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/**
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 * \file physfs.h
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 *
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 * Main header file for PhysicsFS.
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 */
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/**
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 * \mainpage PhysicsFS
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 *
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 * The latest version of PhysicsFS can be found at:
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 *     https://icculus.org/physfs/
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 *
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 * PhysicsFS; a portable, flexible file i/o abstraction.
14
 *
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 * This API gives you access to a system file system in ways superior to the
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 *  stdio or system i/o calls. The brief benefits:
17
 *
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 *   - It's portable.
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 *   - It's safe. No file access is permitted outside the specified dirs.
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 *   - It's flexible. Archives (.ZIP files) can be used transparently as
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 *      directory structures.
22
 *
23
 * With PhysicsFS, you have a single writing directory and multiple
24
 *  directories (the "search path") for reading. You can think of this as a
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 *  filesystem within a filesystem. If (on Windows) you were to set the
26
 *  writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
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 *  could touch anything above this directory, including the "C:\MyGame" and
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 *  "C:\" directories. This prevents an application's internal scripting
29
 *  language from piddling over c:\\config.sys, for example. If you'd rather
30
 *  give PHYSFS full access to the system's REAL file system, set the writing
31
 *  dir to "C:\", but that's generally A Bad Thing for several reasons.
32
 *
33
 * Drive letters are hidden in PhysicsFS once you set up your initial paths.
34
 *  The search path creates a single, hierarchical directory structure.
35
 *  Not only does this lend itself well to general abstraction with archives,
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 *  it also gives better support to operating systems like MacOS and Unix.
37
 *  Generally speaking, you shouldn't ever hardcode a drive letter; not only
38
 *  does this hurt portability to non-Microsoft OSes, but it limits your win32
39
 *  users to a single drive, too. Use the PhysicsFS abstraction functions and
40
 *  allow user-defined configuration options, too. When opening a file, you
41
 *  specify it like it was on a Unix filesystem: if you want to write to
42
 *  "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
43
 *  "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
44
 *  abstraction across all platforms. Specifying a file in this way is termed
45
 *  "platform-independent notation" in this documentation. Specifying a
46
 *  a filename in a form such as "C:\mydir\myfile" or
47
 *  "MacOS hard drive:My Directory:My File" is termed "platform-dependent
48
 *  notation". The only time you use platform-dependent notation is when
49
 *  setting up your write directory and search path; after that, all file
50
 *  access into those directories are done with platform-independent notation.
51
 *
52
 * All files opened for writing are opened in relation to the write directory,
53
 *  which is the root of the writable filesystem. When opening a file for
54
 *  reading, PhysicsFS goes through the search path. This is NOT the
55
 *  same thing as the PATH environment variable. An application using
56
 *  PhysicsFS specifies directories to be searched which may be actual
57
 *  directories, or archive files that contain files and subdirectories of
58
 *  their own. See the end of these docs for currently supported archive
59
 *  formats.
60
 *
61
 * Once the search path is defined, you may open files for reading. If you've
62
 *  got the following search path defined (to use a win32 example again):
63
 *
64
 *  - C:\\mygame
65
 *  - C:\\mygame\\myuserfiles
66
 *  - D:\\mygamescdromdatafiles
67
 *  - C:\\mygame\\installeddatafiles.zip
68
 *
69
 * Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
70
 *  separator, lack of drive letter, and lack of dir separator at the start of
71
 *  the string; this is platform-independent notation) will check for
72
 *  C:\\mygame\\textfiles\\myfile.txt, then
73
 *  C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
74
 *  D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
75
 *  textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
76
 *  Remember that most archive types and platform filesystems store their
77
 *  filenames in a case-sensitive manner, so you should be careful to specify
78
 *  it correctly.
79
 *
80
 * Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
81
 *  elements. Not only are these meaningless on MacOS Classic and/or Unix,
82
 *  they are a security hole. Also, symbolic links (which can be found in
83
 *  some archive types and directly in the filesystem on Unix platforms) are
84
 *  NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
85
 *  your own discretion, as following a symlink can allow for access outside
86
 *  the write dir and search paths. For portability, there is no mechanism for
87
 *  creating new symlinks in PhysicsFS.
88
 *
89
 * The write dir is not included in the search path unless you specifically
90
 *  add it. While you CAN change the write dir as many times as you like,
91
 *  you should probably set it once and stick to it. Remember that your
92
 *  program will not have permission to write in every directory on Unix and
93
 *  NT systems.
94
 *
95
 * All files are opened in binary mode; there is no endline conversion for
96
 *  textfiles. Other than that, PhysicsFS has some convenience functions for
97
 *  platform-independence. There is a function to tell you the current
98
 *  platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
99
 *  which is needed only to set up your search/write paths. There is a
100
 *  function to tell you what CD-ROM drives contain accessible discs, and a
101
 *  function to recommend a good search path, etc.
102
 *
103
 * A recommended order for the search path is the write dir, then the base dir,
104
 *  then the cdrom dir, then any archives discovered. Quake 3 does something
105
 *  like this, but moves the archives to the start of the search path. Build
106
 *  Engine games, like Duke Nukem 3D and Blood, place the archives last, and
107
 *  use the base dir for both searching and writing. There is a helper
108
 *  function (PHYSFS_setSaneConfig()) that puts together a basic configuration
109
 *  for you, based on a few parameters. Also see the comments on
110
 *  PHYSFS_getBaseDir(), and PHYSFS_getPrefDir() for info on what those
111
 *  are and how they can help you determine an optimal search path.
112
 *
113
 * PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
114
 *  in the search path. If a zipfile contains "maps/level.map" and you mount
115
 *  that archive at "mods/mymod", then you would have to open
116
 *  "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
117
 *  isn't actually specified in the .zip file. Unlike the Unix mentality of
118
 *  mounting a filesystem, "mods/mymod" doesn't actually have to exist when
119
 *  mounting the zipfile. It's a "virtual" directory. The mounting mechanism
120
 *  allows the developer to seperate archives in the tree and avoid trampling
121
 *  over files when added new archives, such as including mod support in a
122
 *  game...keeping external content on a tight leash in this manner can be of
123
 *  utmost importance to some applications.
124
 *
125
 * PhysicsFS is mostly thread safe. The errors returned by
126
 *  PHYSFS_getLastErrorCode() are unique by thread, and library-state-setting
127
 *  functions are mutex'd. For efficiency, individual file accesses are
128
 *  not locked, so you can not safely read/write/seek/close/etc the same
129
 *  file from two threads at the same time. Other race conditions are bugs
130
 *  that should be reported/patched.
131
 *
132
 * While you CAN use stdio/syscall file access in a program that has PHYSFS_*
133
 *  calls, doing so is not recommended, and you can not directly use system
134
 *  filehandles with PhysicsFS and vice versa (but as of PhysicsFS 2.1, you
135
 *  can wrap them in a PHYSFS_Io interface yourself if you wanted to).
136
 *
137
 * Note that archives need not be named as such: if you have a ZIP file and
138
 *  rename it with a .PKG extension, the file will still be recognized as a
139
 *  ZIP archive by PhysicsFS; the file's contents are used to determine its
140
 *  type where possible.
141
 *
142
 * Currently supported archive types:
143
 *   - .ZIP (pkZip/WinZip/Info-ZIP compatible)
144
 *   - .7Z  (7zip archives)
145
 *   - .ISO (ISO9660 files, CD-ROM images)
146
 *   - .GRP (Build Engine groupfile archives)
147
 *   - .PAK (Quake I/II archive format)
148
 *   - .HOG (Descent I/II HOG file archives)
149
 *   - .MVL (Descent II movielib archives)
150
 *   - .WAD (DOOM engine archives)
151
 *   - .VDF (Gothic I/II engine archives)
152
 *   - .SLB (Independence War archives)
153
 *
154
 * String policy for PhysicsFS 2.0 and later:
155
 *
156
 * PhysicsFS 1.0 could only deal with null-terminated ASCII strings. All high
157
 *  ASCII chars resulted in undefined behaviour, and there was no Unicode
158
 *  support at all. PhysicsFS 2.0 supports Unicode without breaking binary
159
 *  compatibility with the 1.0 API by using UTF-8 encoding of all strings
160
 *  passed in and out of the library.
161
 *
162
 * All strings passed through PhysicsFS are in null-terminated UTF-8 format.
163
 *  This means that if all you care about is English (ASCII characters <= 127)
164
 *  then you just use regular C strings. If you care about Unicode (and you
165
 *  should!) then you need to figure out what your platform wants, needs, and
166
 *  offers. If you are on Windows before Win2000 and build with Unicode
167
 *  support, your TCHAR strings are two bytes per character (this is called
168
 *  "UCS-2 encoding"). Any modern Windows uses UTF-16, which is two bytes
169
 *  per character for most characters, but some characters are four. You
170
 *  should convert them to UTF-8 before handing them to PhysicsFS with
171
 *  PHYSFS_utf8FromUtf16(), which handles both UTF-16 and UCS-2. If you're
172
 *  using Unix or Mac OS X, your wchar_t strings are four bytes per character
173
 *  ("UCS-4 encoding", sometimes called "UTF-32"). Use PHYSFS_utf8FromUcs4().
174
 *  Mac OS X can give you UTF-8 directly from a CFString or NSString, and many
175
 *  Unixes generally give you C strings in UTF-8 format everywhere. If you
176
 *  have a single-byte high ASCII charset, like so-many European "codepages"
177
 *  you may be out of luck. We'll convert from "Latin1" to UTF-8 only, and
178
 *  never back to Latin1. If you're above ASCII 127, all bets are off: move
179
 *  to Unicode or use your platform's facilities. Passing a C string with
180
 *  high-ASCII data that isn't UTF-8 encoded will NOT do what you expect!
181
 *
182
 * Naturally, there's also PHYSFS_utf8ToUcs2(), PHYSFS_utf8ToUtf16(), and
183
 *  PHYSFS_utf8ToUcs4() to get data back into a format you like. Behind the
184
 *  scenes, PhysicsFS will use Unicode where possible: the UTF-8 strings on
185
 *  Windows will be converted and used with the multibyte Windows APIs, for
186
 *  example.
187
 *
188
 * PhysicsFS offers basic encoding conversion support, but not a whole string
189
 *  library. Get your stuff into whatever format you can work with.
190
 *
191
 * Most platforms supported by PhysicsFS 2.1 and later fully support Unicode.
192
 *  Some older platforms have been dropped (Windows 95, Mac OS 9). Some, like
193
 *  OS/2, might be able to convert to a local codepage or will just fail to
194
 *  open/create the file. Modern OSes (macOS, Linux, Windows, etc) should all
195
 *  be fine.
196
 *
197
 * Many game-specific archivers are seriously unprepared for Unicode (the
198
 *  Descent HOG/MVL and Build Engine GRP archivers, for example, only offer a
199
 *  DOS 8.3 filename, for example). Nothing can be done for these, but they
200
 *  tend to be legacy formats for existing content that was all ASCII (and
201
 *  thus, valid UTF-8) anyhow. Other formats, like .ZIP, don't explicitly
202
 *  offer Unicode support, but unofficially expect filenames to be UTF-8
203
 *  encoded, and thus Just Work. Most everything does the right thing without
204
 *  bothering you, but it's good to be aware of these nuances in case they
205
 *  don't.
206
 *
207
 *
208
 * Other stuff:
209
 *
210
 * Please see the file LICENSE.txt in the source's root directory for
211
 *  licensing and redistribution rights.
212
 *
213
 * Please see the file CREDITS.txt in the source's "docs" directory for
214
 *  a more or less complete list of who's responsible for this.
215
 *
216
 *  \author Ryan C. Gordon.
217
 */
218
 
219
#ifndef _INCLUDE_PHYSFS_H_
220
#define _INCLUDE_PHYSFS_H_
221
 
222
#ifdef __cplusplus
223
extern "C" {
224
#endif
225
 
226
#if defined(PHYSFS_DECL)
227
/* do nothing. */
228
#elif defined(_MSC_VER)
229
#define PHYSFS_DECL __declspec(dllexport)
230
#elif defined(__SUNPRO_C)
231
#define PHYSFS_DECL __global
232
#elif ((__GNUC__ >= 3) && (!defined(__EMX__)) && (!defined(sun)))
233
#define PHYSFS_DECL __attribute__((visibility("default")))
234
#else
235
#define PHYSFS_DECL
236
#endif
237
 
238
#if defined(PHYSFS_DEPRECATED)
239
/* do nothing. */
240
#elif (__GNUC__ >= 4)  /* technically, this arrived in gcc 3.1, but oh well. */
241
#define PHYSFS_DEPRECATED __attribute__((deprecated))
242
#else
243
#define PHYSFS_DEPRECATED
244
#endif
245
 
246
#if 0  /* !!! FIXME: look into this later. */
247
#if defined(PHYSFS_CALL)
248
/* do nothing. */
249
#elif defined(__WIN32__) && !defined(__GNUC__)
250
#define PHYSFS_CALL __cdecl
251
#elif defined(__OS2__) || defined(OS2) /* should work across all compilers. */
252
#define PHYSFS_CALL _System
253
#else
254
#define PHYSFS_CALL
255
#endif
256
#endif
257
 
258
/**
259
 * \typedef PHYSFS_uint8
260
 * \brief An unsigned, 8-bit integer type.
261
 */
262
typedef unsigned char         PHYSFS_uint8;
263
 
264
/**
265
 * \typedef PHYSFS_sint8
266
 * \brief A signed, 8-bit integer type.
267
 */
268
typedef signed char           PHYSFS_sint8;
269
 
270
/**
271
 * \typedef PHYSFS_uint16
272
 * \brief An unsigned, 16-bit integer type.
273
 */
274
typedef unsigned short        PHYSFS_uint16;
275
 
276
/**
277
 * \typedef PHYSFS_sint16
278
 * \brief A signed, 16-bit integer type.
279
 */
280
typedef signed short          PHYSFS_sint16;
281
 
282
/**
283
 * \typedef PHYSFS_uint32
284
 * \brief An unsigned, 32-bit integer type.
285
 */
286
typedef unsigned int          PHYSFS_uint32;
287
 
288
/**
289
 * \typedef PHYSFS_sint32
290
 * \brief A signed, 32-bit integer type.
291
 */
292
typedef signed int            PHYSFS_sint32;
293
 
294
/**
295
 * \typedef PHYSFS_uint64
296
 * \brief An unsigned, 64-bit integer type.
297
 * \warning on platforms without any sort of 64-bit datatype, this is
298
 *           equivalent to PHYSFS_uint32!
299
 */
300
 
301
/**
302
 * \typedef PHYSFS_sint64
303
 * \brief A signed, 64-bit integer type.
304
 * \warning on platforms without any sort of 64-bit datatype, this is
305
 *           equivalent to PHYSFS_sint32!
306
 */
307
 
308
 
309
#if (defined PHYSFS_NO_64BIT_SUPPORT)  /* oh well. */
310
typedef PHYSFS_uint32         PHYSFS_uint64;
311
typedef PHYSFS_sint32         PHYSFS_sint64;
312
#elif (defined _MSC_VER)
313
typedef signed __int64        PHYSFS_sint64;
314
typedef unsigned __int64      PHYSFS_uint64;
315
#else
316
typedef unsigned long long    PHYSFS_uint64;
317
typedef signed long long      PHYSFS_sint64;
318
#endif
319
 
320
 
321
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
322
/* Make sure the types really have the right sizes */
323
#define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
324
       typedef int PHYSFS_compile_time_assert_##name[(x) * 2 - 1]
325
 
326
PHYSFS_COMPILE_TIME_ASSERT(uint8IsOneByte, sizeof(PHYSFS_uint8) == 1);
327
PHYSFS_COMPILE_TIME_ASSERT(sint8IsOneByte, sizeof(PHYSFS_sint8) == 1);
328
PHYSFS_COMPILE_TIME_ASSERT(uint16IsTwoBytes, sizeof(PHYSFS_uint16) == 2);
329
PHYSFS_COMPILE_TIME_ASSERT(sint16IsTwoBytes, sizeof(PHYSFS_sint16) == 2);
330
PHYSFS_COMPILE_TIME_ASSERT(uint32IsFourBytes, sizeof(PHYSFS_uint32) == 4);
331
PHYSFS_COMPILE_TIME_ASSERT(sint32IsFourBytes, sizeof(PHYSFS_sint32) == 4);
332
 
333
#ifndef PHYSFS_NO_64BIT_SUPPORT
334
PHYSFS_COMPILE_TIME_ASSERT(uint64IsEightBytes, sizeof(PHYSFS_uint64) == 8);
335
PHYSFS_COMPILE_TIME_ASSERT(sint64IsEightBytes, sizeof(PHYSFS_sint64) == 8);
336
#endif
337
 
338
#undef PHYSFS_COMPILE_TIME_ASSERT
339
 
340
#endif  /* DOXYGEN_SHOULD_IGNORE_THIS */
341
 
342
 
343
/**
344
 * \struct PHYSFS_File
345
 * \brief A PhysicsFS file handle.
346
 *
347
 * You get a pointer to one of these when you open a file for reading,
348
 *  writing, or appending via PhysicsFS.
349
 *
350
 * As you can see from the lack of meaningful fields, you should treat this
351
 *  as opaque data. Don't try to manipulate the file handle, just pass the
352
 *  pointer you got, unmolested, to various PhysicsFS APIs.
353
 *
354
 * \sa PHYSFS_openRead
355
 * \sa PHYSFS_openWrite
356
 * \sa PHYSFS_openAppend
357
 * \sa PHYSFS_close
358
 * \sa PHYSFS_read
359
 * \sa PHYSFS_write
360
 * \sa PHYSFS_seek
361
 * \sa PHYSFS_tell
362
 * \sa PHYSFS_eof
363
 * \sa PHYSFS_setBuffer
364
 * \sa PHYSFS_flush
365
 */
366
typedef struct PHYSFS_File
367
{
368
    void *opaque;  /**< That's all you get. Don't touch. */
369
} PHYSFS_File;
370
 
371
 
372
/**
373
 * \def PHYSFS_file
374
 * \brief 1.0 API compatibility define.
375
 *
376
 * PHYSFS_file is identical to PHYSFS_File. This #define is here for backwards
377
 *  compatibility with the 1.0 API, which had an inconsistent capitalization
378
 *  convention in this case. New code should use PHYSFS_File, as this #define
379
 *  may go away someday.
380
 *
381
 * \sa PHYSFS_File
382
 */
383
#define PHYSFS_file PHYSFS_File
384
 
385
 
386
/**
387
 * \struct PHYSFS_ArchiveInfo
388
 * \brief Information on various PhysicsFS-supported archives.
389
 *
390
 * This structure gives you details on what sort of archives are supported
391
 *  by this implementation of PhysicsFS. Archives tend to be things like
392
 *  ZIP files and such.
393
 *
394
 * \warning Not all binaries are created equal! PhysicsFS can be built with
395
 *          or without support for various archives. You can check with
396
 *          PHYSFS_supportedArchiveTypes() to see if your archive type is
397
 *          supported.
398
 *
399
 * \sa PHYSFS_supportedArchiveTypes
400
 * \sa PHYSFS_registerArchiver
401
 * \sa PHYSFS_deregisterArchiver
402
 */
403
typedef struct PHYSFS_ArchiveInfo
404
{
405
    const char *extension;   /**< Archive file extension: "ZIP", for example. */
406
    const char *description; /**< Human-readable archive description. */
407
    const char *author;      /**< Person who did support for this archive. */
408
    const char *url;         /**< URL related to this archive */
409
    int supportsSymlinks;    /**< non-zero if archive offers symbolic links. */
410
} PHYSFS_ArchiveInfo;
411
 
412
 
413
/**
414
 * \struct PHYSFS_Version
415
 * \brief Information the version of PhysicsFS in use.
416
 *
417
 * Represents the library's version as three levels: major revision
418
 *  (increments with massive changes, additions, and enhancements),
419
 *  minor revision (increments with backwards-compatible changes to the
420
 *  major revision), and patchlevel (increments with fixes to the minor
421
 *  revision).
422
 *
423
 * \sa PHYSFS_VERSION
424
 * \sa PHYSFS_getLinkedVersion
425
 */
426
typedef struct PHYSFS_Version
427
{
428
    PHYSFS_uint8 major; /**< major revision */
429
    PHYSFS_uint8 minor; /**< minor revision */
430
    PHYSFS_uint8 patch; /**< patchlevel */
431
} PHYSFS_Version;
432
 
433
 
434
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
435
#define PHYSFS_VER_MAJOR 3
436
#define PHYSFS_VER_MINOR 0
437
#define PHYSFS_VER_PATCH 2
438
#endif  /* DOXYGEN_SHOULD_IGNORE_THIS */
439
 
440
 
441
/* PhysicsFS state stuff ... */
442
 
443
/**
444
 * \def PHYSFS_VERSION(x)
445
 * \brief Macro to determine PhysicsFS version program was compiled against.
446
 *
447
 * This macro fills in a PHYSFS_Version structure with the version of the
448
 *  library you compiled against. This is determined by what header the
449
 *  compiler uses. Note that if you dynamically linked the library, you might
450
 *  have a slightly newer or older version at runtime. That version can be
451
 *  determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
452
 *  is not a macro.
453
 *
454
 * \param x A pointer to a PHYSFS_Version struct to initialize.
455
 *
456
 * \sa PHYSFS_Version
457
 * \sa PHYSFS_getLinkedVersion
458
 */
459
#define PHYSFS_VERSION(x) \
460
{ \
461
    (x)->major = PHYSFS_VER_MAJOR; \
462
    (x)->minor = PHYSFS_VER_MINOR; \
463
    (x)->patch = PHYSFS_VER_PATCH; \
464
}
465
 
