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| 14 | pmbaty | 1 | //==- llvm/CodeGen/MachineDominators.h - Machine Dom Calculation -*- C++ -*-==// |
| 2 | // |
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| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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| 4 | // See https://llvm.org/LICENSE.txt for license information. |
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| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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| 6 | // |
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| 7 | //===----------------------------------------------------------------------===// |
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| 8 | // |
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| 9 | // This file defines classes mirroring those in llvm/Analysis/Dominators.h, |
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| 10 | // but for target-specific code rather than target-independent IR. |
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| 11 | // |
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| 12 | //===----------------------------------------------------------------------===// |
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| 13 | |||
| 14 | #ifndef LLVM_CODEGEN_MACHINEDOMINATORS_H |
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| 15 | #define LLVM_CODEGEN_MACHINEDOMINATORS_H |
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| 16 | |||
| 17 | #include "llvm/ADT/SmallSet.h" |
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| 18 | #include "llvm/ADT/SmallVector.h" |
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| 19 | #include "llvm/CodeGen/MachineBasicBlock.h" |
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| 20 | #include "llvm/CodeGen/MachineFunctionPass.h" |
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| 21 | #include "llvm/CodeGen/MachineInstr.h" |
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| 22 | #include "llvm/CodeGen/MachineInstrBundleIterator.h" |
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| 23 | #include "llvm/Support/GenericDomTree.h" |
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| 24 | #include "llvm/Support/GenericDomTreeConstruction.h" |
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| 25 | #include <cassert> |
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| 26 | #include <memory> |
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| 27 | |||
| 28 | namespace llvm { |
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| 29 | class AnalysisUsage; |
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| 30 | class MachineFunction; |
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| 31 | class Module; |
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| 32 | class raw_ostream; |
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| 33 | |||
| 34 | template <> |
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| 35 | inline void DominatorTreeBase<MachineBasicBlock, false>::addRoot( |
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| 36 | MachineBasicBlock *MBB) { |
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| 37 | this->Roots.push_back(MBB); |
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| 38 | } |
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| 39 | |||
| 40 | extern template class DomTreeNodeBase<MachineBasicBlock>; |
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| 41 | extern template class DominatorTreeBase<MachineBasicBlock, false>; // DomTree |
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| 42 | extern template class DominatorTreeBase<MachineBasicBlock, true>; // PostDomTree |
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| 43 | |||
| 44 | using MachineDomTree = DomTreeBase<MachineBasicBlock>; |
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| 45 | using MachineDomTreeNode = DomTreeNodeBase<MachineBasicBlock>; |
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| 46 | |||
| 47 | //===------------------------------------- |
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| 48 | /// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to |
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| 49 | /// compute a normal dominator tree. |
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| 50 | /// |
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| 51 | class MachineDominatorTree : public MachineFunctionPass { |
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| 52 | /// Helper structure used to hold all the basic blocks |
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| 53 | /// involved in the split of a critical edge. |
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| 54 | struct CriticalEdge { |
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| 55 | MachineBasicBlock *FromBB; |
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| 56 | MachineBasicBlock *ToBB; |
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| 57 | MachineBasicBlock *NewBB; |
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| 58 | }; |
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| 59 | |||
| 60 | /// Pile up all the critical edges to be split. |
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| 61 | /// The splitting of a critical edge is local and thus, it is possible |
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| 62 | /// to apply several of those changes at the same time. |
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| 63 | mutable SmallVector<CriticalEdge, 32> CriticalEdgesToSplit; |
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| 64 | |||
| 65 | /// Remember all the basic blocks that are inserted during |
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| 66 | /// edge splitting. |
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| 67 | /// Invariant: NewBBs == all the basic blocks contained in the NewBB |
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| 68 | /// field of all the elements of CriticalEdgesToSplit. |
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| 69 | /// I.e., forall elt in CriticalEdgesToSplit, it exists BB in NewBBs |
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| 70 | /// such as BB == elt.NewBB. |
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| 71 | mutable SmallSet<MachineBasicBlock *, 32> NewBBs; |
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| 72 | |||
| 73 | /// The DominatorTreeBase that is used to compute a normal dominator tree. |
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| 74 | std::unique_ptr<MachineDomTree> DT; |
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| 75 | |||
| 76 | /// Apply all the recorded critical edges to the DT. |
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| 77 | /// This updates the underlying DT information in a way that uses |
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| 78 | /// the fast query path of DT as much as possible. |
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| 79 | /// |
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| 80 | /// \post CriticalEdgesToSplit.empty(). |
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| 81 | void applySplitCriticalEdges() const; |
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| 82 | |||
| 83 | public: |
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| 84 | static char ID; // Pass ID, replacement for typeid |
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| 85 | |||
| 86 | MachineDominatorTree(); |
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| 87 | explicit MachineDominatorTree(MachineFunction &MF) : MachineFunctionPass(ID) { |
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| 88 | calculate(MF); |
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| 89 | } |
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| 90 | |||
| 91 | MachineDomTree &getBase() { |
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| 92 | if (!DT) |
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| 93 | DT.reset(new MachineDomTree()); |
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| 94 | applySplitCriticalEdges(); |
