Subversion Repositories QNX 8.QNX8 LLVM/Clang compiler suite

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
14 pmbaty 1
//===- llvm/Support/DebugCounter.h - Debug counter support ------*- C++ -*-===//
2
//
3
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4
// See https://llvm.org/LICENSE.txt for license information.
5
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6
//
7
//===----------------------------------------------------------------------===//
8
/// \file
9
/// This file provides an implementation of debug counters.  Debug
10
/// counters are a tool that let you narrow down a miscompilation to a specific
11
/// thing happening.
12
///
13
/// To give a use case: Imagine you have a file, very large, and you
14
/// are trying to understand the minimal transformation that breaks it. Bugpoint
15
/// and bisection is often helpful here in narrowing it down to a specific pass,
16
/// but it's still a very large file, and a very complicated pass to try to
17
/// debug.  That is where debug counting steps in.  You can instrument the pass
18
/// with a debug counter before it does a certain thing, and depending on the
19
/// counts, it will either execute that thing or not.  The debug counter itself
20
/// consists of a skip and a count.  Skip is the number of times shouldExecute
21
/// needs to be called before it returns true.  Count is the number of times to
22
/// return true once Skip is 0.  So a skip=47, count=2 ,would skip the first 47
23
/// executions by returning false from shouldExecute, then execute twice, and
24
/// then return false again.
25
/// Note that a counter set to a negative number will always execute.
26
/// For a concrete example, during predicateinfo creation, the renaming pass
27
/// replaces each use with a renamed use.
28
////
29
/// If I use DEBUG_COUNTER to create a counter called "predicateinfo", and
30
/// variable name RenameCounter, and then instrument this renaming with a debug
31
/// counter, like so:
32
///
33
/// if (!DebugCounter::shouldExecute(RenameCounter)
34
/// <continue or return or whatever not executing looks like>
35
///
36
/// Now I can, from the command line, make it rename or not rename certain uses
37
/// by setting the skip and count.
38
/// So for example
39
/// bin/opt -debug-counter=predicateinfo-skip=47,predicateinfo-count=1
40
/// will skip renaming the first 47 uses, then rename one, then skip the rest.
41
//===----------------------------------------------------------------------===//
42
 
43
#ifndef LLVM_SUPPORT_DEBUGCOUNTER_H
44
#define LLVM_SUPPORT_DEBUGCOUNTER_H
45
 
46
#include "llvm/ADT/DenseMap.h"
47
#include "llvm/ADT/StringRef.h"
48
#include "llvm/ADT/UniqueVector.h"
49
#include "llvm/Support/Debug.h"
50
#include <string>
51
 
52
namespace llvm {
53
 
54
class raw_ostream;
55
 
56
class DebugCounter {
57
public:
58
  /// Returns a reference to the singleton instance.
59
  static DebugCounter &instance();
60
 
61
  // Used by the command line option parser to push a new value it parsed.
62
  void push_back(const std::string &);
63
 
64
  // Register a counter with the specified name.
65
  //
66
  // FIXME: Currently, counter registration is required to happen before command
67
  // line option parsing. The main reason to register counters is to produce a
68
  // nice list of them on the command line, but i'm not sure this is worth it.
69
  static unsigned registerCounter(StringRef Name, StringRef Desc) {
70
    return instance().addCounter(std::string(Name), std::string(Desc));
71
  }
72
  inline static bool shouldExecute(unsigned CounterName) {
73
    if (!isCountingEnabled())
74
      return true;
75
 
76
    auto &Us = instance();
77
    auto Result = Us.Counters.find(CounterName);
78
    if (Result != Us.Counters.end()) {
79
      auto &CounterInfo = Result->second;
80
      ++CounterInfo.Count;
81
 