466
 
467
/**
468
 * \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
469
 * \brief Get the version of PhysicsFS that is linked against your program.
470
 *
471
 * If you are using a shared library (DLL) version of PhysFS, then it is
472
 *  possible that it will be different than the version you compiled against.
473
 *
474
 * This is a real function; the macro PHYSFS_VERSION tells you what version
475
 *  of PhysFS you compiled against:
476
 *
477
 * \code
478
 * PHYSFS_Version compiled;
479
 * PHYSFS_Version linked;
480
 *
481
 * PHYSFS_VERSION(&compiled);
482
 * PHYSFS_getLinkedVersion(&linked);
483
 * printf("We compiled against PhysFS version %d.%d.%d ...\n",
484
 *           compiled.major, compiled.minor, compiled.patch);
485
 * printf("But we linked against PhysFS version %d.%d.%d.\n",
486
 *           linked.major, linked.minor, linked.patch);
487
 * \endcode
488
 *
489
 * This function may be called safely at any time, even before PHYSFS_init().
490
 *
491
 * \sa PHYSFS_VERSION
492
 */
493
PHYSFS_DECL void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
494
 
495
 
496
/**
497
 * \fn int PHYSFS_init(const char *argv0)
498
 * \brief Initialize the PhysicsFS library.
499
 *
500
 * This must be called before any other PhysicsFS function.
501
 *
502
 * This should be called prior to any attempts to change your process's
503
 *  current working directory.
504
 *
505
 *   \param argv0 the argv[0] string passed to your program's mainline.
506
 *          This may be NULL on most platforms (such as ones without a
507
 *          standard main() function), but you should always try to pass
508
 *          something in here. Unix-like systems such as Linux _need_ to
509
 *          pass argv[0] from main() in here.
510
 *  \return nonzero on success, zero on error. Specifics of the error can be
511
 *          gleaned from PHYSFS_getLastError().
512
 *
513
 * \sa PHYSFS_deinit
514
 * \sa PHYSFS_isInit
515
 */
516
PHYSFS_DECL int PHYSFS_init(const char *argv0);
517
 
518
 
519
/**
520
 * \fn int PHYSFS_deinit(void)
521
 * \brief Deinitialize the PhysicsFS library.
522
 *
523
 * This closes any files opened via PhysicsFS, blanks the search/write paths,
524
 *  frees memory, and invalidates all of your file handles.
525
 *
526
 * Note that this call can FAIL if there's a file open for writing that
527
 *  refuses to close (for example, the underlying operating system was
528
 *  buffering writes to network filesystem, and the fileserver has crashed,
529
 *  or a hard drive has failed, etc). It is usually best to close all write
530
 *  handles yourself before calling this function, so that you can gracefully
531
 *  handle a specific failure.
532
 *
533
 * Once successfully deinitialized, PHYSFS_init() can be called again to
534
 *  restart the subsystem. All default API states are restored at this
535
 *  point, with the exception of any custom allocator you might have
536
 *  specified, which survives between initializations.
537
 *
538
 *  \return nonzero on success, zero on error. Specifics of the error can be
539
 *          gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
540
 *          undefined, and probably badly screwed up.
541
 *
542
 * \sa PHYSFS_init
543
 * \sa PHYSFS_isInit
544
 */
545
PHYSFS_DECL int PHYSFS_deinit(void);
546
 
547
 
548
/**
549
 * \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
550
 * \brief Get a list of supported archive types.
551
 *
552
 * Get a list of archive types supported by this implementation of PhysicFS.
553
 *  These are the file formats usable for search path entries. This is for
554
 *  informational purposes only. Note that the extension listed is merely
555
 *  convention: if we list "ZIP", you can open a PkZip-compatible archive
556
 *  with an extension of "XYZ", if you like.
557
 *
558
 * The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
559
 *  with a NULL entry to signify the end of the list:
560
 *
561
 * \code
562
 * PHYSFS_ArchiveInfo **i;
563
 *
564
 * for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
565
 * {
566
 *     printf("Supported archive: [%s], which is [%s].\n",
567
 *              (*i)->extension, (*i)->description);
568
 * }
569
 * \endcode
570
 *
571
 * The return values are pointers to internal memory, and should
572
 *  be considered READ ONLY, and never freed. The returned values are
573
 *  valid until the next call to PHYSFS_deinit(), PHYSFS_registerArchiver(),
574
 *  or PHYSFS_deregisterArchiver().
575
 *
576
 *   \return READ ONLY Null-terminated array of READ ONLY structures.
577
 *
578
 * \sa PHYSFS_registerArchiver
579
 * \sa PHYSFS_deregisterArchiver
580
 */
581
PHYSFS_DECL const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
582
 
583
 
584
/**
585
 * \fn void PHYSFS_freeList(void *listVar)
586
 * \brief Deallocate resources of lists returned by PhysicsFS.
587
 *
588
 * Certain PhysicsFS functions return lists of information that are
589
 *  dynamically allocated. Use this function to free those resources.
590
 *
591
 * It is safe to pass a NULL here, but doing so will cause a crash in versions
592
 *  before PhysicsFS 2.1.0.
593
 *
594
 *   \param listVar List of information specified as freeable by this function.
595
 *                  Passing NULL is safe; it is a valid no-op.
596
 *
597
 * \sa PHYSFS_getCdRomDirs
598
 * \sa PHYSFS_enumerateFiles
599
 * \sa PHYSFS_getSearchPath
600
 */
601
PHYSFS_DECL void PHYSFS_freeList(void *listVar);
602
 
603
 
604
/**
605
 * \fn const char *PHYSFS_getLastError(void)
606
 * \brief Get human-readable error information.
607
 *
608
 * \deprecated Use PHYSFS_getLastErrorCode() and PHYSFS_getErrorByCode() instead.
609
 *
610
 * \warning As of PhysicsFS 2.1, this function has been nerfed.
611
 *          Before PhysicsFS 2.1, this function was the only way to get
612
 *          error details beyond a given function's basic return value.
613
 *          This was meant to be a human-readable string in one of several
614
 *          languages, and was not useful for application parsing. This was
615
 *          a problem, because the developer and not the user chose the
616
 *          language at compile time, and the PhysicsFS maintainers had
617
 *          to (poorly) maintain a significant amount of localization work.
618
 *          The app couldn't parse the strings, even if they counted on a
619
 *          specific language, since some were dynamically generated.
620
 *          In 2.1 and later, this always returns a static string in
621
 *          English; you may use it as a key string for your own
622
 *          localizations if you like, as we'll promise not to change
623
 *          existing error strings. Also, if your application wants to
624
 *          look at specific errors, we now offer a better option:
625
 *          use PHYSFS_getLastErrorCode() instead.
626
 *
627
 * Get the last PhysicsFS error message as a human-readable, null-terminated
628
 *  string. This will return NULL if there's been no error since the last call
629
 *  to this function. The pointer returned by this call points to an internal
630
 *  buffer. Each thread has a unique error state associated with it, but each
631
 *  time a new error message is set, it will overwrite the previous one
632
 *  associated with that thread. It is safe to call this function at anytime,
633
 *  even before PHYSFS_init().
634
 *
635
 * PHYSFS_getLastError() and PHYSFS_getLastErrorCode() both reset the same
636
 *  thread-specific error state. Calling one will wipe out the other's
637
 *  data. If you need both, call PHYSFS_getLastErrorCode(), then pass that
638
 *  value to PHYSFS_getErrorByCode().
639
 *
640
 * As of PhysicsFS 2.1, this function only presents text in the English
641
 *  language, but the strings are static, so you can use them as keys into
642
 *  your own localization dictionary. These strings are meant to be passed on
643
 *  directly to the user.
644
 *
645
 * Generally, applications should only concern themselves with whether a
646
 *  given function failed; however, if your code require more specifics, you
647
 *  should use PHYSFS_getLastErrorCode() instead of this function.
648
 *
649
 *   \return READ ONLY string of last error message.
650
 *
651
 * \sa PHYSFS_getLastErrorCode
652
 * \sa PHYSFS_getErrorByCode
653
 */
654
PHYSFS_DECL const char *PHYSFS_getLastError(void) PHYSFS_DEPRECATED;
655
 
656
 
657
/**
658
 * \fn const char *PHYSFS_getDirSeparator(void)
659
 * \brief Get platform-dependent dir separator string.
660
 *
661
 * This returns "\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
662
 *  than one character, depending on the platform, and your code should take
663
 *  that into account. Note that this is only useful for setting up the
664
 *  search/write paths, since access into those dirs always use '/'
665
 *  (platform-independent notation) to separate directories. This is also
666
 *  handy for getting platform-independent access when using stdio calls.
667
 *
668
 *   \return READ ONLY null-terminated string of platform's dir separator.
669
 */
670
PHYSFS_DECL const char *PHYSFS_getDirSeparator(void);
671
 
672
 
673
/**
674
 * \fn void PHYSFS_permitSymbolicLinks(int allow)
675
 * \brief Enable or disable following of symbolic links.
676
 *
677
 * Some physical filesystems and archives contain files that are just pointers
678
 *  to other files. On the physical filesystem, opening such a link will
679
 *  (transparently) open the file that is pointed to.
680
 *
681
 * By default, PhysicsFS will check if a file is really a symlink during open
682
 *  calls and fail if it is. Otherwise, the link could take you outside the
683
 *  write and search paths, and compromise security.
684
 *
685
 * If you want to take that risk, call this function with a non-zero parameter.
686
 *  Note that this is more for sandboxing a program's scripting language, in
687
 *  case untrusted scripts try to compromise the system. Generally speaking,
688
 *  a user could very well have a legitimate reason to set up a symlink, so
689
 *  unless you feel there's a specific danger in allowing them, you should
690
 *  permit them.
691
 *
692
 * Symlinks are only explicitly checked when dealing with filenames
693
 *  in platform-independent notation. That is, when setting up your
694
 *  search and write paths, etc, symlinks are never checked for.
695
 *
696
 * Please note that PHYSFS_stat() will always check the path specified; if
697
 *  that path is a symlink, it will not be followed in any case. If symlinks
698
 *  aren't permitted through this function, PHYSFS_stat() ignores them, and
699
 *  would treat the query as if the path didn't exist at all.
700
 *
701
 * Symbolic link permission can be enabled or disabled at any time after
702
 *  you've called PHYSFS_init(), and is disabled by default.
703
 *
704
 *   \param allow nonzero to permit symlinks, zero to deny linking.
705
 *
706
 * \sa PHYSFS_symbolicLinksPermitted
707
 */
708
PHYSFS_DECL void PHYSFS_permitSymbolicLinks(int allow);
709
 
710
 
711
/**
712
 * \fn char **PHYSFS_getCdRomDirs(void)
713
 * \brief Get an array of paths to available CD-ROM drives.
714
 *
715
 * The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
716
 *  whatnot on Unix). Dirs are only returned if there is a disc ready and
717
 *  accessible in the drive. So if you've got two drives (D: and E:), and only
718
 *  E: has a disc in it, then that's all you get. If the user inserts a disc
719
 *  in D: and you call this function again, you get both drives. If, on a
720
 *  Unix box, the user unmounts a disc and remounts it elsewhere, the next
721
 *  call to this function will reflect that change.
722
 *
723
 * This function refers to "CD-ROM" media, but it really means "inserted disc
724
 *  media," such as DVD-ROM, HD-DVD, CDRW, and Blu-Ray discs. It looks for
725
 *  filesystems, and as such won't report an audio CD, unless there's a
726
 *  mounted filesystem track on it.
727
 *
728
 * The returned value is an array of strings, with a NULL entry to signify the
729
 *  end of the list:
730
 *
731
 * \code
732
 * char **cds = PHYSFS_getCdRomDirs();
733
 * char **i;
734
 *
735
 * for (i = cds; *i != NULL; i++)
736
 *     printf("cdrom dir [%s] is available.\n", *i);
737
 *
738
 * PHYSFS_freeList(cds);
739
 * \endcode
740
 *
741
 * This call may block while drives spin up. Be forewarned.
742
 *
743
 * When you are done with the returned information, you may dispose of the
744
 *  resources by calling PHYSFS_freeList() with the returned pointer.
745
 *
746
 *   \return Null-terminated array of null-terminated strings.
747
 *
748
 * \sa PHYSFS_getCdRomDirsCallback
749
 */
750
PHYSFS_DECL char **PHYSFS_getCdRomDirs(void);
751
 
752
 
753
/**
754
 * \fn const char *PHYSFS_getBaseDir(void)
755
 * \brief Get the path where the application resides.
756
 *
757
 * Helper function.
758
 *
759
 * Get the "base dir". This is the directory where the application was run
760
 *  from, which is probably the installation directory, and may or may not
761
 *  be the process's current working directory.
762
 *
763
 * You should probably use the base dir in your search path.
764
 *
765
 *  \return READ ONLY string of base dir in platform-dependent notation.
766
 *
767
 * \sa PHYSFS_getPrefDir
768
 */
769
PHYSFS_DECL const char *PHYSFS_getBaseDir(void);
770
 
771
 
772
/**
773
 * \fn const char *PHYSFS_getUserDir(void)
774
 * \brief Get the path where user's home directory resides.
775
 *
776
 * \deprecated As of PhysicsFS 2.1, you probably want PHYSFS_getPrefDir().
777
 *
778
 * Helper function.
779
 *
780
 * Get the "user dir". This is meant to be a suggestion of where a specific
781
 *  user of the system can store files. On Unix, this is her home directory.
782
 *  On systems with no concept of multiple home directories (MacOS, win95),
783
 *  this will default to something like "C:\mybasedir\users\username"
784
 *  where "username" will either be the login name, or "default" if the
785
 *  platform doesn't support multiple users, either.
786
 *
787
 *  \return READ ONLY string of user dir in platform-dependent notation.
788
 *
789
 * \sa PHYSFS_getBaseDir
790
 * \sa PHYSFS_getPrefDir
791
 */
792
PHYSFS_DECL const char *PHYSFS_getUserDir(void) PHYSFS_DEPRECATED;
793
 
794
 
795
/**
796
 * \fn const char *PHYSFS_getWriteDir(void)
797
 * \brief Get path where PhysicsFS will allow file writing.
798
 *
799
 * Get the current write dir. The default write dir is NULL.
800
 *
801
 *  \return READ ONLY string of write dir in platform-dependent notation,
802
 *           OR NULL IF NO WRITE PATH IS CURRENTLY SET.
803
 *
804
 * \sa PHYSFS_setWriteDir
805
 */
806
PHYSFS_DECL const char *PHYSFS_getWriteDir(void);
807
 
808
 
809
/**
810
 * \fn int PHYSFS_setWriteDir(const char *newDir)
811
 * \brief Tell PhysicsFS where it may write files.
812
 *
813
 * Set a new write dir. This will override the previous setting.
814
 *
815
 * This call will fail (and fail to change the write dir) if the current
816
 *  write dir still has files open in it.
817
 *
818
 *   \param newDir The new directory to be the root of the write dir,
819
 *                   specified in platform-dependent notation. Setting to NULL
820
 *                   disables the write dir, so no files can be opened for
821
 *                   writing via PhysicsFS.
822
 *  \return non-zero on success, zero on failure. All attempts to open a file
823
 *           for writing via PhysicsFS will fail until this call succeeds.
824
 *           Use PHYSFS_getLastErrorCode() to obtain the specific error.
825
 *
826
 * \sa PHYSFS_getWriteDir
827
 */
828
PHYSFS_DECL int PHYSFS_setWriteDir(const char *newDir);
829
 
830
 
831
/**
832
 * \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
833
 * \brief Add an archive or directory to the search path.
834
 *
835
 * \deprecated As of PhysicsFS 2.0, use PHYSFS_mount() instead. This
836
 *             function just wraps it anyhow.
837
 *
838
 * This function is equivalent to:
839
 *
840
 * \code
841
 *  PHYSFS_mount(newDir, NULL, appendToPath);
842
 * \endcode
843
 *
844
 * You must use this and not PHYSFS_mount if binary compatibility with
845
 *  PhysicsFS 1.0 is important (which it may not be for many people).
846
 *
847
 * \sa PHYSFS_mount
848
 * \sa PHYSFS_removeFromSearchPath
849
 * \sa PHYSFS_getSearchPath
850
 */
851
PHYSFS_DECL int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
852
                                        PHYSFS_DEPRECATED;
853
 
854
/**
855
 * \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
856
 * \brief Remove a directory or archive from the search path.
857
 *
858
 * \deprecated As of PhysicsFS 2.1, use PHYSFS_unmount() instead. This
859
 *             function just wraps it anyhow. There's no functional difference
860
 *             except the vocabulary changed from "adding to the search path"
861
 *             to "mounting" when that functionality was extended, and thus
862
 *             the preferred way to accomplish this function's work is now
863
 *             called "unmounting."
864
 *
865
 * This function is equivalent to:
866
 *
867
 * \code
868
 *  PHYSFS_unmount(oldDir);
869
 * \endcode
870
 *
871
 * You must use this and not PHYSFS_unmount if binary compatibility with
872
 *  PhysicsFS 1.0 is important (which it may not be for many people).
873
 *
874
 * \sa PHYSFS_addToSearchPath
875
 * \sa PHYSFS_getSearchPath
876
 * \sa PHYSFS_unmount
877
 */
878
PHYSFS_DECL int PHYSFS_removeFromSearchPath(const char *oldDir)
879
                                            PHYSFS_DEPRECATED;
880
 
881
 
882
/**
883
 * \fn char **PHYSFS_getSearchPath(void)
884
 * \brief Get the current search path.
885
 *
886
 * The default search path is an empty list.
887
 *
888
 * The returned value is an array of strings, with a NULL entry to signify the
889
 *  end of the list:
890
 *
891
 * \code
892
 * char **i;
893
 *
894
 * for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
895
 *     printf("[%s] is in the search path.\n", *i);
896
 * \endcode
897
 *
898
 * When you are done with the returned information, you may dispose of the
899
 *  resources by calling PHYSFS_freeList() with the returned pointer.
900
 *
901
 *   \return Null-terminated array of null-terminated strings. NULL if there
902
 *            was a problem (read: OUT OF MEMORY).
903
 *
904
 * \sa PHYSFS_getSearchPathCallback
905
 * \sa PHYSFS_addToSearchPath
906
 * \sa PHYSFS_removeFromSearchPath
907
 */
908
PHYSFS_DECL char **PHYSFS_getSearchPath(void);
909
 
910
 
911
/**
912
 * \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
913
 * \brief Set up sane, default paths.
914
 *
915
 * Helper function.
916
 *
917
 * The write dir will be set to the pref dir returned by
918
 *  \code PHYSFS_getPrefDir(organization, appName) \endcode, which is
919
 *  created if it doesn't exist.
920
 *
921
 * The above is sufficient to make sure your program's configuration directory
922
 *  is separated from other clutter, and platform-independent.
923
 *
924
 *  The search path will be:
925
 *
926
 *    - The Write Dir (created if it doesn't exist)
927
 *    - The Base Dir (PHYSFS_getBaseDir())
928
 *    - All found CD-ROM dirs (optionally)
929
 *
930
 * These directories are then searched for files ending with the extension
931
 *  (archiveExt), which, if they are valid and supported archives, will also
932
 *  be added to the search path. If you specified "PKG" for (archiveExt), and
933
 *  there's a file named data.PKG in the base dir, it'll be checked. Archives
934
 *  can either be appended or prepended to the search path in alphabetical
935
 *  order, regardless of which directories they were found in. All archives
936
 *  are mounted in the root of the virtual file system ("/").
937
 *
938
 * All of this can be accomplished from the application, but this just does it
939
 *  all for you. Feel free to add more to the search path manually, too.
940
 *
941
 *    \param organization Name of your company/group/etc to be used as a
942
 *                         dirname, so keep it small, and no-frills.
943
 *
944
 *    \param appName Program-specific name of your program, to separate it
945
 *                   from other programs using PhysicsFS.
946
 *
947
 *    \param archiveExt File extension used by your program to specify an
948
 *                      archive. For example, Quake 3 uses "pk3", even though
949
 *                      they are just zipfiles. Specify NULL to not dig out
950
 *                      archives automatically. Do not specify the '.' char;
951
 *                      If you want to look for ZIP files, specify "ZIP" and
952
 *                      not ".ZIP" ... the archive search is case-insensitive.
953
 *
954
 *    \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
955
 *                         (if (archiveExt) != NULL) search them for archives.
956
 *                         This may cause a significant amount of blocking
957
 *                         while discs are accessed, and if there are no discs
958
 *                         in the drive (or even not mounted on Unix systems),
959
 *                         then they may not be made available anyhow. You may
960
 *                         want to specify zero and handle the disc setup
961
 *                         yourself.
962
 *
963
 *    \param archivesFirst Non-zero to prepend the archives to the search path.
964
 *                         Zero to append them. Ignored if !(archiveExt).
965
 *
966
 *  \return nonzero on success, zero on error. Use PHYSFS_getLastErrorCode()
967
 *          to obtain the specific error.
968
 */
969
PHYSFS_DECL int PHYSFS_setSaneConfig(const char *organization,
970
                                     const char *appName,
971
                                     const char *archiveExt,
972
                                     int includeCdRoms,
973
                                     int archivesFirst);
974
 
975
 
976
/* Directory management stuff ... */
977
 
978
/**
979
 * \fn int PHYSFS_mkdir(const char *dirName)
980
 * \brief Create a directory.
981
 *
982
 * This is specified in platform-independent notation in relation to the
983
 *  write dir. All missing parent directories are also created if they
984
 *  don't exist.
985
 *
986
 * So if you've got the write dir set to "C:\mygame\writedir" and call
987
 *  PHYSFS_mkdir("downloads/maps") then the directories
988
 *  "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
989
 *  will be created if possible. If the creation of "maps" fails after we
990
 *  have successfully created "downloads", then the function leaves the
991
 *  created directory behind and reports failure.
992
 *
993
 *   \param dirName New dir to create.
994
 *  \return nonzero on success, zero on error. Use
995
 *          PHYSFS_getLastErrorCode() to obtain the specific error.
996
 *
997
 * \sa PHYSFS_delete
998
 */
999
PHYSFS_DECL int PHYSFS_mkdir(const char *dirName);
1000
 
