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//===- SectionMemoryManager.h - Memory manager for MCJIT/RtDyld -*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of a section-based memory manager used by
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// the MCJIT execution engine and RuntimeDyld.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
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#define LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
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#include "llvm/Support/Memory.h"
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#include <cstdint>
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#include <string>
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#include <system_error>
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namespace llvm {
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/// This is a simple memory manager which implements the methods called by
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/// the RuntimeDyld class to allocate memory for section-based loading of
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/// objects, usually those generated by the MCJIT execution engine.
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///
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/// This memory manager allocates all section memory as read-write.  The
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/// RuntimeDyld will copy JITed section memory into these allocated blocks
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/// and perform any necessary linking and relocations.
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///
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/// Any client using this memory manager MUST ensure that section-specific
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/// page permissions have been applied before attempting to execute functions
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/// in the JITed object.  Permissions can be applied either by calling
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/// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory
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/// directly.  Clients of MCJIT should call MCJIT::finalizeObject.
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class SectionMemoryManager : public RTDyldMemoryManager {
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public:
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  /// This enum describes the various reasons to allocate pages from
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  /// allocateMappedMemory.
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  enum class AllocationPurpose {
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    Code,
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    ROData,
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    RWData,
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  };
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  /// Implementations of this interface are used by SectionMemoryManager to
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  /// request pages from the operating system.
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  class MemoryMapper {
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  public:
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    /// This method attempts to allocate \p NumBytes bytes of virtual memory for
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    /// \p Purpose.  \p NearBlock may point to an existing allocation, in which
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    /// case an attempt is made to allocate more memory near the existing block.
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    /// The actual allocated address is not guaranteed to be near the requested
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    /// address.  \p Flags is used to set the initial protection flags for the
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    /// block of the memory.  \p EC [out] returns an object describing any error
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    /// that occurs.
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    ///
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    /// This method may allocate more than the number of bytes requested.  The
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    /// actual number of bytes allocated is indicated in the returned
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    /// MemoryBlock.
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    ///
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    /// The start of the allocated block must be aligned with the system
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    /// allocation granularity (64K on Windows, page size on Linux).  If the
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    /// address following \p NearBlock is not so aligned, it will be rounded up
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    /// to the next allocation granularity boundary.
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    ///
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    /// \r a non-null MemoryBlock if the function was successful, otherwise a
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    /// null MemoryBlock with \p EC describing the error.
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    virtual sys::MemoryBlock
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    allocateMappedMemory(AllocationPurpose Purpose, size_t NumBytes,
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                         const sys::MemoryBlock *const NearBlock,
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                         unsigned Flags, std::error_code &EC) = 0;
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    /// This method sets the protection flags for a block of memory to the state
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    /// specified by \p Flags.  The behavior is not specified if the memory was
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    /// not allocated using the allocateMappedMemory method.
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    /// \p Block describes the memory block to be protected.
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    /// \p Flags specifies the new protection state to be assigned to the block.
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    ///
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    /// If \p Flags is MF_WRITE, the actual behavior varies with the operating
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    /// system (i.e. MF_READ | MF_WRITE on Windows) and the target architecture
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    /// (i.e. MF_WRITE -> MF_READ | MF_WRITE on i386).
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    ///
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    /// \r error_success if the function was successful, or an error_code
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    /// describing the failure if an error occurred.
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    virtual std::error_code protectMappedMemory(const sys::MemoryBlock &Block,
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                                                unsigned Flags) = 0;
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    /// This method releases a block of memory that was allocated with the
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    /// allocateMappedMemory method. It should not be used to release any memory
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    /// block allocated any other way.
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    /// \p Block describes the memory to be released.
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    ///
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    /// \r error_success if the function was successful, or an error_code
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    /// describing the failure if an error occurred.
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    virtual std::error_code releaseMappedMemory(sys::MemoryBlock &M) = 0;
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    virtual ~MemoryMapper();
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  };
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  /// Creates a SectionMemoryManager instance with \p MM as the associated
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  /// memory mapper.  If \p MM is nullptr then a default memory mapper is used
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  /// that directly calls into the operating system.
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  SectionMemoryManager(MemoryMapper *MM = nullptr);
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  SectionMemoryManager(const SectionMemoryManager &) = delete;
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  void operator=(const SectionMemoryManager &) = delete;
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  ~SectionMemoryManager() override;
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  /// Allocates a memory block of (at least) the given size suitable for
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  /// executable code.
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  ///
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  /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
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  /// a default alignment of 16 will be used.
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  uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
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                               unsigned SectionID,
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                               StringRef SectionName) override;
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  /// Allocates a memory block of (at least) the given size suitable for
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  /// executable code.
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  ///
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  /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
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  /// a default alignment of 16 will be used.
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  uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
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                               unsigned SectionID, StringRef SectionName,
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                               bool isReadOnly) override;
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  /// Update section-specific memory permissions and other attributes.
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  ///
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  /// This method is called when object loading is complete and section page
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  /// permissions can be applied.  It is up to the memory manager implementation
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  /// to decide whether or not to act on this method.  The memory manager will
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  /// typically allocate all sections as read-write and then apply specific
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  /// permissions when this method is called.  Code sections cannot be executed
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  /// until this function has been called.  In addition, any cache coherency
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  /// operations needed to reliably use the memory are also performed.
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  ///
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  /// \returns true if an error occurred, false otherwise.
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  bool finalizeMemory(std::string *ErrMsg = nullptr) override;
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  /// Invalidate instruction cache for code sections.
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  ///
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  /// Some platforms with separate data cache and instruction cache require
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  /// explicit cache flush, otherwise JIT code manipulations (like resolved
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  /// relocations) will get to the data cache but not to the instruction cache.
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  ///
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  /// This method is called from finalizeMemory.
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  virtual void invalidateInstructionCache();
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private:
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  struct FreeMemBlock {
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    // The actual block of free memory
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    sys::MemoryBlock Free;
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    // If there is a pending allocation from the same reservation right before
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    // this block, store it's index in PendingMem, to be able to update the
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    // pending region if part of this block is allocated, rather than having to
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    // create a new one
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    unsigned PendingPrefixIndex;
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  };
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  struct MemoryGroup {
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    // PendingMem contains all blocks of memory (subblocks of AllocatedMem)
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    // which have not yet had their permissions applied, but have been given
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    // out to the user. FreeMem contains all block of memory, which have
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    // neither had their permissions applied, nor been given out to the user.
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    SmallVector<sys::MemoryBlock, 16> PendingMem;
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    SmallVector<FreeMemBlock, 16> FreeMem;
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    // All memory blocks that have been requested from the system
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    SmallVector<sys::MemoryBlock, 16> AllocatedMem;
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    sys::MemoryBlock Near;
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  };
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  uint8_t *allocateSection(AllocationPurpose Purpose, uintptr_t Size,
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                           unsigned Alignment);
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  std::error_code applyMemoryGroupPermissions(MemoryGroup &MemGroup,
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                                              unsigned Permissions);
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  void anchor() override;
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  MemoryGroup CodeMem;
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  MemoryGroup RWDataMem;
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  MemoryGroup RODataMem;
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  MemoryMapper &MMapper;
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};
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} // end namespace llvm
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#endif // LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H