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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 14 | pmbaty | 1 | //===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===// |
| 2 | // |
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| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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| 4 | // See https://llvm.org/LICENSE.txt for license information. |
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| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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| 6 | // |
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| 7 | //===----------------------------------------------------------------------===// |
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| 8 | // |
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| 9 | // This file exposes a function named BuildMI, which is useful for dramatically |
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| 10 | // simplifying how MachineInstr's are created. It allows use of code like this: |
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| 11 | // |
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| 12 | // M = BuildMI(MBB, MI, DL, TII.get(X86::ADD8rr), Dst) |
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| 13 | // .addReg(argVal1) |
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| 14 | // .addReg(argVal2); |
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| 15 | // |
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| 16 | //===----------------------------------------------------------------------===// |
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| 17 | |||
| 18 | #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H |
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| 19 | #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H |
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| 20 | |||
| 21 | #include "llvm/ADT/ArrayRef.h" |
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| 22 | #include "llvm/CodeGen/GlobalISel/Utils.h" |
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| 23 | #include "llvm/CodeGen/MachineBasicBlock.h" |
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| 24 | #include "llvm/CodeGen/MachineFunction.h" |
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| 25 | #include "llvm/CodeGen/MachineInstr.h" |
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| 26 | #include "llvm/CodeGen/MachineInstrBundle.h" |
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| 27 | #include "llvm/CodeGen/MachineOperand.h" |
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| 28 | #include "llvm/CodeGen/TargetRegisterInfo.h" |
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| 29 | #include "llvm/IR/InstrTypes.h" |
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| 30 | #include "llvm/IR/Intrinsics.h" |
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| 31 | #include "llvm/Support/ErrorHandling.h" |
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| 32 | #include <cassert> |
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| 33 | #include <cstdint> |
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| 34 | |||
| 35 | namespace llvm { |
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| 36 | |||
| 37 | class MCInstrDesc; |
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| 38 | class MDNode; |
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| 39 | |||
| 40 | namespace RegState { |
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| 41 | |||
| 42 | enum { |
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| 43 | /// Register definition. |
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| 44 | Define = 0x2, |
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| 45 | /// Not emitted register (e.g. carry, or temporary result). |
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| 46 | Implicit = 0x4, |
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| 47 | /// The last use of a register. |
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| 48 | Kill = 0x8, |
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| 49 | /// Unused definition. |
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| 50 | Dead = 0x10, |
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| 51 | /// Value of the register doesn't matter. |
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| 52 | Undef = 0x20, |
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| 53 | /// Register definition happens before uses. |
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| 54 | EarlyClobber = 0x40, |
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| 55 | /// Register 'use' is for debugging purpose. |
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| 56 | Debug = 0x80, |
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| 57 | /// Register reads a value that is defined inside the same instruction or |
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| 58 | /// bundle. |
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| 59 | InternalRead = 0x100, |
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| 60 | /// Register that may be renamed. |
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| 61 | Renamable = 0x200, |
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| 62 | DefineNoRead = Define | Undef, |
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| 63 | ImplicitDefine = Implicit | Define, |
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| 64 | ImplicitKill = Implicit | Kill |
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| 65 | }; |
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| 66 | |||
| 67 | } // end namespace RegState |
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| 68 | |||
| 69 | class MachineInstrBuilder { |
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| 70 | MachineFunction *MF = nullptr; |
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| 71 | MachineInstr *MI = nullptr; |
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| 72 | |||
| 73 | public: |
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| 74 | MachineInstrBuilder() = default; |
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| 75 | |||
| 76 | /// Create a MachineInstrBuilder for manipulating an existing instruction. |
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| 77 | /// F must be the machine function that was used to allocate I. |
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| 78 | MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {} |
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| 79 | MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I) |
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| 80 | : MF(&F), MI(&*I) {} |
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| 81 | |||
| 82 | /// Allow automatic conversion to the machine instruction we are working on. |
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| 83 | operator MachineInstr*() const { return MI; } |
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| 84 | MachineInstr *operator->() const { return MI; } |