1001
 
1002
/**
1003
 * \fn int PHYSFS_delete(const char *filename)
1004
 * \brief Delete a file or directory.
1005
 *
1006
 * (filename) is specified in platform-independent notation in relation to the
1007
 *  write dir.
1008
 *
1009
 * A directory must be empty before this call can delete it.
1010
 *
1011
 * Deleting a symlink will remove the link, not what it points to, regardless
1012
 *  of whether you "permitSymLinks" or not.
1013
 *
1014
 * So if you've got the write dir set to "C:\mygame\writedir" and call
1015
 *  PHYSFS_delete("downloads/maps/level1.map") then the file
1016
 *  "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
1017
 *  physical filesystem, if it exists and the operating system permits the
1018
 *  deletion.
1019
 *
1020
 * Note that on Unix systems, deleting a file may be successful, but the
1021
 *  actual file won't be removed until all processes that have an open
1022
 *  filehandle to it (including your program) close their handles.
1023
 *
1024
 * Chances are, the bits that make up the file still exist, they are just
1025
 *  made available to be written over at a later point. Don't consider this
1026
 *  a security method or anything.  :)
1027
 *
1028
 *   \param filename Filename to delete.
1029
 *  \return nonzero on success, zero on error. Use PHYSFS_getLastErrorCode()
1030
 *          to obtain the specific error.
1031
 */
1032
PHYSFS_DECL int PHYSFS_delete(const char *filename);
1033
 
1034
 
1035
/**
1036
 * \fn const char *PHYSFS_getRealDir(const char *filename)
1037
 * \brief Figure out where in the search path a file resides.
1038
 *
1039
 * The file is specified in platform-independent notation. The returned
1040
 *  filename will be the element of the search path where the file was found,
1041
 *  which may be a directory, or an archive. Even if there are multiple
1042
 *  matches in different parts of the search path, only the first one found
1043
 *  is used, just like when opening a file.
1044
 *
1045
 * So, if you look for "maps/level1.map", and C:\\mygame is in your search
1046
 *  path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
1047
 *
1048
 * If a any part of a match is a symbolic link, and you've not explicitly
1049
 *  permitted symlinks, then it will be ignored, and the search for a match
1050
 *  will continue.
1051
 *
1052
 * If you specify a fake directory that only exists as a mount point, it'll
1053
 *  be associated with the first archive mounted there, even though that
1054
 *  directory isn't necessarily contained in a real archive.
1055
 *
1056
 * \warning This will return NULL if there is no real directory associated
1057
 *          with (filename). Specifically, PHYSFS_mountIo(),
1058
 *          PHYSFS_mountMemory(), and PHYSFS_mountHandle() will return NULL
1059
 *          even if the filename is found in the search path. Plan accordingly.
1060
 *
1061
 *     \param filename file to look for.
1062
 *    \return READ ONLY string of element of search path containing the
1063
 *             the file in question. NULL if not found.
1064
 */
1065
PHYSFS_DECL const char *PHYSFS_getRealDir(const char *filename);
1066
 
1067
 
1068
/**
1069
 * \fn char **PHYSFS_enumerateFiles(const char *dir)
1070
 * \brief Get a file listing of a search path's directory.
1071
 *
1072
 * \warning In PhysicsFS versions prior to 2.1, this function would return
1073
 *          as many items as it could in the face of a failure condition
1074
 *          (out of memory, disk i/o error, etc). Since this meant apps
1075
 *          couldn't distinguish between complete success and partial failure,
1076
 *          and since the function could always return NULL to report
1077
 *          catastrophic failures anyway, in PhysicsFS 2.1 this function's
1078
 *          policy changed: it will either return a list of complete results
1079
 *          or it will return NULL for any failure of any kind, so we can
1080
 *          guarantee that the enumeration ran to completion and has no gaps
1081
 *          in its results.
1082
 *
1083
 * Matching directories are interpolated. That is, if "C:\mydir" is in the
1084
 *  search path and contains a directory "savegames" that contains "x.sav",
1085
 *  "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
1086
 *  that has a "savegames" subdirectory with "w.sav", then the following code:
1087
 *
1088
 * \code
1089
 * char **rc = PHYSFS_enumerateFiles("savegames");
1090
 * char **i;
1091
 *
1092
 * for (i = rc; *i != NULL; i++)
1093
 *     printf(" * We've got [%s].\n", *i);
1094
 *
1095
 * PHYSFS_freeList(rc);
1096
 * \endcode
1097
 *
1098
 *  \...will print:
1099
 *
1100
 * \verbatim
1101
 * We've got [x.sav].
1102
 * We've got [y.sav].
1103
 * We've got [z.sav].
1104
 * We've got [w.sav].\endverbatim
1105
 *
1106
 * Feel free to sort the list however you like. However, the returned data
1107
 *  will always contain no duplicates, and will be always sorted in alphabetic
1108
 *  (rather: case-sensitive Unicode) order for you.
1109
 *
1110
 * Don't forget to call PHYSFS_freeList() with the return value from this
1111
 *  function when you are done with it.
1112
 *
1113
 *    \param dir directory in platform-independent notation to enumerate.
1114
 *   \return Null-terminated array of null-terminated strings, or NULL for
1115
 *           failure cases.
1116
 *
1117
 * \sa PHYSFS_enumerate
1118
 */
1119
PHYSFS_DECL char **PHYSFS_enumerateFiles(const char *dir);
1120
 
1121
 
1122
/**
1123
 * \fn int PHYSFS_exists(const char *fname)
1124
 * \brief Determine if a file exists in the search path.
1125
 *
1126
 * Reports true if there is an entry anywhere in the search path by the
1127
 *  name of (fname).
1128
 *
1129
 * Note that entries that are symlinks are ignored if
1130
 *  PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
1131
 *  might end up further down in the search path than expected.
1132
 *
1133
 *    \param fname filename in platform-independent notation.
1134
 *   \return non-zero if filename exists. zero otherwise.
1135
 */
1136
PHYSFS_DECL int PHYSFS_exists(const char *fname);
1137
 
1138
 
1139
/**
1140
 * \fn int PHYSFS_isDirectory(const char *fname)
1141
 * \brief Determine if a file in the search path is really a directory.
1142
 *
1143
 * \deprecated As of PhysicsFS 2.1, use PHYSFS_stat() instead. This
1144
 *             function just wraps it anyhow.
1145
 *
1146
 * Determine if the first occurence of (fname) in the search path is
1147
 *  really a directory entry.
1148
 *
1149
 * Note that entries that are symlinks are ignored if
1150
 *  PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
1151
 *  might end up further down in the search path than expected.
1152
 *
1153
 *    \param fname filename in platform-independent notation.
1154
 *   \return non-zero if filename exists and is a directory.  zero otherwise.
1155
 *
1156
 * \sa PHYSFS_stat
1157
 * \sa PHYSFS_exists
1158
 */
1159
PHYSFS_DECL int PHYSFS_isDirectory(const char *fname) PHYSFS_DEPRECATED;
1160
 
1161
 
1162
/**
1163
 * \fn int PHYSFS_isSymbolicLink(const char *fname)
1164
 * \brief Determine if a file in the search path is really a symbolic link.
1165
 *
1166
 * \deprecated As of PhysicsFS 2.1, use PHYSFS_stat() instead. This
1167
 *             function just wraps it anyhow.
1168
 *
1169
 * Determine if the first occurence of (fname) in the search path is
1170
 *  really a symbolic link.
1171
 *
1172
 * Note that entries that are symlinks are ignored if
1173
 *  PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
1174
 *  this function will always return 0 in that case.
1175
 *
1176
 *    \param fname filename in platform-independent notation.
1177
 *   \return non-zero if filename exists and is a symlink.  zero otherwise.
1178
 *
1179
 * \sa PHYSFS_stat
1180
 * \sa PHYSFS_exists
1181
 */
1182
PHYSFS_DECL int PHYSFS_isSymbolicLink(const char *fname) PHYSFS_DEPRECATED;
1183
 
1184
 
1185
/**
1186
 * \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
1187
 * \brief Get the last modification time of a file.
1188
 *
1189
 * \deprecated As of PhysicsFS 2.1, use PHYSFS_stat() instead. This
1190
 *             function just wraps it anyhow.
1191
 *
1192
 * The modtime is returned as a number of seconds since the Unix epoch
1193
 *  (midnight, Jan 1, 1970). The exact derivation and accuracy of this time
1194
 *  depends on the particular archiver. If there is no reasonable way to
1195
 *  obtain this information for a particular archiver, or there was some sort
1196
 *  of error, this function returns (-1).
1197
 *
1198
 * You must use this and not PHYSFS_stat() if binary compatibility with
1199
 *  PhysicsFS 2.0 is important (which it may not be for many people).
1200
 *
1201
 *   \param filename filename to check, in platform-independent notation.
1202
 *  \return last modified time of the file. -1 if it can't be determined.
1203
 *
1204
 * \sa PHYSFS_stat
1205
 */
1206
PHYSFS_DECL PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
1207
                                                PHYSFS_DEPRECATED;
1208
 
1209
 
1210
/* i/o stuff... */
1211
 
1212
/**
1213
 * \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
1214
 * \brief Open a file for writing.
1215
 *
1216
 * Open a file for writing, in platform-independent notation and in relation
1217
 *  to the write dir as the root of the writable filesystem. The specified
1218
 *  file is created if it doesn't exist. If it does exist, it is truncated to
1219
 *  zero bytes, and the writing offset is set to the start.
1220
 *
1221
 * Note that entries that are symlinks are ignored if
1222
 *  PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
1223
 *  symlink with this function will fail in such a case.
1224
 *
1225
 *   \param filename File to open.
1226
 *  \return A valid PhysicsFS filehandle on success, NULL on error. Use
1227
 *          PHYSFS_getLastErrorCode() to obtain the specific error.
1228
 *
1229
 * \sa PHYSFS_openRead
1230
 * \sa PHYSFS_openAppend
1231
 * \sa PHYSFS_write
1232
 * \sa PHYSFS_close
1233
 */
1234
PHYSFS_DECL PHYSFS_File *PHYSFS_openWrite(const char *filename);
1235
 
1236
 
1237
/**
1238
 * \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
1239
 * \brief Open a file for appending.
1240
 *
1241
 * Open a file for writing, in platform-independent notation and in relation
1242
 *  to the write dir as the root of the writable filesystem. The specified
1243
 *  file is created if it doesn't exist. If it does exist, the writing offset
1244
 *  is set to the end of the file, so the first write will be the byte after
1245
 *  the end.
1246
 *
1247
 * Note that entries that are symlinks are ignored if
1248
 *  PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
1249
 *  symlink with this function will fail in such a case.
1250
 *
1251
 *   \param filename File to open.
1252
 *  \return A valid PhysicsFS filehandle on success, NULL on error. Use
1253
 *          PHYSFS_getLastErrorCode() to obtain the specific error.
1254
 *
1255
 * \sa PHYSFS_openRead
1256
 * \sa PHYSFS_openWrite
1257
 * \sa PHYSFS_write
1258
 * \sa PHYSFS_close
1259
 */
1260
PHYSFS_DECL PHYSFS_File *PHYSFS_openAppend(const char *filename);
1261
 
1262
 
1263
/**
1264
 * \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
1265
 * \brief Open a file for reading.
1266
 *
1267
 * Open a file for reading, in platform-independent notation. The search path
1268
 *  is checked one at a time until a matching file is found, in which case an
1269
 *  abstract filehandle is associated with it, and reading may be done.
1270
 *  The reading offset is set to the first byte of the file.
1271
 *
1272
 * Note that entries that are symlinks are ignored if
1273
 *  PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
1274
 *  symlink with this function will fail in such a case.
1275
 *
1276
 *   \param filename File to open.
1277
 *  \return A valid PhysicsFS filehandle on success, NULL on error.
1278
 *          Use PHYSFS_getLastErrorCode() to obtain the specific error.
1279
 *
1280
 * \sa PHYSFS_openWrite
1281
 * \sa PHYSFS_openAppend
1282
 * \sa PHYSFS_read
1283
 * \sa PHYSFS_close
1284
 */
1285
PHYSFS_DECL PHYSFS_File *PHYSFS_openRead(const char *filename);
1286
 
1287
 
1288
/**
1289
 * \fn int PHYSFS_close(PHYSFS_File *handle)
1290
 * \brief Close a PhysicsFS filehandle.
1291
 *
1292
 * This call is capable of failing if the operating system was buffering
1293
 *  writes to the physical media, and, now forced to write those changes to
1294
 *  physical media, can not store the data for some reason. In such a case,
1295
 *  the filehandle stays open. A well-written program should ALWAYS check the
1296
 *  return value from the close call in addition to every writing call!
1297
 *
1298
 *   \param handle handle returned from PHYSFS_open*().
1299
 *  \return nonzero on success, zero on error. Use PHYSFS_getLastErrorCode()
1300
 *          to obtain the specific error.
1301
 *
1302
 * \sa PHYSFS_openRead
1303
 * \sa PHYSFS_openWrite
1304
 * \sa PHYSFS_openAppend
1305
 */
1306
PHYSFS_DECL int PHYSFS_close(PHYSFS_File *handle);
1307
 
1308
 
1309
/**
1310
 * \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
1311
 * \brief Read data from a PhysicsFS filehandle
1312
 *
1313
 * The file must be opened for reading.
1314
 *
1315
 * \deprecated As of PhysicsFS 2.1, use PHYSFS_readBytes() instead. This
1316
 *             function just wraps it anyhow. This function never clarified
1317
 *             what would happen if you managed to read a partial object, so
1318
 *             working at the byte level makes this cleaner for everyone,
1319
 *             especially now that PHYSFS_Io interfaces can be supplied by the
1320
 *             application.
1321
 *
1322
 *   \param handle handle returned from PHYSFS_openRead().
1323
 *   \param buffer buffer to store read data into.
1324
 *   \param objSize size in bytes of objects being read from (handle).
1325
 *   \param objCount number of (objSize) objects to read from (handle).
1326
 *  \return number of objects read. PHYSFS_getLastErrorCode() can shed light
1327
 *          on the reason this might be < (objCount), as can PHYSFS_eof().
1328
 *          -1 if complete failure.
1329
 *
1330
 * \sa PHYSFS_readBytes
1331
 * \sa PHYSFS_eof
1332
 */
1333
PHYSFS_DECL PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
1334
                                      void *buffer,
1335
                                      PHYSFS_uint32 objSize,
1336
                                      PHYSFS_uint32 objCount)
1337
                                        PHYSFS_DEPRECATED;
1338
 
1339
/**
1340
 * \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
1341
 * \brief Write data to a PhysicsFS filehandle
1342
 *
1343
 * The file must be opened for writing.
1344
 *
1345
 * \deprecated As of PhysicsFS 2.1, use PHYSFS_writeBytes() instead. This
1346
 *             function just wraps it anyhow. This function never clarified
1347
 *             what would happen if you managed to write a partial object, so
1348
 *             working at the byte level makes this cleaner for everyone,
1349
 *             especially now that PHYSFS_Io interfaces can be supplied by the
1350
 *             application.
1351
 *
1352
 *   \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
1353
 *   \param buffer buffer of bytes to write to (handle).
1354
 *   \param objSize size in bytes of objects being written to (handle).
1355
 *   \param objCount number of (objSize) objects to write to (handle).
1356
 *  \return number of objects written. PHYSFS_getLastErrorCode() can shed
1357
 *          light on the reason this might be < (objCount). -1 if complete
1358
 *          failure.
1359
 *
1360
 * \sa PHYSFS_writeBytes
1361
 */
1362
PHYSFS_DECL PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
1363
                                       const void *buffer,
1364
                                       PHYSFS_uint32 objSize,
1365
                                       PHYSFS_uint32 objCount)
1366
                                        PHYSFS_DEPRECATED;
1367
 
1368
 
1369
/* File position stuff... */
1370
 
1371
/**
1372
 * \fn int PHYSFS_eof(PHYSFS_File *handle)
1373
 * \brief Check for end-of-file state on a PhysicsFS filehandle.
1374
 *
1375
 * Determine if the end of file has been reached in a PhysicsFS filehandle.
1376
 *
1377
 *   \param handle handle returned from PHYSFS_openRead().
1378
 *  \return nonzero if EOF, zero if not.
1379
 *
1380
 * \sa PHYSFS_read
1381
 * \sa PHYSFS_tell
1382
 */
1383
PHYSFS_DECL int PHYSFS_eof(PHYSFS_File *handle);
1384
 
1385
 
1386
/**
1387
 * \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
1388
 * \brief Determine current position within a PhysicsFS filehandle.
1389
 *
1390
 *   \param handle handle returned from PHYSFS_open*().
1391
 *  \return offset in bytes from start of file. -1 if error occurred.
1392
 *           Use PHYSFS_getLastErrorCode() to obtain the specific error.
1393
 *
1394
 * \sa PHYSFS_seek
1395
 */
1396
PHYSFS_DECL PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
1397
 
1398
 
1399
/**
1400
 * \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
1401
 * \brief Seek to a new position within a PhysicsFS filehandle.
1402
 *
1403
 * The next read or write will occur at that place. Seeking past the
1404
 *  beginning or end of the file is not allowed, and causes an error.
1405
 *
1406
 *   \param handle handle returned from PHYSFS_open*().
1407
 *   \param pos number of bytes from start of file to seek to.
1408
 *  \return nonzero on success, zero on error. Use PHYSFS_getLastErrorCode()
1409
 *          to obtain the specific error.
1410
 *
1411
 * \sa PHYSFS_tell
1412
 */
1413
PHYSFS_DECL int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
1414
 
1415
 
1416
/**
1417
 * \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
1418
 * \brief Get total length of a file in bytes.
1419
 *
1420
 * Note that if another process/thread is writing to this file at the same
1421
 *  time, then the information this function supplies could be incorrect
1422
 *  before you get it. Use with caution, or better yet, don't use at all.
1423
 *
1424
 *   \param handle handle returned from PHYSFS_open*().
1425
 *  \return size in bytes of the file. -1 if can't be determined.
1426
 *
1427
 * \sa PHYSFS_tell
1428
 * \sa PHYSFS_seek
1429
 */
1430
PHYSFS_DECL PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
1431
 
1432
 
1433
/* Buffering stuff... */
1434
 
1435
/**
1436
 * \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
1437
 * \brief Set up buffering for a PhysicsFS file handle.
1438
 *
1439
 * Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
1440
 *  will be allocated and associated with (handle).
1441
 *
1442
 * For files opened for reading, up to (bufsize) bytes are read from (handle)
1443
 *  and stored in the internal buffer. Calls to PHYSFS_read() will pull
1444
 *  from this buffer until it is empty, and then refill it for more reading.
1445
 *  Note that compressed files, like ZIP archives, will decompress while
1446
 *  buffering, so this can be handy for offsetting CPU-intensive operations.
1447
 *  The buffer isn't filled until you do your next read.
1448
 *
1449
 * For files opened for writing, data will be buffered to memory until the
1450
 *  buffer is full or the buffer is flushed. Closing a handle implicitly
1451
 *  causes a flush...check your return values!
1452
 *
1453
 * Seeking, etc transparently accounts for buffering.
1454
 *
1455
 * You can resize an existing buffer by calling this function more than once
1456
 *  on the same file. Setting the buffer size to zero will free an existing
1457
 *  buffer.
1458
 *
1459
 * PhysicsFS file handles are unbuffered by default.
1460
 *
1461
 * Please check the return value of this function! Failures can include
1462
 *  not being able to seek backwards in a read-only file when removing the
1463
 *  buffer, not being able to allocate the buffer, and not being able to
1464
 *  flush the buffer to disk, among other unexpected problems.
1465
 *
1466
 *   \param handle handle returned from PHYSFS_open*().
1467
 *   \param bufsize size, in bytes, of buffer to allocate.
1468
 *  \return nonzero if successful, zero on error.
1469
 *
1470
 * \sa PHYSFS_flush
1471
 * \sa PHYSFS_read
1472
 * \sa PHYSFS_write
1473
 * \sa PHYSFS_close
1474
 */
1475
PHYSFS_DECL int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
1476
 
1477
 
1478
/**
1479
 * \fn int PHYSFS_flush(PHYSFS_File *handle)
1480
 * \brief Flush a buffered PhysicsFS file handle.
1481
 *
1482
 * For buffered files opened for writing, this will put the current contents
1483
 *  of the buffer to disk and flag the buffer as empty if possible.
1484
 *
1485
 * For buffered files opened for reading or unbuffered files, this is a safe
1486
 *  no-op, and will report success.
1487
 *
1488
 *   \param handle handle returned from PHYSFS_open*().
1489
 *  \return nonzero if successful, zero on error.
1490
 *
1491
 * \sa PHYSFS_setBuffer
1492
 * \sa PHYSFS_close
1493
 */
1494
PHYSFS_DECL int PHYSFS_flush(PHYSFS_File *handle);
1495
 
1496
 
1497
/* Byteorder stuff... */
1498
 
1499
/**
1500
 * \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
1501
 * \brief Swap littleendian signed 16 to platform's native byte order.
1502
 *
1503
 * Take a 16-bit signed value in littleendian format and convert it to
1504
 *  the platform's native byte order.
1505
 *
1506
 *    \param val value to convert
1507
 *   \return converted value.
1508
 */
1509
PHYSFS_DECL PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
1510
 
