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1 pmbaty 1
// pgnfile.cpp
2
 
3
#include "common.h"
4
 
5
 
6
// handy definitions
7
#define COPY_TIL_LAST_QUOTEMARK(dest,source) \
8
{ \
9
   mbstowcs_s (&converted_count, (dest), WCHAR_SIZEOF (dest), (source), WCHAR_SIZEOF (dest)); \
10
   for (char_index = wcslen (dest) - 1; char_index >= 0; char_index--) \
11
      if ((dest)[char_index] == L'"') \
12
      { \
13
         (dest)[char_index] = 0; \
14
         break; \
15
      } \
16
}
17
 
18
 
68 pmbaty 19
// global variables used in this module only
20
static char *pgnfile_data = NULL; // mallocated
21
static size_t pgnfile_size = 0;
22
 
23
 
1 pmbaty 24
// prototypes of local functions
25
static void PGNFile_GameList_Init (int entry_count);
26
static void PGNFile_GameList_Shutdown (void);
27
static char *sgets (char *destination_line, int max_length, char *source_buffer);
28
 
29
 
30
bool PGNFile_Load (const wchar_t *pgnfile_pathname)
31
{
32
   // this function loads a PGN file and builds the game databases of the games described in this file
33
 
34
   char line_buffer[256]; // PGN files have 256 chars max per line by design
35
   char *buffer;
36
   int file_index;
37
   int char_index;
38
   int entry_count;
39
   FILE *fp;
40
   size_t converted_count; // used by the STRING_TO_CHAR macro
41
 
42
   // try to open file for reading in BINARY mode so as NOT to convert end of lines
43
   _wfopen_s (&fp, pgnfile_pathname, L"rb");
44
   if (fp == NULL)
45
      return (false); // on error, cancel
46
 
47
   // get file length
48
   fseek (fp, 0, SEEK_END);
68 pmbaty 49
   pgnfile_size = ftell (fp);
1 pmbaty 50
   fseek (fp, 0, SEEK_SET);
51
 
52
   // mallocate space for it and read it all at once
68 pmbaty 53
   pgnfile_data = (char *) SAFE_realloc (pgnfile_data, 0, pgnfile_size, sizeof (char), false);
54
   fread (pgnfile_data, pgnfile_size, 1, fp);
1 pmbaty 55
   fclose (fp); // we no longer need the file, so close it
56
 
57
   // now the file is fully loaded in memory
58
 
59
   // read line per line and count the number of games
68 pmbaty 60
   buffer = pgnfile_data;
1 pmbaty 61
   entry_count = 0;
62
   while ((buffer = sgets (line_buffer, sizeof (line_buffer), buffer)) != NULL)
63
      if (strncmp (line_buffer, "[Event \"", 8) == 0)
64
         entry_count++; // we know now one game more
65
 
66
   // now prepare the games database for "entry_count" games
67
   PGNFile_GameList_Init (entry_count);
68
 
69
   // read line per line
68 pmbaty 70
   buffer = pgnfile_data;
1 pmbaty 71
   entry_count = 0;
72
   file_index = 0;
73
   while ((buffer = sgets (line_buffer, sizeof (line_buffer), buffer)) != NULL)
74
   {
75
      // is it a new game ?
76
      if (strncmp (line_buffer, "[Event \"", 8) == 0)
77
      {
78
         COPY_TIL_LAST_QUOTEMARK (games[entry_count].event_str, &line_buffer[8]); // copy event
79
 
80
         // assume a default "standard chess" start position unless told otherwise later
81
         wcscpy_s (games[entry_count].fen_str, WCHAR_SIZEOF (games[entry_count].fen_str), FENSTARTUP_STANDARDCHESS);
82
 
83
         games[entry_count].gamedata_start = 0; // reset gamedata so far
84
         entry_count++; // we know now one game more
85
      }
86
 