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| 85 | operator MachineBasicBlock::iterator() const { return MI; } |
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| 86 | |||
| 87 | /// If conversion operators fail, use this method to get the MachineInstr |
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| 88 | /// explicitly. |
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| 89 | MachineInstr *getInstr() const { return MI; } |
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| 90 | |||
| 91 | /// Get the register for the operand index. |
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| 92 | /// The operand at the index should be a register (asserted by |
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| 93 | /// MachineOperand). |
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| 94 | Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); } |
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| 95 | |||
| 96 | /// Add a new virtual register operand. |
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| 97 | const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0, |
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| 98 | unsigned SubReg = 0) const { |
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| 99 | assert((flags & 0x1) == 0 && |
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| 100 | "Passing in 'true' to addReg is forbidden! Use enums instead."); |
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| 101 | MI->addOperand(*MF, MachineOperand::CreateReg(RegNo, |
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| 102 | flags & RegState::Define, |
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| 103 | flags & RegState::Implicit, |
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| 104 | flags & RegState::Kill, |
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| 105 | flags & RegState::Dead, |
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| 106 | flags & RegState::Undef, |
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| 107 | flags & RegState::EarlyClobber, |
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| 108 | SubReg, |
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| 109 | flags & RegState::Debug, |
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| 110 | flags & RegState::InternalRead, |
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| 111 | flags & RegState::Renamable)); |
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| 112 | return *this; |
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| 113 | } |
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| 114 | |||
| 115 | /// Add a virtual register definition operand. |
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| 116 | const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0, |
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| 117 | unsigned SubReg = 0) const { |
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| 118 | return addReg(RegNo, Flags | RegState::Define, SubReg); |
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| 119 | } |
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| 120 | |||
| 121 | /// Add a virtual register use operand. It is an error for Flags to contain |
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| 122 | /// `RegState::Define` when calling this function. |
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| 123 | const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0, |
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| 124 | unsigned SubReg = 0) const { |
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| 125 | assert(!(Flags & RegState::Define) && |
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| 126 | "Misleading addUse defines register, use addReg instead."); |
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| 127 | return addReg(RegNo, Flags, SubReg); |
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| 128 | } |
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| 129 | |||
| 130 | /// Add a new immediate operand. |
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| 131 | const MachineInstrBuilder &addImm(int64_t Val) const { |
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| 132 | MI->addOperand(*MF, MachineOperand::CreateImm(Val)); |
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| 133 | return *this; |
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| 134 | } |
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| 135 | |||
| 136 | const MachineInstrBuilder &addCImm(const ConstantInt *Val) const { |
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| 137 | MI->addOperand(*MF, MachineOperand::CreateCImm(Val)); |
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| 138 | return *this; |
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| 139 | } |
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| 140 | |||
| 141 | const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const { |
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| 142 | MI->addOperand(*MF, MachineOperand::CreateFPImm(Val)); |
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| 143 | return *this; |
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| 144 | } |
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| 145 | |||
| 146 | const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB, |
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| 147 | unsigned TargetFlags = 0) const { |
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| 148 | MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags)); |
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| 149 | return *this; |
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| 150 | } |
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| 151 | |||
| 152 | const MachineInstrBuilder &addFrameIndex(int Idx) const { |
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| 153 | MI->addOperand(*MF, MachineOperand::CreateFI(Idx)); |
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| 154 | return *this; |
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| 155 | } |
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| 156 | |||
| 157 | const MachineInstrBuilder & |
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| 158 | addConstantPoolIndex(unsigned Idx, int Offset = 0, |
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| 159 | unsigned TargetFlags = 0) const { |
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| 160 | MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags)); |
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| 161 | return *this; |
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| 162 | } |
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| 163 | |||
| 164 | const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0, |
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| 165 | unsigned TargetFlags = 0) const { |
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| 166 | MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset, |
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| 167 | TargetFlags)); |
