Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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20 | pmbaty | 1 | /* |
2 | |||
3 | OpenGL loader generated by glad 0.1.34 on Wed Feb 17 15:23:59 2021. |
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4 | |||
5 | Language/Generator: C/C++ |
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6 | Specification: gl |
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7 | APIs: gl=3.2 |
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8 | Profile: core |
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9 | Extensions: |
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10 | GL_3DFX_multisample, |
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11 | GL_3DFX_tbuffer, |
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12 | GL_3DFX_texture_compression_FXT1, |
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13 | GL_AMD_blend_minmax_factor, |
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14 | GL_AMD_conservative_depth, |
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15 | GL_AMD_debug_output, |
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16 | GL_AMD_depth_clamp_separate, |
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17 | GL_AMD_draw_buffers_blend, |
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18 | GL_AMD_framebuffer_multisample_advanced, |
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19 | GL_AMD_framebuffer_sample_positions, |
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20 | GL_AMD_gcn_shader, |
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21 | GL_AMD_gpu_shader_half_float, |
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22 | GL_AMD_gpu_shader_int16, |
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23 | GL_AMD_gpu_shader_int64, |
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24 | GL_AMD_interleaved_elements, |
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25 | GL_AMD_multi_draw_indirect, |
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26 | GL_AMD_name_gen_delete, |
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27 | GL_AMD_occlusion_query_event, |
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28 | GL_AMD_performance_monitor, |
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29 | GL_AMD_pinned_memory, |
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30 | GL_AMD_query_buffer_object, |
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31 | GL_AMD_sample_positions, |
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32 | GL_AMD_seamless_cubemap_per_texture, |
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33 | GL_AMD_shader_atomic_counter_ops, |
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34 | GL_AMD_shader_ballot, |
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35 | GL_AMD_shader_explicit_vertex_parameter, |
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36 | GL_AMD_shader_gpu_shader_half_float_fetch, |
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37 | GL_AMD_shader_image_load_store_lod, |
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38 | GL_AMD_shader_stencil_export, |
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39 | GL_AMD_shader_trinary_minmax, |
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40 | GL_AMD_sparse_texture, |
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41 | GL_AMD_stencil_operation_extended, |
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42 | GL_AMD_texture_gather_bias_lod, |
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43 | GL_AMD_texture_texture4, |
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44 | GL_AMD_transform_feedback3_lines_triangles, |
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45 | GL_AMD_transform_feedback4, |
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46 | GL_AMD_vertex_shader_layer, |
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47 | GL_AMD_vertex_shader_tessellator, |
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48 | GL_AMD_vertex_shader_viewport_index, |
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49 | GL_APPLE_aux_depth_stencil, |
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50 | GL_APPLE_client_storage, |
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51 | GL_APPLE_element_array, |
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52 | GL_APPLE_fence, |
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53 | GL_APPLE_float_pixels, |
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54 | GL_APPLE_flush_buffer_range, |
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55 | GL_APPLE_object_purgeable, |
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56 | GL_APPLE_rgb_422, |
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57 | GL_APPLE_row_bytes, |
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58 | GL_APPLE_specular_vector, |
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59 | GL_APPLE_texture_range, |
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60 | GL_APPLE_transform_hint, |
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61 | GL_APPLE_vertex_array_object, |
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62 | GL_APPLE_vertex_array_range, |
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63 | GL_APPLE_vertex_program_evaluators, |
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64 | GL_APPLE_ycbcr_422, |
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65 | GL_ARB_ES2_compatibility, |
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66 | GL_ARB_ES3_1_compatibility, |
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67 | GL_ARB_ES3_2_compatibility, |
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68 | GL_ARB_ES3_compatibility, |
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69 | GL_ARB_arrays_of_arrays, |
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70 | GL_ARB_base_instance, |
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71 | GL_ARB_bindless_texture, |
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72 | GL_ARB_blend_func_extended, |
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73 | GL_ARB_buffer_storage, |
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74 | GL_ARB_cl_event, |
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75 | GL_ARB_clear_buffer_object, |
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76 | GL_ARB_clear_texture, |
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77 | GL_ARB_clip_control, |
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78 | GL_ARB_color_buffer_float, |
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79 | GL_ARB_compatibility, |
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80 | GL_ARB_compressed_texture_pixel_storage, |
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81 | GL_ARB_compute_shader, |
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82 | GL_ARB_compute_variable_group_size, |
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83 | GL_ARB_conditional_render_inverted, |
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84 | GL_ARB_conservative_depth, |
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85 | GL_ARB_copy_buffer, |
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86 | GL_ARB_copy_image, |
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87 | GL_ARB_cull_distance, |
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88 | GL_ARB_debug_output, |
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89 | GL_ARB_depth_buffer_float, |
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90 | GL_ARB_depth_clamp, |
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91 | GL_ARB_depth_texture, |
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92 | GL_ARB_derivative_control, |
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93 | GL_ARB_direct_state_access, |
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94 | GL_ARB_draw_buffers, |
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95 | GL_ARB_draw_buffers_blend, |
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96 | GL_ARB_draw_elements_base_vertex, |
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97 | GL_ARB_draw_indirect, |
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98 | GL_ARB_draw_instanced, |
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99 | GL_ARB_enhanced_layouts, |
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100 | GL_ARB_explicit_attrib_location, |
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101 | GL_ARB_explicit_uniform_location, |
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102 | GL_ARB_fragment_coord_conventions, |
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103 | GL_ARB_fragment_layer_viewport, |
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104 | GL_ARB_fragment_program, |
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105 | GL_ARB_fragment_program_shadow, |
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106 | GL_ARB_fragment_shader, |
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107 | GL_ARB_fragment_shader_interlock, |
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108 | GL_ARB_framebuffer_no_attachments, |
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109 | GL_ARB_framebuffer_object, |
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110 | GL_ARB_framebuffer_sRGB, |
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111 | GL_ARB_geometry_shader4, |
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112 | GL_ARB_get_program_binary, |
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113 | GL_ARB_get_texture_sub_image, |
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114 | GL_ARB_gl_spirv, |
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115 | GL_ARB_gpu_shader5, |
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116 | GL_ARB_gpu_shader_fp64, |
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117 | GL_ARB_gpu_shader_int64, |
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118 | GL_ARB_half_float_pixel, |
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119 | GL_ARB_half_float_vertex, |
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120 | GL_ARB_imaging, |
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121 | GL_ARB_indirect_parameters, |
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122 | GL_ARB_instanced_arrays, |
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123 | GL_ARB_internalformat_query, |
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124 | GL_ARB_internalformat_query2, |
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125 | GL_ARB_invalidate_subdata, |
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126 | GL_ARB_map_buffer_alignment, |
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127 | GL_ARB_map_buffer_range, |
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128 | GL_ARB_matrix_palette, |
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129 | GL_ARB_multi_bind, |
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130 | GL_ARB_multi_draw_indirect, |
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131 | GL_ARB_multisample, |
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132 | GL_ARB_multitexture, |
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133 | GL_ARB_occlusion_query, |
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134 | GL_ARB_occlusion_query2, |
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135 | GL_ARB_parallel_shader_compile, |
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136 | GL_ARB_pipeline_statistics_query, |
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137 | GL_ARB_pixel_buffer_object, |
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138 | GL_ARB_point_parameters, |
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139 | GL_ARB_point_sprite, |
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140 | GL_ARB_polygon_offset_clamp, |
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141 | GL_ARB_post_depth_coverage, |
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142 | GL_ARB_program_interface_query, |
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143 | GL_ARB_provoking_vertex, |
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144 | GL_ARB_query_buffer_object, |
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145 | GL_ARB_robust_buffer_access_behavior, |
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146 | GL_ARB_robustness, |
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147 | GL_ARB_robustness_isolation, |
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148 | GL_ARB_sample_locations, |
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149 | GL_ARB_sample_shading, |
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150 | GL_ARB_sampler_objects, |
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151 | GL_ARB_seamless_cube_map, |
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152 | GL_ARB_seamless_cubemap_per_texture, |
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153 | GL_ARB_separate_shader_objects, |
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154 | GL_ARB_shader_atomic_counter_ops, |
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155 | GL_ARB_shader_atomic_counters, |
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156 | GL_ARB_shader_ballot, |
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157 | GL_ARB_shader_bit_encoding, |
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158 | GL_ARB_shader_clock, |
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159 | GL_ARB_shader_draw_parameters, |
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160 | GL_ARB_shader_group_vote, |
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161 | GL_ARB_shader_image_load_store, |
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162 | GL_ARB_shader_image_size, |
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163 | GL_ARB_shader_objects, |
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164 | GL_ARB_shader_precision, |
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165 | GL_ARB_shader_stencil_export, |
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166 | GL_ARB_shader_storage_buffer_object, |
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167 | GL_ARB_shader_subroutine, |
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168 | GL_ARB_shader_texture_image_samples, |
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169 | GL_ARB_shader_texture_lod, |
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170 | GL_ARB_shader_viewport_layer_array, |
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171 | GL_ARB_shading_language_100, |
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172 | GL_ARB_shading_language_420pack, |
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173 | GL_ARB_shading_language_include, |
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174 | GL_ARB_shading_language_packing, |
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175 | GL_ARB_shadow, |
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176 | GL_ARB_shadow_ambient, |
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177 | GL_ARB_sparse_buffer, |
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178 | GL_ARB_sparse_texture, |
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179 | GL_ARB_sparse_texture2, |
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180 | GL_ARB_sparse_texture_clamp, |
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181 | GL_ARB_spirv_extensions, |
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182 | GL_ARB_stencil_texturing, |
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183 | GL_ARB_sync, |
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184 | GL_ARB_tessellation_shader, |
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185 | GL_ARB_texture_barrier, |
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186 | GL_ARB_texture_border_clamp, |
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187 | GL_ARB_texture_buffer_object, |
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188 | GL_ARB_texture_buffer_object_rgb32, |
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189 | GL_ARB_texture_buffer_range, |
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190 | GL_ARB_texture_compression, |
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191 | GL_ARB_texture_compression_bptc, |
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192 | GL_ARB_texture_compression_rgtc, |
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193 | GL_ARB_texture_cube_map, |
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194 | GL_ARB_texture_cube_map_array, |
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195 | GL_ARB_texture_env_add, |
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196 | GL_ARB_texture_env_combine, |
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197 | GL_ARB_texture_env_crossbar, |
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198 | GL_ARB_texture_env_dot3, |
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199 | GL_ARB_texture_filter_anisotropic, |
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200 | GL_ARB_texture_filter_minmax, |
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201 | GL_ARB_texture_float, |
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202 | GL_ARB_texture_gather, |
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203 | GL_ARB_texture_mirror_clamp_to_edge, |
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204 | GL_ARB_texture_mirrored_repeat, |
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205 | GL_ARB_texture_multisample, |
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206 | GL_ARB_texture_non_power_of_two, |
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207 | GL_ARB_texture_query_levels, |
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208 | GL_ARB_texture_query_lod, |
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209 | GL_ARB_texture_rectangle, |
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210 | GL_ARB_texture_rg, |
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211 | GL_ARB_texture_rgb10_a2ui, |
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212 | GL_ARB_texture_stencil8, |
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213 | GL_ARB_texture_storage, |
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214 | GL_ARB_texture_storage_multisample, |
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215 | GL_ARB_texture_swizzle, |
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216 | GL_ARB_texture_view, |
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217 | GL_ARB_timer_query, |
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218 | GL_ARB_transform_feedback2, |
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219 | GL_ARB_transform_feedback3, |
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220 | GL_ARB_transform_feedback_instanced, |
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221 | GL_ARB_transform_feedback_overflow_query, |
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222 | GL_ARB_transpose_matrix, |
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223 | GL_ARB_uniform_buffer_object, |
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224 | GL_ARB_vertex_array_bgra, |
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225 | GL_ARB_vertex_array_object, |
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226 | GL_ARB_vertex_attrib_64bit, |
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227 | GL_ARB_vertex_attrib_binding, |
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228 | GL_ARB_vertex_blend, |
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229 | GL_ARB_vertex_buffer_object, |
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230 | GL_ARB_vertex_program, |
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231 | GL_ARB_vertex_shader, |
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232 | GL_ARB_vertex_type_10f_11f_11f_rev, |
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233 | GL_ARB_vertex_type_2_10_10_10_rev, |
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234 | GL_ARB_viewport_array, |
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235 | GL_ARB_window_pos, |
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236 | GL_ATI_draw_buffers, |
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237 | GL_ATI_element_array, |
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238 | GL_ATI_envmap_bumpmap, |
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239 | GL_ATI_fragment_shader, |
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240 | GL_ATI_map_object_buffer, |
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241 | GL_ATI_meminfo, |
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242 | GL_ATI_pixel_format_float, |
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243 | GL_ATI_pn_triangles, |
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244 | GL_ATI_separate_stencil, |
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245 | GL_ATI_text_fragment_shader, |
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246 | GL_ATI_texture_env_combine3, |
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247 | GL_ATI_texture_float, |
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248 | GL_ATI_texture_mirror_once, |
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249 | GL_ATI_vertex_array_object, |
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250 | GL_ATI_vertex_attrib_array_object, |
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251 | GL_ATI_vertex_streams, |
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252 | GL_EXT_422_pixels, |
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253 | GL_EXT_EGL_image_storage, |
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254 | GL_EXT_EGL_sync, |
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255 | GL_EXT_abgr, |
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256 | GL_EXT_bgra, |
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257 | GL_EXT_bindable_uniform, |
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258 | GL_EXT_blend_color, |
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259 | GL_EXT_blend_equation_separate, |
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260 | GL_EXT_blend_func_separate, |
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261 | GL_EXT_blend_logic_op, |
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262 | GL_EXT_blend_minmax, |
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263 | GL_EXT_blend_subtract, |
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264 | GL_EXT_clip_volume_hint, |
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265 | GL_EXT_cmyka, |
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266 | GL_EXT_color_subtable, |
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267 | GL_EXT_compiled_vertex_array, |
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268 | GL_EXT_convolution, |
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269 | GL_EXT_coordinate_frame, |
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270 | GL_EXT_copy_texture, |
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271 | GL_EXT_cull_vertex, |
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272 | GL_EXT_debug_label, |
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273 | GL_EXT_debug_marker, |
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274 | GL_EXT_depth_bounds_test, |
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275 | GL_EXT_direct_state_access, |
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276 | GL_EXT_draw_buffers2, |
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277 | GL_EXT_draw_instanced, |
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278 | GL_EXT_draw_range_elements, |
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279 | GL_EXT_external_buffer, |
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280 | GL_EXT_fog_coord, |
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281 | GL_EXT_framebuffer_blit, |
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282 | GL_EXT_framebuffer_multisample, |
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283 | GL_EXT_framebuffer_multisample_blit_scaled, |
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284 | GL_EXT_framebuffer_object, |
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285 | GL_EXT_framebuffer_sRGB, |
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286 | GL_EXT_geometry_shader4, |
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287 | GL_EXT_gpu_program_parameters, |
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288 | GL_EXT_gpu_shader4, |
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289 | GL_EXT_histogram, |
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290 | GL_EXT_index_array_formats, |
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291 | GL_EXT_index_func, |
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292 | GL_EXT_index_material, |
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293 | GL_EXT_index_texture, |
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294 | GL_EXT_light_texture, |
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295 | GL_EXT_memory_object, |
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296 | GL_EXT_memory_object_fd, |
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297 | GL_EXT_memory_object_win32, |
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298 | GL_EXT_misc_attribute, |
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299 | GL_EXT_multi_draw_arrays, |
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300 | GL_EXT_multisample, |
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301 | GL_EXT_multiview_tessellation_geometry_shader, |
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302 | GL_EXT_multiview_texture_multisample, |
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303 | GL_EXT_multiview_timer_query, |
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304 | GL_EXT_packed_depth_stencil, |
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305 | GL_EXT_packed_float, |
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306 | GL_EXT_packed_pixels, |
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307 | GL_EXT_paletted_texture, |
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308 | GL_EXT_pixel_buffer_object, |
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309 | GL_EXT_pixel_transform, |
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310 | GL_EXT_pixel_transform_color_table, |
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311 | GL_EXT_point_parameters, |
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312 | GL_EXT_polygon_offset, |
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313 | GL_EXT_polygon_offset_clamp, |
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314 | GL_EXT_post_depth_coverage, |
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315 | GL_EXT_provoking_vertex, |
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316 | GL_EXT_raster_multisample, |
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317 | GL_EXT_rescale_normal, |
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318 | GL_EXT_secondary_color, |
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319 | GL_EXT_semaphore, |
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320 | GL_EXT_semaphore_fd, |
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321 | GL_EXT_semaphore_win32, |
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322 | GL_EXT_separate_shader_objects, |
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323 | GL_EXT_separate_specular_color, |
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324 | GL_EXT_shader_framebuffer_fetch, |
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325 | GL_EXT_shader_framebuffer_fetch_non_coherent, |
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326 | GL_EXT_shader_image_load_formatted, |
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327 | GL_EXT_shader_image_load_store, |
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328 | GL_EXT_shader_integer_mix, |
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329 | GL_EXT_shadow_funcs, |
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330 | GL_EXT_shared_texture_palette, |
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331 | GL_EXT_sparse_texture2, |
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332 | GL_EXT_stencil_clear_tag, |
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333 | GL_EXT_stencil_two_side, |
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334 | GL_EXT_stencil_wrap, |
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335 | GL_EXT_subtexture, |
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336 | GL_EXT_texture, |
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337 | GL_EXT_texture3D, |
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338 | GL_EXT_texture_array, |
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339 | GL_EXT_texture_buffer_object, |
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340 | GL_EXT_texture_compression_latc, |
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341 | GL_EXT_texture_compression_rgtc, |
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342 | GL_EXT_texture_compression_s3tc, |
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343 | GL_EXT_texture_cube_map, |
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344 | GL_EXT_texture_env_add, |
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345 | GL_EXT_texture_env_combine, |
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346 | GL_EXT_texture_env_dot3, |
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347 | GL_EXT_texture_filter_anisotropic, |
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348 | GL_EXT_texture_filter_minmax, |
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349 | GL_EXT_texture_integer, |
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350 | GL_EXT_texture_lod_bias, |
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351 | GL_EXT_texture_mirror_clamp, |
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352 | GL_EXT_texture_object, |
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353 | GL_EXT_texture_perturb_normal, |
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354 | GL_EXT_texture_sRGB, |
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355 | GL_EXT_texture_sRGB_R8, |
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356 | GL_EXT_texture_sRGB_RG8, |
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357 | GL_EXT_texture_sRGB_decode, |
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358 | GL_EXT_texture_shadow_lod, |
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359 | GL_EXT_texture_shared_exponent, |
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360 | GL_EXT_texture_snorm, |
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361 | GL_EXT_texture_swizzle, |
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362 | GL_EXT_timer_query, |
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363 | GL_EXT_transform_feedback, |
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364 | GL_EXT_vertex_array, |
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365 | GL_EXT_vertex_array_bgra, |
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366 | GL_EXT_vertex_attrib_64bit, |
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367 | GL_EXT_vertex_shader, |
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368 | GL_EXT_vertex_weighting, |
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369 | GL_EXT_win32_keyed_mutex, |
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370 | GL_EXT_window_rectangles, |
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371 | GL_EXT_x11_sync_object, |
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372 | GL_GREMEDY_frame_terminator, |
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373 | GL_GREMEDY_string_marker, |
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374 | GL_HP_convolution_border_modes, |
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375 | GL_HP_image_transform, |
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376 | GL_HP_occlusion_test, |
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377 | GL_HP_texture_lighting, |
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378 | GL_IBM_cull_vertex, |
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379 | GL_IBM_multimode_draw_arrays, |
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380 | GL_IBM_rasterpos_clip, |
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381 | GL_IBM_static_data, |
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382 | GL_IBM_texture_mirrored_repeat, |
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383 | GL_IBM_vertex_array_lists, |
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384 | GL_INGR_blend_func_separate, |
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385 | GL_INGR_color_clamp, |
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386 | GL_INGR_interlace_read, |
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387 | GL_INTEL_blackhole_render, |
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388 | GL_INTEL_conservative_rasterization, |
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389 | GL_INTEL_fragment_shader_ordering, |
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390 | GL_INTEL_framebuffer_CMAA, |
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391 | GL_INTEL_map_texture, |
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392 | GL_INTEL_parallel_arrays, |
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393 | GL_INTEL_performance_query, |
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394 | GL_KHR_blend_equation_advanced, |
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395 | GL_KHR_blend_equation_advanced_coherent, |
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396 | GL_KHR_context_flush_control, |
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397 | GL_KHR_debug, |
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398 | GL_KHR_no_error, |
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399 | GL_KHR_parallel_shader_compile, |
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400 | GL_KHR_robust_buffer_access_behavior, |
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401 | GL_KHR_robustness, |
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402 | GL_KHR_shader_subgroup, |
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403 | GL_KHR_texture_compression_astc_hdr, |
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404 | GL_KHR_texture_compression_astc_ldr, |
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405 | GL_KHR_texture_compression_astc_sliced_3d, |
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406 | GL_MESAX_texture_stack, |
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407 | GL_MESA_framebuffer_flip_x, |
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408 | GL_MESA_framebuffer_flip_y, |
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409 | GL_MESA_framebuffer_swap_xy, |
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410 | GL_MESA_pack_invert, |
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411 | GL_MESA_program_binary_formats, |
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412 | GL_MESA_resize_buffers, |
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413 | GL_MESA_shader_integer_functions, |
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414 | GL_MESA_tile_raster_order, |
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415 | GL_MESA_window_pos, |
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416 | GL_MESA_ycbcr_texture, |
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417 | GL_NVX_blend_equation_advanced_multi_draw_buffers, |
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418 | GL_NVX_conditional_render, |
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419 | GL_NVX_gpu_memory_info, |
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420 | GL_NVX_gpu_multicast2, |
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421 | GL_NVX_linked_gpu_multicast, |
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422 | GL_NVX_progress_fence, |
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423 | GL_NV_alpha_to_coverage_dither_control, |
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424 | GL_NV_bindless_multi_draw_indirect, |
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425 | GL_NV_bindless_multi_draw_indirect_count, |
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426 | GL_NV_bindless_texture, |
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427 | GL_NV_blend_equation_advanced, |
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428 | GL_NV_blend_equation_advanced_coherent, |
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429 | GL_NV_blend_minmax_factor, |
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430 | GL_NV_blend_square, |
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431 | GL_NV_clip_space_w_scaling, |
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432 | GL_NV_command_list, |
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433 | GL_NV_compute_program5, |
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434 | GL_NV_compute_shader_derivatives, |
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435 | GL_NV_conditional_render, |
||
436 | GL_NV_conservative_raster, |
||
437 | GL_NV_conservative_raster_dilate, |
||
438 | GL_NV_conservative_raster_pre_snap, |
||
439 | GL_NV_conservative_raster_pre_snap_triangles, |
||
440 | GL_NV_conservative_raster_underestimation, |
||
441 | GL_NV_copy_depth_to_color, |
||
442 | GL_NV_copy_image, |
||
443 | GL_NV_deep_texture3D, |
||
444 | GL_NV_depth_buffer_float, |
||
445 | GL_NV_depth_clamp, |
||
446 | GL_NV_draw_texture, |
||
447 | GL_NV_draw_vulkan_image, |
||
448 | GL_NV_evaluators, |
||
449 | GL_NV_explicit_multisample, |
||
450 | GL_NV_fence, |
||
451 | GL_NV_fill_rectangle, |
||
452 | GL_NV_float_buffer, |
||
453 | GL_NV_fog_distance, |
||
454 | GL_NV_fragment_coverage_to_color, |
||
455 | GL_NV_fragment_program, |
||
456 | GL_NV_fragment_program2, |
||
457 | GL_NV_fragment_program4, |
||
458 | GL_NV_fragment_program_option, |
||
459 | GL_NV_fragment_shader_barycentric, |
||
460 | GL_NV_fragment_shader_interlock, |
||
461 | GL_NV_framebuffer_mixed_samples, |
||
462 | GL_NV_framebuffer_multisample_coverage, |
||
463 | GL_NV_geometry_program4, |
||
464 | GL_NV_geometry_shader4, |
||
465 | GL_NV_geometry_shader_passthrough, |
||
466 | GL_NV_gpu_multicast, |
||
467 | GL_NV_gpu_program4, |
||
468 | GL_NV_gpu_program5, |
||
469 | GL_NV_gpu_program5_mem_extended, |
||
470 | GL_NV_gpu_shader5, |
||
471 | GL_NV_half_float, |
||
472 | GL_NV_internalformat_sample_query, |
||
473 | GL_NV_light_max_exponent, |
||
474 | GL_NV_memory_attachment, |
||
475 | GL_NV_memory_object_sparse, |
||
476 | GL_NV_mesh_shader, |
||
477 | GL_NV_multisample_coverage, |
||
478 | GL_NV_multisample_filter_hint, |
||
479 | GL_NV_occlusion_query, |
||
480 | GL_NV_packed_depth_stencil, |
||
481 | GL_NV_parameter_buffer_object, |
||
482 | GL_NV_parameter_buffer_object2, |
||
483 | GL_NV_path_rendering, |
||
484 | GL_NV_path_rendering_shared_edge, |
||
485 | GL_NV_pixel_data_range, |
||
486 | GL_NV_point_sprite, |
||
487 | GL_NV_present_video, |
||
488 | GL_NV_primitive_restart, |
||
489 | GL_NV_primitive_shading_rate, |
||
490 | GL_NV_query_resource, |
||
491 | GL_NV_query_resource_tag, |
||
492 | GL_NV_register_combiners, |
||
493 | GL_NV_register_combiners2, |
||
494 | GL_NV_representative_fragment_test, |
||
495 | GL_NV_robustness_video_memory_purge, |
||
496 | GL_NV_sample_locations, |
||
497 | GL_NV_sample_mask_override_coverage, |
||
498 | GL_NV_scissor_exclusive, |
||
499 | GL_NV_shader_atomic_counters, |
||
500 | GL_NV_shader_atomic_float, |
||
501 | GL_NV_shader_atomic_float64, |
||
502 | GL_NV_shader_atomic_fp16_vector, |
||
503 | GL_NV_shader_atomic_int64, |
||
504 | GL_NV_shader_buffer_load, |
||
505 | GL_NV_shader_buffer_store, |
||
506 | GL_NV_shader_storage_buffer_object, |
||
507 | GL_NV_shader_subgroup_partitioned, |
||
508 | GL_NV_shader_texture_footprint, |
||
509 | GL_NV_shader_thread_group, |
||
510 | GL_NV_shader_thread_shuffle, |
||
511 | GL_NV_shading_rate_image, |
||
512 | GL_NV_stereo_view_rendering, |
||
513 | GL_NV_tessellation_program5, |
||
514 | GL_NV_texgen_emboss, |
||
515 | GL_NV_texgen_reflection, |
||
516 | GL_NV_texture_barrier, |
||
517 | GL_NV_texture_compression_vtc, |
||
518 | GL_NV_texture_env_combine4, |
||
519 | GL_NV_texture_expand_normal, |
||
520 | GL_NV_texture_multisample, |
||
521 | GL_NV_texture_rectangle, |
||
522 | GL_NV_texture_rectangle_compressed, |
||
523 | GL_NV_texture_shader, |
||
524 | GL_NV_texture_shader2, |
||
525 | GL_NV_texture_shader3, |
||
526 | GL_NV_timeline_semaphore, |
||
527 | GL_NV_transform_feedback, |
||
528 | GL_NV_transform_feedback2, |
||
529 | GL_NV_uniform_buffer_unified_memory, |
||
530 | GL_NV_vdpau_interop, |
||
531 | GL_NV_vdpau_interop2, |
||
532 | GL_NV_vertex_array_range, |
||
533 | GL_NV_vertex_array_range2, |
||
534 | GL_NV_vertex_attrib_integer_64bit, |
||
535 | GL_NV_vertex_buffer_unified_memory, |
||
536 | GL_NV_vertex_program, |
||
537 | GL_NV_vertex_program1_1, |
||
538 | GL_NV_vertex_program2, |
||
539 | GL_NV_vertex_program2_option, |
||
540 | GL_NV_vertex_program3, |
||
541 | GL_NV_vertex_program4, |
||
542 | GL_NV_video_capture, |
||
543 | GL_NV_viewport_array2, |
||
544 | GL_NV_viewport_swizzle, |
||
545 | GL_OES_byte_coordinates, |
||
546 | GL_OES_compressed_paletted_texture, |
||
547 | GL_OES_fixed_point, |
||
548 | GL_OES_query_matrix, |
||
549 | GL_OES_read_format, |
||
550 | GL_OES_single_precision, |
||
551 | GL_OML_interlace, |
||
552 | GL_OML_resample, |
||
553 | GL_OML_subsample, |
||
554 | GL_OVR_multiview, |
||
555 | GL_OVR_multiview2, |
||
556 | GL_PGI_misc_hints, |
||
557 | GL_PGI_vertex_hints, |
||
558 | GL_REND_screen_coordinates, |
||
559 | GL_S3_s3tc, |
||
560 | GL_SGIS_detail_texture, |
||
561 | GL_SGIS_fog_function, |
||
562 | GL_SGIS_generate_mipmap, |
||
563 | GL_SGIS_multisample, |
||
564 | GL_SGIS_pixel_texture, |
||
565 | GL_SGIS_point_line_texgen, |
||
566 | GL_SGIS_point_parameters, |
||
567 | GL_SGIS_sharpen_texture, |
||
568 | GL_SGIS_texture4D, |
||
569 | GL_SGIS_texture_border_clamp, |
||
570 | GL_SGIS_texture_color_mask, |
||
571 | GL_SGIS_texture_edge_clamp, |
||
572 | GL_SGIS_texture_filter4, |
||
573 | GL_SGIS_texture_lod, |
||
574 | GL_SGIS_texture_select, |
||
575 | GL_SGIX_async, |
||
576 | GL_SGIX_async_histogram, |
||
577 | GL_SGIX_async_pixel, |
||
578 | GL_SGIX_blend_alpha_minmax, |
||
579 | GL_SGIX_calligraphic_fragment, |
||
580 | GL_SGIX_clipmap, |
||
581 | GL_SGIX_convolution_accuracy, |
||
582 | GL_SGIX_depth_pass_instrument, |
||
583 | GL_SGIX_depth_texture, |
||
584 | GL_SGIX_flush_raster, |
||
585 | GL_SGIX_fog_offset, |
||
586 | GL_SGIX_fragment_lighting, |
||
587 | GL_SGIX_framezoom, |
||
588 | GL_SGIX_igloo_interface, |
||
589 | GL_SGIX_instruments, |
||
590 | GL_SGIX_interlace, |
||
591 | GL_SGIX_ir_instrument1, |
||
592 | GL_SGIX_list_priority, |
||
593 | GL_SGIX_pixel_texture, |
||
594 | GL_SGIX_pixel_tiles, |
||
595 | GL_SGIX_polynomial_ffd, |
||
596 | GL_SGIX_reference_plane, |
||
597 | GL_SGIX_resample, |
||
598 | GL_SGIX_scalebias_hint, |
||
599 | GL_SGIX_shadow, |
||
600 | GL_SGIX_shadow_ambient, |
||
601 | GL_SGIX_sprite, |
||
602 | GL_SGIX_subsample, |
||
603 | GL_SGIX_tag_sample_buffer, |
||
604 | GL_SGIX_texture_add_env, |
||
605 | GL_SGIX_texture_coordinate_clamp, |
||
606 | GL_SGIX_texture_lod_bias, |
||
607 | GL_SGIX_texture_multi_buffer, |
||
608 | GL_SGIX_texture_scale_bias, |
||
609 | GL_SGIX_vertex_preclip, |
||
610 | GL_SGIX_ycrcb, |
||
611 | GL_SGIX_ycrcb_subsample, |
||
612 | GL_SGIX_ycrcba, |
||
613 | GL_SGI_color_matrix, |
||
614 | GL_SGI_color_table, |
||
615 | GL_SGI_texture_color_table, |
||
616 | GL_SUNX_constant_data, |
||
617 | GL_SUN_convolution_border_modes, |
||
618 | GL_SUN_global_alpha, |
||
619 | GL_SUN_mesh_array, |
||
620 | GL_SUN_slice_accum, |
||
621 | GL_SUN_triangle_list, |
||
622 | GL_SUN_vertex, |
||
623 | GL_WIN_phong_shading, |
||
624 | GL_WIN_specular_fog |
||
625 | Loader: True |
||
626 | Local files: False |
||
627 | Omit khrplatform: False |
||
628 | Reproducible: False |
||
629 | |||
630 | Commandline: |
||
631 | --profile="core" --api="gl=3.2" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_EGL_sync,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_multiview_tessellation_geometry_shader,GL_EXT_multiview_texture_multisample,GL_EXT_multiview_timer_query,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_RG8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shadow_lod,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_shader_subgroup,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_framebuffer_flip_x,GL_MESA_framebuffer_flip_y,GL_MESA_framebuffer_swap_xy,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_gpu_multicast2,GL_NVX_linked_gpu_multicast,GL_NVX_progress_fence,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_memory_object_sparse,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_primitive_shading_rate,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_subgroup_partitioned,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_timeline_semaphore,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" |
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632 | Online: |
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633 | Too many extensions |
||
634 | */ |
||
635 | |||
636 | #include <stdio.h> |
||
637 | #include <stdlib.h> |
||
638 | #include <string.h> |
||
639 | #include <glad/glad.h> |
||
640 | |||
641 | static void* get_proc(const char *namez); |
||
642 | |||
643 | #if defined(_WIN32) || defined(__CYGWIN__) |
||
644 | #ifndef _WINDOWS_ |
||
645 | #undef APIENTRY |
||
646 | #endif |
||
647 | #include <windows.h> |
||
648 | static HMODULE libGL; |
||
649 | |||
650 | typedef void* (GLAD_APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); // Pierre-Marie Baty -- renamed APIENTRYP to GLAD_APIENTRYP to avoid collisions with the Win32 SDK definition |
||
651 | static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; |
||
652 | |||
653 | #ifdef _MSC_VER |
||
654 | #ifdef __has_include |
||
655 | #if __has_include(<winapifamily.h>) |
||
656 | #define HAVE_WINAPIFAMILY 1 |
||
657 | #endif |
||
658 | #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ |
||
659 | #define HAVE_WINAPIFAMILY 1 |
||
660 | #endif |
||
661 | #endif |
||
662 | |||
663 | #ifdef HAVE_WINAPIFAMILY |
||
664 | #include <winapifamily.h> |
||
665 | #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) |
||
666 | #define IS_UWP 1 |
||
667 | #endif |
||
668 | #endif |
||
669 | |||
670 | static |
||
671 | int open_gl(void) { |
||
672 | #ifndef IS_UWP |
||
673 | libGL = LoadLibraryW(L"opengl32.dll"); |
||
674 | if(libGL != NULL) { |
||
675 | void (* tmp)(void); |
||
676 | tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); |
||
677 | gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; |
||
678 | return gladGetProcAddressPtr != NULL; |
||
679 | } |
||
680 | #endif |
||
681 | |||
682 | return 0; |
||
683 | } |
||
684 | |||
685 | static |
||
686 | void close_gl(void) { |
||
687 | if(libGL != NULL) { |
||
688 | FreeLibrary((HMODULE) libGL); |
||
689 | libGL = NULL; |
||
690 | } |
||
691 | } |
||
692 | #else |
||
693 | #include <dlfcn.h> |
||
694 | static void* libGL; |
||
695 | |||
696 | #if !defined(__APPLE__) && !defined(__HAIKU__) |
||
697 | typedef void* (GLAD_APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); // Pierre-Marie Baty -- renamed APIENTRYP to GLAD_APIENTRYP to avoid collisions with the Win32 SDK definition |
||
698 | static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; |
||
699 | #endif |
||
700 | |||
701 | static |
||
702 | int open_gl(void) { |
||
703 | #ifdef __APPLE__ |
||
704 | static const char *NAMES[] = { |
||
705 | "../Frameworks/OpenGL.framework/OpenGL", |
||
706 | "/Library/Frameworks/OpenGL.framework/OpenGL", |
||
707 | "/System/Library/Frameworks/OpenGL.framework/OpenGL", |
||
708 | "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" |
||
709 | }; |
||
710 | #else |
||
711 | static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; |
||
712 | #endif |
||
713 | |||
714 | unsigned int index = 0; |
||
715 | for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { |
||
716 | libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); |
||
717 | |||
718 | if(libGL != NULL) { |
||
719 | #if defined(__APPLE__) || defined(__HAIKU__) |
||
720 | return 1; |
||
721 | #else |
||
722 | gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, |
||
723 | "glXGetProcAddressARB"); |
||
724 | return gladGetProcAddressPtr != NULL; |
||
725 | #endif |
||
726 | } |
||
727 | } |
||
728 | |||
729 | return 0; |
||
730 | } |
||
731 | |||
732 | static |
||
733 | void close_gl(void) { |
||
734 | if(libGL != NULL) { |
||
735 | dlclose(libGL); |
||
736 | libGL = NULL; |
||
737 | } |
||
738 | } |
||
739 | #endif |
||
740 | |||
741 | static |
||
742 | void* get_proc(const char *namez) { |
||
743 | void* result = NULL; |
||
744 | if(libGL == NULL) return NULL; |
||
745 | |||
746 | #if !defined(__APPLE__) && !defined(__HAIKU__) |
||
747 | if(gladGetProcAddressPtr != NULL) { |
||
748 | result = gladGetProcAddressPtr(namez); |
||
749 | } |
||
750 | #endif |
||
751 | if(result == NULL) { |
||
752 | #if defined(_WIN32) || defined(__CYGWIN__) |
||
753 | result = (void*)GetProcAddress((HMODULE) libGL, namez); |
||
754 | #else |
||
755 | result = dlsym(libGL, namez); |
||
756 | #endif |
||
757 | } |
||
758 | |||
759 | return result; |
||
760 | } |
||
761 | |||
762 | int gladLoadGL(void) { |
||
763 | int status = 0; |
||
764 | |||
765 | if(open_gl()) { |
||
766 | status = gladLoadGLLoader(&get_proc); |
||
767 | close_gl(); |
||
768 | } |
||
769 | |||
770 | return status; |
||
771 | } |
||
772 | |||
773 | struct gladGLversionStruct GLVersion = { 0, 0 }; |
||
774 | |||
775 | #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) |
||
776 | #define _GLAD_IS_SOME_NEW_VERSION 1 |
||
777 | #endif |
||
778 | |||
779 | static int max_loaded_major; |
||
780 | static int max_loaded_minor; |
||
781 | |||
782 | static const char *exts = NULL; |
||
783 | static int num_exts_i = 0; |
||
784 | static char **exts_i = NULL; |
||
785 | |||
786 | static int get_exts(void) { |
||
787 | #ifdef _GLAD_IS_SOME_NEW_VERSION |
||
788 | if(max_loaded_major < 3) { |
||
789 | #endif |
||
790 | exts = (const char *)glGetString(GL_EXTENSIONS); |
||
791 | #ifdef _GLAD_IS_SOME_NEW_VERSION |
||
792 | } else { |
||
793 | unsigned int index; |
||
794 | |||
795 | num_exts_i = 0; |
||
796 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); |
||
797 | if (num_exts_i > 0) { |
||
798 | exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); |
||
799 | } |
||
800 | |||
801 | if (exts_i == NULL) { |
||
802 | return 0; |
||
803 | } |
||
804 | |||
805 | for(index = 0; index < (unsigned)num_exts_i; index++) { |
||
806 | const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); |
||
807 | size_t len = strlen(gl_str_tmp); |
||
808 | |||
809 | char *local_str = (char*)malloc((len+1) * sizeof(char)); |
||
810 | if(local_str != NULL) { |
||
811 | memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); |
||
812 | } |
||
813 | exts_i[index] = local_str; |
||
814 | } |
||
815 | } |
||
816 | #endif |
||
817 | return 1; |
||
818 | } |
||
819 | |||
820 | static void free_exts(void) { |
||
821 | if (exts_i != NULL) { |
||
822 | int index; |
||
823 | for(index = 0; index < num_exts_i; index++) { |
||
824 | free((char *)exts_i[index]); |
||
825 | } |
||
826 | free((void *)exts_i); |
||
827 | exts_i = NULL; |
||
828 | } |
||
829 | } |
||
830 | |||
831 | static int has_ext(const char *ext) { |
||
832 | #ifdef _GLAD_IS_SOME_NEW_VERSION |
||
833 | if(max_loaded_major < 3) { |
||
834 | #endif |
||
835 | const char *extensions; |
||
836 | const char *loc; |
||
837 | const char *terminator; |
||
838 | extensions = exts; |
||
839 | if(extensions == NULL || ext == NULL) { |
||
840 | return 0; |
||
841 | } |
||
842 | |||
843 | while(1) { |
||
844 | loc = strstr(extensions, ext); |
||
845 | if(loc == NULL) { |
||
846 | return 0; |
||
847 | } |
||
848 | |||
849 | terminator = loc + strlen(ext); |
||
850 | if((loc == extensions || *(loc - 1) == ' ') && |
||
851 | (*terminator == ' ' || *terminator == '\0')) { |
||
852 | return 1; |
||
853 | } |
||
854 | extensions = terminator; |
||
855 | } |
||
856 | #ifdef _GLAD_IS_SOME_NEW_VERSION |
||
857 | } else { |
||
858 | int index; |
||
859 | if(exts_i == NULL) return 0; |
||
860 | for(index = 0; index < num_exts_i; index++) { |
||
861 | const char *e = exts_i[index]; |
||
862 | |||
863 | if(exts_i[index] != NULL && strcmp(e, ext) == 0) { |
||
864 | return 1; |
||
865 | } |
||
866 | } |
||
867 | } |
||
868 | #endif |
||
869 | |||
870 | return 0; |
||
871 | } |
||
872 | int GLAD_GL_VERSION_1_0 = 0; |
||
873 | int GLAD_GL_VERSION_1_1 = 0; |
||
874 | int GLAD_GL_VERSION_1_2 = 0; |
||
875 | int GLAD_GL_VERSION_1_3 = 0; |
||
876 | int GLAD_GL_VERSION_1_4 = 0; |
||
877 | int GLAD_GL_VERSION_1_5 = 0; |
||
878 | int GLAD_GL_VERSION_2_0 = 0; |
||
879 | int GLAD_GL_VERSION_2_1 = 0; |
||
880 | int GLAD_GL_VERSION_3_0 = 0; |
||
881 | int GLAD_GL_VERSION_3_1 = 0; |
||
882 | int GLAD_GL_VERSION_3_2 = 0; |
||
883 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; |
||
884 | PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; |
||
885 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; |
||
886 | PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; |
||
887 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; |
||
888 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; |
||
889 | PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; |
||
890 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; |
||
891 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; |
||
892 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; |
||
893 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; |
||
894 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; |
||
895 | PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; |
||
896 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; |
||
897 | PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; |
||
898 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; |
||
899 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; |
||
900 | PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; |
||
901 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; |
||
902 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; |
||
903 | PFNGLBUFFERDATAPROC glad_glBufferData = NULL; |
||
904 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; |
||
905 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; |
||
906 | PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; |
||
907 | PFNGLCLEARPROC glad_glClear = NULL; |
||
908 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; |
||
909 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; |
||
910 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; |
||
911 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; |
||
912 | PFNGLCLEARCOLORPROC glad_glClearColor = NULL; |
||
913 | PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; |
||
914 | PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; |
||
915 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; |
||
916 | PFNGLCOLORMASKPROC glad_glColorMask = NULL; |
||
917 | PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; |
||
918 | PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; |
||
919 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; |
||
920 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; |
||
921 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; |
||
922 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; |
||
923 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; |
||
924 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; |
||
925 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; |
||
926 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; |