87
      // else have we found a game already ?
88
      else if (entry_count > 0)
89
      {
90
         // is it one of the known tags ?
91
         if (line_buffer[0] == '[')
92
         {
93
            if (strncmp (&line_buffer[1], "Site \"", 6) == 0)
94
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].site_str, &line_buffer[7]) // copy site
95
            else if (strncmp (&line_buffer[1], "Date \"", 6) == 0)
96
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].date_str, &line_buffer[7]) // copy date
97
            else if (strncmp (&line_buffer[1], "Round \"", 7) == 0)
98
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].round_str, &line_buffer[8]) // copy round
99
            else if (strncmp (&line_buffer[1], "White \"", 7) == 0)
100
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].white_str, &line_buffer[8]) // copy white
101
            else if (strncmp (&line_buffer[1], "Black \"", 7) == 0)
102
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].black_str, &line_buffer[8]) // copy black
103
            else if (strncmp (&line_buffer[1], "Result \"", 8) == 0)
104
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].result_str, &line_buffer[9]) // copy results
105
            else if (strncmp (&line_buffer[1], "ECO \"", 5) == 0)
106
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].eco_str, &line_buffer[6]) // copy ECO code
107
            else if (strncmp (&line_buffer[1], "FEN \"", 5) == 0)
108
               COPY_TIL_LAST_QUOTEMARK (games[entry_count - 1].fen_str, &line_buffer[6]) // copy FEN string
109
         }
110
 
111
         // else is it the beginning of a game ?
112
         else if (strncmp (line_buffer, "1.", 2) == 0)
113
            games[entry_count - 1].gamedata_start = file_index; // remember where this game starts
114
      }
115
 
68 pmbaty 116
      file_index = buffer - pgnfile_data; // save current file pointer index
1 pmbaty 117
   }
118
 
119
   return (true); // finished, return TRUE
120
}
121
 
122
 
123
bool PGNFile_LoadGame (board_t *board, const wchar_t *pgnfile_pathname, pgngame_t *game)
124
{
125
   // this function loads and parses a game data in a PGN file. If the selected game is NULL, it means that
126
   // the user didn't want to chose any game at all, so just free the games list and return a success value.
127
 
128
   static wchar_t pgn_comment[65536]; // declared static so as not to reallocate it
129
 
130
   boardmove_t new_move;
131
   int length;
132
   int char_index;
133
   int fieldstart;
134
   int fieldstop;
66 pmbaty 135
   int variation_depth;
1 pmbaty 136
   char movenumber_string[8];
137
 
138
   // did we chose NO game ?
139
   if (game == NULL)
140
   {
141
      PGNFile_GameList_Shutdown (); // free the games list
68 pmbaty 142
      SAFE_free ((void **) &pgnfile_data); // free the file data space
1 pmbaty 143
      return (true); // return success as there's nothing to load
144
   }
145
 
146
   // reset the board (but NOT the players, just their view angles)
147
   Board_Reset (board, game->fen_str);
148
   animation_endtime = current_time + 2.0f; // HACK: this sorta prevents the "load file" dialog box trailing clicks to be misinterpreted
149
 
150
   // while we've not parsed til the end of game...
151
   char_index = game->gamedata_start;
152
   new_move.source[0] = -1;
153
   new_move.source[1] = -1;
154
   new_move.target[0] = -1;
155
   new_move.target[1] = -1;
156
   new_move.promotion_type = 0;
157
   pgn_comment[0] = 0;
158
   for (;;)
159
   {
160
      // build the move number string
161
      sprintf_s (movenumber_string, sizeof (movenumber_string), "%d.", 1 + board->move_count / 2);
162
 
163
      // is it a space ?
68 pmbaty 164
      if (isspace (pgnfile_data[char_index]))
1 pmbaty 165
      {
166
         char_index++; // if so, skip it
167
         continue; // and proceed to the next data
168
      }
169
 