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| 168 | return *this; |
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| 169 | } |
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| 170 | |||
| 171 | const MachineInstrBuilder &addJumpTableIndex(unsigned Idx, |
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| 172 | unsigned TargetFlags = 0) const { |
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| 173 | MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags)); |
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| 174 | return *this; |
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| 175 | } |
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| 176 | |||
| 177 | const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV, |
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| 178 | int64_t Offset = 0, |
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| 179 | unsigned TargetFlags = 0) const { |
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| 180 | MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags)); |
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| 181 | return *this; |
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| 182 | } |
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| 183 | |||
| 184 | const MachineInstrBuilder &addExternalSymbol(const char *FnName, |
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| 185 | unsigned TargetFlags = 0) const { |
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| 186 | MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags)); |
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| 187 | return *this; |
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| 188 | } |
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| 189 | |||
| 190 | const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA, |
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| 191 | int64_t Offset = 0, |
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| 192 | unsigned TargetFlags = 0) const { |
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| 193 | MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags)); |
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| 194 | return *this; |
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| 195 | } |
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| 196 | |||
| 197 | const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const { |
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| 198 | MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask)); |
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| 199 | return *this; |
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| 200 | } |
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| 201 | |||
| 202 | const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const { |
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| 203 | MI->addMemOperand(*MF, MMO); |
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| 204 | return *this; |
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| 205 | } |
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| 206 | |||
| 207 | const MachineInstrBuilder & |
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| 208 | setMemRefs(ArrayRef<MachineMemOperand *> MMOs) const { |
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| 209 | MI->setMemRefs(*MF, MMOs); |
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| 210 | return *this; |
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| 211 | } |
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| 212 | |||
| 213 | const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const { |
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| 214 | MI->cloneMemRefs(*MF, OtherMI); |
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| 215 | return *this; |
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| 216 | } |
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| 217 | |||
| 218 | const MachineInstrBuilder & |
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| 219 | cloneMergedMemRefs(ArrayRef<const MachineInstr *> OtherMIs) const { |
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| 220 | MI->cloneMergedMemRefs(*MF, OtherMIs); |
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| 221 | return *this; |
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| 222 | } |
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| 223 | |||
| 224 | const MachineInstrBuilder &add(const MachineOperand &MO) const { |
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| 225 | MI->addOperand(*MF, MO); |
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| 226 | return *this; |
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| 227 | } |
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| 228 | |||
| 229 | const MachineInstrBuilder &add(ArrayRef<MachineOperand> MOs) const { |
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| 230 | for (const MachineOperand &MO : MOs) { |
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| 231 | MI->addOperand(*MF, MO); |
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| 232 | } |
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| 233 | return *this; |
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| 234 | } |
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| 235 | |||
| 236 | const MachineInstrBuilder &addMetadata(const MDNode *MD) const { |
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| 237 | MI->addOperand(*MF, MachineOperand::CreateMetadata(MD)); |
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| 238 | assert((MI->isDebugValueLike() ? static_cast<bool>(MI->getDebugVariable()) |
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| 239 | : true) && |
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| 240 | "first MDNode argument of a DBG_VALUE not a variable"); |
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| 241 | assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel()) |
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| 242 | : true) && |
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| 243 | "first MDNode argument of a DBG_LABEL not a label"); |
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| 244 | return *this; |
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| 245 | } |
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| 246 | |||
| 247 | const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const { |
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| 248 | MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex)); |
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| 249 | return *this; |
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| 250 | } |
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| 251 | |||
| 252 | const MachineInstrBuilder &addIntrinsicID(Intrinsic::ID ID) const { |
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| 253 | MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID)); |
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| 254 | return *this; |
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| 255 | } |
