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| Rev | Author | Line No. | Line |
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| 14 | pmbaty | 1 | //===-- llvm/CodeGen/TargetFrameLowering.h ----------------------*- C++ -*-===// |
| 2 | // |
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| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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| 4 | // See https://llvm.org/LICENSE.txt for license information. |
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| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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| 6 | // |
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| 7 | //===----------------------------------------------------------------------===// |
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| 8 | // |
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| 9 | // Interface to describe the layout of a stack frame on the target machine. |
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| 10 | // |
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| 11 | //===----------------------------------------------------------------------===// |
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| 12 | |||
| 13 | #ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H |
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| 14 | #define LLVM_CODEGEN_TARGETFRAMELOWERING_H |
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| 15 | |||
| 16 | #include "llvm/CodeGen/MachineBasicBlock.h" |
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| 17 | #include "llvm/Support/TypeSize.h" |
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| 18 | #include <vector> |
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| 19 | |||
| 20 | namespace llvm { |
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| 21 | class BitVector; |
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| 22 | class CalleeSavedInfo; |
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| 23 | class MachineFunction; |
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| 24 | class RegScavenger; |
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| 25 | |||
| 26 | namespace TargetStackID { |
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| 27 | enum Value { |
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| 28 | Default = 0, |
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| 29 | SGPRSpill = 1, |
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| 30 | ScalableVector = 2, |
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| 31 | WasmLocal = 3, |
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| 32 | NoAlloc = 255 |
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| 33 | }; |
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| 34 | } |
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| 35 | |||
| 36 | /// Information about stack frame layout on the target. It holds the direction |
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| 37 | /// of stack growth, the known stack alignment on entry to each function, and |
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| 38 | /// the offset to the locals area. |
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| 39 | /// |
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| 40 | /// The offset to the local area is the offset from the stack pointer on |
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| 41 | /// function entry to the first location where function data (local variables, |
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| 42 | /// spill locations) can be stored. |
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| 43 | class TargetFrameLowering { |
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| 44 | public: |
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| 45 | enum StackDirection { |
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| 46 | StackGrowsUp, // Adding to the stack increases the stack address |
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| 47 | StackGrowsDown // Adding to the stack decreases the stack address |
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| 48 | }; |
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| 49 | |||
| 50 | // Maps a callee saved register to a stack slot with a fixed offset. |
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| 51 | struct SpillSlot { |
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| 52 | unsigned Reg; |
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| 53 | int Offset; // Offset relative to stack pointer on function entry. |
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| 54 | }; |
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| 55 | |||
| 56 | struct DwarfFrameBase { |
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| 57 | // The frame base may be either a register (the default), the CFA, |
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| 58 | // or a WebAssembly-specific location description. |
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| 59 | enum FrameBaseKind { Register, CFA, WasmFrameBase } Kind; |
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| 60 | struct WasmFrameBase { |
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| 61 | unsigned Kind; // Wasm local, global, or value stack |
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| 62 | unsigned Index; |
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| 63 | }; |
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| 64 | union { |
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| 65 | unsigned Reg; |
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| 66 | struct WasmFrameBase WasmLoc; |
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| 67 | } Location; |
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| 68 | }; |
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| 69 | |||
| 70 | private: |
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| 71 | StackDirection StackDir; |
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| 72 | Align StackAlignment; |
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| 73 | Align TransientStackAlignment; |
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| 74 | int LocalAreaOffset; |
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| 75 | bool StackRealignable; |
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| 76 | public: |
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| 77 | TargetFrameLowering(StackDirection D, Align StackAl, int LAO, |
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| 78 | Align TransAl = Align(1), bool StackReal = true) |
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| 79 | : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl), |
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| 80 | LocalAreaOffset(LAO), StackRealignable(StackReal) {} |
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| 81 | |||
| 82 | virtual ~TargetFrameLowering(); |
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| 83 | |||
| 84 | // These methods return information that describes the abstract stack layout |
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| 85 | // of the target machine. |
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| 86 | |||
