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14 | pmbaty | 1 | //===-- llvm/CodeGen/TargetFrameLowering.h ----------------------*- C++ -*-===// |
2 | // |
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3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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4 | // See https://llvm.org/LICENSE.txt for license information. |
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5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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6 | // |
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7 | //===----------------------------------------------------------------------===// |
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8 | // |
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9 | // Interface to describe the layout of a stack frame on the target machine. |
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10 | // |
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11 | //===----------------------------------------------------------------------===// |
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12 | |||
13 | #ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H |
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14 | #define LLVM_CODEGEN_TARGETFRAMELOWERING_H |
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15 | |||
16 | #include "llvm/CodeGen/MachineBasicBlock.h" |
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17 | #include "llvm/Support/TypeSize.h" |
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18 | #include <vector> |
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19 | |||
20 | namespace llvm { |
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21 | class BitVector; |
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22 | class CalleeSavedInfo; |
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23 | class MachineFunction; |
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24 | class RegScavenger; |
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25 | |||
26 | namespace TargetStackID { |
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27 | enum Value { |
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28 | Default = 0, |
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29 | SGPRSpill = 1, |
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30 | ScalableVector = 2, |
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31 | WasmLocal = 3, |
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32 | NoAlloc = 255 |
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33 | }; |
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34 | } |
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35 | |||
36 | /// Information about stack frame layout on the target. It holds the direction |
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37 | /// of stack growth, the known stack alignment on entry to each function, and |
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38 | /// the offset to the locals area. |
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39 | /// |
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40 | /// The offset to the local area is the offset from the stack pointer on |
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41 | /// function entry to the first location where function data (local variables, |
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42 | /// spill locations) can be stored. |
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43 | class TargetFrameLowering { |
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44 | public: |
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45 | enum StackDirection { |
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46 | StackGrowsUp, // Adding to the stack increases the stack address |
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47 | StackGrowsDown // Adding to the stack decreases the stack address |
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48 | }; |
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49 | |||
50 | // Maps a callee saved register to a stack slot with a fixed offset. |
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51 | struct SpillSlot { |
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52 | unsigned Reg; |
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53 | int Offset; // Offset relative to stack pointer on function entry. |
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54 | }; |
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55 | |||
56 | struct DwarfFrameBase { |
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57 | // The frame base may be either a register (the default), the CFA, |
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58 | // or a WebAssembly-specific location description. |
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59 | enum FrameBaseKind { Register, CFA, WasmFrameBase } Kind; |
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60 | struct WasmFrameBase { |
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61 | unsigned Kind; // Wasm local, global, or value stack |
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62 | unsigned Index; |
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63 | }; |
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64 | union { |
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65 | unsigned Reg; |
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66 | struct WasmFrameBase WasmLoc; |
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67 | } Location; |
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68 | }; |
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69 | |||
70 | private: |
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71 | StackDirection StackDir; |
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72 | Align StackAlignment; |
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73 | Align TransientStackAlignment; |
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74 | int LocalAreaOffset; |
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75 | bool StackRealignable; |
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76 | public: |
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77 | TargetFrameLowering(StackDirection D, Align StackAl, int LAO, |
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78 | Align TransAl = Align(1), bool StackReal = true) |
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79 | : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl), |
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80 | LocalAreaOffset(LAO), StackRealignable(StackReal) {} |
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81 | |||
82 | virtual ~TargetFrameLowering(); |
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83 | |||
84 | // These methods return information that describes the abstract stack layout |
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85 | // of the target machine. |
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86 | |||
87 | /// getStackGrowthDirection - Return the direction the stack grows |
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88 | /// |
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89 | StackDirection getStackGrowthDirection() const { return StackDir; } |
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90 | |||
91 | /// getStackAlignment - This method returns the number of bytes to which the |
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92 | /// stack pointer must be aligned on entry to a function. Typically, this |
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93 | /// is the largest alignment for any data object in the target. |
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94 | /// |
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95 | unsigned getStackAlignment() const { return StackAlignment.value(); } |
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96 | /// getStackAlignment - This method returns the number of bytes to which the |
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97 | /// stack pointer must be aligned on entry to a function. Typically, this |
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98 | /// is the largest alignment for any data object in the target. |
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99 | /// |
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100 | Align getStackAlign() const { return StackAlignment; } |
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101 | |||
102 | /// alignSPAdjust - This method aligns the stack adjustment to the correct |