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| 256 | |||
| 257 | const MachineInstrBuilder &addPredicate(CmpInst::Predicate Pred) const { |
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| 258 | MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred)); |
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| 259 | return *this; |
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| 260 | } |
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| 261 | |||
| 262 | const MachineInstrBuilder &addShuffleMask(ArrayRef<int> Val) const { |
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| 263 | MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val)); |
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| 264 | return *this; |
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| 265 | } |
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| 266 | |||
| 267 | const MachineInstrBuilder &addSym(MCSymbol *Sym, |
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| 268 | unsigned char TargetFlags = 0) const { |
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| 269 | MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags)); |
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| 270 | return *this; |
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| 271 | } |
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| 272 | |||
| 273 | const MachineInstrBuilder &setMIFlags(unsigned Flags) const { |
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| 274 | MI->setFlags(Flags); |
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| 275 | return *this; |
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| 276 | } |
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| 277 | |||
| 278 | const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const { |
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| 279 | MI->setFlag(Flag); |
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| 280 | return *this; |
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| 281 | } |
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| 282 | |||
| 283 | // Add a displacement from an existing MachineOperand with an added offset. |
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| 284 | const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off, |
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| 285 | unsigned char TargetFlags = 0) const { |
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| 286 | // If caller specifies new TargetFlags then use it, otherwise the |
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| 287 | // default behavior is to copy the target flags from the existing |
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| 288 | // MachineOperand. This means if the caller wants to clear the |
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| 289 | // target flags it needs to do so explicitly. |
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| 290 | if (0 == TargetFlags) |
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| 291 | TargetFlags = Disp.getTargetFlags(); |
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| 292 | |||
| 293 | switch (Disp.getType()) { |
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| 294 | default: |
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| 295 | llvm_unreachable("Unhandled operand type in addDisp()"); |
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| 296 | case MachineOperand::MO_Immediate: |
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| 297 | return addImm(Disp.getImm() + off); |
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| 298 | case MachineOperand::MO_ConstantPoolIndex: |
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| 299 | return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off, |
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| 300 | TargetFlags); |
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| 301 | case MachineOperand::MO_GlobalAddress: |
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| 302 | return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off, |
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| 303 | TargetFlags); |
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| 304 | case MachineOperand::MO_BlockAddress: |
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| 305 | return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off, |
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| 306 | TargetFlags); |
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| 307 | case MachineOperand::MO_JumpTableIndex: |
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| 308 | assert(off == 0 && "cannot create offset into jump tables"); |
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| 309 | return addJumpTableIndex(Disp.getIndex(), TargetFlags); |
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| 310 | } |
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| 311 | } |
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| 312 | |||
| 313 | const MachineInstrBuilder &setPCSections(MDNode *MD) const { |
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| 314 | if (MD) |
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| 315 | MI->setPCSections(*MF, MD); |
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| 316 | return *this; |
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| 317 | } |
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| 318 | |||
| 319 | /// Copy all the implicit operands from OtherMI onto this one. |
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| 320 | const MachineInstrBuilder & |
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| 321 | copyImplicitOps(const MachineInstr &OtherMI) const { |
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| 322 | MI->copyImplicitOps(*MF, OtherMI); |
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| 323 | return *this; |
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| 324 | } |
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| 325 | |||
| 326 | bool constrainAllUses(const TargetInstrInfo &TII, |
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| 327 | const TargetRegisterInfo &TRI, |
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| 328 | const RegisterBankInfo &RBI) const { |
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| 329 | return constrainSelectedInstRegOperands(*MI, TII, TRI, RBI); |
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| 330 | } |
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| 331 | }; |
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| 332 | |||
| 333 | /// Set of metadata that should be preserved when using BuildMI(). This provides |
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| 334 | /// a more convenient way of preserving DebugLoc and PCSections. |
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| 335 | class MIMetadata { |
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| 336 | public: |
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| 337 | MIMetadata() = default; |
