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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | // network.cpp |
| 2 | |||
| 3 | #include "common.h" |
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| 4 | |||
| 5 | |||
| 6 | // handy definitions |
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| 7 | #define REACH_NEXT_FIELD_ELSE(field,action) \ |
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| 8 | { \ |
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| 9 | while (*(field) && !iswspace (*(field))) (field)++; if (*(field) == 0) action; \ |
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| 10 | while (*(field) && iswspace (*(field))) (field)++; if (*(field) == 0) action; \ |
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| 11 | } |
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| 12 | #define LOCATE_REPLY_END_FROM_START(end,start) \ |
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| 13 | { \ |
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| 14 | (end) = wcschr ((start), L'\n'); \ |
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| 15 | while (((end) != NULL) && ((end)[1] == L'\\')) (end) = wcschr (&(end)[1], L'\n'); /* find the first line feed that is NOT followed by a backslash */ \ |
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| 16 | if ((end) != NULL) (end)++; /* skip it */ \ |
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| 17 | else (end) = (start) + wcslen (start); \ |
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| 18 | } |
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| 19 | #define ERASE_FROM_TO(beginning,end) \ |
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| 20 | { \ |
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| 21 | while ((((end) != NULL) && ((beginning) < (end))) || (*(beginning) != 0)) \ |
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| 22 | *(beginning) = L' ', (beginning)++; /* replace all the area with spaces */ \ |
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| 23 | } |
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| 24 | #define IS_FIELD_PRESENT(field_var,string) \ |
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| 25 | (((field_var) = wcsstr (player->recvbuffer, (string))) != NULL) /* this text is present */ |
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| 26 | #define IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE(field_var,string) \ |
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| 27 | ((((field_var) = wcsstr (player->recvbuffer, (string))) != NULL) /* this text is present... */ \ |
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| 28 | && (ReachBeginningOfCurrentLine (player->recvbuffer, (field_var)) == (field_var))) /* ... at the beginning of a line */ |
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| 29 | |||
| 30 | |||
| 31 | |||
| 32 | // prototypes of local functions |
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| 33 | static void ReadNickname (wchar_t *nickname, size_t nickname_size, wchar_t *from_string); |
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| 34 | static void ReadGamename (wchar_t *gamename, size_t gamename_size, wchar_t *from_string); |
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| 35 | static void ReadSpannedLine (wchar_t *outstring, size_t outstring_size, wchar_t *multiline_string); |
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| 36 | |||
| 37 | |||
| 38 | void EvaluateServerReply_MOTD (player_t *player) |
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| 39 | { |
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| 40 | // this function parses a network reply and evaluates it, deciding what to do |
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| 41 | |||
| 42 | // is the MOTD already filled ? |
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| 43 | if (server_motd[0] != 0) |
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| 44 | return; // if so, this reply can't be a MOTD so just return |
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| 45 | |||
| 46 | // read all received text as part of the MOTD |
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| 47 | wcscpy_s (server_motd, WCHAR_SIZEOF (server_motd), player->recvbuffer); |
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| 48 | |||
| 49 | // do we want the MOTD to be displayed ? |
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| 50 | if (options.network.want_servermessages && options.network.want_motdonconnect) |
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| 51 | Window_MOTD (); // display MOTD window if required |
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| 52 | |||
| 53 | Player_SendBuffer_Add (player, 1000, L"style 12\n"); // set the style 12 (computer-friendly board display) |
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| 54 | Player_SendBuffer_Add (player, 1000, L"who\n"); // send the players update request |
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| 55 | Player_SendBuffer_Add (player, 1000, L"sought all\n"); // send the sought games update request |
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| 56 | if (options.network.want_publicchat) |
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| 57 | Player_SendBuffer_Add (player, 1000, L"inchannel\n"); // send the chatter channels update request |
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| 58 | |||
| 59 | return; // finished evaluating the MOTD |
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| 60 | } |
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| 61 | |||
| 62 | |||
| 63 | void EvaluateServerReply_Announcement (player_t *player) |
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| 64 | { |
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| 65 | // this function parses a network reply and evaluates it, deciding what to do |
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| 66 | |||
| 67 | // Announcement format: |
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| 68 | //RECEIVED:[ |
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| 69 | // |
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| 70 | // **ANNOUNCEMENT** from relay: FICS is relaying the 11th Delhi International |
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| 71 | //\ Open Category A 2013 - Round 3, the 24th Villa de Roquetas International |
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| 72 | //\ Open 2013 - Round 8 and the 18th Bosnjaci International Open 2013 - Round |
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| 73 | //\ 5. To find more about Relay type "tell relay help" |
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| 74 | //] |
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| 75 | |||
| 76 | static wchar_t announcement_text[1024]; |
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| 77 | |||
| 78 | wchar_t *announcement_start; |
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| 79 | wchar_t *announcement_end; |
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| 80 | wchar_t *field_start; |
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| 81 | |||
| 82 | // are both of the possible announcement headers NOT present ? |
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| 83 | if (!IS_FIELD_PRESENT (announcement_start, L"\n\n **ANNOUNCEMENT** from ") |
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| 84 | && !IS_FIELD_PRESENT (announcement_start, L"\n\n **UNREG ANNOUNCEMENT** from ")) |
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| 85 | return; // if so, this reply can't be an announcement notification so just return |
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| 86 | |||
| 87 | // this reply is indeed an announcement ; find where it ends |
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| 88 | LOCATE_REPLY_END_FROM_START (announcement_end, announcement_start + 2); |
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| 89 | |||
| 90 | // are we concerned about server messages ? |
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| 91 | if (options.network.want_servermessages) |
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| 92 | { |
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| 93 | field_start = wcsstr (announcement_start, L": "); // reach the first colon+space, that's where the announcement starts |
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| 94 | if (field_start != NULL) |
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| 95 | { |
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| 96 | field_start += 2; // skip colon and space |
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| 97 | ReadSpannedLine (announcement_text, WCHAR_SIZEOF (announcement_text), field_start); // now format the announcement text well |
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| 98 | Scene_AddAnnouncement (&the_scene, announcement_text); // and put it in place |
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| 99 | } |
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| 100 | } |
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| 101 | |||
| 102 | // now erase the announcement from the recvbuffer, so that it cannot be misinterpreted by further parsing |
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| 103 | ERASE_FROM_TO (announcement_start, announcement_end); |
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| 104 | |||
| 105 | return; // finished evaluating this announcement |
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| 106 | } |
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| 107 | |||
| 108 | |||
| 109 | void EvaluateServerReply_ChannelMessage (player_t *player) |
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| 110 | { |
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| 111 | // this function parses a network reply and evaluates it, deciding what to do |
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| 112 | |||
| 113 | static wchar_t channelmessage_text[1024]; |
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| 114 | |||
| 115 | wchar_t nickname[32]; |
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| 116 | wchar_t channelname[64]; |
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| 117 | unsigned long rgbx_color; |
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| 118 | wchar_t *channelmessage_start; |
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| 119 | wchar_t *channelmessage_end; |
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| 120 | wchar_t *field_start; |
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| 121 | wchar_t *field_stop; |
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| 122 | int channel_index; |
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| 123 | int channel_number; |
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| 124 | |||
| 125 | // is the discriminatives bit for a channel message NOT present ? |
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| 126 | if (!IS_FIELD_PRESENT (field_stop, L"): ")) |
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| 127 | return; // if so, this reply can't be a channel message so just return |
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| 128 | |||
| 129 | // reach beginning of current line |
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| 130 | channelmessage_start = ReachBeginningOfCurrentLine (player->recvbuffer, field_stop); |
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| 131 | |||
| 132 | // locate the first space in line (i.e. where the message text is supposed to start) |
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| 133 | field_start = wcschr (channelmessage_start, L' '); |
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| 134 | if (field_start != NULL) |
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| 135 | field_start++; // skip it |
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| 136 | |||
| 137 | // is the first space BEFORE the discirminative bit ? |
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| 138 | if (field_start < field_stop) |
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| 139 | return; // if so, this reply can't be a channel message so just return |
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| 140 | |||
| 141 | while ((field_stop > player->recvbuffer) && (*field_stop != L'(')) |
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| 142 | field_stop--; // parse the string backwards to find the channel index |
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| 143 | if (*field_stop != L'(') |
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| 144 | return; // drop bogus replies |
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| 145 | channel_number = _wtoi (&field_stop[1]); // read channel number |