1511
 
1512
/**
1513
 * \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
1514
 * \brief Swap littleendian unsigned 16 to platform's native byte order.
1515
 *
1516
 * Take a 16-bit unsigned value in littleendian format and convert it to
1517
 *  the platform's native byte order.
1518
 *
1519
 *    \param val value to convert
1520
 *   \return converted value.
1521
 */
1522
PHYSFS_DECL PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
1523
 
1524
/**
1525
 * \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
1526
 * \brief Swap littleendian signed 32 to platform's native byte order.
1527
 *
1528
 * Take a 32-bit signed value in littleendian format and convert it to
1529
 *  the platform's native byte order.
1530
 *
1531
 *    \param val value to convert
1532
 *   \return converted value.
1533
 */
1534
PHYSFS_DECL PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
1535
 
1536
 
1537
/**
1538
 * \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
1539
 * \brief Swap littleendian unsigned 32 to platform's native byte order.
1540
 *
1541
 * Take a 32-bit unsigned value in littleendian format and convert it to
1542
 *  the platform's native byte order.
1543
 *
1544
 *    \param val value to convert
1545
 *   \return converted value.
1546
 */
1547
PHYSFS_DECL PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
1548
 
1549
/**
1550
 * \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
1551
 * \brief Swap littleendian signed 64 to platform's native byte order.
1552
 *
1553
 * Take a 64-bit signed value in littleendian format and convert it to
1554
 *  the platform's native byte order.
1555
 *
1556
 *    \param val value to convert
1557
 *   \return converted value.
1558
 *
1559
 * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
1560
 *          any sort of 64-bit support.
1561
 */
1562
PHYSFS_DECL PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
1563
 
1564
 
1565
/**
1566
 * \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
1567
 * \brief Swap littleendian unsigned 64 to platform's native byte order.
1568
 *
1569
 * Take a 64-bit unsigned value in littleendian format and convert it to
1570
 *  the platform's native byte order.
1571
 *
1572
 *    \param val value to convert
1573
 *   \return converted value.
1574
 *
1575
 * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1576
 *          any sort of 64-bit support.
1577
 */
1578
PHYSFS_DECL PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
1579
 
1580
 
1581
/**
1582
 * \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
1583
 * \brief Swap bigendian signed 16 to platform's native byte order.
1584
 *
1585
 * Take a 16-bit signed value in bigendian format and convert it to
1586
 *  the platform's native byte order.
1587
 *
1588
 *    \param val value to convert
1589
 *   \return converted value.
1590
 */
1591
PHYSFS_DECL PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
1592
 
1593
 
1594
/**
1595
 * \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
1596
 * \brief Swap bigendian unsigned 16 to platform's native byte order.
1597
 *
1598
 * Take a 16-bit unsigned value in bigendian format and convert it to
1599
 *  the platform's native byte order.
1600
 *
1601
 *    \param val value to convert
1602
 *   \return converted value.
1603
 */
1604
PHYSFS_DECL PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
1605
 
1606
/**
1607
 * \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
1608
 * \brief Swap bigendian signed 32 to platform's native byte order.
1609
 *
1610
 * Take a 32-bit signed value in bigendian format and convert it to
1611
 *  the platform's native byte order.
1612
 *
1613
 *    \param val value to convert
1614
 *   \return converted value.
1615
 */
1616
PHYSFS_DECL PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
1617
 
1618
 
1619
/**
1620
 * \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
1621
 * \brief Swap bigendian unsigned 32 to platform's native byte order.
1622
 *
1623
 * Take a 32-bit unsigned value in bigendian format and convert it to
1624
 *  the platform's native byte order.
1625
 *
1626
 *    \param val value to convert
1627
 *   \return converted value.
1628
 */
1629
PHYSFS_DECL PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
1630
 
1631
 
1632
/**
1633
 * \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
1634
 * \brief Swap bigendian signed 64 to platform's native byte order.
1635
 *
1636
 * Take a 64-bit signed value in bigendian format and convert it to
1637
 *  the platform's native byte order.
1638
 *
1639
 *    \param val value to convert
1640
 *   \return converted value.
1641
 *
1642
 * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
1643
 *          any sort of 64-bit support.
1644
 */
1645
PHYSFS_DECL PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
1646
 
1647
 
1648
/**
1649
 * \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
1650
 * \brief Swap bigendian unsigned 64 to platform's native byte order.
1651
 *
1652
 * Take a 64-bit unsigned value in bigendian format and convert it to
1653
 *  the platform's native byte order.
1654
 *
1655
 *    \param val value to convert
1656
 *   \return converted value.
1657
 *
1658
 * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1659
 *          any sort of 64-bit support.
1660
 */
1661
PHYSFS_DECL PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
1662
 
1663
 
1664
/**
1665
 * \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
1666
 * \brief Read and convert a signed 16-bit littleendian value.
1667
 *
1668
 * Convenience function. Read a signed 16-bit littleendian value from a
1669
 *  file and convert it to the platform's native byte order.
1670
 *
1671
 *    \param file PhysicsFS file handle from which to read.
1672
 *    \param val pointer to where value should be stored.
1673
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1674
 *           store the result. On failure, you can find out what went wrong
1675
 *           from PHYSFS_getLastErrorCode().
1676
 */
1677
PHYSFS_DECL int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
1678
 
1679
 
1680
/**
1681
 * \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
1682
 * \brief Read and convert an unsigned 16-bit littleendian value.
1683
 *
1684
 * Convenience function. Read an unsigned 16-bit littleendian value from a
1685
 *  file and convert it to the platform's native byte order.
1686
 *
1687
 *    \param file PhysicsFS file handle from which to read.
1688
 *    \param val pointer to where value should be stored.
1689
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1690
 *           store the result. On failure, you can find out what went wrong
1691
 *           from PHYSFS_getLastErrorCode().
1692
 *
1693
 */
1694
PHYSFS_DECL int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
1695
 
1696
 
1697
/**
1698
 * \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
1699
 * \brief Read and convert a signed 16-bit bigendian value.
1700
 *
1701
 * Convenience function. Read a signed 16-bit bigendian value from a
1702
 *  file and convert it to the platform's native byte order.
1703
 *
1704
 *    \param file PhysicsFS file handle from which to read.
1705
 *    \param val pointer to where value should be stored.
1706
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1707
 *           store the result. On failure, you can find out what went wrong
1708
 *           from PHYSFS_getLastErrorCode().
1709
 */
1710
PHYSFS_DECL int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
1711
 
1712
 
1713
/**
1714
 * \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
1715
 * \brief Read and convert an unsigned 16-bit bigendian value.
1716
 *
1717
 * Convenience function. Read an unsigned 16-bit bigendian value from a
1718
 *  file and convert it to the platform's native byte order.
1719
 *
1720
 *    \param file PhysicsFS file handle from which to read.
1721
 *    \param val pointer to where value should be stored.
1722
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1723
 *           store the result. On failure, you can find out what went wrong
1724
 *           from PHYSFS_getLastErrorCode().
1725
 *
1726
 */
1727
PHYSFS_DECL int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
1728
 
1729
 
1730
/**
1731
 * \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
1732
 * \brief Read and convert a signed 32-bit littleendian value.
1733
 *
1734
 * Convenience function. Read a signed 32-bit littleendian value from a
1735
 *  file and convert it to the platform's native byte order.
1736
 *
1737
 *    \param file PhysicsFS file handle from which to read.
1738
 *    \param val pointer to where value should be stored.
1739
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1740
 *           store the result. On failure, you can find out what went wrong
1741
 *           from PHYSFS_getLastErrorCode().
1742
 */
1743
PHYSFS_DECL int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
1744
 
1745
 
1746
/**
1747
 * \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
1748
 * \brief Read and convert an unsigned 32-bit littleendian value.
1749
 *
1750
 * Convenience function. Read an unsigned 32-bit littleendian value from a
1751
 *  file and convert it to the platform's native byte order.
1752
 *
1753
 *    \param file PhysicsFS file handle from which to read.
1754
 *    \param val pointer to where value should be stored.
1755
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1756
 *           store the result. On failure, you can find out what went wrong
1757
 *           from PHYSFS_getLastErrorCode().
1758
 *
1759
 */
1760
PHYSFS_DECL int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
1761
 
1762
 
1763
/**
1764
 * \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
1765
 * \brief Read and convert a signed 32-bit bigendian value.
1766
 *
1767
 * Convenience function. Read a signed 32-bit bigendian value from a
1768
 *  file and convert it to the platform's native byte order.
1769
 *
1770
 *    \param file PhysicsFS file handle from which to read.
1771
 *    \param val pointer to where value should be stored.
1772
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1773
 *           store the result. On failure, you can find out what went wrong
1774
 *           from PHYSFS_getLastErrorCode().
1775
 */
1776
PHYSFS_DECL int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
1777
 
1778
 
1779
/**
1780
 * \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
1781
 * \brief Read and convert an unsigned 32-bit bigendian value.
1782
 *
1783
 * Convenience function. Read an unsigned 32-bit bigendian value from a
1784
 *  file and convert it to the platform's native byte order.
1785
 *
1786
 *    \param file PhysicsFS file handle from which to read.
1787
 *    \param val pointer to where value should be stored.
1788
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1789
 *           store the result. On failure, you can find out what went wrong
1790
 *           from PHYSFS_getLastErrorCode().
1791
 *
1792
 */
1793
PHYSFS_DECL int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
1794
 
1795
 
1796
/**
1797
 * \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
1798
 * \brief Read and convert a signed 64-bit littleendian value.
1799
 *
1800
 * Convenience function. Read a signed 64-bit littleendian value from a
1801
 *  file and convert it to the platform's native byte order.
1802
 *
1803
 *    \param file PhysicsFS file handle from which to read.
1804
 *    \param val pointer to where value should be stored.
1805
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1806
 *           store the result. On failure, you can find out what went wrong
1807
 *           from PHYSFS_getLastErrorCode().
1808
 *
1809
 * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
1810
 *          any sort of 64-bit support.
1811
 */
1812
PHYSFS_DECL int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
1813
 
1814
 
1815
/**
1816
 * \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
1817
 * \brief Read and convert an unsigned 64-bit littleendian value.
1818
 *
1819
 * Convenience function. Read an unsigned 64-bit littleendian value from a
1820
 *  file and convert it to the platform's native byte order.
1821
 *
1822
 *    \param file PhysicsFS file handle from which to read.
1823
 *    \param val pointer to where value should be stored.
1824
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1825
 *           store the result. On failure, you can find out what went wrong
1826
 *           from PHYSFS_getLastErrorCode().
1827
 *
1828
 * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1829
 *          any sort of 64-bit support.
1830
 */
1831
PHYSFS_DECL int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
1832
 
1833
 
1834
/**
1835
 * \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
1836
 * \brief Read and convert a signed 64-bit bigendian value.
1837
 *
1838
 * Convenience function. Read a signed 64-bit bigendian value from a
1839
 *  file and convert it to the platform's native byte order.
1840
 *
1841
 *    \param file PhysicsFS file handle from which to read.
1842
 *    \param val pointer to where value should be stored.
1843
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1844
 *           store the result. On failure, you can find out what went wrong
1845
 *           from PHYSFS_getLastErrorCode().
1846
 *
1847
 * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
1848
 *          any sort of 64-bit support.
1849
 */
1850
PHYSFS_DECL int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
1851
 
1852
 
1853
/**
1854
 * \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
1855
 * \brief Read and convert an unsigned 64-bit bigendian value.
1856
 *
1857
 * Convenience function. Read an unsigned 64-bit bigendian value from a
1858
 *  file and convert it to the platform's native byte order.
1859
 *
1860
 *    \param file PhysicsFS file handle from which to read.
1861
 *    \param val pointer to where value should be stored.
1862
 *   \return zero on failure, non-zero on success. If successful, (*val) will
1863
 *           store the result. On failure, you can find out what went wrong
1864
 *           from PHYSFS_getLastErrorCode().
1865
 *
1866
 * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
1867
 *          any sort of 64-bit support.
1868
 */
1869
PHYSFS_DECL int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
1870
 
1871
 
1872
/**
1873
 * \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
1874
 * \brief Convert and write a signed 16-bit littleendian value.
1875
 *
1876
 * Convenience function. Convert a signed 16-bit value from the platform's
1877
 *  native byte order to littleendian and write it to a file.
1878
 *
1879
 *    \param file PhysicsFS file handle to which to write.
1880
 *    \param val Value to convert and write.
1881
 *   \return zero on failure, non-zero on success. On failure, you can
1882
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1883
 */
1884
PHYSFS_DECL int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
1885
 
1886
 
1887
/**
1888
 * \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
1889
 * \brief Convert and write an unsigned 16-bit littleendian value.
1890
 *
1891
 * Convenience function. Convert an unsigned 16-bit value from the platform's
1892
 *  native byte order to littleendian and write it to a file.
1893
 *
1894
 *    \param file PhysicsFS file handle to which to write.
1895
 *    \param val Value to convert and write.
1896
 *   \return zero on failure, non-zero on success. On failure, you can
1897
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1898
 */
1899
PHYSFS_DECL int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
1900
 
1901
 
1902
/**
1903
 * \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
1904
 * \brief Convert and write a signed 16-bit bigendian value.
1905
 *
1906
 * Convenience function. Convert a signed 16-bit value from the platform's
1907
 *  native byte order to bigendian and write it to a file.
1908
 *
1909
 *    \param file PhysicsFS file handle to which to write.
1910
 *    \param val Value to convert and write.
1911
 *   \return zero on failure, non-zero on success. On failure, you can
1912
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1913
 */
1914
PHYSFS_DECL int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
1915
 
1916
 
1917
/**
1918
 * \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
1919
 * \brief Convert and write an unsigned 16-bit bigendian value.
1920
 *
1921
 * Convenience function. Convert an unsigned 16-bit value from the platform's
1922
 *  native byte order to bigendian and write it to a file.
1923
 *
1924
 *    \param file PhysicsFS file handle to which to write.
1925
 *    \param val Value to convert and write.
1926
 *   \return zero on failure, non-zero on success. On failure, you can
1927
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1928
 */
1929
PHYSFS_DECL int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
1930
 
1931
 
1932
/**
1933
 * \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
1934
 * \brief Convert and write a signed 32-bit littleendian value.
1935
 *
1936
 * Convenience function. Convert a signed 32-bit value from the platform's
1937
 *  native byte order to littleendian and write it to a file.
1938
 *
1939
 *    \param file PhysicsFS file handle to which to write.
1940
 *    \param val Value to convert and write.
1941
 *   \return zero on failure, non-zero on success. On failure, you can
1942
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1943
 */
1944
PHYSFS_DECL int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
1945
 
1946
 
1947
/**
1948
 * \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
1949
 * \brief Convert and write an unsigned 32-bit littleendian value.
1950
 *
1951
 * Convenience function. Convert an unsigned 32-bit value from the platform's
1952
 *  native byte order to littleendian and write it to a file.
1953
 *
1954
 *    \param file PhysicsFS file handle to which to write.
1955
 *    \param val Value to convert and write.
1956
 *   \return zero on failure, non-zero on success. On failure, you can
1957
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1958
 */
1959
PHYSFS_DECL int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
1960
 
1961
 
1962
/**
1963
 * \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
1964
 * \brief Convert and write a signed 32-bit bigendian value.
1965
 *
1966
 * Convenience function. Convert a signed 32-bit value from the platform's
1967
 *  native byte order to bigendian and write it to a file.
1968
 *
1969
 *    \param file PhysicsFS file handle to which to write.
1970
 *    \param val Value to convert and write.
1971
 *   \return zero on failure, non-zero on success. On failure, you can
1972
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1973
 */
1974
PHYSFS_DECL int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
1975
 
1976
 
1977
/**
1978
 * \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
1979
 * \brief Convert and write an unsigned 32-bit bigendian value.
1980
 *
1981
 * Convenience function. Convert an unsigned 32-bit value from the platform's
1982
 *  native byte order to bigendian and write it to a file.
1983
 *
1984
 *    \param file PhysicsFS file handle to which to write.
1985
 *    \param val Value to convert and write.
1986
 *   \return zero on failure, non-zero on success. On failure, you can
1987
 *           find out what went wrong from PHYSFS_getLastErrorCode().
1988
 */
1989
PHYSFS_DECL int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
1990
 
1991
 
1992
/**
1993
 * \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
1994
 * \brief Convert and write a signed 64-bit littleendian value.
1995
 *
1996
 * Convenience function. Convert a signed 64-bit value from the platform's
1997
 *  native byte order to littleendian and write it to a file.
1998
 *
1999
 *    \param file PhysicsFS file handle to which to write.
2000
 *    \param val Value to convert and write.
2001
 *   \return zero on failure, non-zero on success. On failure, you can
2002
 *           find out what went wrong from PHYSFS_getLastErrorCode().
2003
 *
2004
 * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
2005
 *          any sort of 64-bit support.
2006
 */
2007
PHYSFS_DECL int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
2008
 
2009
 
2010
/**
2011
 * \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
2012
 * \brief Convert and write an unsigned 64-bit littleendian value.
2013
 *
2014
 * Convenience function. Convert an unsigned 64-bit value from the platform's
2015
 *  native byte order to littleendian and write it to a file.
2016
 *
2017
 *    \param file PhysicsFS file handle to which to write.
2018
 *    \param val Value to convert and write.
2019
 *   \return zero on failure, non-zero on success. On failure, you can
2020
 *           find out what went wrong from PHYSFS_getLastErrorCode().
2021
 *
2022
 * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
2023
 *          any sort of 64-bit support.
2024
 */
2025
PHYSFS_DECL int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
2026
 
2027
 
2028
/**
2029
 * \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
2030
 * \brief Convert and write a signed 64-bit bigending value.
2031
 *
2032
 * Convenience function. Convert a signed 64-bit value from the platform's
2033
 *  native byte order to bigendian and write it to a file.
2034
 *
2035
 *    \param file PhysicsFS file handle to which to write.
2036
 *    \param val Value to convert and write.
2037
 *   \return zero on failure, non-zero on success. On failure, you can
2038
 *           find out what went wrong from PHYSFS_getLastErrorCode().
2039
 *
2040
 * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
2041
 *          any sort of 64-bit support.
2042
 */
2043
PHYSFS_DECL int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
2044
 
2045
 
2046
/**
2047
 * \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
2048
 * \brief Convert and write an unsigned 64-bit bigendian value.
2049
 *
2050
 * Convenience function. Convert an unsigned 64-bit value from the platform's
2051
 *  native byte order to bigendian and write it to a file.
2052
 *
2053
 *    \param file PhysicsFS file handle to which to write.
2054
 *    \param val Value to convert and write.
2055
 *   \return zero on failure, non-zero on success. On failure, you can
2056
 *           find out what went wrong from PHYSFS_getLastErrorCode().
2057
 *
2058
 * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
2059
 *          any sort of 64-bit support.
2060
 */
2061
PHYSFS_DECL int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
2062
 
2063
 
2064
/* Everything above this line is part of the PhysicsFS 1.0 API. */
2065
 
2066
/**
2067
 * \fn int PHYSFS_isInit(void)
2068
 * \brief Determine if the PhysicsFS library is initialized.
2069
 *
2070
 * Once PHYSFS_init() returns successfully, this will return non-zero.
2071
 *  Before a successful PHYSFS_init() and after PHYSFS_deinit() returns
2072
 *  successfully, this will return zero. This function is safe to call at
2073
 *  any time.
2074
 *
2075
 *  \return non-zero if library is initialized, zero if library is not.
2076
 *
2077
 * \sa PHYSFS_init
2078
 * \sa PHYSFS_deinit
2079
 */
2080
PHYSFS_DECL int PHYSFS_isInit(void);
2081
 
2082
 
2083
/**
2084
 * \fn int PHYSFS_symbolicLinksPermitted(void)
2085
 * \brief Determine if the symbolic links are permitted.
2086
 *
2087
 * This reports the setting from the last call to PHYSFS_permitSymbolicLinks().
2088
 *  If PHYSFS_permitSymbolicLinks() hasn't been called since the library was
2089
 *  last initialized, symbolic links are implicitly disabled.
2090
 *
2091
 *  \return non-zero if symlinks are permitted, zero if not.
2092
 *
2093
 * \sa PHYSFS_permitSymbolicLinks
2094
 */
2095
PHYSFS_DECL int PHYSFS_symbolicLinksPermitted(void);
2096
 
2097
 
2098
/**
2099
 * \struct PHYSFS_Allocator
2100
 * \brief PhysicsFS allocation function pointers.
2101
 *
2102
 * (This is for limited, hardcore use. If you don't immediately see a need
2103
 *  for it, you can probably ignore this forever.)
2104
 *
2105
 * You create one of these structures for use with PHYSFS_setAllocator.
2106
 *  Allocators are assumed to be reentrant by the caller; please mutex
2107
 *  accordingly.
2108
 *
2109
 * Allocations are always discussed in 64-bits, for future expansion...we're
2110
 *  on the cusp of a 64-bit transition, and we'll probably be allocating 6
2111
 *  gigabytes like it's nothing sooner or later, and I don't want to change
2112
 *  this again at that point. If you're on a 32-bit platform and have to
2113
 *  downcast, it's okay to return NULL if the allocation is greater than
2114
 *  4 gigabytes, since you'd have to do so anyhow.
2115
 *
2116
 * \sa PHYSFS_setAllocator
2117
 */
2118
typedef struct PHYSFS_Allocator
2119
{
2120
    int (*Init)(void);   /**< Initialize. Can be NULL. Zero on failure. */
2121
    void (*Deinit)(void);  /**< Deinitialize your allocator. Can be NULL. */
2122
    void *(*Malloc)(PHYSFS_uint64);  /**< Allocate like malloc(). */
2123
    void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
2124
    void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
2125
} PHYSFS_Allocator;
2126
 
