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| Rev | Author | Line No. | Line |
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| 14 | pmbaty | 1 | //===- CoreEngine.h - Path-Sensitive Dataflow Engine ------------*- C++ -*-===// |
| 2 | // |
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| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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| 4 | // See https://llvm.org/LICENSE.txt for license information. |
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| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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| 6 | // |
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| 7 | //===----------------------------------------------------------------------===// |
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| 8 | // |
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| 9 | // This file defines a generic engine for intraprocedural, path-sensitive, |
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| 10 | // dataflow analysis via graph reachability. |
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| 11 | // |
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| 12 | //===----------------------------------------------------------------------===// |
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| 13 | |||
| 14 | #ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_COREENGINE_H |
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| 15 | #define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_COREENGINE_H |
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| 16 | |||
| 17 | #include "clang/AST/Stmt.h" |
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| 18 | #include "clang/Analysis/AnalysisDeclContext.h" |
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| 19 | #include "clang/Analysis/CFG.h" |
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| 20 | #include "clang/Analysis/ProgramPoint.h" |
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| 21 | #include "clang/Basic/LLVM.h" |
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| 22 | #include "clang/StaticAnalyzer/Core/BugReporter/BugReporter.h" |
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| 23 | #include "clang/StaticAnalyzer/Core/PathSensitive/BlockCounter.h" |
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| 24 | #include "clang/StaticAnalyzer/Core/PathSensitive/ExplodedGraph.h" |
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| 25 | #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h" |
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| 26 | #include "clang/StaticAnalyzer/Core/PathSensitive/WorkList.h" |
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| 27 | #include "llvm/ADT/SmallVector.h" |
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| 28 | #include "llvm/Support/Casting.h" |
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| 29 | #include <cassert> |
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| 30 | #include <memory> |
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| 31 | #include <utility> |
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| 32 | #include <vector> |
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| 33 | |||
| 34 | namespace clang { |
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| 35 | |||
| 36 | class AnalyzerOptions; |
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| 37 | class CXXBindTemporaryExpr; |
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| 38 | class Expr; |
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| 39 | class LabelDecl; |
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| 40 | |||
| 41 | namespace ento { |
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| 42 | |||
| 43 | class FunctionSummariesTy; |
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| 44 | class ExprEngine; |
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| 45 | |||
| 46 | //===----------------------------------------------------------------------===// |
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| 47 | /// CoreEngine - Implements the core logic of the graph-reachability |
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| 48 | /// analysis. It traverses the CFG and generates the ExplodedGraph. |
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| 49 | /// Program "states" are treated as opaque void pointers. |
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| 50 | /// The template class CoreEngine (which subclasses CoreEngine) |
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| 51 | /// provides the matching component to the engine that knows the actual types |
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| 52 | /// for states. Note that this engine only dispatches to transfer functions |
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| 53 | /// at the statement and block-level. The analyses themselves must implement |
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| 54 | /// any transfer function logic and the sub-expression level (if any). |
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| 55 | class CoreEngine { |
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| 56 | friend class CommonNodeBuilder; |
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| 57 | friend class EndOfFunctionNodeBuilder; |
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| 58 | friend class ExprEngine; |
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| 59 | friend class IndirectGotoNodeBuilder; |
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| 60 | friend class NodeBuilder; |
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| 61 | friend struct NodeBuilderContext; |
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| 62 | friend class SwitchNodeBuilder; |
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| 63 | |||
| 64 | public: |
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| 65 | using BlocksExhausted = |
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| 66 | std::vector<std::pair<BlockEdge, const ExplodedNode *>>; |