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| 146 | if (channel_number == 0) |
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| 147 | return; // if what's between the parentheses is not a number, this reply can't be a channel message so just return |
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| 148 | |||
| 149 | // this reply is indeed a channel message ; find where it ends |
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| 150 | LOCATE_REPLY_END_FROM_START (channelmessage_end, channelmessage_start); |
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| 151 | |||
| 152 | // are we concerned about channel messages ? |
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| 153 | if (options.network.want_publicchat) |
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| 154 | { |
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| 155 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), channelmessage_start); // get the nickname |
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| 156 | ReadSpannedLine (channelmessage_text, WCHAR_SIZEOF (channelmessage_text), field_start); // get the message |
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| 157 | |||
| 158 | channel_number = _wtoi (&field_stop[1]); // and read channel number |
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| 159 | for (channel_index = 0; channel_index < chatterchannel_count; channel_index++) |
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| 160 | if (chatterchannels[channel_index].id == channel_number) |
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| 161 | { |
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| 162 | if (chatterchannels[channel_index].theme[0] != 0) |
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| 163 | { |
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| 164 | wcscpy_s (channelname, WCHAR_SIZEOF (channelname), chatterchannels[channel_index].theme); |
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| 165 | rgbx_color = chatterchannels[channel_index].color; |
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| 166 | } |
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| 167 | break; // break as soon as we find the channel's name and copy it if it exists |
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| 168 | } |
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| 169 | if (channelname[0] == 0) |
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| 170 | { |
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| 171 | swprintf_s (channelname, WCHAR_SIZEOF (channelname), L"%s %d", LOCALIZE (L"ChatterChannels_ColumnChannelNumber"), channel_number); // if it hasn't been filled, use the number |
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| 172 | rgbx_color = RGBA_TO_RGBACOLOR (17, 181, 205, 0); // default channel color |
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| 173 | } |
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| 174 | |||
| 175 | // add CC reply |
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| 176 | Scene_AddCCReply (&the_scene, nickname, channelname, rgbx_color, channelmessage_text); |
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| 177 | } |
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| 178 | |||
| 179 | // now erase the channel message from the recvbuffer, so that it cannot be misinterpreted by further parsing |
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| 180 | ERASE_FROM_TO (channelmessage_start, channelmessage_end); |
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| 181 | |||
| 182 | return; // finished evaluating this channel message |
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| 183 | } |
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| 184 | |||
| 185 | |||
| 186 | void EvaluateServerReply_PrivateMessage (player_t *player) |
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| 187 | { |
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| 188 | // this function parses a network reply and evaluates it, deciding what to do |
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| 189 | |||
| 190 | static wchar_t privatemessage_text[16384]; |
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| 191 | |||
| 192 | wchar_t nickname[32]; |
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| 193 | wchar_t *privatemessage_start; |
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| 194 | wchar_t *privatemessage_end; |
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| 195 | wchar_t *field_start; |
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| 196 | wchar_t *first_space; |
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| 197 | int player_index; |
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| 198 | |||
| 199 | // is the private message discriminative bit NOT present ? |
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| 200 | // private messages have " tells you: " just after the first space |
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| 201 | if (!IS_FIELD_PRESENT (field_start, L" tells you: ")) |
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| 202 | return; // if so, this reply can't be a private message so just return |
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| 203 | |||
| 204 | // look up for the last line feed and the first space of the line |
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| 205 | privatemessage_start = ReachBeginningOfCurrentLine (player->recvbuffer, field_start); |
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| 206 | first_space = wcschr (privatemessage_start, L' '); |
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| 207 | |||
| 208 | // is the first space BEFORE the discirminative bit ? |
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| 209 | if ((first_space != NULL) && (first_space < field_start)) |
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| 210 | return; // if so, this reply can't be a channel message so just return |
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| 211 | |||
| 212 | // this reply is indeed a private message ; find where it ends |
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| 213 | LOCATE_REPLY_END_FROM_START (privatemessage_end, privatemessage_start + 2); |
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| 214 | |||
| 215 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), privatemessage_start); // get username |
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| 216 | |||
| 217 | // is it NOT RoboAdmin OR do we care about server messages ? |
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| 218 | if ((_wcsicmp (L"ROBOadmin", nickname) != 0) || options.network.want_servermessages) |
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| 219 | { |
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| 220 | // see if this nickname exists in the list of connected players ; if not, refresh list |
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| 221 | for (player_index = 0; player_index < onlineplayer_count; player_index++) |
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| 222 | if (wcscmp (nickname, onlineplayers[player_index].nickname) == 0) |
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| 223 | break; // break as soon as we find it |
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| 224 | |||
| 225 | // have we NOT found it ? |
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| 226 | if (player_index == onlineplayer_count) |
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| 227 | Player_SendBuffer_Add (player, 1000, L"who\n"); // if so, request a players list refresh |
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| 228 | |||
| 229 | field_start += 12; // skip string break and reach the next colon, that's where the PM starts |
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| 230 | ReadSpannedLine (privatemessage_text, WCHAR_SIZEOF (privatemessage_text), field_start); // now format the PM text well |
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| 231 | |||
| 232 | // find or create our interlocutor structure and append the chat text in it |
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| 233 | Interlocutor_Chat (Interlocutor_FindOrCreate (nickname), nickname, false, privatemessage_text); |
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| 234 | } |
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| 235 | |||
| 236 | // now erase the private message from the recvbuffer, so that it cannot be misinterpreted by further parsing |
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| 237 | ERASE_FROM_TO (privatemessage_start, privatemessage_end); |
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| 238 | |||
| 239 | return; // finished evaluating this private message |
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| 240 | } |
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| 241 | |||
| 242 | |||
| 243 | void EvaluateServerReply_Finger (player_t *player) |
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| 244 | { |
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| 245 | // this function parses a network reply and evaluates it, deciding what to do |
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| 246 | |||
| 247 | wchar_t line_buffer[256]; |
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| 248 | wchar_t month_str[5]; |
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| 249 | wchar_t dayhrminsec[8]; |
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| 250 | wchar_t nickname[32]; |
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| 251 | gamestylerating_t gs; |
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| 252 | playercard_t *playercard; |
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| 253 | player_t *local_player; |
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| 254 | wchar_t *finger_start; |
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| 255 | wchar_t *finger_end; |
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| 256 | wchar_t *field_start; |
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| 257 | wchar_t *fingerdata_start; |
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| 258 | wchar_t *string_pointer; |
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| 259 | int onlineplayer_index; |
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| 260 | int days; |
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| 261 | int hours; |
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| 262 | int minutes; |
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| 263 | int number; |
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| 264 | |||
| 265 | // is it a NEGATIVE finger reply ? "'gue$tpm' is not a valid handle." |
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| 266 | if (IS_FIELD_PRESENT (field_start, L"' is not a valid handle.")) |
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| 267 | { |
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| 268 | field_start = ReachBeginningOfCurrentLine (player->recvbuffer, field_start); // look up for the last line feed |
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| 269 | if (field_start[0] == L'\'') // first character must be an apostrophe |
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| 270 | { |
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| 271 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), &field_start[1]); // read username |
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| 272 | |||
| 273 | // test again with the complete finger reply header. Are we SURE it is a finger reply ? |
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| 274 | if (wcscmp (&field_start[1 + wcslen (nickname)], L"' is not a valid handle.") == 0) |
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| 275 | { |
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| 276 | // find or create our player card structure |
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| 277 | playercard = PlayerCard_FindOrCreate (nickname); |
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| 278 | playercard->doesnt_exist = true; // mark it as non-existing |
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| 279 | playercard->update_dialog = true; // and tell the dialog to update itself |
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| 280 | |||
| 281 | return; // finished evaluating this finger reply |
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| 282 | } |
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| 283 | } |
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| 284 | } |
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| 285 | |||
| 286 | // is it a NEGATIVE finger reply ? "Ambiguous name guestp:" |