2127
 
2128
/**
2129
 * \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
2130
 * \brief Hook your own allocation routines into PhysicsFS.
2131
 *
2132
 * (This is for limited, hardcore use. If you don't immediately see a need
2133
 *  for it, you can probably ignore this forever.)
2134
 *
2135
 * By default, PhysicsFS will use whatever is reasonable for a platform
2136
 *  to manage dynamic memory (usually ANSI C malloc/realloc/free, but
2137
 *  some platforms might use something else), but in some uncommon cases, the
2138
 *  app might want more control over the library's memory management. This
2139
 *  lets you redirect PhysicsFS to use your own allocation routines instead.
2140
 *  You can only call this function before PHYSFS_init(); if the library is
2141
 *  initialized, it'll reject your efforts to change the allocator mid-stream.
2142
 *  You may call this function after PHYSFS_deinit() if you are willing to
2143
 *  shut down the library and restart it with a new allocator; this is a safe
2144
 *  and supported operation. The allocator remains intact between deinit/init
2145
 *  calls. If you want to return to the platform's default allocator, pass a
2146
 *  NULL in here.
2147
 *
2148
 * If you aren't immediately sure what to do with this function, you can
2149
 *  safely ignore it altogether.
2150
 *
2151
 *    \param allocator Structure containing your allocator's entry points.
2152
 *   \return zero on failure, non-zero on success. This call only fails
2153
 *           when used between PHYSFS_init() and PHYSFS_deinit() calls.
2154
 */
2155
PHYSFS_DECL int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
2156
 
2157
 
2158
/**
2159
 * \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath)
2160
 * \brief Add an archive or directory to the search path.
2161
 *
2162
 * If this is a duplicate, the entry is not added again, even though the
2163
 *  function succeeds. You may not add the same archive to two different
2164
 *  mountpoints: duplicate checking is done against the archive and not the
2165
 *  mountpoint.
2166
 *
2167
 * When you mount an archive, it is added to a virtual file system...all files
2168
 *  in all of the archives are interpolated into a single hierachical file
2169
 *  tree. Two archives mounted at the same place (or an archive with files
2170
 *  overlapping another mountpoint) may have overlapping files: in such a case,
2171
 *  the file earliest in the search path is selected, and the other files are
2172
 *  inaccessible to the application. This allows archives to be used to
2173
 *  override previous revisions; you can use the mounting mechanism to place
2174
 *  archives at a specific point in the file tree and prevent overlap; this
2175
 *  is useful for downloadable mods that might trample over application data
2176
 *  or each other, for example.
2177
 *
2178
 * The mountpoint does not need to exist prior to mounting, which is different
2179
 *  than those familiar with the Unix concept of "mounting" may expect.
2180
 *  As well, more than one archive can be mounted to the same mountpoint, or
2181
 *  mountpoints and archive contents can overlap...the interpolation mechanism
2182
 *  still functions as usual.
2183
 *
2184
 * Specifying a symbolic link to an archive or directory is allowed here,
2185
 *  regardless of the state of PHYSFS_permitSymbolicLinks(). That function
2186
 *  only deals with symlinks inside the mounted directory or archive.
2187
 *
2188
 *   \param newDir directory or archive to add to the path, in
2189
 *                   platform-dependent notation.
2190
 *   \param mountPoint Location in the interpolated tree that this archive
2191
 *                     will be "mounted", in platform-independent notation.
2192
 *                     NULL or "" is equivalent to "/".
2193
 *   \param appendToPath nonzero to append to search path, zero to prepend.
2194
 *  \return nonzero if added to path, zero on failure (bogus archive, dir
2195
 *          missing, etc). Use PHYSFS_getLastErrorCode() to obtain
2196
 *          the specific error.
2197
 *
2198
 * \sa PHYSFS_removeFromSearchPath
2199
 * \sa PHYSFS_getSearchPath
2200
 * \sa PHYSFS_getMountPoint
2201
 * \sa PHYSFS_mountIo
2202
 */
2203
PHYSFS_DECL int PHYSFS_mount(const char *newDir,
2204
                             const char *mountPoint,
2205
                             int appendToPath);
2206
 
2207
/**
2208
 * \fn int PHYSFS_getMountPoint(const char *dir)
2209
 * \brief Determine a mounted archive's mountpoint.
2210
 *
2211
 * You give this function the name of an archive or dir you successfully
2212
 *  added to the search path, and it reports the location in the interpolated
2213
 *  tree where it is mounted. Files mounted with a NULL mountpoint or through
2214
 *  PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
2215
 *  and valid until the archive is removed from the search path.
2216
 *
2217
 *   \param dir directory or archive previously added to the path, in
2218
 *              platform-dependent notation. This must match the string
2219
 *              used when adding, even if your string would also reference
2220
 *              the same file with a different string of characters.
2221
 *  \return READ-ONLY string of mount point if added to path, NULL on failure
2222
 *          (bogus archive, etc). Use PHYSFS_getLastErrorCode() to obtain the
2223
 *          specific error.
2224
 *
2225
 * \sa PHYSFS_removeFromSearchPath
2226
 * \sa PHYSFS_getSearchPath
2227
 * \sa PHYSFS_getMountPoint
2228
 */
2229
PHYSFS_DECL const char *PHYSFS_getMountPoint(const char *dir);
2230
 
2231
 
2232
/**
2233
 * \typedef PHYSFS_StringCallback
2234
 * \brief Function signature for callbacks that report strings.
2235
 *
2236
 * These are used to report a list of strings to an original caller, one
2237
 *  string per callback. All strings are UTF-8 encoded. Functions should not
2238
 *  try to modify or free the string's memory.
2239
 *
2240
 * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
2241
 *  functions that would return lists that need to be cleaned up with
2242
 *  PHYSFS_freeList(). The callback means that the library doesn't need to
2243
 *  allocate an entire list and all the strings up front.
2244
 *
2245
 * Be aware that promises data ordering in the list versions are not
2246
 *  necessarily so in the callback versions. Check the documentation on
2247
 *  specific APIs, but strings may not be sorted as you expect.
2248
 *
2249
 *    \param data User-defined data pointer, passed through from the API
2250
 *                that eventually called the callback.
2251
 *    \param str The string data about which the callback is meant to inform.
2252
 *
2253
 * \sa PHYSFS_getCdRomDirsCallback
2254
 * \sa PHYSFS_getSearchPathCallback
2255
 */
2256
typedef void (*PHYSFS_StringCallback)(void *data, const char *str);
2257
 
2258
 
2259
/**
2260
 * \typedef PHYSFS_EnumFilesCallback
2261
 * \brief Function signature for callbacks that enumerate files.
2262
 *
2263
 * \warning As of PhysicsFS 2.1, Use PHYSFS_EnumerateCallback with
2264
 *  PHYSFS_enumerate() instead; it gives you more control over the process.
2265
 *
2266
 * These are used to report a list of directory entries to an original caller,
2267
 *  one file/dir/symlink per callback. All strings are UTF-8 encoded.
2268
 *  Functions should not try to modify or free any string's memory.
2269
 *
2270
 * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
2271
 *  functions that would return lists that need to be cleaned up with
2272
 *  PHYSFS_freeList(). The callback means that the library doesn't need to
2273
 *  allocate an entire list and all the strings up front.
2274
 *
2275
 * Be aware that promised data ordering in the list versions are not
2276
 *  necessarily so in the callback versions. Check the documentation on
2277
 *  specific APIs, but strings may not be sorted as you expect and you might
2278
 *  get duplicate strings.
2279
 *
2280
 *    \param data User-defined data pointer, passed through from the API
2281
 *                that eventually called the callback.
2282
 *    \param origdir A string containing the full path, in platform-independent
2283
 *                   notation, of the directory containing this file. In most
2284
 *                   cases, this is the directory on which you requested
2285
 *                   enumeration, passed in the callback for your convenience.
2286
 *    \param fname The filename that is being enumerated. It may not be in
2287
 *                 alphabetical order compared to other callbacks that have
2288
 *                 fired, and it will not contain the full path. You can
2289
 *                 recreate the fullpath with $origdir/$fname ... The file
2290
 *                 can be a subdirectory, a file, a symlink, etc.
2291
 *
2292
 * \sa PHYSFS_enumerateFilesCallback
2293
 */
2294
typedef void (*PHYSFS_EnumFilesCallback)(void *data, const char *origdir,
2295
                                         const char *fname);
2296
 
2297
 
2298
/**
2299
 * \fn void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d)
2300
 * \brief Enumerate CD-ROM directories, using an application-defined callback.
2301
 *
2302
 * Internally, PHYSFS_getCdRomDirs() just calls this function and then builds
2303
 *  a list before returning to the application, so functionality is identical
2304
 *  except for how the information is represented to the application.
2305
 *
2306
 * Unlike PHYSFS_getCdRomDirs(), this function does not return an array.
2307
 *  Rather, it calls a function specified by the application once per
2308
 *  detected disc:
2309
 *
2310
 * \code
2311
 *
2312
 * static void foundDisc(void *data, const char *cddir)
2313
 * {
2314
 *     printf("cdrom dir [%s] is available.\n", cddir);
2315
 * }
2316
 *
2317
 * // ...
2318
 * PHYSFS_getCdRomDirsCallback(foundDisc, NULL);
2319
 * \endcode
2320
 *
2321
 * This call may block while drives spin up. Be forewarned.
2322
 *
2323
 *    \param c Callback function to notify about detected drives.
2324
 *    \param d Application-defined data passed to callback. Can be NULL.
2325
 *
2326
 * \sa PHYSFS_StringCallback
2327
 * \sa PHYSFS_getCdRomDirs
2328
 */
2329
PHYSFS_DECL void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
2330
 
2331
 
2332
/**
2333
 * \fn void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d)
2334
 * \brief Enumerate the search path, using an application-defined callback.
2335
 *
2336
 * Internally, PHYSFS_getSearchPath() just calls this function and then builds
2337
 *  a list before returning to the application, so functionality is identical
2338
 *  except for how the information is represented to the application.
2339
 *
2340
 * Unlike PHYSFS_getSearchPath(), this function does not return an array.
2341
 *  Rather, it calls a function specified by the application once per
2342
 *  element of the search path:
2343
 *
2344
 * \code
2345
 *
2346
 * static void printSearchPath(void *data, const char *pathItem)
2347
 * {
2348
 *     printf("[%s] is in the search path.\n", pathItem);
2349
 * }
2350
 *
2351
 * // ...
2352
 * PHYSFS_getSearchPathCallback(printSearchPath, NULL);
2353
 * \endcode
2354
 *
2355
 * Elements of the search path are reported in order search priority, so the
2356
 *  first archive/dir that would be examined when looking for a file is the
2357
 *  first element passed through the callback.
2358
 *
2359
 *    \param c Callback function to notify about search path elements.
2360
 *    \param d Application-defined data passed to callback. Can be NULL.
2361
 *
2362
 * \sa PHYSFS_StringCallback
2363
 * \sa PHYSFS_getSearchPath
2364
 */
2365
PHYSFS_DECL void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
2366
 
2367
 
2368
/**
2369
 * \fn void PHYSFS_enumerateFilesCallback(const char *dir, PHYSFS_EnumFilesCallback c, void *d)
2370
 * \brief Get a file listing of a search path's directory, using an application-defined callback.
2371
 *
2372
 * \deprecated As of PhysicsFS 2.1, use PHYSFS_enumerate() instead. This
2373
 *  function has no way to report errors (or to have the callback signal an
2374
 *  error or request a stop), so if data will be lost, your callback has no
2375
 *  way to direct the process, and your calling app has no way to know.
2376
 *
2377
 * As of PhysicsFS 2.1, this function just wraps PHYSFS_enumerate() and
2378
 *  ignores errors. Consider using PHYSFS_enumerate() or
2379
 *  PHYSFS_enumerateFiles() instead.
2380
 *
2381
 * \sa PHYSFS_enumerate
2382
 * \sa PHYSFS_enumerateFiles
2383
 * \sa PHYSFS_EnumFilesCallback
2384
 */
2385
PHYSFS_DECL void PHYSFS_enumerateFilesCallback(const char *dir,
2386
                                               PHYSFS_EnumFilesCallback c,
2387
                                               void *d) PHYSFS_DEPRECATED;
2388
 
2389
/**
2390
 * \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
2391
 * \brief Convert a UCS-4 string to a UTF-8 string.
2392
 *
2393
 * \warning This function will not report an error if there are invalid UCS-4
2394
 *          values in the source string. It will replace them with a '?'
2395
 *          character and continue on.
2396
 *
2397
 * UCS-4 (aka UTF-32) strings are 32-bits per character: \c wchar_t on Unix.
2398
 *
2399
 * To ensure that the destination buffer is large enough for the conversion,
2400
 *  please allocate a buffer that is the same size as the source buffer. UTF-8
2401
 *  never uses more than 32-bits per character, so while it may shrink a UCS-4
2402
 *  string, it will never expand it.
2403
 *
2404
 * Strings that don't fit in the destination buffer will be truncated, but
2405
 *  will always be null-terminated and never have an incomplete UTF-8
2406
 *  sequence at the end. If the buffer length is 0, this function does nothing.
2407
 *
2408
 *   \param src Null-terminated source string in UCS-4 format.
2409
 *   \param dst Buffer to store converted UTF-8 string.
2410
 *   \param len Size, in bytes, of destination buffer.
2411
 */
2412
PHYSFS_DECL void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst,
2413
                                     PHYSFS_uint64 len);
2414
 
2415
/**
2416
 * \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
2417
 * \brief Convert a UTF-8 string to a UCS-4 string.
2418
 *
2419
 * \warning This function will not report an error if there are invalid UTF-8
2420
 *          sequences in the source string. It will replace them with a '?'
2421
 *          character and continue on.
2422
 *
2423
 * UCS-4 (aka UTF-32) strings are 32-bits per character: \c wchar_t on Unix.
2424
 *
2425
 * To ensure that the destination buffer is large enough for the conversion,
2426
 *  please allocate a buffer that is four times the size of the source buffer.
2427
 *  UTF-8 uses from one to four bytes per character, but UCS-4 always uses
2428
 *  four, so an entirely low-ASCII string will quadruple in size!
2429
 *
2430
 * Strings that don't fit in the destination buffer will be truncated, but
2431
 *  will always be null-terminated and never have an incomplete UCS-4
2432
 *  sequence at the end. If the buffer length is 0, this function does nothing.
2433
 *
2434
 *   \param src Null-terminated source string in UTF-8 format.
2435
 *   \param dst Buffer to store converted UCS-4 string.
2436
 *   \param len Size, in bytes, of destination buffer.
2437
 */
2438
PHYSFS_DECL void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst,
2439
                                   PHYSFS_uint64 len);
2440
 
2441
/**
2442
 * \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
2443
 * \brief Convert a UCS-2 string to a UTF-8 string.
2444
 *
2445
 * \warning you almost certainly should use PHYSFS_utf8FromUtf16(), which
2446
 *  became available in PhysicsFS 2.1, unless you know what you're doing.
2447
 *
2448
 * \warning This function will not report an error if there are invalid UCS-2
2449
 *          values in the source string. It will replace them with a '?'
2450
 *          character and continue on.
2451
 *
2452
 * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
2453
 *  with Unicode support. Please note that modern versions of Windows use
2454
 *  UTF-16, which is an extended form of UCS-2, and not UCS-2 itself. You
2455
 *  almost certainly want PHYSFS_utf8FromUtf16() instead.
2456
 *
2457
 * To ensure that the destination buffer is large enough for the conversion,
2458
 *  please allocate a buffer that is double the size of the source buffer.
2459
 *  UTF-8 never uses more than 32-bits per character, so while it may shrink
2460
 *  a UCS-2 string, it may also expand it.
2461
 *
2462
 * Strings that don't fit in the destination buffer will be truncated, but
2463
 *  will always be null-terminated and never have an incomplete UTF-8
2464
 *  sequence at the end. If the buffer length is 0, this function does nothing.
2465
 *
2466
 *   \param src Null-terminated source string in UCS-2 format.
2467
 *   \param dst Buffer to store converted UTF-8 string.
2468
 *   \param len Size, in bytes, of destination buffer.
2469
 *
2470
 * \sa PHYSFS_utf8FromUtf16
2471
 */
2472
PHYSFS_DECL void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst,
2473
                                     PHYSFS_uint64 len);
2474
 
2475
/**
2476
 * \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
2477
 * \brief Convert a UTF-8 string to a UCS-2 string.
2478
 *
2479
 * \warning you almost certainly should use PHYSFS_utf8ToUtf16(), which
2480
 *  became available in PhysicsFS 2.1, unless you know what you're doing.
2481
 *
2482
 * \warning This function will not report an error if there are invalid UTF-8
2483
 *          sequences in the source string. It will replace them with a '?'
2484
 *          character and continue on.
2485
 *
2486
 * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
2487
 *  with Unicode support. Please note that modern versions of Windows use
2488
 *  UTF-16, which is an extended form of UCS-2, and not UCS-2 itself. You
2489
 *  almost certainly want PHYSFS_utf8ToUtf16() instead, but you need to
2490
 *  understand how that changes things, too.
2491
 *
2492
 * To ensure that the destination buffer is large enough for the conversion,
2493
 *  please allocate a buffer that is double the size of the source buffer.
2494
 *  UTF-8 uses from one to four bytes per character, but UCS-2 always uses
2495
 *  two, so an entirely low-ASCII string will double in size!
2496
 *
2497
 * Strings that don't fit in the destination buffer will be truncated, but
2498
 *  will always be null-terminated and never have an incomplete UCS-2
2499
 *  sequence at the end. If the buffer length is 0, this function does nothing.
2500
 *
2501
 *   \param src Null-terminated source string in UTF-8 format.
2502
 *   \param dst Buffer to store converted UCS-2 string.
2503
 *   \param len Size, in bytes, of destination buffer.
2504
 *
2505
 * \sa PHYSFS_utf8ToUtf16
2506
 */
2507
PHYSFS_DECL void PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst,
2508
                                   PHYSFS_uint64 len);
2509
 
2510
/**
2511
 * \fn void PHYSFS_utf8FromLatin1(const char *src, char *dst, PHYSFS_uint64 len)
2512
 * \brief Convert a UTF-8 string to a Latin1 string.
2513
 *
2514
 * Latin1 strings are 8-bits per character: a popular "high ASCII" encoding.
2515
 *
2516
 * To ensure that the destination buffer is large enough for the conversion,
2517
 *  please allocate a buffer that is double the size of the source buffer.
2518
 *  UTF-8 expands latin1 codepoints over 127 from 1 to 2 bytes, so the string
2519
 *  may grow in some cases.
2520
 *
2521
 * Strings that don't fit in the destination buffer will be truncated, but
2522
 *  will always be null-terminated and never have an incomplete UTF-8
2523
 *  sequence at the end. If the buffer length is 0, this function does nothing.
2524
 *
2525
 * Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
2526
 *  can't express most Unicode codepoints. It's a legacy encoding; you should
2527
 *  be converting away from it at all times.
2528
 *
2529
 *   \param src Null-terminated source string in Latin1 format.
2530
 *   \param dst Buffer to store converted UTF-8 string.
2531
 *   \param len Size, in bytes, of destination buffer.
2532
 */
2533
PHYSFS_DECL void PHYSFS_utf8FromLatin1(const char *src, char *dst,
2534
                                       PHYSFS_uint64 len);
2535
 
2536
/* Everything above this line is part of the PhysicsFS 2.0 API. */
2537
 
2538
/**
2539
 * \fn int PHYSFS_caseFold(const PHYSFS_uint32 from, PHYSFS_uint32 *to)
2540
 * \brief "Fold" a Unicode codepoint to a lowercase equivalent.
2541
 *
2542
 * (This is for limited, hardcore use. If you don't immediately see a need
2543
 *  for it, you can probably ignore this forever.)
2544
 *
2545
 * This will convert a Unicode codepoint into its lowercase equivalent.
2546
 *  Bogus codepoints and codepoints without a lowercase equivalent will
2547
 *  be returned unconverted.
2548
 *
2549
 * Note that you might get multiple codepoints in return! The German Eszett,
2550
 *  for example, will fold down to two lowercase latin 's' codepoints. The
2551
 *  theory is that if you fold two strings, one with an Eszett and one with
2552
 *  "SS" down, they will match.
2553
 *
2554
 * \warning Anyone that is a student of Unicode knows about the "Turkish I"
2555
 *          problem. This API does not handle it. Assume this one letter
2556
 *          in all of Unicode will definitely fold sort of incorrectly. If
2557
 *          you don't know what this is about, you can probably ignore this
2558
 *          problem for most of the planet, but perfection is impossible.
2559
 *
2560
 *   \param from The codepoint to fold.
2561
 *   \param to Buffer to store the folded codepoint values into. This should
2562
 *             point to space for at least 3 PHYSFS_uint32 slots.
2563
 *  \return The number of codepoints the folding produced. Between 1 and 3.
2564
 */
2565
PHYSFS_DECL int PHYSFS_caseFold(const PHYSFS_uint32 from, PHYSFS_uint32 *to);
2566
 
