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Rev | Author | Line No. | Line |
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9 | pmbaty | 1 | |
2 | // compile with -Ilib/SDL2 -Ilib/miniaudio/include/miniaudio -Ilib/libsmacker |
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3 | |||
4 | #include <stdio.h> |
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5 | |||
6 | #define SDL_MAIN_HANDLED |
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7 | #include "SDL.h" |
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8 | #include "miniaudio.h" |
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9 | #include "smacker.h" |
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10 | |||
11 | typedef struct { |
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12 | ma_paged_audio_buffer paged_audio_buffer; |
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13 | ma_paged_audio_buffer_data paged_audio_buffer_data; |
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14 | int frame_size_in_bytes; |
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15 | } smacker_data_source; |
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16 | |||
17 | static ma_engine engine; |
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18 | |||
19 | void PlaySmackerFile(SDL_Window *window, SDL_Renderer *renderer, const char *path) { |
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20 | unsigned int i, j; |
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21 | smk s; |
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22 | |||
23 | unsigned long w, h, f; |
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24 | double usf; |
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25 | |||
26 | SDL_Event event; |
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27 | SDL_Colour palette[256]; |
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28 | Uint32 real_format; |
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29 | int real_access; |
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30 | int real_w; |
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31 | int real_h; |
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32 | void* pixels; |
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33 | int pixel_pitch; |
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34 | |||
35 | Uint64 counter_frametime; |
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36 | Uint64 counter_deadline_next_frame; |
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37 | |||
38 | unsigned char track_mask; |
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39 | unsigned char channels_smk[7]; |
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40 | unsigned char bitdepth_smk[7]; |
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41 | unsigned long samplerate_smk[7]; |
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42 | |||
43 | ma_result result_ma; |
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44 | ma_format audioformat_ma; |
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45 | int need_resampler; |
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46 | ma_sound sound; |
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47 | |||
48 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Trying to open smack file '%s'", path); |
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49 | s = smk_open_file(path, SMK_MODE_MEMORY); |
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50 | if (s == NULL) { |
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51 | SDL_Log("smk_open_file failed"); |
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52 | return; |
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53 | } |
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54 | smk_info_all(s, NULL, &f, &usf); |
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55 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "frame count=%"SDL_PRIu64", frame time=%gus", (Uint64)f, usf); |
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56 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "duration=%gs", (double)f * usf / 1000000.); |
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57 | |||
58 | counter_frametime = (Uint64)((double)SDL_GetPerformanceFrequency() * usf / 1000000); |
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59 | |||
60 | smk_info_video(s, &w, &h, NULL); |
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61 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "size=%"SDL_PRIu64"x%"SDL_PRIu64"", (Uint64)w, (Uint64)h); |
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62 | |||
63 | smacker_data_source data_source; |
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64 | SDL_SetWindowTitle(window, path); |
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65 | |||
66 | smk_info_audio(s, &track_mask, channels_smk, bitdepth_smk, samplerate_smk); |
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67 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "tracks mask = 0x%x", track_mask); |
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68 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "#channels = %d %d %d %d %d %d %d", channels_smk[0], channels_smk[1], channels_smk[2], channels_smk[3], channels_smk[4], channels_smk[5], channels_smk[6]); |
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69 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "sample bitsizes = %d %d %d %d %d %d %d", bitdepth_smk[0], bitdepth_smk[1], bitdepth_smk[2], bitdepth_smk[3], bitdepth_smk[4], bitdepth_smk[5], bitdepth_smk[6]); |
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70 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "sample rates = %"SDL_PRIu64" %"SDL_PRIu64" %"SDL_PRIu64" %"SDL_PRIu64" %"SDL_PRIu64" %"SDL_PRIu64" %"SDL_PRIu64"", (Uint64)samplerate_smk[0], (Uint64)samplerate_smk[1], (Uint64)samplerate_smk[2], (Uint64)samplerate_smk[3], (Uint64)samplerate_smk[4], (Uint64)samplerate_smk[5], (Uint64)samplerate_smk[6]); |
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71 | |||
72 | switch (bitdepth_smk[0]) { |
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73 | case 8: |
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74 | audioformat_ma = ma_format_u8; |