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103 | /// alignment. |
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104 | /// |
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105 | int alignSPAdjust(int SPAdj) const { |
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106 | if (SPAdj < 0) { |
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107 | SPAdj = -alignTo(-SPAdj, StackAlignment); |
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108 | } else { |
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109 | SPAdj = alignTo(SPAdj, StackAlignment); |
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110 | } |
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111 | return SPAdj; |
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112 | } |
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113 | |||
114 | /// getTransientStackAlignment - This method returns the number of bytes to |
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115 | /// which the stack pointer must be aligned at all times, even between |
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116 | /// calls. |
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117 | /// |
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118 | Align getTransientStackAlign() const { return TransientStackAlignment; } |
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119 | |||
120 | /// isStackRealignable - This method returns whether the stack can be |
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121 | /// realigned. |
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122 | bool isStackRealignable() const { |
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123 | return StackRealignable; |
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124 | } |
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125 | |||
126 | /// Return the skew that has to be applied to stack alignment under |
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127 | /// certain conditions (e.g. stack was adjusted before function \p MF |
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128 | /// was called). |
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129 | virtual unsigned getStackAlignmentSkew(const MachineFunction &MF) const; |
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130 | |||
131 | /// This method returns whether or not it is safe for an object with the |
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132 | /// given stack id to be bundled into the local area. |
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133 | virtual bool isStackIdSafeForLocalArea(unsigned StackId) const { |
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134 | return true; |
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135 | } |
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136 | |||
137 | /// getOffsetOfLocalArea - This method returns the offset of the local area |
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138 | /// from the stack pointer on entrance to a function. |
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139 | /// |
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140 | int getOffsetOfLocalArea() const { return LocalAreaOffset; } |
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141 | |||
142 | /// Control the placement of special register scavenging spill slots when |
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143 | /// allocating a stack frame. |
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144 | /// |
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145 | /// If this returns true, the frame indexes used by the RegScavenger will be |
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146 | /// allocated closest to the incoming stack pointer. |
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147 | virtual bool allocateScavengingFrameIndexesNearIncomingSP( |
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148 | const MachineFunction &MF) const; |
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149 | |||
150 | /// assignCalleeSavedSpillSlots - Allows target to override spill slot |
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151 | /// assignment logic. If implemented, assignCalleeSavedSpillSlots() should |
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152 | /// assign frame slots to all CSI entries and return true. If this method |
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153 | /// returns false, spill slots will be assigned using generic implementation. |
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154 | /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of |
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155 | /// CSI. |
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156 | virtual bool assignCalleeSavedSpillSlots(MachineFunction &MF, |
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157 | const TargetRegisterInfo *TRI, |
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158 | std::vector<CalleeSavedInfo> &CSI, |
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159 | unsigned &MinCSFrameIndex, |
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160 | unsigned &MaxCSFrameIndex) const { |
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161 | return assignCalleeSavedSpillSlots(MF, TRI, CSI); |
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162 | } |
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163 | |||
164 | virtual bool |
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165 | assignCalleeSavedSpillSlots(MachineFunction &MF, |
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166 | const TargetRegisterInfo *TRI, |
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167 | std::vector<CalleeSavedInfo> &CSI) const { |
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168 | return false; |
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169 | } |
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170 | |||
171 | /// getCalleeSavedSpillSlots - This method returns a pointer to an array of |
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172 | /// pairs, that contains an entry for each callee saved register that must be |
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173 | /// spilled to a particular stack location if it is spilled. |
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174 | /// |
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175 | /// Each entry in this array contains a <register,offset> pair, indicating the |
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176 | /// fixed offset from the incoming stack pointer that each register should be |
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177 | /// spilled at. If a register is not listed here, the code generator is |
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178 | /// allowed to spill it anywhere it chooses. |
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179 | /// |
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180 | virtual const SpillSlot * |
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181 | getCalleeSavedSpillSlots(unsigned &NumEntries) const { |
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182 | NumEntries = 0; |
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183 | return nullptr; |
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184 | } |
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185 | |||
186 | /// targetHandlesStackFrameRounding - Returns true if the target is |
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187 | /// responsible for rounding up the stack frame (probably at emitPrologue |
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188 | /// time). |
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189 | virtual bool targetHandlesStackFrameRounding() const { |
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190 | return false; |
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191 | } |
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192 | |||
193 | /// Returns true if the target will correctly handle shrink wrapping. |
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194 | virtual bool enableShrinkWrapping(const MachineFunction &MF) const { |
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195 | return false; |
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196 | } |
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197 | |||
198 | /// Returns true if the stack slot holes in the fixed and callee-save stack |