2567
 
2568
/**
2569
 * \fn int PHYSFS_utf8stricmp(const char *str1, const char *str2)
2570
 * \brief Case-insensitive compare of two UTF-8 strings.
2571
 *
2572
 * This is a strcasecmp/stricmp replacement that expects both strings
2573
 *  to be in UTF-8 encoding. It will do "case folding" to decide if the
2574
 *  Unicode codepoints in the strings match.
2575
 *
2576
 * If both strings are exclusively low-ASCII characters, this will do the
2577
 *  right thing, as that is also valid UTF-8. If there are any high-ASCII
2578
 *  chars, this will not do what you expect!
2579
 *
2580
 * It will report which string is "greater than" the other, but be aware that
2581
 *  this doesn't necessarily mean anything: 'a' may be "less than" 'b', but
2582
 *  a Japanese kuten has no meaningful alphabetically relationship to
2583
 *  a Greek lambda, but being able to assign a reliable "value" makes sorting
2584
 *  algorithms possible, if not entirely sane. Most cases should treat the
2585
 *  return value as "equal" or "not equal".
2586
 *
2587
 * Like stricmp, this expects both strings to be NULL-terminated.
2588
 *
2589
 *   \param str1 First string to compare.
2590
 *   \param str2 Second string to compare.
2591
 *  \return -1 if str1 is "less than" str2, 1 if "greater than", 0 if equal.
2592
 */
2593
PHYSFS_DECL int PHYSFS_utf8stricmp(const char *str1, const char *str2);
2594
 
2595
/**
2596
 * \fn int PHYSFS_utf16stricmp(const PHYSFS_uint16 *str1, const PHYSFS_uint16 *str2)
2597
 * \brief Case-insensitive compare of two UTF-16 strings.
2598
 *
2599
 * This is a strcasecmp/stricmp replacement that expects both strings
2600
 *  to be in UTF-16 encoding. It will do "case folding" to decide if the
2601
 *  Unicode codepoints in the strings match.
2602
 *
2603
 * It will report which string is "greater than" the other, but be aware that
2604
 *  this doesn't necessarily mean anything: 'a' may be "less than" 'b', but
2605
 *  a Japanese kuten has no meaningful alphabetically relationship to
2606
 *  a Greek lambda, but being able to assign a reliable "value" makes sorting
2607
 *  algorithms possible, if not entirely sane. Most cases should treat the
2608
 *  return value as "equal" or "not equal".
2609
 *
2610
 * Like stricmp, this expects both strings to be NULL-terminated.
2611
 *
2612
 *   \param str1 First string to compare.
2613
 *   \param str2 Second string to compare.
2614
 *  \return -1 if str1 is "less than" str2, 1 if "greater than", 0 if equal.
2615
 */
2616
PHYSFS_DECL int PHYSFS_utf16stricmp(const PHYSFS_uint16 *str1,
2617
                                    const PHYSFS_uint16 *str2);
2618
 
2619
/**
2620
 * \fn int PHYSFS_ucs4stricmp(const PHYSFS_uint32 *str1, const PHYSFS_uint32 *str2)
2621
 * \brief Case-insensitive compare of two UCS-4 strings.
2622
 *
2623
 * This is a strcasecmp/stricmp replacement that expects both strings
2624
 *  to be in UCS-4 (aka UTF-32) encoding. It will do "case folding" to decide
2625
 *  if the Unicode codepoints in the strings match.
2626
 *
2627
 * It will report which string is "greater than" the other, but be aware that
2628
 *  this doesn't necessarily mean anything: 'a' may be "less than" 'b', but
2629
 *  a Japanese kuten has no meaningful alphabetically relationship to
2630
 *  a Greek lambda, but being able to assign a reliable "value" makes sorting
2631
 *  algorithms possible, if not entirely sane. Most cases should treat the
2632
 *  return value as "equal" or "not equal".
2633
 *
2634
 * Like stricmp, this expects both strings to be NULL-terminated.
2635
 *
2636
 *   \param str1 First string to compare.
2637
 *   \param str2 Second string to compare.
2638
 *  \return -1 if str1 is "less than" str2, 1 if "greater than", 0 if equal.
2639
 */
2640
PHYSFS_DECL int PHYSFS_ucs4stricmp(const PHYSFS_uint32 *str1,
2641
                                   const PHYSFS_uint32 *str2);
2642
 
2643
 
2644
/**
2645
 * \typedef PHYSFS_EnumerateCallback
2646
 * \brief Possible return values from PHYSFS_EnumerateCallback.
2647
 *
2648
 * These values dictate if an enumeration callback should continue to fire,
2649
 *  or stop (and why it is stopping).
2650
 *
2651
 * \sa PHYSFS_EnumerateCallback
2652
 * \sa PHYSFS_enumerate
2653
 */
2654
typedef enum PHYSFS_EnumerateCallbackResult
2655
{
2656
    PHYSFS_ENUM_ERROR = -1,   /**< Stop enumerating, report error to app. */
2657
    PHYSFS_ENUM_STOP = 0,     /**< Stop enumerating, report success to app. */
2658
    PHYSFS_ENUM_OK = 1        /**< Keep enumerating, no problems */
2659
} PHYSFS_EnumerateCallbackResult;
2660
 
2661
/**
2662
 * \typedef PHYSFS_EnumerateCallback
2663
 * \brief Function signature for callbacks that enumerate and return results.
2664
 *
2665
 * This is the same thing as PHYSFS_EnumFilesCallback from PhysicsFS 2.0,
2666
 *  except it can return a result from the callback: namely: if you're looking
2667
 *  for something specific, once you find it, you can tell PhysicsFS to stop
2668
 *  enumerating further. This is used with PHYSFS_enumerate(), which we
2669
 *  hopefully got right this time.  :)
2670
 *
2671
 *    \param data User-defined data pointer, passed through from the API
2672
 *                that eventually called the callback.
2673
 *    \param origdir A string containing the full path, in platform-independent
2674
 *                   notation, of the directory containing this file. In most
2675
 *                   cases, this is the directory on which you requested
2676
 *                   enumeration, passed in the callback for your convenience.
2677
 *    \param fname The filename that is being enumerated. It may not be in
2678
 *                 alphabetical order compared to other callbacks that have
2679
 *                 fired, and it will not contain the full path. You can
2680
 *                 recreate the fullpath with $origdir/$fname ... The file
2681
 *                 can be a subdirectory, a file, a symlink, etc.
2682
 *   \return A value from PHYSFS_EnumerateCallbackResult.
2683
 *           All other values are (currently) undefined; don't use them.
2684
 *
2685
 * \sa PHYSFS_enumerate
2686
 * \sa PHYSFS_EnumerateCallbackResult
2687
 */
2688
typedef PHYSFS_EnumerateCallbackResult (*PHYSFS_EnumerateCallback)(void *data,
2689
                                       const char *origdir, const char *fname);
2690
 
2691
/**
2692
 * \fn int PHYSFS_enumerate(const char *dir, PHYSFS_EnumerateCallback c, void *d)
2693
 * \brief Get a file listing of a search path's directory, using an application-defined callback, with errors reported.
2694
 *
2695
 * Internally, PHYSFS_enumerateFiles() just calls this function and then builds
2696
 *  a list before returning to the application, so functionality is identical
2697
 *  except for how the information is represented to the application.
2698
 *
2699
 * Unlike PHYSFS_enumerateFiles(), this function does not return an array.
2700
 *  Rather, it calls a function specified by the application once per
2701
 *  element of the search path:
2702
 *
2703
 * \code
2704
 *
2705
 * static int printDir(void *data, const char *origdir, const char *fname)
2706
 * {
2707
 *     printf(" * We've got [%s] in [%s].\n", fname, origdir);
2708
 *     return 1;  // give me more data, please.
2709
 * }
2710
 *
2711
 * // ...
2712
 * PHYSFS_enumerate("/some/path", printDir, NULL);
2713
 * \endcode
2714
 *
2715
 * Items sent to the callback are not guaranteed to be in any order whatsoever.
2716
 *  There is no sorting done at this level, and if you need that, you should
2717
 *  probably use PHYSFS_enumerateFiles() instead, which guarantees
2718
 *  alphabetical sorting. This form reports whatever is discovered in each
2719
 *  archive before moving on to the next. Even within one archive, we can't
2720
 *  guarantee what order it will discover data. <em>Any sorting you find in
2721
 *  these callbacks is just pure luck. Do not rely on it.</em> As this walks
2722
 *  the entire list of archives, you may receive duplicate filenames.
2723
 *
2724
 * This API and the callbacks themselves are capable of reporting errors.
2725
 *  Prior to this API, callbacks had to accept every enumerated item, even if
2726
 *  they were only looking for a specific thing and wanted to stop after that,
2727
 *  or had a serious error and couldn't alert anyone. Furthermore, if
2728
 *  PhysicsFS itself had a problem (disk error or whatnot), it couldn't report
2729
 *  it to the calling app, it would just have to skip items or stop
2730
 *  enumerating outright, and the caller wouldn't know it had lost some data
2731
 *  along the way.
2732
 *
2733
 * Now the caller can be sure it got a complete data set, and its callback has
2734
 *  control if it wants enumeration to stop early. See the documentation for
2735
 *  PHYSFS_EnumerateCallback for details on how your callback should behave.
2736
 *
2737
 *    \param dir Directory, in platform-independent notation, to enumerate.
2738
 *    \param c Callback function to notify about search path elements.
2739
 *    \param d Application-defined data passed to callback. Can be NULL.
2740
 *   \return non-zero on success, zero on failure. Use
2741
 *           PHYSFS_getLastErrorCode() to obtain the specific error. If the
2742
 *           callback returns PHYSFS_ENUM_STOP to stop early, this will be
2743
 *           considered success. Callbacks returning PHYSFS_ENUM_ERROR will
2744
 *           make this function return zero and set the error code to
2745
 *           PHYSFS_ERR_APP_CALLBACK.
2746
 *
2747
 * \sa PHYSFS_EnumerateCallback
2748
 * \sa PHYSFS_enumerateFiles
2749
 */
2750
PHYSFS_DECL int PHYSFS_enumerate(const char *dir, PHYSFS_EnumerateCallback c,
2751
                                 void *d);
2752
 
2753
 
2754
/**
2755
 * \fn int PHYSFS_unmount(const char *oldDir)
2756
 * \brief Remove a directory or archive from the search path.
2757
 *
2758
 * This is functionally equivalent to PHYSFS_removeFromSearchPath(), but that
2759
 *  function is deprecated to keep the vocabulary paired with PHYSFS_mount().
2760
 *
2761
 * This must be a (case-sensitive) match to a dir or archive already in the
2762
 *  search path, specified in platform-dependent notation.
2763
 *
2764
 * This call will fail (and fail to remove from the path) if the element still
2765
 *  has files open in it.
2766
 *
2767
 * \warning This function wants the path to the archive or directory that was
2768
 *          mounted (the same string used for the "newDir" argument of
2769
 *          PHYSFS_addToSearchPath or any of the mount functions), not the
2770
 *          path where it is mounted in the tree (the "mountPoint" argument
2771
 *          to any of the mount functions).
2772
 *
2773
 *    \param oldDir dir/archive to remove.
2774
 *   \return nonzero on success, zero on failure. Use
2775
 *           PHYSFS_getLastErrorCode() to obtain the specific error.
2776
 *
2777
 * \sa PHYSFS_getSearchPath
2778
 * \sa PHYSFS_mount
2779
 */
2780
PHYSFS_DECL int PHYSFS_unmount(const char *oldDir);
2781
 
2782
 
2783
/**
2784
 * \fn const PHYSFS_Allocator *PHYSFS_getAllocator(void)
2785
 * \brief Discover the current allocator.
2786
 *
2787
 * (This is for limited, hardcore use. If you don't immediately see a need
2788
 *  for it, you can probably ignore this forever.)
2789
 *
2790
 * This function exposes the function pointers that make up the currently used
2791
 *  allocator. This can be useful for apps that want to access PhysicsFS's
2792
 *  internal, default allocation routines, as well as for external code that
2793
 *  wants to share the same allocator, even if the application specified their
2794
 *  own.
2795
 *
2796
 * This call is only valid between PHYSFS_init() and PHYSFS_deinit() calls;
2797
 *  it will return NULL if the library isn't initialized. As we can't
2798
 *  guarantee the state of the internal allocators unless the library is
2799
 *  initialized, you shouldn't use any allocator returned here after a call
2800
 *  to PHYSFS_deinit().
2801
 *
2802
 * Do not call the returned allocator's Init() or Deinit() methods under any
2803
 *  circumstances.
2804
 *
2805
 * If you aren't immediately sure what to do with this function, you can
2806
 *  safely ignore it altogether.
2807
 *
2808
 *  \return Current allocator, as set by PHYSFS_setAllocator(), or PhysicsFS's
2809
 *          internal, default allocator if no application defined allocator
2810
 *          is currently set. Will return NULL if the library is not
2811
 *          initialized.
2812
 *
2813
 * \sa PHYSFS_Allocator
2814
 * \sa PHYSFS_setAllocator
2815
 */
2816
PHYSFS_DECL const PHYSFS_Allocator *PHYSFS_getAllocator(void);
2817
 
2818
 
2819
/**
2820
 * \enum PHYSFS_FileType
2821
 * \brief Type of a File
2822
 *
2823
 * Possible types of a file.
2824
 *
2825
 * \sa PHYSFS_stat
2826
 */
2827
typedef enum PHYSFS_FileType
2828
{
2829
        PHYSFS_FILETYPE_REGULAR, /**< a normal file */
2830
        PHYSFS_FILETYPE_DIRECTORY, /**< a directory */
2831
        PHYSFS_FILETYPE_SYMLINK, /**< a symlink */
2832
        PHYSFS_FILETYPE_OTHER /**< something completely different like a device */
2833
} PHYSFS_FileType;
2834
 
2835
/**
2836
 * \struct PHYSFS_Stat
2837
 * \brief Meta data for a file or directory
2838
 *
2839
 * Container for various meta data about a file in the virtual file system.
2840
 *  PHYSFS_stat() uses this structure for returning the information. The time
2841
 *  data will be either the number of seconds since the Unix epoch (midnight,
2842
 *  Jan 1, 1970), or -1 if the information isn't available or applicable.
2843
 *  The (filesize) field is measured in bytes.
2844
 *  The (readonly) field tells you whether the archive thinks a file is
2845
 *  not writable, but tends to be only an estimate (for example, your write
2846
 *  dir might overlap with a .zip file, meaning you _can_ successfully open
2847
 *  that path for writing, as it gets created elsewhere.
2848
 *
2849
 * \sa PHYSFS_stat
2850
 * \sa PHYSFS_FileType
2851
 */
2852
typedef struct PHYSFS_Stat
2853
{
2854
        PHYSFS_sint64 filesize; /**< size in bytes, -1 for non-files and unknown */
2855
        PHYSFS_sint64 modtime;  /**< last modification time */
2856
        PHYSFS_sint64 createtime; /**< like modtime, but for file creation time */
2857
        PHYSFS_sint64 accesstime; /**< like modtime, but for file access time */
2858
        PHYSFS_FileType filetype; /**< File? Directory? Symlink? */
2859
        int readonly; /**< non-zero if read only, zero if writable. */
2860
} PHYSFS_Stat;
2861
 
2862
/**
2863
 * \fn int PHYSFS_stat(const char *fname, PHYSFS_Stat *stat)
2864
 * \brief Get various information about a directory or a file.
2865
 *
2866
 * Obtain various information about a file or directory from the meta data.
2867
 *
2868
 * This function will never follow symbolic links. If you haven't enabled
2869
 *  symlinks with PHYSFS_permitSymbolicLinks(), stat'ing a symlink will be
2870
 *  treated like stat'ing a non-existant file. If symlinks are enabled,
2871
 *  stat'ing a symlink will give you information on the link itself and not
2872
 *  what it points to.
2873
 *
2874
 *    \param fname filename to check, in platform-indepedent notation.
2875
 *    \param stat pointer to structure to fill in with data about (fname).
2876
 *   \return non-zero on success, zero on failure. On failure, (stat)'s
2877
 *           contents are undefined.
2878
 *
2879
 * \sa PHYSFS_Stat
2880
 */
2881
PHYSFS_DECL int PHYSFS_stat(const char *fname, PHYSFS_Stat *stat);
2882
 
2883
 
2884
/**
2885
 * \fn void PHYSFS_utf8FromUtf16(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
2886
 * \brief Convert a UTF-16 string to a UTF-8 string.
2887
 *
2888
 * \warning This function will not report an error if there are invalid UTF-16
2889
 *          sequences in the source string. It will replace them with a '?'
2890
 *          character and continue on.
2891
 *
2892
 * UTF-16 strings are 16-bits per character (except some chars, which are
2893
 *  32-bits): \c TCHAR on Windows, when building with Unicode support. Modern
2894
 *  Windows releases use UTF-16. Windows releases before 2000 used TCHAR, but
2895
 *  only handled UCS-2. UTF-16 _is_ UCS-2, except for the characters that
2896
 *  are 4 bytes, which aren't representable in UCS-2 at all anyhow. If you
2897
 *  aren't sure, you should be using UTF-16 at this point on Windows.
2898
 *
2899
 * To ensure that the destination buffer is large enough for the conversion,
2900
 *  please allocate a buffer that is double the size of the source buffer.
2901
 *  UTF-8 never uses more than 32-bits per character, so while it may shrink
2902
 *  a UTF-16 string, it may also expand it.
2903
 *
2904
 * Strings that don't fit in the destination buffer will be truncated, but
2905
 *  will always be null-terminated and never have an incomplete UTF-8
2906
 *  sequence at the end. If the buffer length is 0, this function does nothing.
2907
 *
2908
 *   \param src Null-terminated source string in UTF-16 format.
2909
 *   \param dst Buffer to store converted UTF-8 string.
2910
 *   \param len Size, in bytes, of destination buffer.
2911
 */
2912
PHYSFS_DECL void PHYSFS_utf8FromUtf16(const PHYSFS_uint16 *src, char *dst,
2913
                                      PHYSFS_uint64 len);
2914
 
2915
/**
2916
 * \fn PHYSFS_utf8ToUtf16(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
2917
 * \brief Convert a UTF-8 string to a UTF-16 string.
2918
 *
2919
 * \warning This function will not report an error if there are invalid UTF-8
2920
 *          sequences in the source string. It will replace them with a '?'
2921
 *          character and continue on.
2922
 *
2923
 * UTF-16 strings are 16-bits per character (except some chars, which are
2924
 *  32-bits): \c TCHAR on Windows, when building with Unicode support. Modern
2925
 *  Windows releases use UTF-16. Windows releases before 2000 used TCHAR, but
2926
 *  only handled UCS-2. UTF-16 _is_ UCS-2, except for the characters that
2927
 *  are 4 bytes, which aren't representable in UCS-2 at all anyhow. If you
2928
 *  aren't sure, you should be using UTF-16 at this point on Windows.
2929
 *
2930
 * To ensure that the destination buffer is large enough for the conversion,
2931
 *  please allocate a buffer that is double the size of the source buffer.
2932
 *  UTF-8 uses from one to four bytes per character, but UTF-16 always uses
2933
 *  two to four, so an entirely low-ASCII string will double in size! The
2934
 *  UTF-16 characters that would take four bytes also take four bytes in UTF-8,
2935
 *  so you don't need to allocate 4x the space just in case: double will do.
2936
 *
2937
 * Strings that don't fit in the destination buffer will be truncated, but
2938
 *  will always be null-terminated and never have an incomplete UTF-16
2939
 *  surrogate pair at the end. If the buffer length is 0, this function does
2940
 *  nothing.
2941
 *
2942
 *   \param src Null-terminated source string in UTF-8 format.
2943
 *   \param dst Buffer to store converted UTF-16 string.
2944
 *   \param len Size, in bytes, of destination buffer.
2945
 *
2946
 * \sa PHYSFS_utf8ToUtf16
2947
 */
2948
PHYSFS_DECL void PHYSFS_utf8ToUtf16(const char *src, PHYSFS_uint16 *dst,
2949
                                    PHYSFS_uint64 len);
2950
 
2951
 
2952
/**
2953
 * \fn PHYSFS_sint64 PHYSFS_readBytes(PHYSFS_File *handle, void *buffer, PHYSFS_uint64 len)
2954
 * \brief Read bytes from a PhysicsFS filehandle
2955
 *
2956
 * The file must be opened for reading.
2957
 *
2958
 *   \param handle handle returned from PHYSFS_openRead().
2959
 *   \param buffer buffer of at least (len) bytes to store read data into.
2960
 *   \param len number of bytes being read from (handle).
2961
 *  \return number of bytes read. This may be less than (len); this does not
2962
 *          signify an error, necessarily (a short read may mean EOF).
2963
 *          PHYSFS_getLastErrorCode() can shed light on the reason this might
2964
 *          be < (len), as can PHYSFS_eof(). -1 if complete failure.
2965
 *
2966
 * \sa PHYSFS_eof
2967
 */
2968
PHYSFS_DECL PHYSFS_sint64 PHYSFS_readBytes(PHYSFS_File *handle, void *buffer,
2969
                                           PHYSFS_uint64 len);
2970
 
2971
/**
2972
 * \fn PHYSFS_sint64 PHYSFS_writeBytes(PHYSFS_File *handle, const void *buffer, PHYSFS_uint64 len)
2973
 * \brief Write data to a PhysicsFS filehandle
2974
 *
2975
 * The file must be opened for writing.
2976
 *
2977
 * Please note that while (len) is an unsigned 64-bit integer, you are limited
2978
 *  to 63 bits (9223372036854775807 bytes), so we can return a negative value
2979
 *  on error. If length is greater than 0x7FFFFFFFFFFFFFFF, this function will
2980
 *  immediately fail. For systems without a 64-bit datatype, you are limited
2981
 *  to 31 bits (0x7FFFFFFF, or 2147483647 bytes). We trust most things won't
2982
 *  need to do multiple gigabytes of i/o in one call anyhow, but why limit
2983
 *  things?
2984
 *
2985
 *   \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
2986
 *   \param buffer buffer of (len) bytes to write to (handle).
2987
 *   \param len number of bytes being written to (handle).
2988
 *  \return number of bytes written. This may be less than (len); in the case
2989
 *          of an error, the system may try to write as many bytes as possible,
2990
 *          so an incomplete write might occur. PHYSFS_getLastErrorCode() can
2991
 *          shed light on the reason this might be < (len). -1 if complete
2992
 *          failure.
2993
 */
2994
PHYSFS_DECL PHYSFS_sint64 PHYSFS_writeBytes(PHYSFS_File *handle,
2995
                                            const void *buffer,
2996
                                            PHYSFS_uint64 len);
2997
 