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| 338 | MIMetadata(DebugLoc DL, MDNode *PCSections = nullptr) |
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| 339 | : DL(std::move(DL)), PCSections(PCSections) {} |
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| 340 | MIMetadata(const DILocation *DI, MDNode *PCSections = nullptr) |
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| 341 | : DL(DI), PCSections(PCSections) {} |
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| 342 | explicit MIMetadata(const Instruction &From) |
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| 343 | : DL(From.getDebugLoc()), |
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| 344 | PCSections(From.getMetadata(LLVMContext::MD_pcsections)) {} |
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| 345 | explicit MIMetadata(const MachineInstr &From) |
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| 346 | : DL(From.getDebugLoc()), PCSections(From.getPCSections()) {} |
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| 347 | |||
| 348 | const DebugLoc &getDL() const { return DL; } |
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| 349 | MDNode *getPCSections() const { return PCSections; } |
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| 350 | |||
| 351 | private: |
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| 352 | DebugLoc DL; |
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| 353 | MDNode *PCSections = nullptr; |
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| 354 | }; |
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| 355 | |||
| 356 | /// Builder interface. Specify how to create the initial instruction itself. |
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| 357 | inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, |
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| 358 | const MCInstrDesc &MCID) { |
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| 359 | return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL())) |
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| 360 | .setPCSections(MIMD.getPCSections()); |
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| 361 | } |
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| 362 | |||
| 363 | /// This version of the builder sets up the first operand as a |
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| 364 | /// destination virtual register. |
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| 365 | inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, |
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| 366 | const MCInstrDesc &MCID, Register DestReg) { |
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| 367 | return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL())) |
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| 368 | .setPCSections(MIMD.getPCSections()) |
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| 369 | .addReg(DestReg, RegState::Define); |
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| 370 | } |
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| 371 | |||
| 372 | /// This version of the builder inserts the newly-built instruction before |
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| 373 | /// the given position in the given MachineBasicBlock, and sets up the first |
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| 374 | /// operand as a destination virtual register. |
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| 375 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
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| 376 | MachineBasicBlock::iterator I, |
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| 377 | const MIMetadata &MIMD, |
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| 378 | const MCInstrDesc &MCID, Register DestReg) { |
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| 379 | MachineFunction &MF = *BB.getParent(); |
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| 380 | MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); |
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| 381 | BB.insert(I, MI); |
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| 382 | return MachineInstrBuilder(MF, MI) |
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| 383 | .setPCSections(MIMD.getPCSections()) |
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| 384 | .addReg(DestReg, RegState::Define); |
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| 385 | } |
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| 386 | |||
| 387 | /// This version of the builder inserts the newly-built instruction before |
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| 388 | /// the given position in the given MachineBasicBlock, and sets up the first |
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| 389 | /// operand as a destination virtual register. |
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| 390 | /// |
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| 391 | /// If \c I is inside a bundle, then the newly inserted \a MachineInstr is |
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| 392 | /// added to the same bundle. |
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| 393 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
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| 394 | MachineBasicBlock::instr_iterator I, |
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| 395 | const MIMetadata &MIMD, |
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| 396 | const MCInstrDesc &MCID, Register DestReg) { |
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| 397 | MachineFunction &MF = *BB.getParent(); |
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| 398 | MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); |
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| 399 | BB.insert(I, MI); |
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| 400 | return MachineInstrBuilder(MF, MI) |
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| 401 | .setPCSections(MIMD.getPCSections()) |
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| 402 | .addReg(DestReg, RegState::Define); |
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| 403 | } |
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| 404 | |||
| 405 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I, |
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| 406 | const MIMetadata &MIMD, |
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| 407 | const MCInstrDesc &MCID, Register DestReg) { |
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| 408 | // Calling the overload for instr_iterator is always correct. However, the |
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| 409 | // definition is not available in headers, so inline the check. |
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| 410 | if (I.isInsideBundle()) |
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| 411 | return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID, |
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| 412 | DestReg); |