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75 | data_source.frame_size_in_bytes = 1 * channels_smk[0]; |
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76 | break; |
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77 | case 16: |
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78 | audioformat_ma = ma_format_s16; |
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79 | data_source.frame_size_in_bytes = 2 * channels_smk[0]; |
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80 | break; |
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81 | case 24: |
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82 | audioformat_ma = ma_format_s24; |
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83 | data_source.frame_size_in_bytes = 3 * channels_smk[0]; |
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84 | break; |
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85 | case 32: |
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86 | audioformat_ma = ma_format_s32; |
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87 | data_source.frame_size_in_bytes = 4 * channels_smk[0]; |
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88 | break; |
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89 | default: |
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90 | audioformat_ma = ma_format_unknown; |
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91 | SDL_Log("Smacker audio stream has invalid bit depth: %d", bitdepth_smk[0]); |
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92 | break; |
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93 | } |
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94 | result_ma = ma_paged_audio_buffer_data_init(audioformat_ma, channels_smk[0], &data_source.paged_audio_buffer_data); |
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95 | if (result_ma != MA_SUCCESS) { |
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96 | SDL_Log("Failed to create paged audio buffer data (%s)", ma_result_description(result_ma)); |
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97 | } |
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98 | |||
99 | ma_paged_audio_buffer_config paged_audio_buffer_config = ma_paged_audio_buffer_config_init(&data_source.paged_audio_buffer_data); |
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100 | result_ma = ma_paged_audio_buffer_init(&paged_audio_buffer_config, &data_source.paged_audio_buffer); |
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101 | if (result_ma != MA_SUCCESS) { |
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102 | SDL_Log("Failed to create paged audio buffer for smacker audio stream (%s)", ma_result_description(result_ma)); |
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103 | } |
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104 | ma_sound_config soundConfig = ma_sound_config_init(); |
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105 | soundConfig.pDataSource = &data_source; |
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106 | soundConfig.flags = MA_SOUND_FLAG_NO_PITCH | MA_SOUND_FLAG_NO_SPATIALIZATION; |
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107 | result_ma = ma_sound_init_ex(&engine, &soundConfig, &sound); |
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108 | if (result_ma != MA_SUCCESS) { |
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109 | SDL_Log("Failed to create sound from data source (%s)", ma_result_description(result_ma)); |
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110 | } |
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111 | |||
112 | need_resampler = ma_engine_get_sample_rate(&engine) != samplerate_smk[0]; |
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113 | |||
114 | ma_data_converter data_converter; |
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115 | if (need_resampler) { |
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116 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "will resample from %d to %d", samplerate_smk[0], ma_engine_get_sample_rate(&engine)); |
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117 | ma_data_converter_config dataConverterConfig = ma_data_converter_config_init(audioformat_ma, audioformat_ma, channels_smk[0], channels_smk[0], (ma_uint32)samplerate_smk[0], |
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118 | ma_engine_get_sample_rate(&engine)); |
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119 | result_ma = ma_data_converter_init(&dataConverterConfig, NULL, &data_converter); |
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120 | if (result_ma != MA_SUCCESS) { |
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121 | SDL_Log("Failed to create data converter (%s)", ma_result_description(result_ma)); |
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122 | } |
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123 | } |
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124 | |||
125 | smk_enable_video(s, 1); |
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126 | smk_enable_audio(s, 0, 1); |
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127 | |||
128 | SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGB24, SDL_TEXTUREACCESS_STREAMING, (int)w, (int)h); |
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129 | if (texture == NULL) { |
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130 | SDL_Log("SDL_CreateTexture returned NULL (%s)", SDL_GetError()); |
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131 | return; |
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132 | } |
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133 | |||
134 | SDL_QueryTexture(texture, &real_format, &real_access, &real_w, &real_h); |
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135 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "format: %s (requested=%s)", SDL_GetPixelFormatName(real_format), SDL_GetPixelFormatName(SDL_PIXELFORMAT_RGB24)); |
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136 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "access: %d (requested=%d)", real_access, SDL_TEXTUREACCESS_STREAMING); |
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137 | SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "size: %dx%d (requested=%"SDL_PRIu64"x%"SDL_PRIu64")", real_w, real_h, (Uint64)w, (Uint64)h); |