| 87 | /// getStackGrowthDirection - Return the direction the stack grows |
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| 88 | /// |
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| 89 | StackDirection getStackGrowthDirection() const { return StackDir; } |
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| 90 | |||
| 91 | /// getStackAlignment - This method returns the number of bytes to which the |
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| 92 | /// stack pointer must be aligned on entry to a function. Typically, this |
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| 93 | /// is the largest alignment for any data object in the target. |
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| 94 | /// |
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| 95 | unsigned getStackAlignment() const { return StackAlignment.value(); } |
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| 96 | /// getStackAlignment - This method returns the number of bytes to which the |
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| 97 | /// stack pointer must be aligned on entry to a function. Typically, this |
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| 98 | /// is the largest alignment for any data object in the target. |
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| 99 | /// |
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| 100 | Align getStackAlign() const { return StackAlignment; } |
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| 101 | |||
| 102 | /// alignSPAdjust - This method aligns the stack adjustment to the correct |
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| 103 | /// alignment. |
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| 104 | /// |
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| 105 | int alignSPAdjust(int SPAdj) const { |
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| 106 | if (SPAdj < 0) { |
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| 107 | SPAdj = -alignTo(-SPAdj, StackAlignment); |
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| 108 | } else { |
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| 109 | SPAdj = alignTo(SPAdj, StackAlignment); |
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| 110 | } |
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| 111 | return SPAdj; |
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| 112 | } |
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| 113 | |||
| 114 | /// getTransientStackAlignment - This method returns the number of bytes to |
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| 115 | /// which the stack pointer must be aligned at all times, even between |
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| 116 | /// calls. |
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| 117 | /// |
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| 118 | Align getTransientStackAlign() const { return TransientStackAlignment; } |
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| 119 | |||
| 120 | /// isStackRealignable - This method returns whether the stack can be |
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| 121 | /// realigned. |
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| 122 | bool isStackRealignable() const { |
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| 123 | return StackRealignable; |
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| 124 | } |
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| 125 | |||
| 126 | /// Return the skew that has to be applied to stack alignment under |
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| 127 | /// certain conditions (e.g. stack was adjusted before function \p MF |
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| 128 | /// was called). |
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| 129 | virtual unsigned getStackAlignmentSkew(const MachineFunction &MF) const; |
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| 130 | |||
| 131 | /// This method returns whether or not it is safe for an object with the |
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| 132 | /// given stack id to be bundled into the local area. |
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| 133 | virtual bool isStackIdSafeForLocalArea(unsigned StackId) const { |
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| 134 | return true; |
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| 135 | } |
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| 136 | |||
| 137 | /// getOffsetOfLocalArea - This method returns the offset of the local area |
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| 138 | /// from the stack pointer on entrance to a function. |
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| 139 | /// |
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| 140 | int getOffsetOfLocalArea() const { return LocalAreaOffset; } |
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| 141 | |||
| 142 | /// Control the placement of special register scavenging spill slots when |
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| 143 | /// allocating a stack frame. |
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| 144 | /// |
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| 145 | /// If this returns true, the frame indexes used by the RegScavenger will be |
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| 146 | /// allocated closest to the incoming stack pointer. |
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| 147 | virtual bool allocateScavengingFrameIndexesNearIncomingSP( |
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| 148 | const MachineFunction &MF) const; |
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| 149 | |||
| 150 | /// assignCalleeSavedSpillSlots - Allows target to override spill slot |
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| 151 | /// assignment logic. If implemented, assignCalleeSavedSpillSlots() should |
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| 152 | /// assign frame slots to all CSI entries and return true. If this method |
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| 153 | /// returns false, spill slots will be assigned using generic implementation. |
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| 154 | /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of |
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| 155 | /// CSI. |
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| 156 | virtual bool assignCalleeSavedSpillSlots(MachineFunction &MF, |
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| 157 | const TargetRegisterInfo *TRI, |
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| 158 | std::vector<CalleeSavedInfo> &CSI, |
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| 159 | unsigned &MinCSFrameIndex, |
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| 160 | unsigned &MaxCSFrameIndex) const { |
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| 161 | return assignCalleeSavedSpillSlots(MF, TRI, CSI); |
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| 162 | } |
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| 163 | |||
| 164 | virtual bool |
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| 165 | assignCalleeSavedSpillSlots(MachineFunction &MF, |