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| 287 | if (IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"Ambiguous name ")) |
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| 288 | { |
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| 289 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), &field_start[15]); // read username |
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| 290 | |||
| 291 | // find or create our player card structure |
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| 292 | playercard = PlayerCard_FindOrCreate (nickname); |
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| 293 | playercard->doesnt_exist = true; // mark it as non-existing |
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| 294 | playercard->update_dialog = true; // and tell the dialog to update itself |
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| 295 | |||
| 296 | return; // finished evaluating this finger reply |
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| 297 | } |
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| 298 | |||
| 299 | // is it a NEGATIVE finger reply ? "There is no player matching the name guestpm." |
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| 300 | if (IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"There is no player matching the name ")) |
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| 301 | { |
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| 302 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), &field_start[37]); // read username |
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| 303 | |||
| 304 | // find or create our player card structure |
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| 305 | playercard = PlayerCard_FindOrCreate (nickname); |
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| 306 | playercard->doesnt_exist = true; // mark it as non-existing |
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| 307 | playercard->update_dialog = true; // and tell the dialog to update itself |
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| 308 | |||
| 309 | return; // finished evaluating this finger reply |
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| 310 | } |
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| 311 | |||
| 312 | // is it a POSITIVE finger reply ? "Finger of guestpm:" |
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| 313 | if (IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"Finger of ")) |
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| 314 | { |
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| 315 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), &field_start[10]); // get username |
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| 316 | |||
| 317 | // find or create our player card structure |
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| 318 | playercard = PlayerCard_FindOrCreate (nickname); |
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| 319 | playercard->got_reply = true; // remember it has actual data |
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| 320 | |||
| 321 | // when we have it, update username |
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| 322 | wcscpy_s (playercard->nickname, WCHAR_SIZEOF (playercard->nickname), nickname); |
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| 323 | |||
| 324 | // find local player and see whether this player card is ours |
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| 325 | local_player = Player_FindByType (PLAYER_HUMAN); |
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| 326 | if ((local_player != NULL) && (_wcsicmp (nickname, local_player->name) == 0)) |
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| 327 | playercard->is_own = true; // remember this player card is ours |
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| 328 | |||
| 329 | /////////////////////////////////////////////////////////////////////// |
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| 330 | // Finger: parse the connection data (On for: n days n hours n minutes) |
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| 331 | |||
| 332 | // reach the next double line-break, that's where connection data starts |
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| 333 | fingerdata_start = wcsstr (field_start, L"\n\n"); |
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| 334 | if (fingerdata_start == NULL) |
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| 335 | return; // nothing in finger reply ; reply evaluated |
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| 336 | |||
| 337 | fingerdata_start += 2; // skip them |
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| 338 | wcsgets (line_buffer, WCHAR_SIZEOF (line_buffer), fingerdata_start); // copy that line into a buffer for easy parsing |
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| 339 | |||
| 340 | // is the player currently online ? |
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| 341 | if (wcsncmp (line_buffer, L"On for: ", 8) == 0) |
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| 342 | { |
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| 343 | field_start = &line_buffer[8]; // skip the "On for: " text |
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| 344 | |||
| 345 | // according to the data presentation, read and convert in the right form |
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| 346 | if (swscanf_s (field_start, L"%d %*s %d %*s %d %*s Idle: %d %s", &days, &hours, &minutes, &number, dayhrminsec, WCHAR_SIZEOF (dayhrminsec)) == 5) |
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| 347 | { |
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| 348 | playercard->minutes_online = (days * 60 * 24) + (hours * 60) + minutes; // days, hours, minutes |
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| 349 | playercard->seconds_idle = number * (dayhrminsec[0] == L'd' ? 60 * 60 * 24 : (dayhrminsec[0] == L'h' ? 60 * 60 : (dayhrminsec[0] == L'm' ? 60 : 1))); |
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| 350 | } |
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| 351 | else if (swscanf_s (field_start, L"%d %*s %d %*s Idle: %d %s", &hours, &minutes, &number, dayhrminsec, WCHAR_SIZEOF (dayhrminsec)) == 4) |
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| 352 | { |
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| 353 | playercard->minutes_online = (hours * 60) + minutes; // hours, minutes |
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| 354 | playercard->seconds_idle = number * (dayhrminsec[0] == L'd' ? 60 * 60 * 24 : (dayhrminsec[0] == L'h' ? 60 * 60 : (dayhrminsec[0] == L'm' ? 60 : 1))); |
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| 355 | } |
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| 356 | else if (swscanf_s (field_start, L"%*d secs Idle: %d %s", &number, dayhrminsec, WCHAR_SIZEOF (dayhrminsec)) == 2) |
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| 357 | { |
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| 358 | playercard->minutes_online = 1; // less than one minute, round to 1 |
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| 359 | playercard->seconds_idle = number * (dayhrminsec[0] == L'd' ? 60 * 60 * 24 : (dayhrminsec[0] == L'h' ? 60 * 60 : (dayhrminsec[0] == L'm' ? 60 : 1))); |
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| 360 | } |
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| 361 | else if (swscanf_s (field_start, L"%d %*s Idle: %d %s", &minutes, &number, dayhrminsec, WCHAR_SIZEOF (dayhrminsec)) == 3) |
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| 362 | { |
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| 363 | playercard->minutes_online = minutes; // just minutes |
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| 364 | playercard->seconds_idle = number * (dayhrminsec[0] == L'd' ? 60 * 60 * 24 : (dayhrminsec[0] == L'h' ? 60 * 60 : (dayhrminsec[0] == L'm' ? 60 : 1))); |
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| 365 | } |
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| 366 | |||
| 367 | playercard->update_dialog = true; // remember to update dialog |
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| 368 | } |
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| 369 | |||
| 370 | // else has player already disconnected ? |
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| 371 | else if (wcsncmp (line_buffer, L"Last disconnected: ", 19) == 0) |
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| 372 | { |
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| 373 | field_start = &line_buffer[19]; // skip the "Last disconnected: " text |
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| 374 | |||
| 375 | // read and convert the data in the right form |
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| 376 | if (swscanf_s (field_start, L"%*s %s %d, %*d:%*d %*s %d", month_str, WCHAR_SIZEOF (month_str), &playercard->disconnection_day, &playercard->disconnection_year) == 3) |
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| 377 | playercard->disconnection_month = MonthStringToNumber (month_str); // convert month from string to number |
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| 378 | |||
| 379 | playercard->update_dialog = true; // remember to update dialog |
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| 380 | } |
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| 381 | |||
| 382 | // else player has never connected |
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| 383 | else |
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| 384 | { |
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| 385 | playercard->disconnection_day = 0; // 0 everywhere means the player has never connected |
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| 386 | playercard->disconnection_month = 0; |
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| 387 | playercard->disconnection_year = 0; |
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| 388 | |||
| 389 | playercard->update_dialog = true; // remember to update dialog |
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| 390 | } |
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| 391 | |||
| 392 | //////////////////////////////////////////////////////////// |
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| 393 | // Finger: parse the status data (playing game N:aaa vs bbb) |
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| 394 | |||
| 395 | // see if this player is currently playing a game |
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| 396 | field_start = wcsstr (fingerdata_start, L"\n(playing game "); |
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| 397 | if (field_start != NULL) |
||
| 398 | { |
||
| 399 | field_start += 15; // skip the "\n(playing game " substring |
||
| 400 | |||
| 401 | // update player activity in opponents list |
||
| 402 | for (onlineplayer_index = 0; onlineplayer_index < onlineplayer_count; onlineplayer_index++) |
||
| 403 | if (wcscmp (onlineplayers[onlineplayer_index].nickname, playercard->nickname) == 0) |
||
| 404 | { |
||
| 405 | // if this player is NOT involved in a tournament... |
||
| 406 | if (onlineplayers[onlineplayer_index].handlestatus != HANDLESTATUS_INTOURNAMENT) |
||
| 407 | { |
||
| 408 | if (playercard->seconds_idle < 5 * 60) |
||
| 409 | onlineplayers[onlineplayer_index].handlestatus = HANDLESTATUS_INGAME; // update status (playing) |
||
| 410 | else |
||
| 411 | onlineplayers[onlineplayer_index].handlestatus = HANDLESTATUS_INACTIVEORBUSY; // update status (idle) |
||
| 412 | } |
||
| 413 | break; // stop searching as soon as player is found |
||
| 414 | } |
||
| 415 | |||
| 416 | // scan the game number and name |
||
| 417 | swscanf_s (field_start, L"%d: %[^)]", &playercard->game_played, playercard->game_name, WCHAR_SIZEOF (playercard->game_name)); |
||
| 418 | playercard->update_dialog = true; // remember to update dialog |
||
| 419 | } |
||
| 420 | |||
| 421 | // see if this player is currently playing a game |
||
| 422 | field_start = wcsstr (fingerdata_start, L"\n(examining game "); |
||
| 423 | if (field_start != NULL) |
||
| 424 | { |
||
| 425 | field_start += 17; // skip the "\n(examining game " substring |
||
| 426 | |||
| 427 | // update player activity in opponents list |
||
| 428 | for (onlineplayer_index = 0; onlineplayer_index < onlineplayer_count; onlineplayer_index++) |
||
| 429 | if (wcscmp (onlineplayers[onlineplayer_index].nickname, playercard->nickname) == 0) |
||
| 430 | { |
||
| 431 | // if this player is NOT involved in a tournament... |
||
| 432 | if (onlineplayers[onlineplayer_index].handlestatus != HANDLESTATUS_INTOURNAMENT) |
||
| 433 | { |
||
| 434 | if (playercards->seconds_idle < 5 * 60) |
||