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| 67 | |||
| 68 | using BlocksAborted = |
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| 69 | std::vector<std::pair<const CFGBlock *, const ExplodedNode *>>; |
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| 70 | |||
| 71 | private: |
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| 72 | ExprEngine &ExprEng; |
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| 73 | |||
| 74 | /// G - The simulation graph. Each node is a (location,state) pair. |
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| 75 | mutable ExplodedGraph G; |
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| 76 | |||
| 77 | /// WList - A set of queued nodes that need to be processed by the |
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| 78 | /// worklist algorithm. It is up to the implementation of WList to decide |
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| 79 | /// the order that nodes are processed. |
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| 80 | std::unique_ptr<WorkList> WList; |
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| 81 | std::unique_ptr<WorkList> CTUWList; |
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| 82 | |||
| 83 | /// BCounterFactory - A factory object for created BlockCounter objects. |
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| 84 | /// These are used to record for key nodes in the ExplodedGraph the |
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| 85 | /// number of times different CFGBlocks have been visited along a path. |
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| 86 | BlockCounter::Factory BCounterFactory; |
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| 87 | |||
| 88 | /// The locations where we stopped doing work because we visited a location |
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| 89 | /// too many times. |
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| 90 | BlocksExhausted blocksExhausted; |
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| 91 | |||
| 92 | /// The locations where we stopped because the engine aborted analysis, |
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| 93 | /// usually because it could not reason about something. |
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| 94 | BlocksAborted blocksAborted; |
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| 95 | |||
| 96 | /// The information about functions shared by the whole translation unit. |
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| 97 | /// (This data is owned by AnalysisConsumer.) |
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| 98 | FunctionSummariesTy *FunctionSummaries; |
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| 99 | |||
| 100 | /// Add path tags with some useful data along the path when we see that |
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| 101 | /// something interesting is happening. This field is the allocator for such |
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| 102 | /// tags. |
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| 103 | DataTag::Factory DataTags; |
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| 104 | |||
| 105 | void setBlockCounter(BlockCounter C); |
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| 106 | |||
| 107 | void generateNode(const ProgramPoint &Loc, |
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| 108 | ProgramStateRef State, |
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| 109 | ExplodedNode *Pred); |
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| 110 | |||
| 111 | void HandleBlockEdge(const BlockEdge &E, ExplodedNode *Pred); |
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| 112 | void HandleBlockEntrance(const BlockEntrance &E, ExplodedNode *Pred); |
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| 113 | void HandleBlockExit(const CFGBlock *B, ExplodedNode *Pred); |
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| 114 | |||
| 115 | void HandleCallEnter(const CallEnter &CE, ExplodedNode *Pred); |
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| 116 | |||
| 117 | void HandlePostStmt(const CFGBlock *B, unsigned StmtIdx, ExplodedNode *Pred); |
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| 118 | |||
| 119 | void HandleBranch(const Stmt *Cond, const Stmt *Term, const CFGBlock *B, |
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| 120 | ExplodedNode *Pred); |
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| 121 | void HandleCleanupTemporaryBranch(const CXXBindTemporaryExpr *BTE, |
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| 122 | const CFGBlock *B, ExplodedNode *Pred); |
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| 123 | |||
| 124 | /// Handle conditional logic for running static initializers. |
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| 125 | void HandleStaticInit(const DeclStmt *DS, const CFGBlock *B, |
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| 126 | ExplodedNode *Pred); |
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| 127 | |||
| 128 | void HandleVirtualBaseBranch(const CFGBlock *B, ExplodedNode *Pred); |
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| 129 | |||
| 130 | private: |
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| 131 | ExplodedNode *generateCallExitBeginNode(ExplodedNode *N, |
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| 132 | const ReturnStmt *RS); |
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| 133 | |||
| 134 | public: |
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| 135 | /// Construct a CoreEngine object to analyze the provided CFG. |
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| 136 | CoreEngine(ExprEngine &exprengine, |
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| 137 | FunctionSummariesTy *FS, |
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| 138 | AnalyzerOptions &Opts); |
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| 139 | |||
| 140 | CoreEngine(const CoreEngine &) = delete; |