||
927 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; |
||
928 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; |
||
929 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; |
||
930 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; |
||
931 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; |
||
932 | PFNGLCREATESHADERPROC glad_glCreateShader = NULL; |
||
933 | PFNGLCULLFACEPROC glad_glCullFace = NULL; |
||
934 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; |
||
935 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; |
||
936 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; |
||
937 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; |
||
938 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; |
||
939 | PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; |
||
940 | PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; |
||
941 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; |
||
942 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; |
||
943 | PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; |
||
944 | PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; |
||
945 | PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; |
||
946 | PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; |
||
947 | PFNGLDISABLEPROC glad_glDisable = NULL; |
||
948 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; |
||
949 | PFNGLDISABLEIPROC glad_glDisablei = NULL; |
||
950 | PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; |
||
951 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; |
||
952 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; |
||
953 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; |
||
954 | PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; |
||
955 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; |
||
956 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; |
||
957 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; |
||
958 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; |
||
959 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; |
||
960 | PFNGLENABLEPROC glad_glEnable = NULL; |
||
961 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; |
||
962 | PFNGLENABLEIPROC glad_glEnablei = NULL; |
||
963 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; |
||
964 | PFNGLENDQUERYPROC glad_glEndQuery = NULL; |
||
965 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; |
||
966 | PFNGLFENCESYNCPROC glad_glFenceSync = NULL; |
||
967 | PFNGLFINISHPROC glad_glFinish = NULL; |
||
968 | PFNGLFLUSHPROC glad_glFlush = NULL; |
||
969 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; |
||
970 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; |
||
971 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; |
||
972 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; |
||
973 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; |
||
974 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; |
||
975 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; |
||
976 | PFNGLFRONTFACEPROC glad_glFrontFace = NULL; |
||
977 | PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; |
||
978 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; |
||
979 | PFNGLGENQUERIESPROC glad_glGenQueries = NULL; |
||
980 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; |
||
981 | PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; |
||
982 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; |
||
983 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; |
||
984 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; |
||
985 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; |
||
986 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; |
||
987 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; |
||
988 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; |
||
989 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; |
||
990 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; |
||
991 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; |
||
992 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; |
||
993 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; |
||
994 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; |
||
995 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; |
||
996 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; |
||
997 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; |
||
998 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; |
||
999 | PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; |
||
1000 | PFNGLGETERRORPROC glad_glGetError = NULL; |
||
1001 | PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; |
||
1002 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; |
||
1003 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; |
||
1004 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; |
||
1005 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; |
||
1006 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; |
||
1007 | PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; |
||
1008 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; |
||
1009 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; |
||
1010 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; |
||
1011 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; |
||
1012 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; |
||
1013 | PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; |
||
1014 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; |
||
1015 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; |
||
1016 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; |
||
1017 | PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; |
||
1018 | PFNGLGETSTRINGPROC glad_glGetString = NULL; |
||
1019 | PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; |
||
1020 | PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; |
||
1021 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; |
||
1022 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; |
||
1023 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; |
||
1024 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; |
||
1025 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; |
||
1026 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; |
||
1027 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; |
||
1028 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; |
||
1029 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; |
||
1030 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; |
||
1031 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; |
||
1032 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; |
||
1033 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; |
||
1034 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; |
||
1035 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; |
||
1036 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; |
||
1037 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; |
||
1038 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; |
||
1039 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; |
||
1040 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; |
||
1041 | PFNGLHINTPROC glad_glHint = NULL; |
||
1042 | PFNGLISBUFFERPROC glad_glIsBuffer = NULL; |
||
1043 | PFNGLISENABLEDPROC glad_glIsEnabled = NULL; |
||
1044 | PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; |
||
1045 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; |
||
1046 | PFNGLISPROGRAMPROC glad_glIsProgram = NULL; |
||
1047 | PFNGLISQUERYPROC glad_glIsQuery = NULL; |
||
1048 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; |
||
1049 | PFNGLISSHADERPROC glad_glIsShader = NULL; |
||
1050 | PFNGLISSYNCPROC glad_glIsSync = NULL; |
||
1051 | PFNGLISTEXTUREPROC glad_glIsTexture = NULL; |
||
1052 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; |
||
1053 | PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; |
||
1054 | PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; |
||
1055 | PFNGLLOGICOPPROC glad_glLogicOp = NULL; |
||
1056 | PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; |
||
1057 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; |
||
1058 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; |
||
1059 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; |
||
1060 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; |
||
1061 | PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; |
||
1062 | PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; |
||
1063 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; |
||
1064 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; |
||
1065 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; |
||
1066 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; |
||
1067 | PFNGLPOINTSIZEPROC glad_glPointSize = NULL; |
||
1068 | PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; |
||
1069 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; |
||
1070 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; |
||
1071 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; |
||
1072 | PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; |
||
1073 | PFNGLREADPIXELSPROC glad_glReadPixels = NULL; |
||
1074 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; |
||
1075 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; |
||
1076 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; |
||
1077 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; |
||
1078 | PFNGLSCISSORPROC glad_glScissor = NULL; |
||
1079 | PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; |
||
1080 | PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; |
||
1081 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; |
||
1082 | PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; |
||
1083 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; |
||
1084 | PFNGLSTENCILOPPROC glad_glStencilOp = NULL; |
||
1085 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; |
||
1086 | PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; |
||
1087 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; |
||
1088 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; |
||
1089 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; |
||
1090 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; |
||
1091 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; |
||
1092 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; |
||
1093 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; |
||
1094 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; |
||
1095 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; |
||
1096 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; |
||
1097 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; |
||
1098 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; |
||
1099 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; |
||
1100 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; |
||
1101 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; |
||
1102 | PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; |
||
1103 | PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; |
||
1104 | PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; |
||
1105 | PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; |
||
1106 | PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; |
||
1107 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; |
||
1108 | PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; |
||
1109 | PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; |
||
1110 | PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; |
||
1111 | PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; |
||
1112 | PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; |
||
1113 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; |
||
1114 | PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; |
||
1115 | PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; |
||
1116 | PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; |
||
1117 | PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; |
||
1118 | PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; |
||
1119 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; |
||
1120 | PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; |
||
1121 | PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; |
||
1122 | PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; |
||
1123 | PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; |
||
1124 | PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; |
||
1125 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; |
||
1126 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; |
||
1127 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; |
||
1128 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; |
||
1129 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; |
||
1130 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; |
||
1131 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; |
||
1132 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; |
||
1133 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; |
||
1134 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; |
||
1135 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; |
||
1136 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; |
||
1137 | PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; |
||
1138 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; |
||
1139 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; |
||
1140 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; |
||
1141 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; |
||
1142 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; |
||
1143 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; |
||
1144 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; |
||
1145 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; |
||
1146 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; |
||
1147 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; |
||
1148 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; |
||
1149 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; |
||
1150 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; |
||
1151 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; |
||
1152 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; |
||
1153 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; |
||
1154 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; |
||
1155 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; |
||
1156 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; |
||
1157 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; |
||
1158 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; |
||
1159 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; |
||
1160 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; |
||
1161 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; |
||
1162 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; |
||
1163 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; |
||
1164 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; |
||
1165 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; |
||
1166 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; |
||
1167 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; |
||
1168 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; |
||
1169 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; |
||
1170 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; |
||
1171 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; |
||
1172 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; |
||
1173 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; |
||
1174 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; |
||
1175 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; |
||
1176 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; |
||
1177 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; |
||
1178 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; |
||
1179 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; |
||
1180 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; |
||
1181 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; |
||
1182 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; |
||
1183 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; |
||
1184 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; |
||
1185 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; |
||
1186 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; |
||
1187 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; |
||
1188 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; |
||
1189 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; |
||
1190 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; |
||
1191 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; |
||
1192 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; |
||
1193 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; |
||
1194 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; |
||
1195 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; |
||
1196 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; |
||
1197 | PFNGLVIEWPORTPROC glad_glViewport = NULL; |
||
1198 | PFNGLWAITSYNCPROC glad_glWaitSync = NULL; |
||
1199 | int GLAD_GL_3DFX_multisample = 0; |
||
1200 | int GLAD_GL_3DFX_tbuffer = 0; |
||
1201 | int GLAD_GL_3DFX_texture_compression_FXT1 = 0; |
||
1202 | int GLAD_GL_AMD_blend_minmax_factor = 0; |
||
1203 | int GLAD_GL_AMD_conservative_depth = 0; |
||
1204 | int GLAD_GL_AMD_debug_output = 0; |
||
1205 | int GLAD_GL_AMD_depth_clamp_separate = 0; |
||
1206 | int GLAD_GL_AMD_draw_buffers_blend = 0; |
||
1207 | int GLAD_GL_AMD_framebuffer_multisample_advanced = 0; |
||
1208 | int GLAD_GL_AMD_framebuffer_sample_positions = 0; |
||
1209 | int GLAD_GL_AMD_gcn_shader = 0; |
||
1210 | int GLAD_GL_AMD_gpu_shader_half_float = 0; |
||
1211 | int GLAD_GL_AMD_gpu_shader_int16 = 0; |
||
1212 | int GLAD_GL_AMD_gpu_shader_int64 = 0; |
||
1213 | int GLAD_GL_AMD_interleaved_elements = 0; |
||
1214 | int GLAD_GL_AMD_multi_draw_indirect = 0; |
||
1215 | int GLAD_GL_AMD_name_gen_delete = 0; |
||
1216 | int GLAD_GL_AMD_occlusion_query_event = 0; |
||
1217 | int GLAD_GL_AMD_performance_monitor = 0; |
||
1218 | int GLAD_GL_AMD_pinned_memory = 0; |
||
1219 | int GLAD_GL_AMD_query_buffer_object = 0; |
||
1220 | int GLAD_GL_AMD_sample_positions = 0; |
||
1221 | int GLAD_GL_AMD_seamless_cubemap_per_texture = 0; |
||
1222 | int GLAD_GL_AMD_shader_atomic_counter_ops = 0; |
||
1223 | int GLAD_GL_AMD_shader_ballot = 0; |
||
1224 | int GLAD_GL_AMD_shader_explicit_vertex_parameter = 0; |
||
1225 | int GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = 0; |
||
1226 | int GLAD_GL_AMD_shader_image_load_store_lod = 0; |
||
1227 | int GLAD_GL_AMD_shader_stencil_export = 0; |
||
1228 | int GLAD_GL_AMD_shader_trinary_minmax = 0; |
||
1229 | int GLAD_GL_AMD_sparse_texture = 0; |
||
1230 | int GLAD_GL_AMD_stencil_operation_extended = 0; |
||
1231 | int GLAD_GL_AMD_texture_gather_bias_lod = 0; |
||
1232 | int GLAD_GL_AMD_texture_texture4 = 0; |
||
1233 | int GLAD_GL_AMD_transform_feedback3_lines_triangles = 0; |
||
1234 | int GLAD_GL_AMD_transform_feedback4 = 0; |
||
1235 | int GLAD_GL_AMD_vertex_shader_layer = 0; |
||
1236 | int GLAD_GL_AMD_vertex_shader_tessellator = 0; |
||
1237 | int GLAD_GL_AMD_vertex_shader_viewport_index = 0; |
||
1238 | int GLAD_GL_APPLE_aux_depth_stencil = 0; |
||
1239 | int GLAD_GL_APPLE_client_storage = 0; |
||
1240 | int GLAD_GL_APPLE_element_array = 0; |
||
1241 | int GLAD_GL_APPLE_fence = 0; |
||
1242 | int GLAD_GL_APPLE_float_pixels = 0; |
||
1243 | int GLAD_GL_APPLE_flush_buffer_range = 0; |
||
1244 | int GLAD_GL_APPLE_object_purgeable = 0; |
||
1245 | int GLAD_GL_APPLE_rgb_422 = 0; |
||
1246 | int GLAD_GL_APPLE_row_bytes = 0; |
||
1247 | int GLAD_GL_APPLE_specular_vector = 0; |
||
1248 | int GLAD_GL_APPLE_texture_range = 0; |
||
1249 | int GLAD_GL_APPLE_transform_hint = 0; |
||
1250 | int GLAD_GL_APPLE_vertex_array_object = 0; |
||
1251 | int GLAD_GL_APPLE_vertex_array_range = 0; |
||
1252 | int GLAD_GL_APPLE_vertex_program_evaluators = 0; |
||
1253 | int GLAD_GL_APPLE_ycbcr_422 = 0; |
||
1254 | int GLAD_GL_ARB_ES2_compatibility = 0; |
||
1255 | int GLAD_GL_ARB_ES3_1_compatibility = 0; |
||
1256 | int GLAD_GL_ARB_ES3_2_compatibility = 0; |
||
1257 | int GLAD_GL_ARB_ES3_compatibility = 0; |
||
1258 | int GLAD_GL_ARB_arrays_of_arrays = 0; |
||
1259 | int GLAD_GL_ARB_base_instance = 0; |
||
1260 | int GLAD_GL_ARB_bindless_texture = 0; |
||
1261 | int GLAD_GL_ARB_blend_func_extended = 0; |
||
1262 | int GLAD_GL_ARB_buffer_storage = 0; |
||
1263 | int GLAD_GL_ARB_cl_event = 0; |
||
1264 | int GLAD_GL_ARB_clear_buffer_object = 0; |
||
1265 | int GLAD_GL_ARB_clear_texture = 0; |
||
1266 | int GLAD_GL_ARB_clip_control = 0; |
||
1267 | int GLAD_GL_ARB_color_buffer_float = 0; |
||
1268 | int GLAD_GL_ARB_compatibility = 0; |
||
1269 | int GLAD_GL_ARB_compressed_texture_pixel_storage = 0; |
||
1270 | int GLAD_GL_ARB_compute_shader = 0; |
||
1271 | int GLAD_GL_ARB_compute_variable_group_size = 0; |
||
1272 | int GLAD_GL_ARB_conditional_render_inverted = 0; |
||
1273 | int GLAD_GL_ARB_conservative_depth = 0; |
||
1274 | int GLAD_GL_ARB_copy_buffer = 0; |
||
1275 | int GLAD_GL_ARB_copy_image = 0; |
||
1276 | int GLAD_GL_ARB_cull_distance = 0; |
||
1277 | int GLAD_GL_ARB_debug_output = 0; |
||
1278 | int GLAD_GL_ARB_depth_buffer_float = 0; |
||
1279 | int GLAD_GL_ARB_depth_clamp = 0; |
||
1280 | int GLAD_GL_ARB_depth_texture = 0; |
||
1281 | int GLAD_GL_ARB_derivative_control = 0; |
||
1282 | int GLAD_GL_ARB_direct_state_access = 0; |
||
1283 | int GLAD_GL_ARB_draw_buffers = 0; |
||
1284 | int GLAD_GL_ARB_draw_buffers_blend = 0; |
||
1285 | int GLAD_GL_ARB_draw_elements_base_vertex = 0; |
||
1286 | int GLAD_GL_ARB_draw_indirect = 0; |
||
1287 | int GLAD_GL_ARB_draw_instanced = 0; |
||
1288 | int GLAD_GL_ARB_enhanced_layouts = 0; |
||
1289 | int GLAD_GL_ARB_explicit_attrib_location = 0; |
||
1290 | int GLAD_GL_ARB_explicit_uniform_location = 0; |
||
1291 | int GLAD_GL_ARB_fragment_coord_conventions = 0; |
||
1292 | int GLAD_GL_ARB_fragment_layer_viewport = 0; |
||
1293 | int GLAD_GL_ARB_fragment_program = 0; |
||
1294 | int GLAD_GL_ARB_fragment_program_shadow = 0; |
||
1295 | int GLAD_GL_ARB_fragment_shader = 0; |
||
1296 | int GLAD_GL_ARB_fragment_shader_interlock = 0; |
||
1297 | int GLAD_GL_ARB_framebuffer_no_attachments = 0; |
||
1298 | int GLAD_GL_ARB_framebuffer_object = 0; |
||
1299 | int GLAD_GL_ARB_framebuffer_sRGB = 0; |
||
1300 | int GLAD_GL_ARB_geometry_shader4 = 0; |
||
1301 | int GLAD_GL_ARB_get_program_binary = 0; |
||
1302 | int GLAD_GL_ARB_get_texture_sub_image = 0; |
||
1303 | int GLAD_GL_ARB_gl_spirv = 0; |
||
1304 | int GLAD_GL_ARB_gpu_shader5 = 0; |
||
1305 | int GLAD_GL_ARB_gpu_shader_fp64 = 0; |
||
1306 | int GLAD_GL_ARB_gpu_shader_int64 = 0; |
||
1307 | int GLAD_GL_ARB_half_float_pixel = 0; |
||
1308 | int GLAD_GL_ARB_half_float_vertex = 0; |
||
1309 | int GLAD_GL_ARB_imaging = 0; |
||
1310 | int GLAD_GL_ARB_indirect_parameters = 0; |
||
1311 | int GLAD_GL_ARB_instanced_arrays = 0; |
||
1312 | int GLAD_GL_ARB_internalformat_query = 0; |
||
1313 | int GLAD_GL_ARB_internalformat_query2 = 0; |
||
1314 | int GLAD_GL_ARB_invalidate_subdata = 0; |
||
1315 | int GLAD_GL_ARB_map_buffer_alignment = 0; |
||
1316 | int GLAD_GL_ARB_map_buffer_range = 0; |
||
1317 | int GLAD_GL_ARB_matrix_palette = 0; |
||
1318 | int GLAD_GL_ARB_multi_bind = 0; |
||
1319 | int GLAD_GL_ARB_multi_draw_indirect = 0; |
||
1320 | int GLAD_GL_ARB_multisample = 0; |
||
1321 | int GLAD_GL_ARB_multitexture = 0; |
||
1322 | int GLAD_GL_ARB_occlusion_query = 0; |
||
1323 | int GLAD_GL_ARB_occlusion_query2 = 0; |
||
1324 | int GLAD_GL_ARB_parallel_shader_compile = 0; |
||
1325 | int GLAD_GL_ARB_pipeline_statistics_query = 0; |
||
1326 | int GLAD_GL_ARB_pixel_buffer_object = 0; |
||
1327 | int GLAD_GL_ARB_point_parameters = 0; |
||
1328 | int GLAD_GL_ARB_point_sprite = 0; |
||
1329 | int GLAD_GL_ARB_polygon_offset_clamp = 0; |
||
1330 | int GLAD_GL_ARB_post_depth_coverage = 0; |
||
1331 | int GLAD_GL_ARB_program_interface_query = 0; |
||
1332 | int GLAD_GL_ARB_provoking_vertex = 0; |
||
1333 | int GLAD_GL_ARB_query_buffer_object = 0; |
||
1334 | int GLAD_GL_ARB_robust_buffer_access_behavior = 0; |
||
1335 | int GLAD_GL_ARB_robustness = 0; |
||
1336 | int GLAD_GL_ARB_robustness_isolation = 0; |
||
1337 | int GLAD_GL_ARB_sample_locations = 0; |
||
1338 | int GLAD_GL_ARB_sample_shading = 0; |
||
1339 | int GLAD_GL_ARB_sampler_objects = 0; |
||
1340 | int GLAD_GL_ARB_seamless_cube_map = 0; |
||
1341 | int GLAD_GL_ARB_seamless_cubemap_per_texture = 0; |
||
1342 | int GLAD_GL_ARB_separate_shader_objects = 0; |
||
1343 | int GLAD_GL_ARB_shader_atomic_counter_ops = 0; |
||
1344 | int GLAD_GL_ARB_shader_atomic_counters = 0; |
||
1345 | int GLAD_GL_ARB_shader_ballot = 0; |
||
1346 | int GLAD_GL_ARB_shader_bit_encoding = 0; |
||
1347 | int GLAD_GL_ARB_shader_clock = 0; |
||
1348 | int GLAD_GL_ARB_shader_draw_parameters = 0; |
||
1349 | int GLAD_GL_ARB_shader_group_vote = 0; |
||
1350 | int GLAD_GL_ARB_shader_image_load_store = 0; |
||
1351 | int GLAD_GL_ARB_shader_image_size = 0; |
||
1352 | int GLAD_GL_ARB_shader_objects = 0; |
||
1353 | int GLAD_GL_ARB_shader_precision = 0; |
||
1354 | int GLAD_GL_ARB_shader_stencil_export = 0; |
||
1355 | int GLAD_GL_ARB_shader_storage_buffer_object = 0; |
||
1356 | int GLAD_GL_ARB_shader_subroutine = 0; |
||
1357 | int GLAD_GL_ARB_shader_texture_image_samples = 0; |
||
1358 | int GLAD_GL_ARB_shader_texture_lod = 0; |
||
1359 | int GLAD_GL_ARB_shader_viewport_layer_array = 0; |
||
1360 | int GLAD_GL_ARB_shading_language_100 = 0; |
||
1361 | int GLAD_GL_ARB_shading_language_420pack = 0; |
||
1362 | int GLAD_GL_ARB_shading_language_include = 0; |
||
1363 | int GLAD_GL_ARB_shading_language_packing = 0; |
||
1364 | int GLAD_GL_ARB_shadow = 0; |
||
1365 | int GLAD_GL_ARB_shadow_ambient = 0; |
||
1366 | int GLAD_GL_ARB_sparse_buffer = 0; |
||
1367 | int GLAD_GL_ARB_sparse_texture = 0; |
||
1368 | int GLAD_GL_ARB_sparse_texture2 = 0; |
||
1369 | int GLAD_GL_ARB_sparse_texture_clamp = 0; |
||
1370 | int GLAD_GL_ARB_spirv_extensions = 0; |
||
1371 | int GLAD_GL_ARB_stencil_texturing = 0; |
||
1372 | int GLAD_GL_ARB_sync = 0; |
||
1373 | int GLAD_GL_ARB_tessellation_shader = 0; |
||
1374 | int GLAD_GL_ARB_texture_barrier = 0; |
||
1375 | int GLAD_GL_ARB_texture_border_clamp = 0; |
||
1376 | int GLAD_GL_ARB_texture_buffer_object = 0; |
||
1377 | int GLAD_GL_ARB_texture_buffer_object_rgb32 = 0; |
||
1378 | int GLAD_GL_ARB_texture_buffer_range = 0; |
||
1379 | int GLAD_GL_ARB_texture_compression = 0; |
||
1380 | int GLAD_GL_ARB_texture_compression_bptc = 0; |
||
1381 | int GLAD_GL_ARB_texture_compression_rgtc = 0; |
||
1382 | int GLAD_GL_ARB_texture_cube_map = 0; |
||
1383 | int GLAD_GL_ARB_texture_cube_map_array = 0; |
||
1384 | int GLAD_GL_ARB_texture_env_add = 0; |
||
1385 | int GLAD_GL_ARB_texture_env_combine = 0; |
||
1386 | int GLAD_GL_ARB_texture_env_crossbar = 0; |
||
1387 | int GLAD_GL_ARB_texture_env_dot3 = 0; |
||
1388 | int GLAD_GL_ARB_texture_filter_anisotropic = 0; |
||
1389 | int GLAD_GL_ARB_texture_filter_minmax = 0; |
||
1390 | int GLAD_GL_ARB_texture_float = 0; |
||
1391 | int GLAD_GL_ARB_texture_gather = 0; |
||
1392 | int GLAD_GL_ARB_texture_mirror_clamp_to_edge = 0; |
||
1393 | int GLAD_GL_ARB_texture_mirrored_repeat = 0; |
||
1394 | int GLAD_GL_ARB_texture_multisample = 0; |
||
1395 | int GLAD_GL_ARB_texture_non_power_of_two = 0; |
||
1396 | int GLAD_GL_ARB_texture_query_levels = 0; |
||
1397 | int GLAD_GL_ARB_texture_query_lod = 0; |
||
1398 | int GLAD_GL_ARB_texture_rectangle = 0; |
||
1399 | int GLAD_GL_ARB_texture_rg = 0; |
||
1400 | int GLAD_GL_ARB_texture_rgb10_a2ui = 0; |
||
1401 | int GLAD_GL_ARB_texture_stencil8 = 0; |
||
1402 | int GLAD_GL_ARB_texture_storage = 0; |
||
1403 | int GLAD_GL_ARB_texture_storage_multisample = 0; |
||
1404 | int GLAD_GL_ARB_texture_swizzle = 0; |
||
1405 | int GLAD_GL_ARB_texture_view = 0; |
||
1406 | int GLAD_GL_ARB_timer_query = 0; |
||
1407 | int GLAD_GL_ARB_transform_feedback2 = 0; |
||
1408 | int GLAD_GL_ARB_transform_feedback3 = 0; |
||
1409 | int GLAD_GL_ARB_transform_feedback_instanced = 0; |
||
1410 | int GLAD_GL_ARB_transform_feedback_overflow_query = 0; |
||
1411 | int GLAD_GL_ARB_transpose_matrix = 0; |
||
1412 | int GLAD_GL_ARB_uniform_buffer_object = 0; |
||
1413 | int GLAD_GL_ARB_vertex_array_bgra = 0; |
||
1414 | int GLAD_GL_ARB_vertex_array_object = 0; |
||
1415 | int GLAD_GL_ARB_vertex_attrib_64bit = 0; |
||
1416 | int GLAD_GL_ARB_vertex_attrib_binding = 0; |
||
1417 | int GLAD_GL_ARB_vertex_blend = 0; |
||
1418 | int GLAD_GL_ARB_vertex_buffer_object = 0; |
||
1419 | int GLAD_GL_ARB_vertex_program = 0; |
||
1420 | int GLAD_GL_ARB_vertex_shader = 0; |
||
1421 | int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev = 0; |
||
1422 | int GLAD_GL_ARB_vertex_type_2_10_10_10_rev = 0; |
||
1423 | int GLAD_GL_ARB_viewport_array = 0; |
||
1424 | int GLAD_GL_ARB_window_pos = 0; |
||
1425 | int GLAD_GL_ATI_draw_buffers = 0; |
||
1426 | int GLAD_GL_ATI_element_array = 0; |
||
1427 | int GLAD_GL_ATI_envmap_bumpmap = 0; |
||
1428 | int GLAD_GL_ATI_fragment_shader = 0; |
||
1429 | int GLAD_GL_ATI_map_object_buffer = 0; |
||
1430 | int GLAD_GL_ATI_meminfo = 0; |
||
1431 | int GLAD_GL_ATI_pixel_format_float = 0; |
||
1432 | int GLAD_GL_ATI_pn_triangles = 0; |
||
1433 | int GLAD_GL_ATI_separate_stencil = 0; |
||
1434 | int GLAD_GL_ATI_text_fragment_shader = 0; |
||
1435 | int GLAD_GL_ATI_texture_env_combine3 = 0; |
||
1436 | int GLAD_GL_ATI_texture_float = 0; |
||
1437 | int GLAD_GL_ATI_texture_mirror_once = 0; |
||
1438 | int GLAD_GL_ATI_vertex_array_object = 0; |
||
1439 | int GLAD_GL_ATI_vertex_attrib_array_object = 0; |
||
1440 | int GLAD_GL_ATI_vertex_streams = 0; |
||
1441 | int GLAD_GL_EXT_422_pixels = 0; |
||
1442 | int GLAD_GL_EXT_EGL_image_storage = 0; |
||
1443 | int GLAD_GL_EXT_EGL_sync = 0; |
||
1444 | int GLAD_GL_EXT_abgr = 0; |
||
1445 | int GLAD_GL_EXT_bgra = 0; |
||
1446 | int GLAD_GL_EXT_bindable_uniform = 0; |
||
1447 | int GLAD_GL_EXT_blend_color = 0; |
||
1448 | int GLAD_GL_EXT_blend_equation_separate = 0; |
||
1449 | int GLAD_GL_EXT_blend_func_separate = 0; |
||
1450 | int GLAD_GL_EXT_blend_logic_op = 0; |
||
1451 | int GLAD_GL_EXT_blend_minmax = 0; |
||
1452 | int GLAD_GL_EXT_blend_subtract = 0; |
||
1453 | int GLAD_GL_EXT_clip_volume_hint = 0; |
||
1454 | int GLAD_GL_EXT_cmyka = 0; |
||
1455 | int GLAD_GL_EXT_color_subtable = 0; |
||
1456 | int GLAD_GL_EXT_compiled_vertex_array = 0; |
||
1457 | int GLAD_GL_EXT_convolution = 0; |
||
1458 | int GLAD_GL_EXT_coordinate_frame = 0; |
||
1459 | int GLAD_GL_EXT_copy_texture = 0; |
||
1460 | int GLAD_GL_EXT_cull_vertex = 0; |
||
1461 | int GLAD_GL_EXT_debug_label = 0; |
||
1462 | int GLAD_GL_EXT_debug_marker = 0; |
||
1463 | int GLAD_GL_EXT_depth_bounds_test = 0; |
||
1464 | int GLAD_GL_EXT_direct_state_access = 0; |
||
1465 | int GLAD_GL_EXT_draw_buffers2 = 0; |
||
1466 | int GLAD_GL_EXT_draw_instanced = 0; |
||
1467 | int GLAD_GL_EXT_draw_range_elements = 0; |
||
1468 | int GLAD_GL_EXT_external_buffer = 0; |
||
1469 | int GLAD_GL_EXT_fog_coord = 0; |
||
1470 | int GLAD_GL_EXT_framebuffer_blit = 0; |
||
1471 | int GLAD_GL_EXT_framebuffer_multisample = 0; |
||
1472 | int GLAD_GL_EXT_framebuffer_multisample_blit_scaled = 0; |
||
1473 | int GLAD_GL_EXT_framebuffer_object = 0; |
||
1474 | int GLAD_GL_EXT_framebuffer_sRGB = 0; |
||
1475 | int GLAD_GL_EXT_geometry_shader4 = 0; |
||
1476 | int GLAD_GL_EXT_gpu_program_parameters = 0; |
||
1477 | int GLAD_GL_EXT_gpu_shader4 = 0; |
||
1478 | int GLAD_GL_EXT_histogram = 0; |
||
1479 | int GLAD_GL_EXT_index_array_formats = 0; |
||
1480 | int GLAD_GL_EXT_index_func = 0; |
||
1481 | int GLAD_GL_EXT_index_material = 0; |
||
1482 | int GLAD_GL_EXT_index_texture = 0; |
||
1483 | int GLAD_GL_EXT_light_texture = 0; |
||
1484 | int GLAD_GL_EXT_memory_object = 0; |
||
1485 | int GLAD_GL_EXT_memory_object_fd = 0; |
||
1486 | int GLAD_GL_EXT_memory_object_win32 = 0; |
||
1487 | int GLAD_GL_EXT_misc_attribute = 0; |
||
1488 | int GLAD_GL_EXT_multi_draw_arrays = 0; |
||
1489 | int GLAD_GL_EXT_multisample = 0; |
||
1490 | int GLAD_GL_EXT_multiview_tessellation_geometry_shader = 0; |
||
1491 | int GLAD_GL_EXT_multiview_texture_multisample = 0; |
||
1492 | int GLAD_GL_EXT_multiview_timer_query = 0; |
||
1493 | int GLAD_GL_EXT_packed_depth_stencil = 0; |
||
1494 | int GLAD_GL_EXT_packed_float = 0; |
||
1495 | int GLAD_GL_EXT_packed_pixels = 0; |
||
1496 | int GLAD_GL_EXT_paletted_texture = 0; |
||
1497 | int GLAD_GL_EXT_pixel_buffer_object = 0; |
||
1498 | int GLAD_GL_EXT_pixel_transform = 0; |
||
1499 | int GLAD_GL_EXT_pixel_transform_color_table = 0; |
||
1500 | int GLAD_GL_EXT_point_parameters = 0; |
||
1501 | int GLAD_GL_EXT_polygon_offset = 0; |
||
1502 | int GLAD_GL_EXT_polygon_offset_clamp = 0; |
||
1503 | int GLAD_GL_EXT_post_depth_coverage = 0; |
||
1504 | int GLAD_GL_EXT_provoking_vertex = 0; |
||
1505 | int GLAD_GL_EXT_raster_multisample = 0; |
||
1506 | int GLAD_GL_EXT_rescale_normal = 0; |
||
1507 | int GLAD_GL_EXT_secondary_color = 0; |
||
1508 | int GLAD_GL_EXT_semaphore = 0; |
||
1509 | int GLAD_GL_EXT_semaphore_fd = 0; |
||
1510 | int GLAD_GL_EXT_semaphore_win32 = 0; |
||
1511 | int GLAD_GL_EXT_separate_shader_objects = 0; |
||
1512 | int GLAD_GL_EXT_separate_specular_color = 0; |
||
1513 | int GLAD_GL_EXT_shader_framebuffer_fetch = 0; |
||
1514 | int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = 0; |
||
1515 | int GLAD_GL_EXT_shader_image_load_formatted = 0; |
||
1516 | int GLAD_GL_EXT_shader_image_load_store = 0; |
||
1517 | int GLAD_GL_EXT_shader_integer_mix = 0; |
||
1518 | int GLAD_GL_EXT_shadow_funcs = 0; |
||
1519 | int GLAD_GL_EXT_shared_texture_palette = 0; |
||
1520 | int GLAD_GL_EXT_sparse_texture2 = 0; |
||
1521 | int GLAD_GL_EXT_stencil_clear_tag = 0; |
||
1522 | int GLAD_GL_EXT_stencil_two_side = 0; |
||
1523 | int GLAD_GL_EXT_stencil_wrap = 0; |
||
1524 | int GLAD_GL_EXT_subtexture = 0; |
||
1525 | int GLAD_GL_EXT_texture = 0; |
||
1526 | int GLAD_GL_EXT_texture3D = 0; |
||
1527 | int GLAD_GL_EXT_texture_array = 0; |
||
1528 | int GLAD_GL_EXT_texture_buffer_object = 0; |
||
1529 | int GLAD_GL_EXT_texture_compression_latc = 0; |
||
1530 | int GLAD_GL_EXT_texture_compression_rgtc = 0; |
||
1531 | int GLAD_GL_EXT_texture_compression_s3tc = 0; |
||
1532 | int GLAD_GL_EXT_texture_cube_map = 0; |
||
1533 | int GLAD_GL_EXT_texture_env_add = 0; |
||
1534 | int GLAD_GL_EXT_texture_env_combine = 0; |
||
1535 | int GLAD_GL_EXT_texture_env_dot3 = 0; |
||
1536 | int GLAD_GL_EXT_texture_filter_anisotropic = 0; |
||
1537 | int GLAD_GL_EXT_texture_filter_minmax = 0; |
||
1538 | int GLAD_GL_EXT_texture_integer = 0; |
||
1539 | int GLAD_GL_EXT_texture_lod_bias = 0; |
||
1540 | int GLAD_GL_EXT_texture_mirror_clamp = 0; |
||
1541 | int GLAD_GL_EXT_texture_object = 0; |
||
1542 | int GLAD_GL_EXT_texture_perturb_normal = 0; |
||
1543 | int GLAD_GL_EXT_texture_sRGB = 0; |
||
1544 | int GLAD_GL_EXT_texture_sRGB_R8 = 0; |
||
1545 | int GLAD_GL_EXT_texture_sRGB_RG8 = 0; |
||
1546 | int GLAD_GL_EXT_texture_sRGB_decode = 0; |
||
1547 | int GLAD_GL_EXT_texture_shadow_lod = 0; |
||
1548 | int GLAD_GL_EXT_texture_shared_exponent = 0; |
||
1549 | int GLAD_GL_EXT_texture_snorm = 0; |
||
1550 | int GLAD_GL_EXT_texture_swizzle = 0; |
||
1551 | int GLAD_GL_EXT_timer_query = 0; |
||
1552 | int GLAD_GL_EXT_transform_feedback = 0; |
||
1553 | int GLAD_GL_EXT_vertex_array = 0; |
||
1554 | int GLAD_GL_EXT_vertex_array_bgra = 0; |
||
1555 | int GLAD_GL_EXT_vertex_attrib_64bit = 0; |
||
1556 | int GLAD_GL_EXT_vertex_shader = 0; |
||
1557 | int GLAD_GL_EXT_vertex_weighting = 0; |
||
1558 | int GLAD_GL_EXT_win32_keyed_mutex = 0; |
||
1559 | int GLAD_GL_EXT_window_rectangles = 0; |
||
1560 | int GLAD_GL_EXT_x11_sync_object = 0; |
||
1561 | int GLAD_GL_GREMEDY_frame_terminator = 0; |
||
1562 | int GLAD_GL_GREMEDY_string_marker = 0; |
||
1563 | int GLAD_GL_HP_convolution_border_modes = 0; |
||
1564 | int GLAD_GL_HP_image_transform = 0; |
||
1565 | int GLAD_GL_HP_occlusion_test = 0; |
||
1566 | int GLAD_GL_HP_texture_lighting = 0; |
||
1567 | int GLAD_GL_IBM_cull_vertex = 0; |
||
1568 | int GLAD_GL_IBM_multimode_draw_arrays = 0; |
||
1569 | int GLAD_GL_IBM_rasterpos_clip = 0; |
||
1570 | int GLAD_GL_IBM_static_data = 0; |
||
1571 | int GLAD_GL_IBM_texture_mirrored_repeat = 0; |
||
1572 | int GLAD_GL_IBM_vertex_array_lists = 0; |
||
1573 | int GLAD_GL_INGR_blend_func_separate = 0; |
||
1574 | int GLAD_GL_INGR_color_clamp = 0; |
||
1575 | int GLAD_GL_INGR_interlace_read = 0; |
||
1576 | int GLAD_GL_INTEL_blackhole_render = 0; |
||
1577 | int GLAD_GL_INTEL_conservative_rasterization = 0; |
||
1578 | int GLAD_GL_INTEL_fragment_shader_ordering = 0; |
||
1579 | int GLAD_GL_INTEL_framebuffer_CMAA = 0; |
||
1580 | int GLAD_GL_INTEL_map_texture = 0; |
||
1581 | int GLAD_GL_INTEL_parallel_arrays = 0; |
||
1582 | int GLAD_GL_INTEL_performance_query = 0; |
||
1583 | int GLAD_GL_KHR_blend_equation_advanced = 0; |
||
1584 | int GLAD_GL_KHR_blend_equation_advanced_coherent = 0; |
||
1585 | int GLAD_GL_KHR_context_flush_control = 0; |
||
1586 | int GLAD_GL_KHR_debug = 0; |
||
1587 | int GLAD_GL_KHR_no_error = 0; |
||
1588 | int GLAD_GL_KHR_parallel_shader_compile = 0; |
||
1589 | int GLAD_GL_KHR_robust_buffer_access_behavior = 0; |
||
1590 | int GLAD_GL_KHR_robustness = 0; |
||
1591 | int GLAD_GL_KHR_shader_subgroup = 0; |
||
1592 | int GLAD_GL_KHR_texture_compression_astc_hdr = 0; |
||
1593 | int GLAD_GL_KHR_texture_compression_astc_ldr = 0; |
||
1594 | int GLAD_GL_KHR_texture_compression_astc_sliced_3d = 0; |
||
1595 | int GLAD_GL_MESAX_texture_stack = 0; |
||
1596 | int GLAD_GL_MESA_framebuffer_flip_x = 0; |
||
1597 | int GLAD_GL_MESA_framebuffer_flip_y = 0; |
||
1598 | int GLAD_GL_MESA_framebuffer_swap_xy = 0; |
||
1599 | int GLAD_GL_MESA_pack_invert = 0; |
||
1600 | int GLAD_GL_MESA_program_binary_formats = 0; |
||
1601 | int GLAD_GL_MESA_resize_buffers = 0; |
||
1602 | int GLAD_GL_MESA_shader_integer_functions = 0; |
||
1603 | int GLAD_GL_MESA_tile_raster_order = 0; |
||
1604 | int GLAD_GL_MESA_window_pos = 0; |
||
1605 | int GLAD_GL_MESA_ycbcr_texture = 0; |
||
1606 | int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers = 0; |
||
1607 | int GLAD_GL_NVX_conditional_render = 0; |
||
1608 | int GLAD_GL_NVX_gpu_memory_info = 0; |
||
1609 | int GLAD_GL_NVX_gpu_multicast2 = 0; |
||
1610 | int GLAD_GL_NVX_linked_gpu_multicast = 0; |
||
1611 | int GLAD_GL_NVX_progress_fence = 0; |
||
1612 | int GLAD_GL_NV_alpha_to_coverage_dither_control = 0; |
||
1613 | int GLAD_GL_NV_bindless_multi_draw_indirect = 0; |
||
1614 | int GLAD_GL_NV_bindless_multi_draw_indirect_count = 0; |
||
1615 | int GLAD_GL_NV_bindless_texture = 0; |
||
1616 | int GLAD_GL_NV_blend_equation_advanced = 0; |
||
1617 | int GLAD_GL_NV_blend_equation_advanced_coherent = 0; |
||
1618 | int GLAD_GL_NV_blend_minmax_factor = 0; |
||
1619 | int GLAD_GL_NV_blend_square = 0; |
||
1620 | int GLAD_GL_NV_clip_space_w_scaling = 0; |
||
1621 | int GLAD_GL_NV_command_list = 0; |
||
1622 | int GLAD_GL_NV_compute_program5 = 0; |
||
1623 | int GLAD_GL_NV_compute_shader_derivatives = 0; |
||
1624 | int GLAD_GL_NV_conditional_render = 0; |
||
1625 | int GLAD_GL_NV_conservative_raster = 0; |
||
1626 | int GLAD_GL_NV_conservative_raster_dilate = 0; |
||
1627 | int GLAD_GL_NV_conservative_raster_pre_snap = 0; |
||
1628 | int GLAD_GL_NV_conservative_raster_pre_snap_triangles = 0; |
||
1629 | int GLAD_GL_NV_conservative_raster_underestimation = 0; |
||
1630 | int GLAD_GL_NV_copy_depth_to_color = 0; |
||
1631 | int GLAD_GL_NV_copy_image = 0; |
||
1632 | int GLAD_GL_NV_deep_texture3D = 0; |
||
1633 | int GLAD_GL_NV_depth_buffer_float = 0; |
||
1634 | int GLAD_GL_NV_depth_clamp = 0; |
||
1635 | int GLAD_GL_NV_draw_texture = 0; |
||
1636 | int GLAD_GL_NV_draw_vulkan_image = 0; |
||
1637 | int GLAD_GL_NV_evaluators = 0; |
||
1638 | int GLAD_GL_NV_explicit_multisample = 0; |
||
1639 | int GLAD_GL_NV_fence = 0; |
||
1640 | int GLAD_GL_NV_fill_rectangle = 0; |
||
1641 | int GLAD_GL_NV_float_buffer = 0; |
||
1642 | int GLAD_GL_NV_fog_distance = 0; |
||
1643 | int GLAD_GL_NV_fragment_coverage_to_color = 0; |
||
1644 | int GLAD_GL_NV_fragment_program = 0; |
||
1645 | int GLAD_GL_NV_fragment_program2 = 0; |
||
1646 | int GLAD_GL_NV_fragment_program4 = 0; |
||
1647 | int GLAD_GL_NV_fragment_program_option = 0; |
||
1648 | int GLAD_GL_NV_fragment_shader_barycentric = 0; |
||
1649 | int GLAD_GL_NV_fragment_shader_interlock = 0; |
||
1650 | int GLAD_GL_NV_framebuffer_mixed_samples = 0; |
||
1651 | int GLAD_GL_NV_framebuffer_multisample_coverage = 0; |
||
1652 | int GLAD_GL_NV_geometry_program4 = 0; |
||
1653 | int GLAD_GL_NV_geometry_shader4 = 0; |
||
1654 | int GLAD_GL_NV_geometry_shader_passthrough = 0; |
||
1655 | int GLAD_GL_NV_gpu_multicast = 0; |
||
1656 | int GLAD_GL_NV_gpu_program4 = 0; |
||
1657 | int GLAD_GL_NV_gpu_program5 = 0; |
||
1658 | int GLAD_GL_NV_gpu_program5_mem_extended = 0; |
||
1659 | int GLAD_GL_NV_gpu_shader5 = 0; |
||
1660 | int GLAD_GL_NV_half_float = 0; |
||
1661 | int GLAD_GL_NV_internalformat_sample_query = 0; |
||
1662 | int GLAD_GL_NV_light_max_exponent = 0; |
||
1663 | int GLAD_GL_NV_memory_attachment = 0; |
||
1664 | int GLAD_GL_NV_memory_object_sparse = 0; |
||
1665 | int GLAD_GL_NV_mesh_shader = 0; |
||
1666 | int GLAD_GL_NV_multisample_coverage = 0; |
||
1667 | int GLAD_GL_NV_multisample_filter_hint = 0; |
||
1668 | int GLAD_GL_NV_occlusion_query = 0; |
||
1669 | int GLAD_GL_NV_packed_depth_stencil = 0; |
||
1670 | int GLAD_GL_NV_parameter_buffer_object = 0; |
||
1671 | int GLAD_GL_NV_parameter_buffer_object2 = 0; |
||
1672 | int GLAD_GL_NV_path_rendering = 0; |
||
1673 | int GLAD_GL_NV_path_rendering_shared_edge = 0; |
||
1674 | int GLAD_GL_NV_pixel_data_range = 0; |
||
1675 | int GLAD_GL_NV_point_sprite = 0; |
||
1676 | int GLAD_GL_NV_present_video = 0; |
||
1677 | int GLAD_GL_NV_primitive_restart = 0; |
||
1678 | int GLAD_GL_NV_primitive_shading_rate = 0; |
||
1679 | int GLAD_GL_NV_query_resource = 0; |
||
1680 | int GLAD_GL_NV_query_resource_tag = 0; |
||
1681 | int GLAD_GL_NV_register_combiners = 0; |
||
1682 | int GLAD_GL_NV_register_combiners2 = 0; |
||
1683 | int GLAD_GL_NV_representative_fragment_test = 0; |
||
1684 | int GLAD_GL_NV_robustness_video_memory_purge = 0; |
||
1685 | int GLAD_GL_NV_sample_locations = 0; |
||
1686 | int GLAD_GL_NV_sample_mask_override_coverage = 0; |
||
1687 | int GLAD_GL_NV_scissor_exclusive = 0; |
||
1688 | int GLAD_GL_NV_shader_atomic_counters = 0; |
||
1689 | int GLAD_GL_NV_shader_atomic_float = 0; |
||
1690 | int GLAD_GL_NV_shader_atomic_float64 = 0; |
||
1691 | int GLAD_GL_NV_shader_atomic_fp16_vector = 0; |
||
1692 | int GLAD_GL_NV_shader_atomic_int64 = 0; |
||
1693 | int GLAD_GL_NV_shader_buffer_load = 0; |
||
1694 | int GLAD_GL_NV_shader_buffer_store = 0; |
||
1695 | int GLAD_GL_NV_shader_storage_buffer_object = 0; |
||
1696 | int GLAD_GL_NV_shader_subgroup_partitioned = 0; |
||
1697 | int GLAD_GL_NV_shader_texture_footprint = 0; |
||
1698 | int GLAD_GL_NV_shader_thread_group = 0; |
||
1699 | int GLAD_GL_NV_shader_thread_shuffle = 0; |
||
1700 | int GLAD_GL_NV_shading_rate_image = 0; |
||
1701 | int GLAD_GL_NV_stereo_view_rendering = 0; |
||
1702 | int GLAD_GL_NV_tessellation_program5 = 0; |
||
1703 | int GLAD_GL_NV_texgen_emboss = 0; |
||
1704 | int GLAD_GL_NV_texgen_reflection = 0; |
||
1705 | int GLAD_GL_NV_texture_barrier = 0; |
||
1706 | int GLAD_GL_NV_texture_compression_vtc = 0; |
||
1707 | int GLAD_GL_NV_texture_env_combine4 = 0; |
||
1708 | int GLAD_GL_NV_texture_expand_normal = 0; |
||
1709 | int GLAD_GL_NV_texture_multisample = 0; |
||
1710 | int GLAD_GL_NV_texture_rectangle = 0; |
||
1711 | int GLAD_GL_NV_texture_rectangle_compressed = 0; |
||
1712 | int GLAD_GL_NV_texture_shader = 0; |
||
1713 | int GLAD_GL_NV_texture_shader2 = 0; |
||
1714 | int GLAD_GL_NV_texture_shader3 = 0; |
||
1715 | int GLAD_GL_NV_timeline_semaphore = 0; |
||
1716 | int GLAD_GL_NV_transform_feedback = 0; |
||
1717 | int GLAD_GL_NV_transform_feedback2 = 0; |
||
1718 | int GLAD_GL_NV_uniform_buffer_unified_memory = 0; |
||
1719 | int GLAD_GL_NV_vdpau_interop = 0; |
||
1720 | int GLAD_GL_NV_vdpau_interop2 = 0; |
||
1721 | int GLAD_GL_NV_vertex_array_range = 0; |
||
1722 | int GLAD_GL_NV_vertex_array_range2 = 0; |
||
1723 | int GLAD_GL_NV_vertex_attrib_integer_64bit = 0; |
||
1724 | int GLAD_GL_NV_vertex_buffer_unified_memory = 0; |
||
1725 | int GLAD_GL_NV_vertex_program = 0; |
||
1726 | int GLAD_GL_NV_vertex_program1_1 = 0; |
||
1727 | int GLAD_GL_NV_vertex_program2 = 0; |
||
1728 | int GLAD_GL_NV_vertex_program2_option = 0; |
||
1729 | int GLAD_GL_NV_vertex_program3 = 0; |
||
1730 | int GLAD_GL_NV_vertex_program4 = 0; |
||
1731 | int GLAD_GL_NV_video_capture = 0; |
||
1732 | int GLAD_GL_NV_viewport_array2 = 0; |
||
1733 | int GLAD_GL_NV_viewport_swizzle = 0; |
||
1734 | int GLAD_GL_OES_byte_coordinates = 0; |
||
1735 | int GLAD_GL_OES_compressed_paletted_texture = 0; |
||
1736 | int GLAD_GL_OES_fixed_point = 0; |
||
1737 | int GLAD_GL_OES_query_matrix = 0; |
||
1738 | int GLAD_GL_OES_read_format = 0; |
||
1739 | int GLAD_GL_OES_single_precision = 0; |
||
1740 | int GLAD_GL_OML_interlace = 0; |
||
1741 | int GLAD_GL_OML_resample = 0; |
||
1742 | int GLAD_GL_OML_subsample = 0; |
||
1743 | int GLAD_GL_OVR_multiview = 0; |
||
1744 | int GLAD_GL_OVR_multiview2 = 0; |
||
1745 | int GLAD_GL_PGI_misc_hints = 0; |
||
1746 | int GLAD_GL_PGI_vertex_hints = 0; |
||
1747 | int GLAD_GL_REND_screen_coordinates = 0; |
||
1748 | int GLAD_GL_S3_s3tc = 0; |
||
1749 | int GLAD_GL_SGIS_detail_texture = 0; |
||
1750 | int GLAD_GL_SGIS_fog_function = 0; |
||
1751 | int GLAD_GL_SGIS_generate_mipmap = 0; |
||
1752 | int GLAD_GL_SGIS_multisample = 0; |
||
1753 | int GLAD_GL_SGIS_pixel_texture = 0; |
||
1754 | int GLAD_GL_SGIS_point_line_texgen = 0; |
||
1755 | int GLAD_GL_SGIS_point_parameters = 0; |
||
1756 | int GLAD_GL_SGIS_sharpen_texture = 0; |
||
1757 | int GLAD_GL_SGIS_texture4D = 0; |
||
1758 | int GLAD_GL_SGIS_texture_border_clamp = 0; |
||
1759 | int GLAD_GL_SGIS_texture_color_mask = 0; |
||
1760 | int GLAD_GL_SGIS_texture_edge_clamp = 0; |
||
1761 | int GLAD_GL_SGIS_texture_filter4 = 0; |
||
1762 | int GLAD_GL_SGIS_texture_lod = 0; |
||
1763 | int GLAD_GL_SGIS_texture_select = 0; |
||
1764 | int GLAD_GL_SGIX_async = 0; |
||
1765 | int GLAD_GL_SGIX_async_histogram = 0; |
||
1766 | int GLAD_GL_SGIX_async_pixel = 0; |
||
1767 | int GLAD_GL_SGIX_blend_alpha_minmax = 0; |
||
1768 | int GLAD_GL_SGIX_calligraphic_fragment = 0; |
||
1769 | int GLAD_GL_SGIX_clipmap = 0; |
||
1770 | int GLAD_GL_SGIX_convolution_accuracy = 0; |
||
1771 | int GLAD_GL_SGIX_depth_pass_instrument = 0; |
||
1772 | int GLAD_GL_SGIX_depth_texture = 0; |
||
1773 | int GLAD_GL_SGIX_flush_raster = 0; |
||
1774 | int GLAD_GL_SGIX_fog_offset = 0; |
||
1775 | int GLAD_GL_SGIX_fragment_lighting = 0; |
||
1776 | int GLAD_GL_SGIX_framezoom = 0; |
||
1777 | int GLAD_GL_SGIX_igloo_interface = 0; |
||
1778 | int GLAD_GL_SGIX_instruments = 0; |
||
1779 | int GLAD_GL_SGIX_interlace = 0; |
||
1780 | int GLAD_GL_SGIX_ir_instrument1 = 0; |
||
1781 | int GLAD_GL_SGIX_list_priority = 0; |
||
1782 | int GLAD_GL_SGIX_pixel_texture = 0; |
||
1783 | int GLAD_GL_SGIX_pixel_tiles = 0; |
||
1784 | int GLAD_GL_SGIX_polynomial_ffd = 0; |
||
1785 | int GLAD_GL_SGIX_reference_plane = 0; |
||
1786 | int GLAD_GL_SGIX_resample = 0; |
||
1787 | int GLAD_GL_SGIX_scalebias_hint = 0; |
||
1788 | int GLAD_GL_SGIX_shadow = 0; |
||
1789 | int GLAD_GL_SGIX_shadow_ambient = 0; |
||
1790 | int GLAD_GL_SGIX_sprite = 0; |
||
1791 | int GLAD_GL_SGIX_subsample = 0; |
||
1792 | int GLAD_GL_SGIX_tag_sample_buffer = 0; |
||
1793 | int GLAD_GL_SGIX_texture_add_env = 0; |
||
1794 | int GLAD_GL_SGIX_texture_coordinate_clamp = 0; |
||
1795 | int GLAD_GL_SGIX_texture_lod_bias = 0; |
||
1796 | int GLAD_GL_SGIX_texture_multi_buffer = 0; |
||
1797 | int GLAD_GL_SGIX_texture_scale_bias = 0; |
||
1798 | int GLAD_GL_SGIX_vertex_preclip = 0; |
||
1799 | int GLAD_GL_SGIX_ycrcb = 0; |
||
1800 | int GLAD_GL_SGIX_ycrcb_subsample = 0; |
||
1801 | int GLAD_GL_SGIX_ycrcba = 0; |
||
1802 | int GLAD_GL_SGI_color_matrix = 0; |
||
1803 | int GLAD_GL_SGI_color_table = 0; |
||
1804 | int GLAD_GL_SGI_texture_color_table = 0; |
||
1805 | int GLAD_GL_SUNX_constant_data = 0; |
||
1806 | int GLAD_GL_SUN_convolution_border_modes = 0; |
||
1807 | int GLAD_GL_SUN_global_alpha = 0; |
||
1808 | int GLAD_GL_SUN_mesh_array = 0; |
||
1809 | int GLAD_GL_SUN_slice_accum = 0; |
||
1810 | int GLAD_GL_SUN_triangle_list = 0; |
||
1811 | int GLAD_GL_SUN_vertex = 0; |
||
1812 | int GLAD_GL_WIN_phong_shading = 0; |
||
1813 | int GLAD_GL_WIN_specular_fog = 0; |
||
1814 | PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX = NULL; |
||
1815 | PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD = NULL; |
||
1816 | PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD = NULL; |
||
1817 | PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD = NULL; |
||
1818 | PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD = NULL; |
||
1819 | PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD = NULL; |
||
1820 | PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD = NULL; |
||
1821 | PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD = NULL; |
||
1822 | PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD = NULL; |
||
1823 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glRenderbufferStorageMultisampleAdvancedAMD = NULL; |
||
1824 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = NULL; |
||
1825 | PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD = NULL; |
||
1826 | PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD = NULL; |
||
1827 | PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD = NULL; |
||
1828 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD = NULL; |
||
1829 | PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV = NULL; |
||
1830 | PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV = NULL; |
||
1831 | PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV = NULL; |
||
1832 | PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV = NULL; |
||
1833 | PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV = NULL; |
||
1834 | PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV = NULL; |
||
1835 | PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV = NULL; |
||
1836 | PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV = NULL; |
||
1837 | PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV = NULL; |
||
1838 | PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV = NULL; |
||
1839 | PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV = NULL; |
||
1840 | PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV = NULL; |
||
1841 | PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV = NULL; |
||
1842 | PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV = NULL; |
||
1843 | PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV = NULL; |
||
1844 | PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV = NULL; |
||
1845 | PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV = NULL; |
||
1846 | PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV = NULL; |
||
1847 | PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV = NULL; |
||
1848 | PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV = NULL; |
||
1849 | PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV = NULL; |
||
1850 | PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV = NULL; |
||
1851 | PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV = NULL; |
||
1852 | PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV = NULL; |
||
1853 | PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV = NULL; |
||
1854 | PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV = NULL; |
||
1855 | PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV = NULL; |
||
1856 | PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV = NULL; |
||
1857 | PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV = NULL; |
||
1858 | PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV = NULL; |
||
1859 | PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV = NULL; |
||
1860 | PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV = NULL; |
||
1861 | PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV = NULL; |
||
1862 | PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV = NULL; |
||
1863 | PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD = NULL; |
||
1864 | PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD = NULL; |
||
1865 | PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD = NULL; |
||
1866 | PFNGLGENNAMESAMDPROC glad_glGenNamesAMD = NULL; |
||
1867 | PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD = NULL; |
||
1868 | PFNGLISNAMEAMDPROC glad_glIsNameAMD = NULL; |
||
1869 | PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD = NULL; |
||
1870 | PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD = NULL; |
||
1871 | PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD = NULL; |
||
1872 | PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD = NULL; |
||
1873 | PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD = NULL; |
||
1874 | PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD = NULL; |
||
1875 | PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD = NULL; |
||
1876 | PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD = NULL; |
||
1877 | PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD = NULL; |
||
1878 | PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD = NULL; |
||
1879 | PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD = NULL; |
||
1880 | PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD = NULL; |
||
1881 | PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD = NULL; |
||
1882 | PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD = NULL; |
||
1883 | PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD = NULL; |
||
1884 | PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD = NULL; |
||
1885 | PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD = NULL; |
||
1886 | PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD = NULL; |
||
1887 | PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE = NULL; |
||
1888 | PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE = NULL; |
||
1889 | PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE = NULL; |
||
1890 | PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE = NULL; |
||
1891 | PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE = NULL; |
||
1892 | PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE = NULL; |
||
1893 | PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE = NULL; |
||
1894 | PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE = NULL; |
||
1895 | PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE = NULL; |
||
1896 | PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE = NULL; |
||
1897 | PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE = NULL; |
||
1898 | PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE = NULL; |
||
1899 | PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE = NULL; |
||
1900 | PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE = NULL; |
||
1901 | PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE = NULL; |
||
1902 | PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE = NULL; |
||
1903 | PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE = NULL; |
||
1904 | PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE = NULL; |
||
1905 | PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE = NULL; |
||
1906 | PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE = NULL; |
||
1907 | PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE = NULL; |
||
1908 | PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE = NULL; |
||
1909 | PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE = NULL; |
||
1910 | PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE = NULL; |
||
1911 | PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE = NULL; |
||
1912 | PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE = NULL; |
||
1913 | PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE = NULL; |
||
1914 | PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE = NULL; |
||
1915 | PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE = NULL; |