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| 95 | return *DT; |
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| 96 | } |
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| 97 | |||
| 98 | void getAnalysisUsage(AnalysisUsage &AU) const override; |
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| 99 | |||
| 100 | MachineBasicBlock *getRoot() const { |
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| 101 | applySplitCriticalEdges(); |
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| 102 | return DT->getRoot(); |
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| 103 | } |
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| 104 | |||
| 105 | MachineDomTreeNode *getRootNode() const { |
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| 106 | applySplitCriticalEdges(); |
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| 107 | return DT->getRootNode(); |
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| 108 | } |
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| 109 | |||
| 110 | bool runOnMachineFunction(MachineFunction &F) override; |
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| 111 | |||
| 112 | void calculate(MachineFunction &F); |
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| 113 | |||
| 114 | bool dominates(const MachineDomTreeNode *A, |
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| 115 | const MachineDomTreeNode *B) const { |
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| 116 | applySplitCriticalEdges(); |
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| 117 | return DT->dominates(A, B); |
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| 118 | } |
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| 119 | |||
| 120 | void getDescendants(MachineBasicBlock *A, |
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| 121 | SmallVectorImpl<MachineBasicBlock *> &Result) { |
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| 122 | applySplitCriticalEdges(); |
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| 123 | DT->getDescendants(A, Result); |
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| 124 | } |
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| 125 | |||
| 126 | bool dominates(const MachineBasicBlock *A, const MachineBasicBlock *B) const { |
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| 127 | applySplitCriticalEdges(); |
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| 128 | return DT->dominates(A, B); |
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| 129 | } |
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| 130 | |||
| 131 | // dominates - Return true if A dominates B. This performs the |
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| 132 | // special checks necessary if A and B are in the same basic block. |
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| 133 | bool dominates(const MachineInstr *A, const MachineInstr *B) const { |
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| 134 | applySplitCriticalEdges(); |
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| 135 | const MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent(); |
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| 136 | if (BBA != BBB) return DT->dominates(BBA, BBB); |
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| 137 | |||
| 138 | // Loop through the basic block until we find A or B. |
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| 139 | MachineBasicBlock::const_iterator I = BBA->begin(); |
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| 140 | for (; &*I != A && &*I != B; ++I) |
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| 141 | /*empty*/ ; |
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| 142 | |||
| 143 | return &*I == A; |
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| 144 | } |
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| 145 | |||
| 146 | bool properlyDominates(const MachineDomTreeNode *A, |
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| 147 | const MachineDomTreeNode *B) const { |
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| 148 | applySplitCriticalEdges(); |
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| 149 | return DT->properlyDominates(A, B); |
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| 150 | } |
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| 151 | |||
| 152 | bool properlyDominates(const MachineBasicBlock *A, |
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| 153 | const MachineBasicBlock *B) const { |
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| 154 | applySplitCriticalEdges(); |
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| 155 | return DT->properlyDominates(A, B); |
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| 156 | } |
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| 157 | |||
| 158 | /// findNearestCommonDominator - Find nearest common dominator basic block |
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| 159 | /// for basic block A and B. If there is no such block then return NULL. |
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| 160 | MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A, |
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| 161 | MachineBasicBlock *B) { |
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| 162 | applySplitCriticalEdges(); |
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| 163 | return DT->findNearestCommonDominator(A, B); |
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| 164 | } |
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| 165 | |||
| 166 | MachineDomTreeNode *operator[](MachineBasicBlock *BB) const { |
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| 167 | applySplitCriticalEdges(); |
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| 168 | return DT->getNode(BB); |
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| 169 | } |
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| 170 | |||
| 171 | /// getNode - return the (Post)DominatorTree node for the specified basic |
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| 172 | /// block. This is the same as using operator[] on this class. |
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| 173 | /// |
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| 174 | MachineDomTreeNode *getNode(MachineBasicBlock *BB) const { |
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| 175 | applySplitCriticalEdges(); |
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| 176 | return DT->getNode(BB); |
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| 177 | } |
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| 178 | |||
| 179 | /// addNewBlock - Add a new node to the dominator tree information. This |
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| 180 | /// creates a new node as a child of DomBB dominator node,linking it into |
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| 181 | /// the children list of the immediate dominator. |
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| 182 | MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB, |
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| 183 | MachineBasicBlock *DomBB) { |
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| 184 | applySplitCriticalEdges(); |
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| 185 | return DT->addNewBlock(BB, DomBB); |
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| 186 | } |
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| 187 | |||
| 188 | /// changeImmediateDominator - This method is used to update the dominator |
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| 189 | /// tree information when a node's immediate dominator changes. |
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| 190 | /// |
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| 191 | void changeImmediateDominator(MachineBasicBlock *N, |
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| 192 | MachineBasicBlock *NewIDom) { |
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| 193 | applySplitCriticalEdges(); |
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| 194 | DT->changeImmediateDominator(N, NewIDom); |
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| 195 | } |
