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//===- llvm/ADT/simple_ilist.h - Simple Intrusive List ----------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_SIMPLE_ILIST_H
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#define LLVM_ADT_SIMPLE_ILIST_H
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#include "llvm/ADT/ilist_base.h"
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#include "llvm/ADT/ilist_iterator.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/ADT/ilist_node_options.h"
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#include "llvm/Support/Compiler.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <functional>
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#include <iterator>
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#include <utility>
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namespace llvm {
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/// A simple intrusive list implementation.
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///
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/// This is a simple intrusive list for a \c T that inherits from \c
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/// ilist_node<T>.  The list never takes ownership of anything inserted in it.
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///
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/// Unlike \a iplist<T> and \a ilist<T>, \a simple_ilist<T> never deletes
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/// values, and has no callback traits.
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///
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/// The API for adding nodes include \a push_front(), \a push_back(), and \a
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/// insert().  These all take values by reference (not by pointer), except for
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/// the range version of \a insert().
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///
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/// There are three sets of API for discarding nodes from the list: \a
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/// remove(), which takes a reference to the node to remove, \a erase(), which
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/// takes an iterator or iterator range and returns the next one, and \a
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/// clear(), which empties out the container.  All three are constant time
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/// operations.  None of these deletes any nodes; in particular, if there is a
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/// single node in the list, then these have identical semantics:
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/// \li \c L.remove(L.front());
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/// \li \c L.erase(L.begin());
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/// \li \c L.clear();
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///
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/// As a convenience for callers, there are parallel APIs that take a \c
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/// Disposer (such as \c std::default_delete<T>): \a removeAndDispose(), \a
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/// eraseAndDispose(), and \a clearAndDispose().  These have different names
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/// because the extra semantic is otherwise non-obvious.  They are equivalent
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/// to calling \a std::for_each() on the range to be discarded.
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///
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/// The currently available \p Options customize the nodes in the list.  The
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/// same options must be specified in the \a ilist_node instantiation for
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/// compatibility (although the order is irrelevant).
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/// \li Use \a ilist_tag to designate which ilist_node for a given \p T this
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/// list should use.  This is useful if a type \p T is part of multiple,
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/// independent lists simultaneously.
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/// \li Use \a ilist_sentinel_tracking to always (or never) track whether a
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/// node is a sentinel.  Specifying \c true enables the \a
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/// ilist_node::isSentinel() API.  Unlike \a ilist_node::isKnownSentinel(),
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/// which is only appropriate for assertions, \a ilist_node::isSentinel() is
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/// appropriate for real logic.
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///
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/// Here are examples of \p Options usage:
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/// \li \c simple_ilist<T> gives the defaults.  \li \c
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/// simple_ilist<T,ilist_sentinel_tracking<true>> enables the \a
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/// ilist_node::isSentinel() API.
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/// \li \c simple_ilist<T,ilist_tag<A>,ilist_sentinel_tracking<false>>
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/// specifies a tag of A and that tracking should be off (even when
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/// LLVM_ENABLE_ABI_BREAKING_CHECKS are enabled).
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/// \li \c simple_ilist<T,ilist_sentinel_tracking<false>,ilist_tag<A>> is
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/// equivalent to the last.
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///
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/// See \a is_valid_option for steps on adding a new option.
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template <typename T, class... Options>
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class simple_ilist
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    : ilist_detail::compute_node_options<T, Options...>::type::list_base_type,
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      ilist_detail::SpecificNodeAccess<
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          typename ilist_detail::compute_node_options<T, Options...>::type> {
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  static_assert(ilist_detail::check_options<Options...>::value,
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                "Unrecognized node option!");
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  using OptionsT =
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      typename ilist_detail::compute_node_options<T, Options...>::type;
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  using list_base_type = typename OptionsT::list_base_type;
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  ilist_sentinel<OptionsT> Sentinel;
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public:
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  using value_type = typename OptionsT::value_type;
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  using pointer = typename OptionsT::pointer;
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  using reference = typename OptionsT::reference;
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  using const_pointer = typename OptionsT::const_pointer;
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  using const_reference = typename OptionsT::const_reference;
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  using iterator = ilist_iterator<OptionsT, false, false>;
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  using const_iterator = ilist_iterator<OptionsT, false, true>;
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  using reverse_iterator = ilist_iterator<OptionsT, true, false>;
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  using const_reverse_iterator = ilist_iterator<OptionsT, true, true>;
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  using size_type = size_t;
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  using difference_type = ptrdiff_t;
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  simple_ilist() = default;
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  ~simple_ilist() = default;
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  // No copy constructors.