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| 141 | CoreEngine &operator=(const CoreEngine &) = delete; |
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| 142 | |||
| 143 | /// getGraph - Returns the exploded graph. |
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| 144 | ExplodedGraph &getGraph() { return G; } |
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| 145 | |||
| 146 | /// ExecuteWorkList - Run the worklist algorithm for a maximum number of |
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| 147 | /// steps. Returns true if there is still simulation state on the worklist. |
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| 148 | bool ExecuteWorkList(const LocationContext *L, unsigned Steps, |
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| 149 | ProgramStateRef InitState); |
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| 150 | |||
| 151 | /// Returns true if there is still simulation state on the worklist. |
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| 152 | bool ExecuteWorkListWithInitialState(const LocationContext *L, |
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| 153 | unsigned Steps, |
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| 154 | ProgramStateRef InitState, |
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| 155 | ExplodedNodeSet &Dst); |
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| 156 | |||
| 157 | /// Dispatch the work list item based on the given location information. |
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| 158 | /// Use Pred parameter as the predecessor state. |
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| 159 | void dispatchWorkItem(ExplodedNode* Pred, ProgramPoint Loc, |
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| 160 | const WorkListUnit& WU); |
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| 161 | |||
| 162 | // Functions for external checking of whether we have unfinished work |
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| 163 | bool wasBlockAborted() const { return !blocksAborted.empty(); } |
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| 164 | bool wasBlocksExhausted() const { return !blocksExhausted.empty(); } |
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| 165 | bool hasWorkRemaining() const { return wasBlocksExhausted() || |
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| 166 | WList->hasWork() || |
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| 167 | wasBlockAborted(); } |
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| 168 | |||
| 169 | /// Inform the CoreEngine that a basic block was aborted because |
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| 170 | /// it could not be completely analyzed. |
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| 171 | void addAbortedBlock(const ExplodedNode *node, const CFGBlock *block) { |
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| 172 | blocksAborted.push_back(std::make_pair(block, node)); |
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| 173 | } |
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| 174 | |||
| 175 | WorkList *getWorkList() const { return WList.get(); } |
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| 176 | WorkList *getCTUWorkList() const { return CTUWList.get(); } |
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| 177 | |||
| 178 | BlocksExhausted::const_iterator blocks_exhausted_begin() const { |
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| 179 | return blocksExhausted.begin(); |
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| 180 | } |
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| 181 | |||
| 182 | BlocksExhausted::const_iterator blocks_exhausted_end() const { |
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| 183 | return blocksExhausted.end(); |
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| 184 | } |
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| 185 | |||
| 186 | BlocksAborted::const_iterator blocks_aborted_begin() const { |
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| 187 | return blocksAborted.begin(); |
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| 188 | } |
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| 189 | |||
| 190 | BlocksAborted::const_iterator blocks_aborted_end() const { |
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| 191 | return blocksAborted.end(); |
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| 192 | } |
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| 193 | |||
| 194 | /// Enqueue the given set of nodes onto the work list. |
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| 195 | void enqueue(ExplodedNodeSet &Set); |
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| 196 | |||
| 197 | /// Enqueue nodes that were created as a result of processing |
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| 198 | /// a statement onto the work list. |
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| 199 | void enqueue(ExplodedNodeSet &Set, const CFGBlock *Block, unsigned Idx); |
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| 200 | |||
| 201 | /// enqueue the nodes corresponding to the end of function onto the |
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| 202 | /// end of path / work list. |
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| 203 | void enqueueEndOfFunction(ExplodedNodeSet &Set, const ReturnStmt *RS); |
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| 204 | |||
| 205 | /// Enqueue a single node created as a result of statement processing. |
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| 206 | void enqueueStmtNode(ExplodedNode *N, const CFGBlock *Block, unsigned Idx); |
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| 207 | |||
| 208 | DataTag::Factory &getDataTags() { return DataTags; } |
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| 209 | }; |
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| 210 | |||
| 211 | // TODO: Turn into a class. |
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| 212 | struct NodeBuilderContext { |