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| 413 | return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID, DestReg); |
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| 414 | } |
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| 415 | |||
| 416 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, |
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| 417 | const MIMetadata &MIMD, |
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| 418 | const MCInstrDesc &MCID, Register DestReg) { |
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| 419 | return BuildMI(BB, *I, MIMD, MCID, DestReg); |
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| 420 | } |
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| 421 | |||
| 422 | /// This version of the builder inserts the newly-built instruction before the |
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| 423 | /// given position in the given MachineBasicBlock, and does NOT take a |
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| 424 | /// destination register. |
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| 425 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
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| 426 | MachineBasicBlock::iterator I, |
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| 427 | const MIMetadata &MIMD, |
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| 428 | const MCInstrDesc &MCID) { |
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| 429 | MachineFunction &MF = *BB.getParent(); |
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| 430 | MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); |
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| 431 | BB.insert(I, MI); |
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| 432 | return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections()); |
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| 433 | } |
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| 434 | |||
| 435 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
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| 436 | MachineBasicBlock::instr_iterator I, |
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| 437 | const MIMetadata &MIMD, |
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| 438 | const MCInstrDesc &MCID) { |
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| 439 | MachineFunction &MF = *BB.getParent(); |
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| 440 | MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); |
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| 441 | BB.insert(I, MI); |
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| 442 | return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections()); |
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| 443 | } |
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| 444 | |||
| 445 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I, |
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| 446 | const MIMetadata &MIMD, |
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| 447 | const MCInstrDesc &MCID) { |
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| 448 | // Calling the overload for instr_iterator is always correct. However, the |
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| 449 | // definition is not available in headers, so inline the check. |
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| 450 | if (I.isInsideBundle()) |
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| 451 | return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID); |
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| 452 | return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID); |
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| 453 | } |
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| 454 | |||
| 455 | inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, |
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| 456 | const MIMetadata &MIMD, |
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| 457 | const MCInstrDesc &MCID) { |
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| 458 | return BuildMI(BB, *I, MIMD, MCID); |
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| 459 | } |
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| 460 | |||
| 461 | /// This version of the builder inserts the newly-built instruction at the end |
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| 462 | /// of the given MachineBasicBlock, and does NOT take a destination register. |
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| 463 | inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, |
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| 464 | const MIMetadata &MIMD, |
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| 465 | const MCInstrDesc &MCID) { |
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| 466 | return BuildMI(*BB, BB->end(), MIMD, MCID); |
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| 467 | } |
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| 468 | |||
| 469 | /// This version of the builder inserts the newly-built instruction at the |
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| 470 | /// end of the given MachineBasicBlock, and sets up the first operand as a |
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| 471 | /// destination virtual register. |
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| 472 | inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, |
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| 473 | const MIMetadata &MIMD, |
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| 474 | const MCInstrDesc &MCID, Register DestReg) { |
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| 475 | return BuildMI(*BB, BB->end(), MIMD, MCID, DestReg); |
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| 476 | } |
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| 477 | |||
| 478 | /// This version of the builder builds a DBG_VALUE intrinsic |
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| 479 | /// for either a value in a register or a register-indirect |
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| 480 | /// address. The convention is that a DBG_VALUE is indirect iff the |
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| 481 | /// second operand is an immediate. |
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| 482 | MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, |
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| 483 | const MCInstrDesc &MCID, bool IsIndirect, |
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| 484 | Register Reg, const MDNode *Variable, |
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| 485 | const MDNode *Expr); |
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| 486 | |||
| 487 | /// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic |
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| 488 | /// for a MachineOperand. |
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| 489 | MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, |