170
      // else is what we're reading a move number ?
68 pmbaty 171
      else if (strncmp (&pgnfile_data[char_index], movenumber_string, strlen (movenumber_string)) == 0)
1 pmbaty 172
      {
173
         char_index += strlen (movenumber_string); // if so, skip it
174
         continue; // and proceed to the next data
175
      }
176
 
177
      // else is it a dot ?
68 pmbaty 178
      else if (pgnfile_data[char_index] == '.')
1 pmbaty 179
      {
180
         char_index++; // if so, skip it
181
         continue; // and proceed to the next data
182
      }
183
 
184
      // else is it an en passant notification ?
68 pmbaty 185
      else if (strncmp (&pgnfile_data[char_index], "e.p.", 4) == 0)
1 pmbaty 186
      {
187
         char_index += 4; // this notification is superfluous, skip it
188
         continue; // and proceed to the next data
189
      }
190
 
191
      // else is it a comment ?
68 pmbaty 192
      else if (pgnfile_data[char_index] == '{')
1 pmbaty 193
      {
194
         fieldstart = char_index + 1; // skip the leading brace
195
 
68 pmbaty 196
         while ((fieldstart < (int) pgnfile_size) && isspace (pgnfile_data[fieldstart]))
1 pmbaty 197
            fieldstart++; // skip any leading spaces
198
 
65 pmbaty 199
         // move through all the other characters...
68 pmbaty 200
         for (fieldstop = fieldstart; fieldstop < (int) pgnfile_size; fieldstop++)
201
            if (pgnfile_data[fieldstop] == '}')
1 pmbaty 202
               break; // and stop at the first closing brace we find
203
 
204
         char_index = fieldstop + 1; // remember where to continue reading (that is, after the closing brace)
205
 
68 pmbaty 206
         while ((fieldstop > 0) && isspace (pgnfile_data[fieldstop]))
1 pmbaty 207
            fieldstop--; // chop off any trailing spaces
208
 
68 pmbaty 209
         pgnfile_data[fieldstop] = 0; // break the string at this location
1 pmbaty 210
 
211
         // now copy out the commentary by appending it to the one we know already
212
         if (pgn_comment[0] != 0)
213
            wcscat_s (pgn_comment, WCHAR_SIZEOF (pgn_comment), L" ");
214
         length = wcslen (pgn_comment);
68 pmbaty 215
         ConvertToWideChar (&pgn_comment[length], WCHAR_SIZEOF (pgn_comment) - length, &pgnfile_data[fieldstart]);
1 pmbaty 216
         ConvertCRLFsToSingleSpaces (pgn_comment); // linearize string
217
 
218
         continue; // and proceed to the next data
219
      }
220
 
65 pmbaty 221
      // else is it a numeric annotation glyph ? if so, just ignore it (FIXME: better support this)
68 pmbaty 222
      else if (pgnfile_data[char_index] == '$')
65 pmbaty 223
      {
68 pmbaty 224
         while ((char_index < (int) pgnfile_size) && !isspace (pgnfile_data[char_index]))
65 pmbaty 225
            char_index++; // figure out where it stops
68 pmbaty 226
         while ((char_index < (int) pgnfile_size) && isspace (pgnfile_data[char_index]))
65 pmbaty 227
            char_index++; // figure out where the next word starts
228
 
229
         continue; // and proceed to the next data
230
      }
231
 
66 pmbaty 232
      // else is it a variation ? if so, just ignore it (FIXME: better support this)
68 pmbaty 233
      else if (pgnfile_data[char_index] == '(')
66 pmbaty 234
      {
235
         variation_depth = 1;
68 pmbaty 236
         while ((char_index < (int) pgnfile_size) && (variation_depth != 0))
66 pmbaty 237
         {
238
            char_index++; // move through file data and cope with nested variations
68 pmbaty 239
            if      (pgnfile_data[char_index] == '(') variation_depth++;
240
            else if (pgnfile_data[char_index] == ')') variation_depth--;
66 pmbaty 241
         }
242
         char_index++; // skip the closing parenthese
68 pmbaty 243
         while ((char_index < (int) pgnfile_size) && isspace (pgnfile_data[char_index]))
66 pmbaty 244
            char_index++; // figure out where the next word starts
245
 