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138 | |||
139 | smk_first(s); |
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140 | counter_deadline_next_frame = SDL_GetTicks() * 10000; |
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141 | int audio_started = 0; |
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142 | do { |
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143 | const unsigned char* raw_palette = smk_get_palette(s); |
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144 | for (i = 0; i < 256; i++) { |
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145 | palette[i].r = raw_palette[3 * i + 0]; |
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146 | palette[i].g = raw_palette[3 * i + 1]; |
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147 | palette[i].b = raw_palette[3 * i + 2]; |
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148 | palette[i].a = 0; |
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149 | } |
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150 | const unsigned char *audio_data = smk_get_audio(s, 0); |
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151 | unsigned long audio_data_size = smk_get_audio_size(s, 0); |
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152 | const unsigned char* frame = smk_get_video(s); |
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153 | |||
154 | if (audio_data != NULL) { |
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155 | if (need_resampler) { |
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156 | ma_uint64 framesIn = audio_data_size / (ma_uint64)data_source.frame_size_in_bytes; |
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157 | ma_uint64 framesOut = framesIn * ma_engine_get_sample_rate(&engine) / samplerate_smk[0]; |
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158 | |||
159 | ma_paged_audio_buffer_page *newPage; |
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160 | result_ma = ma_paged_audio_buffer_data_allocate_page(&data_source.paged_audio_buffer_data, framesOut, NULL, NULL, &newPage); |
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161 | if (result_ma != MA_SUCCESS) { |
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162 | SDL_Log("ma_paged_audio_buffer_data_allocate_page failed (%s)", ma_result_description(result_ma)); |
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163 | } |
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164 | |||
165 | ma_data_converter_process_pcm_frames(&data_converter, |
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166 | audio_data, |
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167 | &framesIn, |
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168 | newPage->pAudioData, |
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169 | &framesOut); |
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170 | result_ma = ma_paged_audio_buffer_data_append_page(&data_source.paged_audio_buffer_data, newPage); |
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171 | if (result_ma != MA_SUCCESS) { |
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172 | SDL_Log("ma_paged_audio_buffer_data_append_page failed (%s)", ma_result_description(result_ma)); |
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173 | } |
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174 | } else { |
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175 | ma_paged_audio_buffer_data_allocate_and_append_page( |
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176 | &data_source.paged_audio_buffer_data, |
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177 | (ma_uint32)(audio_data_size / (ma_uint64)data_source.frame_size_in_bytes), |
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178 | audio_data, |
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179 | NULL); |
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180 | |||
181 | } |
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182 | } |
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183 | |||
184 | SDL_LockTexture(texture, NULL, &pixels, &pixel_pitch); |
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185 | Uint8* current_row = pixels; |
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186 | for (i = 0; i < h; i++) { |
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187 | Uint8* pixel_ptr = current_row; |
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188 | for (j = 0; j < w; j++) { |
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189 | pixel_ptr[0] = palette[frame[w * i + j]].r; |
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190 | pixel_ptr[1] = palette[frame[w * i + j]].g; |
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191 | pixel_ptr[2] = palette[frame[w * i + j]].b; |
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192 | pixel_ptr += 3; |
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193 | } |
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194 | current_row += pixel_pitch; |
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195 | } |
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196 | SDL_UnlockTexture(texture); |
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197 | while (SDL_GetTicks() * 10000 < counter_deadline_next_frame) { |
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198 | while (SDL_PollEvent(&event)) { |
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199 | switch (event.type) { |
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200 | case SDL_QUIT: |
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201 | exit(0); |
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202 | break; |
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203 | } |
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204 | } |
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205 | SDL_Delay(1); |
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206 | } |
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207 | counter_deadline_next_frame += counter_frametime; |
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208 | |||
209 | SDL_RenderCopy(renderer, texture, NULL, NULL); |
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210 | if (!audio_started) { |