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  simple_ilist(const simple_ilist &) = delete;
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  simple_ilist &operator=(const simple_ilist &) = delete;
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  // Move constructors.
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  simple_ilist(simple_ilist &&X) { splice(end(), X); }
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  simple_ilist &operator=(simple_ilist &&X) {
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    clear();
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    splice(end(), X);
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    return *this;
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  }
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  iterator begin() { return ++iterator(Sentinel); }
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  const_iterator begin() const { return ++const_iterator(Sentinel); }
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  iterator end() { return iterator(Sentinel); }
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  const_iterator end() const { return const_iterator(Sentinel); }
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  reverse_iterator rbegin() { return ++reverse_iterator(Sentinel); }
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  const_reverse_iterator rbegin() const {
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    return ++const_reverse_iterator(Sentinel);
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  }
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  reverse_iterator rend() { return reverse_iterator(Sentinel); }
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  const_reverse_iterator rend() const {
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    return const_reverse_iterator(Sentinel);
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  }
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  /// Check if the list is empty in constant time.
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  [[nodiscard]] bool empty() const { return Sentinel.empty(); }
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  /// Calculate the size of the list in linear time.
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  [[nodiscard]] size_type size() const { return std::distance(begin(), end()); }
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  reference front() { return *begin(); }
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  const_reference front() const { return *begin(); }
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  reference back() { return *rbegin(); }
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  const_reference back() const { return *rbegin(); }
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  /// Insert a node at the front; never copies.
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  void push_front(reference Node) { insert(begin(), Node); }
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  /// Insert a node at the back; never copies.
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  void push_back(reference Node) { insert(end(), Node); }
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  /// Remove the node at the front; never deletes.
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  void pop_front() { erase(begin()); }
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  /// Remove the node at the back; never deletes.
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  void pop_back() { erase(--end()); }
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  /// Swap with another list in place using std::swap.
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  void swap(simple_ilist &X) { std::swap(*this, X); }
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  /// Insert a node by reference; never copies.
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  iterator insert(iterator I, reference Node) {
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    list_base_type::insertBefore(*I.getNodePtr(), *this->getNodePtr(&Node));
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    return iterator(&Node);
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  }
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  /// Insert a range of nodes; never copies.
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  template <class Iterator>
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  void insert(iterator I, Iterator First, Iterator Last) {
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    for (; First != Last; ++First)
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      insert(I, *First);
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  }
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  /// Clone another list.
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  template <class Cloner, class Disposer>
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  void cloneFrom(const simple_ilist &L2, Cloner clone, Disposer dispose) {
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    clearAndDispose(dispose);
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    for (const_reference V : L2)
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      push_back(*clone(V));
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  }
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  /// Remove a node by reference; never deletes.
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  ///
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  /// \see \a erase() for removing by iterator.
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  /// \see \a removeAndDispose() if the node should be deleted.
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  void remove(reference N) { list_base_type::remove(*this->getNodePtr(&N)); }
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  /// Remove a node by reference and dispose of it.
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  template <class Disposer>
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  void removeAndDispose(reference N, Disposer dispose) {
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    remove(N);
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    dispose(&N);
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  }
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  /// Remove a node by iterator; never deletes.
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  ///
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  /// \see \a remove() for removing by reference.
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  /// \see \a eraseAndDispose() it the node should be deleted.
