign)" },
509
      { 22, L"White is in zugzwang" },
510
      { 23, L"Black is in zugzwang" },
511
      { 24, L"White has a slight space advantage" },
512
      { 25, L"Black has a slight space advantage" },
513
      { 26, L"White has a moderate space advantage" },
514
      { 27, L"Black has a moderate space advantage" },
515
      { 28, L"White has a decisive space advantage" },
516
      { 29, L"Black has a decisive space advantage" },
517
      { 30, L"White has a slight time (development) advantage" },
518
      { 31, L"Black has a slight time (development) advantage" },
519
      { 32, L"White has a moderate time (development) advantage" },
520
      { 33, L"Black has a moderate time (development) advantage" },
521
      { 34, L"White has a decisive time (development) advantage" },
522
      { 35, L"Black has a decisive time (development) advantage" },
523
      { 36, L"White has the initiative" },
524
      { 37, L"Black has the initiative" },
525
      { 38, L"White has a lasting initiative" },
526
      { 39, L"Black has a lasting initiative" },
527
      { 40, L"White has the attack" },
528
      { 41, L"Black has the attack" },
529
      { 42, L"White has insufficient compensation for material deficit" },
530
      { 43, L"Black has insufficient compensation for material deficit" },
531
      { 44, L"White has sufficient compensation for material deficit" },
532
      { 45, L"Black has sufficient compensation for material deficit" },
533
      { 46, L"White has more than adequate compensation for material deficit" },
534
      { 47, L"Black has more than adequate compensation for material deficit" },
535
      { 48, L"White has a slight center control advantage" },
536
      { 49, L"Black has a slight center control advantage" },
537
      { 50, L"White has a moderate center control advantage" },
538
      { 51, L"Black has a moderate center control advantage" },
539
      { 52, L"White has a decisive center control advantage" },
540
      { 53, L"Black has a decisive center control advantage" },
541
      { 54, L"White has a slight kingside control advantage" },
542
      { 55, L"Black has a slight kingside control advantage" },
543
      { 56, L"White has a moderate kingside control advantage" },
544
      { 57, L"Black has a moderate kingside control advantage" },
545
      { 58, L"White has a decisive kingside control advantage" },
546
      { 59, L"Black has a decisive kingside control advantage" },
547
      { 60, L"White has a slight queenside control advantage" },
548
      { 61, L"Black has a slight queenside control advantage" },
549
      { 62, L"White has a moderate queenside control advantage" },
550
      { 63, L"Black has a moderate queenside control advantage" },
551
      { 64, L"White has a decisive queenside control advantage" },
552
      { 65, L"Black has a decisive queenside control advantage" },
553
      { 66, L"White has a vulnerable first rank" },
554
      { 67, L"Black has a vulnerable first rank" },
555
      { 68, L"White has a well protected first rank" },
556
      { 69, L"Black has a well protected first rank" },
557
      { 70, L"White has a poorly protected king" },
558
      { 71, L"Black has a poorly protected king" },
559
      { 72, L"White has a well protected king" },
560
      { 73, L"Black has a well protected king" },
561
      { 74, L"White has a poorly placed king" },
562
      { 75, L"Black has a poorly placed king" },
563
      { 76, L"White has a well placed king" },
564
      { 77, L"Black has a well placed king" },
565
      { 78, L"White has a very weak pawn structure" },
566
      { 79, L"Black has a very weak pawn structure" },
567
      { 80, L"White has a moderately weak pawn structure" },
568
      { 81, L"Black has a moderately weak pawn structure" },
569
      { 82, L"White has a moderately strong pawn structure" },
570
      { 83, L"Black has a moderately strong pawn structure" },
571
      { 84, L"White has a very strong pawn structure" },
572
      { 85, L"Black has a very strong pawn structure" },
573
      { 86, L"White has poor knight placement" },
574
      { 87, L"Black has poor knight placement" },
575
      { 88, L"White has good knight placement" },
576
      { 89, L"Black has good knight placement" },
577
      { 90, L"White has poor bishop placement" },
578
      { 91, L"Black has poor bishop placement" },
579
      { 92, L"White has good bishop placement" },
580
      { 93, L"Black has good bishop placement" },
581
      { 94, L"White has poor rook placement" },
582
      { 95, L"Black has poor rook placement" },
583
      { 96, L"White has good rook placement" },
584
      { 97, L"Black has good rook placement" },
585
      { 98, L"White has poor queen placement" },
586
      { 99, L"Black has poor queen placement" },
587
      { 100, L"White has good queen placement" },
588
      { 101, L"Black has good queen placement" },
589
      { 102, L"White has poor piece coordination" },
590
      { 103, L"Black has poor piece coordination" },
591
      { 104, L"White has good piece coordination" },
592
      { 105, L"Black has good piece coordination" },
593
      { 106, L"White has played the opening very poorly" },
594
      { 107, L"Black has played the opening very poorly" },
595
      { 108, L"White has played the opening poorly" },
596
      { 109, L"Black has played the opening poorly" },
597
      { 110, L"White has played the opening well" },
598
      { 111, L"Black has played the opening well" },
599
      { 112, L"White has played the opening very well" },
600
      { 113, L"Black has played the opening very well" },
601
      { 114, L"White has played the middlegame very poorly" },
602
      { 115, L"Black has played the middlegame very poorly" },
603
      { 116, L"White has played the middlegame poorly" },
604
      { 117, L"Black has played the middlegame poorly" },
605
      { 118, L"White has played the middlegame well" },
606
      { 119, L"Black has played the middlegame well" },
607
      { 120, L"White has played the middlegame very well" },
608
      { 121, L"Black has played the middlegame very well" },
609
      { 122, L"White has played the ending very poorly" },
610
      { 123, L"Black has played the ending very poorly" },
611
      { 124, L"White has played the ending poorly" },
612
      { 125, L"Black has played the ending poorly" },
613
      { 126, L"White has played the ending well" },
614
      { 127, L"Black has played the ending well" },
615
      { 128, L"White has played the ending very well" },
616
      { 129, L"Black has played the ending very well" },
617
      { 130, L"White has slight counterplay" },
618
      { 131, L"Black has slight counterplay" },
619
      { 132, L"White has moderate counterplay" },
620
      { 133, L"Black has moderate counterplay" },
621
      { 134, L"White has decisive counterplay" },
622
      { 135, L"Black has decisive counterplay" },
623
      { 136, L"White has moderate time control pressure" },
624
      { 137, L"Black has moderate time control pressure" },
625
      { 138, L"White has severe time control pressure" },
626
      { 139, L"Black has severe time control pressure" }
627
   };
628
   int nag_index;
629
 