||
1916 | PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE = NULL; |
||
1917 | PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL; |
||
1918 | PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL; |
||
1919 | PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL; |
||
1920 | PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL; |
||
1921 | PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; |
||
1922 | PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; |
||
1923 | PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL; |
||
1924 | PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; |
||
1925 | PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; |
||
1926 | PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL; |
||
1927 | PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL; |
||
1928 | PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL; |
||
1929 | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; |
||
1930 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; |
||
1931 | PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL; |
||
1932 | PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL; |
||
1933 | PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB = NULL; |
||
1934 | PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB = NULL; |
||
1935 | PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB = NULL; |
||
1936 | PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB = NULL; |
||
1937 | PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB = NULL; |
||
1938 | PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB = NULL; |
||
1939 | PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB = NULL; |
||
1940 | PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB = NULL; |
||
1941 | PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB = NULL; |
||
1942 | PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB = NULL; |
||
1943 | PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL; |
||
1944 | PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL; |
||
1945 | PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL; |
||
1946 | PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL; |
||
1947 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; |
||
1948 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; |
||
1949 | PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL; |
||
1950 | PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL; |
||
1951 | PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; |
||
1952 | PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; |
||
1953 | PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL; |
||
1954 | PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL; |
||
1955 | PFNGLCLIPCONTROLPROC glad_glClipControl = NULL; |
||
1956 | PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL; |
||
1957 | PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; |
||
1958 | PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL; |
||
1959 | PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL; |
||
1960 | PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; |
||
1961 | PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL; |
||
1962 | PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL; |
||
1963 | PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL; |
||
1964 | PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL; |
||
1965 | PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL; |
||
1966 | PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL; |
||
1967 | PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL; |
||
1968 | PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL; |
||
1969 | PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL; |
||
1970 | PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL; |
||
1971 | PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL; |
||
1972 | PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL; |
||
1973 | PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL; |
||
1974 | PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL; |
||
1975 | PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL; |
||
1976 | PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL; |
||
1977 | PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL; |
||
1978 | PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL; |
||
1979 | PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL; |
||
1980 | PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL; |
||
1981 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL; |
||
1982 | PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL; |
||
1983 | PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL; |
||
1984 | PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL; |
||
1985 | PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL; |
||
1986 | PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL; |
||
1987 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL; |
||
1988 | PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL; |
||
1989 | PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL; |
||
1990 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL; |
||
1991 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL; |
||
1992 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL; |
||
1993 | PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL; |
||
1994 | PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL; |
||
1995 | PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL; |
||
1996 | PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL; |
||
1997 | PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL; |
||
1998 | PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL; |
||
1999 | PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL; |
||
2000 | PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL; |
||
2001 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL; |
||
2002 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL; |
||
2003 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL; |
||
2004 | PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL; |
||
2005 | PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL; |
||
2006 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL; |
||
2007 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL; |
||
2008 | PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL; |
||
2009 | PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL; |
||
2010 | PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL; |
||
2011 | PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL; |
||
2012 | PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL; |
||
2013 | PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL; |
||
2014 | PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL; |
||
2015 | PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL; |
||
2016 | PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL; |
||
2017 | PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL; |
||
2018 | PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL; |
||
2019 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL; |
||
2020 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL; |
||
2021 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL; |
||
2022 | PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL; |
||
2023 | PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL; |
||
2024 | PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL; |
||
2025 | PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL; |
||
2026 | PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL; |
||
2027 | PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL; |
||
2028 | PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL; |
||
2029 | PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL; |
||
2030 | PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL; |
||
2031 | PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL; |
||
2032 | PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL; |
||
2033 | PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL; |
||
2034 | PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL; |
||
2035 | PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL; |
||
2036 | PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL; |
||
2037 | PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL; |
||
2038 | PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL; |
||
2039 | PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL; |
||
2040 | PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL; |
||
2041 | PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL; |
||
2042 | PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL; |
||
2043 | PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL; |
||
2044 | PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL; |
||
2045 | PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL; |
||
2046 | PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL; |
||
2047 | PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL; |
||
2048 | PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL; |
||
2049 | PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL; |
||
2050 | PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL; |
||
2051 | PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL; |
||
2052 | PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL; |
||
2053 | PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL; |
||
2054 | PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL; |
||
2055 | PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL; |
||
2056 | PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL; |
||
2057 | PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL; |
||
2058 | PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL; |
||
2059 | PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL; |
||
2060 | PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL; |
||
2061 | PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL; |
||
2062 | PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL; |
||
2063 | PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL; |
||
2064 | PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL; |
||
2065 | PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB = NULL; |
||
2066 | PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB = NULL; |
||
2067 | PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL; |
||
2068 | PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL; |
||
2069 | PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL; |
||
2070 | PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL; |
||
2071 | PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL; |
||
2072 | PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL; |
||
2073 | PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL; |
||
2074 | PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL; |
||
2075 | PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL; |
||
2076 | PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL; |
||
2077 | PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL; |
||
2078 | PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL; |
||
2079 | PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL; |
||
2080 | PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL; |
||
2081 | PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL; |
||
2082 | PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL; |
||
2083 | PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL; |
||
2084 | PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL; |
||
2085 | PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL; |
||
2086 | PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL; |
||
2087 | PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL; |
||
2088 | PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL; |
||
2089 | PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL; |
||
2090 | PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; |
||
2091 | PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; |
||
2092 | PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL; |
||
2093 | PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; |
||
2094 | PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; |
||
2095 | PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; |
||
2096 | PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; |
||
2097 | PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; |
||
2098 | PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; |
||
2099 | PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL; |
||
2100 | PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL; |
||
2101 | PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL; |
||
2102 | PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; |
||
2103 | PFNGLUNIFORM2DPROC glad_glUniform2d = NULL; |
||
2104 | PFNGLUNIFORM3DPROC glad_glUniform3d = NULL; |
||
2105 | PFNGLUNIFORM4DPROC glad_glUniform4d = NULL; |
||
2106 | PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; |
||
2107 | PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL; |
||
2108 | PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL; |
||
2109 | PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL; |
||
2110 | PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL; |
||
2111 | PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL; |
||
2112 | PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL; |
||
2113 | PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL; |
||
2114 | PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL; |
||
2115 | PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL; |
||
2116 | PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL; |
||
2117 | PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL; |
||
2118 | PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL; |
||
2119 | PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL; |
||
2120 | PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL; |
||
2121 | PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL; |
||
2122 | PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB = NULL; |
||
2123 | PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB = NULL; |
||
2124 | PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB = NULL; |
||
2125 | PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB = NULL; |
||
2126 | PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB = NULL; |
||
2127 | PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB = NULL; |
||
2128 | PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB = NULL; |
||
2129 | PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB = NULL; |
||
2130 | PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB = NULL; |
||
2131 | PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB = NULL; |
||
2132 | PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB = NULL; |
||
2133 | PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB = NULL; |
||
2134 | PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB = NULL; |
||
2135 | PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB = NULL; |
||
2136 | PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB = NULL; |
||
2137 | PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB = NULL; |
||
2138 | PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB = NULL; |
||
2139 | PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB = NULL; |
||
2140 | PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB = NULL; |
||
2141 | PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB = NULL; |
||
2142 | PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB = NULL; |
||
2143 | PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB = NULL; |
||
2144 | PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB = NULL; |
||
2145 | PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB = NULL; |
||
2146 | PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB = NULL; |
||
2147 | PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB = NULL; |
||
2148 | PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB = NULL; |
||
2149 | PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB = NULL; |
||
2150 | PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB = NULL; |
||
2151 | PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB = NULL; |
||
2152 | PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB = NULL; |
||
2153 | PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB = NULL; |
||
2154 | PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB = NULL; |
||
2155 | PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB = NULL; |
||
2156 | PFNGLCOLORTABLEPROC glad_glColorTable = NULL; |
||
2157 | PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL; |
||
2158 | PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL; |
||
2159 | PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL; |
||
2160 | PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL; |
||
2161 | PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL; |
||
2162 | PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL; |
||
2163 | PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL; |
||
2164 | PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL; |
||
2165 | PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL; |
||
2166 | PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL; |
||
2167 | PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL; |
||
2168 | PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL; |
||
2169 | PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL; |
||
2170 | PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL; |
||
2171 | PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL; |
||
2172 | PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL; |
||
2173 | PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL; |
||
2174 | PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL; |
||
2175 | PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL; |
||
2176 | PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL; |
||
2177 | PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL; |
||
2178 | PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL; |
||
2179 | PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL; |
||
2180 | PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL; |
||
2181 | PFNGLGETMINMAXPROC glad_glGetMinmax = NULL; |
||
2182 | PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL; |
||
2183 | PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL; |
||
2184 | PFNGLHISTOGRAMPROC glad_glHistogram = NULL; |
||
2185 | PFNGLMINMAXPROC glad_glMinmax = NULL; |
||
2186 | PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL; |
||
2187 | PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL; |
||
2188 | PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB = NULL; |
||
2189 | PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB = NULL; |
||
2190 | PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB = NULL; |
||
2191 | PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; |
||
2192 | PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; |
||
2193 | PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; |
||
2194 | PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; |
||
2195 | PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; |
||
2196 | PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; |
||
2197 | PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; |
||
2198 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; |
||
2199 | PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB = NULL; |
||
2200 | PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL; |
||
2201 | PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL; |
||
2202 | PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL; |
||
2203 | PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL; |
||
2204 | PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL; |
||
2205 | PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL; |
||
2206 | PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL; |
||
2207 | PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL; |
||
2208 | PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL; |
||
2209 | PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL; |
||
2210 | PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; |
||
2211 | PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; |
||
2212 | PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; |
||
2213 | PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; |
||
2214 | PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; |
||
2215 | PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL; |
||
2216 | PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL; |
||
2217 | PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL; |
||
2218 | PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL; |
||
2219 | PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL; |
||
2220 | PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL; |
||
2221 | PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL; |
||
2222 | PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL; |
||
2223 | PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL; |
||
2224 | PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL; |
||
2225 | PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL; |
||
2226 | PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL; |
||
2227 | PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL; |
||
2228 | PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL; |
||
2229 | PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL; |
||
2230 | PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL; |
||
2231 | PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL; |
||
2232 | PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL; |
||
2233 | PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL; |
||
2234 | PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL; |
||
2235 | PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL; |
||
2236 | PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL; |
||
2237 | PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL; |
||
2238 | PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL; |
||
2239 | PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL; |
||
2240 | PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL; |
||
2241 | PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL; |
||
2242 | PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL; |
||
2243 | PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL; |
||
2244 | PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL; |
||
2245 | PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL; |
||
2246 | PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL; |
||
2247 | PFNGLGENQUERIESARBPROC glad_glGenQueriesARB = NULL; |
||
2248 | PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB = NULL; |
||
2249 | PFNGLISQUERYARBPROC glad_glIsQueryARB = NULL; |
||
2250 | PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB = NULL; |
||
2251 | PFNGLENDQUERYARBPROC glad_glEndQueryARB = NULL; |
||
2252 | PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB = NULL; |
||
2253 | PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB = NULL; |
||
2254 | PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL; |
||
2255 | PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL; |
||
2256 | PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL; |
||
2257 | PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL; |
||
2258 | PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL; |
||
2259 | PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; |
||
2260 | PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL; |
||
2261 | PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL; |
||
2262 | PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; |
||
2263 | PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL; |
||
2264 | PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL; |
||
2265 | PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; |
||
2266 | PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; |
||
2267 | PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; |
||
2268 | PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL; |
||
2269 | PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL; |
||
2270 | PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL; |
||
2271 | PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL; |
||
2272 | PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL; |
||
2273 | PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL; |
||
2274 | PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL; |
||
2275 | PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL; |
||
2276 | PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL; |
||
2277 | PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL; |
||
2278 | PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL; |
||
2279 | PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL; |
||
2280 | PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL; |
||
2281 | PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL; |
||
2282 | PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL; |
||
2283 | PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL; |
||
2284 | PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL; |
||
2285 | PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB = NULL; |
||
2286 | PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB = NULL; |
||
2287 | PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB = NULL; |
||
2288 | PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB = NULL; |
||
2289 | PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; |
||
2290 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; |
||
2291 | PFNGLISSAMPLERPROC glad_glIsSampler = NULL; |
||
2292 | PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; |
||
2293 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; |
||
2294 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; |
||
2295 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; |
||
2296 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; |
||
2297 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; |
||
2298 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; |
||
2299 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; |
||
2300 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; |
||
2301 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; |
||
2302 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; |
||
2303 | PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; |
||
2304 | PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; |
||
2305 | PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; |
||
2306 | PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; |
||
2307 | PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; |
||
2308 | PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; |
||
2309 | PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; |
||
2310 | PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; |
||
2311 | PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; |
||
2312 | PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; |
||
2313 | PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; |
||
2314 | PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; |
||
2315 | PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; |
||
2316 | PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; |
||
2317 | PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; |
||
2318 | PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; |
||
2319 | PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; |
||
2320 | PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; |
||
2321 | PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; |
||
2322 | PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; |
||
2323 | PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; |
||
2324 | PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; |
||
2325 | PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; |
||
2326 | PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; |
||
2327 | PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; |
||
2328 | PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; |
||
2329 | PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; |
||
2330 | PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; |
||
2331 | PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; |
||
2332 | PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; |
||
2333 | PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; |
||
2334 | PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; |
||
2335 | PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; |
||
2336 | PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; |
||
2337 | PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; |
||
2338 | PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; |
||
2339 | PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; |
||
2340 | PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; |
||
2341 | PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; |
||
2342 | PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; |
||
2343 | PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; |
||
2344 | PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; |
||
2345 | PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; |
||
2346 | PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; |
||
2347 | PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; |
||
2348 | PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; |
||
2349 | PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; |
||
2350 | PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; |
||
2351 | PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; |
||
2352 | PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; |
||
2353 | PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; |
||
2354 | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; |
||
2355 | PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; |
||
2356 | PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; |
||
2357 | PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; |
||
2358 | PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; |
||
2359 | PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; |
||
2360 | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; |
||
2361 | PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; |
||
2362 | PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; |
||
2363 | PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; |
||
2364 | PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; |
||
2365 | PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; |
||
2366 | PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL; |
||
2367 | PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL; |
||
2368 | PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL; |
||
2369 | PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL; |
||
2370 | PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL; |
||
2371 | PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL; |
||
2372 | PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL; |
||
2373 | PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL; |
||
2374 | PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL; |
||
2375 | PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL; |
||
2376 | PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL; |
||
2377 | PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL; |
||
2378 | PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL; |
||
2379 | PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL; |
||
2380 | PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL; |
||
2381 | PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL; |
||
2382 | PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL; |
||
2383 | PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL; |
||
2384 | PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL; |
||
2385 | PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL; |
||
2386 | PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL; |
||
2387 | PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL; |
||
2388 | PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL; |
||
2389 | PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL; |
||
2390 | PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL; |
||
2391 | PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL; |
||
2392 | PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL; |
||
2393 | PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL; |
||
2394 | PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL; |
||
2395 | PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL; |
||
2396 | PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL; |
||
2397 | PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL; |
||
2398 | PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL; |
||
2399 | PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL; |
||
2400 | PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL; |
||
2401 | PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL; |
||
2402 | PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL; |
||
2403 | PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL; |
||
2404 | PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL; |
||
2405 | PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; |
||
2406 | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; |
||
2407 | PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; |
||
2408 | PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL; |
||
2409 | PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL; |
||
2410 | PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; |
||
2411 | PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; |
||
2412 | PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL; |
||
2413 | PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; |
||
2414 | PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB = NULL; |
||
2415 | PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB = NULL; |
||
2416 | PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB = NULL; |
||
2417 | PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB = NULL; |
||
2418 | PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB = NULL; |
||
2419 | PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB = NULL; |
||
2420 | PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL; |
||
2421 | PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL; |
||
2422 | PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL; |
||
2423 | PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL; |
||
2424 | PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; |
||
2425 | PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; |
||
2426 | PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL; |
||
2427 | PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL; |
||
2428 | PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; |
||
2429 | PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL; |
||
2430 | PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL; |
||
2431 | PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB = NULL; |
||
2432 | PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB = NULL; |
||
2433 | PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB = NULL; |
||
2434 | PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB = NULL; |
||
2435 | PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB = NULL; |
||
2436 | PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL; |
||
2437 | PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL; |
||
2438 | PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL; |
||
2439 | PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL; |
||
2440 | PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL; |
||
2441 | PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; |
||
2442 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; |
||
2443 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; |
||
2444 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; |
||
2445 | PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; |
||
2446 | PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL; |
||
2447 | PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; |
||
2448 | PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; |
||
2449 | PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; |
||
2450 | PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; |
||
2451 | PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; |
||
2452 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; |
||
2453 | PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; |
||
2454 | PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; |
||
2455 | PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; |
||
2456 | PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; |
||
2457 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; |
||
2458 | PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB = NULL; |
||
2459 | PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB = NULL; |
||
2460 | PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB = NULL; |
||
2461 | PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB = NULL; |
||
2462 | PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL; |
||
2463 | PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL; |
||
2464 | PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL; |
||
2465 | PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL; |
||
2466 | PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL; |
||
2467 | PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL; |
||
2468 | PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL; |
||
2469 | PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL; |
||
2470 | PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL; |
||
2471 | PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; |
||
2472 | PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; |
||
2473 | PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL; |
||
2474 | PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL; |
||
2475 | PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL; |
||
2476 | PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL; |
||
2477 | PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL; |
||
2478 | PFNGLWEIGHTBVARBPROC glad_glWeightbvARB = NULL; |
||
2479 | PFNGLWEIGHTSVARBPROC glad_glWeightsvARB = NULL; |
||
2480 | PFNGLWEIGHTIVARBPROC glad_glWeightivARB = NULL; |
||
2481 | PFNGLWEIGHTFVARBPROC glad_glWeightfvARB = NULL; |
||
2482 | PFNGLWEIGHTDVARBPROC glad_glWeightdvARB = NULL; |
||
2483 | PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB = NULL; |
||
2484 | PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB = NULL; |
||
2485 | PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB = NULL; |
||
2486 | PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB = NULL; |
||
2487 | PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB = NULL; |
||
2488 | PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL; |
||
2489 | PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL; |
||
2490 | PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL; |
||
2491 | PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL; |
||
2492 | PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL; |
||
2493 | PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL; |
||
2494 | PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL; |
||
2495 | PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL; |
||
2496 | PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL; |
||
2497 | PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL; |
||
2498 | PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL; |
||
2499 | PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL; |
||
2500 | PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL; |
||
2501 | PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL; |
||
2502 | PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL; |
||
2503 | PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL; |
||
2504 | PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL; |
||
2505 | PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL; |
||
2506 | PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL; |
||
2507 | PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL; |
||
2508 | PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL; |
||
2509 | PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL; |
||
2510 | PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL; |
||
2511 | PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL; |
||
2512 | PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL; |
||
2513 | PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL; |
||
2514 | PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL; |
||
2515 | PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL; |
||
2516 | PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL; |
||
2517 | PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL; |
||
2518 | PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL; |
||
2519 | PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL; |
||
2520 | PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL; |
||
2521 | PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL; |
||
2522 | PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL; |
||
2523 | PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL; |
||
2524 | PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL; |
||
2525 | PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL; |
||
2526 | PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL; |
||
2527 | PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL; |
||
2528 | PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL; |
||
2529 | PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL; |
||
2530 | PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL; |
||
2531 | PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL; |
||
2532 | PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL; |
||
2533 | PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL; |
||
2534 | PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL; |
||
2535 | PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL; |
||
2536 | PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL; |
||
2537 | PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL; |
||
2538 | PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL; |
||
2539 | PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL; |
||
2540 | PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL; |
||
2541 | PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL; |
||
2542 | PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL; |
||
2543 | PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL; |
||
2544 | PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL; |
||
2545 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; |
||
2546 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; |
||
2547 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; |
||
2548 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; |
||
2549 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; |
||
2550 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; |
||
2551 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; |
||
2552 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; |
||
2553 | PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; |
||
2554 | PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; |
||
2555 | PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; |
||
2556 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; |
||
2557 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; |
||
2558 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; |
||
2559 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; |
||
2560 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; |
||
2561 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; |
||
2562 | PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; |
||
2563 | PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; |
||
2564 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; |
||
2565 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; |
||
2566 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; |
||
2567 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; |
||
2568 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; |
||
2569 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; |
||
2570 | PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; |
||
2571 | PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; |
||
2572 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; |
||
2573 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; |
||
2574 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; |
||
2575 | PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; |
||
2576 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; |
||
2577 | PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; |
||
2578 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; |
||
2579 | PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; |
||
2580 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; |
||
2581 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; |
||
2582 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; |
||
2583 | PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; |
||
2584 | PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; |
||
2585 | PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; |
||
2586 | PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; |
||
2587 | PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; |
||
2588 | PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; |
||
2589 | PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL; |
||
2590 | PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL; |
||
2591 | PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL; |
||
2592 | PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; |
||
2593 | PFNGLDEPTHRANGEARRAYDVNVPROC glad_glDepthRangeArraydvNV = NULL; |
||
2594 | PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL; |
||
2595 | PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB = NULL; |
||
2596 | PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB = NULL; |
||
2597 | PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB = NULL; |
||
2598 | PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB = NULL; |
||
2599 | PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB = NULL; |
||
2600 | PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB = NULL; |
||
2601 | PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB = NULL; |
||
2602 | PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB = NULL; |
||
2603 | PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB = NULL; |
||
2604 | PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB = NULL; |
||
2605 | PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB = NULL; |
||
2606 | PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB = NULL; |
||
2607 | PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB = NULL; |
||
2608 | PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB = NULL; |
||
2609 | PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB = NULL; |
||
2610 | PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB = NULL; |
||
2611 | PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI = NULL; |
||
2612 | PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI = NULL; |
||
2613 | PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI = NULL; |
||
2614 | PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI = NULL; |
||
2615 | PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI = NULL; |
||
2616 | PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI = NULL; |
||
2617 | PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI = NULL; |
||
2618 | PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI = NULL; |
||
2619 | PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI = NULL; |
||
2620 | PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI = NULL; |
||
2621 | PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI = NULL; |
||
2622 | PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI = NULL; |
||
2623 | PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI = NULL; |
||
2624 | PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI = NULL; |
||
2625 | PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI = NULL; |
||
2626 | PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI = NULL; |
||
2627 | PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI = NULL; |
||
2628 | PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI = NULL; |
||
2629 | PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI = NULL; |
||
2630 | PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI = NULL; |
||
2631 | PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI = NULL; |
||
2632 | PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI = NULL; |
||
2633 | PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI = NULL; |
||
2634 | PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI = NULL; |
||
2635 | PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI = NULL; |
||
2636 | PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI = NULL; |
||
2637 | PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI = NULL; |
||
2638 | PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI = NULL; |
||
2639 | PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI = NULL; |
||
2640 | PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI = NULL; |
||
2641 | PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI = NULL; |
||
2642 | PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI = NULL; |
||
2643 | PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI = NULL; |
||
2644 | PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI = NULL; |
||
2645 | PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI = NULL; |
||
2646 | PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI = NULL; |
||
2647 | PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI = NULL; |
||
2648 | PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI = NULL; |
||
2649 | PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI = NULL; |
||
2650 | PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI = NULL; |
||
2651 | PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI = NULL; |
||
2652 | PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI = NULL; |
||
2653 | PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI = NULL; |
||
2654 | PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI = NULL; |
||
2655 | PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI = NULL; |
||
2656 | PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI = NULL; |
||
2657 | PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI = NULL; |
||
2658 | PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI = NULL; |
||
2659 | PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI = NULL; |
||
2660 | PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI = NULL; |
||
2661 | PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI = NULL; |
||
2662 | PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI = NULL; |
||
2663 | PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI = NULL; |
||
2664 | PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI = NULL; |
||
2665 | PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI = NULL; |
||
2666 | PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI = NULL; |
||
2667 | PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI = NULL; |
||
2668 | PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI = NULL; |
||
2669 | PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI = NULL; |
||
2670 | PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI = NULL; |
||
2671 | PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI = NULL; |
||
2672 | PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI = NULL; |
||
2673 | PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI = NULL; |
||
2674 | PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI = NULL; |
||
2675 | PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI = NULL; |
||
2676 | PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI = NULL; |
||
2677 | PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI = NULL; |
||
2678 | PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI = NULL; |
||
2679 | PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI = NULL; |
||
2680 | PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI = NULL; |
||
2681 | PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI = NULL; |
||
2682 | PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI = NULL; |
||
2683 | PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI = NULL; |
||
2684 | PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI = NULL; |
||
2685 | PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI = NULL; |
||
2686 | PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI = NULL; |
||
2687 | PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI = NULL; |
||
2688 | PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI = NULL; |
||
2689 | PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI = NULL; |
||
2690 | PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI = NULL; |
||
2691 | PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI = NULL; |
||
2692 | PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI = NULL; |
||
2693 | PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI = NULL; |
||
2694 | PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI = NULL; |
||
2695 | PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI = NULL; |
||
2696 | PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI = NULL; |
||
2697 | PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI = NULL; |
||
2698 | PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI = NULL; |
||
2699 | PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT = NULL; |
||
2700 | PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT = NULL; |
||
2701 | PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT = NULL; |
||
2702 | PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT = NULL; |
||
2703 | PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT = NULL; |
||
2704 | PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT = NULL; |
||
2705 | PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL; |
||
2706 | PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL; |
||
2707 | PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL; |
||
2708 | PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT = NULL; |
||
2709 | PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT = NULL; |
||
2710 | PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT = NULL; |
||
2711 | PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT = NULL; |
||
2712 | PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT = NULL; |
||
2713 | PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT = NULL; |
||
2714 | PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT = NULL; |
||
2715 | PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT = NULL; |
||
2716 | PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT = NULL; |
||
2717 | PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT = NULL; |
||
2718 | PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT = NULL; |
||
2719 | PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT = NULL; |
||
2720 | PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT = NULL; |
||
2721 | PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT = NULL; |
||
2722 | PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT = NULL; |
||
2723 | PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT = NULL; |
||
2724 | PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT = NULL; |
||
2725 | PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT = NULL; |
||