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| 490 | const MCInstrDesc &MCID, bool IsIndirect, |
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| 491 | ArrayRef<MachineOperand> MOs, |
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| 492 | const MDNode *Variable, const MDNode *Expr); |
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| 493 | |||
| 494 | /// This version of the builder builds a DBG_VALUE intrinsic |
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| 495 | /// for either a value in a register or a register-indirect |
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| 496 | /// address and inserts it at position I. |
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| 497 | MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
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| 498 | MachineBasicBlock::iterator I, const DebugLoc &DL, |
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| 499 | const MCInstrDesc &MCID, bool IsIndirect, |
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| 500 | Register Reg, const MDNode *Variable, |
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| 501 | const MDNode *Expr); |
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| 502 | |||
| 503 | /// This version of the builder builds a DBG_VALUE, DBG_INSTR_REF, or |
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| 504 | /// DBG_VALUE_LIST intrinsic for a machine operand and inserts it at position I. |
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| 505 | MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
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| 506 | MachineBasicBlock::iterator I, const DebugLoc &DL, |
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| 507 | const MCInstrDesc &MCID, bool IsIndirect, |
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| 508 | ArrayRef<MachineOperand> MOs, |
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| 509 | const MDNode *Variable, const MDNode *Expr); |
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| 510 | |||
| 511 | /// Clone a DBG_VALUE whose value has been spilled to FrameIndex. |
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| 512 | MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB, |
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| 513 | MachineBasicBlock::iterator I, |
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| 514 | const MachineInstr &Orig, int FrameIndex, |
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| 515 | Register SpillReg); |
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| 516 | MachineInstr * |
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| 517 | buildDbgValueForSpill(MachineBasicBlock &BB, MachineBasicBlock::iterator I, |
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| 518 | const MachineInstr &Orig, int FrameIndex, |
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| 519 | SmallVectorImpl<const MachineOperand *> &SpilledOperands); |
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| 520 | |||
| 521 | /// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when |
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| 522 | /// modifying an instruction in place while iterating over a basic block. |
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| 523 | void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg); |
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| 524 | |||
| 525 | inline unsigned getDefRegState(bool B) { |
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| 526 | return B ? RegState::Define : 0; |
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| 527 | } |
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| 528 | inline unsigned getImplRegState(bool B) { |
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| 529 | return B ? RegState::Implicit : 0; |
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| 530 | } |
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| 531 | inline unsigned getKillRegState(bool B) { |
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| 532 | return B ? RegState::Kill : 0; |
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| 533 | } |
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| 534 | inline unsigned getDeadRegState(bool B) { |
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| 535 | return B ? RegState::Dead : 0; |
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| 536 | } |
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| 537 | inline unsigned getUndefRegState(bool B) { |
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| 538 | return B ? RegState::Undef : 0; |
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| 539 | } |
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| 540 | inline unsigned getInternalReadRegState(bool B) { |
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| 541 | return B ? RegState::InternalRead : 0; |
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| 542 | } |
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| 543 | inline unsigned getDebugRegState(bool B) { |
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| 544 | return B ? RegState::Debug : 0; |
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| 545 | } |
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| 546 | inline unsigned getRenamableRegState(bool B) { |
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| 547 | return B ? RegState::Renamable : 0; |
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| 548 | } |
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| 549 | |||
| 550 | /// Get all register state flags from machine operand \p RegOp. |
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| 551 | inline unsigned getRegState(const MachineOperand &RegOp) { |
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| 552 | assert(RegOp.isReg() && "Not a register operand"); |
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| 553 | return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) | |
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| 554 | getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) | |
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| 555 | getUndefRegState(RegOp.isUndef()) | |
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| 556 | getInternalReadRegState(RegOp.isInternalRead()) | |
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| 557 | getDebugRegState(RegOp.isDebug()) | |
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| 558 | getRenamableRegState(RegOp.getReg().isPhysical() && |
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| 559 | RegOp.isRenamable()); |
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| 560 | } |
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| 561 | |||
| 562 | /// Helper class for constructing bundles of MachineInstrs. |
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| 563 | /// |
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| 564 | /// MIBundleBuilder can create a bundle from scratch by inserting new |
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| 565 | /// MachineInstrs one at a time, or it can create a bundle from a sequence of |