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199 | /// area should be used when allocating other stack locations to reduce stack |
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200 | /// size. |
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201 | virtual bool enableStackSlotScavenging(const MachineFunction &MF) const { |
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202 | return false; |
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203 | } |
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204 | |||
205 | /// Returns true if the target can safely skip saving callee-saved registers |
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206 | /// for noreturn nounwind functions. |
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207 | virtual bool enableCalleeSaveSkip(const MachineFunction &MF) const; |
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208 | |||
209 | /// emitProlog/emitEpilog - These methods insert prolog and epilog code into |
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210 | /// the function. |
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211 | virtual void emitPrologue(MachineFunction &MF, |
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212 | MachineBasicBlock &MBB) const = 0; |
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213 | virtual void emitEpilogue(MachineFunction &MF, |
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214 | MachineBasicBlock &MBB) const = 0; |
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215 | |||
216 | /// emitZeroCallUsedRegs - Zeros out call used registers. |
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217 | virtual void emitZeroCallUsedRegs(BitVector RegsToZero, |
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218 | MachineBasicBlock &MBB) const {} |
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219 | |||
220 | /// With basic block sections, emit callee saved frame moves for basic blocks |
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221 | /// that are in a different section. |
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222 | virtual void |
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223 | emitCalleeSavedFrameMovesFullCFA(MachineBasicBlock &MBB, |
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224 | MachineBasicBlock::iterator MBBI) const {} |
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225 | |||
226 | /// Returns true if we may need to fix the unwind information for the |
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227 | /// function. |
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228 | virtual bool enableCFIFixup(MachineFunction &MF) const; |
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229 | |||
230 | /// Emit CFI instructions that recreate the state of the unwind information |
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231 | /// upon fucntion entry. |
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232 | virtual void resetCFIToInitialState(MachineBasicBlock &MBB) const {} |
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233 | |||
234 | /// Replace a StackProbe stub (if any) with the actual probe code inline |
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235 | virtual void inlineStackProbe(MachineFunction &MF, |
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236 | MachineBasicBlock &PrologueMBB) const {} |
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237 | |||
238 | /// Does the stack probe function call return with a modified stack pointer? |
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239 | virtual bool stackProbeFunctionModifiesSP() const { return false; } |
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240 | |||
241 | /// Adjust the prologue to have the function use segmented stacks. This works |
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242 | /// by adding a check even before the "normal" function prologue. |
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243 | virtual void adjustForSegmentedStacks(MachineFunction &MF, |
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244 | MachineBasicBlock &PrologueMBB) const {} |
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245 | |||
246 | /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in |
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247 | /// the assembly prologue to explicitly handle the stack. |
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248 | virtual void adjustForHiPEPrologue(MachineFunction &MF, |
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249 | MachineBasicBlock &PrologueMBB) const {} |
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250 | |||
251 | /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee |
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252 | /// saved registers and returns true if it isn't possible / profitable to do |
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253 | /// so by issuing a series of store instructions via |
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254 | /// storeRegToStackSlot(). Returns false otherwise. |
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255 | virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, |
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256 | MachineBasicBlock::iterator MI, |
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257 | ArrayRef<CalleeSavedInfo> CSI, |
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258 | const TargetRegisterInfo *TRI) const { |
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259 | return false; |
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260 | } |
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261 | |||
262 | /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee |
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263 | /// saved registers and returns true if it isn't possible / profitable to do |
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264 | /// so by issuing a series of load instructions via loadRegToStackSlot(). |
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265 | /// If it returns true, and any of the registers in CSI is not restored, |
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266 | /// it sets the corresponding Restored flag in CSI to false. |
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267 | /// Returns false otherwise. |
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268 | virtual bool |
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269 | restoreCalleeSavedRegisters(MachineBasicBlock &MBB, |
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270 | MachineBasicBlock::iterator MI, |
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271 | MutableArrayRef<CalleeSavedInfo> CSI, |
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272 | const TargetRegisterInfo *TRI) const { |
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273 | return false; |
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274 | } |
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275 | |||
276 | /// Return true if the target wants to keep the frame pointer regardless of |
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277 | /// the function attribute "frame-pointer". |
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278 | virtual bool keepFramePointer(const MachineFunction &MF) const { |
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279 | return false; |
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280 | } |
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281 | |||
282 | /// hasFP - Return true if the specified function should have a dedicated |
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283 | /// frame pointer register. For most targets this is true only if the function |
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284 | /// has variable sized allocas or if frame pointer elimination is disabled. |
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285 | virtual bool hasFP(const MachineFunction &MF) const = 0; |
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286 | |||
287 | /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is |
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288 | /// not required, we reserve argument space for call sites in the function |
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289 | /// immediately on entry to the current function. This eliminates the need for |
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290 | /// add/sub sp brackets around call sites. Returns true if the call frame is |