2726 | PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT = NULL; |
||
2727 | PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT = NULL; |
||
2728 | PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT = NULL; |
||
2729 | PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT = NULL; |
||
2730 | PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT = NULL; |
||
2731 | PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT = NULL; |
||
2732 | PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT = NULL; |
||
2733 | PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT = NULL; |
||
2734 | PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT = NULL; |
||
2735 | PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT = NULL; |
||
2736 | PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT = NULL; |
||
2737 | PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT = NULL; |
||
2738 | PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT = NULL; |
||
2739 | PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT = NULL; |
||
2740 | PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT = NULL; |
||
2741 | PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT = NULL; |
||
2742 | PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT = NULL; |
||
2743 | PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT = NULL; |
||
2744 | PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT = NULL; |
||
2745 | PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT = NULL; |
||
2746 | PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT = NULL; |
||
2747 | PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL; |
||
2748 | PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL; |
||
2749 | PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL; |
||
2750 | PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL; |
||
2751 | PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL; |
||
2752 | PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT = NULL; |
||
2753 | PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT = NULL; |
||
2754 | PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT = NULL; |
||
2755 | PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT = NULL; |
||
2756 | PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT = NULL; |
||
2757 | PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT = NULL; |
||
2758 | PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT = NULL; |
||
2759 | PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT = NULL; |
||
2760 | PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT = NULL; |
||
2761 | PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT = NULL; |
||
2762 | PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT = NULL; |
||
2763 | PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT = NULL; |
||
2764 | PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT = NULL; |
||
2765 | PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT = NULL; |
||
2766 | PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT = NULL; |
||
2767 | PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT = NULL; |
||
2768 | PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT = NULL; |
||
2769 | PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT = NULL; |
||
2770 | PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT = NULL; |
||
2771 | PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT = NULL; |
||
2772 | PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT = NULL; |
||
2773 | PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT = NULL; |
||
2774 | PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT = NULL; |
||
2775 | PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT = NULL; |
||
2776 | PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT = NULL; |
||
2777 | PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT = NULL; |
||
2778 | PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT = NULL; |
||
2779 | PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT = NULL; |
||
2780 | PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT = NULL; |
||
2781 | PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT = NULL; |
||
2782 | PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT = NULL; |
||
2783 | PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT = NULL; |
||
2784 | PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT = NULL; |
||
2785 | PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT = NULL; |
||
2786 | PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT = NULL; |
||
2787 | PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT = NULL; |
||
2788 | PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT = NULL; |
||
2789 | PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT = NULL; |
||
2790 | PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT = NULL; |
||
2791 | PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT = NULL; |
||
2792 | PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT = NULL; |
||
2793 | PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT = NULL; |
||
2794 | PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT = NULL; |
||
2795 | PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT = NULL; |
||
2796 | PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT = NULL; |
||
2797 | PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT = NULL; |
||
2798 | PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT = NULL; |
||
2799 | PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT = NULL; |
||
2800 | PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT = NULL; |
||
2801 | PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT = NULL; |
||
2802 | PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT = NULL; |
||
2803 | PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT = NULL; |
||
2804 | PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT = NULL; |
||
2805 | PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT = NULL; |
||
2806 | PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT = NULL; |
||
2807 | PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT = NULL; |
||
2808 | PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT = NULL; |
||
2809 | PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT = NULL; |
||
2810 | PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT = NULL; |
||
2811 | PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT = NULL; |
||
2812 | PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT = NULL; |
||
2813 | PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT = NULL; |
||
2814 | PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT = NULL; |
||
2815 | PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT = NULL; |
||
2816 | PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT = NULL; |
||
2817 | PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT = NULL; |
||
2818 | PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT = NULL; |
||
2819 | PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT = NULL; |
||
2820 | PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT = NULL; |
||
2821 | PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT = NULL; |
||
2822 | PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT = NULL; |
||
2823 | PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT = NULL; |
||
2824 | PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT = NULL; |
||
2825 | PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT = NULL; |
||
2826 | PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT = NULL; |
||
2827 | PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT = NULL; |
||
2828 | PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT = NULL; |
||
2829 | PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT = NULL; |
||
2830 | PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT = NULL; |
||
2831 | PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT = NULL; |
||
2832 | PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT = NULL; |
||
2833 | PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT = NULL; |
||
2834 | PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT = NULL; |
||
2835 | PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT = NULL; |
||
2836 | PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT = NULL; |
||
2837 | PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT = NULL; |
||
2838 | PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT = NULL; |
||
2839 | PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT = NULL; |
||
2840 | PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT = NULL; |
||
2841 | PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT = NULL; |
||
2842 | PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT = NULL; |
||
2843 | PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT = NULL; |
||
2844 | PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT = NULL; |
||
2845 | PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT = NULL; |
||
2846 | PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT = NULL; |
||
2847 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT = NULL; |
||
2848 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT = NULL; |
||
2849 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT = NULL; |
||
2850 | PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT = NULL; |
||
2851 | PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT = NULL; |
||
2852 | PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT = NULL; |
||
2853 | PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT = NULL; |
||
2854 | PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT = NULL; |
||
2855 | PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT = NULL; |
||
2856 | PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT = NULL; |
||
2857 | PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT = NULL; |
||
2858 | PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT = NULL; |
||
2859 | PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT = NULL; |
||
2860 | PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT = NULL; |
||
2861 | PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT = NULL; |
||
2862 | PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT = NULL; |
||
2863 | PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT = NULL; |
||
2864 | PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT = NULL; |
||
2865 | PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT = NULL; |
||
2866 | PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT = NULL; |
||
2867 | PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT = NULL; |
||
2868 | PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT = NULL; |
||
2869 | PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL; |
||
2870 | PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL; |
||
2871 | PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL; |
||
2872 | PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL; |
||
2873 | PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL; |
||
2874 | PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL; |
||
2875 | PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL; |
||
2876 | PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL; |
||
2877 | PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL; |
||
2878 | PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL; |
||
2879 | PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL; |
||
2880 | PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL; |
||
2881 | PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL; |
||
2882 | PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL; |
||
2883 | PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL; |
||
2884 | PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL; |
||
2885 | PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL; |
||
2886 | PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL; |
||
2887 | PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL; |
||
2888 | PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL; |
||
2889 | PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL; |
||
2890 | PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL; |
||
2891 | PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL; |
||
2892 | PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL; |
||
2893 | PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL; |
||
2894 | PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT = NULL; |
||
2895 | PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT = NULL; |
||
2896 | PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT = NULL; |
||
2897 | PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT = NULL; |
||
2898 | PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT = NULL; |
||
2899 | PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT = NULL; |
||
2900 | PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT = NULL; |
||
2901 | PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT = NULL; |
||
2902 | PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT = NULL; |
||
2903 | PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT = NULL; |
||
2904 | PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL; |
||
2905 | PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL; |
||
2906 | PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL; |
||
2907 | PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL; |
||
2908 | PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL; |
||
2909 | PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL; |
||
2910 | PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL; |
||
2911 | PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL; |
||
2912 | PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT = NULL; |
||
2913 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT = NULL; |
||
2914 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT = NULL; |
||
2915 | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT = NULL; |
||
2916 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT = NULL; |
||
2917 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT = NULL; |
||
2918 | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT = NULL; |
||
2919 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT = NULL; |
||
2920 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT = NULL; |
||
2921 | PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT = NULL; |
||
2922 | PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT = NULL; |
||
2923 | PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT = NULL; |
||
2924 | PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT = NULL; |
||
2925 | PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT = NULL; |
||
2926 | PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT = NULL; |
||
2927 | PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT = NULL; |
||
2928 | PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT = NULL; |
||
2929 | PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT = NULL; |
||
2930 | PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT = NULL; |
||
2931 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT = NULL; |
||
2932 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT = NULL; |
||
2933 | PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT = NULL; |
||
2934 | PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT = NULL; |
||
2935 | PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT = NULL; |
||
2936 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT = NULL; |
||
2937 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT = NULL; |
||
2938 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT = NULL; |
||
2939 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT = NULL; |
||
2940 | PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT = NULL; |
||
2941 | PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT = NULL; |
||
2942 | PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT = NULL; |
||
2943 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT = NULL; |
||
2944 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT = NULL; |
||
2945 | PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT = NULL; |
||
2946 | PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT = NULL; |
||
2947 | PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT = NULL; |
||
2948 | PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT = NULL; |
||
2949 | PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT = NULL; |
||
2950 | PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT = NULL; |
||
2951 | PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT = NULL; |
||
2952 | PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT = NULL; |
||
2953 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT = NULL; |
||
2954 | PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT = NULL; |
||
2955 | PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT = NULL; |
||
2956 | PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT = NULL; |
||
2957 | PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT = NULL; |
||
2958 | PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT = NULL; |
||
2959 | PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT = NULL; |
||
2960 | PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT = NULL; |
||
2961 | PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT = NULL; |
||
2962 | PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT = NULL; |
||
2963 | PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT = NULL; |
||
2964 | PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT = NULL; |
||
2965 | PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT = NULL; |
||
2966 | PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT = NULL; |
||
2967 | PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT = NULL; |
||
2968 | PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT = NULL; |
||
2969 | PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT = NULL; |
||
2970 | PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT = NULL; |
||
2971 | PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT = NULL; |
||
2972 | PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT = NULL; |
||
2973 | PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT = NULL; |
||
2974 | PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT = NULL; |
||
2975 | PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT = NULL; |
||
2976 | PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT = NULL; |
||
2977 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT = NULL; |
||
2978 | PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT = NULL; |
||
2979 | PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT = NULL; |
||
2980 | PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT = NULL; |
||
2981 | PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT = NULL; |
||
2982 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT = NULL; |
||
2983 | PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT = NULL; |
||
2984 | PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT = NULL; |
||
2985 | PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT = NULL; |
||
2986 | PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT = NULL; |
||
2987 | PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT = NULL; |
||
2988 | PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT = NULL; |
||
2989 | PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT = NULL; |
||
2990 | PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT = NULL; |
||
2991 | PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT = NULL; |
||
2992 | PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT = NULL; |
||
2993 | PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT = NULL; |
||
2994 | PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT = NULL; |
||
2995 | PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT = NULL; |
||
2996 | PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT = NULL; |
||
2997 | PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT = NULL; |
||
2998 | PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT = NULL; |
||
2999 | PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT = NULL; |
||
3000 | PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT = NULL; |
||
3001 | PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL; |
||
3002 | PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL; |
||
3003 | PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL; |
||
3004 | PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT = NULL; |
||
3005 | PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT = NULL; |
||
3006 | PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT = NULL; |
||
3007 | PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT = NULL; |
||
3008 | PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT = NULL; |
||
3009 | PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT = NULL; |
||
3010 | PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT = NULL; |
||
3011 | PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT = NULL; |
||
3012 | PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT = NULL; |
||
3013 | PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT = NULL; |
||
3014 | PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT = NULL; |
||
3015 | PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT = NULL; |
||
3016 | PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL; |
||
3017 | PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL; |
||
3018 | PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT = NULL; |
||
3019 | PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT = NULL; |
||
3020 | PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT = NULL; |
||
3021 | PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT = NULL; |
||
3022 | PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT = NULL; |
||
3023 | PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT = NULL; |
||
3024 | PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT = NULL; |
||
3025 | PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT = NULL; |
||
3026 | PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL; |
||
3027 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL; |
||
3028 | PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL; |
||
3029 | PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL; |
||
3030 | PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL; |
||
3031 | PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL; |
||
3032 | PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL; |
||
3033 | PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL; |
||
3034 | PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL; |
||
3035 | PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL; |
||
3036 | PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL; |
||
3037 | PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL; |
||
3038 | PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL; |
||
3039 | PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL; |
||
3040 | PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL; |
||
3041 | PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL; |
||
3042 | PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL; |
||
3043 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL; |
||
3044 | PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL; |
||
3045 | PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL; |
||
3046 | PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT = NULL; |
||
3047 | PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT = NULL; |
||
3048 | PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT = NULL; |
||
3049 | PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL; |
||
3050 | PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT = NULL; |
||
3051 | PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT = NULL; |
||
3052 | PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT = NULL; |
||
3053 | PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT = NULL; |
||
3054 | PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT = NULL; |
||
3055 | PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT = NULL; |
||
3056 | PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT = NULL; |
||
3057 | PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT = NULL; |
||
3058 | PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT = NULL; |
||
3059 | PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT = NULL; |
||
3060 | PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT = NULL; |
||
3061 | PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT = NULL; |
||
3062 | PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT = NULL; |
||
3063 | PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT = NULL; |
||
3064 | PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT = NULL; |
||
3065 | PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT = NULL; |
||
3066 | PFNGLMINMAXEXTPROC glad_glMinmaxEXT = NULL; |
||
3067 | PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT = NULL; |
||
3068 | PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT = NULL; |
||
3069 | PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT = NULL; |
||
3070 | PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT = NULL; |
||
3071 | PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT = NULL; |
||
3072 | PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT = NULL; |
||
3073 | PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT = NULL; |
||
3074 | PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT = NULL; |
||
3075 | PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT = NULL; |
||
3076 | PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT = NULL; |
||
3077 | PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT = NULL; |
||
3078 | PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT = NULL; |
||
3079 | PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT = NULL; |
||
3080 | PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT = NULL; |
||
3081 | PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT = NULL; |
||
3082 | PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT = NULL; |
||
3083 | PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT = NULL; |
||
3084 | PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT = NULL; |
||
3085 | PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT = NULL; |
||
3086 | PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT = NULL; |
||
3087 | PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT = NULL; |
||
3088 | PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT = NULL; |
||
3089 | PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT = NULL; |
||
3090 | PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT = NULL; |
||
3091 | PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT = NULL; |
||
3092 | PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT = NULL; |
||
3093 | PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT = NULL; |
||
3094 | PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT = NULL; |
||
3095 | PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT = NULL; |
||
3096 | PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL; |
||
3097 | PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL; |
||
3098 | PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT = NULL; |
||
3099 | PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT = NULL; |
||
3100 | PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT = NULL; |
||
3101 | PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT = NULL; |
||
3102 | PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT = NULL; |
||
3103 | PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT = NULL; |
||
3104 | PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT = NULL; |
||
3105 | PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT = NULL; |
||
3106 | PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT = NULL; |
||
3107 | PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT = NULL; |
||
3108 | PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT = NULL; |
||
3109 | PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT = NULL; |
||
3110 | PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT = NULL; |
||
3111 | PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT = NULL; |
||
3112 | PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT = NULL; |
||
3113 | PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL; |
||
3114 | PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT = NULL; |
||
3115 | PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT = NULL; |
||
3116 | PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT = NULL; |
||
3117 | PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT = NULL; |
||
3118 | PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT = NULL; |
||
3119 | PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT = NULL; |
||
3120 | PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT = NULL; |
||
3121 | PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT = NULL; |
||
3122 | PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT = NULL; |
||
3123 | PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT = NULL; |
||
3124 | PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT = NULL; |
||
3125 | PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT = NULL; |
||
3126 | PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT = NULL; |
||
3127 | PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT = NULL; |
||
3128 | PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT = NULL; |
||
3129 | PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT = NULL; |
||
3130 | PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT = NULL; |
||
3131 | PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT = NULL; |
||
3132 | PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT = NULL; |
||
3133 | PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT = NULL; |
||
3134 | PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT = NULL; |
||
3135 | PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT = NULL; |
||
3136 | PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT = NULL; |
||
3137 | PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT = NULL; |
||
3138 | PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT = NULL; |
||
3139 | PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT = NULL; |
||
3140 | PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT = NULL; |
||
3141 | PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT = NULL; |
||
3142 | PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT = NULL; |
||
3143 | PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT = NULL; |
||
3144 | PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT = NULL; |
||
3145 | PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT = NULL; |
||
3146 | PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT = NULL; |
||
3147 | PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT = NULL; |
||
3148 | PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT = NULL; |
||
3149 | PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT = NULL; |
||
3150 | PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT = NULL; |
||
3151 | PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT = NULL; |
||
3152 | PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT = NULL; |
||
3153 | PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT = NULL; |
||
3154 | PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT = NULL; |
||
3155 | PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT = NULL; |
||
3156 | PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT = NULL; |
||
3157 | PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT = NULL; |
||
3158 | PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT = NULL; |
||
3159 | PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT = NULL; |
||
3160 | PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT = NULL; |
||
3161 | PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL; |
||
3162 | PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL; |
||
3163 | PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT = NULL; |
||
3164 | PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT = NULL; |
||
3165 | PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL; |
||
3166 | PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL; |
||
3167 | PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL; |
||
3168 | PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL; |
||
3169 | PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL; |
||
3170 | PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL; |
||
3171 | PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT = NULL; |
||
3172 | PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT = NULL; |
||
3173 | PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL; |
||
3174 | PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL; |
||
3175 | PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL; |
||
3176 | PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL; |
||
3177 | PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL; |
||
3178 | PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL; |
||
3179 | PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT = NULL; |
||
3180 | PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL; |
||
3181 | PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL; |
||
3182 | PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT = NULL; |
||
3183 | PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT = NULL; |
||
3184 | PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT = NULL; |
||
3185 | PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT = NULL; |
||
3186 | PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT = NULL; |
||
3187 | PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT = NULL; |
||
3188 | PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT = NULL; |
||
3189 | PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL; |
||
3190 | PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL; |
||
3191 | PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL; |
||
3192 | PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL; |
||
3193 | PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL; |
||
3194 | PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL; |
||
3195 | PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL; |
||
3196 | PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL; |
||
3197 | PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL; |
||
3198 | PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT = NULL; |
||
3199 | PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT = NULL; |
||
3200 | PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT = NULL; |
||
3201 | PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT = NULL; |
||
3202 | PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT = NULL; |
||
3203 | PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT = NULL; |
||
3204 | PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT = NULL; |
||
3205 | PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT = NULL; |
||
3206 | PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT = NULL; |
||
3207 | PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT = NULL; |
||
3208 | PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT = NULL; |
||
3209 | PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT = NULL; |
||
3210 | PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT = NULL; |
||
3211 | PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT = NULL; |
||
3212 | PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT = NULL; |
||
3213 | PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT = NULL; |
||
3214 | PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT = NULL; |
||
3215 | PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT = NULL; |
||
3216 | PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT = NULL; |
||
3217 | PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT = NULL; |
||
3218 | PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT = NULL; |
||
3219 | PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT = NULL; |
||
3220 | PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT = NULL; |
||
3221 | PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT = NULL; |
||
3222 | PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT = NULL; |
||
3223 | PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT = NULL; |
||
3224 | PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT = NULL; |
||
3225 | PFNGLVARIANTIVEXTPROC glad_glVariantivEXT = NULL; |
||
3226 | PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT = NULL; |
||
3227 | PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT = NULL; |
||
3228 | PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT = NULL; |
||
3229 | PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT = NULL; |
||
3230 | PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT = NULL; |
||
3231 | PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT = NULL; |
||
3232 | PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT = NULL; |
||
3233 | PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT = NULL; |
||
3234 | PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT = NULL; |
||
3235 | PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT = NULL; |
||
3236 | PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT = NULL; |
||
3237 | PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT = NULL; |
||
3238 | PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT = NULL; |
||
3239 | PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT = NULL; |
||
3240 | PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT = NULL; |
||
3241 | PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT = NULL; |
||
3242 | PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT = NULL; |
||
3243 | PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT = NULL; |
||
3244 | PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT = NULL; |
||
3245 | PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT = NULL; |
||
3246 | PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT = NULL; |
||
3247 | PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT = NULL; |
||
3248 | PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT = NULL; |
||
3249 | PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT = NULL; |
||
3250 | PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT = NULL; |
||
3251 | PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT = NULL; |
||
3252 | PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT = NULL; |
||
3253 | PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT = NULL; |
||
3254 | PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT = NULL; |
||
3255 | PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT = NULL; |
||
3256 | PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT = NULL; |
||
3257 | PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY = NULL; |
||
3258 | PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY = NULL; |
||
3259 | PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP = NULL; |
||
3260 | PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP = NULL; |
||
3261 | PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP = NULL; |
||
3262 | PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP = NULL; |
||
3263 | PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP = NULL; |
||
3264 | PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP = NULL; |
||
3265 | PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM = NULL; |
||
3266 | PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM = NULL; |
||
3267 | PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM = NULL; |
||
3268 | PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM = NULL; |
||
3269 | PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM = NULL; |
||
3270 | PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM = NULL; |
||
3271 | PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM = NULL; |
||
3272 | PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM = NULL; |
||
3273 | PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM = NULL; |
||
3274 | PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM = NULL; |
||
3275 | PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM = NULL; |
||
3276 | PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL; |
||
3277 | PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL = NULL; |
||
3278 | PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL = NULL; |
||
3279 | PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL = NULL; |
||
3280 | PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL = NULL; |
||
3281 | PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL = NULL; |
||
3282 | PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL = NULL; |
||
3283 | PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL = NULL; |
||
3284 | PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL = NULL; |
||
3285 | PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL = NULL; |
||
3286 | PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL = NULL; |
||
3287 | PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL = NULL; |
||
3288 | PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL = NULL; |
||
3289 | PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL = NULL; |
||
3290 | PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL = NULL; |
||
3291 | PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL = NULL; |
||
3292 | PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL = NULL; |
||
3293 | PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL = NULL; |
||
3294 | PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL = NULL; |
||
3295 | PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR = NULL; |
||
3296 | PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; |
||
3297 | PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; |
||
3298 | PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; |
||
3299 | PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; |
||
3300 | PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; |
||
3301 | PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; |
||
3302 | PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; |
||
3303 | PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; |
||
3304 | PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; |
||
3305 | PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; |
||
3306 | PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; |
||
3307 | PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL; |
||
3308 | PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL; |
||
3309 | PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL; |
||
3310 | PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL; |
||
3311 | PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL; |
||
3312 | PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL; |
||
3313 | PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL; |
||
3314 | PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL; |
||
3315 | PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL; |
||
3316 | PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL; |
||
3317 | PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL; |
||
3318 | PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL; |
||
3319 | PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL; |
||
3320 | PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; |
||
3321 | PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL; |
||
3322 | PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL; |
||
3323 | PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL; |
||
3324 | PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL; |
||
3325 | PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL; |
||
3326 | PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL; |
||
3327 | PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR = NULL; |
||
3328 | PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR = NULL; |
||
3329 | PFNGLFRAMEBUFFERPARAMETERIMESAPROC glad_glFramebufferParameteriMESA = NULL; |
||
3330 | PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC glad_glGetFramebufferParameterivMESA = NULL; |
||
3331 | PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA = NULL; |
||
3332 | PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA = NULL; |
||
3333 | PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA = NULL; |
||
3334 | PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA = NULL; |
||
3335 | PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA = NULL; |
||
3336 | PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA = NULL; |
||
3337 | PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA = NULL; |
||
3338 | PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA = NULL; |
||
3339 | PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA = NULL; |
||
3340 | PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA = NULL; |
||
3341 | PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA = NULL; |
||
3342 | PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA = NULL; |
||
3343 | PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA = NULL; |
||
3344 | PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA = NULL; |
||
3345 | PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA = NULL; |
||
3346 | PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA = NULL; |
||
3347 | PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA = NULL; |
||
3348 | PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA = NULL; |
||
3349 | PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA = NULL; |
||
3350 | PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA = NULL; |
||
3351 | PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA = NULL; |
||
3352 | PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA = NULL; |
||
3353 | PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA = NULL; |
||
3354 | PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA = NULL; |
||
3355 | PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA = NULL; |
||
3356 | PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX = NULL; |
||
3357 | PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX = NULL; |
||
3358 | PFNGLUPLOADGPUMASKNVXPROC glad_glUploadGpuMaskNVX = NULL; |
||
3359 | PFNGLMULTICASTVIEWPORTARRAYVNVXPROC glad_glMulticastViewportArrayvNVX = NULL; |
||
3360 | PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC glad_glMulticastViewportPositionWScaleNVX = NULL; |
||
3361 | PFNGLMULTICASTSCISSORARRAYVNVXPROC glad_glMulticastScissorArrayvNVX = NULL; |
||
3362 | PFNGLASYNCCOPYBUFFERSUBDATANVXPROC glad_glAsyncCopyBufferSubDataNVX = NULL; |
||
3363 | PFNGLASYNCCOPYIMAGESUBDATANVXPROC glad_glAsyncCopyImageSubDataNVX = NULL; |
||
3364 | PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX = NULL; |
||
3365 | PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX = NULL; |
||
3366 | PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX = NULL; |
||
3367 | PFNGLCREATEPROGRESSFENCENVXPROC glad_glCreateProgressFenceNVX = NULL; |
||
3368 | PFNGLSIGNALSEMAPHOREUI64NVXPROC glad_glSignalSemaphoreui64NVX = NULL; |
||
3369 | PFNGLWAITSEMAPHOREUI64NVXPROC glad_glWaitSemaphoreui64NVX = NULL; |
||
3370 | PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC glad_glClientWaitSemaphoreui64NVX = NULL; |
||
3371 | PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV = NULL; |
||
3372 | PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV = NULL; |
||
3373 | PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV = NULL; |
||
3374 | PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV = NULL; |
||
3375 | PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV = NULL; |
||
3376 | PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV = NULL; |
||
3377 | PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV = NULL; |
||
3378 | PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV = NULL; |
||
3379 | PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV = NULL; |
||
3380 | PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV = NULL; |
||
3381 | PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV = NULL; |
||
3382 | PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV = NULL; |
||
3383 | PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV = NULL; |
||
3384 | PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV = NULL; |
||
3385 | PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV = NULL; |
||
3386 | PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV = NULL; |
||
3387 | PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV = NULL; |
||
3388 | PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV = NULL; |
||
3389 | PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV = NULL; |
||
3390 | PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV = NULL; |
||
3391 | PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV = NULL; |
||
3392 | PFNGLCREATESTATESNVPROC glad_glCreateStatesNV = NULL; |
||
3393 | PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV = NULL; |
||
3394 | PFNGLISSTATENVPROC glad_glIsStateNV = NULL; |
||
3395 | PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV = NULL; |
||
3396 | PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV = NULL; |
||
3397 | PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV = NULL; |
||
3398 | PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV = NULL; |
||
3399 | PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV = NULL; |
||
3400 | PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV = NULL; |
||
3401 | PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV = NULL; |
||
3402 | PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV = NULL; |
||
3403 | PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV = NULL; |
||
3404 | PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV = NULL; |
||
3405 | PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV = NULL; |
||
3406 | PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV = NULL; |
||
3407 | PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV = NULL; |
||
3408 | PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV = NULL; |
||
3409 | PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV = NULL; |
||
3410 | PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV = NULL; |
||
3411 | PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV = NULL; |
||
3412 | PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV = NULL; |
||
3413 | PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV = NULL; |
||
3414 | PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV = NULL; |
||
3415 | PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV = NULL; |
||
3416 | PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV = NULL; |
||
3417 | PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL; |
||
3418 | PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV = NULL; |
||
3419 | PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV = NULL; |
||
3420 | PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV = NULL; |
||
3421 | PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV = NULL; |
||
3422 | PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV = NULL; |
||
3423 | PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV = NULL; |
||
3424 | PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV = NULL; |
||
3425 | PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV = NULL; |
||
3426 | PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV = NULL; |
||
3427 | PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV = NULL; |
||
3428 | PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV = NULL; |
||
3429 | PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV = NULL; |
||
3430 | PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV = NULL; |
||
3431 | PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV = NULL; |
||
3432 | PFNGLEVALMAPSNVPROC glad_glEvalMapsNV = NULL; |
||
3433 | PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV = NULL; |
||
3434 | PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV = NULL; |
||
3435 | PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV = NULL; |
||
3436 | PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV = NULL; |
||
3437 | PFNGLGENFENCESNVPROC glad_glGenFencesNV = NULL; |
||
3438 | PFNGLISFENCENVPROC glad_glIsFenceNV = NULL; |
||
3439 | PFNGLTESTFENCENVPROC glad_glTestFenceNV = NULL; |
||
3440 | PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV = NULL; |
||
3441 | PFNGLFINISHFENCENVPROC glad_glFinishFenceNV = NULL; |
||
3442 | PFNGLSETFENCENVPROC glad_glSetFenceNV = NULL; |
||
3443 | PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV = NULL; |
||
3444 | PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV = NULL; |
||
3445 | PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV = NULL; |
||
3446 | PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV = NULL; |
||
3447 | PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV = NULL; |
||
3448 | PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV = NULL; |
||
3449 | PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV = NULL; |
||
3450 | PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV = NULL; |
||
3451 | PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV = NULL; |
||
3452 | PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV = NULL; |
||
3453 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV = NULL; |
||
3454 | PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL; |
||
3455 | PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL; |
||
3456 | PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL; |
||
3457 | PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV = NULL; |
||
3458 | PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV = NULL; |
||
3459 | PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV = NULL; |
||
3460 | PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV = NULL; |
||
3461 | PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV = NULL; |
||
3462 | PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV = NULL; |
||
3463 | PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV = NULL; |
||
3464 | PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV = NULL; |
||
3465 | PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV = NULL; |
||
3466 | PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV = NULL; |
||
3467 | PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV = NULL; |
||
3468 | PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV = NULL; |
||
3469 | PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV = NULL; |
||
3470 | PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV = NULL; |
||
3471 | PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV = NULL; |
||
3472 | PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV = NULL; |
||
3473 | PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV = NULL; |
||
3474 | PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV = NULL; |
||
3475 | PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV = NULL; |
||
3476 | PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV = NULL; |
||
3477 | PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV = NULL; |
||
3478 | PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV = NULL; |
||
3479 | PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV = NULL; |
||
3480 | PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV = NULL; |
||
3481 | PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV = NULL; |
||
3482 | PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV = NULL; |
||
3483 | PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV = NULL; |
||
3484 | PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV = NULL; |
||
3485 | PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV = NULL; |
||