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  iterator erase(iterator I) {
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    assert(I != end() && "Cannot remove end of list!");
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    remove(*I++);
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    return I;
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  }
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  /// Remove a range of nodes; never deletes.
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  ///
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  /// \see \a eraseAndDispose() if the nodes should be deleted.
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  iterator erase(iterator First, iterator Last) {
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    list_base_type::removeRange(*First.getNodePtr(), *Last.getNodePtr());
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    return Last;
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  }
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  /// Remove a node by iterator and dispose of it.
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  template <class Disposer>
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  iterator eraseAndDispose(iterator I, Disposer dispose) {
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    auto Next = std::next(I);
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    erase(I);
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    dispose(&*I);
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    return Next;
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  }
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  /// Remove a range of nodes and dispose of them.
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  template <class Disposer>
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  iterator eraseAndDispose(iterator First, iterator Last, Disposer dispose) {
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    while (First != Last)
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      First = eraseAndDispose(First, dispose);
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    return Last;
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  }
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  /// Clear the list; never deletes.
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  ///
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  /// \see \a clearAndDispose() if the nodes should be deleted.
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  void clear() { Sentinel.reset(); }
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  /// Clear the list and dispose of the nodes.
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  template <class Disposer> void clearAndDispose(Disposer dispose) {
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    eraseAndDispose(begin(), end(), dispose);
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  }
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  /// Splice in another list.
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  void splice(iterator I, simple_ilist &L2) {
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    splice(I, L2, L2.begin(), L2.end());
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  }
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  /// Splice in a node from another list.
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  void splice(iterator I, simple_ilist &L2, iterator Node) {
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    splice(I, L2, Node, std::next(Node));
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  }
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  /// Splice in a range of nodes from another list.
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  void splice(iterator I, simple_ilist &, iterator First, iterator Last) {
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    list_base_type::transferBefore(*I.getNodePtr(), *First.getNodePtr(),
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                                   *Last.getNodePtr());
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  }
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  /// Merge in another list.
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  ///
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  /// \pre \c this and \p RHS are sorted.
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  ///@{
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  void merge(simple_ilist &RHS) { merge(RHS, std::less<T>()); }
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  template <class Compare> void merge(simple_ilist &RHS, Compare comp);
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  ///@}
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  /// Sort the list.
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  ///@{
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  void sort() { sort(std::less<T>()); }
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  template <class Compare> void sort(Compare comp);
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  ///@}
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};
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template <class T, class... Options>
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template <class Compare>
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void simple_ilist<T, Options...>::merge(simple_ilist &RHS, Compare comp) {
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  if (this == &RHS || RHS.empty())
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    return;
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  iterator LI = begin(), LE = end();
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  iterator RI = RHS.begin(), RE = RHS.end();
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  while (LI != LE) {
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    if (comp(*RI, *LI)) {
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      // Transfer a run of at least size 1 from RHS to LHS.
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      iterator RunStart = RI++;
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      RI = std::find_if(RI, RE, [&](reference RV) { return !comp(RV, *LI); });
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      splice(LI, RHS, RunStart, RI);
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      if (RI == RE)
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        return;
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    }
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    ++LI;
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  }
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  // Transfer the remaining RHS nodes once LHS is finished.
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  splice(LE, RHS, RI, RE);
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}
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template <class T, class... Options>
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template <class Compare>
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void simple_ilist<T, Options...>::sort(Compare comp) {
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  // Vacuously sorted.
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  if (empty() || std::next(begin()) == end())
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    return;
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  // Split the list in the middle.
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  iterator Center = begin(), End = begin();
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  while (End != end() && ++End != end()) {
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    ++Center;
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    ++End;
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  }
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  simple_ilist RHS;
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  RHS.splice(RHS.end(), *this, Center, end());
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  // Sort the sublists and merge back together.
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  sort(comp);
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  RHS.sort(comp);
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  merge(RHS, comp);
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}
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} // end namespace llvm
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#endif // LLVM_ADT_SIMPLE_ILIST_H