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291 | /// included as part of the stack frame. |
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292 | virtual bool hasReservedCallFrame(const MachineFunction &MF) const { |
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293 | return !hasFP(MF); |
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294 | } |
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295 | |||
296 | /// canSimplifyCallFramePseudos - When possible, it's best to simplify the |
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297 | /// call frame pseudo ops before doing frame index elimination. This is |
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298 | /// possible only when frame index references between the pseudos won't |
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299 | /// need adjusting for the call frame adjustments. Normally, that's true |
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300 | /// if the function has a reserved call frame or a frame pointer. Some |
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301 | /// targets (Thumb2, for example) may have more complicated criteria, |
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302 | /// however, and can override this behavior. |
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303 | virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const { |
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304 | return hasReservedCallFrame(MF) || hasFP(MF); |
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305 | } |
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306 | |||
307 | // needsFrameIndexResolution - Do we need to perform FI resolution for |
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308 | // this function. Normally, this is required only when the function |
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309 | // has any stack objects. However, targets may want to override this. |
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310 | virtual bool needsFrameIndexResolution(const MachineFunction &MF) const; |
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311 | |||
312 | /// getFrameIndexReference - This method should return the base register |
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313 | /// and offset used to reference a frame index location. The offset is |
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314 | /// returned directly, and the base register is returned via FrameReg. |
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315 | virtual StackOffset getFrameIndexReference(const MachineFunction &MF, int FI, |
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316 | Register &FrameReg) const; |
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317 | |||
318 | /// Same as \c getFrameIndexReference, except that the stack pointer (as |
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319 | /// opposed to the frame pointer) will be the preferred value for \p |
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320 | /// FrameReg. This is generally used for emitting statepoint or EH tables that |
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321 | /// use offsets from RSP. If \p IgnoreSPUpdates is true, the returned |
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322 | /// offset is only guaranteed to be valid with respect to the value of SP at |
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323 | /// the end of the prologue. |
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324 | virtual StackOffset |
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325 | getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI, |
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326 | Register &FrameReg, |
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327 | bool IgnoreSPUpdates) const { |
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328 | // Always safe to dispatch to getFrameIndexReference. |
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329 | return getFrameIndexReference(MF, FI, FrameReg); |
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330 | } |
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331 | |||
332 | /// getNonLocalFrameIndexReference - This method returns the offset used to |
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333 | /// reference a frame index location. The offset can be from either FP/BP/SP |
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334 | /// based on which base register is returned by llvm.localaddress. |
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335 | virtual StackOffset getNonLocalFrameIndexReference(const MachineFunction &MF, |
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336 | int FI) const { |
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337 | // By default, dispatch to getFrameIndexReference. Interested targets can |
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338 | // override this. |
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339 | Register FrameReg; |
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340 | return getFrameIndexReference(MF, FI, FrameReg); |
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341 | } |
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342 | |||
343 | /// Returns the callee-saved registers as computed by determineCalleeSaves |
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344 | /// in the BitVector \p SavedRegs. |
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345 | virtual void getCalleeSaves(const MachineFunction &MF, |
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346 | BitVector &SavedRegs) const; |
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347 | |||
348 | /// This method determines which of the registers reported by |
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349 | /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved. |
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350 | /// The default implementation checks populates the \p SavedRegs bitset with |
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351 | /// all registers which are modified in the function, targets may override |
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352 | /// this function to save additional registers. |
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353 | /// This method also sets up the register scavenger ensuring there is a free |
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354 | /// register or a frameindex available. |
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355 | /// This method should not be called by any passes outside of PEI, because |
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356 | /// it may change state passed in by \p MF and \p RS. The preferred |
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357 | /// interface outside PEI is getCalleeSaves. |
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358 | virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, |
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359 | RegScavenger *RS = nullptr) const; |
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360 | |||
361 | /// processFunctionBeforeFrameFinalized - This method is called immediately |
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362 | /// before the specified function's frame layout (MF.getFrameInfo()) is |
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363 | /// finalized. Once the frame is finalized, MO_FrameIndex operands are |
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364 | /// replaced with direct constants. This method is optional. |
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365 | /// |
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366 | virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF, |
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367 | RegScavenger *RS = nullptr) const { |
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368 | } |
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369 | |||
370 | /// processFunctionBeforeFrameIndicesReplaced - This method is called |
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371 | /// immediately before MO_FrameIndex operands are eliminated, but after the |
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372 | /// frame is finalized. This method is optional. |
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373 | virtual void |
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374 | processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF, |