3486 | PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV = NULL; |
||
3487 | PFNGLVERTEX2HNVPROC glad_glVertex2hNV = NULL; |
||
3488 | PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV = NULL; |
||
3489 | PFNGLVERTEX3HNVPROC glad_glVertex3hNV = NULL; |
||
3490 | PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV = NULL; |
||
3491 | PFNGLVERTEX4HNVPROC glad_glVertex4hNV = NULL; |
||
3492 | PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV = NULL; |
||
3493 | PFNGLNORMAL3HNVPROC glad_glNormal3hNV = NULL; |
||
3494 | PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV = NULL; |
||
3495 | PFNGLCOLOR3HNVPROC glad_glColor3hNV = NULL; |
||
3496 | PFNGLCOLOR3HVNVPROC glad_glColor3hvNV = NULL; |
||
3497 | PFNGLCOLOR4HNVPROC glad_glColor4hNV = NULL; |
||
3498 | PFNGLCOLOR4HVNVPROC glad_glColor4hvNV = NULL; |
||
3499 | PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV = NULL; |
||
3500 | PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV = NULL; |
||
3501 | PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV = NULL; |
||
3502 | PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV = NULL; |
||
3503 | PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV = NULL; |
||
3504 | PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV = NULL; |
||
3505 | PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV = NULL; |
||
3506 | PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV = NULL; |
||
3507 | PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV = NULL; |
||
3508 | PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV = NULL; |
||
3509 | PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV = NULL; |
||
3510 | PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV = NULL; |
||
3511 | PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV = NULL; |
||
3512 | PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV = NULL; |
||
3513 | PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV = NULL; |
||
3514 | PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV = NULL; |
||
3515 | PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV = NULL; |
||
3516 | PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV = NULL; |
||
3517 | PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV = NULL; |
||
3518 | PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV = NULL; |
||
3519 | PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV = NULL; |
||
3520 | PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV = NULL; |
||
3521 | PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV = NULL; |
||
3522 | PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV = NULL; |
||
3523 | PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV = NULL; |
||
3524 | PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV = NULL; |
||
3525 | PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV = NULL; |
||
3526 | PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV = NULL; |
||
3527 | PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV = NULL; |
||
3528 | PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV = NULL; |
||
3529 | PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV = NULL; |
||
3530 | PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV = NULL; |
||
3531 | PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV = NULL; |
||
3532 | PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV = NULL; |
||
3533 | PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV = NULL; |
||
3534 | PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC glad_glGetMemoryObjectDetachedResourcesuivNV = NULL; |
||
3535 | PFNGLRESETMEMORYOBJECTPARAMETERNVPROC glad_glResetMemoryObjectParameterNV = NULL; |
||
3536 | PFNGLTEXATTACHMEMORYNVPROC glad_glTexAttachMemoryNV = NULL; |
||
3537 | PFNGLBUFFERATTACHMEMORYNVPROC glad_glBufferAttachMemoryNV = NULL; |
||
3538 | PFNGLTEXTUREATTACHMEMORYNVPROC glad_glTextureAttachMemoryNV = NULL; |
||
3539 | PFNGLNAMEDBUFFERATTACHMEMORYNVPROC glad_glNamedBufferAttachMemoryNV = NULL; |
||
3540 | PFNGLBUFFERPAGECOMMITMENTMEMNVPROC glad_glBufferPageCommitmentMemNV = NULL; |
||
3541 | PFNGLTEXPAGECOMMITMENTMEMNVPROC glad_glTexPageCommitmentMemNV = NULL; |
||
3542 | PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC glad_glNamedBufferPageCommitmentMemNV = NULL; |
||
3543 | PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC glad_glTexturePageCommitmentMemNV = NULL; |
||
3544 | PFNGLDRAWMESHTASKSNVPROC glad_glDrawMeshTasksNV = NULL; |
||
3545 | PFNGLDRAWMESHTASKSINDIRECTNVPROC glad_glDrawMeshTasksIndirectNV = NULL; |
||
3546 | PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC glad_glMultiDrawMeshTasksIndirectNV = NULL; |
||
3547 | PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC glad_glMultiDrawMeshTasksIndirectCountNV = NULL; |
||
3548 | PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV = NULL; |
||
3549 | PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV = NULL; |
||
3550 | PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV = NULL; |
||
3551 | PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV = NULL; |
||
3552 | PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV = NULL; |
||
3553 | PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV = NULL; |
||
3554 | PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV = NULL; |
||
3555 | PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV = NULL; |
||
3556 | PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV = NULL; |
||
3557 | PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV = NULL; |
||
3558 | PFNGLGENPATHSNVPROC glad_glGenPathsNV = NULL; |
||
3559 | PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV = NULL; |
||
3560 | PFNGLISPATHNVPROC glad_glIsPathNV = NULL; |
||
3561 | PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV = NULL; |
||
3562 | PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV = NULL; |
||
3563 | PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV = NULL; |
||
3564 | PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV = NULL; |
||
3565 | PFNGLPATHSTRINGNVPROC glad_glPathStringNV = NULL; |
||
3566 | PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV = NULL; |
||
3567 | PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV = NULL; |
||
3568 | PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV = NULL; |
||
3569 | PFNGLCOPYPATHNVPROC glad_glCopyPathNV = NULL; |
||
3570 | PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV = NULL; |
||
3571 | PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV = NULL; |
||
3572 | PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV = NULL; |
||
3573 | PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV = NULL; |
||
3574 | PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV = NULL; |
||
3575 | PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV = NULL; |
||
3576 | PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV = NULL; |
||
3577 | PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV = NULL; |
||
3578 | PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV = NULL; |
||
3579 | PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV = NULL; |
||
3580 | PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV = NULL; |
||
3581 | PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV = NULL; |
||
3582 | PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV = NULL; |
||
3583 | PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV = NULL; |
||
3584 | PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV = NULL; |
||
3585 | PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV = NULL; |
||
3586 | PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV = NULL; |
||
3587 | PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV = NULL; |
||
3588 | PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV = NULL; |
||
3589 | PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV = NULL; |
||
3590 | PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV = NULL; |
||
3591 | PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV = NULL; |
||
3592 | PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV = NULL; |
||
3593 | PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV = NULL; |
||
3594 | PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV = NULL; |
||
3595 | PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV = NULL; |
||
3596 | PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV = NULL; |
||
3597 | PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV = NULL; |
||
3598 | PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV = NULL; |
||
3599 | PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV = NULL; |
||
3600 | PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV = NULL; |
||
3601 | PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV = NULL; |
||
3602 | PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV = NULL; |
||
3603 | PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV = NULL; |
||
3604 | PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV = NULL; |
||
3605 | PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV = NULL; |
||
3606 | PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV = NULL; |
||
3607 | PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV = NULL; |
||
3608 | PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV = NULL; |
||
3609 | PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV = NULL; |
||
3610 | PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV = NULL; |
||
3611 | PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV = NULL; |
||
3612 | PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV = NULL; |
||
3613 | PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV = NULL; |
||
3614 | PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV = NULL; |
||
3615 | PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV = NULL; |
||
3616 | PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV = NULL; |
||
3617 | PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV = NULL; |
||
3618 | PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV = NULL; |
||
3619 | PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV = NULL; |
||
3620 | PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV = NULL; |
||
3621 | PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV = NULL; |
||
3622 | PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV = NULL; |
||
3623 | PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV = NULL; |
||
3624 | PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV = NULL; |
||
3625 | PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV = NULL; |
||
3626 | PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV = NULL; |
||
3627 | PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV = NULL; |
||
3628 | PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV = NULL; |
||
3629 | PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV = NULL; |
||
3630 | PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV = NULL; |
||
3631 | PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV = NULL; |
||
3632 | PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV = NULL; |
||
3633 | PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV = NULL; |
||
3634 | PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV = NULL; |
||
3635 | PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV = NULL; |
||
3636 | PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV = NULL; |
||
3637 | PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV = NULL; |
||
3638 | PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV = NULL; |
||
3639 | PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV = NULL; |
||
3640 | PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV = NULL; |
||
3641 | PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV = NULL; |
||
3642 | PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV = NULL; |
||
3643 | PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV = NULL; |
||
3644 | PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV = NULL; |
||
3645 | PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV = NULL; |
||
3646 | PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV = NULL; |
||
3647 | PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV = NULL; |
||
3648 | PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV = NULL; |
||
3649 | PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV = NULL; |
||
3650 | PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV = NULL; |
||
3651 | PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV = NULL; |
||
3652 | PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV = NULL; |
||
3653 | PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV = NULL; |
||
3654 | PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV = NULL; |
||
3655 | PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV = NULL; |
||
3656 | PFNGLSCISSOREXCLUSIVENVPROC glad_glScissorExclusiveNV = NULL; |
||
3657 | PFNGLSCISSOREXCLUSIVEARRAYVNVPROC glad_glScissorExclusiveArrayvNV = NULL; |
||
3658 | PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV = NULL; |
||
3659 | PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV = NULL; |
||
3660 | PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV = NULL; |
||
3661 | PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV = NULL; |
||
3662 | PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV = NULL; |
||
3663 | PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV = NULL; |
||
3664 | PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV = NULL; |
||
3665 | PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV = NULL; |
||
3666 | PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV = NULL; |
||
3667 | PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV = NULL; |
||
3668 | PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV = NULL; |
||
3669 | PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV = NULL; |
||
3670 | PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV = NULL; |
||
3671 | PFNGLBINDSHADINGRATEIMAGENVPROC glad_glBindShadingRateImageNV = NULL; |
||
3672 | PFNGLGETSHADINGRATEIMAGEPALETTENVPROC glad_glGetShadingRateImagePaletteNV = NULL; |
||
3673 | PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC glad_glGetShadingRateSampleLocationivNV = NULL; |
||
3674 | PFNGLSHADINGRATEIMAGEBARRIERNVPROC glad_glShadingRateImageBarrierNV = NULL; |
||
3675 | PFNGLSHADINGRATEIMAGEPALETTENVPROC glad_glShadingRateImagePaletteNV = NULL; |
||
3676 | PFNGLSHADINGRATESAMPLEORDERNVPROC glad_glShadingRateSampleOrderNV = NULL; |
||
3677 | PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC glad_glShadingRateSampleOrderCustomNV = NULL; |
||
3678 | PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV = NULL; |
||
3679 | PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV = NULL; |
||
3680 | PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV = NULL; |
||
3681 | PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV = NULL; |
||
3682 | PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV = NULL; |
||
3683 | PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV = NULL; |
||
3684 | PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV = NULL; |
||
3685 | PFNGLCREATESEMAPHORESNVPROC glad_glCreateSemaphoresNV = NULL; |
||
3686 | PFNGLSEMAPHOREPARAMETERIVNVPROC glad_glSemaphoreParameterivNV = NULL; |
||
3687 | PFNGLGETSEMAPHOREPARAMETERIVNVPROC glad_glGetSemaphoreParameterivNV = NULL; |
||
3688 | PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV = NULL; |
||
3689 | PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV = NULL; |
||
3690 | PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV = NULL; |
||
3691 | PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV = NULL; |
||
3692 | PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV = NULL; |
||
3693 | PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV = NULL; |
||
3694 | PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV = NULL; |
||
3695 | PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV = NULL; |
||
3696 | PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV = NULL; |
||
3697 | PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV = NULL; |
||
3698 | PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV = NULL; |
||
3699 | PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV = NULL; |
||
3700 | PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV = NULL; |
||
3701 | PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV = NULL; |
||
3702 | PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV = NULL; |
||
3703 | PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV = NULL; |
||
3704 | PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV = NULL; |
||
3705 | PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV = NULL; |
||
3706 | PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV = NULL; |
||
3707 | PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV = NULL; |
||
3708 | PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV = NULL; |
||
3709 | PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV = NULL; |
||
3710 | PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV = NULL; |
||
3711 | PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV = NULL; |
||
3712 | PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV = NULL; |
||
3713 | PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV = NULL; |
||
3714 | PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV = NULL; |
||
3715 | PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV = NULL; |
||
3716 | PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV = NULL; |
||
3717 | PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = NULL; |
||
3718 | PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV = NULL; |
||
3719 | PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV = NULL; |
||
3720 | PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV = NULL; |
||
3721 | PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV = NULL; |
||
3722 | PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV = NULL; |
||
3723 | PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV = NULL; |
||
3724 | PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV = NULL; |
||
3725 | PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV = NULL; |
||
3726 | PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV = NULL; |
||
3727 | PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV = NULL; |
||
3728 | PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV = NULL; |
||
3729 | PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV = NULL; |
||
3730 | PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV = NULL; |
||
3731 | PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV = NULL; |
||
3732 | PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV = NULL; |
||
3733 | PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV = NULL; |
||
3734 | PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV = NULL; |
||
3735 | PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV = NULL; |
||
3736 | PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV = NULL; |
||
3737 | PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV = NULL; |
||
3738 | PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV = NULL; |
||
3739 | PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV = NULL; |
||
3740 | PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV = NULL; |
||
3741 | PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV = NULL; |
||
3742 | PFNGLCOLORFORMATNVPROC glad_glColorFormatNV = NULL; |
||
3743 | PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV = NULL; |
||
3744 | PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV = NULL; |
||
3745 | PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV = NULL; |
||
3746 | PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV = NULL; |
||
3747 | PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV = NULL; |
||
3748 | PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV = NULL; |
||
3749 | PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV = NULL; |
||
3750 | PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV = NULL; |
||
3751 | PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL; |
||
3752 | PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL; |
||
3753 | PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL; |
||
3754 | PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL; |
||
3755 | PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL; |
||
3756 | PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL; |
||
3757 | PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL; |
||
3758 | PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL; |
||
3759 | PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL; |
||
3760 | PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL; |
||
3761 | PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL; |
||
3762 | PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL; |
||
3763 | PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL; |
||
3764 | PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL; |
||
3765 | PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL; |
||
3766 | PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL; |
||
3767 | PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL; |
||
3768 | PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL; |
||
3769 | PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL; |
||
3770 | PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL; |
||
3771 | PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL; |
||
3772 | PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL; |
||
3773 | PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL; |
||
3774 | PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL; |
||
3775 | PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL; |
||
3776 | PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL; |
||
3777 | PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL; |
||
3778 | PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL; |
||
3779 | PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL; |
||
3780 | PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL; |
||
3781 | PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL; |
||
3782 | PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL; |
||
3783 | PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL; |
||
3784 | PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL; |
||
3785 | PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL; |
||
3786 | PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL; |
||
3787 | PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL; |
||
3788 | PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL; |
||
3789 | PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL; |
||
3790 | PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL; |
||
3791 | PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL; |
||
3792 | PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL; |
||
3793 | PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL; |
||
3794 | PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL; |
||
3795 | PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL; |
||
3796 | PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL; |
||
3797 | PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL; |
||
3798 | PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL; |
||
3799 | PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL; |
||
3800 | PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL; |
||
3801 | PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL; |
||
3802 | PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL; |
||
3803 | PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL; |
||
3804 | PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL; |
||
3805 | PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL; |
||
3806 | PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL; |
||
3807 | PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL; |
||
3808 | PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL; |
||
3809 | PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL; |
||
3810 | PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL; |
||
3811 | PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL; |
||
3812 | PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL; |
||
3813 | PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL; |
||
3814 | PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL; |
||
3815 | PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT = NULL; |
||
3816 | PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT = NULL; |
||
3817 | PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT = NULL; |
||
3818 | PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT = NULL; |
||
3819 | PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT = NULL; |
||
3820 | PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT = NULL; |
||
3821 | PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT = NULL; |
||
3822 | PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT = NULL; |
||
3823 | PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT = NULL; |
||
3824 | PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT = NULL; |
||
3825 | PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT = NULL; |
||
3826 | PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT = NULL; |
||
3827 | PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT = NULL; |
||
3828 | PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT = NULL; |
||
3829 | PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT = NULL; |
||
3830 | PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT = NULL; |
||
3831 | PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT = NULL; |
||
3832 | PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT = NULL; |
||
3833 | PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT = NULL; |
||
3834 | PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT = NULL; |
||
3835 | PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT = NULL; |
||
3836 | PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT = NULL; |
||
3837 | PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT = NULL; |
||
3838 | PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV = NULL; |
||
3839 | PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV = NULL; |
||
3840 | PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV = NULL; |
||
3841 | PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV = NULL; |
||
3842 | PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV = NULL; |
||
3843 | PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV = NULL; |
||
3844 | PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV = NULL; |
||
3845 | PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV = NULL; |
||
3846 | PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV = NULL; |
||
3847 | PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV = NULL; |
||
3848 | PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV = NULL; |
||
3849 | PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV = NULL; |
||
3850 | PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV = NULL; |
||
3851 | PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES = NULL; |
||
3852 | PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES = NULL; |
||
3853 | PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES = NULL; |
||
3854 | PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES = NULL; |
||
3855 | PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES = NULL; |
||
3856 | PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES = NULL; |
||
3857 | PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES = NULL; |
||
3858 | PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES = NULL; |
||
3859 | PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES = NULL; |
||
3860 | PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES = NULL; |
||
3861 | PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES = NULL; |
||
3862 | PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES = NULL; |
||
3863 | PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES = NULL; |
||
3864 | PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES = NULL; |
||
3865 | PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES = NULL; |
||
3866 | PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES = NULL; |
||
3867 | PFNGLVERTEX2BOESPROC glad_glVertex2bOES = NULL; |
||
3868 | PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES = NULL; |
||
3869 | PFNGLVERTEX3BOESPROC glad_glVertex3bOES = NULL; |
||
3870 | PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES = NULL; |
||
3871 | PFNGLVERTEX4BOESPROC glad_glVertex4bOES = NULL; |
||
3872 | PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES = NULL; |
||
3873 | PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES = NULL; |
||
3874 | PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES = NULL; |
||
3875 | PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES = NULL; |
||
3876 | PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES = NULL; |
||
3877 | PFNGLCOLOR4XOESPROC glad_glColor4xOES = NULL; |
||
3878 | PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES = NULL; |
||
3879 | PFNGLFOGXOESPROC glad_glFogxOES = NULL; |
||
3880 | PFNGLFOGXVOESPROC glad_glFogxvOES = NULL; |
||
3881 | PFNGLFRUSTUMXOESPROC glad_glFrustumxOES = NULL; |
||
3882 | PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES = NULL; |
||
3883 | PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES = NULL; |
||
3884 | PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES = NULL; |
||
3885 | PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES = NULL; |
||
3886 | PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES = NULL; |
||
3887 | PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES = NULL; |
||
3888 | PFNGLLIGHTXOESPROC glad_glLightxOES = NULL; |
||
3889 | PFNGLLIGHTXVOESPROC glad_glLightxvOES = NULL; |
||
3890 | PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES = NULL; |
||
3891 | PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES = NULL; |
||
3892 | PFNGLMATERIALXOESPROC glad_glMaterialxOES = NULL; |
||
3893 | PFNGLMATERIALXVOESPROC glad_glMaterialxvOES = NULL; |
||
3894 | PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES = NULL; |
||
3895 | PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES = NULL; |
||
3896 | PFNGLNORMAL3XOESPROC glad_glNormal3xOES = NULL; |
||
3897 | PFNGLORTHOXOESPROC glad_glOrthoxOES = NULL; |
||
3898 | PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES = NULL; |
||
3899 | PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES = NULL; |
||
3900 | PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES = NULL; |
||
3901 | PFNGLROTATEXOESPROC glad_glRotatexOES = NULL; |
||
3902 | PFNGLSCALEXOESPROC glad_glScalexOES = NULL; |
||
3903 | PFNGLTEXENVXOESPROC glad_glTexEnvxOES = NULL; |
||
3904 | PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES = NULL; |
||
3905 | PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES = NULL; |
||
3906 | PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES = NULL; |
||
3907 | PFNGLTRANSLATEXOESPROC glad_glTranslatexOES = NULL; |
||
3908 | PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES = NULL; |
||
3909 | PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES = NULL; |
||
3910 | PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES = NULL; |
||
3911 | PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES = NULL; |
||
3912 | PFNGLACCUMXOESPROC glad_glAccumxOES = NULL; |
||
3913 | PFNGLBITMAPXOESPROC glad_glBitmapxOES = NULL; |
||
3914 | PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES = NULL; |
||
3915 | PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES = NULL; |
||
3916 | PFNGLCOLOR3XOESPROC glad_glColor3xOES = NULL; |
||
3917 | PFNGLCOLOR3XVOESPROC glad_glColor3xvOES = NULL; |
||
3918 | PFNGLCOLOR4XVOESPROC glad_glColor4xvOES = NULL; |
||
3919 | PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES = NULL; |
||
3920 | PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES = NULL; |
||
3921 | PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES = NULL; |
||
3922 | PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES = NULL; |
||
3923 | PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES = NULL; |
||
3924 | PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES = NULL; |
||
3925 | PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES = NULL; |
||
3926 | PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES = NULL; |
||
3927 | PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES = NULL; |
||
3928 | PFNGLGETLIGHTXOESPROC glad_glGetLightxOES = NULL; |
||
3929 | PFNGLGETMAPXVOESPROC glad_glGetMapxvOES = NULL; |
||
3930 | PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES = NULL; |
||
3931 | PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv = NULL; |
||
3932 | PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES = NULL; |
||
3933 | PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES = NULL; |
||
3934 | PFNGLINDEXXOESPROC glad_glIndexxOES = NULL; |
||
3935 | PFNGLINDEXXVOESPROC glad_glIndexxvOES = NULL; |
||
3936 | PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES = NULL; |
||
3937 | PFNGLMAP1XOESPROC glad_glMap1xOES = NULL; |
||
3938 | PFNGLMAP2XOESPROC glad_glMap2xOES = NULL; |
||
3939 | PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES = NULL; |
||
3940 | PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES = NULL; |
||
3941 | PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES = NULL; |
||
3942 | PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES = NULL; |
||
3943 | PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES = NULL; |
||
3944 | PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES = NULL; |
||
3945 | PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES = NULL; |
||
3946 | PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES = NULL; |
||
3947 | PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES = NULL; |
||
3948 | PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES = NULL; |
||
3949 | PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES = NULL; |
||
3950 | PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES = NULL; |
||
3951 | PFNGLPIXELMAPXPROC glad_glPixelMapx = NULL; |
||
3952 | PFNGLPIXELSTOREXPROC glad_glPixelStorex = NULL; |
||
3953 | PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES = NULL; |
||
3954 | PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES = NULL; |
||
3955 | PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES = NULL; |
||
3956 | PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES = NULL; |
||
3957 | PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES = NULL; |
||
3958 | PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES = NULL; |
||
3959 | PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES = NULL; |
||
3960 | PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES = NULL; |
||
3961 | PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES = NULL; |
||
3962 | PFNGLRECTXOESPROC glad_glRectxOES = NULL; |
||
3963 | PFNGLRECTXVOESPROC glad_glRectxvOES = NULL; |
||
3964 | PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES = NULL; |
||
3965 | PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES = NULL; |
||
3966 | PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES = NULL; |
||
3967 | PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES = NULL; |
||
3968 | PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES = NULL; |
||
3969 | PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES = NULL; |
||
3970 | PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES = NULL; |
||
3971 | PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES = NULL; |
||
3972 | PFNGLTEXGENXOESPROC glad_glTexGenxOES = NULL; |
||
3973 | PFNGLTEXGENXVOESPROC glad_glTexGenxvOES = NULL; |
||
3974 | PFNGLVERTEX2XOESPROC glad_glVertex2xOES = NULL; |
||
3975 | PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES = NULL; |
||
3976 | PFNGLVERTEX3XOESPROC glad_glVertex3xOES = NULL; |
||
3977 | PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES = NULL; |
||
3978 | PFNGLVERTEX4XOESPROC glad_glVertex4xOES = NULL; |
||
3979 | PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES = NULL; |
||
3980 | PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES = NULL; |
||
3981 | PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL; |
||
3982 | PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL; |
||
3983 | PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL; |
||
3984 | PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL; |
||
3985 | PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL; |
||
3986 | PFNGLORTHOFOESPROC glad_glOrthofOES = NULL; |
||
3987 | PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR = NULL; |
||
3988 | PFNGLHINTPGIPROC glad_glHintPGI = NULL; |
||
3989 | PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS = NULL; |
||
3990 | PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS = NULL; |
||
3991 | PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS = NULL; |
||
3992 | PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS = NULL; |
||
3993 | PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS = NULL; |
||
3994 | PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS = NULL; |
||
3995 | PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS = NULL; |
||
3996 | PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS = NULL; |
||
3997 | PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS = NULL; |
||
3998 | PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS = NULL; |
||
3999 | PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS = NULL; |
||
4000 | PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS = NULL; |
||
4001 | PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS = NULL; |
||
4002 | PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS = NULL; |
||
4003 | PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS = NULL; |
||
4004 | PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS = NULL; |
||
4005 | PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS = NULL; |
||
4006 | PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS = NULL; |
||
4007 | PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS = NULL; |
||
4008 | PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS = NULL; |
||
4009 | PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS = NULL; |
||
4010 | PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX = NULL; |
||
4011 | PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX = NULL; |
||
4012 | PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX = NULL; |
||
4013 | PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX = NULL; |
||
4014 | PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX = NULL; |
||
4015 | PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX = NULL; |
||
4016 | PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX = NULL; |
||
4017 | PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX = NULL; |
||
4018 | PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX = NULL; |
||
4019 | PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX = NULL; |
||
4020 | PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX = NULL; |
||
4021 | PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX = NULL; |
||
4022 | PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX = NULL; |
||
4023 | PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX = NULL; |
||
4024 | PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX = NULL; |
||
4025 | PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX = NULL; |
||
4026 | PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX = NULL; |
||
4027 | PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX = NULL; |
||
4028 | PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX = NULL; |
||
4029 | PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX = NULL; |
||
4030 | PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX = NULL; |
||
4031 | PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX = NULL; |
||
4032 | PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX = NULL; |
||
4033 | PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX = NULL; |
||
4034 | PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX = NULL; |
||
4035 | PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX = NULL; |
||
4036 | PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX = NULL; |
||
4037 | PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX = NULL; |
||
4038 | PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX = NULL; |
||
4039 | PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX = NULL; |
||
4040 | PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX = NULL; |
||
4041 | PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX = NULL; |
||
4042 | PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX = NULL; |
||
4043 | PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX = NULL; |
||
4044 | PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX = NULL; |
||
4045 | PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX = NULL; |
||
4046 | PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX = NULL; |
||
4047 | PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX = NULL; |
||
4048 | PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX = NULL; |
||
4049 | PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX = NULL; |
||
4050 | PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX = NULL; |
||
4051 | PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX = NULL; |
||
4052 | PFNGLDEFORMSGIXPROC glad_glDeformSGIX = NULL; |
||
4053 | PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX = NULL; |
||
4054 | PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX = NULL; |
||
4055 | PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX = NULL; |
||
4056 | PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX = NULL; |
||
4057 | PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX = NULL; |
||
4058 | PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX = NULL; |
||
4059 | PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX = NULL; |
||
4060 | PFNGLCOLORTABLESGIPROC glad_glColorTableSGI = NULL; |
||
4061 | PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI = NULL; |
||
4062 | PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI = NULL; |
||
4063 | PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI = NULL; |
||
4064 | PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI = NULL; |
||
4065 | PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI = NULL; |
||
4066 | PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI = NULL; |
||
4067 | PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX = NULL; |
||
4068 | PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN = NULL; |
||
4069 | PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN = NULL; |
||
4070 | PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN = NULL; |
||
4071 | PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN = NULL; |
||
4072 | PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN = NULL; |
||
4073 | PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN = NULL; |
||
4074 | PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN = NULL; |
||
4075 | PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN = NULL; |
||
4076 | PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN = NULL; |
||
4077 | PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN = NULL; |
||
4078 | PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN = NULL; |
||
4079 | PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN = NULL; |
||
4080 | PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN = NULL; |
||
4081 | PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN = NULL; |
||
4082 | PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN = NULL; |
||
4083 | PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN = NULL; |
||
4084 | PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN = NULL; |
||
4085 | PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN = NULL; |
||
4086 | PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN = NULL; |
||
4087 | PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN = NULL; |
||
4088 | PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN = NULL; |
||
4089 | PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN = NULL; |
||
4090 | PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN = NULL; |
||
4091 | PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN = NULL; |
||
4092 | PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN = NULL; |
||
4093 | PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN = NULL; |
||
4094 | PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN = NULL; |
||
4095 | PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN = NULL; |
||
4096 | PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN = NULL; |
||
4097 | PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN = NULL; |
||
4098 | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN = NULL; |
||
4099 | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN = NULL; |
||
4100 | PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN = NULL; |
||
4101 | PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN = NULL; |
||
4102 | PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN = NULL; |
||
4103 | PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN = NULL; |
||
4104 | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN = NULL; |
||
4105 | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; |
||
4106 | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN = NULL; |
||
4107 | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; |
||
4108 | PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN = NULL; |
||
4109 | PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN = NULL; |
||
4110 | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN = NULL; |
||
4111 | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN = NULL; |
||
4112 | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN = NULL; |
||
4113 | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN = NULL; |
||
4114 | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN = NULL; |
||
4115 | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN = NULL; |
||
4116 | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; |
||
4117 | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; |
||
4118 | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN = NULL; |
||
4119 | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; |
||
4120 | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; |
||
4121 | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; |
||
4122 | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; |
||
4123 | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; |
||
4124 | static void load_GL_VERSION_1_0(GLADloadproc load) { |
||
4125 | if(!GLAD_GL_VERSION_1_0) return; |
||
4126 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); |
||
4127 | glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); |
||
4128 | glad_glHint = (PFNGLHINTPROC)load("glHint"); |
||
4129 | glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); |
||
4130 | glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); |
||
4131 | glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); |
||
4132 | glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); |
||
4133 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); |
||
4134 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); |
||
4135 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); |
||
4136 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); |
||
4137 | glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); |
||
4138 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); |
||
4139 | glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); |
||
4140 | glad_glClear = (PFNGLCLEARPROC)load("glClear"); |
||
4141 | glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); |
||
4142 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); |
||
4143 | glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); |
||
4144 | glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); |
||
4145 | glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); |
||
4146 | glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); |
||
4147 | glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); |
||
4148 | glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); |
||
4149 | glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); |
||
4150 | glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); |
||
4151 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); |
||
4152 | glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); |
||
4153 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); |
||
4154 | glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); |
||
4155 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); |
||
4156 | glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); |
||
4157 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); |
||
4158 | glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); |
||
4159 | glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); |
||
4160 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); |
||
4161 | glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); |
||
4162 | glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); |
||
4163 | glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); |
||
4164 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); |
||
4165 | glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); |
||
4166 | glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); |
||
4167 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); |
||
4168 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); |
||
4169 | glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); |
||
4170 | glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); |
||
4171 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); |
||
4172 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); |
||
4173 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); |
||
4174 | } |
||
4175 | static void load_GL_VERSION_1_1(GLADloadproc load) { |
||
4176 | if(!GLAD_GL_VERSION_1_1) return; |
||
4177 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); |
||
4178 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); |
||
4179 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); |
||
4180 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); |
||
4181 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); |
||
4182 | glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); |
||
4183 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); |
||
4184 | glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); |
||
4185 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); |
||
4186 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); |
||
4187 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); |
||
4188 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); |
||
4189 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); |
||
4190 | } |
||
4191 | static void load_GL_VERSION_1_2(GLADloadproc load) { |
||
4192 | if(!GLAD_GL_VERSION_1_2) return; |
||
4193 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); |
||
4194 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); |
||
4195 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); |
||
4196 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); |
||
4197 | } |
||
4198 | static void load_GL_VERSION_1_3(GLADloadproc load) { |
||
4199 | if(!GLAD_GL_VERSION_1_3) return; |
||
4200 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); |
||
4201 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); |
||
4202 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); |
||
4203 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); |
||
4204 | glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); |
||
4205 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); |
||
4206 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); |
||
4207 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); |
||
4208 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); |
||
4209 | } |
||
4210 | static void load_GL_VERSION_1_4(GLADloadproc load) { |
||
4211 | if(!GLAD_GL_VERSION_1_4) return; |
||
4212 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); |
||
4213 | glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); |
||
4214 | glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); |
||
4215 | glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); |
||
4216 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); |
||
4217 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); |
||
4218 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); |
||
4219 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); |
||
4220 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); |
||
4221 | } |
||
4222 | static void load_GL_VERSION_1_5(GLADloadproc load) { |
||
4223 | if(!GLAD_GL_VERSION_1_5) return; |
||
4224 | glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); |
||
4225 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); |
||
4226 | glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); |
||
4227 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); |
||
4228 | glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); |
||
4229 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); |
||
4230 | glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); |
||
4231 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); |
||
4232 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); |
||
4233 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); |
||
4234 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); |
||
4235 | glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); |
||
4236 | glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); |
||
4237 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); |
||
4238 | glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); |
||
4239 | glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); |
||
4240 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); |
||
4241 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); |
||
4242 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); |
||
4243 | } |
||
4244 | static void load_GL_VERSION_2_0(GLADloadproc load) { |
||
4245 | if(!GLAD_GL_VERSION_2_0) return; |
||
4246 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); |
||
4247 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); |
||
4248 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); |
||
4249 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); |
||
4250 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); |
||
4251 | glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); |
||
4252 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); |
||
4253 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); |
||
4254 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); |
||
4255 | glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); |
||
4256 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); |
||
4257 | glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); |
||
4258 | glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); |
||
4259 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); |
||
4260 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); |
||
4261 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); |
||
4262 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); |
||
4263 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); |
||
4264 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); |
||
4265 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); |
||
4266 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); |
||
4267 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); |
||
4268 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); |
||
4269 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); |
||
4270 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); |
||