82
      // We only execute while the Skip is not smaller than Count,
83
      // and the StopAfter + Skip is larger than Count.
84
      // Negative counters always execute.
85
      if (CounterInfo.Skip < 0)
86
        return true;
87
      if (CounterInfo.Skip >= CounterInfo.Count)
88
        return false;
89
      if (CounterInfo.StopAfter < 0)
90
        return true;
91
      return CounterInfo.StopAfter + CounterInfo.Skip >= CounterInfo.Count;
92
    }
93
    // Didn't find the counter, should we warn?
94
    return true;
95
  }
96
 
97
  // Return true if a given counter had values set (either programatically or on
98
  // the command line).  This will return true even if those values are
99
  // currently in a state where the counter will always execute.
100
  static bool isCounterSet(unsigned ID) {
101
    return instance().Counters[ID].IsSet;
102
  }
103
 
104
  // Return the Count for a counter. This only works for set counters.
105
  static int64_t getCounterValue(unsigned ID) {
106
    auto &Us = instance();
107
    auto Result = Us.Counters.find(ID);
108
    assert(Result != Us.Counters.end() && "Asking about a non-set counter");
109
    return Result->second.Count;
110
  }
111
 
112
  // Set a registered counter to a given Count value.
113
  static void setCounterValue(unsigned ID, int64_t Count) {
114
    auto &Us = instance();
115
    Us.Counters[ID].Count = Count;
116
  }
117
 
118
  // Dump or print the current counter set into llvm::dbgs().
119
  LLVM_DUMP_METHOD void dump() const;
120
 
121
  void print(raw_ostream &OS) const;
122
 
123
  // Get the counter ID for a given named counter, or return 0 if none is found.
124
  unsigned getCounterId(const std::string &Name) const {
125
    return RegisteredCounters.idFor(Name);
126
  }
127
 
128
  // Return the number of registered counters.
129
  unsigned int getNumCounters() const { return RegisteredCounters.size(); }
130
 
131
  // Return the name and description of the counter with the given ID.
132
  std::pair<std::string, std::string> getCounterInfo(unsigned ID) const {
133
    return std::make_pair(RegisteredCounters[ID], Counters.lookup(ID).Desc);
134
  }
135
 
136
  // Iterate through the registered counters
137
  typedef UniqueVector<std::string> CounterVector;
138
  CounterVector::const_iterator begin() const {
139
    return RegisteredCounters.begin();
140
  }
141
  CounterVector::const_iterator end() const { return RegisteredCounters.end(); }
142
 
143
  // Force-enables counting all DebugCounters.
144
  //
145
  // Since DebugCounters are incompatible with threading (not only do they not
146
  // make sense, but we'll also see data races), this should only be used in
147
  // contexts where we're certain we won't spawn threads.
148
  static void enableAllCounters() { instance().Enabled = true; }
149
 
150
  static bool isCountingEnabled() {
151
// Compile to nothing when debugging is off
152
#ifdef NDEBUG
153
    return false;
154
#else
155
    return instance().Enabled;
156
#endif
157
  }
158
 
159
private:
160
  unsigned addCounter(const std::string &Name, const std::string &Desc) {
161
    unsigned Result = RegisteredCounters.insert(Name);
162
    Counters[Result] = {};
163
    Counters[Result].Desc = Desc;
164
    return Result;
165
  }
166
  // Struct to store counter info.
167
  struct CounterInfo {
168
    int64_t Count = 0;
169
    int64_t Skip = 0;
170
    int64_t StopAfter = -1;
171
    bool IsSet = false;
172
    std::string Desc;
173
  };
174
  DenseMap<unsigned, CounterInfo> Counters;
175
  CounterVector RegisteredCounters;
176
 
177
  // Whether we should do DebugCounting at all. DebugCounters aren't
178
  // thread-safe, so this should always be false in multithreaded scenarios.
179
  bool Enabled = false;
180
};
181
 
182
#define DEBUG_COUNTER(VARNAME, COUNTERNAME, DESC)                              \
183
  static const unsigned VARNAME =                                              \
184
      DebugCounter::registerCounter(COUNTERNAME, DESC)
185
 
186
} // namespace llvm
187
#endif