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| 166 | const TargetRegisterInfo *TRI, |
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| 167 | std::vector<CalleeSavedInfo> &CSI) const { |
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| 168 | return false; |
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| 169 | } |
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| 170 | |||
| 171 | /// getCalleeSavedSpillSlots - This method returns a pointer to an array of |
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| 172 | /// pairs, that contains an entry for each callee saved register that must be |
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| 173 | /// spilled to a particular stack location if it is spilled. |
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| 174 | /// |
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| 175 | /// Each entry in this array contains a <register,offset> pair, indicating the |
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| 176 | /// fixed offset from the incoming stack pointer that each register should be |
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| 177 | /// spilled at. If a register is not listed here, the code generator is |
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| 178 | /// allowed to spill it anywhere it chooses. |
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| 179 | /// |
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| 180 | virtual const SpillSlot * |
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| 181 | getCalleeSavedSpillSlots(unsigned &NumEntries) const { |
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| 182 | NumEntries = 0; |
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| 183 | return nullptr; |
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| 184 | } |
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| 185 | |||
| 186 | /// targetHandlesStackFrameRounding - Returns true if the target is |
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| 187 | /// responsible for rounding up the stack frame (probably at emitPrologue |
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| 188 | /// time). |
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| 189 | virtual bool targetHandlesStackFrameRounding() const { |
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| 190 | return false; |
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| 191 | } |
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| 192 | |||
| 193 | /// Returns true if the target will correctly handle shrink wrapping. |
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| 194 | virtual bool enableShrinkWrapping(const MachineFunction &MF) const { |
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| 195 | return false; |
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| 196 | } |
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| 197 | |||
| 198 | /// Returns true if the stack slot holes in the fixed and callee-save stack |
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| 199 | /// area should be used when allocating other stack locations to reduce stack |
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| 200 | /// size. |
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| 201 | virtual bool enableStackSlotScavenging(const MachineFunction &MF) const { |
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| 202 | return false; |
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| 203 | } |
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| 204 | |||
| 205 | /// Returns true if the target can safely skip saving callee-saved registers |
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| 206 | /// for noreturn nounwind functions. |
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| 207 | virtual bool enableCalleeSaveSkip(const MachineFunction &MF) const; |
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| 208 | |||
| 209 | /// emitProlog/emitEpilog - These methods insert prolog and epilog code into |
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| 210 | /// the function. |
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| 211 | virtual void emitPrologue(MachineFunction &MF, |
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| 212 | MachineBasicBlock &MBB) const = 0; |
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| 213 | virtual void emitEpilogue(MachineFunction &MF, |
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| 214 | MachineBasicBlock &MBB) const = 0; |
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| 215 | |||
| 216 | /// emitZeroCallUsedRegs - Zeros out call used registers. |
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| 217 | virtual void emitZeroCallUsedRegs(BitVector RegsToZero, |
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| 218 | MachineBasicBlock &MBB) const {} |
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| 219 | |||
| 220 | /// With basic block sections, emit callee saved frame moves for basic blocks |
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| 221 | /// that are in a different section. |
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| 222 | virtual void |
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| 223 | emitCalleeSavedFrameMovesFullCFA(MachineBasicBlock &MBB, |
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| 224 | MachineBasicBlock::iterator MBBI) const {} |
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| 225 | |||
| 226 | /// Returns true if we may need to fix the unwind information for the |
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| 227 | /// function. |
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| 228 | virtual bool enableCFIFixup(MachineFunction &MF) const; |
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| 229 | |||
| 230 | /// Emit CFI instructions that recreate the state of the unwind information |
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| 231 | /// upon fucntion entry. |
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| 232 | virtual void resetCFIToInitialState(MachineBasicBlock &MBB) const {} |
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| 233 | |||
| 234 | /// Replace a StackProbe stub (if any) with the actual probe code inline |
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| 235 | virtual void inlineStackProbe(MachineFunction &MF, |
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| 236 | MachineBasicBlock &PrologueMBB) const {} |
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| 237 | |||
| 238 | /// Does the stack probe function call return with a modified stack pointer? |
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| 239 | virtual bool stackProbeFunctionModifiesSP() const { return false; } |
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| 240 | |||
| 241 | /// Adjust the prologue to have the function use segmented stacks. This works |
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| 242 | /// by adding a check even before the "normal" function prologue. |
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| 243 | virtual void adjustForSegmentedStacks(MachineFunction &MF, |
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| 244 | MachineBasicBlock &PrologueMBB) const {} |
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| 245 | |||