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| 213 | const CoreEngine &Eng; |
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| 214 | const CFGBlock *Block; |
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| 215 | const LocationContext *LC; |
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| 216 | |||
| 217 | NodeBuilderContext(const CoreEngine &E, const CFGBlock *B, |
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| 218 | const LocationContext *L) |
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| 219 | : Eng(E), Block(B), LC(L) { |
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| 220 | assert(B); |
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| 221 | } |
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| 222 | |||
| 223 | NodeBuilderContext(const CoreEngine &E, const CFGBlock *B, ExplodedNode *N) |
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| 224 | : NodeBuilderContext(E, B, N->getLocationContext()) {} |
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| 225 | |||
| 226 | /// Return the CFGBlock associated with this builder. |
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| 227 | const CFGBlock *getBlock() const { return Block; } |
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| 228 | |||
| 229 | /// Returns the number of times the current basic block has been |
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| 230 | /// visited on the exploded graph path. |
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| 231 | unsigned blockCount() const { |
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| 232 | return Eng.WList->getBlockCounter().getNumVisited( |
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| 233 | LC->getStackFrame(), |
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| 234 | Block->getBlockID()); |
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| 235 | } |
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| 236 | }; |
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| 237 | |||
| 238 | /// \class NodeBuilder |
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| 239 | /// This is the simplest builder which generates nodes in the |
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| 240 | /// ExplodedGraph. |
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| 241 | /// |
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| 242 | /// The main benefit of the builder is that it automatically tracks the |
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| 243 | /// frontier nodes (or destination set). This is the set of nodes which should |
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| 244 | /// be propagated to the next step / builder. They are the nodes which have been |
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| 245 | /// added to the builder (either as the input node set or as the newly |
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| 246 | /// constructed nodes) but did not have any outgoing transitions added. |
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| 247 | class NodeBuilder { |
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| 248 | virtual void anchor(); |
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| 249 | |||
| 250 | protected: |
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| 251 | const NodeBuilderContext &C; |
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| 252 | |||
| 253 | /// Specifies if the builder results have been finalized. For example, if it |
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| 254 | /// is set to false, autotransitions are yet to be generated. |
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| 255 | bool Finalized; |
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| 256 | |||
| 257 | bool HasGeneratedNodes = false; |
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| 258 | |||
| 259 | /// The frontier set - a set of nodes which need to be propagated after |
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| 260 | /// the builder dies. |
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| 261 | ExplodedNodeSet &Frontier; |
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| 262 | |||
| 263 | /// Checks if the results are ready. |
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| 264 | virtual bool checkResults() { |
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| 265 | return Finalized; |
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| 266 | } |
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| 267 | |||
| 268 | bool hasNoSinksInFrontier() { |
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| 269 | for (const auto I : Frontier) |
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| 270 | if (I->isSink()) |
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| 271 | return false; |
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| 272 | return true; |
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| 273 | } |
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| 274 | |||
| 275 | /// Allow subclasses to finalize results before result_begin() is executed. |
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| 276 | virtual void finalizeResults() {} |
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| 277 | |||
| 278 | ExplodedNode *generateNodeImpl(const ProgramPoint &PP, |
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| 279 | ProgramStateRef State, |
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| 280 | ExplodedNode *Pred, |
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| 281 | bool MarkAsSink = false); |
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| 282 | |||
| 283 | public: |
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| 284 | NodeBuilder(ExplodedNode *SrcNode, ExplodedNodeSet &DstSet, |
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| 285 | const NodeBuilderContext &Ctx, bool F = true) |
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| 286 | : C(Ctx), Finalized(F), Frontier(DstSet) { |