4271 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); |
||
4272 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); |
||
4273 | glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); |
||
4274 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); |
||
4275 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); |
||
4276 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); |
||
4277 | glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); |
||
4278 | glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); |
||
4279 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); |
||
4280 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); |
||
4281 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); |
||
4282 | glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); |
||
4283 | glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); |
||
4284 | glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); |
||
4285 | glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); |
||
4286 | glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); |
||
4287 | glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); |
||
4288 | glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); |
||
4289 | glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); |
||
4290 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); |
||
4291 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); |
||
4292 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); |
||
4293 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); |
||
4294 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); |
||
4295 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); |
||
4296 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); |
||
4297 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); |
||
4298 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); |
||
4299 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); |
||
4300 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); |
||
4301 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); |
||
4302 | glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); |
||
4303 | glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); |
||
4304 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); |
||
4305 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); |
||
4306 | glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); |
||
4307 | glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); |
||
4308 | glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); |
||
4309 | glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); |
||
4310 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); |
||
4311 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); |
||
4312 | glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); |
||
4313 | glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); |
||
4314 | glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); |
||
4315 | glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); |
||
4316 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); |
||
4317 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); |
||
4318 | glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); |
||
4319 | glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); |
||
4320 | glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); |
||
4321 | glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); |
||
4322 | glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); |
||
4323 | glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); |
||
4324 | glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); |
||
4325 | glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); |
||
4326 | glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); |
||
4327 | glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); |
||
4328 | glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); |
||
4329 | glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); |
||
4330 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); |
||
4331 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); |
||
4332 | glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); |
||
4333 | glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); |
||
4334 | glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); |
||
4335 | glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); |
||
4336 | glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); |
||
4337 | glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); |
||
4338 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); |
||
4339 | } |
||
4340 | static void load_GL_VERSION_2_1(GLADloadproc load) { |
||
4341 | if(!GLAD_GL_VERSION_2_1) return; |
||
4342 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); |
||
4343 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); |
||
4344 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); |
||
4345 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); |
||
4346 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); |
||
4347 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); |
||
4348 | } |
||
4349 | static void load_GL_VERSION_3_0(GLADloadproc load) { |
||
4350 | if(!GLAD_GL_VERSION_3_0) return; |
||
4351 | glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); |
||
4352 | glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); |
||
4353 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); |
||
4354 | glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); |
||
4355 | glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); |
||
4356 | glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); |
||
4357 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); |
||
4358 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); |
||
4359 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); |
||
4360 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); |
||
4361 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); |
||
4362 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); |
||
4363 | glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); |
||
4364 | glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); |
||
4365 | glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); |
||
4366 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); |
||
4367 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); |
||
4368 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); |
||
4369 | glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); |
||
4370 | glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); |
||
4371 | glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); |
||
4372 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); |
||
4373 | glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); |
||
4374 | glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); |
||
4375 | glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); |
||
4376 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); |
||
4377 | glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); |
||
4378 | glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); |
||
4379 | glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); |
||
4380 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); |
||
4381 | glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); |
||
4382 | glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); |
||
4383 | glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); |
||
4384 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); |
||
4385 | glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); |
||
4386 | glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); |
||
4387 | glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); |
||
4388 | glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); |
||
4389 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); |
||
4390 | glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); |
||
4391 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); |
||
4392 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); |
||
4393 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); |
||
4394 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); |
||
4395 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); |
||
4396 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); |
||
4397 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); |
||
4398 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); |
||
4399 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); |
||
4400 | glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); |
||
4401 | glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); |
||
4402 | glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); |
||
4403 | glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); |
||
4404 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); |
||
4405 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); |
||
4406 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); |
||
4407 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); |
||
4408 | glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); |
||
4409 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); |
||
4410 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); |
||
4411 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); |
||
4412 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); |
||
4413 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); |
||
4414 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); |
||
4415 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); |
||
4416 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); |
||
4417 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); |
||
4418 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); |
||
4419 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); |
||
4420 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); |
||
4421 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); |
||
4422 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); |
||
4423 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); |
||
4424 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); |
||
4425 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); |
||
4426 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); |
||
4427 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); |
||
4428 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); |
||
4429 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); |
||
4430 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); |
||
4431 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); |
||
4432 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); |
||
4433 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); |
||
4434 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); |
||
4435 | } |
||
4436 | static void load_GL_VERSION_3_1(GLADloadproc load) { |
||
4437 | if(!GLAD_GL_VERSION_3_1) return; |
||
4438 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); |
||
4439 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); |
||
4440 | glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); |
||
4441 | glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); |
||
4442 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); |
||
4443 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); |
||
4444 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); |
||
4445 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); |
||
4446 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); |
||
4447 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); |
||
4448 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); |
||
4449 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); |
||
4450 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); |
||
4451 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); |
||
4452 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); |
||
4453 | } |
||
4454 | static void load_GL_VERSION_3_2(GLADloadproc load) { |
||
4455 | if(!GLAD_GL_VERSION_3_2) return; |
||
4456 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); |
||
4457 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); |
||
4458 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); |
||
4459 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); |
||
4460 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); |
||
4461 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); |
||
4462 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); |
||
4463 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); |
||
4464 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); |
||
4465 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); |
||
4466 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); |
||
4467 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); |
||
4468 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); |
||
4469 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); |
||
4470 | glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); |
||
4471 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); |
||
4472 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); |
||
4473 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); |
||
4474 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); |
||
4475 | } |
||
4476 | static void load_GL_3DFX_tbuffer(GLADloadproc load) { |
||
4477 | if(!GLAD_GL_3DFX_tbuffer) return; |
||
4478 | glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX"); |
||
4479 | } |
||
4480 | static void load_GL_AMD_debug_output(GLADloadproc load) { |
||
4481 | if(!GLAD_GL_AMD_debug_output) return; |
||
4482 | glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD"); |
||
4483 | glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD"); |
||
4484 | glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD"); |
||
4485 | glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD"); |
||
4486 | } |
||
4487 | static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) { |
||
4488 | if(!GLAD_GL_AMD_draw_buffers_blend) return; |
||
4489 | glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD"); |
||
4490 | glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD"); |
||
4491 | glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD"); |
||
4492 | glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD"); |
||
4493 | } |
||
4494 | static void load_GL_AMD_framebuffer_multisample_advanced(GLADloadproc load) { |
||
4495 | if(!GLAD_GL_AMD_framebuffer_multisample_advanced) return; |
||
4496 | glad_glRenderbufferStorageMultisampleAdvancedAMD = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glRenderbufferStorageMultisampleAdvancedAMD"); |
||
4497 | glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glNamedRenderbufferStorageMultisampleAdvancedAMD"); |
||
4498 | } |
||
4499 | static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) { |
||
4500 | if(!GLAD_GL_AMD_framebuffer_sample_positions) return; |
||
4501 | glad_glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glFramebufferSamplePositionsfvAMD"); |
||
4502 | glad_glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glNamedFramebufferSamplePositionsfvAMD"); |
||
4503 | glad_glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetFramebufferParameterfvAMD"); |
||
4504 | glad_glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetNamedFramebufferParameterfvAMD"); |
||
4505 | } |
||
4506 | static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) { |
||
4507 | if(!GLAD_GL_AMD_gpu_shader_int64) return; |
||
4508 | glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV"); |
||
4509 | glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV"); |
||
4510 | glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV"); |
||
4511 | glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV"); |
||
4512 | glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV"); |
||
4513 | glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV"); |
||
4514 | glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV"); |
||
4515 | glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV"); |
||
4516 | glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV"); |
||
4517 | glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV"); |
||
4518 | glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV"); |
||
4519 | glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV"); |
||
4520 | glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV"); |
||
4521 | glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV"); |
||
4522 | glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV"); |
||
4523 | glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV"); |
||
4524 | glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV"); |
||
4525 | glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV"); |
||
4526 | glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV"); |
||
4527 | glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV"); |
||
4528 | glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV"); |
||
4529 | glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV"); |
||
4530 | glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV"); |
||
4531 | glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV"); |
||
4532 | glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV"); |
||
4533 | glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV"); |
||
4534 | glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV"); |
||
4535 | glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV"); |
||
4536 | glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV"); |
||
4537 | glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV"); |
||
4538 | glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV"); |
||
4539 | glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV"); |
||
4540 | glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV"); |
||
4541 | glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV"); |
||
4542 | } |
||
4543 | static void load_GL_AMD_interleaved_elements(GLADloadproc load) { |
||
4544 | if(!GLAD_GL_AMD_interleaved_elements) return; |
||
4545 | glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD"); |
||
4546 | } |
||
4547 | static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) { |
||
4548 | if(!GLAD_GL_AMD_multi_draw_indirect) return; |
||
4549 | glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD"); |
||
4550 | glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD"); |
||
4551 | } |
||
4552 | static void load_GL_AMD_name_gen_delete(GLADloadproc load) { |
||
4553 | if(!GLAD_GL_AMD_name_gen_delete) return; |
||
4554 | glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD"); |
||
4555 | glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD"); |
||
4556 | glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD"); |
||
4557 | } |
||
4558 | static void load_GL_AMD_occlusion_query_event(GLADloadproc load) { |
||
4559 | if(!GLAD_GL_AMD_occlusion_query_event) return; |
||
4560 | glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD"); |
||
4561 | } |
||
4562 | static void load_GL_AMD_performance_monitor(GLADloadproc load) { |
||
4563 | if(!GLAD_GL_AMD_performance_monitor) return; |
||
4564 | glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD"); |
||
4565 | glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD"); |
||
4566 | glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD"); |
||
4567 | glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD"); |
||
4568 | glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD"); |
||
4569 | glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD"); |
||
4570 | glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD"); |
||
4571 | glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD"); |
||
4572 | glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD"); |
||
4573 | glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD"); |
||
4574 | glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD"); |
||
4575 | } |
||
4576 | static void load_GL_AMD_sample_positions(GLADloadproc load) { |
||
4577 | if(!GLAD_GL_AMD_sample_positions) return; |
||
4578 | glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD"); |
||
4579 | } |
||
4580 | static void load_GL_AMD_sparse_texture(GLADloadproc load) { |
||
4581 | if(!GLAD_GL_AMD_sparse_texture) return; |
||
4582 | glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD"); |
||
4583 | glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD"); |
||
4584 | } |
||
4585 | static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) { |
||
4586 | if(!GLAD_GL_AMD_stencil_operation_extended) return; |
||
4587 | glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD"); |
||
4588 | } |
||
4589 | static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) { |
||
4590 | if(!GLAD_GL_AMD_vertex_shader_tessellator) return; |
||
4591 | glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD"); |
||
4592 | glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD"); |
||
4593 | } |
||
4594 | static void load_GL_APPLE_element_array(GLADloadproc load) { |
||
4595 | if(!GLAD_GL_APPLE_element_array) return; |
||
4596 | glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE"); |
||
4597 | glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE"); |
||
4598 | glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE"); |
||
4599 | glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE"); |
||
4600 | glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE"); |
||
4601 | } |
||
4602 | static void load_GL_APPLE_fence(GLADloadproc load) { |
||
4603 | if(!GLAD_GL_APPLE_fence) return; |
||
4604 | glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE"); |
||
4605 | glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE"); |
||
4606 | glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE"); |
||
4607 | glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE"); |
||
4608 | glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE"); |
||
4609 | glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE"); |
||
4610 | glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE"); |
||
4611 | glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE"); |
||
4612 | } |
||
4613 | static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) { |
||
4614 | if(!GLAD_GL_APPLE_flush_buffer_range) return; |
||
4615 | glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE"); |
||
4616 | glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE"); |
||
4617 | } |
||
4618 | static void load_GL_APPLE_object_purgeable(GLADloadproc load) { |
||
4619 | if(!GLAD_GL_APPLE_object_purgeable) return; |
||
4620 | glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE"); |
||
4621 | glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE"); |
||
4622 | glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE"); |
||
4623 | } |
||
4624 | static void load_GL_APPLE_texture_range(GLADloadproc load) { |
||
4625 | if(!GLAD_GL_APPLE_texture_range) return; |
||
4626 | glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE"); |
||
4627 | glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE"); |
||
4628 | } |
||
4629 | static void load_GL_APPLE_vertex_array_object(GLADloadproc load) { |
||
4630 | if(!GLAD_GL_APPLE_vertex_array_object) return; |
||
4631 | glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE"); |
||
4632 | glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE"); |
||
4633 | glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE"); |
||
4634 | glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE"); |
||
4635 | } |
||
4636 | static void load_GL_APPLE_vertex_array_range(GLADloadproc load) { |
||
4637 | if(!GLAD_GL_APPLE_vertex_array_range) return; |
||
4638 | glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE"); |
||
4639 | glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE"); |
||
4640 | glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE"); |
||
4641 | } |
||
4642 | static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) { |
||
4643 | if(!GLAD_GL_APPLE_vertex_program_evaluators) return; |
||
4644 | glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE"); |
||
4645 | glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE"); |
||
4646 | glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE"); |
||
4647 | glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE"); |
||
4648 | glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE"); |
||
4649 | glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE"); |
||
4650 | glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE"); |
||
4651 | } |
||
4652 | static void load_GL_ARB_ES2_compatibility(GLADloadproc load) { |
||
4653 | if(!GLAD_GL_ARB_ES2_compatibility) return; |
||
4654 | glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); |
||
4655 | glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); |
||
4656 | glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); |
||
4657 | glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); |
||
4658 | glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); |
||
4659 | } |
||
4660 | static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) { |
||
4661 | if(!GLAD_GL_ARB_ES3_1_compatibility) return; |
||
4662 | glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); |
||
4663 | } |
||
4664 | static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) { |
||
4665 | if(!GLAD_GL_ARB_ES3_2_compatibility) return; |
||
4666 | glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB"); |
||
4667 | } |
||
4668 | static void load_GL_ARB_base_instance(GLADloadproc load) { |
||
4669 | if(!GLAD_GL_ARB_base_instance) return; |
||
4670 | glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); |
||
4671 | glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); |
||
4672 | glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); |
||
4673 | } |
||
4674 | static void load_GL_ARB_bindless_texture(GLADloadproc load) { |
||
4675 | if(!GLAD_GL_ARB_bindless_texture) return; |
||
4676 | glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB"); |
||
4677 | glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB"); |
||
4678 | glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB"); |
||
4679 | glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB"); |
||
4680 | glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB"); |
||
4681 | glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB"); |
||
4682 | glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB"); |
||
4683 | glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB"); |
||
4684 | glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB"); |
||
4685 | glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB"); |
||
4686 | glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB"); |
||
4687 | glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB"); |
||
4688 | glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB"); |
||
4689 | glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB"); |
||
4690 | glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB"); |
||
4691 | glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB"); |
||
4692 | } |
||
4693 | static void load_GL_ARB_blend_func_extended(GLADloadproc load) { |
||
4694 | if(!GLAD_GL_ARB_blend_func_extended) return; |
||
4695 | glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); |
||
4696 | glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); |
||
4697 | } |
||
4698 | static void load_GL_ARB_buffer_storage(GLADloadproc load) { |
||
4699 | if(!GLAD_GL_ARB_buffer_storage) return; |
||
4700 | glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); |
||
4701 | } |
||
4702 | static void load_GL_ARB_cl_event(GLADloadproc load) { |
||
4703 | if(!GLAD_GL_ARB_cl_event) return; |
||
4704 | glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB"); |
||
4705 | } |
||
4706 | static void load_GL_ARB_clear_buffer_object(GLADloadproc load) { |
||
4707 | if(!GLAD_GL_ARB_clear_buffer_object) return; |
||
4708 | glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); |
||
4709 | glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); |
||
4710 | } |
||
4711 | static void load_GL_ARB_clear_texture(GLADloadproc load) { |
||
4712 | if(!GLAD_GL_ARB_clear_texture) return; |
||
4713 | glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); |
||
4714 | glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); |
||
4715 | } |
||
4716 | static void load_GL_ARB_clip_control(GLADloadproc load) { |
||
4717 | if(!GLAD_GL_ARB_clip_control) return; |
||
4718 | glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); |
||
4719 | } |
||
4720 | static void load_GL_ARB_color_buffer_float(GLADloadproc load) { |
||
4721 | if(!GLAD_GL_ARB_color_buffer_float) return; |
||
4722 | glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB"); |
||
4723 | } |
||
4724 | static void load_GL_ARB_compute_shader(GLADloadproc load) { |
||
4725 | if(!GLAD_GL_ARB_compute_shader) return; |
||
4726 | glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); |
||
4727 | glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); |
||
4728 | } |
||
4729 | static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) { |
||
4730 | if(!GLAD_GL_ARB_compute_variable_group_size) return; |
||
4731 | glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB"); |
||
4732 | } |
||
4733 | static void load_GL_ARB_copy_buffer(GLADloadproc load) { |
||
4734 | if(!GLAD_GL_ARB_copy_buffer) return; |
||
4735 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); |
||
4736 | } |
||
4737 | static void load_GL_ARB_copy_image(GLADloadproc load) { |
||
4738 | if(!GLAD_GL_ARB_copy_image) return; |
||
4739 | glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); |
||
4740 | } |
||
4741 | static void load_GL_ARB_debug_output(GLADloadproc load) { |
||
4742 | if(!GLAD_GL_ARB_debug_output) return; |
||
4743 | glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB"); |
||
4744 | glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB"); |
||
4745 | glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB"); |
||
4746 | glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB"); |
||
4747 | } |
||
4748 | static void load_GL_ARB_direct_state_access(GLADloadproc load) { |
||
4749 | if(!GLAD_GL_ARB_direct_state_access) return; |
||
4750 | glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); |
||
4751 | glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); |
||
4752 | glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); |
||
4753 | glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); |
||
4754 | glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); |
||
4755 | glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); |
||
4756 | glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); |
||
4757 | glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); |
||
4758 | glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); |
||
4759 | glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); |
||
4760 | glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); |
||
4761 | glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); |
||
4762 | glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData"); |
||
4763 | glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer"); |
||
4764 | glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange"); |
||
4765 | glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer"); |
||
4766 | glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange"); |
||
4767 | glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv"); |
||
4768 | glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v"); |
||
4769 | glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv"); |
||
4770 | glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData"); |
||
4771 | glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers"); |
||
4772 | glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer"); |
||
4773 | glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri"); |
||
4774 | glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture"); |
||
4775 | glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer"); |
||
4776 | glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer"); |
||
4777 | glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers"); |
||
4778 | glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer"); |
||
4779 | glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData"); |
||
4780 | glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); |
||
4781 | glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); |
||
4782 | glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); |
||
4783 | glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); |
||
4784 | glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); |
||
4785 | glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); |
||
4786 | glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); |
||
4787 | glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); |
||
4788 | glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); |
||
4789 | glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); |
||
4790 | glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); |
||
4791 | glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); |
||
4792 | glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); |
||
4793 | glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); |
||
4794 | glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); |
||
4795 | glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); |
||
4796 | glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); |
||
4797 | glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); |
||
4798 | glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); |
||
4799 | glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); |
||
4800 | glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); |
||
4801 | glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); |
||
4802 | glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); |
||
4803 | glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); |
||
4804 | glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); |
||
4805 | glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); |
||
4806 | glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); |
||
4807 | glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); |
||
4808 | glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); |
||
4809 | glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); |
||
4810 | glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); |
||
4811 | glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); |
||
4812 | glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); |
||
4813 | glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); |
||
4814 | glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); |
||
4815 | glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); |
||
4816 | glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); |
||
4817 | glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); |
||
4818 | glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); |
||
4819 | glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); |
||
4820 | glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv"); |
||
4821 | glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv"); |
||
4822 | glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv"); |
||
4823 | glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv"); |
||
4824 | glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv"); |
||
4825 | glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv"); |
||
4826 | glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays"); |
||
4827 | glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib"); |
||
4828 | glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib"); |
||
4829 | glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer"); |
||
4830 | glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer"); |
||
4831 | glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers"); |
||
4832 | glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding"); |
||
4833 | glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat"); |
||
4834 | glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat"); |
||
4835 | glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat"); |
||
4836 | glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor"); |
||
4837 | glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv"); |
||
4838 | glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); |
||
4839 | glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); |
||
4840 | glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); |
||
4841 | glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); |
||
4842 | glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); |
||
4843 | glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); |
||
4844 | glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); |
||
4845 | glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); |
||
4846 | glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); |
||
4847 | } |
||
4848 | static void load_GL_ARB_draw_buffers(GLADloadproc load) { |
||
4849 | if(!GLAD_GL_ARB_draw_buffers) return; |
||
4850 | glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB"); |
||
4851 | } |
||
4852 | static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) { |
||
4853 | if(!GLAD_GL_ARB_draw_buffers_blend) return; |
||
4854 | glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB"); |
||
4855 | glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB"); |
||
4856 | glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB"); |
||
4857 | glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB"); |
||
4858 | } |
||
4859 | static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) { |
||
4860 | if(!GLAD_GL_ARB_draw_elements_base_vertex) return; |
||
4861 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); |
||
4862 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); |
||
4863 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); |
||
4864 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); |
||
4865 | } |
||
4866 | static void load_GL_ARB_draw_indirect(GLADloadproc load) { |
||
4867 | if(!GLAD_GL_ARB_draw_indirect) return; |
||
4868 | glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); |
||
4869 | glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); |
||
4870 | } |
||
4871 | static void load_GL_ARB_draw_instanced(GLADloadproc load) { |
||
4872 | if(!GLAD_GL_ARB_draw_instanced) return; |
||
4873 | glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB"); |
||
4874 | glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB"); |
||
4875 | } |
||
4876 | static void load_GL_ARB_fragment_program(GLADloadproc load) { |
||
4877 | if(!GLAD_GL_ARB_fragment_program) return; |
||
4878 | glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB"); |
||
4879 | glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB"); |
||
4880 | glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB"); |
||
4881 | glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB"); |
||
4882 | glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB"); |
||
4883 | glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB"); |
||
4884 | glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB"); |
||
4885 | glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB"); |
||
4886 | glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB"); |
||
4887 | glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB"); |
||
4888 | glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB"); |
||
4889 | glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB"); |
||
4890 | glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB"); |
||
4891 | glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB"); |
||
4892 | glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB"); |
||
4893 | glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB"); |
||
4894 | glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB"); |
||
4895 | glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB"); |
||
4896 | glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB"); |
||
4897 | } |
||
4898 | static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) { |
||
4899 | if(!GLAD_GL_ARB_framebuffer_no_attachments) return; |
||
4900 | glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); |
||
4901 | glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); |
||
4902 | } |
||
4903 | static void load_GL_ARB_framebuffer_object(GLADloadproc load) { |
||
4904 | if(!GLAD_GL_ARB_framebuffer_object) return; |
||
4905 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); |
||
4906 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); |
||
4907 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); |
||
4908 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); |
||
4909 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); |
||
4910 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); |
||
4911 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); |
||
4912 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); |
||
4913 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); |
||
4914 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); |
||
4915 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); |
||
4916 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); |
||
4917 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); |
||
4918 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); |
||
4919 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); |
||
4920 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); |
||
4921 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); |
||
4922 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); |
||
4923 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); |
||
4924 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); |
||
4925 | } |
||
4926 | static void load_GL_ARB_geometry_shader4(GLADloadproc load) { |
||
4927 | if(!GLAD_GL_ARB_geometry_shader4) return; |
||
4928 | glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB"); |
||
4929 | glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB"); |
||
4930 | glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB"); |
||
4931 | glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB"); |
||
4932 | } |
||
4933 | static void load_GL_ARB_get_program_binary(GLADloadproc load) { |
||
4934 | if(!GLAD_GL_ARB_get_program_binary) return; |
||
4935 | glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); |
||
4936 | glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); |
||
4937 | glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); |
||
4938 | } |
||
4939 | static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) { |
||
4940 | if(!GLAD_GL_ARB_get_texture_sub_image) return; |
||
4941 | glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage"); |
||
4942 | glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage"); |
||
4943 | } |
||
4944 | static void load_GL_ARB_gl_spirv(GLADloadproc load) { |
||
4945 | if(!GLAD_GL_ARB_gl_spirv) return; |
||
4946 | glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB"); |
||
4947 | } |
||
4948 | static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) { |
||
4949 | if(!GLAD_GL_ARB_gpu_shader_fp64) return; |
||
4950 | glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); |
||
4951 | glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); |
||
4952 | glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); |
||
4953 | glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); |
||
4954 | glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); |
||
4955 | glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); |
||
4956 | glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); |
||
4957 | glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); |
||
4958 | glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); |
||
4959 | glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); |
||
4960 | glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); |
||
4961 | glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); |
||
4962 | glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); |
||
4963 | glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); |
||
4964 | glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); |
||
4965 | glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); |
||
4966 | glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); |
||
4967 | glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); |
||
4968 | } |
||
4969 | static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) { |
||
4970 | if(!GLAD_GL_ARB_gpu_shader_int64) return; |
||
4971 | glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB"); |
||
4972 | glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB"); |
||
4973 | glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB"); |
||
4974 | glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB"); |
||
4975 | glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB"); |
||
4976 | glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB"); |
||
4977 | glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB"); |
||
4978 | glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB"); |
||
4979 | glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB"); |
||
4980 | glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB"); |
||
4981 | glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB"); |
||
4982 | glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB"); |
||
4983 | glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB"); |
||
4984 | glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB"); |
||
4985 | glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB"); |
||
4986 | glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB"); |
||
4987 | glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB"); |
||
4988 | glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB"); |
||
4989 | glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB"); |
||
4990 | glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB"); |
||
4991 | glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB"); |
||
4992 | glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB"); |
||
4993 | glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB"); |
||
4994 | glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB"); |
||
4995 | glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB"); |
||
4996 | glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB"); |
||
4997 | glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB"); |
||
4998 | glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB"); |
||
4999 | glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB"); |
||
5000 | glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB"); |
||
5001 | glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB"); |
||
5002 | glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB"); |
||
5003 | glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB"); |
||
5004 | glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB"); |
||
5005 | glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB"); |
||
5006 | glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB"); |
||
5007 | } |
||
5008 | static void load_GL_ARB_imaging(GLADloadproc load) { |
||
5009 | if(!GLAD_GL_ARB_imaging) return; |
||
5010 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); |
||
5011 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); |
||
5012 | glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable"); |
||
5013 | glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv"); |
||
5014 | glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv"); |
||
5015 | glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable"); |
||
5016 | glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable"); |
||
5017 | glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv"); |
||
5018 | glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv"); |
||
5019 | glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable"); |
||
5020 | glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable"); |
||
5021 | glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D"); |
||
5022 | glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D"); |
||
5023 | glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf"); |
||
5024 | glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv"); |
||
5025 | glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri"); |
||
5026 | glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv"); |
||
5027 | glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D"); |
||
5028 | glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D"); |
||
5029 | glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter"); |
||
5030 | glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv"); |
||
5031 | glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv"); |
||
5032 | glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter"); |
||
5033 | glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D"); |
||
5034 | glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram"); |
||
5035 | glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv"); |
||
5036 | glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv"); |
||
5037 | glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax"); |
||
5038 | glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv"); |
||
5039 | glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv"); |
||
5040 | glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram"); |
||
5041 | glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax"); |
||
5042 | glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram"); |
||
5043 | glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax"); |
||
5044 | } |
||
5045 | static void load_GL_ARB_indirect_parameters(GLADloadproc load) { |
||
5046 | if(!GLAD_GL_ARB_indirect_parameters) return; |
||
5047 | glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB"); |
||
5048 | glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB"); |
||
5049 | } |
||
5050 | static void load_GL_ARB_instanced_arrays(GLADloadproc load) { |
||
5051 | if(!GLAD_GL_ARB_instanced_arrays) return; |
||
5052 | glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB"); |
||
5053 | } |
||
5054 | static void load_GL_ARB_internalformat_query(GLADloadproc load) { |
||
5055 | if(!GLAD_GL_ARB_internalformat_query) return; |
||
5056 | glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); |
||
5057 | } |
||
5058 | static void load_GL_ARB_internalformat_query2(GLADloadproc load) { |
||
5059 | if(!GLAD_GL_ARB_internalformat_query2) return; |
||
5060 | glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); |
||
5061 | } |
||
5062 | static void load_GL_ARB_invalidate_subdata(GLADloadproc load) { |
||
5063 | if(!GLAD_GL_ARB_invalidate_subdata) return; |
||
5064 | glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); |
||
5065 | glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); |
||
5066 | glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); |
||
5067 | glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); |
||
5068 | glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); |
||
5069 | glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); |
||
5070 | } |
||
5071 | static void load_GL_ARB_map_buffer_range(GLADloadproc load) { |
||
5072 | if(!GLAD_GL_ARB_map_buffer_range) return; |
||
5073 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); |
||
5074 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); |
||
5075 | } |
||
5076 | static void load_GL_ARB_matrix_palette(GLADloadproc load) { |
||
5077 | if(!GLAD_GL_ARB_matrix_palette) return; |
||
5078 | glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB"); |
||
5079 | glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB"); |
||
5080 | glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB"); |
||
5081 | glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB"); |
||
5082 | glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB"); |
||
5083 | } |
||
5084 | static void load_GL_ARB_multi_bind(GLADloadproc load) { |
||
5085 | if(!GLAD_GL_ARB_multi_bind) return; |
||
5086 | glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); |
||
5087 | glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); |
||
5088 | glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); |
||
5089 | glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); |
||
5090 | glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); |
||
5091 | glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); |
||
5092 | } |
||
5093 | static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) { |
||
5094 | if(!GLAD_GL_ARB_multi_draw_indirect) return; |
||
5095 | glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); |
||
5096 | glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); |
||
5097 | } |
||
5098 | static void load_GL_ARB_multisample(GLADloadproc load) { |
||
5099 | if(!GLAD_GL_ARB_multisample) return; |
||
5100 | glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB"); |
||
5101 | } |
||
5102 | static void load_GL_ARB_multitexture(GLADloadproc load) { |
||
5103 | if(!GLAD_GL_ARB_multitexture) return; |
||
5104 | glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB"); |
||
5105 | glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB"); |
||
5106 | glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB"); |
||
5107 | glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB"); |
||
5108 | glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB"); |
||
5109 | glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB"); |
||
5110 | glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB"); |
||
5111 | glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB"); |
||
5112 | glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB"); |
||
5113 | glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB"); |
||
5114 | glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB"); |
||
5115 | glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB"); |
||
5116 | glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB"); |
||
5117 | glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB"); |
||
5118 | glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB"); |
||
5119 | glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB"); |
||
5120 | glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB"); |
||
5121 | glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB"); |
||
5122 | glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB"); |
||
5123 | glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB"); |
||
5124 | glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB"); |
||
5125 | glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB"); |
||
5126 | glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB"); |
||
5127 | glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB"); |
||
5128 | glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB"); |
||
5129 | glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB"); |
||
5130 | glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB"); |
||
5131 | glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB"); |
||
5132 | glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB"); |
||
5133 | glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB"); |
||
5134 | glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB"); |
||
5135 | glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB"); |
||
5136 | glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB"); |
||
5137 | glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB"); |
||
5138 | } |
||
5139 | static void load_GL_ARB_occlusion_query(GLADloadproc load) { |
||
5140 | if(!GLAD_GL_ARB_occlusion_query) return; |
||
5141 | glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB"); |
||
5142 | glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB"); |
||
5143 | glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB"); |
||
5144 | glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB"); |
||
5145 | glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB"); |
||
5146 | glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB"); |
||