| 435 | onlineplayers[onlineplayer_index].handlestatus = HANDLESTATUS_EXAMININGAGAME; // update status (studying) |
||
| 436 | else |
||
| 437 | onlineplayers[onlineplayer_index].handlestatus = HANDLESTATUS_INACTIVEORBUSY; // update status (idle) |
||
| 438 | } |
||
| 439 | break; // stop searching as soon as player is found |
||
| 440 | } |
||
| 441 | |||
| 442 | // scan the game number and name |
||
| 443 | swscanf_s (field_start, L"%d: %[^)]", &playercard->game_played, playercard->game_name, WCHAR_SIZEOF (playercard->game_name)); |
||
| 444 | playercard->update_dialog = true; // remember to update dialog |
||
| 445 | } |
||
| 446 | |||
| 447 | ////////////////////////////////////////// |
||
| 448 | // Finger: parse the game statistics array |
||
| 449 | |||
| 450 | // see if this player has game statistics, find it and jump to the first line |
||
| 451 | field_start = wcsstr (fingerdata_start, L" rating RD win loss draw total best\n"); |
||
| 452 | if (field_start != NULL) |
||
| 453 | { |
||
| 454 | field_start += 64; // skip the rating table headers and its carriage return |
||
| 455 | |||
| 456 | // game statistics start here. Read line per line... |
||
| 457 | string_pointer = field_start; // start at the beginning of the line |
||
| 458 | while ((string_pointer = wcsgets (line_buffer, WCHAR_SIZEOF (line_buffer), string_pointer)) != NULL) |
||
| 459 | { |
||
| 460 | if (line_buffer[0] == 0) |
||
| 461 | continue; // skip empty lines |
||
| 462 | |||
| 463 | memset (&gs, 0, sizeof (gs)); // reset all statistics we're about to read |
||
| 464 | |||
| 465 | // does it look like a valid game statistics line ? |
||
| 466 | if ((swscanf_s (line_buffer, L"%s %d %f %d %d %d %d", gs.name, WCHAR_SIZEOF (gs.name), &gs.rating, &gs.rd, &gs.win_count, &gs.loss_count, &gs.draw_count, &gs.total_matches) == 7) |
||
| 467 | || (swscanf_s (line_buffer, L"%s ---- %f %d %d %d %d", gs.name, WCHAR_SIZEOF (gs.name), &gs.rd, &gs.win_count, &gs.loss_count, &gs.draw_count, &gs.total_matches) == 6)) |
||
| 468 | { |
||
| 469 | // reallocate space to hold one game style rating more in this player card |
||
| 470 | playercard->gamestyleratings = (gamestylerating_t *) SAFE_realloc (playercard->gamestyleratings, playercard->gamestylerating_count, playercard->gamestylerating_count + 1, sizeof (gamestylerating_t), false); |
||
| 471 | memcpy (&playercard->gamestyleratings[playercard->gamestylerating_count], &gs, sizeof (gamestylerating_t)); // copy data |
||
| 472 | playercard->gamestylerating_count++; // we know now one game style rating more for this player card |
||
| 473 | } |
||
| 474 | } |
||
| 475 | |||
| 476 | playercard->update_dialog = true; // remember to update dialog |
||
| 477 | } |
||
| 478 | |||
| 479 | ////////////////////////////////////// |
||
| 480 | // Finger: parse the personal messages |
||
| 481 | |||
| 482 | // see if this player has personal data, find it and jump to the first line |
||
| 483 | field_start = wcsstr (fingerdata_start, L"\n\n 1:"); |
||
| 484 | if (field_start != NULL) |
||
| 485 | { |
||
| 486 | field_start += 2; // skip the two carriage returns |
||
| 487 | finger_start = field_start; |
||
| 488 | |||
| 489 | // personal data starts here. Read line per line... |
||
| 490 | string_pointer = field_start; // start at the beginning of the line |
||
| 491 | while ((string_pointer = wcsgets (line_buffer, WCHAR_SIZEOF (line_buffer), string_pointer)) != NULL) |
||
| 492 | { |
||
| 493 | if (line_buffer[0] == 0) |
||
| 494 | continue; // skip empty lines |
||
| 495 | |||
| 496 | // does it look like a valid personal finger data line ? |
||
| 497 | if ((wcslen (line_buffer) > 4) && (wcsncmp (&line_buffer[2], L": ", 2) == 0)) |
||
| 498 | PlayerCard_AppendPersonalData (playercard, &line_buffer[4]); // if so, append it to player's personal data |
||
| 499 | else if (wcsncmp (line_buffer, L"\\ ", 3) == 0) |
||
| 500 | { |
||
| 501 | if (playercard->fingertext_length > 1) |
||
| 502 | { |
||
| 503 | playercard->fingertext[playercard->fingertext_length - 1] = 0; // chop off the last carriage return in finger text |
||
| 504 | playercard->fingertext_length--; // UGLY: now size no longer reflects allocated space |
||
| 505 | } |
||
| 506 | PlayerCard_AppendPersonalData (playercard, &line_buffer[3]); // ...and append it to player's personal data |
||
| 507 | } |
||
| 508 | } |
||
| 509 | |||
| 510 | // now erase that text from the recvbuffer, so that it cannot be misinterpreted by further parsing |
||
| 511 | LOCATE_REPLY_END_FROM_START (finger_end, finger_start); |
||
| 512 | ERASE_FROM_TO (finger_start, finger_end); |
||
| 513 | |||
| 514 | playercard->update_dialog = true; // remember to update dialog |
||
| 515 | } |
||
| 516 | |||
| 517 | return; // finished evaluating this finger reply |
||
| 518 | } |
||
| 519 | |||
| 520 | return; // this was not a reply we could be concerned about |
||
| 521 | } |
||
| 522 | |||
| 523 | |||
| 524 | void EvaluateServerReply_Seek (player_t *player) |
||
| 525 | { |
||
| 526 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 527 | |||
| 528 | wchar_t *field_start; |
||
| 529 | |||
| 530 | // are the two bits of the seek notification sentence not present ? |
||
| 531 | if (!IS_FIELD_PRESENT (field_start, L") seeking ") || !IS_FIELD_PRESENT (field_start, L"\" to respond)")) |
||
| 532 | return; // if so, this reply can't be a seek notification so just return |
||
| 533 | |||
| 534 | // only refresh the sought games list if we're displaying it |
||
| 535 | if (IsWindow (hSoughtWnd) && (lastsought_time + 5.0f < current_time)) |
||
| 536 | Player_SendBuffer_Add (player, 1000, L"sought all\n"); // send the sought games update request |
||
| 537 | |||
| 538 | return; // finished evaluating this seek notification |
||
| 539 | } |
||
| 540 | |||
| 541 | |||
| 542 | void EvaluateServerReply_Challenge (player_t *player) |
||
| 543 | { |
||
| 544 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 545 | |||
| 546 | challenge_t chal; |
||
| 547 | wchar_t *field_start; |
||
| 548 | |||
| 549 | // is the challenge line header NOT present ? |
||
| 550 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"Challenge: ")) |
||
| 551 | return; // if so, this reply can't be a challenge notification so just return |
||
| 552 | |||
| 553 | // challenges can appear as |
||
| 554 | // Challenge: IOEO (1370) pmbaty (----) unrated blitz 2 12. |
||
| 555 | // Challenge: IOEO (1370) [black] pmbaty (----) unrated blitz 2 12. |
||
| 556 | |||
| 557 | field_start += 11; // skip the "Challenge: " substring |
||
| 558 | ReadNickname (chal.challenger, WCHAR_SIZEOF (chal.challenger), field_start); // read challenger nickname |
||
| 559 | REACH_NEXT_FIELD_ELSE (field_start, return); |
||
| 560 | if (*field_start == L'(') |
||
| 561 | field_start++; // skip the leading parenthesis |
||
| 562 | if ((*field_start != L'-') && (*field_start != L'+')) |
||
| 563 | chal.challenger_level = _wtoi (field_start); // read player rating |
||
| 564 | else |
||
| 565 | chal.challenger_level = 0; |
||
| 566 | REACH_NEXT_FIELD_ELSE (field_start, return); |
||
| 567 | if (_wcsnicmp (field_start, L"[black]", 7) == 0) |
||
| 568 | { |
||
| 569 | chal.color = COLOR_BLACK; // opponent wants to play black |
||
| 570 | REACH_NEXT_FIELD_ELSE (field_start, return); |
||
| 571 | } |
||
| 572 | else if (_wcsnicmp (field_start, L"[white]", 7) == 0) |
||
| 573 | { |
||
| 574 | chal.color = COLOR_WHITE; // opponent wants to play white |
||
| 575 | REACH_NEXT_FIELD_ELSE (field_start, return); |
||
| 576 | } |
||
| 577 | else |
||
| 578 | chal.color = COLOR_UNSPECIFIED; // opponent has no preference over which color he wants to play |
||
| 579 | REACH_NEXT_FIELD_ELSE (field_start, return); // skip our name |
||
| 580 | REACH_NEXT_FIELD_ELSE (field_start, return); // skip our rating |
||
| 581 | chal.is_rated = (*field_start == L'r' ? true : false); // read whether it is rated or not |
||
| 582 | REACH_NEXT_FIELD_ELSE (field_start, return); |
||
| 583 | ReadGamename (chal.game_type, WCHAR_SIZEOF (chal.game_type), field_start); // read game type |
||
| 584 | REACH_NEXT_FIELD_ELSE (field_start, return); |
||
| 585 | chal.initial_time = (float) _wtoi (field_start); // read initial time |
||
| 586 | REACH_NEXT_FIELD_ELSE (field_start, return); |
||
| 587 | chal.increment = (float) _wtoi (field_start); // read increment |
||
| 588 | |||
| 589 | // is this variant unsupported ? |
||
| 590 | if ((_wcsicmp (chal.game_type, L"Untimed") != 0) && (_wcsicmp (chal.game_type, L"Standard") != 0) |
||
| 591 | && (_wcsicmp (chal.game_type, L"Blitz") != 0) && (_wcsicmp (chal.game_type, L"Lightning") != 0)) |
||
| 592 | Player_SendBuffer_Add (player, 1000, L"decline %s\n", chal.challenger); // automatically decline all unsupported games |
||
| 593 | else |
||
| 594 | { |
||
| 595 | // supported variant. Display a message box for the user to choose whether to accept or decline. |
||
| 596 | |||
| 597 | // request a player list update before displaying the dialog box |
||
| 598 | if (lastonlineplayers_time + 5.0f < current_time) |
||
| 599 | Player_SendBuffer_Add (player, 1000, L"who\n"); |
||
| 600 | |||
| 601 | // print a notification in this player's chat window |
||
| 602 | Interlocutor_Notify (Interlocutor_FindOrCreate (chal.challenger), LOCALIZE (L"Chat_InvitationReceived"), chal.challenger); |
||
| 603 | |||
| 604 | // find or create our challenge structure and update its data |
||
| 605 | Challenge_UpdateData (Challenge_FindOrCreate (chal.challenger), &chal); |
||
| 606 | } |
||
| 607 | |||
| 608 | return; // finished evaluating this challenge notification |
||
| 609 | } |
||
| 610 | |||
| 611 | |||
| 612 | void EvaluateServerReply_ChallengeAccepted (player_t *player) |
||
| 613 | { |
||
| 614 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 615 | |||
| 616 | wchar_t nickname[32]; |
||
| 617 | wchar_t *line_start; |
||
| 618 | wchar_t *field_start; |
||
| 619 | interlocutor_t *interlocutor; |
||
| 620 | int player_index; |
||
| 621 | |||
| 622 | // is the challenge accepted notification discriminative bit NOT present ? |
||
| 623 | if (!IS_FIELD_PRESENT (field_start, L" accepts the match offer.")) |
||
| 624 | return; // if so, this reply can't be a challenge reply notification so just return |
||
| 625 | |||
| 626 | line_start = ReachBeginningOfCurrentLine (player->recvbuffer, field_start); // look up for the last line feed |
||
| 627 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), line_start); // get username |
||
| 628 | |||
| 629 | // see if this nickname exists in the list of connected players ; if not, refresh list |
||
| 630 | for (player_index = 0; player_index < onlineplayer_count; player_index++) |
||
| 631 | if (wcscmp (nickname, onlineplayers[player_index].nickname) == 0) |
||
| 632 | break; // break as soon as we find it |
||
| 633 | |||
| 634 | // have we NOT found it ? |
||
| 635 | if (player_index == onlineplayer_count) |
||
| 636 | Player_SendBuffer_Add (player, 1000, L"who\n"); // if so, request a players list refresh |
||
| 637 | |||
| 638 | // send a notification to this player's chat window |
||
| 639 | interlocutor = Interlocutor_FindOrCreate (nickname); |
||
| 640 | Interlocutor_Notify (interlocutor, LOCALIZE (L"Chat_InvitationAcceptedByOther"), nickname); |
||
| 641 | if (IsWindow (interlocutor->hWnd)) |
||
| 642 | ShowWindow (interlocutor->hWnd, SW_MINIMIZE); // minimize chat window immediately |
||
| 643 | |||
| 644 | return; // finished evaluating this challenge reply notification |
||
| 645 | } |
||
| 646 | |||
| 647 | |||
| 648 | void EvaluateServerReply_ChallengeDeclined (player_t *player) |
||
| 649 | { |
||
| 650 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 651 | |||
| 652 | wchar_t nickname[32]; |
||
| 653 | wchar_t *line_start; |
||
| 654 | wchar_t *field_start; |
||
| 655 | int player_index; |
||
| 656 | |||
| 657 | // is the challenge declined notification discriminative bit NOT present ? |
||
| 658 | if (!IS_FIELD_PRESENT (field_start, L" declines the match offer.")) |
||
| 659 | return; // if so, this reply can't be a challenge reply notification so just return |
||
| 660 | |||
| 661 | line_start = ReachBeginningOfCurrentLine (player->recvbuffer, field_start); // look up for the last line feed |
||
| 662 | ReadNickname (nickname, WCHAR_SIZEOF (nickname), line_start); // get username |
||
| 663 | |||
| 664 | // see if this nickname exists in the list of connected players ; if not, refresh list |
||
| 665 | for (player_index = 0; player_index < onlineplayer_count; player_index++) |
||
| 666 | if (wcscmp (nickname, onlineplayers[player_index].nickname) == 0) |
||
| 667 | break; // break as soon as we find it |
||
| 668 | |||
| 669 | // have we NOT found it ? |
||
| 670 | if (player_index == onlineplayer_count) |
||
| 671 | Player_SendBuffer_Add (player, 1000, L"who\n"); // if so, request a players list refresh |
||
| 672 | |||
| 673 | // send a notification to this player's chat window |