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| 287 | Frontier.Add(SrcNode); |
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| 288 | } |
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| 289 | |||
| 290 | NodeBuilder(const ExplodedNodeSet &SrcSet, ExplodedNodeSet &DstSet, |
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| 291 | const NodeBuilderContext &Ctx, bool F = true) |
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| 292 | : C(Ctx), Finalized(F), Frontier(DstSet) { |
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| 293 | Frontier.insert(SrcSet); |
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| 294 | assert(hasNoSinksInFrontier()); |
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| 295 | } |
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| 296 | |||
| 297 | virtual ~NodeBuilder() = default; |
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| 298 | |||
| 299 | /// Generates a node in the ExplodedGraph. |
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| 300 | ExplodedNode *generateNode(const ProgramPoint &PP, |
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| 301 | ProgramStateRef State, |
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| 302 | ExplodedNode *Pred) { |
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| 303 | return generateNodeImpl( |
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| 304 | PP, State, Pred, |
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| 305 | /*MarkAsSink=*/State->isPosteriorlyOverconstrained()); |
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| 306 | } |
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| 307 | |||
| 308 | /// Generates a sink in the ExplodedGraph. |
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| 309 | /// |
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| 310 | /// When a node is marked as sink, the exploration from the node is stopped - |
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| 311 | /// the node becomes the last node on the path and certain kinds of bugs are |
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| 312 | /// suppressed. |
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| 313 | ExplodedNode *generateSink(const ProgramPoint &PP, |
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| 314 | ProgramStateRef State, |
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| 315 | ExplodedNode *Pred) { |
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| 316 | return generateNodeImpl(PP, State, Pred, true); |
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| 317 | } |
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| 318 | |||
| 319 | const ExplodedNodeSet &getResults() { |
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| 320 | finalizeResults(); |
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| 321 | assert(checkResults()); |
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| 322 | return Frontier; |
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| 323 | } |
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| 324 | |||
| 325 | using iterator = ExplodedNodeSet::iterator; |
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| 326 | |||
| 327 | /// Iterators through the results frontier. |
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| 328 | iterator begin() { |
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| 329 | finalizeResults(); |
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| 330 | assert(checkResults()); |
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| 331 | return Frontier.begin(); |
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| 332 | } |
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| 333 | |||
| 334 | iterator end() { |
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| 335 | finalizeResults(); |
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| 336 | return Frontier.end(); |
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| 337 | } |
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| 338 | |||
| 339 | const NodeBuilderContext &getContext() { return C; } |
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| 340 | bool hasGeneratedNodes() { return HasGeneratedNodes; } |
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| 341 | |||
| 342 | void takeNodes(const ExplodedNodeSet &S) { |
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| 343 | for (const auto I : S) |
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| 344 | Frontier.erase(I); |
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| 345 | } |
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| 346 | |||
| 347 | void takeNodes(ExplodedNode *N) { Frontier.erase(N); } |
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| 348 | void addNodes(const ExplodedNodeSet &S) { Frontier.insert(S); } |
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| 349 | void addNodes(ExplodedNode *N) { Frontier.Add(N); } |
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| 350 | }; |
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| 351 | |||
| 352 | /// \class NodeBuilderWithSinks |
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| 353 | /// This node builder keeps track of the generated sink nodes. |
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| 354 | class NodeBuilderWithSinks: public NodeBuilder { |
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| 355 | void anchor() override; |
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| 356 | |||
| 357 | protected: |
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| 358 | SmallVector<ExplodedNode*, 2> sinksGenerated; |
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| 359 | ProgramPoint &Location; |
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| 360 | |||
| 361 | public: |
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| 362 | NodeBuilderWithSinks(ExplodedNode *Pred, ExplodedNodeSet &DstSet, |
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| 363 | const NodeBuilderContext &Ctx, ProgramPoint &L) |
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| 364 | : NodeBuilder(Pred, DstSet, Ctx), Location(L) {} |