630
   // cycle through all known NAGs and return the text that corresponds to the requested code
631
   for (nag_index = 0; nag_index < sizeof (nag_codes) / sizeof (nag_t); nag_index++)
632
      if (nag_codes[nag_index].code == nag_code)
633
         return (nag_codes[nag_index].text); // return the text as soon as we find it
634
 
635
   return (L"undocumented code"); // not found, return a placeholder string
636
}
637
 
638
 
1 pmbaty 639
static char *sgets (char *destination_line, int max_length, char *source_buffer)
640
{
641
   // copy a line from a given string. Kinda like fgets() when you're reading from a string.
642
   // use it like:
643
   // while (blah = sgets (dest, sizeof (dest), blah)) != NULL)
644
 
645
   char *pointer;
646
   int char_index;
647
 
648
   if (source_buffer[0] == 0)
649
   {
650
      destination_line[0] = 0;
651
      return (NULL); // if EOS return a NULL pointer
652
   }
653
 
654
   pointer = strchr (source_buffer, '\n'); // get to the first carriage return we can find
655
 
656
   // found none ?
657
   if (pointer == NULL)
658
   {
659
      // if so, copy the line we found
660
      for (char_index = 0; char_index < max_length; char_index++)
661
      {
662
         destination_line[char_index] = source_buffer[char_index]; // copy the line we found
663
         if (source_buffer[char_index] == 0)
664
            break; // don't copy beyond the end of source
665
      }
666
 
667
      if (char_index == max_length)
668
         destination_line[max_length - 1] = 0; // ensure string is terminated
669
 
670
      return (&source_buffer[strlen (source_buffer)]); // and return a pointer to the end of the string
671
   }
672
 
673
   *pointer = 0; // temporarily turn the carriage return to an end of string
674
 
675
   for (char_index = 0; char_index < max_length; char_index++)
676
   {
677
      destination_line[char_index] = source_buffer[char_index]; // copy the line we found
678
      if (source_buffer[char_index] == 0)
679
         break; // don't copy beyond the end of source
680
   }
681
 
682
   destination_line[max_length - 1] = 0; // terminate string
683
   *pointer = '\n'; // put the carriage return back
684
 
685
   return (&pointer[1]); // and return next line's source buffer pointer
686
}