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211 | ma_sound_start(&sound); |
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212 | audio_started = 1; |
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213 | } |
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214 | SDL_RenderPresent(renderer); |
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215 | } while (smk_next(s) == SMK_MORE); |
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216 | if (need_resampler) { |
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217 | ma_data_converter_uninit(&data_converter, NULL); |
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218 | } |
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219 | while (ma_sound_is_playing(&sound)) { |
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220 | SDL_Delay(1); |
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221 | } |
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222 | |||
223 | ma_sound_stop(&sound); |
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224 | ma_sound_uninit(&sound); |
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225 | ma_paged_audio_buffer_uninit(&data_source.paged_audio_buffer); |
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226 | ma_paged_audio_buffer_data_uninit(&data_source.paged_audio_buffer_data, NULL); |
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227 | smk_close(s); |
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228 | } |
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229 | |||
230 | static void PrintUsage(int argc, char *argv[]) { |
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231 | printf("Usage: %s [--debug] FILE [FILE ...]\n", argv[0]); |
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232 | printf("\n"); |
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233 | printf("Required options:\n"); |
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234 | printf("\n"); |
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235 | printf(" FILE Path to a smack video file.\n"); |
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236 | printf("\n"); |
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237 | printf("Optional options:\n"); |
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238 | printf("\n"); |
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239 | printf(" --debug Print debug information.\n"); |
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240 | } |
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241 | |||
242 | int main(int argc, char *argv[]) { |
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243 | int i; |
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244 | |||
245 | ma_result result_ma; |
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246 | ma_engine_config engineConfig; |
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247 | |||
248 | SDL_Window *window; |
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249 | SDL_Renderer *renderer; |
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250 | |||
251 | int start_i = 1; |
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252 | while (start_i < argc) { |
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253 | if (strcmp(argv[start_i], "--debug") == 0) { |
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254 | SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG); |
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255 | } else { |
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256 | break; |
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257 | } |
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258 | start_i++; |
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259 | } |
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260 | |||
261 | if (start_i >= argc) { |
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262 | PrintUsage(argc, argv); |
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263 | return 1; |
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264 | } |
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265 | |||
266 | |||
267 | if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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268 | SDL_Log("SDL_Init failed (%s)", SDL_GetError()); |
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269 | return 1; |
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270 | } |
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271 | |||
272 | engineConfig = ma_engine_config_init(); |
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273 | result_ma = ma_engine_init(&engineConfig, &engine); |
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274 | if (result_ma != MA_SUCCESS) { |
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275 | SDL_Log("ma_engine_init failed (%s)", ma_result_description(result_ma)); |
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276 | return 1; |
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277 | } |
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278 | |||
279 | if (SDL_CreateWindowAndRenderer(640, 480, SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN, &window, &renderer) < 0) { |
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280 | SDL_Log("SDL_CreateWindowAndRenderer failed (%s)", SDL_GetError()); |
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281 | return 1; |
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282 | } |
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283 | |||
284 | SDL_ShowWindow(window); |
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285 | for (i = start_i; i < argc; i++) { |
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286 | PlaySmackerFile(window, renderer, argv[i]); |
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287 | } |
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288 | |||
289 | SDL_DestroyRenderer(renderer); |
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290 | SDL_DestroyWindow(window); |
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291 | ma_engine_uninit(&engine); |
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292 | SDL_Quit(); |
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293 | return 0; |
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294 | } |