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| 365 | |||
| 366 | ExplodedNode *generateNode(ProgramStateRef State, |
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| 367 | ExplodedNode *Pred, |
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| 368 | const ProgramPointTag *Tag = nullptr) { |
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| 369 | const ProgramPoint &LocalLoc = (Tag ? Location.withTag(Tag) : Location); |
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| 370 | return NodeBuilder::generateNode(LocalLoc, State, Pred); |
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| 371 | } |
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| 372 | |||
| 373 | ExplodedNode *generateSink(ProgramStateRef State, ExplodedNode *Pred, |
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| 374 | const ProgramPointTag *Tag = nullptr) { |
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| 375 | const ProgramPoint &LocalLoc = (Tag ? Location.withTag(Tag) : Location); |
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| 376 | ExplodedNode *N = NodeBuilder::generateSink(LocalLoc, State, Pred); |
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| 377 | if (N && N->isSink()) |
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| 378 | sinksGenerated.push_back(N); |
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| 379 | return N; |
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| 380 | } |
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| 381 | |||
| 382 | const SmallVectorImpl<ExplodedNode*> &getSinks() const { |
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| 383 | return sinksGenerated; |
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| 384 | } |
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| 385 | }; |
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| 386 | |||
| 387 | /// \class StmtNodeBuilder |
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| 388 | /// This builder class is useful for generating nodes that resulted from |
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| 389 | /// visiting a statement. The main difference from its parent NodeBuilder is |
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| 390 | /// that it creates a statement specific ProgramPoint. |
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| 391 | class StmtNodeBuilder: public NodeBuilder { |
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| 392 | NodeBuilder *EnclosingBldr; |
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| 393 | |||
| 394 | public: |
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| 395 | /// Constructs a StmtNodeBuilder. If the builder is going to process |
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| 396 | /// nodes currently owned by another builder(with larger scope), use |
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| 397 | /// Enclosing builder to transfer ownership. |
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| 398 | StmtNodeBuilder(ExplodedNode *SrcNode, ExplodedNodeSet &DstSet, |
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| 399 | const NodeBuilderContext &Ctx, |
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| 400 | NodeBuilder *Enclosing = nullptr) |
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| 401 | : NodeBuilder(SrcNode, DstSet, Ctx), EnclosingBldr(Enclosing) { |
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| 402 | if (EnclosingBldr) |
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| 403 | EnclosingBldr->takeNodes(SrcNode); |
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| 404 | } |
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| 405 | |||
| 406 | StmtNodeBuilder(ExplodedNodeSet &SrcSet, ExplodedNodeSet &DstSet, |
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| 407 | const NodeBuilderContext &Ctx, |
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| 408 | NodeBuilder *Enclosing = nullptr) |
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| 409 | : NodeBuilder(SrcSet, DstSet, Ctx), EnclosingBldr(Enclosing) { |
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| 410 | if (EnclosingBldr) |
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| 411 | for (const auto I : SrcSet) |
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| 412 | EnclosingBldr->takeNodes(I); |
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| 413 | } |
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| 414 | |||
| 415 | ~StmtNodeBuilder() override; |
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| 416 | |||
| 417 | using NodeBuilder::generateNode; |
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| 418 | using NodeBuilder::generateSink; |
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| 419 | |||
| 420 | ExplodedNode *generateNode(const Stmt *S, |
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| 421 | ExplodedNode *Pred, |
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| 422 | ProgramStateRef St, |
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| 423 | const ProgramPointTag *tag = nullptr, |
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| 424 | ProgramPoint::Kind K = ProgramPoint::PostStmtKind){ |
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| 425 | const ProgramPoint &L = ProgramPoint::getProgramPoint(S, K, |
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| 426 | Pred->getLocationContext(), tag); |
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| 427 | return NodeBuilder::generateNode(L, St, Pred); |
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| 428 | } |
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| 429 | |||
| 430 | ExplodedNode *generateSink(const Stmt *S, |
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| 431 | ExplodedNode *Pred, |
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| 432 | ProgramStateRef St, |
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| 433 | const ProgramPointTag *tag = nullptr, |
