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14 | pmbaty | 1 | //===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===// |
2 | // |
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3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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4 | // See https://llvm.org/LICENSE.txt for license information. |
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5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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6 | // |
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7 | //===----------------------------------------------------------------------===// |
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8 | // |
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9 | // This file defines the MachineLoopInfo class that is used to identify natural |
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10 | // loops and determine the loop depth of various nodes of the CFG. Note that |
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11 | // natural loops may actually be several loops that share the same header node. |
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12 | // |
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13 | // This analysis calculates the nesting structure of loops in a function. For |
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14 | // each natural loop identified, this analysis identifies natural loops |
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15 | // contained entirely within the loop and the basic blocks the make up the loop. |
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16 | // |
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17 | // It can calculate on the fly various bits of information, for example: |
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18 | // |
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19 | // * whether there is a preheader for the loop |
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20 | // * the number of back edges to the header |
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21 | // * whether or not a particular block branches out of the loop |
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22 | // * the successor blocks of the loop |
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23 | // * the loop depth |
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24 | // * the trip count |
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25 | // * etc... |
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26 | // |
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27 | //===----------------------------------------------------------------------===// |
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28 | |||
29 | #ifndef LLVM_CODEGEN_MACHINELOOPINFO_H |
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30 | #define LLVM_CODEGEN_MACHINELOOPINFO_H |
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31 | |||
32 | #include "llvm/Analysis/LoopInfo.h" |
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33 | #include "llvm/CodeGen/MachineBasicBlock.h" |
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34 | #include "llvm/CodeGen/MachineFunctionPass.h" |
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35 | #include "llvm/IR/DebugLoc.h" |
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36 | |||
37 | namespace llvm { |
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38 | |||
39 | class MachineDominatorTree; |
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40 | // Implementation in LoopInfoImpl.h |
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41 | class MachineLoop; |
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42 | extern template class LoopBase<MachineBasicBlock, MachineLoop>; |
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43 | |||
44 | class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> { |
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45 | public: |
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46 | /// Return the "top" block in the loop, which is the first block in the linear |
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47 | /// layout, ignoring any parts of the loop not contiguous with the part that |
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48 | /// contains the header. |
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49 | MachineBasicBlock *getTopBlock(); |
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50 | |||
51 | /// Return the "bottom" block in the loop, which is the last block in the |
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52 | /// linear layout, ignoring any parts of the loop not contiguous with the part |
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53 | /// that contains the header. |
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54 | MachineBasicBlock *getBottomBlock(); |
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55 | |||
56 | /// Find the block that contains the loop control variable and the |
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57 | /// loop test. This will return the latch block if it's one of the exiting |
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58 | /// blocks. Otherwise, return the exiting block. Return 'null' when |
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59 | /// multiple exiting blocks are present. |
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60 | MachineBasicBlock *findLoopControlBlock(); |
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61 | |||
62 | /// Return the debug location of the start of this loop. |
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63 | /// This looks for a BB terminating instruction with a known debug |
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64 | /// location by looking at the preheader and header blocks. If it |
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65 | /// cannot find a terminating instruction with location information, |
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66 | /// it returns an unknown location. |
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67 | DebugLoc getStartLoc() const; |
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68 | |||
69 | /// Returns true if the instruction is loop invariant. |
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70 | /// I.e., all virtual register operands are defined outside of the loop, |
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71 | /// physical registers aren't accessed explicitly, and there are no side |
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72 | /// effects that aren't captured by the operands or other flags. |
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73 | bool isLoopInvariant(MachineInstr &I) const; |
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74 | |||
75 | void dump() const; |
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76 | |||
77 | private: |
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78 | friend class LoopInfoBase<MachineBasicBlock, MachineLoop>; |
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79 | |||
80 | explicit MachineLoop(MachineBasicBlock *MBB) |
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81 | : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {} |
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82 | |||
83 | MachineLoop() = default; |
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84 | }; |
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85 | |||
86 | // Implementation in LoopInfoImpl.h |
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87 | extern template class LoopInfoBase<MachineBasicBlock, MachineLoop>; |
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88 | |||
89 | class MachineLoopInfo : public MachineFunctionPass { |
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90 | friend class LoopBase<MachineBasicBlock, MachineLoop>; |
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91 | |||
92 | LoopInfoBase<MachineBasicBlock, MachineLoop> LI; |
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93 | |||
94 | public: |
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95 | static char ID; // Pass identification, replacement for typeid |
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96 | |||
97 | MachineLoopInfo(); |
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98 | explicit MachineLoopInfo(MachineDominatorTree &MDT) |
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99 | : MachineFunctionPass(ID) { |
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100 | calculate(MDT); |
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101 | } |
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102 | MachineLoopInfo(const MachineLoopInfo &) = delete; |