||
| 674 | Interlocutor_Notify (Interlocutor_FindOrCreate (nickname), LOCALIZE (L"Chat_InvitationDeclinedByOther"), nickname); |
||
| 675 | |||
| 676 | return; // finished evaluating this challenge reply notification |
||
| 677 | } |
||
| 678 | |||
| 679 | |||
| 680 | void EvaluateServerReply_Takeback (player_t *player) |
||
| 681 | { |
||
| 682 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 683 | |||
| 684 | wchar_t *field_start; |
||
| 685 | wchar_t *field_stop; |
||
| 686 | int howmany_halfmoves; |
||
| 687 | |||
| 688 | // is the challenge declined notification discriminative bit NOT present ? |
||
| 689 | if (!IS_FIELD_PRESENT (field_start, L" would like to take back ") || !IS_FIELD_PRESENT (field_stop, L" half move(s)")) |
||
| 690 | return; // if so, this reply can't be a challenge reply notification so just return |
||
| 691 | |||
| 692 | // read the numbre of half moves the opponent reclaims |
||
| 693 | swscanf_s (field_start, L" would like to take back %d ", &howmany_halfmoves); |
||
| 694 | |||
| 695 | // send a notification to the local player's chat window |
||
| 696 | Interlocutor_Notify (Interlocutor_FindOrCreate (player->name), LOCALIZE (L"Chat_TakebackRequestReceived"), player->name, howmany_halfmoves); |
||
| 697 | DialogBox_Takeback (howmany_halfmoves); // and fire up a modal dialog box to ask confirmation to the local player |
||
| 698 | |||
| 699 | return; // finished evaluating this challenge reply notification |
||
| 700 | } |
||
| 701 | |||
| 702 | |||
| 703 | void EvaluateServerReply_TakebackDeclinedByOther (player_t *player) |
||
| 704 | { |
||
| 705 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 706 | |||
| 707 | wchar_t *field_start; |
||
| 708 | |||
| 709 | // is the takeback declined notification discriminative bit NOT present ? |
||
| 710 | if (!IS_FIELD_PRESENT (field_start, L" declines the takeback request.")) |
||
| 711 | return; // if so, this reply can't be a takeback reply notification so just return |
||
| 712 | |||
| 713 | // send a notification to the local player's chat window |
||
| 714 | Interlocutor_Notify (Interlocutor_FindOrCreate (player->name), LOCALIZE (L"Chat_TakebackRefused"), player->name); |
||
| 715 | |||
| 716 | return; // finished evaluating this challenge reply notification |
||
| 717 | } |
||
| 718 | |||
| 719 | |||
| 720 | void EvaluateServerReply_TakebackDeclinedByYou (player_t *player) |
||
| 721 | { |
||
| 722 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 723 | |||
| 724 | wchar_t *field_start; |
||
| 725 | |||
| 726 | // is the takeback declined notification discriminative bit NOT present ? |
||
| 727 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"You decline the takeback request from ")) |
||
| 728 | return; // if so, this reply can't be a takeback reply notification so just return |
||
| 729 | |||
| 730 | // send a notification to the local player's chat window |
||
| 731 | Interlocutor_Notify (Interlocutor_FindOrCreate (player->name), LOCALIZE (L"Chat_TakebackRefused"), player->name); |
||
| 732 | |||
| 733 | return; // finished evaluating this challenge reply notification |
||
| 734 | } |
||
| 735 | |||
| 736 | |||
| 737 | void EvaluateServerReply_PlayNotAllowed (player_t *player) |
||
| 738 | { |
||
| 739 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 740 | |||
| 741 | wchar_t *field_start; |
||
| 742 | |||
| 743 | // is the play reply notification discriminative bit NOT present ? |
||
| 744 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"Only registered players can play rated games.")) |
||
| 745 | return; // if so, this reply can't be a play reply notification so just return |
||
| 746 | |||
| 747 | // display a message box for the player to know that his opponent refuses to play |
||
| 748 | messagebox.hWndParent = (IsWindow (hSoughtWnd) ? hSoughtWnd : hMainWnd); |
||
| 749 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), LOCALIZE (L"PlayReply_ServerReply")); |
||
| 750 | swprintf_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"PlayReply_OnlyRegisteredCanPlayRated")); |
||
| 751 | messagebox.flags = MB_ICONINFORMATION | MB_OK; |
||
| 752 | DialogBox_Message (&messagebox); // display a modeless error message box |
||
| 753 | |||
| 754 | return; // finished evaluating this play reply notification |
||
| 755 | } |
||
| 756 | |||
| 757 | |||
| 758 | void EvaluateServerReply_PlayUnexistent (player_t *player) |
||
| 759 | { |
||
| 760 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 761 | |||
| 762 | wchar_t *field_start; |
||
| 763 | |||
| 764 | // is the play reply notification discriminative bit NOT present ? |
||
| 765 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"That seek is not available.")) |
||
| 766 | return; // if so, this reply can't be a play reply so just return |
||
| 767 | |||
| 768 | // display a message box for the player to know that his opponent refuses to play |
||
| 769 | messagebox.hWndParent = (IsWindow (hSoughtWnd) ? hSoughtWnd : hMainWnd); |
||
| 770 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), LOCALIZE (L"PlayReply_ServerReply")); |
||
| 771 | swprintf_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"PlayReply_UnexistentSeek")); |
||
| 772 | messagebox.flags = MB_ICONINFORMATION | MB_OK; |
||
| 773 | DialogBox_Message (&messagebox); // display a modeless error message box |
||
| 774 | |||
| 775 | return; // finished evaluating this play reply notification |
||
| 776 | } |
||
| 777 | |||
| 778 | |||
| 779 | void EvaluateServerReply_PlayWrongRating (player_t *player) |
||
| 780 | { |
||
| 781 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 782 | |||
| 783 | wchar_t *field_start; |
||
| 784 | |||
| 785 | // is the play reply notification discriminative bit NOT present ? |
||
| 786 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"Your rating does not qualify for this seek.")) |
||
| 787 | return; // if so, this reply can't be a play reply so just return |
||
| 788 | |||
| 789 | // display a message box for the player to know that his opponent refuses to play |
||
| 790 | messagebox.hWndParent = (IsWindow (hSoughtWnd) ? hSoughtWnd : hMainWnd); |
||
| 791 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), LOCALIZE (L"PlayReply_ServerReply")); |
||
| 792 | swprintf_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"PlayReply_WrongRating")); |
||
| 793 | messagebox.flags = MB_ICONINFORMATION | MB_OK; |
||
| 794 | DialogBox_Message (&messagebox); // display a modeless error message box |
||
| 795 | |||
| 796 | return; // finished evaluating this play reply notification |
||
| 797 | } |
||
| 798 | |||
| 799 | |||
| 800 | void EvaluateServerReply_ChannelsAndMembers (player_t *player) |
||
| 801 | { |
||
| 802 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 803 | |||
| 804 | chatterchannel_t cc; |
||
| 805 | wchar_t *field_start; |
||
| 806 | wchar_t *field_stop; |
||
| 807 | wchar_t *string_pointer; |
||
| 808 | wchar_t *big_buffer; |
||
| 809 | player_t *local_player; |
||
| 810 | int previouslyselected_channelid; |
||
| 811 | int naturallanguagechannel_index; |
||
| 812 | int chatterchannel_index; |
||
| 813 | int cctheme_length; |
||
| 814 | int char_index; |
||
| 815 | |||
| 816 | // is the channels and members header bit NOT present ? |
||
| 817 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"Channel ")) |
||
| 818 | return; // if so, this reply can't be a channels and members list so just return |
||
| 819 | |||
| 820 | local_player = Player_FindByType (PLAYER_HUMAN); // get a pointer to the human player |
||
| 821 | |||
| 822 | // is a chatter channel selected ? |
||
| 823 | if (selected_chatterchannel != NULL) |
||
| 824 | previouslyselected_channelid = selected_chatterchannel->id; // save its ID |
||
| 825 | else |
||
| 826 | previouslyselected_channelid = -1; // -1 will instruct us to select a default chatter channel |
||
| 827 | |||
| 828 | // for each chatter channel we know already... |
||
| 829 | for (chatterchannel_index = 0; chatterchannel_index < chatterchannel_count; chatterchannel_index++) |
||
| 830 | { |
||
| 831 | SAFE_free ((void **) &chatterchannels[chatterchannel_index].members); // for each channel, free its members array |
||
| 832 | chatterchannels[chatterchannel_index].member_count = 0; |
||
| 833 | } |
||
| 834 | SAFE_free ((void **) &chatterchannels); // free the chatter channel list we know |
||
| 835 | chatterchannel_count = 0; // reset the chatter channel count |
||
| 836 | naturallanguagechannel_index = -1; // reset the natural language channel index |
||
| 837 | |||
| 838 | // linearize the string |
||
| 839 | string_pointer = field_start; |
||
| 840 | while (string_pointer[1] != 0) |
||
| 841 | { |
||
| 842 | if ((string_pointer[0] == L'\n') && (string_pointer[1] == L'\\')) |
||
| 843 | string_pointer[0] = string_pointer[1] = L' '; // replace every newline followed by a backslash by two spaces |
||
| 844 | string_pointer++; |
||
| 845 | } |
||
| 846 | |||
| 847 | // mallocate space for a big buffer |
||
| 848 | big_buffer = (wchar_t *) SAFE_malloc (1024 * 1024, sizeof (wchar_t), false); |
||
| 849 | |||
| 850 | // read line per line |
||
| 851 | string_pointer = ReachBeginningOfCurrentLine (player->recvbuffer, field_start); // start at the first character |
||
| 852 | while ((string_pointer = wcsgets (big_buffer, 1024 * 1024, string_pointer)) != NULL) |
||
| 853 | { |
||
| 854 | if (big_buffer[0] == 0) |
||
| 855 | break; // if it's an empty line, then the channel list is finished |
||
| 856 | |||
| 857 | // now parse the chatter channel data |
||
| 858 | field_start = big_buffer; |
||
| 859 | memset (&cc, 0, sizeof (cc)); |
||
| 860 | |||
| 861 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 862 | cc.id = _wtoi (field_start); // read chatter channel id |
||
| 863 | |||
| 864 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 865 | if (*field_start == L'"') |
||
| 866 | { |
||
| 867 | field_start++; // skip the quote |
||
| 868 | field_stop = field_start; |
||
| 869 | while (*field_stop && (*field_stop != L'"')) |
||
| 870 | field_stop++; // reach the next quote |
||
| 871 | if (*field_stop == 0) |
||
| 872 | continue; // discard bogus lines |
||
| 873 | *field_stop = 0; // break the string here |
||
| 874 | wcscpy_s (cc.theme, WCHAR_SIZEOF (cc.theme), field_start); // copy theme |
||
| 875 | cctheme_length = wcslen (cc.theme); |
||
| 876 | for (char_index = 0; char_index < cctheme_length; char_index++) |
||
| 877 | if (cc.theme[char_index] == L'_') |
||
| 878 | cc.theme[char_index] = L' '; // convert underscores to spaces |
||
| 879 | if (_wcsicmp (cc.theme, os_language) == 0) |
||
| 880 | naturallanguagechannel_index = chatterchannel_count; // if this channel is the natural language one, remember it |
||
| 881 | field_start = field_stop + 1; // and continue reading the string |
||
| 882 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 883 | } |
||
| 884 | |||
| 885 | // determine the channel color according to channel ID |
||
| 886 | srand (1000 + cc.id); |
||
| 887 | cc.color = RGBA_TO_RGBACOLOR (rand () % 256, rand () % 256, rand () % 256, 0xff); |
||
| 888 | |||
| 889 | // now read the channel members |
||
| 890 | cc.members = NULL; |
||
| 891 | cc.member_count = 0; |
||
| 892 | while (*field_start != 0) |
||
| 893 | { |
||
| 894 | cc.members = (chatterchannelmember_t *) SAFE_realloc (cc.members, cc.member_count, cc.member_count + 1, sizeof (chatterchannelmember_t), false); |
||
| 895 | if (*field_start == '{') |
||
| 896 | { |
||
| 897 | ReadNickname (cc.members[cc.member_count].nickname, WCHAR_SIZEOF (cc.members[cc.member_count].nickname), &field_start[1]); |
||
| 898 | cc.members[cc.member_count].is_silenced = true; // this player plays in silence |
||
| 899 | } |
||
| 900 | else |
||
| 901 | { |
||
| 902 | ReadNickname (cc.members[cc.member_count].nickname, WCHAR_SIZEOF (cc.members[cc.member_count].nickname), field_start); |
||
| 903 | cc.members[cc.member_count].is_silenced = false; // this player allows us to talk to him |
||
| 904 | } |
||
| 905 | if (wcscmp (cc.members[cc.member_count].nickname, local_player->name) == 0) |
||
| 906 | cc.is_open = true; // if we are on this channel, mark this channel as open |
||
| 907 | cc.member_count++; // reallocate, read player nickname and increase chatter channel members array size |
||
| 908 | REACH_NEXT_FIELD_ELSE (field_start, continue); // and advance one player more |
||
| 909 | } |
||
| 910 | |||
| 911 | // all parsing was OK, reallocate chatter channels list to have one channel more |
||
| 912 | chatterchannels = (chatterchannel_t *) SAFE_realloc (chatterchannels, chatterchannel_count, chatterchannel_count + 1, sizeof (chatterchannel_t), true); |
||
| 913 | memcpy (&chatterchannels[chatterchannel_count], &cc, sizeof (chatterchannel_t)); // now save data |
||
| 914 | chatterchannel_count++; // we know now one sought game more |
||
| 915 | } |
||
| 916 | |||