246
         continue; // and proceed to the next data
247
      }
248
 
1 pmbaty 249
      // else is it a game result ?
68 pmbaty 250
      else if ((strncmp (&pgnfile_data[char_index], "1/2-1/2", 7) == 0)
251
               || (strncmp (&pgnfile_data[char_index], "1-0", 3) == 0)
252
               || (strncmp (&pgnfile_data[char_index], "0-1", 3) == 0)
253
               || (pgnfile_data[char_index] == '*'))
1 pmbaty 254
      {
255
         // if there's a move pending, validate it
256
         if ((new_move.source[0] != -1) && (new_move.source[1] != -1) && (new_move.target[0] != -1) && (new_move.target[1] != -1))
257
         {
258
            Board_AppendMove (board, new_move.source[0], new_move.source[1], new_move.target[0], new_move.target[1], new_move.promotion_type, pgn_comment); // save move
259
            board->has_playerchanged = true; // switch players
260
            new_move.part = PART_NONE;
261
            new_move.source[0] = -1;
262
            new_move.source[1] = -1;
263
            new_move.target[0] = -1;
264
            new_move.target[1] = -1;
265
            new_move.promotion_type = 0;
266
            pgn_comment[0] = 0; // reset comment
267
         }
268
 
269
         break; // we've finished reading the game
270
      }
271
 
272
      // else it must be a move data
273
      else
274
      {
275
         // if there's a move pending, validate it
276
         if ((new_move.source[0] != -1) && (new_move.source[1] != -1) && (new_move.target[0] != -1) && (new_move.target[1] != -1))
277
         {
278
            Board_AppendMove (board, new_move.source[0], new_move.source[1], new_move.target[0], new_move.target[1], new_move.promotion_type, pgn_comment); // save move
279
            board->has_playerchanged = true; // switch players
280
            new_move.part = PART_NONE;
281
            new_move.source[0] = -1;
282
            new_move.source[1] = -1;
283
            new_move.target[0] = -1;
284
            new_move.target[1] = -1;
285
            new_move.promotion_type = 0;
286
            pgn_comment[0] = 0; // reset comment
287
         }
288
 
289
         // convert the move string data to wide char
68 pmbaty 290
         ConvertToWideChar (new_move.pgntext, WCHAR_SIZEOF (new_move.pgntext), &pgnfile_data[char_index]);
1 pmbaty 291
 
292
         // evaluate the string in Standard Algebraic Notation and find the source, destination, part type and promotion
293
         if (!Move_SetupFromSAN (&board->moves[board->move_count - 1], &new_move, Board_ColorToMove (board)))
294
         {
295
            PGNFile_GameList_Shutdown (); // free the games list
68 pmbaty 296
            SAFE_free ((void **) &pgnfile_data); // free the file data space
1 pmbaty 297
            return (false); // on error, cancel
298
         }
299
 
300
         // find where it stops
68 pmbaty 301
         while ((char_index < (int) pgnfile_size) && !isspace (pgnfile_data[char_index]))
1 pmbaty 302
            char_index++; // reach the next space
303
 
304
         char_index++; // remember where to continue reading (that is, after the next space)
305
         continue; // and proceed to the next data
306
      }
307
   }
308
 
309
   // save the players' names
310
   wcscpy_s (board->players[COLOR_WHITE].name, WCHAR_SIZEOF (board->players[COLOR_WHITE].name), game->white_str);
311
   wcscpy_s (board->players[COLOR_BLACK].name, WCHAR_SIZEOF (board->players[COLOR_BLACK].name), game->black_str);
312
 