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| 196 | |||
| 197 | void changeImmediateDominator(MachineDomTreeNode *N, |
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| 198 | MachineDomTreeNode *NewIDom) { |
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| 199 | applySplitCriticalEdges(); |
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| 200 | DT->changeImmediateDominator(N, NewIDom); |
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| 201 | } |
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| 202 | |||
| 203 | /// eraseNode - Removes a node from the dominator tree. Block must not |
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| 204 | /// dominate any other blocks. Removes node from its immediate dominator's |
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| 205 | /// children list. Deletes dominator node associated with basic block BB. |
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| 206 | void eraseNode(MachineBasicBlock *BB) { |
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| 207 | applySplitCriticalEdges(); |
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| 208 | DT->eraseNode(BB); |
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| 209 | } |
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| 210 | |||
| 211 | /// splitBlock - BB is split and now it has one successor. Update dominator |
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| 212 | /// tree to reflect this change. |
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| 213 | void splitBlock(MachineBasicBlock* NewBB) { |
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| 214 | applySplitCriticalEdges(); |
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| 215 | DT->splitBlock(NewBB); |
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| 216 | } |
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| 217 | |||
| 218 | /// isReachableFromEntry - Return true if A is dominated by the entry |
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| 219 | /// block of the function containing it. |
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| 220 | bool isReachableFromEntry(const MachineBasicBlock *A) { |
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| 221 | applySplitCriticalEdges(); |
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| 222 | return DT->isReachableFromEntry(A); |
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| 223 | } |
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| 224 | |||
| 225 | void releaseMemory() override; |
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| 226 | |||
| 227 | void verifyAnalysis() const override; |
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| 228 | |||
| 229 | void print(raw_ostream &OS, const Module*) const override; |
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| 230 | |||
| 231 | /// Record that the critical edge (FromBB, ToBB) has been |
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| 232 | /// split with NewBB. |
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| 233 | /// This is best to use this method instead of directly update the |
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| 234 | /// underlying information, because this helps mitigating the |
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| 235 | /// number of time the DT information is invalidated. |
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| 236 | /// |
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| 237 | /// \note Do not use this method with regular edges. |
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| 238 | /// |
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| 239 | /// \note To benefit from the compile time improvement incurred by this |
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| 240 | /// method, the users of this method have to limit the queries to the DT |
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| 241 | /// interface between two edges splitting. In other words, they have to |
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| 242 | /// pack the splitting of critical edges as much as possible. |
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| 243 | void recordSplitCriticalEdge(MachineBasicBlock *FromBB, |
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| 244 | MachineBasicBlock *ToBB, |
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| 245 | MachineBasicBlock *NewBB) { |
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| 246 | bool Inserted = NewBBs.insert(NewBB).second; |
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| 247 | (void)Inserted; |
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| 248 | assert(Inserted && |
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| 249 | "A basic block inserted via edge splitting cannot appear twice"); |
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| 250 | CriticalEdgesToSplit.push_back({FromBB, ToBB, NewBB}); |
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| 251 | } |
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| 252 | }; |
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| 253 | |||
| 254 | //===------------------------------------- |
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| 255 | /// DominatorTree GraphTraits specialization so the DominatorTree can be |
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| 256 | /// iterable by generic graph iterators. |
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| 257 | /// |
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| 258 | |||
| 259 | template <class Node, class ChildIterator> |
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| 260 | struct MachineDomTreeGraphTraitsBase { |
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| 261 | using NodeRef = Node *; |
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| 262 | using ChildIteratorType = ChildIterator; |
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| 263 | |||
| 264 | static NodeRef getEntryNode(NodeRef N) { return N; } |
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| 265 | static ChildIteratorType child_begin(NodeRef N) { return N->begin(); } |
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| 266 | static ChildIteratorType child_end(NodeRef N) { return N->end(); } |
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| 267 | }; |
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| 268 | |||
| 269 | template <class T> struct GraphTraits; |
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| 270 | |||
| 271 | template <> |
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| 272 | struct GraphTraits<MachineDomTreeNode *> |
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| 273 | : public MachineDomTreeGraphTraitsBase<MachineDomTreeNode, |
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| 274 | MachineDomTreeNode::const_iterator> { |
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| 275 | }; |
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| 276 | |||
| 277 | template <> |
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| 278 | struct GraphTraits<const MachineDomTreeNode *> |
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| 279 | : public MachineDomTreeGraphTraitsBase<const MachineDomTreeNode, |
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| 280 | MachineDomTreeNode::const_iterator> { |
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| 281 | }; |
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| 282 | |||
| 283 | template <> struct GraphTraits<MachineDominatorTree*> |
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| 284 | : public GraphTraits<MachineDomTreeNode *> { |
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| 285 | static NodeRef getEntryNode(MachineDominatorTree *DT) { |
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| 286 | return DT->getRootNode(); |
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| 287 | } |
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| 288 | }; |
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| 289 | |||
| 290 | } // end namespace llvm |
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| 291 | |||
| 292 | #endif // LLVM_CODEGEN_MACHINEDOMINATORS_H |