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//===-- ObjectFileInterface.h - MU interface utils for objects --*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Utilities for building MaterializationUnit::Interface objects from
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// object files.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTFILEINTERFACE_H
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#define LLVM_EXECUTIONENGINE_ORC_OBJECTFILEINTERFACE_H
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#include "llvm/ExecutionEngine/Orc/Core.h"
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#include "llvm/Support/MemoryBuffer.h"
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namespace llvm {
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namespace orc {
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/// Adds an initializer symbol to the given MU interface.
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/// The init symbol's name is guaranteed to be unique within I, and will be of
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/// the form $.<ObjFileName>.__inits.<N>, where N is some integer.
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void addInitSymbol(MaterializationUnit::Interface &I, ExecutionSession &ES,
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                   StringRef ObjFileName);
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/// Returns a MaterializationUnit::Interface for the object file contained in
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/// the given buffer, or an error if the buffer does not contain a valid object
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/// file.
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Expected<MaterializationUnit::Interface>
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getObjectFileInterface(ExecutionSession &ES, MemoryBufferRef ObjBuffer);
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bool hasInitializerSection(jitlink::LinkGraph &G);
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} // End namespace orc
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} // End namespace llvm
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#endif // LLVM_EXECUTIONENGINE_ORC_OBJECTFILEINTERFACE_H