313
   // we loaded the game we want, we no longer need the games array
314
   PGNFile_GameList_Shutdown ();
315
 
316
   // we no longer need the file data space, so free it
68 pmbaty 317
   SAFE_free ((void **) &pgnfile_data);
1 pmbaty 318
 
319
   return (true); // game loaded successfully, return TRUE
320
}
321
 
322
 
323
bool PGNFile_Save (board_t *board, const wchar_t *pgnfile_pathname)
324
{
325
   // this function writes a PGN file in the standard, international Chess format
326
 
327
   FILE *fp;
328
   wchar_t machine_name[256];
329
   unsigned long buffer_size;
330
   wchar_t result_string[16];
331
   time_t rawtime;
332
   struct tm timeinfo;
333
   boardmove_t *move;
334
   int move_index;
335
   int char_index;
336
   int length;
337
   int count;
338
   int consecutive_count;
339
   bool needs_newline;
340
 
341
   // try to open file for writing
342
   _wfopen_s (&fp, pgnfile_pathname, L"w");
343
   if (fp == NULL)
344
      return (false); // on error, cancel
345
 
346
   // get the machine name as an ASCII string
347
   buffer_size = WCHAR_SIZEOF (machine_name);
348
   GetComputerName (machine_name, &buffer_size);
349
 
350
   // get the current date and time
351
   time (&rawtime);
352
   localtime_s (&timeinfo, &rawtime);
353
 
354
   // build the result string
355
   if ((board->game_state == STATE_WHITEWIN_CHECKMATE) || (board->game_state == STATE_WHITEWIN_RESIGNORFORFEIT))
356
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"1-0"); // white won
357
   else if ((board->game_state == STATE_BLACKWIN_CHECKMATE) || (board->game_state == STATE_BLACKWIN_RESIGNORFORFEIT))
358
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"0-1"); // black won
359
   else if ((board->game_state == STATE_DRAW_STALEMATE) || (board->game_state == STATE_DRAW_AGREEMENT) || (board->game_state == STATE_DRAW_OTHER))
360
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"1/2-1/2"); // game is a draw
361
   else
362
      wcscpy_s (result_string, WCHAR_SIZEOF (result_string), L"*"); // game still in progress
363
 
364
   // write the mandatory header parts
365
   fwprintf (fp, L"[Event \"Chess Giants game\"]\n");
366
   fwprintf (fp, L"[Site \"%s\"]\n", machine_name);
367
   fwprintf (fp, L"[Date \"%d.%02d.%02d\"]\n", 1900 + timeinfo.tm_year, 1 + timeinfo.tm_mon, timeinfo.tm_mday);
368
   fwprintf (fp, L"[Round \"1\"]\n");
369
   fwprintf (fp, L"[White \"%s\"]\n", board->players[COLOR_WHITE].name);
370
   fwprintf (fp, L"[Black \"%s\"]\n", board->players[COLOR_BLACK].name);
371
   fwprintf (fp, L"[Result \"%s\"]\n", result_string);
372
   fwprintf (fp, L"[FEN \"%s\"]\n", board->moves[0].fen_string);
373
   fwprintf (fp, L"\n");
374
 
375
   // now write the game
376
   consecutive_count = 0;
377
   for (move_index = 1; move_index < board->move_count; move_index++)
378
   {
379
      // every seven move pairs, drop a carriage return
380
      if (consecutive_count == 14)
381
      {
382
         fwprintf (fp, L"\n"); // one blank line
383
         consecutive_count = 0;
384
      }
385
 
386
      move = &board->moves[move_index]; // quick access to move
387
 
388
      // white to move ?
389
      if (move->color == COLOR_WHITE)
390
         fwprintf (fp, L"%d.", (move_index + 1) / 2); // if so, display double-move number
391
 
392
      // dump move data
393
      fwprintf (fp, L"%s ", move->pgntext);
394
      consecutive_count++;
395
 