5147 | glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB"); |
||
5148 | glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB"); |
||
5149 | } |
||
5150 | static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) { |
||
5151 | if(!GLAD_GL_ARB_parallel_shader_compile) return; |
||
5152 | glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB"); |
||
5153 | } |
||
5154 | static void load_GL_ARB_point_parameters(GLADloadproc load) { |
||
5155 | if(!GLAD_GL_ARB_point_parameters) return; |
||
5156 | glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB"); |
||
5157 | glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB"); |
||
5158 | } |
||
5159 | static void load_GL_ARB_polygon_offset_clamp(GLADloadproc load) { |
||
5160 | if(!GLAD_GL_ARB_polygon_offset_clamp) return; |
||
5161 | glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); |
||
5162 | } |
||
5163 | static void load_GL_ARB_program_interface_query(GLADloadproc load) { |
||
5164 | if(!GLAD_GL_ARB_program_interface_query) return; |
||
5165 | glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); |
||
5166 | glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); |
||
5167 | glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); |
||
5168 | glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); |
||
5169 | glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); |
||
5170 | glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex"); |
||
5171 | } |
||
5172 | static void load_GL_ARB_provoking_vertex(GLADloadproc load) { |
||
5173 | if(!GLAD_GL_ARB_provoking_vertex) return; |
||
5174 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); |
||
5175 | } |
||
5176 | static void load_GL_ARB_robustness(GLADloadproc load) { |
||
5177 | if(!GLAD_GL_ARB_robustness) return; |
||
5178 | glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB"); |
||
5179 | glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB"); |
||
5180 | glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB"); |
||
5181 | glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB"); |
||
5182 | glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB"); |
||
5183 | glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB"); |
||
5184 | glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB"); |
||
5185 | glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB"); |
||
5186 | glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB"); |
||
5187 | glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB"); |
||
5188 | glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB"); |
||
5189 | glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB"); |
||
5190 | glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB"); |
||
5191 | glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB"); |
||
5192 | glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB"); |
||
5193 | glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB"); |
||
5194 | glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB"); |
||
5195 | glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB"); |
||
5196 | glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB"); |
||
5197 | glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB"); |
||
5198 | } |
||
5199 | static void load_GL_ARB_sample_locations(GLADloadproc load) { |
||
5200 | if(!GLAD_GL_ARB_sample_locations) return; |
||
5201 | glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB"); |
||
5202 | glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB"); |
||
5203 | glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB"); |
||
5204 | } |
||
5205 | static void load_GL_ARB_sample_shading(GLADloadproc load) { |
||
5206 | if(!GLAD_GL_ARB_sample_shading) return; |
||
5207 | glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB"); |
||
5208 | } |
||
5209 | static void load_GL_ARB_sampler_objects(GLADloadproc load) { |
||
5210 | if(!GLAD_GL_ARB_sampler_objects) return; |
||
5211 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); |
||
5212 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); |
||
5213 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); |
||
5214 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); |
||
5215 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); |
||
5216 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); |
||
5217 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); |
||
5218 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); |
||
5219 | glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); |
||
5220 | glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); |
||
5221 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); |
||
5222 | glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); |
||
5223 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); |
||
5224 | glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); |
||
5225 | } |
||
5226 | static void load_GL_ARB_separate_shader_objects(GLADloadproc load) { |
||
5227 | if(!GLAD_GL_ARB_separate_shader_objects) return; |
||
5228 | glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); |
||
5229 | glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); |
||
5230 | glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); |
||
5231 | glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); |
||
5232 | glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); |
||
5233 | glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); |
||
5234 | glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); |
||
5235 | glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); |
||
5236 | glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); |
||
5237 | glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); |
||
5238 | glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); |
||
5239 | glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); |
||
5240 | glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); |
||
5241 | glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d"); |
||
5242 | glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv"); |
||
5243 | glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); |
||
5244 | glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); |
||
5245 | glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); |
||
5246 | glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); |
||
5247 | glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); |
||
5248 | glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); |
||
5249 | glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d"); |
||
5250 | glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv"); |
||
5251 | glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); |
||
5252 | glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); |
||
5253 | glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); |
||
5254 | glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); |
||
5255 | glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); |
||
5256 | glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); |
||
5257 | glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d"); |
||
5258 | glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv"); |
||
5259 | glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); |
||
5260 | glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); |
||
5261 | glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); |
||
5262 | glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); |
||
5263 | glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); |
||
5264 | glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); |
||
5265 | glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); |
||
5266 | glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); |
||
5267 | glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); |
||
5268 | glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); |
||
5269 | glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); |
||
5270 | glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); |
||
5271 | glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); |
||
5272 | glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv"); |
||
5273 | glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv"); |
||
5274 | glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv"); |
||
5275 | glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv"); |
||
5276 | glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv"); |
||
5277 | glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); |
||
5278 | glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); |
||
5279 | glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); |
||
5280 | glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); |
||
5281 | glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv"); |
||
5282 | glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv"); |
||
5283 | glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv"); |
||
5284 | glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv"); |
||
5285 | glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv"); |
||
5286 | glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv"); |
||
5287 | glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); |
||
5288 | glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); |
||
5289 | } |
||
5290 | static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) { |
||
5291 | if(!GLAD_GL_ARB_shader_atomic_counters) return; |
||
5292 | glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); |
||
5293 | } |
||
5294 | static void load_GL_ARB_shader_image_load_store(GLADloadproc load) { |
||
5295 | if(!GLAD_GL_ARB_shader_image_load_store) return; |
||
5296 | glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); |
||
5297 | glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); |
||
5298 | } |
||
5299 | static void load_GL_ARB_shader_objects(GLADloadproc load) { |
||
5300 | if(!GLAD_GL_ARB_shader_objects) return; |
||
5301 | glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB"); |
||
5302 | glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB"); |
||
5303 | glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB"); |
||
5304 | glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB"); |
||
5305 | glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB"); |
||
5306 | glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB"); |
||
5307 | glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB"); |
||
5308 | glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB"); |
||
5309 | glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB"); |
||
5310 | glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB"); |
||
5311 | glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB"); |
||
5312 | glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB"); |
||
5313 | glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB"); |
||
5314 | glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB"); |
||
5315 | glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB"); |
||
5316 | glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB"); |
||
5317 | glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); |
||
5318 | glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); |
||
5319 | glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB"); |
||
5320 | glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB"); |
||
5321 | glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB"); |
||
5322 | glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB"); |
||
5323 | glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB"); |
||
5324 | glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB"); |
||
5325 | glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB"); |
||
5326 | glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB"); |
||
5327 | glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB"); |
||
5328 | glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB"); |
||
5329 | glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB"); |
||
5330 | glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB"); |
||
5331 | glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB"); |
||
5332 | glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB"); |
||
5333 | glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB"); |
||
5334 | glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB"); |
||
5335 | glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB"); |
||
5336 | glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB"); |
||
5337 | glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB"); |
||
5338 | glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB"); |
||
5339 | glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB"); |
||
5340 | } |
||
5341 | static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) { |
||
5342 | if(!GLAD_GL_ARB_shader_storage_buffer_object) return; |
||
5343 | glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); |
||
5344 | } |
||
5345 | static void load_GL_ARB_shader_subroutine(GLADloadproc load) { |
||
5346 | if(!GLAD_GL_ARB_shader_subroutine) return; |
||
5347 | glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); |
||
5348 | glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); |
||
5349 | glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); |
||
5350 | glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); |
||
5351 | glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); |
||
5352 | glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); |
||
5353 | glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); |
||
5354 | glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); |
||
5355 | } |
||
5356 | static void load_GL_ARB_shading_language_include(GLADloadproc load) { |
||
5357 | if(!GLAD_GL_ARB_shading_language_include) return; |
||
5358 | glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB"); |
||
5359 | glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB"); |
||
5360 | glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB"); |
||
5361 | glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB"); |
||
5362 | glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB"); |
||
5363 | glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB"); |
||
5364 | } |
||
5365 | static void load_GL_ARB_sparse_buffer(GLADloadproc load) { |
||
5366 | if(!GLAD_GL_ARB_sparse_buffer) return; |
||
5367 | glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB"); |
||
5368 | glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT"); |
||
5369 | glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB"); |
||
5370 | } |
||
5371 | static void load_GL_ARB_sparse_texture(GLADloadproc load) { |
||
5372 | if(!GLAD_GL_ARB_sparse_texture) return; |
||
5373 | glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB"); |
||
5374 | } |
||
5375 | static void load_GL_ARB_sync(GLADloadproc load) { |
||
5376 | if(!GLAD_GL_ARB_sync) return; |
||
5377 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); |
||
5378 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); |
||
5379 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); |
||
5380 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); |
||
5381 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); |
||
5382 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); |
||
5383 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); |
||
5384 | } |
||
5385 | static void load_GL_ARB_tessellation_shader(GLADloadproc load) { |
||
5386 | if(!GLAD_GL_ARB_tessellation_shader) return; |
||
5387 | glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); |
||
5388 | glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); |
||
5389 | } |
||
5390 | static void load_GL_ARB_texture_barrier(GLADloadproc load) { |
||
5391 | if(!GLAD_GL_ARB_texture_barrier) return; |
||
5392 | glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); |
||
5393 | } |
||
5394 | static void load_GL_ARB_texture_buffer_object(GLADloadproc load) { |
||
5395 | if(!GLAD_GL_ARB_texture_buffer_object) return; |
||
5396 | glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB"); |
||
5397 | } |
||
5398 | static void load_GL_ARB_texture_buffer_range(GLADloadproc load) { |
||
5399 | if(!GLAD_GL_ARB_texture_buffer_range) return; |
||
5400 | glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); |
||
5401 | } |
||
5402 | static void load_GL_ARB_texture_compression(GLADloadproc load) { |
||
5403 | if(!GLAD_GL_ARB_texture_compression) return; |
||
5404 | glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB"); |
||
5405 | glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB"); |
||
5406 | glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB"); |
||
5407 | glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB"); |
||
5408 | glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB"); |
||
5409 | glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB"); |
||
5410 | glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB"); |
||
5411 | } |
||
5412 | static void load_GL_ARB_texture_multisample(GLADloadproc load) { |
||
5413 | if(!GLAD_GL_ARB_texture_multisample) return; |
||
5414 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); |
||
5415 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); |
||
5416 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); |
||
5417 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); |
||
5418 | } |
||
5419 | static void load_GL_ARB_texture_storage(GLADloadproc load) { |
||
5420 | if(!GLAD_GL_ARB_texture_storage) return; |
||
5421 | glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); |
||
5422 | glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); |
||
5423 | glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); |
||
5424 | } |
||
5425 | static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) { |
||
5426 | if(!GLAD_GL_ARB_texture_storage_multisample) return; |
||
5427 | glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); |
||
5428 | glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); |
||
5429 | } |
||
5430 | static void load_GL_ARB_texture_view(GLADloadproc load) { |
||
5431 | if(!GLAD_GL_ARB_texture_view) return; |
||
5432 | glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); |
||
5433 | } |
||
5434 | static void load_GL_ARB_timer_query(GLADloadproc load) { |
||
5435 | if(!GLAD_GL_ARB_timer_query) return; |
||
5436 | glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); |
||
5437 | glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); |
||
5438 | glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); |
||
5439 | } |
||
5440 | static void load_GL_ARB_transform_feedback2(GLADloadproc load) { |
||
5441 | if(!GLAD_GL_ARB_transform_feedback2) return; |
||
5442 | glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); |
||
5443 | glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); |
||
5444 | glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); |
||
5445 | glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); |
||
5446 | glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); |
||
5447 | glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); |
||
5448 | glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); |
||
5449 | } |
||
5450 | static void load_GL_ARB_transform_feedback3(GLADloadproc load) { |
||
5451 | if(!GLAD_GL_ARB_transform_feedback3) return; |
||
5452 | glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); |
||
5453 | glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); |
||
5454 | glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); |
||
5455 | glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); |
||
5456 | } |
||
5457 | static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) { |
||
5458 | if(!GLAD_GL_ARB_transform_feedback_instanced) return; |
||
5459 | glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); |
||
5460 | glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); |
||
5461 | } |
||
5462 | static void load_GL_ARB_transpose_matrix(GLADloadproc load) { |
||
5463 | if(!GLAD_GL_ARB_transpose_matrix) return; |
||
5464 | glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB"); |
||
5465 | glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB"); |
||
5466 | glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB"); |
||
5467 | glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB"); |
||
5468 | } |
||
5469 | static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) { |
||
5470 | if(!GLAD_GL_ARB_uniform_buffer_object) return; |
||
5471 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); |
||
5472 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); |
||
5473 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); |
||
5474 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); |
||
5475 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); |
||
5476 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); |
||
5477 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); |
||
5478 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); |
||
5479 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); |
||
5480 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); |
||
5481 | } |
||
5482 | static void load_GL_ARB_vertex_array_object(GLADloadproc load) { |
||
5483 | if(!GLAD_GL_ARB_vertex_array_object) return; |
||
5484 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); |
||
5485 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); |
||
5486 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); |
||
5487 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); |
||
5488 | } |
||
5489 | static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) { |
||
5490 | if(!GLAD_GL_ARB_vertex_attrib_64bit) return; |
||
5491 | glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d"); |
||
5492 | glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d"); |
||
5493 | glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d"); |
||
5494 | glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d"); |
||
5495 | glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv"); |
||
5496 | glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv"); |
||
5497 | glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); |
||
5498 | glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); |
||
5499 | glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); |
||
5500 | glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); |
||
5501 | } |
||
5502 | static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) { |
||
5503 | if(!GLAD_GL_ARB_vertex_attrib_binding) return; |
||
5504 | glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); |
||
5505 | glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); |
||
5506 | glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); |
||
5507 | glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); |
||
5508 | glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); |
||
5509 | glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); |
||
5510 | } |
||
5511 | static void load_GL_ARB_vertex_blend(GLADloadproc load) { |
||
5512 | if(!GLAD_GL_ARB_vertex_blend) return; |
||
5513 | glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB"); |
||
5514 | glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB"); |
||
5515 | glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB"); |
||
5516 | glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB"); |
||
5517 | glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB"); |
||
5518 | glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB"); |
||
5519 | glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB"); |
||
5520 | glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB"); |
||
5521 | glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB"); |
||
5522 | glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB"); |
||
5523 | } |
||
5524 | static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) { |
||
5525 | if(!GLAD_GL_ARB_vertex_buffer_object) return; |
||
5526 | glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB"); |
||
5527 | glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB"); |
||
5528 | glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB"); |
||
5529 | glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB"); |
||
5530 | glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB"); |
||
5531 | glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB"); |
||
5532 | glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB"); |
||
5533 | glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB"); |
||
5534 | glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB"); |
||
5535 | glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB"); |
||
5536 | glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB"); |
||
5537 | } |
||
5538 | static void load_GL_ARB_vertex_program(GLADloadproc load) { |
||
5539 | if(!GLAD_GL_ARB_vertex_program) return; |
||
5540 | glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB"); |
||
5541 | glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB"); |
||
5542 | glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB"); |
||
5543 | glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB"); |
||
5544 | glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB"); |
||
5545 | glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB"); |
||
5546 | glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB"); |
||
5547 | glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB"); |
||
5548 | glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB"); |
||
5549 | glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB"); |
||
5550 | glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB"); |
||
5551 | glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB"); |
||
5552 | glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB"); |
||
5553 | glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB"); |
||
5554 | glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB"); |
||
5555 | glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB"); |
||
5556 | glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB"); |
||
5557 | glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB"); |
||
5558 | glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB"); |
||
5559 | glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB"); |
||
5560 | glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB"); |
||
5561 | glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB"); |
||
5562 | glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB"); |
||
5563 | glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB"); |
||
5564 | glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB"); |
||
5565 | glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB"); |
||
5566 | glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB"); |
||
5567 | glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB"); |
||
5568 | glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB"); |
||
5569 | glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB"); |
||
5570 | glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB"); |
||
5571 | glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB"); |
||
5572 | glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB"); |
||
5573 | glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB"); |
||
5574 | glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB"); |
||
5575 | glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB"); |
||
5576 | glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB"); |
||
5577 | glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB"); |
||
5578 | glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB"); |
||
5579 | glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB"); |
||
5580 | glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB"); |
||
5581 | glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB"); |
||
5582 | glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB"); |
||
5583 | glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB"); |
||
5584 | glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB"); |
||
5585 | glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB"); |
||
5586 | glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB"); |
||
5587 | glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB"); |
||
5588 | glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB"); |
||
5589 | glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB"); |
||
5590 | glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB"); |
||
5591 | glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB"); |
||
5592 | glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB"); |
||
5593 | glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB"); |
||
5594 | glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB"); |
||
5595 | glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB"); |
||
5596 | glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB"); |
||
5597 | glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB"); |
||
5598 | glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB"); |
||
5599 | glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB"); |
||
5600 | glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB"); |
||
5601 | glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB"); |
||
5602 | } |
||
5603 | static void load_GL_ARB_vertex_shader(GLADloadproc load) { |
||
5604 | if(!GLAD_GL_ARB_vertex_shader) return; |
||
5605 | glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB"); |
||
5606 | glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB"); |
||
5607 | glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB"); |
||
5608 | glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB"); |
||
5609 | glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB"); |
||
5610 | glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB"); |
||
5611 | glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB"); |
||
5612 | glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB"); |
||
5613 | glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB"); |
||
5614 | glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB"); |
||
5615 | glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB"); |
||
5616 | glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB"); |
||
5617 | glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB"); |
||
5618 | glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB"); |
||
5619 | glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB"); |
||
5620 | glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB"); |
||
5621 | glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB"); |
||
5622 | glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB"); |
||
5623 | glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB"); |
||
5624 | glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB"); |
||
5625 | glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB"); |
||
5626 | glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB"); |
||
5627 | glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB"); |
||
5628 | glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB"); |
||
5629 | glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB"); |
||
5630 | glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB"); |
||
5631 | glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB"); |
||
5632 | glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB"); |
||
5633 | glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB"); |
||
5634 | glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB"); |
||
5635 | glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB"); |
||
5636 | glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB"); |
||
5637 | glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB"); |
||
5638 | glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB"); |
||
5639 | glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB"); |
||
5640 | glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB"); |
||
5641 | glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB"); |
||
5642 | glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB"); |
||
5643 | glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB"); |
||
5644 | glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB"); |
||
5645 | glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB"); |
||
5646 | glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB"); |
||
5647 | glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB"); |
||
5648 | glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB"); |
||
5649 | glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB"); |
||
5650 | glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB"); |
||
5651 | } |
||
5652 | static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) { |
||
5653 | if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return; |
||
5654 | glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); |
||
5655 | glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); |
||
5656 | glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); |
||
5657 | glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); |
||
5658 | glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); |
||
5659 | glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); |
||
5660 | glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); |
||
5661 | glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); |
||
5662 | glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); |
||
5663 | glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); |
||
5664 | glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); |
||
5665 | glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); |
||
5666 | glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); |
||
5667 | glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); |
||
5668 | glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); |
||
5669 | glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); |
||
5670 | glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); |
||
5671 | glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); |
||
5672 | glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); |
||
5673 | glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); |
||
5674 | glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); |
||
5675 | glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); |
||
5676 | glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); |
||
5677 | glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); |
||
5678 | glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); |
||
5679 | glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); |
||
5680 | glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); |
||
5681 | glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); |
||
5682 | glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); |
||
5683 | glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); |
||
5684 | glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); |
||
5685 | glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); |
||
5686 | glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); |
||
5687 | glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); |
||
5688 | glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); |
||
5689 | glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); |
||
5690 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); |
||
5691 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); |
||
5692 | } |
||
5693 | static void load_GL_ARB_viewport_array(GLADloadproc load) { |
||
5694 | if(!GLAD_GL_ARB_viewport_array) return; |
||
5695 | glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); |
||
5696 | glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); |
||
5697 | glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); |
||
5698 | glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); |
||
5699 | glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); |
||
5700 | glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); |
||
5701 | glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); |
||
5702 | glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); |
||
5703 | glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); |
||
5704 | glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); |
||
5705 | glad_glDepthRangeArraydvNV = (PFNGLDEPTHRANGEARRAYDVNVPROC)load("glDepthRangeArraydvNV"); |
||
5706 | glad_glDepthRangeIndexeddNV = (PFNGLDEPTHRANGEINDEXEDDNVPROC)load("glDepthRangeIndexeddNV"); |
||
5707 | } |
||
5708 | static void load_GL_ARB_window_pos(GLADloadproc load) { |
||
5709 | if(!GLAD_GL_ARB_window_pos) return; |
||
5710 | glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB"); |
||
5711 | glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB"); |
||
5712 | glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB"); |
||
5713 | glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB"); |
||
5714 | glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB"); |
||
5715 | glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB"); |
||
5716 | glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB"); |
||
5717 | glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB"); |
||
5718 | glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB"); |
||
5719 | glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB"); |
||
5720 | glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB"); |
||
5721 | glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB"); |
||
5722 | glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB"); |
||
5723 | glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB"); |
||
5724 | glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB"); |
||
5725 | glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB"); |
||
5726 | } |
||
5727 | static void load_GL_ATI_draw_buffers(GLADloadproc load) { |
||
5728 | if(!GLAD_GL_ATI_draw_buffers) return; |
||
5729 | glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI"); |
||
5730 | } |
||
5731 | static void load_GL_ATI_element_array(GLADloadproc load) { |
||
5732 | if(!GLAD_GL_ATI_element_array) return; |
||
5733 | glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI"); |
||
5734 | glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI"); |
||
5735 | glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI"); |
||
5736 | } |
||
5737 | static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) { |
||
5738 | if(!GLAD_GL_ATI_envmap_bumpmap) return; |
||
5739 | glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI"); |
||
5740 | glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI"); |
||
5741 | glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI"); |
||
5742 | glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI"); |
||
5743 | } |
||
5744 | static void load_GL_ATI_fragment_shader(GLADloadproc load) { |
||
5745 | if(!GLAD_GL_ATI_fragment_shader) return; |
||
5746 | glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI"); |
||
5747 | glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI"); |
||
5748 | glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI"); |
||
5749 | glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI"); |
||
5750 | glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI"); |
||
5751 | glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI"); |
||
5752 | glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI"); |
||
5753 | glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI"); |
||
5754 | glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI"); |
||
5755 | glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI"); |
||
5756 | glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI"); |
||
5757 | glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI"); |
||
5758 | glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI"); |
||
5759 | glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI"); |
||
5760 | } |
||
5761 | static void load_GL_ATI_map_object_buffer(GLADloadproc load) { |
||
5762 | if(!GLAD_GL_ATI_map_object_buffer) return; |
||
5763 | glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI"); |
||
5764 | glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI"); |
||
5765 | } |
||
5766 | static void load_GL_ATI_pn_triangles(GLADloadproc load) { |
||
5767 | if(!GLAD_GL_ATI_pn_triangles) return; |
||
5768 | glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI"); |
||
5769 | glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI"); |
||
5770 | } |
||
5771 | static void load_GL_ATI_separate_stencil(GLADloadproc load) { |
||
5772 | if(!GLAD_GL_ATI_separate_stencil) return; |
||
5773 | glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI"); |
||
5774 | glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI"); |
||
5775 | } |
||
5776 | static void load_GL_ATI_vertex_array_object(GLADloadproc load) { |
||
5777 | if(!GLAD_GL_ATI_vertex_array_object) return; |
||
5778 | glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI"); |
||
5779 | glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI"); |
||
5780 | glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI"); |
||
5781 | glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI"); |
||
5782 | glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI"); |
||
5783 | glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI"); |
||
5784 | glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI"); |
||
5785 | glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI"); |
||
5786 | glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI"); |
||
5787 | glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI"); |
||
5788 | glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI"); |
||
5789 | glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI"); |
||
5790 | } |
||
5791 | static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) { |
||
5792 | if(!GLAD_GL_ATI_vertex_attrib_array_object) return; |
||
5793 | glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI"); |
||
5794 | glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI"); |
||
5795 | glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI"); |
||
5796 | } |
||
5797 | static void load_GL_ATI_vertex_streams(GLADloadproc load) { |
||
5798 | if(!GLAD_GL_ATI_vertex_streams) return; |
||
5799 | glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI"); |
||
5800 | glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI"); |
||
5801 | glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI"); |
||
5802 | glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI"); |
||
5803 | glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI"); |
||
5804 | glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI"); |
||
5805 | glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI"); |
||
5806 | glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI"); |
||
5807 | glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI"); |
||
5808 | glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI"); |
||
5809 | glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI"); |
||
5810 | glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI"); |
||
5811 | glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI"); |
||
5812 | glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI"); |
||
5813 | glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI"); |
||
5814 | glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI"); |
||
5815 | glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI"); |
||
5816 | glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI"); |
||
5817 | glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI"); |
||
5818 | glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI"); |
||
5819 | glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI"); |
||
5820 | glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI"); |
||
5821 | glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI"); |
||
5822 | glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI"); |
||
5823 | glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI"); |
||
5824 | glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI"); |
||
5825 | glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI"); |
||
5826 | glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI"); |
||
5827 | glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI"); |
||
5828 | glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI"); |
||
5829 | glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI"); |
||
5830 | glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI"); |
||
5831 | glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI"); |
||
5832 | glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI"); |
||
5833 | glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI"); |
||
5834 | glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI"); |
||
5835 | glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI"); |
||
5836 | glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI"); |
||
5837 | glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI"); |
||
5838 | glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI"); |
||
5839 | glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI"); |
||
5840 | glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI"); |
||
5841 | glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI"); |
||
5842 | glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI"); |
||
5843 | glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI"); |
||
5844 | } |
||
5845 | static void load_GL_EXT_EGL_image_storage(GLADloadproc load) { |
||
5846 | if(!GLAD_GL_EXT_EGL_image_storage) return; |
||
5847 | glad_glEGLImageTargetTexStorageEXT = (PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)load("glEGLImageTargetTexStorageEXT"); |
||
5848 | glad_glEGLImageTargetTextureStorageEXT = (PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)load("glEGLImageTargetTextureStorageEXT"); |
||
5849 | } |
||
5850 | static void load_GL_EXT_bindable_uniform(GLADloadproc load) { |
||
5851 | if(!GLAD_GL_EXT_bindable_uniform) return; |
||
5852 | glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT"); |
||
5853 | glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT"); |
||
5854 | glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT"); |
||
5855 | } |
||
5856 | static void load_GL_EXT_blend_color(GLADloadproc load) { |
||
5857 | if(!GLAD_GL_EXT_blend_color) return; |
||
5858 | glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT"); |
||
5859 | } |
||
5860 | static void load_GL_EXT_blend_equation_separate(GLADloadproc load) { |
||
5861 | if(!GLAD_GL_EXT_blend_equation_separate) return; |
||
5862 | glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT"); |
||
5863 | } |
||
5864 | static void load_GL_EXT_blend_func_separate(GLADloadproc load) { |
||
5865 | if(!GLAD_GL_EXT_blend_func_separate) return; |
||
5866 | glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT"); |
||
5867 | } |
||
5868 | static void load_GL_EXT_blend_minmax(GLADloadproc load) { |
||
5869 | if(!GLAD_GL_EXT_blend_minmax) return; |
||
5870 | glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT"); |
||
5871 | } |
||
5872 | static void load_GL_EXT_color_subtable(GLADloadproc load) { |
||
5873 | if(!GLAD_GL_EXT_color_subtable) return; |
||
5874 | glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT"); |
||
5875 | glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT"); |
||
5876 | } |
||
5877 | static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) { |
||
5878 | if(!GLAD_GL_EXT_compiled_vertex_array) return; |
||
5879 | glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT"); |
||
5880 | glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT"); |
||
5881 | } |
||
5882 | static void load_GL_EXT_convolution(GLADloadproc load) { |
||
5883 | if(!GLAD_GL_EXT_convolution) return; |
||
5884 | glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT"); |
||
5885 | glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT"); |
||
5886 | glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT"); |
||
5887 | glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT"); |
||
5888 | glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT"); |
||
5889 | glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT"); |
||
5890 | glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT"); |
||
5891 | glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT"); |
||
5892 | glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT"); |
||
5893 | glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT"); |
||
5894 | glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT"); |
||
5895 | glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT"); |
||
5896 | glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT"); |
||
5897 | } |
||
5898 | static void load_GL_EXT_coordinate_frame(GLADloadproc load) { |
||
5899 | if(!GLAD_GL_EXT_coordinate_frame) return; |
||
5900 | glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT"); |
||
5901 | glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT"); |
||
5902 | glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT"); |
||
5903 | glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT"); |
||
5904 | glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT"); |
||
5905 | glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT"); |
||
5906 | glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT"); |
||
5907 | glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT"); |
||
5908 | glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT"); |
||
5909 | glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT"); |
||
5910 | glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT"); |
||
5911 | glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT"); |
||
5912 | glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT"); |
||
5913 | glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT"); |
||
5914 | glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT"); |
||
5915 | glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT"); |
||
5916 | glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT"); |
||
5917 | glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT"); |
||
5918 | glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT"); |
||
5919 | glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT"); |
||
5920 | glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT"); |
||
5921 | glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT"); |
||
5922 | } |
||
5923 | static void load_GL_EXT_copy_texture(GLADloadproc load) { |
||
5924 | if(!GLAD_GL_EXT_copy_texture) return; |
||
5925 | glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT"); |
||
5926 | glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT"); |
||
5927 | glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT"); |
||
5928 | glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT"); |
||
5929 | glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT"); |
||
5930 | } |
||
5931 | static void load_GL_EXT_cull_vertex(GLADloadproc load) { |
||
5932 | if(!GLAD_GL_EXT_cull_vertex) return; |
||
5933 | glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT"); |
||
5934 | glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT"); |
||
5935 | } |
||
5936 | static void load_GL_EXT_debug_label(GLADloadproc load) { |
||
5937 | if(!GLAD_GL_EXT_debug_label) return; |
||
5938 | glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT"); |
||
5939 | glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT"); |
||
5940 | } |
||
5941 | static void load_GL_EXT_debug_marker(GLADloadproc load) { |
||
5942 | if(!GLAD_GL_EXT_debug_marker) return; |
||
5943 | glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT"); |
||
5944 | glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT"); |
||
5945 | glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT"); |
||
5946 | } |
||
5947 | static void load_GL_EXT_depth_bounds_test(GLADloadproc load) { |
||
5948 | if(!GLAD_GL_EXT_depth_bounds_test) return; |
||
5949 | glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT"); |
||
5950 | } |
||
5951 | static void load_GL_EXT_direct_state_access(GLADloadproc load) { |
||
5952 | if(!GLAD_GL_EXT_direct_state_access) return; |
||
5953 | glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT"); |
||
5954 | glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT"); |
||
5955 | glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT"); |
||
5956 | glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT"); |
||
5957 | glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT"); |
||
5958 | glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT"); |
||
5959 | glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT"); |
||
5960 | glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT"); |
||
5961 | glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT"); |
||
5962 | glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT"); |
||
5963 | glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT"); |
||
5964 | glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT"); |
||
5965 | glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT"); |
||
5966 | glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT"); |
||
5967 | glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT"); |
||
5968 | glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT"); |
||
5969 | glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT"); |
||
5970 | glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT"); |
||
5971 | glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT"); |
||
5972 | glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT"); |
||
5973 | glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT"); |
||
5974 | glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT"); |
||
5975 | glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT"); |
||
5976 | glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT"); |
||
5977 | glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT"); |
||
5978 | glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT"); |
||
5979 | glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT"); |
||
5980 | glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT"); |
||
5981 | glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT"); |
||
5982 | glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT"); |
||
5983 | glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT"); |
||
5984 | glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT"); |
||
5985 | glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT"); |
||
5986 | glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT"); |
||
5987 | glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT"); |
||
5988 | glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT"); |
||
5989 | glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT"); |
||
5990 | glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT"); |
||
5991 | glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT"); |
||
5992 | glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT"); |
||
5993 | glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT"); |
||
5994 | glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT"); |
||
5995 | glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT"); |
||
5996 | glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT"); |
||
5997 | glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT"); |
||
5998 | glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT"); |
||
5999 | glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT"); |
||
6000 | glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT"); |
||
6001 | glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT"); |
||
6002 | glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT"); |
||
6003 | glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT"); |
||
6004 | glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT"); |
||
6005 | glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT"); |
||
6006 | glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT"); |
||
6007 | glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT"); |
||
6008 | glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT"); |
||
6009 | glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT"); |
||
6010 | glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT"); |
||
6011 | glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT"); |