| 246 | /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in |
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| 247 | /// the assembly prologue to explicitly handle the stack. |
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| 248 | virtual void adjustForHiPEPrologue(MachineFunction &MF, |
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| 249 | MachineBasicBlock &PrologueMBB) const {} |
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| 250 | |||
| 251 | /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee |
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| 252 | /// saved registers and returns true if it isn't possible / profitable to do |
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| 253 | /// so by issuing a series of store instructions via |
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| 254 | /// storeRegToStackSlot(). Returns false otherwise. |
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| 255 | virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, |
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| 256 | MachineBasicBlock::iterator MI, |
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| 257 | ArrayRef<CalleeSavedInfo> CSI, |
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| 258 | const TargetRegisterInfo *TRI) const { |
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| 259 | return false; |
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| 260 | } |
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| 261 | |||
| 262 | /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee |
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| 263 | /// saved registers and returns true if it isn't possible / profitable to do |
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| 264 | /// so by issuing a series of load instructions via loadRegToStackSlot(). |
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| 265 | /// If it returns true, and any of the registers in CSI is not restored, |
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| 266 | /// it sets the corresponding Restored flag in CSI to false. |
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| 267 | /// Returns false otherwise. |
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| 268 | virtual bool |
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| 269 | restoreCalleeSavedRegisters(MachineBasicBlock &MBB, |
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| 270 | MachineBasicBlock::iterator MI, |
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| 271 | MutableArrayRef<CalleeSavedInfo> CSI, |
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| 272 | const TargetRegisterInfo *TRI) const { |
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| 273 | return false; |
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| 274 | } |
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| 275 | |||
| 276 | /// Return true if the target wants to keep the frame pointer regardless of |
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| 277 | /// the function attribute "frame-pointer". |
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| 278 | virtual bool keepFramePointer(const MachineFunction &MF) const { |
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| 279 | return false; |
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| 280 | } |
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| 281 | |||
| 282 | /// hasFP - Return true if the specified function should have a dedicated |
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| 283 | /// frame pointer register. For most targets this is true only if the function |
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| 284 | /// has variable sized allocas or if frame pointer elimination is disabled. |
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| 285 | virtual bool hasFP(const MachineFunction &MF) const = 0; |
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| 286 | |||
| 287 | /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is |
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| 288 | /// not required, we reserve argument space for call sites in the function |
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| 289 | /// immediately on entry to the current function. This eliminates the need for |
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| 290 | /// add/sub sp brackets around call sites. Returns true if the call frame is |
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| 291 | /// included as part of the stack frame. |
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| 292 | virtual bool hasReservedCallFrame(const MachineFunction &MF) const { |
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| 293 | return !hasFP(MF); |
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| 294 | } |
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| 295 | |||
| 296 | /// canSimplifyCallFramePseudos - When possible, it's best to simplify the |
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| 297 | /// call frame pseudo ops before doing frame index elimination. This is |
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| 298 | /// possible only when frame index references between the pseudos won't |
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| 299 | /// need adjusting for the call frame adjustments. Normally, that's true |
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| 300 | /// if the function has a reserved call frame or a frame pointer. Some |
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| 301 | /// targets (Thumb2, for example) may have more complicated criteria, |
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| 302 | /// however, and can override this behavior. |
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| 303 | virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const { |
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| 304 | return hasReservedCallFrame(MF) || hasFP(MF); |
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| 305 | } |
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| 306 | |||
| 307 | // needsFrameIndexResolution - Do we need to perform FI resolution for |
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| 308 | // this function. Normally, this is required only when the function |
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| 309 | // has any stack objects. However, targets may want to override this. |
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| 310 | virtual bool needsFrameIndexResolution(const MachineFunction &MF) const; |
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| 311 | |||
| 312 | /// getFrameIndexReference - This method should return the base register |
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| 313 | /// and offset used to reference a frame index location. The offset is |
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| 314 | /// returned directly, and the base register is returned via FrameReg. |
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| 315 | virtual StackOffset getFrameIndexReference(const MachineFunction &MF, int FI, |
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| 316 | Register &FrameReg) const; |
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| 317 | |||
| 318 | /// Same as \c getFrameIndexReference, except that the stack pointer (as |