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375 | RegScavenger *RS = nullptr) const {} |
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376 | |||
377 | virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const { |
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378 | report_fatal_error("WinEH not implemented for this target"); |
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379 | } |
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380 | |||
381 | /// This method is called during prolog/epilog code insertion to eliminate |
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382 | /// call frame setup and destroy pseudo instructions (but only if the Target |
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383 | /// is using them). It is responsible for eliminating these instructions, |
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384 | /// replacing them with concrete instructions. This method need only be |
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385 | /// implemented if using call frame setup/destroy pseudo instructions. |
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386 | /// Returns an iterator pointing to the instruction after the replaced one. |
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387 | virtual MachineBasicBlock::iterator |
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388 | eliminateCallFramePseudoInstr(MachineFunction &MF, |
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389 | MachineBasicBlock &MBB, |
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390 | MachineBasicBlock::iterator MI) const { |
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391 | llvm_unreachable("Call Frame Pseudo Instructions do not exist on this " |
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392 | "target!"); |
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393 | } |
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394 | |||
395 | |||
396 | /// Order the symbols in the local stack frame. |
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397 | /// The list of objects that we want to order is in \p objectsToAllocate as |
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398 | /// indices into the MachineFrameInfo. The array can be reordered in any way |
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399 | /// upon return. The contents of the array, however, may not be modified (i.e. |
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400 | /// only their order may be changed). |
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401 | /// By default, just maintain the original order. |
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402 | virtual void |
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403 | orderFrameObjects(const MachineFunction &MF, |
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404 | SmallVectorImpl<int> &objectsToAllocate) const { |
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405 | } |
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406 | |||
407 | /// Check whether or not the given \p MBB can be used as a prologue |
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408 | /// for the target. |
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409 | /// The prologue will be inserted first in this basic block. |
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410 | /// This method is used by the shrink-wrapping pass to decide if |
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411 | /// \p MBB will be correctly handled by the target. |
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412 | /// As soon as the target enable shrink-wrapping without overriding |
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413 | /// this method, we assume that each basic block is a valid |
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414 | /// prologue. |
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415 | virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const { |
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416 | return true; |
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417 | } |
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418 | |||
419 | /// Check whether or not the given \p MBB can be used as a epilogue |
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420 | /// for the target. |
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421 | /// The epilogue will be inserted before the first terminator of that block. |
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422 | /// This method is used by the shrink-wrapping pass to decide if |
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423 | /// \p MBB will be correctly handled by the target. |
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424 | /// As soon as the target enable shrink-wrapping without overriding |
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425 | /// this method, we assume that each basic block is a valid |
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426 | /// epilogue. |
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427 | virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const { |
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428 | return true; |
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429 | } |
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430 | |||
431 | /// Returns the StackID that scalable vectors should be associated with. |
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432 | virtual TargetStackID::Value getStackIDForScalableVectors() const { |
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433 | return TargetStackID::Default; |
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434 | } |
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435 | |||
436 | virtual bool isSupportedStackID(TargetStackID::Value ID) const { |
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437 | switch (ID) { |
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438 | default: |
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439 | return false; |
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440 | case TargetStackID::Default: |
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441 | case TargetStackID::NoAlloc: |
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442 | return true; |
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443 | } |
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444 | } |
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445 | |||
446 | /// Check if given function is safe for not having callee saved registers. |
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447 | /// This is used when interprocedural register allocation is enabled. |
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448 | static bool isSafeForNoCSROpt(const Function &F); |
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449 | |||
450 | /// Check if the no-CSR optimisation is profitable for the given function. |
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451 | virtual bool isProfitableForNoCSROpt(const Function &F) const { |
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452 | return true; |
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453 | } |
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454 | |||
455 | /// Return initial CFA offset value i.e. the one valid at the beginning of the |
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456 | /// function (before any stack operations). |
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457 | virtual int getInitialCFAOffset(const MachineFunction &MF) const; |
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458 | |||
459 | /// Return initial CFA register value i.e. the one valid at the beginning of |
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460 | /// the function (before any stack operations). |
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461 | virtual Register getInitialCFARegister(const MachineFunction &MF) const; |
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462 | |||
463 | /// Return the frame base information to be encoded in the DWARF subprogram |
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464 | /// debug info. |
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465 | virtual DwarfFrameBase getDwarfFrameBase(const MachineFunction &MF) const; |
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466 | }; |
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467 | |||
468 | } // End llvm namespace |
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469 | |||
470 | #endif |