2998
 
2999
/**
3000
 * \struct PHYSFS_Io
3001
 * \brief An abstract i/o interface.
3002
 *
3003
 * \warning This is advanced, hardcore stuff. You don't need this unless you
3004
 *          really know what you're doing. Most apps will not need this.
3005
 *
3006
 * Historically, PhysicsFS provided access to the physical filesystem and
3007
 *  archives within that filesystem. However, sometimes you need more power
3008
 *  than this. Perhaps you need to provide an archive that is entirely
3009
 *  contained in RAM, or you need to bridge some other file i/o API to
3010
 *  PhysicsFS, or you need to translate the bits (perhaps you have a
3011
 *  a standard .zip file that's encrypted, and you need to decrypt on the fly
3012
 *  for the unsuspecting zip archiver).
3013
 *
3014
 * A PHYSFS_Io is the interface that Archivers use to get archive data.
3015
 *  Historically, this has mapped to file i/o to the physical filesystem, but
3016
 *  as of PhysicsFS 2.1, applications can provide their own i/o implementations
3017
 *  at runtime.
3018
 *
3019
 * This interface isn't necessarily a good universal fit for i/o. There are a
3020
 *  few requirements of note:
3021
 *
3022
 *  - They only do blocking i/o (at least, for now).
3023
 *  - They need to be able to duplicate. If you have a file handle from
3024
 *    fopen(), you need to be able to create a unique clone of it (so we
3025
 *    have two handles to the same file that can both seek/read/etc without
3026
 *    stepping on each other).
3027
 *  - They need to know the size of their entire data set.
3028
 *  - They need to be able to seek and rewind on demand.
3029
 *
3030
 * ...in short, you're probably not going to write an HTTP implementation.
3031
 *
3032
 * Thread safety: PHYSFS_Io implementations are not guaranteed to be thread
3033
 *  safe in themselves. Under the hood where PhysicsFS uses them, the library
3034
 *  provides its own locks. If you plan to use them directly from separate
3035
 *  threads, you should either use mutexes to protect them, or don't use the
3036
 *  same PHYSFS_Io from two threads at the same time.
3037
 *
3038
 * \sa PHYSFS_mountIo
3039
 */
3040
typedef struct PHYSFS_Io
3041
{
3042
    /**
3043
     * \brief Binary compatibility information.
3044
     *
3045
     * This must be set to zero at this time. Future versions of this
3046
     *  struct will increment this field, so we know what a given
3047
     *  implementation supports. We'll presumably keep supporting older
3048
     *  versions as we offer new features, though.
3049
     */
3050
    PHYSFS_uint32 version;
3051
 
3052
    /**
3053
     * \brief Instance data for this struct.
3054
     *
3055
     * Each instance has a pointer associated with it that can be used to
3056
     *  store anything it likes. This pointer is per-instance of the stream,
3057
     *  so presumably it will change when calling duplicate(). This can be
3058
     *  deallocated during the destroy() method.
3059
     */
3060
    void *opaque;
3061
 
3062
    /**
3063
     * \brief Read more data.
3064
     *
3065
     * Read (len) bytes from the interface, at the current i/o position, and
3066
     *  store them in (buffer). The current i/o position should move ahead
3067
     *  by the number of bytes successfully read.
3068
     *
3069
     * You don't have to implement this; set it to NULL if not implemented.
3070
     *  This will only be used if the file is opened for reading. If set to
3071
     *  NULL, a default implementation that immediately reports failure will
3072
     *  be used.
3073
     *
3074
     *   \param io The i/o instance to read from.
3075
     *   \param buf The buffer to store data into. It must be at least
3076
     *                 (len) bytes long and can't be NULL.
3077
     *   \param len The number of bytes to read from the interface.
3078
     *  \return number of bytes read from file, 0 on EOF, -1 if complete
3079
     *          failure.
3080
     */
3081
    PHYSFS_sint64 (*read)(struct PHYSFS_Io *io, void *buf, PHYSFS_uint64 len);
3082
 
3083
    /**
3084
     * \brief Write more data.
3085
     *
3086
     * Write (len) bytes from (buffer) to the interface at the current i/o
3087
     *  position. The current i/o position should move ahead by the number of
3088
     *  bytes successfully written.
3089
     *
3090
     * You don't have to implement this; set it to NULL if not implemented.
3091
     *  This will only be used if the file is opened for writing. If set to
3092
     *  NULL, a default implementation that immediately reports failure will
3093
     *  be used.
3094
     *
3095
     * You are allowed to buffer; a write can succeed here and then later
3096
     *  fail when flushing. Note that PHYSFS_setBuffer() may be operating a
3097
     *  level above your i/o, so you should usually not implement your
3098
     *  own buffering routines.
3099
     *
3100
     *   \param io The i/o instance to write to.
3101
     *   \param buffer The buffer to read data from. It must be at least
3102
     *                 (len) bytes long and can't be NULL.
3103
     *   \param len The number of bytes to read from (buffer).
3104
     *  \return number of bytes written to file, -1 if complete failure.
3105
     */
3106
    PHYSFS_sint64 (*write)(struct PHYSFS_Io *io, const void *buffer,
3107
                           PHYSFS_uint64 len);
3108
 
3109
    /**
3110
     * \brief Move i/o position to a given byte offset from start.
3111
     *
3112
     * This method moves the i/o position, so the next read/write will
3113
     *  be of the byte at (offset) offset. Seeks past the end of file should
3114
     *  be treated as an error condition.
3115
     *
3116
     *   \param io The i/o instance to seek.
3117
     *   \param offset The new byte offset for the i/o position.
3118
     *  \return non-zero on success, zero on error.
3119
     */
3120
    int (*seek)(struct PHYSFS_Io *io, PHYSFS_uint64 offset);
3121
 
3122
    /**
3123
     * \brief Report current i/o position.
3124
     *
3125
     * Return bytes offset, or -1 if you aren't able to determine. A failure
3126
     *  will almost certainly be fatal to further use of this stream, so you
3127
     *  may not leave this unimplemented.
3128
     *
3129
     *   \param io The i/o instance to query.
3130
     *  \return The current byte offset for the i/o position, -1 if unknown.
3131
     */
3132
    PHYSFS_sint64 (*tell)(struct PHYSFS_Io *io);
3133
 
3134
    /**
3135
     * \brief Determine size of the i/o instance's dataset.
3136
     *
3137
     * Return number of bytes available in the file, or -1 if you
3138
     *  aren't able to determine. A failure will almost certainly be fatal
3139
     *  to further use of this stream, so you may not leave this unimplemented.
3140
     *
3141
     *   \param io The i/o instance to query.
3142
     *  \return Total size, in bytes, of the dataset.
3143
     */
3144
    PHYSFS_sint64 (*length)(struct PHYSFS_Io *io);
3145
 
3146
    /**
3147
     * \brief Duplicate this i/o instance.
3148
     *
3149
     * This needs to result in a full copy of this PHYSFS_Io, that can live
3150
     *  completely independently. The copy needs to be able to perform all
3151
     *  its operations without altering the original, including either object
3152
     *  being destroyed separately (so, for example: they can't share a file
3153
     *  handle; they each need their own).
3154
     *
3155
     * If you can't duplicate a handle, it's legal to return NULL, but you
3156
     *  almost certainly need this functionality if you want to use this to
3157
     *  PHYSFS_Io to back an archive.
3158
     *
3159
     *   \param io The i/o instance to duplicate.
3160
     *  \return A new value for a stream's (opaque) field, or NULL on error.
3161
     */
3162
    struct PHYSFS_Io *(*duplicate)(struct PHYSFS_Io *io);
3163
 
3164
    /**
3165
     * \brief Flush resources to media, or wherever.
3166
     *
3167
     * This is the chance to report failure for writes that had claimed
3168
     *  success earlier, but still had a chance to actually fail. This method
3169
     *  can be NULL if flushing isn't necessary.
3170
     *
3171
     * This function may be called before destroy(), as it can report failure
3172
     *  and destroy() can not. It may be called at other times, too.
3173
     *
3174
     *   \param io The i/o instance to flush.
3175
     *  \return Zero on error, non-zero on success.
3176
     */
3177
    int (*flush)(struct PHYSFS_Io *io);
3178
 
3179
    /**
3180
     * \brief Cleanup and deallocate i/o instance.
3181
     *
3182
     * Free associated resources, including (opaque) if applicable.
3183
     *
3184
     * This function must always succeed: as such, it returns void. The
3185
     *  system may call your flush() method before this. You may report
3186
     *  failure there if necessary. This method may still be called if
3187
     *  flush() fails, in which case you'll have to abandon unflushed data
3188
     *  and other failing conditions and clean up.
3189
     *
3190
     * Once this method is called for a given instance, the system will assume
3191
     *  it is unsafe to touch that instance again and will discard any
3192
     *  references to it.
3193
     *
3194
     *   \param s The i/o instance to destroy.
3195
     */
3196
    void (*destroy)(struct PHYSFS_Io *io);
3197
} PHYSFS_Io;
3198
 
3199
 
3200
/**
3201
 * \fn int PHYSFS_mountIo(PHYSFS_Io *io, const char *newDir, const char *mountPoint, int appendToPath)
3202
 * \brief Add an archive, built on a PHYSFS_Io, to the search path.
3203
 *
3204
 * \warning Unless you have some special, low-level need, you should be using
3205
 *          PHYSFS_mount() instead of this.
3206
 *
3207
 * This function operates just like PHYSFS_mount(), but takes a PHYSFS_Io
3208
 *  instead of a pathname. Behind the scenes, PHYSFS_mount() calls this
3209
 *  function with a physical-filesystem-based PHYSFS_Io.
3210
 *
3211
 * (newDir) must be a unique string to identify this archive. It is used
3212
 *  to optimize archiver selection (if you name it XXXXX.zip, we might try
3213
 *  the ZIP archiver first, for example, or directly choose an archiver that
3214
 *  can only trust the data is valid by filename extension). It doesn't
3215
 *  need to refer to a real file at all. If the filename extension isn't
3216
 *  helpful, the system will try every archiver until one works or none
3217
 *  of them do. This filename must be unique, as the system won't allow you
3218
 *  to have two archives with the same name.
3219
 *
3220
 * (io) must remain until the archive is unmounted. When the archive is
3221
 *  unmounted, the system will call (io)->destroy(io), which will give you
3222
 *  a chance to free your resources.
3223
 *
3224
 * If this function fails, (io)->destroy(io) is not called.
3225
 *
3226
 *   \param io i/o instance for archive to add to the path.
3227
 *   \param newDir Filename that can represent this stream.
3228
 *   \param mountPoint Location in the interpolated tree that this archive
3229
 *                     will be "mounted", in platform-independent notation.
3230
 *                     NULL or "" is equivalent to "/".
3231
 *   \param appendToPath nonzero to append to search path, zero to prepend.
3232
 *  \return nonzero if added to path, zero on failure (bogus archive, stream
3233
 *                   i/o issue, etc). Use PHYSFS_getLastErrorCode() to obtain
3234
 *                   the specific error.
3235
 *
3236
 * \sa PHYSFS_unmount
3237
 * \sa PHYSFS_getSearchPath
3238
 * \sa PHYSFS_getMountPoint
3239
 */
3240
PHYSFS_DECL int PHYSFS_mountIo(PHYSFS_Io *io, const char *newDir,
3241
                               const char *mountPoint, int appendToPath);
3242
 
3243
 
3244
/**
3245
 * \fn int PHYSFS_mountMemory(const void *buf, PHYSFS_uint64 len, void (*del)(void *), const char *newDir, const char *mountPoint, int appendToPath)
3246
 * \brief Add an archive, contained in a memory buffer, to the search path.
3247
 *
3248
 * \warning Unless you have some special, low-level need, you should be using
3249
 *          PHYSFS_mount() instead of this.
3250
 *
3251
 * This function operates just like PHYSFS_mount(), but takes a memory buffer
3252
 *  instead of a pathname. This buffer contains all the data of the archive,
3253
 *  and is used instead of a real file in the physical filesystem.
3254
 *
3255
 * (newDir) must be a unique string to identify this archive. It is used
3256
 *  to optimize archiver selection (if you name it XXXXX.zip, we might try
3257
 *  the ZIP archiver first, for example, or directly choose an archiver that
3258
 *  can only trust the data is valid by filename extension). It doesn't
3259
 *  need to refer to a real file at all. If the filename extension isn't
3260
 *  helpful, the system will try every archiver until one works or none
3261
 *  of them do. This filename must be unique, as the system won't allow you
3262
 *  to have two archives with the same name.
3263
 *
3264
 * (ptr) must remain until the archive is unmounted. When the archive is
3265
 *  unmounted, the system will call (del)(ptr), which will notify you that
3266
 *  the system is done with the buffer, and give you a chance to free your
3267
 *  resources. (del) can be NULL, in which case the system will make no
3268
 *  attempt to free the buffer.
3269
 *
3270
 * If this function fails, (del) is not called.
3271
 *
3272
 *   \param buf Address of the memory buffer containing the archive data.
3273
 *   \param len Size of memory buffer, in bytes.
3274
 *   \param del A callback that triggers upon unmount. Can be NULL.
3275
 *   \param newDir Filename that can represent this stream.
3276
 *   \param mountPoint Location in the interpolated tree that this archive
3277
 *                     will be "mounted", in platform-independent notation.
3278
 *                     NULL or "" is equivalent to "/".
3279
 *   \param appendToPath nonzero to append to search path, zero to prepend.
3280
 *  \return nonzero if added to path, zero on failure (bogus archive, etc).
3281
 *          Use PHYSFS_getLastErrorCode() to obtain the specific error.
3282
 *
3283
 * \sa PHYSFS_unmount
3284
 * \sa PHYSFS_getSearchPath
3285
 * \sa PHYSFS_getMountPoint
3286
 */
3287
PHYSFS_DECL int PHYSFS_mountMemory(const void *buf, PHYSFS_uint64 len,
3288
                                   void (*del)(void *), const char *newDir,
3289
                                   const char *mountPoint, int appendToPath);
3290
 
3291
 
3292
/**
3293
 * \fn int PHYSFS_mountHandle(PHYSFS_File *file, const char *newDir, const char *mountPoint, int appendToPath)
3294
 * \brief Add an archive, contained in a PHYSFS_File handle, to the search path.
3295
 *
3296
 * \warning Unless you have some special, low-level need, you should be using
3297
 *          PHYSFS_mount() instead of this.
3298
 *
3299
 * \warning Archives-in-archives may be very slow! While a PHYSFS_File can
3300
 *          seek even when the data is compressed, it may do so by rewinding
3301
 *          to the start and decompressing everything before the seek point.
3302
 *          Normal archive usage may do a lot of seeking behind the scenes.
3303
 *          As such, you might find normal archive usage extremely painful
3304
 *          if mounted this way. Plan accordingly: if you, say, have a
3305
 *          self-extracting .zip file, and want to mount something in it,
3306
 *          compress the contents of the inner archive and make sure the outer
3307
 *          .zip file doesn't compress the inner archive too.
3308
 *
3309
 * This function operates just like PHYSFS_mount(), but takes a PHYSFS_File
3310
 *  handle instead of a pathname. This handle contains all the data of the
3311
 *  archive, and is used instead of a real file in the physical filesystem.
3312
 *  The PHYSFS_File may be backed by a real file in the physical filesystem,
3313
 *  but isn't necessarily. The most popular use for this is likely to mount
3314
 *  archives stored inside other archives.
3315
 *
3316
 * (newDir) must be a unique string to identify this archive. It is used
3317
 *  to optimize archiver selection (if you name it XXXXX.zip, we might try
3318
 *  the ZIP archiver first, for example, or directly choose an archiver that
3319
 *  can only trust the data is valid by filename extension). It doesn't
3320
 *  need to refer to a real file at all. If the filename extension isn't
3321
 *  helpful, the system will try every archiver until one works or none
3322
 *  of them do. This filename must be unique, as the system won't allow you
3323
 *  to have two archives with the same name.
3324
 *
3325
 * (file) must remain until the archive is unmounted. When the archive is
3326
 *  unmounted, the system will call PHYSFS_close(file). If you need this
3327
 *  handle to survive, you will have to wrap this in a PHYSFS_Io and use
3328
 *  PHYSFS_mountIo() instead.
3329
 *
3330
 * If this function fails, PHYSFS_close(file) is not called.
3331
 *
3332
 *   \param file The PHYSFS_File handle containing archive data.
3333
 *   \param newDir Filename that can represent this stream.
3334
 *   \param mountPoint Location in the interpolated tree that this archive
3335
 *                     will be "mounted", in platform-independent notation.
3336
 *                     NULL or "" is equivalent to "/".
3337
 *   \param appendToPath nonzero to append to search path, zero to prepend.
3338
 *  \return nonzero if added to path, zero on failure (bogus archive, etc).
3339
 *          Use PHYSFS_getLastErrorCode() to obtain the specific error.
3340
 *
3341
 * \sa PHYSFS_unmount
3342
 * \sa PHYSFS_getSearchPath
3343
 * \sa PHYSFS_getMountPoint
3344
 */
3345
PHYSFS_DECL int PHYSFS_mountHandle(PHYSFS_File *file, const char *newDir,
3346
                                   const char *mountPoint, int appendToPath);
3347
 
3348
 
3349
/**
3350
 * \enum PHYSFS_ErrorCode
3351
 * \brief Values that represent specific causes of failure.
3352
 *
3353
 * Most of the time, you should only concern yourself with whether a given
3354
 *  operation failed or not, but there may be occasions where you plan to
3355
 *  handle a specific failure case gracefully, so we provide specific error
3356
 *  codes.
3357
 *
3358
 * Most of these errors are a little vague, and most aren't things you can
3359
 *  fix...if there's a permission error, for example, all you can really do
3360
 *  is pass that information on to the user and let them figure out how to
3361
 *  handle it. In most these cases, your program should only care that it
3362
 *  failed to accomplish its goals, and not care specifically why.
3363
 *
3364
 * \sa PHYSFS_getLastErrorCode
3365
 * \sa PHYSFS_getErrorByCode
3366
 */
3367
typedef enum PHYSFS_ErrorCode
3368
{
3369
    PHYSFS_ERR_OK,               /**< Success; no error.                    */
3370
    PHYSFS_ERR_OTHER_ERROR,      /**< Error not otherwise covered here.     */
3371
    PHYSFS_ERR_OUT_OF_MEMORY,    /**< Memory allocation failed.             */
3372
    PHYSFS_ERR_NOT_INITIALIZED,  /**< PhysicsFS is not initialized.         */
3373
    PHYSFS_ERR_IS_INITIALIZED,   /**< PhysicsFS is already initialized.     */
3374
    PHYSFS_ERR_ARGV0_IS_NULL,    /**< Needed argv[0], but it is NULL.       */
3375
    PHYSFS_ERR_UNSUPPORTED,      /**< Operation or feature unsupported.     */
3376
    PHYSFS_ERR_PAST_EOF,         /**< Attempted to access past end of file. */
3377
    PHYSFS_ERR_FILES_STILL_OPEN, /**< Files still open.                     */
3378
    PHYSFS_ERR_INVALID_ARGUMENT, /**< Bad parameter passed to an function.  */
3379
    PHYSFS_ERR_NOT_MOUNTED,      /**< Requested archive/dir not mounted.    */
3380
    PHYSFS_ERR_NOT_FOUND,        /**< File (or whatever) not found.         */
3381
    PHYSFS_ERR_SYMLINK_FORBIDDEN,/**< Symlink seen when not permitted.      */
3382
    PHYSFS_ERR_NO_WRITE_DIR,     /**< No write dir has been specified.      */
3383
    PHYSFS_ERR_OPEN_FOR_READING, /**< Wrote to a file opened for reading.   */
3384
    PHYSFS_ERR_OPEN_FOR_WRITING, /**< Read from a file opened for writing.  */
3385
    PHYSFS_ERR_NOT_A_FILE,       /**< Needed a file, got a directory (etc). */
3386
    PHYSFS_ERR_READ_ONLY,        /**< Wrote to a read-only filesystem.      */
3387
    PHYSFS_ERR_CORRUPT,          /**< Corrupted data encountered.           */
3388
    PHYSFS_ERR_SYMLINK_LOOP,     /**< Infinite symbolic link loop.          */
3389
    PHYSFS_ERR_IO,               /**< i/o error (hardware failure, etc).    */
3390
    PHYSFS_ERR_PERMISSION,       /**< Permission denied.                    */
3391
    PHYSFS_ERR_NO_SPACE,         /**< No space (disk full, over quota, etc) */
3392
    PHYSFS_ERR_BAD_FILENAME,     /**< Filename is bogus/insecure.           */
3393
    PHYSFS_ERR_BUSY,             /**< Tried to modify a file the OS needs.  */
3394
    PHYSFS_ERR_DIR_NOT_EMPTY,    /**< Tried to delete dir with files in it. */
3395
    PHYSFS_ERR_OS_ERROR,         /**< Unspecified OS-level error.           */
3396
    PHYSFS_ERR_DUPLICATE,        /**< Duplicate entry.                      */
3397
    PHYSFS_ERR_BAD_PASSWORD,     /**< Bad password.                         */
3398
    PHYSFS_ERR_APP_CALLBACK      /**< Application callback reported error.  */
3399
} PHYSFS_ErrorCode;
3400
 