| 917 | // free the big buffer space we used |
||
| 918 | SAFE_free ((void **) &big_buffer); |
||
| 919 | |||
| 920 | // now that the chatter channels are read, find again the one that was previously selected |
||
| 921 | |||
| 922 | // if no chatter channel is selected yet, and we have a natural language channel exists and this channel is not open yet... |
||
| 923 | if ((previouslyselected_channelid == -1) && (naturallanguagechannel_index != -1) && !chatterchannels[naturallanguagechannel_index].is_open) |
||
| 924 | Player_SendBuffer_Add (player, 1000, L"+channel %d\n", chatterchannels[naturallanguagechannel_index].id); // open this channel |
||
| 925 | |||
| 926 | // cycle through all the chatter channels we know... |
||
| 927 | for (chatterchannel_index = 0; chatterchannel_index < chatterchannel_count; chatterchannel_index++) |
||
| 928 | if ((previouslyselected_channelid != -1) && (chatterchannels[chatterchannel_index].id == previouslyselected_channelid)) |
||
| 929 | break; // break as soon as we find it |
||
| 930 | |||
| 931 | // have we found none ? |
||
| 932 | if (chatterchannel_index == chatterchannel_count) |
||
| 933 | { |
||
| 934 | // cycle through all the chatter channels we know... |
||
| 935 | for (chatterchannel_index = 0; chatterchannel_index < chatterchannel_count; chatterchannel_index++) |
||
| 936 | if (chatterchannels[chatterchannel_index].is_open && (wcsistr (chatterchannels[chatterchannel_index].theme, L"chat") != NULL)) |
||
| 937 | break; // break on the first open general chatter channel we find |
||
| 938 | |||
| 939 | // have we found none ? |
||
| 940 | if (chatterchannel_index == chatterchannel_count) |
||
| 941 | chatterchannel_index = 0; // ultimate fallback, select the first channel |
||
| 942 | } |
||
| 943 | |||
| 944 | selected_chatterchannel = &chatterchannels[chatterchannel_index]; // in the end, select the channel that was previously selected |
||
| 945 | |||
| 946 | chatterchannels_updated = true; // remember chatter channels list is to be updated |
||
| 947 | return; // finished evaluating this channel list |
||
| 948 | } |
||
| 949 | |||
| 950 | |||
| 951 | void EvaluateServerReply_SoughtList (player_t *player) |
||
| 952 | { |
||
| 953 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 954 | |||
| 955 | wchar_t line_buffer[256]; |
||
| 956 | soughtgame_t sg; |
||
| 957 | wchar_t *field_start; |
||
| 958 | wchar_t *string_pointer; |
||
| 959 | |||
| 960 | // is the sought games footer bit NOT present ? |
||
| 961 | if (!IS_FIELD_PRESENT (field_start, L" ads displayed.") && !IS_FIELD_PRESENT (field_start, L" ad displayed.")) |
||
| 962 | return; // if so, this reply can't be a sought games list so just return |
||
| 963 | |||
| 964 | SAFE_free ((void **) &soughtgames); // free the sought games list we know |
||
| 965 | soughtgame_count = 0; // reset the sought games count |
||
| 966 | |||
| 967 | // now read line per line |
||
| 968 | string_pointer = player->recvbuffer; // start at the first character |
||
| 969 | while ((string_pointer = wcsgets (line_buffer, sizeof (line_buffer), string_pointer)) != NULL) |
||
| 970 | { |
||
| 971 | if (line_buffer[0] == L'\n') |
||
| 972 | continue; // discard empty lines |
||
| 973 | else if ((wcsstr (line_buffer, L" ads displayed.") != NULL) || (wcsstr (line_buffer, L" ad displayed.") != NULL)) |
||
| 974 | break; // if it's the end of the list, stop reading |
||
| 975 | |||
| 976 | // now parse the sought games data |
||
| 977 | field_start = line_buffer; |
||
| 978 | memset (&sg, 0, sizeof (sg)); |
||
| 979 | |||
| 980 | while (*field_start && iswspace (*field_start)) |
||
| 981 | field_start++; // skip leading spaces |
||
| 982 | if (*field_start == 0) |
||
| 983 | continue; // discard bogus lines |
||
| 984 | |||
| 985 | sg.id = _wtoi (field_start); // read sought game id |
||
| 986 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 987 | if ((*field_start != L'-') && (*field_start != L'+')) |
||
| 988 | sg.rating = _wtoi (field_start); // read player rating |
||
| 989 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 990 | ReadNickname (sg.nickname, WCHAR_SIZEOF (sg.nickname), field_start); // read nickname |
||
| 991 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 992 | sg.initial_time = (float) _wtof (field_start); // read initial time |
||
| 993 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 994 | sg.increment = (float) _wtof (field_start); // read Fischer increment |
||
| 995 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 996 | sg.rating_type = (*field_start == L'r' ? GAMERATINGTYPE_SUPPORTEDRATED : GAMERATINGTYPE_SUPPORTEDUNRATED); // read whether it is rated or not |
||
| 997 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 998 | ReadGamename (sg.game_type, WCHAR_SIZEOF (sg.game_type), field_start); // read game type |
||
| 999 | sg.game_type[0] = towupper (sg.game_type[0]); // capitalize first character |
||
| 1000 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 1001 | sg.color = COLOR_UNSPECIFIED; // set unspecified color until told otherwise |
||
| 1002 | if (*field_start == L'[') |
||
| 1003 | { |
||
| 1004 | if (field_start[1] == L'b') sg.color = COLOR_BLACK; // read specified color |
||
| 1005 | else if (field_start[1] == L'w') sg.color = COLOR_WHITE; |
||
| 1006 | REACH_NEXT_FIELD_ELSE (field_start, continue); |
||
| 1007 | } |
||
| 1008 | if (swscanf_s (field_start, L"%d-%d", &sg.lowest_accepted, &sg.highest_accepted) != 2) |
||
| 1009 | continue; // read minimal and maximal accepted ELO, and discard bogus lines |
||
| 1010 | |||
| 1011 | // read whether the game will start automatically and whether the player's filter formula will be checked |
||
| 1012 | if (wcsstr (field_start, L" mf") != NULL) |
||
| 1013 | { |
||
| 1014 | sg.manual_start = true; |
||
| 1015 | sg.formula_checked = true; |
||
| 1016 | } |
||
| 1017 | else if (wcsstr (field_start, L" m") != NULL) |
||
| 1018 | sg.manual_start = true; |
||
| 1019 | else if (wcsstr (field_start, L" f") != NULL) |
||
| 1020 | sg.formula_checked = true; |
||
| 1021 | |||
| 1022 | // is this variant unsupported ? |
||
| 1023 | if ((wcscmp (sg.game_type, L"Untimed") != 0) && (wcscmp (sg.game_type, L"Standard") != 0) |
||
| 1024 | && (wcscmp (sg.game_type, L"Blitz") != 0) && (wcscmp (sg.game_type, L"Lightning") != 0)) |
||
| 1025 | { |
||
| 1026 | sg.rating = 0; |
||
| 1027 | sg.initial_time = 0.0f; |
||
| 1028 | sg.increment = 0.0f; |
||
| 1029 | sg.rating_type = GAMERATINGTYPE_UNSUPPORTED; // if so, clear some values to clean up the display |
||
| 1030 | sg.color = COLOR_UNSPECIFIED; |
||
| 1031 | sg.lowest_accepted = 0; |
||
| 1032 | sg.highest_accepted = 0; |
||
| 1033 | sg.manual_start = true; |
||
| 1034 | sg.formula_checked = false; |
||
| 1035 | } |
||
| 1036 | |||
| 1037 | // all parsing was OK, reallocate sought games list to have one sought game more |
||
| 1038 | soughtgames = (soughtgame_t *) SAFE_realloc (soughtgames, soughtgame_count, soughtgame_count + 1, sizeof (soughtgame_t), true); |
||
| 1039 | memcpy (&soughtgames[soughtgame_count], &sg, sizeof (soughtgame_t)); // now save data |
||
| 1040 | soughtgame_count++; // we know now one sought game more |
||
| 1041 | } |
||
| 1042 | |||
| 1043 | soughtgames_updated = true; // remember sought games display is to be updated |
||
| 1044 | lastsought_time = current_time; // remember when we were last updated |
||
| 1045 | return; // finished evaluating this sought games list |
||
| 1046 | } |
||
| 1047 | |||
| 1048 | |||
| 1049 | void EvaluateServerReply_PlayersList (player_t *player) |
||
| 1050 | { |
||
| 1051 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 1052 | |||
| 1053 | wchar_t line_buffer[256]; |
||
| 1054 | onlineplayer_t olp; |
||
| 1055 | wchar_t *field_stop; |
||
| 1056 | wchar_t *string_pointer; |
||
| 1057 | int buffer_length; |
||
| 1058 | int char_index; |
||
| 1059 | |||
| 1060 | // is the players list footer bit NOT present ? |
||
| 1061 | if (!IS_FIELD_PRESENT (field_stop, L"(*) indicates system administrator.")) |
||
| 1062 | return; // if so, this reply can't be a players list so just return |
||
| 1063 | |||
| 1064 | SAFE_free ((void **) &onlineplayers); // free the online players list we know |
||
| 1065 | onlineplayer_count = 0; // reset the players count |
||
| 1066 | |||
| 1067 | // format the player list well. We slightly modify recvbuffer here. |
||
| 1068 | // for each character in string... |
||
| 1069 | buffer_length = wcslen (player->recvbuffer); |
||
| 1070 | for (char_index = 0; char_index < buffer_length - 1; char_index++) |
||
| 1071 | { |
||
| 1072 | // is it a separator (two spaces) ? |
||
| 1073 | if ((player->recvbuffer[char_index] == L' ') && (player->recvbuffer[char_index + 1] == L' ')) |
||
| 1074 | { |
||
| 1075 | while (iswspace (player->recvbuffer[char_index])) |
||
| 1076 | { |
||
| 1077 | player->recvbuffer[char_index] = L'\n'; // replace all spaces by newlines |
||
| 1078 | char_index++; // skip all spaces and reach the next non-space character |
||
| 1079 | } |
||
| 1080 | } |
||
| 1081 | } |
||
| 1082 | |||
| 1083 | // now read line per line |
||
| 1084 | string_pointer = player->recvbuffer; // start at the first character |
||
| 1085 | while ((string_pointer = wcsgets (line_buffer, sizeof (line_buffer), string_pointer)) != NULL) |
||
| 1086 | { |
||
| 1087 | if (line_buffer[0] == L'\n') |
||
| 1088 | continue; // discard empty lines |
||
| 1089 | else if (wcsstr (line_buffer, L"(*) indicates system administrator.") != NULL) |
||
| 1090 | break; // if it's the end of the list, stop parsing |
||
| 1091 | |||
| 1092 | // now parse the player data |
||
| 1093 | |||
| 1094 | // parse the handle status |
||
| 1095 | if (wcschr (line_buffer, L'^') != NULL) olp.handlestatus = HANDLESTATUS_INGAME; // player is in game |
||
| 1096 | else if (wcschr (line_buffer, L'~') != NULL) olp.handlestatus = HANDLESTATUS_INSIMULATION; // player is in simulation |
||
| 1097 | else if (wcschr (line_buffer, L'&') != NULL) olp.handlestatus = HANDLESTATUS_INTOURNAMENT; // player is in tournament |
||
| 1098 | else if (wcschr (line_buffer, L'#') != NULL) olp.handlestatus = HANDLESTATUS_EXAMININGAGAME; // player is examining a game |
||
| 1099 | else if (wcschr (line_buffer, L':') != NULL) olp.handlestatus = HANDLESTATUS_NOTOPENFORAMATCH; // player is not open for a match |
||
| 1100 | else if (wcschr (line_buffer, L'.') != NULL) olp.handlestatus = HANDLESTATUS_INACTIVEORBUSY; // player is inactive or busy |
||
| 1101 | else olp.handlestatus = HANDLESTATUS_AVAILABLE; // player is available |
||
| 1102 | |||
| 1103 | // parse the handle codes |
||
| 1104 | olp.handlecodes = 0; |
||
| 1105 | if (wcsstr (line_buffer, L"(*)") != NULL) olp.handlecodes |= HANDLECODE_ADMINISTRATOR; // player is administrator |
||
| 1106 | if (wcsstr (line_buffer, L"(B)") != NULL) olp.handlecodes |= HANDLECODE_BLINDFOLD; // player is blindfold |
||
| 1107 | if (wcsstr (line_buffer, L"(C)") != NULL) olp.handlecodes |= HANDLECODE_COMPUTER; // player is a computer |
||
| 1108 | if (wcsstr (line_buffer, L"(T)") != NULL) olp.handlecodes |= HANDLECODE_TEAM; // player is several persons |
||
| 1109 | if (wcsstr (line_buffer, L"(U)") != NULL) olp.handlecodes |= HANDLECODE_UNREGISTERED; // player is unregistered |
||
| 1110 | if (wcsstr (line_buffer, L"(CA)") != NULL) olp.handlecodes |= HANDLECODE_CHESSADVISOR; // player is a chess advisor |
||
| 1111 | if (wcsstr (line_buffer, L"(SR)") != NULL) olp.handlecodes |= HANDLECODE_SERVICEREPRESENTATIVE; // player is a service representative |
||
| 1112 | if (wcsstr (line_buffer, L"(TD)") != NULL) olp.handlecodes |= HANDLECODE_TOURNAMENTDIRECTOR; // player is a tournament director |
||
| 1113 | if (wcsstr (line_buffer, L"(TM)") != NULL) olp.handlecodes |= HANDLECODE_MAMERMANAGER; // player is a mamer manager |
||
| 1114 | if (wcsstr (line_buffer, L"(FM)") != NULL) olp.handlecodes |= HANDLECODE_FIDEMASTER; // player is a FIDE master |
||
| 1115 | if (wcsstr (line_buffer, L"(IM)") != NULL) olp.handlecodes |= HANDLECODE_FIDEINTERNATIONALMASTER; // player is a FIDE international master |
||
| 1116 | if (wcsstr (line_buffer, L"(GM)") != NULL) olp.handlecodes |= HANDLECODE_FIDEGREATMASTER; // player is a FIDE grand master |
||
| 1117 | if (wcsstr (line_buffer, L"(WIM)") != NULL) olp.handlecodes |= HANDLECODE_FIDEWOMENSINTERNATIONALMASTER; // player is a FIDE woman international master |
||
| 1118 | if (wcsstr (line_buffer, L"(WGM)") != NULL) olp.handlecodes |= HANDLECODE_FIDEWOMENSGREATMASTER; // player is a FIDE woman great master |
||
| 1119 | |||
| 1120 | // get to the first non-numeric character |
||
| 1121 | buffer_length = wcslen (line_buffer); |
||
| 1122 | for (char_index = 0; char_index < buffer_length; char_index++) |
||
| 1123 | if (!iswdigit (line_buffer[char_index]) && (line_buffer[char_index] != L'+') && (line_buffer[char_index] != L'-')) |
||
| 1124 | break; // break as soon as we find it |