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| 319 | /// opposed to the frame pointer) will be the preferred value for \p |
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| 320 | /// FrameReg. This is generally used for emitting statepoint or EH tables that |
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| 321 | /// use offsets from RSP. If \p IgnoreSPUpdates is true, the returned |
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| 322 | /// offset is only guaranteed to be valid with respect to the value of SP at |
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| 323 | /// the end of the prologue. |
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| 324 | virtual StackOffset |
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| 325 | getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI, |
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| 326 | Register &FrameReg, |
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| 327 | bool IgnoreSPUpdates) const { |
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| 328 | // Always safe to dispatch to getFrameIndexReference. |
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| 329 | return getFrameIndexReference(MF, FI, FrameReg); |
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| 330 | } |
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| 331 | |||
| 332 | /// getNonLocalFrameIndexReference - This method returns the offset used to |
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| 333 | /// reference a frame index location. The offset can be from either FP/BP/SP |
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| 334 | /// based on which base register is returned by llvm.localaddress. |
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| 335 | virtual StackOffset getNonLocalFrameIndexReference(const MachineFunction &MF, |
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| 336 | int FI) const { |
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| 337 | // By default, dispatch to getFrameIndexReference. Interested targets can |
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| 338 | // override this. |
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| 339 | Register FrameReg; |
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| 340 | return getFrameIndexReference(MF, FI, FrameReg); |
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| 341 | } |
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| 342 | |||
| 343 | /// Returns the callee-saved registers as computed by determineCalleeSaves |
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| 344 | /// in the BitVector \p SavedRegs. |
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| 345 | virtual void getCalleeSaves(const MachineFunction &MF, |
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| 346 | BitVector &SavedRegs) const; |
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| 347 | |||
| 348 | /// This method determines which of the registers reported by |
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| 349 | /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved. |
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| 350 | /// The default implementation checks populates the \p SavedRegs bitset with |
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| 351 | /// all registers which are modified in the function, targets may override |
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| 352 | /// this function to save additional registers. |
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| 353 | /// This method also sets up the register scavenger ensuring there is a free |
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| 354 | /// register or a frameindex available. |
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| 355 | /// This method should not be called by any passes outside of PEI, because |
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| 356 | /// it may change state passed in by \p MF and \p RS. The preferred |
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| 357 | /// interface outside PEI is getCalleeSaves. |
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| 358 | virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, |
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| 359 | RegScavenger *RS = nullptr) const; |
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| 360 | |||
| 361 | /// processFunctionBeforeFrameFinalized - This method is called immediately |
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| 362 | /// before the specified function's frame layout (MF.getFrameInfo()) is |
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| 363 | /// finalized. Once the frame is finalized, MO_FrameIndex operands are |
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| 364 | /// replaced with direct constants. This method is optional. |
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| 365 | /// |
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| 366 | virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF, |
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| 367 | RegScavenger *RS = nullptr) const { |
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| 368 | } |
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| 369 | |||
| 370 | /// processFunctionBeforeFrameIndicesReplaced - This method is called |
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| 371 | /// immediately before MO_FrameIndex operands are eliminated, but after the |
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| 372 | /// frame is finalized. This method is optional. |
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| 373 | virtual void |
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| 374 | processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF, |
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| 375 | RegScavenger *RS = nullptr) const {} |
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| 376 | |||
| 377 | virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const { |
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| 378 | report_fatal_error("WinEH not implemented for this target"); |
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| 379 | } |
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| 380 | |||
| 381 | /// This method is called during prolog/epilog code insertion to eliminate |
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| 382 | /// call frame setup and destroy pseudo instructions (but only if the Target |
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| 383 | /// is using them). It is responsible for eliminating these instructions, |
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| 384 | /// replacing them with concrete instructions. This method need only be |
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| 385 | /// implemented if using call frame setup/destroy pseudo instructions. |
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| 386 | /// Returns an iterator pointing to the instruction after the replaced one. |
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| 387 | virtual MachineBasicBlock::iterator |
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| 388 | eliminateCallFramePseudoInstr(MachineFunction &MF, |