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103 | MachineLoopInfo &operator=(const MachineLoopInfo &) = delete; |
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104 | |||
105 | LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; } |
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106 | |||
107 | /// Find the block that either is the loop preheader, or could |
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108 | /// speculatively be used as the preheader. This is e.g. useful to place |
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109 | /// loop setup code. Code that cannot be speculated should not be placed |
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110 | /// here. SpeculativePreheader is controlling whether it also tries to |
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111 | /// find the speculative preheader if the regular preheader is not present. |
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112 | /// With FindMultiLoopPreheader = false, nullptr will be returned if the found |
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113 | /// preheader is the preheader of multiple loops. |
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114 | MachineBasicBlock * |
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115 | findLoopPreheader(MachineLoop *L, bool SpeculativePreheader = false, |
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116 | bool FindMultiLoopPreheader = false) const; |
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117 | |||
118 | /// The iterator interface to the top-level loops in the current function. |
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119 | using iterator = LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator; |
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120 | inline iterator begin() const { return LI.begin(); } |
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121 | inline iterator end() const { return LI.end(); } |
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122 | bool empty() const { return LI.empty(); } |
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123 | |||
124 | /// Return the innermost loop that BB lives in. If a basic block is in no loop |
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125 | /// (for example the entry node), null is returned. |
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126 | inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const { |
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127 | return LI.getLoopFor(BB); |
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128 | } |
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129 | |||
130 | /// Same as getLoopFor. |
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131 | inline const MachineLoop *operator[](const MachineBasicBlock *BB) const { |
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132 | return LI.getLoopFor(BB); |
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133 | } |
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134 | |||
135 | /// Return the loop nesting level of the specified block. |
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136 | inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { |
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137 | return LI.getLoopDepth(BB); |
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138 | } |
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139 | |||
140 | /// True if the block is a loop header node. |
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141 | inline bool isLoopHeader(const MachineBasicBlock *BB) const { |
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142 | return LI.isLoopHeader(BB); |
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143 | } |
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144 | |||
145 | /// Calculate the natural loop information. |
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146 | bool runOnMachineFunction(MachineFunction &F) override; |
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147 | void calculate(MachineDominatorTree &MDT); |
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148 | |||
149 | void releaseMemory() override { LI.releaseMemory(); } |
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150 | |||
151 | void getAnalysisUsage(AnalysisUsage &AU) const override; |
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152 | |||
153 | /// This removes the specified top-level loop from this loop info object. The |
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154 | /// loop is not deleted, as it will presumably be inserted into another loop. |
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155 | inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); } |
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156 | |||
157 | /// Change the top-level loop that contains BB to the specified loop. This |
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158 | /// should be used by transformations that restructure the loop hierarchy |
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159 | /// tree. |
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160 | inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) { |
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161 | LI.changeLoopFor(BB, L); |
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162 | } |
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163 | |||
164 | /// Replace the specified loop in the top-level loops list with the indicated |
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165 | /// loop. |
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166 | inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) { |
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167 | LI.changeTopLevelLoop(OldLoop, NewLoop); |
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168 | } |
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169 | |||
170 | /// This adds the specified loop to the collection of top-level loops. |
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171 | inline void addTopLevelLoop(MachineLoop *New) { |
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172 | LI.addTopLevelLoop(New); |
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173 | } |
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174 | |||
175 | /// This method completely removes BB from all data structures, including all |
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176 | /// of the Loop objects it is nested in and our mapping from |
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177 | /// MachineBasicBlocks to loops. |
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178 | void removeBlock(MachineBasicBlock *BB) { |
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179 | LI.removeBlock(BB); |
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180 | } |
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181 | }; |
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182 | |||
183 | // Allow clients to walk the list of nested loops... |
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184 | template <> struct GraphTraits<const MachineLoop*> { |
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185 | using NodeRef = const MachineLoop *; |
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186 | using ChildIteratorType = MachineLoopInfo::iterator; |
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187 | |||
188 | static NodeRef getEntryNode(const MachineLoop *L) { return L; } |
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189 | static ChildIteratorType child_begin(NodeRef N) { return N->begin(); } |
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190 | static ChildIteratorType child_end(NodeRef N) { return N->end(); } |
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191 | }; |
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192 | |||
193 | template <> struct GraphTraits<MachineLoop*> { |
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194 | using NodeRef = MachineLoop *; |
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195 | using ChildIteratorType = MachineLoopInfo::iterator; |
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196 | |||
197 | static NodeRef getEntryNode(MachineLoop *L) { return L; } |
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198 | static ChildIteratorType child_begin(NodeRef N) { return N->begin(); } |
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199 | static ChildIteratorType child_end(NodeRef N) { return N->end(); } |
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200 | }; |
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201 | |||
202 | } // end namespace llvm |
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203 | |||
204 | #endif // LLVM_CODEGEN_MACHINELOOPINFO_H |