||
| 1125 | |||
| 1126 | if (char_index >= buffer_length - 1) |
||
| 1127 | continue; // consistency check: this player is bogus |
||
| 1128 | |||
| 1129 | // is it a E ? else is it a P ? |
||
| 1130 | if (line_buffer[char_index] == L'E') olp.ratingtype = OPPONENTRATINGTYPE_ESTIMATED; // this player's rating is estimated |
||
| 1131 | else if (line_buffer[char_index] == L'P') olp.ratingtype = OPPONENTRATINGTYPE_PROVISIONAL; // this player's rating is provisional |
||
| 1132 | else olp.ratingtype = OPPONENTRATINGTYPE_DEFAULT; // this player's rating is normal |
||
| 1133 | |||
| 1134 | wcscpy_s (olp.nickname, WCHAR_SIZEOF (olp.nickname), &line_buffer[char_index + 1]); // copy nickname |
||
| 1135 | if ((field_stop = wcschr (olp.nickname, L'(')) != NULL) |
||
| 1136 | *field_stop = 0; // separate nickname from its handle flags |
||
| 1137 | |||
| 1138 | // read opponent rating |
||
| 1139 | olp.rating = _wtoi (line_buffer); // ++++ (unregistered) and ---- (no rating) will be translated as 0 |
||
| 1140 | |||
| 1141 | // all parsing was OK, reallocate online players list to have one player more |
||
| 1142 | onlineplayers = (onlineplayer_t *) SAFE_realloc (onlineplayers, onlineplayer_count, onlineplayer_count + 1, sizeof (onlineplayer_t), true); |
||
| 1143 | memcpy (&onlineplayers[onlineplayer_count], &olp, sizeof (onlineplayer_t)); // now save data |
||
| 1144 | onlineplayer_count++; // we know now one player more |
||
| 1145 | } |
||
| 1146 | |||
| 1147 | onlineplayers_updated = true; // remember online player list is to be updated |
||
| 1148 | lastonlineplayers_time = current_time; // remember when we were last updated |
||
| 1149 | return; // finished evaluating this players list |
||
| 1150 | } |
||
| 1151 | |||
| 1152 | |||
| 1153 | void EvaluateServerReply_GameStarting (player_t *player) |
||
| 1154 | { |
||
| 1155 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 1156 | |||
| 1157 | wchar_t white_name[32]; |
||
| 1158 | wchar_t black_name[32]; |
||
| 1159 | wchar_t *field_start; |
||
| 1160 | player_t *local_player; |
||
| 1161 | |||
| 1162 | // is the game starting notification header bit NOT present ? |
||
| 1163 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"Creating: ")) |
||
| 1164 | return; // if so, this reply can't be a game starting notification so just return |
||
| 1165 | |||
| 1166 | // read the interesting parameters, namely white player's name (so that we know which side to display) |
||
| 1167 | if (swscanf_s (field_start, L"Creating: %s %*s %s %*s %*s %*s %*d %*d", white_name, WCHAR_SIZEOF (white_name), black_name, WCHAR_SIZEOF (black_name)) != 2) |
||
| 1168 | Debug_Log (L"===WARNING: unable to parse game starting notification message!===\n%s\n======\n", field_start); |
||
| 1169 | |||
| 1170 | local_player = Player_FindByType (PLAYER_HUMAN); // get a pointer to the local player |
||
| 1171 | |||
| 1172 | // is local player NOT the white color AND should be, OR is local player white color AND should NOT be ? |
||
| 1173 | if (((local_player->color != COLOR_WHITE) && (wcscmp (white_name, local_player->name) == 0)) |
||
| 1174 | || ((local_player->color == COLOR_WHITE) && (wcscmp (white_name, local_player->name) != 0))) |
||
| 1175 | { |
||
| 1176 | Debug_Log (L"===Game starting and local player is not white and should be (or is white and should not be), swapping sides===\n"); |
||
| 1177 | the_board.want_playerswap = true; // swap sides |
||
| 1178 | } |
||
| 1179 | |||
| 1180 | // display the game starting message notification |
||
| 1181 | Scene_SetText (&the_scene.gui.central_text, 50.0f, 50.0f, -1, ALIGN_CENTER, ALIGN_CENTER, ALIGN_CENTER, centermsg_fontindex, RGBA_TO_RGBACOLOR (255, 255, 255, 191), |
||
| 1182 | 5.0f, true, L"%s\n%s (%s) %s %s (%s)", LOCALIZE (L"NewGame_Title"), white_name, LOCALIZE (L"Games_White"), LOCALIZE (L"Versus"), black_name, LOCALIZE (L"Games_Black")); |
||
| 1183 | |||
| 1184 | // close any possible singleton window |
||
| 1185 | if (IsWindow (hChatterChannelsWnd)) |
||
| 1186 | DestroyWindow (hChatterChannelsWnd); |
||
| 1187 | if (IsWindow (hGamesWnd)) |
||
| 1188 | DestroyWindow (hGamesWnd); // PGN games window (improbable) |
||
| 1189 | if (IsWindow (hMOTDWnd)) |
||
| 1190 | DestroyWindow (hMOTDWnd); |
||
| 1191 | if (IsWindow (hOpponentsWnd)) |
||
| 1192 | DestroyWindow (hOpponentsWnd); |
||
| 1193 | if (IsWindow (hSoughtWnd)) |
||
| 1194 | DestroyWindow (hSoughtWnd); |
||
| 1195 | |||
| 1196 | return; // finished evaluating the game starting notification |
||
| 1197 | } |
||
| 1198 | |||
| 1199 | |||
| 1200 | void EvaluateServerReply_GameState (player_t *player) |
||
| 1201 | { |
||
| 1202 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 1203 | |||
| 1204 | // Format of style12 computer-parseable lines (ICC/FICS): |
||
| 1205 | // |
||
| 1206 | // <12> rnbqkb-r pppppppp -----n-- -------- ----P--- -------- PPPPKPPP RNBQ-BNR B -1 0 0 1 1 0 7 Newton Einstein 1 2 12 39 39 119 122 2 K/e1-e2 (0:06) Ke2 0 |
||
| 1207 | // |
||
| 1208 | // This string always begins on a new line, and there are always exactly 31 non-empty fields separated by blanks. The fields are: |
||
| 1209 | // |
||
| 1210 | // * the string "<12>" to identify this line. |
||
| 1211 | // * eight fields representing the board position. First one is White's 8th rank (also Black's 1st rank), then White's 7th rank (also Black's 2nd), etc. |
||
| 1212 | // * color whose turn it is to move ("B" or "W") |
||
| 1213 | // * -1 if the previous move was NOT a double pawn push, otherwise the chess board file (numbered 0--7 for a--h) in which the double push was made |
||
| 1214 | // * can White still castle short? (0=no, 1=yes) |
||
| 1215 | // * can White still castle long? |
||
| 1216 | // * can Black still castle short? |
||
| 1217 | // * can Black still castle long? |
||
| 1218 | // * the number of moves made since the last irreversible move (0 if last move was irreversible. If value is >= 100, game can be declared a draw due to the 50 move rule.) |
||
| 1219 | // * The game number |
||
| 1220 | // * White's name |
||
| 1221 | // * Black's name |
||
| 1222 | // * my relation to this game: |
||
| 1223 | // -3 isolated position, such as for "ref 3" or the "sposition" command |
||
| 1224 | // -2 I am observing game being examined |
||
| 1225 | // 2 I am the examiner of this game |
||
| 1226 | // -1 I am playing, it is my opponent's move |
||
| 1227 | // 1 I am playing and it is my move |
||
| 1228 | // 0 I am observing a game being played |
||
| 1229 | // * initial time (in seconds) of the match |
||
| 1230 | // * increment In seconds) of the match |
||
| 1231 | // * White material strength |
||
| 1232 | // * Black material strength |
||
| 1233 | // * White's remaining time |
||
| 1234 | // * Black's remaining time |
||
| 1235 | // * the number of the move about to be made (standard chess numbering -- White's and Black's first moves are both 1, etc.) |
||
| 1236 | // * verbose coordinate notation for the previous move ("none" if there were none) [note this used to be broken for examined games] |
||
| 1237 | // * time taken to make previous move "(min:sec)". |
||
| 1238 | // * pretty notation for the previous move ("none" if there is none) |
||
| 1239 | // * flip field for board orientation: 1 = Black at bottom, 0 = White at bottom. |
||
| 1240 | // |
||
| 1241 | // In the future, new fields may be added to the end of the data string, so programs should parse from left to right. |
||
| 1242 | // |
||
| 1243 | // Special information for bughouse games |
||
| 1244 | // -------------------------------------- |
||
| 1245 | // When showing positions from bughouse games, a second line showing piece holding is given, with "<b1>" at the beginning, for example: |
||
| 1246 | // <b1> game 6 white [PNBBB] black [PNB] |
||
| 1247 | // Also, when pieces are "passed" during bughouse, a short data string -- not the entire board position -- is sent. For example: |
||
| 1248 | // <b1> game 52 white [NB] black [N] <- BN |
||
| 1249 | // The final two letters indicate the piece that was passed; in the above example, a knight (N) was passed to Black. |
||
| 1250 | // A prompt may preceed the <b1> header. |
||
| 1251 | |||
| 1252 | wchar_t positions[65]; |
||
| 1253 | wchar_t move_color_as_string[2]; |
||
| 1254 | int move_color; |
||
| 1255 | int player_color; |
||
| 1256 | int pawnrush_column; |
||
| 1257 | int can_white_castle_short; |
||
| 1258 | int can_white_castle_long; |
||
| 1259 | int can_black_castle_short; |
||
| 1260 | int can_black_castle_long; |
||
| 1261 | int number_of_moves_since_last_irreversible_move; |
||
| 1262 | int game_number; |
||
| 1263 | wchar_t white_name[32]; |
||
| 1264 | wchar_t black_name[32]; |
||
| 1265 | int my_status; |
||
| 1266 | int white_remaining_time_in_seconds; |
||
| 1267 | int black_remaining_time_in_seconds; |
||
| 1268 | int turn_number_1_based; |
||
| 1269 | int move_index; |
||
| 1270 | wchar_t pretty_movestring[8]; |
||
| 1271 | boardmove_t move; |
||
| 1272 | wchar_t *field_start; |
||
| 1273 | int recognized_fields; |
||
| 1274 | boardmove_t *last_move; |
||
| 1275 | |||
| 1276 | // is it NOT a style12 line reply ? |
||
| 1277 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"<12> ")) |
||
| 1278 | return; // if so, this reply can't be a style12 notification so just return |
||
| 1279 | |||
| 1280 | recognized_fields = swscanf_s (field_start, L"<12> " // style12 header |
||
| 1281 | L"%s %s %s %s %s %s %s %s " // "rnbqkbnr pppppppp -------- -------- -------- -------- PPPPPPPP RNBQKBNR" |
||
| 1282 | L"%s %d %d %d %d %d %d %d " // "W -1 1 1 1 1 0 2" |
||
| 1283 | L"%s %s %d %*d %*d %*d %*d " // "guestpmtelnet GuestJXTJ -1 2 12 39 39" |
||
| 1284 | L"%d %d %d %*s %*s %s %*d", // "120 120 1 none (0:00) none 1 0 0" |
||
| 1285 | &positions[0 * 8], 9, &positions[1 * 8], 9, &positions[2 * 8], 9, &positions[3 * 8], 9, &positions[4 * 8], 9, &positions[5 * 8], 9, &positions[6 * 8], 9, &positions[7 * 8], 9, |
||
| 1286 | move_color_as_string, WCHAR_SIZEOF (move_color_as_string), &pawnrush_column, &can_white_castle_short, &can_white_castle_long, &can_black_castle_short, &can_black_castle_long, &number_of_moves_since_last_irreversible_move, &game_number, |
||
| 1287 | white_name, WCHAR_SIZEOF (white_name), black_name, WCHAR_SIZEOF (black_name), &my_status, |
||
| 1288 | &white_remaining_time_in_seconds, &black_remaining_time_in_seconds, &turn_number_1_based, pretty_movestring, WCHAR_SIZEOF (pretty_movestring)); |
||
| 1289 | if (recognized_fields != 23) |
||
| 1290 | return; // unparseable style12 reply |
||
| 1291 | |||
| 1292 | // remember we are in game and which game it is |
||
| 1293 | player->is_in_game = true; |
||
| 1294 | player->game_number = game_number; |
||
| 1295 | |||
| 1296 | // convert some data into easier formats first. The color which just moved is the opposite of the color to move now |
||
| 1297 | move_color = (towupper (move_color_as_string[0]) == L'W' ? COLOR_BLACK : COLOR_WHITE); |
||
| 1298 | move_index = (2 * turn_number_1_based) - 2 + (move_color == COLOR_WHITE ? 1 : 0); |
||
| 1299 | |||
| 1300 | // save the unquestionable parameters (direct it to the opposite player if the board is going to be swapped) |
||
| 1301 | player_color = the_board.want_playerswap ? COLOR_WHITE : COLOR_BLACK; |
||
| 1302 | ReadNickname (the_board.players[player_color].name, WCHAR_SIZEOF (the_board.players[player_color].name), black_name); |
||
| 1303 | the_board.players[player_color].remaining_seconds = black_remaining_time_in_seconds; |
||
| 1304 | |||
| 1305 | player_color = the_board.want_playerswap ? COLOR_BLACK : COLOR_WHITE; |
||
| 1306 | ReadNickname (the_board.players[player_color].name, WCHAR_SIZEOF (the_board.players[player_color].name), white_name); |
||
| 1307 | the_board.players[player_color].remaining_seconds = white_remaining_time_in_seconds; |
||
| 1308 | |||
| 1309 | // is it an initial board position ? |
||
| 1310 | if (wcscmp (pretty_movestring, L"none") == 0) |
||
| 1311 | { |
||
| 1312 | Debug_Log (L"===Setting up board according to chess server's specifications and beginning new game===\n"); |
||
| 1313 | |||
| 1314 | // set up the board according to what the chess server tells us |
||
| 1315 | memset (&move, 0, sizeof (move)); |
||
| 1316 | Move_SetupFromStyle12 (&move, positions, move_color, pawnrush_column, |
||
| 1317 | (can_white_castle_short != 0), (can_white_castle_long != 0), (can_black_castle_short != 0), (can_black_castle_long != 0), pretty_movestring); |
||
| 1318 | Board_Reset (&the_board, move.fen_string); |
||
| 1319 | } |
||
| 1320 | |||
| 1321 | // else play the move and swap sides |
||
| 1322 | else |
||
| 1323 | { |
||
| 1324 | Debug_Log (L"===Received board status update from chess server===\n"); |
||
| 1325 | |||
| 1326 | // are we appending a new move ? |
||
| 1327 | if (((move_color == player->color) && (move_index == the_board.move_count)) // either a new move by our opponent |