3401
 
3402
/**
3403
 * \fn PHYSFS_ErrorCode PHYSFS_getLastErrorCode(void)
3404
 * \brief Get machine-readable error information.
3405
 *
3406
 * Get the last PhysicsFS error message as an integer value. This will return
3407
 *  PHYSFS_ERR_OK if there's been no error since the last call to this
3408
 *  function. Each thread has a unique error state associated with it, but
3409
 *  each time a new error message is set, it will overwrite the previous one
3410
 *  associated with that thread. It is safe to call this function at anytime,
3411
 *  even before PHYSFS_init().
3412
 *
3413
 * PHYSFS_getLastError() and PHYSFS_getLastErrorCode() both reset the same
3414
 *  thread-specific error state. Calling one will wipe out the other's
3415
 *  data. If you need both, call PHYSFS_getLastErrorCode(), then pass that
3416
 *  value to PHYSFS_getErrorByCode().
3417
 *
3418
 * Generally, applications should only concern themselves with whether a
3419
 *  given function failed; however, if you require more specifics, you can
3420
 *  try this function to glean information, if there's some specific problem
3421
 *  you're expecting and plan to handle. But with most things that involve
3422
 *  file systems, the best course of action is usually to give up, report the
3423
 *  problem to the user, and let them figure out what should be done about it.
3424
 *  For that, you might prefer PHYSFS_getErrorByCode() instead.
3425
 *
3426
 *   \return Enumeration value that represents last reported error.
3427
 *
3428
 * \sa PHYSFS_getErrorByCode
3429
 */
3430
PHYSFS_DECL PHYSFS_ErrorCode PHYSFS_getLastErrorCode(void);
3431
 
3432
 
3433
/**
3434
 * \fn const char *PHYSFS_getErrorByCode(PHYSFS_ErrorCode code)
3435
 * \brief Get human-readable description string for a given error code.
3436
 *
3437
 * Get a static string, in UTF-8 format, that represents an English
3438
 *  description of a given error code.
3439
 *
3440
 * This string is guaranteed to never change (although we may add new strings
3441
 *  for new error codes in later versions of PhysicsFS), so you can use it
3442
 *  for keying a localization dictionary.
3443
 *
3444
 * It is safe to call this function at anytime, even before PHYSFS_init().
3445
 *
3446
 * These strings are meant to be passed on directly to the user.
3447
 *  Generally, applications should only concern themselves with whether a
3448
 *  given function failed, but not care about the specifics much.
3449
 *
3450
 * Do not attempt to free the returned strings; they are read-only and you
3451
 *  don't own their memory pages.
3452
 *
3453
 *   \param code Error code to convert to a string.
3454
 *   \return READ ONLY string of requested error message, NULL if this
3455
 *           is not a valid PhysicsFS error code. Always check for NULL if
3456
 *           you might be looking up an error code that didn't exist in an
3457
 *           earlier version of PhysicsFS.
3458
 *
3459
 * \sa PHYSFS_getLastErrorCode
3460
 */
3461
PHYSFS_DECL const char *PHYSFS_getErrorByCode(PHYSFS_ErrorCode code);
3462
 
3463
/**
3464
 * \fn void PHYSFS_setErrorCode(PHYSFS_ErrorCode code)
3465
 * \brief Set the current thread's error code.
3466
 *
3467
 * This lets you set the value that will be returned by the next call to
3468
 *  PHYSFS_getLastErrorCode(). This will replace any existing error code,
3469
 *  whether set by your application or internally by PhysicsFS.
3470
 *
3471
 * Error codes are stored per-thread; what you set here will not be
3472
 *  accessible to another thread.
3473
 *
3474
 * Any call into PhysicsFS may change the current error code, so any code you
3475
 *  set here is somewhat fragile, and thus you shouldn't build any serious
3476
 *  error reporting framework on this function. The primary goal of this
3477
 *  function is to allow PHYSFS_Io implementations to set the error state,
3478
 *  which generally will be passed back to your application when PhysicsFS
3479
 *  makes a PHYSFS_Io call that fails internally.
3480
 *
3481
 * This function doesn't care if the error code is a value known to PhysicsFS
3482
 *  or not (but PHYSFS_getErrorByCode() will return NULL for unknown values).
3483
 *  The value will be reported unmolested by PHYSFS_getLastErrorCode().
3484
 *
3485
 *   \param code Error code to become the current thread's new error state.
3486
 *
3487
 * \sa PHYSFS_getLastErrorCode
3488
 * \sa PHYSFS_getErrorByCode
3489
 */
3490
PHYSFS_DECL void PHYSFS_setErrorCode(PHYSFS_ErrorCode code);
3491
 
3492
 
3493
/**
3494
 * \fn const char *PHYSFS_getPrefDir(const char *org, const char *app)
3495
 * \brief Get the user-and-app-specific path where files can be written.
3496
 *
3497
 * Helper function.
3498
 *
3499
 * Get the "pref dir". This is meant to be where users can write personal
3500
 *  files (preferences and save games, etc) that are specific to your
3501
 *  application. This directory is unique per user, per application.
3502
 *
3503
 * This function will decide the appropriate location in the native filesystem,
3504
 *  create the directory if necessary, and return a string in
3505
 *  platform-dependent notation, suitable for passing to PHYSFS_setWriteDir().
3506
 *
3507
 * On Windows, this might look like:
3508
 *  "C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name"
3509
 *
3510
 * On Linux, this might look like:
3511
 *  "/home/bob/.local/share/My Program Name"
3512
 *
3513
 * On Mac OS X, this might look like:
3514
 *  "/Users/bob/Library/Application Support/My Program Name"
3515
 *
3516
 * (etc.)
3517
 *
3518
 * You should probably use the pref dir for your write dir, and also put it
3519
 *  near the beginning of your search path. Older versions of PhysicsFS
3520
 *  offered only PHYSFS_getUserDir() and left you to figure out where the
3521
 *  files should go under that tree. This finds the correct location
3522
 *  for whatever platform, which not only changes between operating systems,
3523
 *  but also versions of the same operating system.
3524
 *
3525
 * You specify the name of your organization (if it's not a real organization,
3526
 *  your name or an Internet domain you own might do) and the name of your
3527
 *  application. These should be proper names.
3528
 *
3529
 * Both the (org) and (app) strings may become part of a directory name, so
3530
 *  please follow these rules:
3531
 *
3532
 *    - Try to use the same org string (including case-sensitivity) for
3533
 *      all your applications that use this function.
3534
 *    - Always use a unique app string for each one, and make sure it never
3535
 *      changes for an app once you've decided on it.
3536
 *    - Unicode characters are legal, as long as it's UTF-8 encoded, but...
3537
 *    - ...only use letters, numbers, and spaces. Avoid punctuation like
3538
 *      "Game Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
3539
 *
3540
 * The pointer returned by this function remains valid until you call this
3541
 *  function again, or call PHYSFS_deinit(). This is not necessarily a fast
3542
 *  call, though, so you should call this once at startup and copy the string
3543
 *  if you need it.
3544
 *
3545
 * You should assume the path returned by this function is the only safe
3546
 *  place to write files (and that PHYSFS_getUserDir() and PHYSFS_getBaseDir(),
3547
 *  while they might be writable, or even parents of the returned path, aren't
3548
 *  where you should be writing things).
3549
 *
3550
 *   \param org The name of your organization.
3551
 *   \param app The name of your application.
3552
 *  \return READ ONLY string of user dir in platform-dependent notation. NULL
3553
 *          if there's a problem (creating directory failed, etc).
3554
 *
3555
 * \sa PHYSFS_getBaseDir
3556
 * \sa PHYSFS_getUserDir
3557
 */
3558
PHYSFS_DECL const char *PHYSFS_getPrefDir(const char *org, const char *app);
3559
 
3560
 
3561
/**
3562
 * \struct PHYSFS_Archiver
3563
 * \brief Abstract interface to provide support for user-defined archives.
3564
 *
3565
 * \warning This is advanced, hardcore stuff. You don't need this unless you
3566
 *          really know what you're doing. Most apps will not need this.
3567
 *
3568
 * Historically, PhysicsFS provided a means to mount various archive file
3569
 *  formats, and physical directories in the native filesystem. However,
3570
 *  applications have been limited to the file formats provided by the
3571
 *  library. This interface allows an application to provide their own
3572
 *  archive file types.
3573
 *
3574
 * Conceptually, a PHYSFS_Archiver provides directory entries, while
3575
 *  PHYSFS_Io provides data streams for those directory entries. The most
3576
 *  obvious use of PHYSFS_Archiver is to provide support for an archive
3577
 *  file type that isn't provided by PhysicsFS directly: perhaps some
3578
 *  proprietary format that only your application needs to understand.
3579
 *
3580
 * Internally, all the built-in archive support uses this interface, so the
3581
 *  best examples for building a PHYSFS_Archiver is the source code to
3582
 *  PhysicsFS itself.
3583
 *
3584
 * An archiver is added to the system with PHYSFS_registerArchiver(), and then
3585
 *  it will be available for use automatically with PHYSFS_mount(); if a
3586
 *  given archive can be handled with your archiver, it will be given control
3587
 *  as appropriate.
3588
 *
3589
 * These methods deal with dir handles. You have one instance of your
3590
 *  archiver, and it generates a unique, opaque handle for each opened
3591
 *  archive in its openArchive() method. Since the lifetime of an Archiver
3592
 *  (not an archive) is generally the entire lifetime of the process, and it's
3593
 *  assumed to be a singleton, we do not provide any instance data for the
3594
 *  archiver itself; the app can just use some static variables if necessary.
3595
 *
3596
 * Symlinks should always be followed (except in stat()); PhysicsFS will
3597
 *  use the stat() method to check for symlinks and make a judgement on
3598
 *  whether to continue to call other methods based on that.
3599
 *
3600
 * Archivers, when necessary, should set the PhysicsFS error state with
3601
 *  PHYSFS_setErrorCode() before returning. PhysicsFS will pass these errors
3602
 *  back to the application unmolested in most cases.
3603
 *
3604
 * Thread safety: PHYSFS_Archiver implementations are not guaranteed to be
3605
 *  thread safe in themselves. PhysicsFS provides thread safety when it calls
3606
 *  into a given archiver inside the library, but it does not promise that
3607
 *  using the same PHYSFS_File from two threads at once is thread-safe; as
3608
 *  such, your PHYSFS_Archiver can assume that locking is handled for you
3609
 *  so long as the PHYSFS_Io you return from PHYSFS_open* doesn't change any
3610
 *  of your Archiver state, as the PHYSFS_Io won't be as aggressively
3611
 *  protected.
3612
 *
3613
 * \sa PHYSFS_registerArchiver
3614
 * \sa PHYSFS_deregisterArchiver
3615
 * \sa PHYSFS_supportedArchiveTypes
3616
 */
3617
typedef struct PHYSFS_Archiver
3618
{
3619
    /**
3620
     * \brief Binary compatibility information.
3621
     *
3622
     * This must be set to zero at this time. Future versions of this
3623
     *  struct will increment this field, so we know what a given
3624
     *  implementation supports. We'll presumably keep supporting older
3625
     *  versions as we offer new features, though.
3626
     */
3627
    PHYSFS_uint32 version;
3628
 
3629
    /**
3630
     * \brief Basic info about this archiver.
3631
     *
3632
     * This is used to identify your archive, and is returned in
3633
     *  PHYSFS_supportedArchiveTypes().
3634
     */
3635
    PHYSFS_ArchiveInfo info;
3636
 
3637
    /**
3638
     * \brief Open an archive provided by (io).
3639
     *
3640
     * This is where resources are allocated and data is parsed when mounting
3641
     *  an archive.
3642
     * (name) is a filename associated with (io), but doesn't necessarily
3643
     *  map to anything, let alone a real filename. This possibly-
3644
     *  meaningless name is in platform-dependent notation.
3645
     * (forWrite) is non-zero if this is to be used for
3646
     *  the write directory, and zero if this is to be used for an
3647
     *  element of the search path.
3648
     * (claimed) should be set to 1 if this is definitely an archive your
3649
     *  archiver implementation can handle, even if it fails. We use to
3650
     *  decide if we should stop trying other archivers if you fail to open
3651
     *  it. For example: the .zip archiver will set this to 1 for something
3652
     *  that's got a .zip file signature, even if it failed because the file
3653
     *  was also truncated. No sense in trying other archivers here, we
3654
     *  already tried to handle it with the appropriate implementation!.
3655
     * Return NULL on failure and set (claimed) appropriately. If no archiver
3656
     *  opened the archive or set (claimed), PHYSFS_mount() will report
3657
     *  PHYSFS_ERR_UNSUPPORTED. Otherwise, it will report the error from the
3658
     *  archiver that claimed the data through (claimed).
3659
     * Return non-NULL on success. The pointer returned will be
3660
     *  passed as the "opaque" parameter for later calls.
3661
     */
3662
    void *(*openArchive)(PHYSFS_Io *io, const char *name,
3663
                         int forWrite, int *claimed);
3664
 
3665
    /**
3666
     * \brief List all files in (dirname).
3667
     *
3668
     * Each file is passed to (cb), where a copy is made if appropriate, so
3669
     *  you can dispose of it upon return from the callback. (dirname) is in
3670
     *  platform-independent notation.
3671
     * If you have a failure, call PHYSFS_SetErrorCode() with whatever code
3672
     *  seem appropriate and return PHYSFS_ENUM_ERROR.
3673
     * If the callback returns PHYSFS_ENUM_ERROR, please call
3674
     *  PHYSFS_SetErrorCode(PHYSFS_ERR_APP_CALLBACK) and then return
3675
     *  PHYSFS_ENUM_ERROR as well. Don't call the callback again in any
3676
     *  circumstances.
3677
     * If the callback returns PHYSFS_ENUM_STOP, stop enumerating and return
3678
     *  PHYSFS_ENUM_STOP as well. Don't call the callback again in any
3679
     *  circumstances. Don't set an error code in this case.
3680
     * Callbacks are only supposed to return a value from
3681
     *  PHYSFS_EnumerateCallbackResult. Any other result has undefined
3682
     *  behavior.
3683
     * As long as the callback returned PHYSFS_ENUM_OK and you haven't
3684
     *  experienced any errors of your own, keep enumerating until you're done
3685
     *  and then return PHYSFS_ENUM_OK without setting an error code.
3686
     *
3687
     * \warning PHYSFS_enumerate returns zero or non-zero (success or failure),
3688
     *          so be aware this function pointer returns different values!
3689
     */
3690
    PHYSFS_EnumerateCallbackResult (*enumerate)(void *opaque,
3691
                     const char *dirname, PHYSFS_EnumerateCallback cb,
3692
                     const char *origdir, void *callbackdata);
3693
 
3694
    /**
3695
     * \brief Open a file in this archive for reading.
3696
     *
3697
     * This filename, (fnm), is in platform-independent notation.
3698
     * Fail if the file does not exist.
3699
     * Returns NULL on failure, and calls PHYSFS_setErrorCode().
3700
     *  Returns non-NULL on success. The pointer returned will be
3701
     *  passed as the "opaque" parameter for later file calls.
3702
     */
3703
    PHYSFS_Io *(*openRead)(void *opaque, const char *fnm);
3704
 
3705
    /**
3706
     * \brief Open a file in this archive for writing.
3707
     *
3708
     * If the file does not exist, it should be created. If it exists,
3709
     *  it should be truncated to zero bytes. The writing offset should
3710
     *  be the start of the file.
3711
     * If the archive is read-only, this operation should fail.
3712
     * This filename is in platform-independent notation.
3713
     * Returns NULL on failure, and calls PHYSFS_setErrorCode().
3714
     *  Returns non-NULL on success. The pointer returned will be
3715
     *  passed as the "opaque" parameter for later file calls.
3716
     */
3717
    PHYSFS_Io *(*openWrite)(void *opaque, const char *filename);
3718
 
3719
    /**
3720
     * \brief Open a file in this archive for appending.
3721
     *
3722
     * If the file does not exist, it should be created. The writing
3723
     *  offset should be the end of the file.
3724
     * If the archive is read-only, this operation should fail.
3725
     * This filename is in platform-independent notation.
3726
     * Returns NULL on failure, and calls PHYSFS_setErrorCode().
3727
     *  Returns non-NULL on success. The pointer returned will be
3728
     *  passed as the "opaque" parameter for later file calls.
3729
     */
3730
    PHYSFS_Io *(*openAppend)(void *opaque, const char *filename);
3731
 
3732
    /**
3733
     * \brief Delete a file or directory in the archive.
3734
     *
3735
     * This same call is used for both files and directories; there is not a
3736
     *  separate rmdir() call. Directories are only meant to be removed if
3737
     *  they are empty.
3738
     * If the archive is read-only, this operation should fail.
3739
     *
3740
     * Return non-zero on success, zero on failure.
3741
     * This filename is in platform-independent notation.
3742
     * On failure, call PHYSFS_setErrorCode().
3743
     */
3744
    int (*remove)(void *opaque, const char *filename);
3745
 
3746
    /**
3747
     * \brief Create a directory in the archive.
3748
     *
3749
     * If the application is trying to make multiple dirs, PhysicsFS
3750
     *  will split them up into multiple calls before passing them to
3751
     *  your driver.
3752
     * If the archive is read-only, this operation should fail.
3753
     * Return non-zero on success, zero on failure.
3754
     *  This filename is in platform-independent notation.
3755
     * On failure, call PHYSFS_setErrorCode().
3756
     */
3757
    int (*mkdir)(void *opaque, const char *filename);
3758
 
3759
    /**
3760
     * \brief Obtain basic file metadata.
3761
     *
3762
     * On success, fill in all the fields in (stat), using
3763
     *  reasonable defaults for fields that apply to your archive.
3764
     *
3765
     * Returns non-zero on success, zero on failure.
3766
     * This filename is in platform-independent notation.
3767
     * On failure, call PHYSFS_setErrorCode().
3768
     */
3769
    int (*stat)(void *opaque, const char *fn, PHYSFS_Stat *stat);
3770
 
3771
    /**
3772
     * \brief Destruct a previously-opened archive.
3773
     *
3774
     * Close this archive, and free any associated memory,
3775
     *  including the original PHYSFS_Io and (opaque) itself, if
3776
     *  applicable. Implementation can assume that it won't be called if
3777
     *  there are still files open from this archive.
3778
     */
3779
    void (*closeArchive)(void *opaque);
3780
} PHYSFS_Archiver;
3781
 
3782
/**
3783
 * \fn int PHYSFS_registerArchiver(const PHYSFS_Archiver *archiver)
3784
 * \brief Add a new archiver to the system.
3785
 *
3786
 * \warning This is advanced, hardcore stuff. You don't need this unless you
3787
 *          really know what you're doing. Most apps will not need this.
3788
 *
3789
 * If you want to provide your own archiver (for example, a custom archive
3790
 *  file format, or some virtual thing you want to make look like a filesystem
3791
 *  that you can access through the usual PhysicsFS APIs), this is where you
3792
 *  start. Once an archiver is successfully registered, then you can use
3793
 *  PHYSFS_mount() to add archives that your archiver supports to the
3794
 *  search path, or perhaps use it as the write dir. Internally, PhysicsFS
3795
 *  uses this function to register its own built-in archivers, like .zip
3796
 *  support, etc.
3797
 *
3798
 * You may not have two archivers that handle the same extension. If you are
3799
 *  going to have a clash, you can deregister the other archiver (including
3800
 *  built-in ones) with PHYSFS_deregisterArchiver().
3801
 *
3802
 * The data in (archiver) is copied; you may free this pointer when this
3803
 *  function returns.
3804
 *
3805
 * Once this function returns successfully, PhysicsFS will be able to support
3806
 *  archives of this type until you deregister the archiver again.
3807
 *
3808
 *   \param archiver The archiver to register.
3809
 *  \return Zero on error, non-zero on success.
3810
 *
3811
 * \sa PHYSFS_Archiver
3812
 * \sa PHYSFS_deregisterArchiver
3813
 */
3814
PHYSFS_DECL int PHYSFS_registerArchiver(const PHYSFS_Archiver *archiver);
3815
 
3816
/**
3817
 * \fn int PHYSFS_deregisterArchiver(const char *ext)
3818
 * \brief Remove an archiver from the system.
3819
 *
3820
 * If for some reason, you only need your previously-registered archiver to
3821
 *  live for a portion of your app's lifetime, you can remove it from the
3822
 *  system once you're done with it through this function.
3823
 *
3824
 * This fails if there are any archives still open that use this archiver.
3825
 *
3826
 * This function can also remove internally-supplied archivers, like .zip
3827
 *  support or whatnot. This could be useful in some situations, like
3828
 *  disabling support for them outright or overriding them with your own
3829
 *  implementation. Once an internal archiver is disabled like this,
3830
 *  PhysicsFS provides no mechanism to recover them, short of calling
3831
 *  PHYSFS_deinit() and PHYSFS_init() again.
3832
 *
3833
 * PHYSFS_deinit() will automatically deregister all archivers, so you don't
3834
 *  need to explicitly deregister yours if you otherwise shut down cleanly.
3835
 *
3836
 *   \param ext Filename extension that the archiver handles.
3837
 *  \return Zero on error, non-zero on success.
3838
 *
3839
 * \sa PHYSFS_Archiver
3840
 * \sa PHYSFS_registerArchiver
3841
 */
3842
PHYSFS_DECL int PHYSFS_deregisterArchiver(const char *ext);
3843
 
3844
 
3845
/* Everything above this line is part of the PhysicsFS 2.1 API. */
3846
 
3847
#ifdef __cplusplus
3848
}
3849
#endif
3850
 
3851
#endif  /* !defined _INCLUDE_PHYSFS_H_ */
3852
 
3853
/* end of physfs.h ... */
3854