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/**
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        libsmacker - A C library for decoding .smk Smacker Video files
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        Copyright (C) 2012-2020 Greg Kennedy
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        libsmacker is a cross-platform C library which can be used for
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        decoding Smacker Video files produced by RAD Game Tools.
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        This program is free software: you can redistribute it and/or modify
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        it under the terms of the GNU Lesser General Public License as published by
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        the Free Software Foundation, either version 2.1 of the License, or
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        (at your option) any later version.
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        This program is distributed in the hope that it will be useful,
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        but WITHOUT ANY WARRANTY; without even the implied warranty of
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        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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        GNU Lesser General Public License for more details.
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        You should have received a copy of the GNU Lesser General Public License
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        along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SMACKER_H
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#define SMACKER_H
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/* includes - needed for FILE* here */
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#include <stdio.h>
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/** forward-declaration for an struct */
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typedef struct smk_t* smk;
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/** a few defines as return codes from smk_next() */
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#define SMK_DONE        0x00
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#define SMK_MORE        0x01
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#define SMK_LAST        0x02
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#define SMK_ERROR       -1
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/** file-processing mode, pass to smk_open_file */
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#define SMK_MODE_DISK   0x00
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#define SMK_MODE_MEMORY 0x01
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/** Y-scale meanings */
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#define SMK_FLAG_Y_NONE 0x00
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#define SMK_FLAG_Y_INTERLACE    0x01
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#define SMK_FLAG_Y_DOUBLE       0x02
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/** track mask and enable bits */
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#define SMK_AUDIO_TRACK_0       0x01
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#define SMK_AUDIO_TRACK_1       0x02
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#define SMK_AUDIO_TRACK_2       0x04
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#define SMK_AUDIO_TRACK_3       0x08
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#define SMK_AUDIO_TRACK_4       0x10
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#define SMK_AUDIO_TRACK_5       0x20
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#define SMK_AUDIO_TRACK_6       0x40
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#define SMK_VIDEO_TRACK 0x80
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/* PUBLIC FUNCTIONS */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* OPEN OPERATIONS */
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/** open an smk (from a file) */
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smk smk_open_file(const char* filename, unsigned char mode);
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/** open an smk (from a file pointer) */
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smk smk_open_filepointer(FILE* file, unsigned char mode);
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/** read an smk (from a memory buffer) */
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smk smk_open_memory(const unsigned char* buffer, unsigned long size);
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/* CLOSE OPERATIONS */
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/** close out an smk file and clean up memory */
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void smk_close(smk object);
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/* GET FILE INFO OPERATIONS */
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char smk_info_all(const smk object, unsigned long* frame, unsigned long* frame_count, double* usf);
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char smk_info_video(const smk object, unsigned long* w, unsigned long* h, unsigned char* y_scale_mode);
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char smk_info_audio(const smk object, unsigned char* track_mask, unsigned char channels[7], unsigned char bitdepth[7], unsigned long audio_rate[7]);
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/* ENABLE/DISABLE Switches */
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char smk_enable_all(smk object, unsigned char mask);
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char smk_enable_video(smk object, unsigned char enable);
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char smk_enable_audio(smk object, unsigned char track, unsigned char enable);
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/** Retrieve palette */
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const unsigned char* smk_get_palette(const smk object);
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/** Retrieve video frame, as a buffer of size w*h */
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const unsigned char* smk_get_video(const smk object);
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/** Retrieve decoded audio chunk, track N */
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const unsigned char* smk_get_audio(const smk object, unsigned char track);
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/** Get size of currently pointed decoded audio chunk, track N */
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unsigned long smk_get_audio_size(const smk object, unsigned char track);
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/** rewind to first frame and unpack */
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char smk_first(smk object);
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/** advance to next frame and unpack */
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char smk_next(smk object);
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/** seek to first keyframe before/at N in an smk */
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char smk_seek_keyframe(smk object, unsigned long frame);
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#ifdef __cplusplus
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}
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#endif
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#endif