||
| 1328 | || ((move_color != player->color) && (move_index == the_board.move_count - 1))) // or a confirmation of a move already played by the local player |
||
| 1329 | { |
||
| 1330 | Debug_Log (L"===Appending new move %d===\n", move_index); |
||
| 1331 | |||
| 1332 | // get a pointer to the previous move |
||
| 1333 | last_move = &the_board.moves[the_board.move_count - 1]; |
||
| 1334 | |||
| 1335 | // is the server reporting the remote player's move ? |
||
| 1336 | if (move_color == player->color) |
||
| 1337 | { |
||
| 1338 | // evaluate the move string |
||
| 1339 | wcscpy_s (move.pgntext, WCHAR_SIZEOF (move.pgntext), pretty_movestring); |
||
| 1340 | if (!Move_SetupFromSAN (last_move, &move, player->color)) |
||
| 1341 | Debug_Log (L"===WARNING: unable to interpret server's table state while evaluating its notification of remote player move!===\n%s\n======\n", pretty_movestring); |
||
| 1342 | |||
| 1343 | // play the remote opponent's move |
||
| 1344 | Board_AppendMove (&the_board, move.source[0], move.source[1], move.target[0], move.target[1], move.promotion_type, NULL); |
||
| 1345 | |||
| 1346 | the_board.has_playerchanged = true; // remember players changed |
||
| 1347 | animation_endtime = current_time + ANIMATION_DURATION; // play move animation now |
||
| 1348 | sound_playtime = current_time + ANIMATION_DURATION - 0.1f; // play sound near the end of animation |
||
| 1349 | } |
||
| 1350 | |||
| 1351 | // else the server is acknowledging the local player's move |
||
| 1352 | else |
||
| 1353 | { |
||
| 1354 | // evaluate the move string |
||
| 1355 | wcscpy_s (last_move->pgntext, WCHAR_SIZEOF (last_move->pgntext), pretty_movestring); |
||
| 1356 | if (!Move_SetupFromSAN (&the_board.moves[the_board.move_count - 2], last_move, last_move->color)) |
||
| 1357 | Debug_Log (L"===WARNING: unable to interpret server's table state while evaluating its reply after local player move!===\n%s\n======\n", pretty_movestring); |
||
| 1358 | } |
||
| 1359 | |||
| 1360 | // in case a new move was appended, update the last move pointer |
||
| 1361 | last_move = &the_board.moves[the_board.move_count - 1]; |
||
| 1362 | } |
||
| 1363 | |||
| 1364 | // else the server must be time-warping the game backwards |
||
| 1365 | else |
||
| 1366 | { |
||
| 1367 | Debug_Log (L"===Backing up to move %d===\n", move_index); |
||
| 1368 | |||
| 1369 | last_move = &the_board.moves[move_index]; // get a pointer to the move we're backing up to |
||
| 1370 | the_board.move_count = move_index + 1; // update the board's move count |
||
| 1371 | if (the_board.viewed_move > the_board.move_count - 1) |
||
| 1372 | the_board.viewed_move = the_board.move_count - 1; // and the board's viewed move as well |
||
| 1373 | |||
| 1374 | // send a notification to the player's chat window |
||
| 1375 | Interlocutor_Notify (Interlocutor_FindOrCreate (player->name), LOCALIZE (L"Chat_TakebackAccepted")); |
||
| 1376 | } |
||
| 1377 | |||
| 1378 | // make the server set it up correctly |
||
| 1379 | Move_SetupFromStyle12 (last_move, positions, move_color, pawnrush_column, |
||
| 1380 | (can_white_castle_short != 0), (can_white_castle_long != 0), (can_black_castle_short != 0), (can_black_castle_long != 0), pretty_movestring); |
||
| 1381 | } |
||
| 1382 | |||
| 1383 | the_board.game_state = STATE_PLAYING; // remember that a game is currently playing |
||
| 1384 | the_board.reevaluate = true; // and reeevaluate the board |
||
| 1385 | return; // finished evaluating this style12 notification line |
||
| 1386 | } |
||
| 1387 | |||
| 1388 | |||
| 1389 | void EvaluateServerReply_GameResults (player_t *player) |
||
| 1390 | { |
||
| 1391 | // this function parses a network reply and evaluates it, deciding what to do |
||
| 1392 | |||
| 1393 | wchar_t *field_start; |
||
| 1394 | int game_number; |
||
| 1395 | |||
| 1396 | // is the game results notification header bit NOT present ? |
||
| 1397 | if (!IS_FIELD_PRESENT_AT_BEGINNING_OF_LINE (field_start, L"{Game ")) |
||
| 1398 | return; // if so, this reply can't be a game results notification so just return |
||
| 1399 | |||
| 1400 | // are we NOT in game yet OR is it a game creation message ? |
||
| 1401 | if (!player->is_in_game || (wcsstr (field_start, L") Creating") != NULL)) |
||
| 1402 | return; // if so, this message is not a game results but a game creation message |
||
| 1403 | |||
| 1404 | // verify it's for the game we're playing |
||
| 1405 | if (swscanf_s (field_start, L"{Game %d ", &game_number) != 1) |
||
| 1406 | { |
||
| 1407 | Debug_Log (L"===WARNING: unable to parse game results notification message!===\n%s\n======\n", field_start); |
||
| 1408 | return; // on error, drop a warning in the log file and return |
||
| 1409 | } |
||
| 1410 | if (game_number != player->game_number) |
||
| 1411 | { |
||
| 1412 | Debug_Log (L"===WARNING: received game results notification message with wrong game number! Ignoring.===\n"); |
||
| 1413 | return; // on error, drop a warning in the log file and return |
||
| 1414 | } |
||
| 1415 | |||
| 1416 | //////////////////////////// |
||
| 1417 | // interpret the game result |
||
| 1418 | |||
| 1419 | // do the white win ? |
||
| 1420 | if (wcsstr (field_start, L"} 1-0") != NULL) |
||
| 1421 | { |
||
| 1422 | // is it a checkmate ? |
||
| 1423 | if (wcsstr (field_start, L"checkmate") != NULL) |
||
| 1424 | { |
||
| 1425 | Debug_Log (L"===Server tells us that black is checkmate: white wins!===\n"); |
||
| 1426 | the_board.game_state = STATE_WHITEWIN_CHECKMATE; // remember game state |
||
| 1427 | } |
||
| 1428 | |||
| 1429 | // else it must be a resign, a forfeit or an adjudication |
||
| 1430 | else |
||
| 1431 | { |
||
| 1432 | Debug_Log (L"===Server tells us that black [resigns|forfeits|loses adjudication]: white wins!===\n"); |
||
| 1433 | the_board.game_state = STATE_WHITEWIN_RESIGNORFORFEIT; // remember game state |
||
| 1434 | } |
||
| 1435 | |||
| 1436 | // if white player is human, play the victory sound, else, play defeat sound |
||
| 1437 | Audio_PlaySound (the_board.players[COLOR_WHITE].type == PLAYER_HUMAN ? SOUNDTYPE_VICTORY : SOUNDTYPE_DEFEAT); |
||
| 1438 | } |
||
| 1439 | |||
| 1440 | // else do the black win ? |
||
| 1441 | else if (wcsstr (field_start, L"} 0-1") != NULL) |
||
| 1442 | { |
||
| 1443 | // is it a checkmate ? |
||
| 1444 | if (wcsstr (field_start, L" checkmate") != NULL) |
||
| 1445 | { |
||
| 1446 | Debug_Log (L"===Server tells us that white is checkmate: black wins!===\n"); |
||
| 1447 | the_board.game_state = STATE_BLACKWIN_CHECKMATE; // remember game state |
||
| 1448 | } |
||
| 1449 | |||
| 1450 | // else it must be a resign, a forfeit or an adjudication |
||
| 1451 | else |
||
| 1452 | { |
||
| 1453 | Debug_Log (L"===Server tells us that white [resigns|forfeits|loses adjudication]: black wins!===\n"); |
||
| 1454 | the_board.game_state = STATE_BLACKWIN_RESIGNORFORFEIT; // remember game state |
||
| 1455 | } |
||
| 1456 | |||
| 1457 | // if black player is human, play the victory sound, else, play defeat sound |
||
| 1458 | Audio_PlaySound (the_board.players[COLOR_BLACK].type == PLAYER_HUMAN ? SOUNDTYPE_VICTORY : SOUNDTYPE_DEFEAT); |
||
| 1459 | } |
||
| 1460 | |||
| 1461 | // else is it a draw ? |
||
| 1462 | else if (wcsstr (field_start, L"} 1/2-1/2") != NULL) |
||
| 1463 | { |
||
| 1464 | // is it a stalemate ? |
||
| 1465 | if (wcsstr (field_start, L" stalemate") != NULL) |
||
| 1466 | { |
||
| 1467 | Debug_Log (L"===Server tells us it's a stalemate: game is a draw===\n"); |
||
| 1468 | the_board.game_state = STATE_DRAW_STALEMATE; // remember game state |
||
| 1469 | } |
||
| 1470 | |||
| 1471 | // else is it a mutual agreement ? |
||
| 1472 | else if (wcsstr (field_start, L" mutual agreement") != NULL) |
||
| 1473 | { |
||
| 1474 | Debug_Log (L"===Server tells us it's a draw by mutual agreement: game is a draw===\n"); |
||
| 1475 | the_board.game_state = STATE_DRAW_AGREEMENT; // remember game state |
||
| 1476 | } |
||
| 1477 | |||
| 1478 | // else it's another reason |
||
| 1479 | else |
||
| 1480 | { |
||
| 1481 | Debug_Log (L"===Server tells us it's a draw for another reason: game is a draw===\n"); |
||
| 1482 | the_board.game_state = STATE_DRAW_OTHER; // remember game state |
||
| 1483 | } |
||
| 1484 | |||
| 1485 | // play a defeat sound |
||
| 1486 | Audio_PlaySound (SOUNDTYPE_DEFEAT); |
||
| 1487 | } |
||
| 1488 | |||
| 1489 | // else is it an adjournment ? |
||
| 1490 | else if (wcsstr (field_start, L"} *") != NULL) |
||
| 1491 | { |
||
| 1492 | Debug_Log (L"===Server tells the game is adjourned: game adjourned===\n"); |
||
| 1493 | the_board.game_state = STATE_ADJOURNED; // remember game state |
||
| 1494 | } |
||
| 1495 | |||
| 1496 | // else we can't interpret the game state |
||
| 1497 | else |
||
| 1498 | { |
||
| 1499 | Debug_Log (L"===WARNING: unable to interpret game results notification message!===\n%s\n======\n", field_start); |
||
| 1500 | return; // on error, drop a warning in the log file and return |
||
| 1501 | } |
||
| 1502 | |||
| 1503 | // remember player is no longer in game |
||
| 1504 | player->is_in_game = false; |
||
| 1505 | player->game_number = 0; |
||
| 1506 | |||
| 1507 | // reevaluate the board and display the endgame dialog box |
||
| 1508 | the_board.reevaluate = true; |
||
| 1509 | DialogBox_EndGame (); |
||
| 1510 | |||
| 1511 | return; // finished evaluating the game results notification |
||
| 1512 | } |
||
| 1513 | |||
| 1514 | |||
| 1515 | static void ReadNickname (wchar_t *nickname, size_t nickname_size, wchar_t *from_string) |
||
| 1516 | { |
||
| 1517 | // helper function to read a nickname and strip it from its eventual flags |
||
| 1518 | |||
| 1519 | unsigned int char_index; |
||
| 1520 | |||
| 1521 | // as long as we don't read a forbidden character... |
||
| 1522 | for (char_index = 0; char_index < nickname_size; char_index++) |
||
| 1523 | if (iswalpha (from_string[char_index])) |
||
| 1524 | nickname[char_index] = from_string[char_index]; // copy nickname one character after the other |
||
| 1525 | else |
||
| 1526 | break; // else stop copying immediately |
||
| 1527 | |||
| 1528 | if (char_index < nickname_size) |
||
| 1529 | nickname[char_index] = 0; // finish the string ourselves |
||
| 1530 | else |
||
| 1531 | nickname[nickname_size - 1] = 0; // truncate it if neeeded |
||
| 1532 | |||
| 1533 | return; // finished |
||
| 1534 | } |
||
| 1535 | |||
| 1536 | |||
| 1537 | static void ReadGamename (wchar_t *gamename, size_t gamename_size, wchar_t *from_string) |
||
| 1538 | { |
||
| 1539 | // helper function to read a game name |
||
| 1540 | |||
| 1541 | unsigned int char_index; |
||
| 1542 | |||
| 1543 | // as long as we don't read a forbidden character... |
||
| 1544 | for (char_index = 0; char_index < gamename_size; char_index++) |
||
| 1545 | if (iswgraph (from_string[char_index])) |
||
| 1546 | gamename[char_index] = from_string[char_index]; // copy game name one character after the other |
||
| 1547 | else |
||
| 1548 | break; // else stop copying immediately |
||
| 1549 | |||
| 1550 | if (char_index < gamename_size) |
||
| 1551 | gamename[char_index] = 0; // finish the string ourselves |
||
| 1552 | else |
||
| 1553 | gamename[gamename_size - 1] = 0; // truncate it if neeeded |
||
| 1554 | |||
| 1555 | return; // finished |
||
| 1556 | } |
||
| 1557 | |||
| 1558 | |||
| 1559 | static void ReadSpannedLine (wchar_t *outstring, size_t outstring_size, wchar_t *multiline_string) |
||
| 1560 | { |
||
| 1561 | // this function linearizes a multiline string and takes out any special formatting character of it |
||
| 1562 | |||
| 1563 | int length; |
||
| 1564 | int read_index; |
||
| 1565 | unsigned int write_index; |
||
| 1566 | |||
| 1567 | length = wcslen (multiline_string); // get text length first |
||
| 1568 | |||
| 1569 | // for each character in string... |
||
| 1570 | write_index = 0; |
||
| 1571 | for (read_index = 0; read_index < length; read_index++) |
||
| 1572 | { |
||
| 1573 | if (wcsncmp (&multiline_string[read_index], L"\\ ", 4) == 0) |
||
| 1574 | read_index += 4; // if it's a new line indentation, skip it |
||
| 1575 | |||
| 1576 | // are we NOT reading a newline followed by a backslash AND is it still room in the output string ? |
||
| 1577 | if (!((read_index < length - 1) && (multiline_string[read_index] == L'\n') && (multiline_string[read_index + 1] == L'\\')) |
||
| 1578 | && (write_index < outstring_size - 1)) |
||
| 1579 | { |
||
| 1580 | if (multiline_string[read_index] == L'\n') |
||
| 1581 | break; // if it's a newline (without backslash following), stop reading |
||
| 1582 | |||
| 1583 | outstring[write_index] = multiline_string[read_index]; // else copy this character to output string |
||
| 1584 | write_index++; // and advance in string |
||
| 1585 | } |
||
| 1586 | } |
||
| 1587 | |||
| 1588 | outstring[write_index] = 0; // finish string |
||
| 1589 | return; // and return |
||
| 1590 | } |