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| 566 | /// existing MachineInstrs in a basic block. |
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| 567 | class MIBundleBuilder { |
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| 568 | MachineBasicBlock &MBB; |
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| 569 | MachineBasicBlock::instr_iterator Begin; |
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| 570 | MachineBasicBlock::instr_iterator End; |
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| 571 | |||
| 572 | public: |
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| 573 | /// Create an MIBundleBuilder that inserts instructions into a new bundle in |
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| 574 | /// BB above the bundle or instruction at Pos. |
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| 575 | MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos) |
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| 576 | : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {} |
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| 577 | |||
| 578 | /// Create a bundle from the sequence of instructions between B and E. |
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| 579 | MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B, |
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| 580 | MachineBasicBlock::iterator E) |
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| 581 | : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) { |
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| 582 | assert(B != E && "No instructions to bundle"); |
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| 583 | ++B; |
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| 584 | while (B != E) { |
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| 585 | MachineInstr &MI = *B; |
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| 586 | ++B; |
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| 587 | MI.bundleWithPred(); |
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| 588 | } |
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| 589 | } |
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| 590 | |||
| 591 | /// Create an MIBundleBuilder representing an existing instruction or bundle |
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| 592 | /// that has MI as its head. |
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| 593 | explicit MIBundleBuilder(MachineInstr *MI) |
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| 594 | : MBB(*MI->getParent()), Begin(MI), |
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| 595 | End(getBundleEnd(MI->getIterator())) {} |
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| 596 | |||
| 597 | /// Return a reference to the basic block containing this bundle. |
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| 598 | MachineBasicBlock &getMBB() const { return MBB; } |
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| 599 | |||
| 600 | /// Return true if no instructions have been inserted in this bundle yet. |
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| 601 | /// Empty bundles aren't representable in a MachineBasicBlock. |
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| 602 | bool empty() const { return Begin == End; } |
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| 603 | |||
| 604 | /// Return an iterator to the first bundled instruction. |
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| 605 | MachineBasicBlock::instr_iterator begin() const { return Begin; } |
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| 606 | |||
| 607 | /// Return an iterator beyond the last bundled instruction. |
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| 608 | MachineBasicBlock::instr_iterator end() const { return End; } |
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| 609 | |||
| 610 | /// Insert MI into this bundle before I which must point to an instruction in |
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| 611 | /// the bundle, or end(). |
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| 612 | MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I, |
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| 613 | MachineInstr *MI) { |
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| 614 | MBB.insert(I, MI); |
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| 615 | if (I == Begin) { |
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| 616 | if (!empty()) |
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| 617 | MI->bundleWithSucc(); |
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| 618 | Begin = MI->getIterator(); |
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| 619 | return *this; |
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| 620 | } |
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| 621 | if (I == End) { |
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| 622 | MI->bundleWithPred(); |
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| 623 | return *this; |
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| 624 | } |
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| 625 | // MI was inserted in the middle of the bundle, so its neighbors' flags are |
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| 626 | // already fine. Update MI's bundle flags manually. |
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| 627 | MI->setFlag(MachineInstr::BundledPred); |
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| 628 | MI->setFlag(MachineInstr::BundledSucc); |
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| 629 | return *this; |
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| 630 | } |
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| 631 | |||
| 632 | /// Insert MI into MBB by prepending it to the instructions in the bundle. |
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| 633 | /// MI will become the first instruction in the bundle. |
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| 634 | MIBundleBuilder &prepend(MachineInstr *MI) { |
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| 635 | return insert(begin(), MI); |
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| 636 | } |
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| 637 | |||
| 638 | /// Insert MI into MBB by appending it to the instructions in the bundle. |
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| 639 | /// MI will become the last instruction in the bundle. |
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| 640 | MIBundleBuilder &append(MachineInstr *MI) { |
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| 641 | return insert(end(), MI); |
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| 642 | } |
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| 643 | }; |
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| 644 | |||
| 645 | } // end namespace llvm |
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| 646 | |||
| 647 | #endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H |