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| 434 | ProgramPoint::Kind K = ProgramPoint::PostStmtKind){ |
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| 435 | const ProgramPoint &L = ProgramPoint::getProgramPoint(S, K, |
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| 436 | Pred->getLocationContext(), tag); |
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| 437 | return NodeBuilder::generateSink(L, St, Pred); |
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| 438 | } |
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| 439 | }; |
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| 440 | |||
| 441 | /// BranchNodeBuilder is responsible for constructing the nodes |
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| 442 | /// corresponding to the two branches of the if statement - true and false. |
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| 443 | class BranchNodeBuilder: public NodeBuilder { |
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| 444 | const CFGBlock *DstT; |
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| 445 | const CFGBlock *DstF; |
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| 446 | |||
| 447 | bool InFeasibleTrue; |
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| 448 | bool InFeasibleFalse; |
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| 449 | |||
| 450 | void anchor() override; |
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| 451 | |||
| 452 | public: |
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| 453 | BranchNodeBuilder(ExplodedNode *SrcNode, ExplodedNodeSet &DstSet, |
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| 454 | const NodeBuilderContext &C, |
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| 455 | const CFGBlock *dstT, const CFGBlock *dstF) |
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| 456 | : NodeBuilder(SrcNode, DstSet, C), DstT(dstT), DstF(dstF), |
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| 457 | InFeasibleTrue(!DstT), InFeasibleFalse(!DstF) { |
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| 458 | // The branch node builder does not generate autotransitions. |
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| 459 | // If there are no successors it means that both branches are infeasible. |
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| 460 | takeNodes(SrcNode); |
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| 461 | } |
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| 462 | |||
| 463 | BranchNodeBuilder(const ExplodedNodeSet &SrcSet, ExplodedNodeSet &DstSet, |
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| 464 | const NodeBuilderContext &C, |
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| 465 | const CFGBlock *dstT, const CFGBlock *dstF) |
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| 466 | : NodeBuilder(SrcSet, DstSet, C), DstT(dstT), DstF(dstF), |
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| 467 | InFeasibleTrue(!DstT), InFeasibleFalse(!DstF) { |
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| 468 | takeNodes(SrcSet); |
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| 469 | } |
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| 470 | |||
| 471 | ExplodedNode *generateNode(ProgramStateRef State, bool branch, |
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| 472 | ExplodedNode *Pred); |
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| 473 | |||
| 474 | const CFGBlock *getTargetBlock(bool branch) const { |
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| 475 | return branch ? DstT : DstF; |
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| 476 | } |
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| 477 | |||
| 478 | void markInfeasible(bool branch) { |
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| 479 | if (branch) |
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| 480 | InFeasibleTrue = true; |
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| 481 | else |
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| 482 | InFeasibleFalse = true; |
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| 483 | } |
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| 484 | |||
| 485 | bool isFeasible(bool branch) { |
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| 486 | return branch ? !InFeasibleTrue : !InFeasibleFalse; |
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| 487 | } |
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| 488 | }; |
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| 489 | |||
| 490 | class IndirectGotoNodeBuilder { |
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| 491 | CoreEngine& Eng; |
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| 492 | const CFGBlock *Src; |
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| 493 | const CFGBlock &DispatchBlock; |
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| 494 | const Expr *E; |
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| 495 | ExplodedNode *Pred; |
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| 496 | |||
| 497 | public: |
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| 498 | IndirectGotoNodeBuilder(ExplodedNode *pred, const CFGBlock *src, |
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| 499 | const Expr *e, const CFGBlock *dispatch, CoreEngine* eng) |
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| 500 | : Eng(*eng), Src(src), DispatchBlock(*dispatch), E(e), Pred(pred) {} |
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| 501 | |||
| 502 | class iterator { |
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| 503 | friend class IndirectGotoNodeBuilder; |
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| 504 | |||
| 505 | CFGBlock::const_succ_iterator I; |
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| 506 | |||
| 507 | iterator(CFGBlock::const_succ_iterator i) : I(i) {} |
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| 508 | |||
| 509 | public: |
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| 510 | iterator &operator++() { ++I; return *this; } |