396
      // is there a comment for this move ?
397
      if ((move->comment != NULL) && (move->comment[0] != 0))
398
      {
399
         fwprintf (fp, L"\n{\n"); // dump an open brace
400
         length = wcslen (move->comment); // get comment length
401
 
402
         // for each character in comment text...
403
         needs_newline = false;
404
         count = 0;
405
         for (char_index = 0; char_index < length; char_index++)
406
         {
407
            // is it a space and do we need a newline ?
408
            if (iswspace (move->comment[char_index]) && needs_newline)
409
            {
410
               fputwc (L'\n', fp); // dump a newline
411
               needs_newline = false; // we no longer need a newline
412
               count = 0; // reset the number of characters written
413
            }
414
 
415
            // else it's a character
416
            else
417
            {
418
               fputwc (move->comment[char_index], fp); // dump it
419
               count++; // we dumped one character more on this line
420
               if (count > 80)
421
                  needs_newline = true; // if we need a newline, remember it
422
            }
423
         }
424
 
425
         fwprintf (fp, L"\n}\n"); // dump an open brace
426
         consecutive_count = 0;
427
      }
428
 
429
      // if it's the last move, dump the game results
430
      if (move_index == board->move_count - 1)
431
         fwprintf (fp, result_string);
432
   }
433
 
434
   fclose (fp); // finished, close the file
435
 
436
   return (true); // file saved successfully, return TRUE
437
}
438
 
439
 
440
static void PGNFile_GameList_Init (int entry_count)
441
{
442
   // helper function to initialize the game lists array pointer and the games count
443
 
444
   // allocate space for all the games in a row (it's faster than reallocating)
445
   games = (pgngame_t *) SAFE_malloc (entry_count, sizeof (pgngame_t), true);
446
   game_count = entry_count;
447
 
448
   return; // finished
449
}
450
 
451
 
452
static void PGNFile_GameList_Shutdown (void)
453
{
454
   // helper function to free the game lists array and reset the games count
455
 
456
   SAFE_free ((void **) &games); // free the PGN games array
457
   game_count = 0;
458
 
459
   return; // finished
460
}
461
 
462
 
463
static char *sgets (char *destination_line, int max_length, char *source_buffer)
464
{
465
   // copy a line from a given string. Kinda like fgets() when you're reading from a string.
466
   // use it like:
467
   // while (blah = sgets (dest, sizeof (dest), blah)) != NULL)
468
 
469
   char *pointer;
470
   int char_index;
471
 
472
   if (source_buffer[0] == 0)
473
   {
474
      destination_line[0] = 0;
475
      return (NULL); // if EOS return a NULL pointer
476
   }
477
 
478
   pointer = strchr (source_buffer, '\n'); // get to the first carriage return we can find
479
 
480
   // found none ?
481
   if (pointer == NULL)
482
   {
483
      // if so, copy the line we found
484
      for (char_index = 0; char_index < max_length; char_index++)
485
      {
486
         destination_line[char_index] = source_buffer[char_index]; // copy the line we found
487
         if (source_buffer[char_index] == 0)
488
            break; // don't copy beyond the end of source
489
      }
490
 
491
      if (char_index == max_length)
492
         destination_line[max_length - 1] = 0; // ensure string is terminated
493
 
494
      return (&source_buffer[strlen (source_buffer)]); // and return a pointer to the end of the string
495
   }
496
 
497
   *pointer = 0; // temporarily turn the carriage return to an end of string
498
 
499
   for (char_index = 0; char_index < max_length; char_index++)
500
   {
501
      destination_line[char_index] = source_buffer[char_index]; // copy the line we found
502
      if (source_buffer[char_index] == 0)
503
         break; // don't copy beyond the end of source
504
   }
505
 
506
   destination_line[max_length - 1] = 0; // terminate string
507
   *pointer = '\n'; // put the carriage return back
508
 
509
   return (&pointer[1]); // and return next line's source buffer pointer
510
}