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| 389 | MachineBasicBlock &MBB, |
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| 390 | MachineBasicBlock::iterator MI) const { |
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| 391 | llvm_unreachable("Call Frame Pseudo Instructions do not exist on this " |
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| 392 | "target!"); |
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| 393 | } |
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| 394 | |||
| 395 | |||
| 396 | /// Order the symbols in the local stack frame. |
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| 397 | /// The list of objects that we want to order is in \p objectsToAllocate as |
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| 398 | /// indices into the MachineFrameInfo. The array can be reordered in any way |
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| 399 | /// upon return. The contents of the array, however, may not be modified (i.e. |
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| 400 | /// only their order may be changed). |
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| 401 | /// By default, just maintain the original order. |
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| 402 | virtual void |
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| 403 | orderFrameObjects(const MachineFunction &MF, |
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| 404 | SmallVectorImpl<int> &objectsToAllocate) const { |
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| 405 | } |
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| 406 | |||
| 407 | /// Check whether or not the given \p MBB can be used as a prologue |
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| 408 | /// for the target. |
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| 409 | /// The prologue will be inserted first in this basic block. |
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| 410 | /// This method is used by the shrink-wrapping pass to decide if |
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| 411 | /// \p MBB will be correctly handled by the target. |
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| 412 | /// As soon as the target enable shrink-wrapping without overriding |
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| 413 | /// this method, we assume that each basic block is a valid |
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| 414 | /// prologue. |
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| 415 | virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const { |
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| 416 | return true; |
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| 417 | } |
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| 418 | |||
| 419 | /// Check whether or not the given \p MBB can be used as a epilogue |
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| 420 | /// for the target. |
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| 421 | /// The epilogue will be inserted before the first terminator of that block. |
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| 422 | /// This method is used by the shrink-wrapping pass to decide if |
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| 423 | /// \p MBB will be correctly handled by the target. |
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| 424 | /// As soon as the target enable shrink-wrapping without overriding |
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| 425 | /// this method, we assume that each basic block is a valid |
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| 426 | /// epilogue. |
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| 427 | virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const { |
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| 428 | return true; |
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| 429 | } |
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| 430 | |||
| 431 | /// Returns the StackID that scalable vectors should be associated with. |
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| 432 | virtual TargetStackID::Value getStackIDForScalableVectors() const { |
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| 433 | return TargetStackID::Default; |
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| 434 | } |
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| 435 | |||
| 436 | virtual bool isSupportedStackID(TargetStackID::Value ID) const { |
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| 437 | switch (ID) { |
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| 438 | default: |
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| 439 | return false; |
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| 440 | case TargetStackID::Default: |
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| 441 | case TargetStackID::NoAlloc: |
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| 442 | return true; |
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| 443 | } |
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| 444 | } |
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| 445 | |||
| 446 | /// Check if given function is safe for not having callee saved registers. |
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| 447 | /// This is used when interprocedural register allocation is enabled. |
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| 448 | static bool isSafeForNoCSROpt(const Function &F); |
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| 449 | |||
| 450 | /// Check if the no-CSR optimisation is profitable for the given function. |
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| 451 | virtual bool isProfitableForNoCSROpt(const Function &F) const { |
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| 452 | return true; |
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| 453 | } |
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| 454 | |||
| 455 | /// Return initial CFA offset value i.e. the one valid at the beginning of the |
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| 456 | /// function (before any stack operations). |
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| 457 | virtual int getInitialCFAOffset(const MachineFunction &MF) const; |
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| 458 | |||
| 459 | /// Return initial CFA register value i.e. the one valid at the beginning of |
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| 460 | /// the function (before any stack operations). |
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| 461 | virtual Register getInitialCFARegister(const MachineFunction &MF) const; |
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| 462 | |||
| 463 | /// Return the frame base information to be encoded in the DWARF subprogram |
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| 464 | /// debug info. |
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| 465 | virtual DwarfFrameBase getDwarfFrameBase(const MachineFunction &MF) const; |
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| 466 | }; |
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| 467 | |||
| 468 | } // End llvm namespace |
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| 469 | |||
| 470 | #endif |