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| 511 | bool operator!=(const iterator &X) const { return I != X.I; } |
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| 512 | |||
| 513 | const LabelDecl *getLabel() const { |
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| 514 | return cast<LabelStmt>((*I)->getLabel())->getDecl(); |
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| 515 | } |
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| 516 | |||
| 517 | const CFGBlock *getBlock() const { |
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| 518 | return *I; |
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| 519 | } |
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| 520 | }; |
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| 521 | |||
| 522 | iterator begin() { return iterator(DispatchBlock.succ_begin()); } |
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| 523 | iterator end() { return iterator(DispatchBlock.succ_end()); } |
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| 524 | |||
| 525 | ExplodedNode *generateNode(const iterator &I, |
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| 526 | ProgramStateRef State, |
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| 527 | bool isSink = false); |
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| 528 | |||
| 529 | const Expr *getTarget() const { return E; } |
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| 530 | |||
| 531 | ProgramStateRef getState() const { return Pred->State; } |
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| 532 | |||
| 533 | const LocationContext *getLocationContext() const { |
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| 534 | return Pred->getLocationContext(); |
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| 535 | } |
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| 536 | }; |
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| 537 | |||
| 538 | class SwitchNodeBuilder { |
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| 539 | CoreEngine& Eng; |
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| 540 | const CFGBlock *Src; |
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| 541 | const Expr *Condition; |
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| 542 | ExplodedNode *Pred; |
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| 543 | |||
| 544 | public: |
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| 545 | SwitchNodeBuilder(ExplodedNode *pred, const CFGBlock *src, |
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| 546 | const Expr *condition, CoreEngine* eng) |
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| 547 | : Eng(*eng), Src(src), Condition(condition), Pred(pred) {} |
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| 548 | |||
| 549 | class iterator { |
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| 550 | friend class SwitchNodeBuilder; |
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| 551 | |||
| 552 | CFGBlock::const_succ_reverse_iterator I; |
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| 553 | |||
| 554 | iterator(CFGBlock::const_succ_reverse_iterator i) : I(i) {} |
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| 555 | |||
| 556 | public: |
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| 557 | iterator &operator++() { ++I; return *this; } |
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| 558 | bool operator!=(const iterator &X) const { return I != X.I; } |
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| 559 | bool operator==(const iterator &X) const { return I == X.I; } |
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| 560 | |||
| 561 | const CaseStmt *getCase() const { |
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| 562 | return cast<CaseStmt>((*I)->getLabel()); |
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| 563 | } |
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| 564 | |||
| 565 | const CFGBlock *getBlock() const { |
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| 566 | return *I; |
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| 567 | } |
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| 568 | }; |
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| 569 | |||
| 570 | iterator begin() { return iterator(Src->succ_rbegin()+1); } |
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| 571 | iterator end() { return iterator(Src->succ_rend()); } |
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| 572 | |||
| 573 | const SwitchStmt *getSwitch() const { |
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| 574 | return cast<SwitchStmt>(Src->getTerminator()); |
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| 575 | } |
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| 576 | |||
| 577 | ExplodedNode *generateCaseStmtNode(const iterator &I, |
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| 578 | ProgramStateRef State); |
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| 579 | |||
| 580 | ExplodedNode *generateDefaultCaseNode(ProgramStateRef State, |
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| 581 | bool isSink = false); |
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| 582 | |||
| 583 | const Expr *getCondition() const { return Condition; } |
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| 584 | |||
| 585 | ProgramStateRef getState() const { return Pred->State; } |
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| 586 | |||
| 587 | const LocationContext *getLocationContext() const { |
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| 588 | return Pred->getLocationContext(); |
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| 589 | } |
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| 590 | }; |
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| 591 | |||
| 592 | } // namespace ento |
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| 593 | |||
| 594 | } // namespace clang |
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| 595 | |||
| 596 | #endif // LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_COREENGINE_H |