||
6012 | glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT"); |
||
6013 | glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT"); |
||
6014 | glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT"); |
||
6015 | glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT"); |
||
6016 | glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT"); |
||
6017 | glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT"); |
||
6018 | glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT"); |
||
6019 | glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT"); |
||
6020 | glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT"); |
||
6021 | glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT"); |
||
6022 | glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT"); |
||
6023 | glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT"); |
||
6024 | glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT"); |
||
6025 | glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT"); |
||
6026 | glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT"); |
||
6027 | glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT"); |
||
6028 | glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT"); |
||
6029 | glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT"); |
||
6030 | glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT"); |
||
6031 | glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT"); |
||
6032 | glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT"); |
||
6033 | glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT"); |
||
6034 | glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT"); |
||
6035 | glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT"); |
||
6036 | glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT"); |
||
6037 | glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT"); |
||
6038 | glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT"); |
||
6039 | glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT"); |
||
6040 | glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT"); |
||
6041 | glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT"); |
||
6042 | glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT"); |
||
6043 | glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT"); |
||
6044 | glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT"); |
||
6045 | glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT"); |
||
6046 | glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT"); |
||
6047 | glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT"); |
||
6048 | glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT"); |
||
6049 | glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT"); |
||
6050 | glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT"); |
||
6051 | glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT"); |
||
6052 | glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT"); |
||
6053 | glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT"); |
||
6054 | glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT"); |
||
6055 | glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT"); |
||
6056 | glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT"); |
||
6057 | glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT"); |
||
6058 | glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT"); |
||
6059 | glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT"); |
||
6060 | glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT"); |
||
6061 | glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT"); |
||
6062 | glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT"); |
||
6063 | glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT"); |
||
6064 | glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT"); |
||
6065 | glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT"); |
||
6066 | glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT"); |
||
6067 | glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT"); |
||
6068 | glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT"); |
||
6069 | glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT"); |
||
6070 | glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT"); |
||
6071 | glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT"); |
||
6072 | glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT"); |
||
6073 | glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT"); |
||
6074 | glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT"); |
||
6075 | glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT"); |
||
6076 | glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT"); |
||
6077 | glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT"); |
||
6078 | glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT"); |
||
6079 | glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT"); |
||
6080 | glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT"); |
||
6081 | glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT"); |
||
6082 | glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT"); |
||
6083 | glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT"); |
||
6084 | glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT"); |
||
6085 | glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT"); |
||
6086 | glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT"); |
||
6087 | glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT"); |
||
6088 | glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT"); |
||
6089 | glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT"); |
||
6090 | glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT"); |
||
6091 | glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT"); |
||
6092 | glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT"); |
||
6093 | glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT"); |
||
6094 | glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT"); |
||
6095 | glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT"); |
||
6096 | glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT"); |
||
6097 | glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT"); |
||
6098 | glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT"); |
||
6099 | glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT"); |
||
6100 | glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT"); |
||
6101 | glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT"); |
||
6102 | glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT"); |
||
6103 | glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT"); |
||
6104 | glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT"); |
||
6105 | glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT"); |
||
6106 | glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT"); |
||
6107 | glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT"); |
||
6108 | glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT"); |
||
6109 | glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT"); |
||
6110 | glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT"); |
||
6111 | glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT"); |
||
6112 | glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT"); |
||
6113 | glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT"); |
||
6114 | glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT"); |
||
6115 | glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT"); |
||
6116 | glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT"); |
||
6117 | glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT"); |
||
6118 | glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT"); |
||
6119 | glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT"); |
||
6120 | glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT"); |
||
6121 | glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT"); |
||
6122 | glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT"); |
||
6123 | glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT"); |
||
6124 | glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT"); |
||
6125 | glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT"); |
||
6126 | glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT"); |
||
6127 | glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT"); |
||
6128 | glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT"); |
||
6129 | glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT"); |
||
6130 | glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT"); |
||
6131 | glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT"); |
||
6132 | glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT"); |
||
6133 | glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT"); |
||
6134 | glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT"); |
||
6135 | glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT"); |
||
6136 | glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT"); |
||
6137 | glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT"); |
||
6138 | glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT"); |
||
6139 | glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT"); |
||
6140 | glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT"); |
||
6141 | glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT"); |
||
6142 | glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT"); |
||
6143 | glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT"); |
||
6144 | glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT"); |
||
6145 | glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT"); |
||
6146 | glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT"); |
||
6147 | glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT"); |
||
6148 | glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT"); |
||
6149 | glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT"); |
||
6150 | glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT"); |
||
6151 | glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT"); |
||
6152 | glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT"); |
||
6153 | glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT"); |
||
6154 | glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT"); |
||
6155 | glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT"); |
||
6156 | glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT"); |
||
6157 | glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT"); |
||
6158 | glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT"); |
||
6159 | glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT"); |
||
6160 | glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT"); |
||
6161 | glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT"); |
||
6162 | glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT"); |
||
6163 | glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT"); |
||
6164 | glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT"); |
||
6165 | glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT"); |
||
6166 | glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT"); |
||
6167 | glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT"); |
||
6168 | glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT"); |
||
6169 | glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT"); |
||
6170 | glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT"); |
||
6171 | glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT"); |
||
6172 | glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT"); |
||
6173 | glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT"); |
||
6174 | glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT"); |
||
6175 | glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT"); |
||
6176 | glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT"); |
||
6177 | glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT"); |
||
6178 | glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT"); |
||
6179 | glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT"); |
||
6180 | glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT"); |
||
6181 | glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT"); |
||
6182 | glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT"); |
||
6183 | glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT"); |
||
6184 | glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT"); |
||
6185 | glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT"); |
||
6186 | glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT"); |
||
6187 | glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT"); |
||
6188 | glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT"); |
||
6189 | glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT"); |
||
6190 | glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT"); |
||
6191 | glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT"); |
||
6192 | glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT"); |
||
6193 | glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT"); |
||
6194 | glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT"); |
||
6195 | glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT"); |
||
6196 | glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT"); |
||
6197 | glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT"); |
||
6198 | glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT"); |
||
6199 | glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT"); |
||
6200 | glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT"); |
||
6201 | glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT"); |
||
6202 | glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT"); |
||
6203 | glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT"); |
||
6204 | glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT"); |
||
6205 | glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT"); |
||
6206 | glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT"); |
||
6207 | glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT"); |
||
6208 | } |
||
6209 | static void load_GL_EXT_draw_buffers2(GLADloadproc load) { |
||
6210 | if(!GLAD_GL_EXT_draw_buffers2) return; |
||
6211 | glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT"); |
||
6212 | glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT"); |
||
6213 | glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT"); |
||
6214 | glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT"); |
||
6215 | glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT"); |
||
6216 | glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT"); |
||
6217 | } |
||
6218 | static void load_GL_EXT_draw_instanced(GLADloadproc load) { |
||
6219 | if(!GLAD_GL_EXT_draw_instanced) return; |
||
6220 | glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT"); |
||
6221 | glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT"); |
||
6222 | } |
||
6223 | static void load_GL_EXT_draw_range_elements(GLADloadproc load) { |
||
6224 | if(!GLAD_GL_EXT_draw_range_elements) return; |
||
6225 | glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT"); |
||
6226 | } |
||
6227 | static void load_GL_EXT_external_buffer(GLADloadproc load) { |
||
6228 | if(!GLAD_GL_EXT_external_buffer) return; |
||
6229 | glad_glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)load("glBufferStorageExternalEXT"); |
||
6230 | glad_glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)load("glNamedBufferStorageExternalEXT"); |
||
6231 | } |
||
6232 | static void load_GL_EXT_fog_coord(GLADloadproc load) { |
||
6233 | if(!GLAD_GL_EXT_fog_coord) return; |
||
6234 | glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT"); |
||
6235 | glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT"); |
||
6236 | glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT"); |
||
6237 | glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT"); |
||
6238 | glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT"); |
||
6239 | } |
||
6240 | static void load_GL_EXT_framebuffer_blit(GLADloadproc load) { |
||
6241 | if(!GLAD_GL_EXT_framebuffer_blit) return; |
||
6242 | glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT"); |
||
6243 | } |
||
6244 | static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) { |
||
6245 | if(!GLAD_GL_EXT_framebuffer_multisample) return; |
||
6246 | glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT"); |
||
6247 | } |
||
6248 | static void load_GL_EXT_framebuffer_object(GLADloadproc load) { |
||
6249 | if(!GLAD_GL_EXT_framebuffer_object) return; |
||
6250 | glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT"); |
||
6251 | glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT"); |
||
6252 | glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT"); |
||
6253 | glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT"); |
||
6254 | glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT"); |
||
6255 | glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT"); |
||
6256 | glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT"); |
||
6257 | glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT"); |
||
6258 | glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT"); |
||
6259 | glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT"); |
||
6260 | glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT"); |
||
6261 | glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT"); |
||
6262 | glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT"); |
||
6263 | glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT"); |
||
6264 | glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT"); |
||
6265 | glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT"); |
||
6266 | glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT"); |
||
6267 | } |
||
6268 | static void load_GL_EXT_geometry_shader4(GLADloadproc load) { |
||
6269 | if(!GLAD_GL_EXT_geometry_shader4) return; |
||
6270 | glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT"); |
||
6271 | } |
||
6272 | static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) { |
||
6273 | if(!GLAD_GL_EXT_gpu_program_parameters) return; |
||
6274 | glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT"); |
||
6275 | glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT"); |
||
6276 | } |
||
6277 | static void load_GL_EXT_gpu_shader4(GLADloadproc load) { |
||
6278 | if(!GLAD_GL_EXT_gpu_shader4) return; |
||
6279 | glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT"); |
||
6280 | glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT"); |
||
6281 | glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT"); |
||
6282 | glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT"); |
||
6283 | glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT"); |
||
6284 | glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT"); |
||
6285 | glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT"); |
||
6286 | glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT"); |
||
6287 | glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT"); |
||
6288 | glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT"); |
||
6289 | glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT"); |
||
6290 | } |
||
6291 | static void load_GL_EXT_histogram(GLADloadproc load) { |
||
6292 | if(!GLAD_GL_EXT_histogram) return; |
||
6293 | glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT"); |
||
6294 | glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT"); |
||
6295 | glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT"); |
||
6296 | glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT"); |
||
6297 | glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT"); |
||
6298 | glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT"); |
||
6299 | glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT"); |
||
6300 | glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT"); |
||
6301 | glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT"); |
||
6302 | glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT"); |
||
6303 | } |
||
6304 | static void load_GL_EXT_index_func(GLADloadproc load) { |
||
6305 | if(!GLAD_GL_EXT_index_func) return; |
||
6306 | glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT"); |
||
6307 | } |
||
6308 | static void load_GL_EXT_index_material(GLADloadproc load) { |
||
6309 | if(!GLAD_GL_EXT_index_material) return; |
||
6310 | glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT"); |
||
6311 | } |
||
6312 | static void load_GL_EXT_light_texture(GLADloadproc load) { |
||
6313 | if(!GLAD_GL_EXT_light_texture) return; |
||
6314 | glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT"); |
||
6315 | glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT"); |
||
6316 | glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT"); |
||
6317 | } |
||
6318 | static void load_GL_EXT_memory_object(GLADloadproc load) { |
||
6319 | if(!GLAD_GL_EXT_memory_object) return; |
||
6320 | glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT"); |
||
6321 | glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT"); |
||
6322 | glad_glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)load("glDeleteMemoryObjectsEXT"); |
||
6323 | glad_glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)load("glIsMemoryObjectEXT"); |
||
6324 | glad_glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)load("glCreateMemoryObjectsEXT"); |
||
6325 | glad_glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)load("glMemoryObjectParameterivEXT"); |
||
6326 | glad_glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)load("glGetMemoryObjectParameterivEXT"); |
||
6327 | glad_glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)load("glTexStorageMem2DEXT"); |
||
6328 | glad_glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTexStorageMem2DMultisampleEXT"); |
||
6329 | glad_glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)load("glTexStorageMem3DEXT"); |
||
6330 | glad_glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTexStorageMem3DMultisampleEXT"); |
||
6331 | glad_glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)load("glBufferStorageMemEXT"); |
||
6332 | glad_glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)load("glTextureStorageMem2DEXT"); |
||
6333 | glad_glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTextureStorageMem2DMultisampleEXT"); |
||
6334 | glad_glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)load("glTextureStorageMem3DEXT"); |
||
6335 | glad_glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTextureStorageMem3DMultisampleEXT"); |
||
6336 | glad_glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)load("glNamedBufferStorageMemEXT"); |
||
6337 | glad_glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)load("glTexStorageMem1DEXT"); |
||
6338 | glad_glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)load("glTextureStorageMem1DEXT"); |
||
6339 | } |
||
6340 | static void load_GL_EXT_memory_object_fd(GLADloadproc load) { |
||
6341 | if(!GLAD_GL_EXT_memory_object_fd) return; |
||
6342 | glad_glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)load("glImportMemoryFdEXT"); |
||
6343 | } |
||
6344 | static void load_GL_EXT_memory_object_win32(GLADloadproc load) { |
||
6345 | if(!GLAD_GL_EXT_memory_object_win32) return; |
||
6346 | glad_glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)load("glImportMemoryWin32HandleEXT"); |
||
6347 | glad_glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)load("glImportMemoryWin32NameEXT"); |
||
6348 | } |
||
6349 | static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) { |
||
6350 | if(!GLAD_GL_EXT_multi_draw_arrays) return; |
||
6351 | glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT"); |
||
6352 | glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT"); |
||
6353 | } |
||
6354 | static void load_GL_EXT_multisample(GLADloadproc load) { |
||
6355 | if(!GLAD_GL_EXT_multisample) return; |
||
6356 | glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT"); |
||
6357 | glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT"); |
||
6358 | } |
||
6359 | static void load_GL_EXT_paletted_texture(GLADloadproc load) { |
||
6360 | if(!GLAD_GL_EXT_paletted_texture) return; |
||
6361 | glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT"); |
||
6362 | glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT"); |
||
6363 | glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT"); |
||
6364 | glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT"); |
||
6365 | } |
||
6366 | static void load_GL_EXT_pixel_transform(GLADloadproc load) { |
||
6367 | if(!GLAD_GL_EXT_pixel_transform) return; |
||
6368 | glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT"); |
||
6369 | glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT"); |
||
6370 | glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT"); |
||
6371 | glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT"); |
||
6372 | glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT"); |
||
6373 | glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT"); |
||
6374 | } |
||
6375 | static void load_GL_EXT_point_parameters(GLADloadproc load) { |
||
6376 | if(!GLAD_GL_EXT_point_parameters) return; |
||
6377 | glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT"); |
||
6378 | glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT"); |
||
6379 | } |
||
6380 | static void load_GL_EXT_polygon_offset(GLADloadproc load) { |
||
6381 | if(!GLAD_GL_EXT_polygon_offset) return; |
||
6382 | glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT"); |
||
6383 | } |
||
6384 | static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) { |
||
6385 | if(!GLAD_GL_EXT_polygon_offset_clamp) return; |
||
6386 | glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT"); |
||
6387 | } |
||
6388 | static void load_GL_EXT_provoking_vertex(GLADloadproc load) { |
||
6389 | if(!GLAD_GL_EXT_provoking_vertex) return; |
||
6390 | glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT"); |
||
6391 | } |
||
6392 | static void load_GL_EXT_raster_multisample(GLADloadproc load) { |
||
6393 | if(!GLAD_GL_EXT_raster_multisample) return; |
||
6394 | glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT"); |
||
6395 | } |
||
6396 | static void load_GL_EXT_secondary_color(GLADloadproc load) { |
||
6397 | if(!GLAD_GL_EXT_secondary_color) return; |
||
6398 | glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT"); |
||
6399 | glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT"); |
||
6400 | glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT"); |
||
6401 | glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT"); |
||
6402 | glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT"); |
||
6403 | glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT"); |
||
6404 | glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT"); |
||
6405 | glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT"); |
||
6406 | glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT"); |
||
6407 | glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT"); |
||
6408 | glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT"); |
||
6409 | glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT"); |
||
6410 | glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT"); |
||
6411 | glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT"); |
||
6412 | glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT"); |
||
6413 | glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT"); |
||
6414 | glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT"); |
||
6415 | } |
||
6416 | static void load_GL_EXT_semaphore(GLADloadproc load) { |
||
6417 | if(!GLAD_GL_EXT_semaphore) return; |
||
6418 | glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT"); |
||
6419 | glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT"); |
||
6420 | glad_glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)load("glGenSemaphoresEXT"); |
||
6421 | glad_glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)load("glDeleteSemaphoresEXT"); |
||
6422 | glad_glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)load("glIsSemaphoreEXT"); |
||
6423 | glad_glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)load("glSemaphoreParameterui64vEXT"); |
||
6424 | glad_glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)load("glGetSemaphoreParameterui64vEXT"); |
||
6425 | glad_glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)load("glWaitSemaphoreEXT"); |
||
6426 | glad_glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)load("glSignalSemaphoreEXT"); |
||
6427 | } |
||
6428 | static void load_GL_EXT_semaphore_fd(GLADloadproc load) { |
||
6429 | if(!GLAD_GL_EXT_semaphore_fd) return; |
||
6430 | glad_glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)load("glImportSemaphoreFdEXT"); |
||
6431 | } |
||
6432 | static void load_GL_EXT_semaphore_win32(GLADloadproc load) { |
||
6433 | if(!GLAD_GL_EXT_semaphore_win32) return; |
||
6434 | glad_glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)load("glImportSemaphoreWin32HandleEXT"); |
||
6435 | glad_glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)load("glImportSemaphoreWin32NameEXT"); |
||
6436 | } |
||
6437 | static void load_GL_EXT_separate_shader_objects(GLADloadproc load) { |
||
6438 | if(!GLAD_GL_EXT_separate_shader_objects) return; |
||
6439 | glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT"); |
||
6440 | glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT"); |
||
6441 | glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT"); |
||
6442 | glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT"); |
||
6443 | glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT"); |
||
6444 | glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT"); |
||
6445 | glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT"); |
||
6446 | glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT"); |
||
6447 | glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT"); |
||
6448 | glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT"); |
||
6449 | glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT"); |
||
6450 | glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT"); |
||
6451 | glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT"); |
||
6452 | glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT"); |
||
6453 | glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT"); |
||
6454 | glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT"); |
||
6455 | glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT"); |
||
6456 | glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT"); |
||
6457 | glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT"); |
||
6458 | glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT"); |
||
6459 | glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT"); |
||
6460 | glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT"); |
||
6461 | glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT"); |
||
6462 | glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT"); |
||
6463 | glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT"); |
||
6464 | glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT"); |
||
6465 | glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT"); |
||
6466 | glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT"); |
||
6467 | glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT"); |
||
6468 | glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT"); |
||
6469 | glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT"); |
||
6470 | glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT"); |
||
6471 | glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT"); |
||
6472 | glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT"); |
||
6473 | glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT"); |
||
6474 | glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT"); |
||
6475 | glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT"); |
||
6476 | glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT"); |
||
6477 | glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT"); |
||
6478 | glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT"); |
||
6479 | glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT"); |
||
6480 | glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT"); |
||
6481 | glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT"); |
||
6482 | glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT"); |
||
6483 | glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT"); |
||
6484 | glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT"); |
||
6485 | glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT"); |
||
6486 | } |
||
6487 | static void load_GL_EXT_shader_framebuffer_fetch_non_coherent(GLADloadproc load) { |
||
6488 | if(!GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent) return; |
||
6489 | glad_glFramebufferFetchBarrierEXT = (PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)load("glFramebufferFetchBarrierEXT"); |
||
6490 | } |
||
6491 | static void load_GL_EXT_shader_image_load_store(GLADloadproc load) { |
||
6492 | if(!GLAD_GL_EXT_shader_image_load_store) return; |
||
6493 | glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT"); |
||
6494 | glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT"); |
||
6495 | } |
||
6496 | static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) { |
||
6497 | if(!GLAD_GL_EXT_stencil_clear_tag) return; |
||
6498 | glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT"); |
||
6499 | } |
||
6500 | static void load_GL_EXT_stencil_two_side(GLADloadproc load) { |
||
6501 | if(!GLAD_GL_EXT_stencil_two_side) return; |
||
6502 | glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT"); |
||
6503 | } |
||
6504 | static void load_GL_EXT_subtexture(GLADloadproc load) { |
||
6505 | if(!GLAD_GL_EXT_subtexture) return; |
||
6506 | glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT"); |
||
6507 | glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT"); |
||
6508 | } |
||
6509 | static void load_GL_EXT_texture3D(GLADloadproc load) { |
||
6510 | if(!GLAD_GL_EXT_texture3D) return; |
||
6511 | glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT"); |
||
6512 | glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT"); |
||
6513 | } |
||
6514 | static void load_GL_EXT_texture_array(GLADloadproc load) { |
||
6515 | if(!GLAD_GL_EXT_texture_array) return; |
||
6516 | glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT"); |
||
6517 | } |
||
6518 | static void load_GL_EXT_texture_buffer_object(GLADloadproc load) { |
||
6519 | if(!GLAD_GL_EXT_texture_buffer_object) return; |
||
6520 | glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT"); |
||
6521 | } |
||
6522 | static void load_GL_EXT_texture_integer(GLADloadproc load) { |
||
6523 | if(!GLAD_GL_EXT_texture_integer) return; |
||
6524 | glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT"); |
||
6525 | glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT"); |
||
6526 | glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT"); |
||
6527 | glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT"); |
||
6528 | glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT"); |
||
6529 | glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT"); |
||
6530 | } |
||
6531 | static void load_GL_EXT_texture_object(GLADloadproc load) { |
||
6532 | if(!GLAD_GL_EXT_texture_object) return; |
||
6533 | glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT"); |
||
6534 | glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT"); |
||
6535 | glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT"); |
||
6536 | glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT"); |
||
6537 | glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT"); |
||
6538 | glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT"); |
||
6539 | } |
||
6540 | static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) { |
||
6541 | if(!GLAD_GL_EXT_texture_perturb_normal) return; |
||
6542 | glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT"); |
||
6543 | } |
||
6544 | static void load_GL_EXT_timer_query(GLADloadproc load) { |
||
6545 | if(!GLAD_GL_EXT_timer_query) return; |
||
6546 | glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT"); |
||
6547 | glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT"); |
||
6548 | } |
||
6549 | static void load_GL_EXT_transform_feedback(GLADloadproc load) { |
||
6550 | if(!GLAD_GL_EXT_transform_feedback) return; |
||
6551 | glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT"); |
||
6552 | glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT"); |
||
6553 | glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT"); |
||
6554 | glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT"); |
||
6555 | glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT"); |
||
6556 | glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT"); |
||
6557 | glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT"); |
||
6558 | } |
||
6559 | static void load_GL_EXT_vertex_array(GLADloadproc load) { |
||
6560 | if(!GLAD_GL_EXT_vertex_array) return; |
||
6561 | glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT"); |
||
6562 | glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT"); |
||
6563 | glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT"); |
||
6564 | glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT"); |
||
6565 | glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT"); |
||
6566 | glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT"); |
||
6567 | glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT"); |
||
6568 | glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT"); |
||
6569 | glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT"); |
||
6570 | } |
||
6571 | static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) { |
||
6572 | if(!GLAD_GL_EXT_vertex_attrib_64bit) return; |
||
6573 | glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT"); |
||
6574 | glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT"); |
||
6575 | glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT"); |
||
6576 | glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT"); |
||
6577 | glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT"); |
||
6578 | glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT"); |
||
6579 | glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT"); |
||
6580 | glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT"); |
||
6581 | glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT"); |
||
6582 | glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT"); |
||
6583 | } |
||
6584 | static void load_GL_EXT_vertex_shader(GLADloadproc load) { |
||
6585 | if(!GLAD_GL_EXT_vertex_shader) return; |
||
6586 | glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT"); |
||
6587 | glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT"); |
||
6588 | glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT"); |
||
6589 | glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT"); |
||
6590 | glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT"); |
||
6591 | glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT"); |
||
6592 | glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT"); |
||
6593 | glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT"); |
||
6594 | glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT"); |
||
6595 | glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT"); |
||
6596 | glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT"); |
||
6597 | glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT"); |
||
6598 | glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT"); |
||
6599 | glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT"); |
||
6600 | glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT"); |
||
6601 | glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT"); |
||
6602 | glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT"); |
||
6603 | glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT"); |
||
6604 | glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT"); |
||
6605 | glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT"); |
||
6606 | glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT"); |
||
6607 | glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT"); |
||
6608 | glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT"); |
||
6609 | glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT"); |
||
6610 | glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT"); |
||
6611 | glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT"); |
||
6612 | glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT"); |
||
6613 | glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT"); |
||
6614 | glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT"); |
||
6615 | glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT"); |
||
6616 | glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT"); |
||
6617 | glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT"); |
||
6618 | glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT"); |
||
6619 | glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT"); |
||
6620 | glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT"); |
||
6621 | glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT"); |
||
6622 | glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT"); |
||
6623 | glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT"); |
||
6624 | glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT"); |
||
6625 | glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT"); |
||
6626 | glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT"); |
||
6627 | glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT"); |
||
6628 | } |
||
6629 | static void load_GL_EXT_vertex_weighting(GLADloadproc load) { |
||
6630 | if(!GLAD_GL_EXT_vertex_weighting) return; |
||
6631 | glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT"); |
||
6632 | glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT"); |
||
6633 | glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT"); |
||
6634 | } |
||
6635 | static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) { |
||
6636 | if(!GLAD_GL_EXT_win32_keyed_mutex) return; |
||
6637 | glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT"); |
||
6638 | glad_glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)load("glReleaseKeyedMutexWin32EXT"); |
||
6639 | } |
||
6640 | static void load_GL_EXT_window_rectangles(GLADloadproc load) { |
||
6641 | if(!GLAD_GL_EXT_window_rectangles) return; |
||
6642 | glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT"); |
||
6643 | } |
||
6644 | static void load_GL_EXT_x11_sync_object(GLADloadproc load) { |
||
6645 | if(!GLAD_GL_EXT_x11_sync_object) return; |
||
6646 | glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT"); |
||
6647 | } |
||
6648 | static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) { |
||
6649 | if(!GLAD_GL_GREMEDY_frame_terminator) return; |
||
6650 | glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY"); |
||
6651 | } |
||
6652 | static void load_GL_GREMEDY_string_marker(GLADloadproc load) { |
||
6653 | if(!GLAD_GL_GREMEDY_string_marker) return; |
||
6654 | glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY"); |
||
6655 | } |
||
6656 | static void load_GL_HP_image_transform(GLADloadproc load) { |
||
6657 | if(!GLAD_GL_HP_image_transform) return; |
||
6658 | glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP"); |
||
6659 | glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP"); |
||
6660 | glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP"); |
||
6661 | glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP"); |
||
6662 | glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP"); |
||
6663 | glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP"); |
||
6664 | } |
||
6665 | static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) { |
||
6666 | if(!GLAD_GL_IBM_multimode_draw_arrays) return; |
||
6667 | glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM"); |
||
6668 | glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM"); |
||
6669 | } |
||
6670 | static void load_GL_IBM_static_data(GLADloadproc load) { |
||
6671 | if(!GLAD_GL_IBM_static_data) return; |
||
6672 | glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM"); |
||
6673 | } |
||
6674 | static void load_GL_IBM_vertex_array_lists(GLADloadproc load) { |
||
6675 | if(!GLAD_GL_IBM_vertex_array_lists) return; |
||
6676 | glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM"); |
||
6677 | glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM"); |
||
6678 | glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM"); |
||
6679 | glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM"); |
||
6680 | glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM"); |
||
6681 | glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM"); |
||
6682 | glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM"); |
||
6683 | glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM"); |
||
6684 | } |
||
6685 | static void load_GL_INGR_blend_func_separate(GLADloadproc load) { |
||
6686 | if(!GLAD_GL_INGR_blend_func_separate) return; |
||
6687 | glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR"); |
||
6688 | } |
||
6689 | static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) { |
||
6690 | if(!GLAD_GL_INTEL_framebuffer_CMAA) return; |
||
6691 | glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL"); |
||
6692 | } |
||
6693 | static void load_GL_INTEL_map_texture(GLADloadproc load) { |
||
6694 | if(!GLAD_GL_INTEL_map_texture) return; |
||
6695 | glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL"); |
||
6696 | glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL"); |
||
6697 | glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL"); |
||
6698 | } |
||
6699 | static void load_GL_INTEL_parallel_arrays(GLADloadproc load) { |
||
6700 | if(!GLAD_GL_INTEL_parallel_arrays) return; |
||
6701 | glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL"); |
||
6702 | glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL"); |
||
6703 | glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL"); |
||
6704 | glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL"); |
||
6705 | } |
||
6706 | static void load_GL_INTEL_performance_query(GLADloadproc load) { |
||
6707 | if(!GLAD_GL_INTEL_performance_query) return; |
||
6708 | glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL"); |
||
6709 | glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL"); |
||
6710 | glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL"); |
||
6711 | glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL"); |
||
6712 | glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL"); |
||
6713 | glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL"); |
||
6714 | glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL"); |
||
6715 | glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL"); |
||
6716 | glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL"); |
||
6717 | glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL"); |
||
6718 | } |
||
6719 | static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) { |
||
6720 | if(!GLAD_GL_KHR_blend_equation_advanced) return; |
||
6721 | glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR"); |
||
6722 | } |
||
6723 | static void load_GL_KHR_debug(GLADloadproc load) { |
||
6724 | if(!GLAD_GL_KHR_debug) return; |
||
6725 | glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); |
||
6726 | glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); |
||
6727 | glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); |
||
6728 | glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); |
||
6729 | glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); |
||
6730 | glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); |
||
6731 | glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); |
||
6732 | glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); |
||
6733 | glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); |
||
6734 | glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); |
||
6735 | glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); |
||
6736 | glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR"); |
||
6737 | glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR"); |
||
6738 | glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR"); |
||
6739 | glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR"); |
||
6740 | glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR"); |
||
6741 | glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR"); |
||
6742 | glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR"); |
||
6743 | glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR"); |
||
6744 | glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR"); |
||
6745 | glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR"); |
||
6746 | glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR"); |
||
6747 | } |
||
6748 | static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) { |
||
6749 | if(!GLAD_GL_KHR_parallel_shader_compile) return; |
||
6750 | glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR"); |
||
6751 | } |
||
6752 | static void load_GL_KHR_robustness(GLADloadproc load) { |
||
6753 | if(!GLAD_GL_KHR_robustness) return; |
||
6754 | glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); |
||
6755 | glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); |
||
6756 | glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); |
||
6757 | glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); |
||
6758 | glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); |
||
6759 | glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR"); |
||
6760 | glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR"); |
||
6761 | glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR"); |
||
6762 | glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR"); |
||
6763 | glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR"); |
||
6764 | } |
||
6765 | static void load_GL_MESA_framebuffer_flip_y(GLADloadproc load) { |
||
6766 | if(!GLAD_GL_MESA_framebuffer_flip_y) return; |
||
6767 | glad_glFramebufferParameteriMESA = (PFNGLFRAMEBUFFERPARAMETERIMESAPROC)load("glFramebufferParameteriMESA"); |
||
6768 | glad_glGetFramebufferParameterivMESA = (PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC)load("glGetFramebufferParameterivMESA"); |
||
6769 | } |
||
6770 | static void load_GL_MESA_resize_buffers(GLADloadproc load) { |
||
6771 | if(!GLAD_GL_MESA_resize_buffers) return; |
||
6772 | glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA"); |
||
6773 | } |
||
6774 | static void load_GL_MESA_window_pos(GLADloadproc load) { |
||
6775 | if(!GLAD_GL_MESA_window_pos) return; |
||
6776 | glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA"); |
||
6777 | glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA"); |
||
6778 | glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA"); |
||
6779 | glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA"); |
||
6780 | glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA"); |
||
6781 | glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA"); |
||
6782 | glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA"); |
||
6783 | glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA"); |
||
6784 | glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA"); |
||
6785 | glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA"); |
||
6786 | glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA"); |
||
6787 | glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA"); |
||
6788 | glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA"); |
||
6789 | glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA"); |
||
6790 | glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA"); |
||
6791 | glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA"); |
||
6792 | glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA"); |
||
6793 | glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA"); |
||
6794 | glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA"); |
||
6795 | glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA"); |
||
6796 | glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA"); |
||
6797 | glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA"); |
||
6798 | glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA"); |
||
6799 | glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA"); |
||
6800 | } |
||
6801 | static void load_GL_NVX_conditional_render(GLADloadproc load) { |
||
6802 | if(!GLAD_GL_NVX_conditional_render) return; |
||
6803 | glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX"); |
||
6804 | glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX"); |
||
6805 | } |
||
6806 | static void load_GL_NVX_gpu_multicast2(GLADloadproc load) { |
||
6807 | if(!GLAD_GL_NVX_gpu_multicast2) return; |
||
6808 | glad_glUploadGpuMaskNVX = (PFNGLUPLOADGPUMASKNVXPROC)load("glUploadGpuMaskNVX"); |
||
6809 | glad_glMulticastViewportArrayvNVX = (PFNGLMULTICASTVIEWPORTARRAYVNVXPROC)load("glMulticastViewportArrayvNVX"); |
||
6810 | glad_glMulticastViewportPositionWScaleNVX = (PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC)load("glMulticastViewportPositionWScaleNVX"); |
||
6811 | glad_glMulticastScissorArrayvNVX = (PFNGLMULTICASTSCISSORARRAYVNVXPROC)load("glMulticastScissorArrayvNVX"); |
||
6812 | glad_glAsyncCopyBufferSubDataNVX = (PFNGLASYNCCOPYBUFFERSUBDATANVXPROC)load("glAsyncCopyBufferSubDataNVX"); |
||
6813 | glad_glAsyncCopyImageSubDataNVX = (PFNGLASYNCCOPYIMAGESUBDATANVXPROC)load("glAsyncCopyImageSubDataNVX"); |
||
6814 | } |
||
6815 | static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) { |
||
6816 | if(!GLAD_GL_NVX_linked_gpu_multicast) return; |
||
6817 | glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX"); |
||
6818 | glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX"); |
||
6819 | glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX"); |
||
6820 | } |
||
6821 | static void load_GL_NVX_progress_fence(GLADloadproc load) { |
||
6822 | if(!GLAD_GL_NVX_progress_fence) return; |
||
6823 | glad_glCreateProgressFenceNVX = (PFNGLCREATEPROGRESSFENCENVXPROC)load("glCreateProgressFenceNVX"); |
||
6824 | glad_glSignalSemaphoreui64NVX = (PFNGLSIGNALSEMAPHOREUI64NVXPROC)load("glSignalSemaphoreui64NVX"); |
||
6825 | glad_glWaitSemaphoreui64NVX = (PFNGLWAITSEMAPHOREUI64NVXPROC)load("glWaitSemaphoreui64NVX"); |
||
6826 | glad_glClientWaitSemaphoreui64NVX = (PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC)load("glClientWaitSemaphoreui64NVX"); |
||
6827 | } |
||
6828 | static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) { |
||
6829 | if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return; |
||
6830 | glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV"); |
||
6831 | } |
||
6832 | static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) { |
||
6833 | if(!GLAD_GL_NV_bindless_multi_draw_indirect) return; |
||
6834 | glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV"); |
||
6835 | glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV"); |
||
6836 | } |
||
6837 | static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) { |
||
6838 | if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return; |
||
6839 | glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV"); |
||
6840 | glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV"); |
||
6841 | } |
||
6842 | static void load_GL_NV_bindless_texture(GLADloadproc load) { |
||
6843 | if(!GLAD_GL_NV_bindless_texture) return; |
||
6844 | glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV"); |
||
6845 | glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV"); |
||
6846 | glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV"); |
||
6847 | glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV"); |
||
6848 | glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV"); |
||
6849 | glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV"); |
||
6850 | glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV"); |
||
6851 | glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV"); |
||
6852 | glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV"); |
||
6853 | glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV"); |
||
6854 | glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV"); |
||
6855 | glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV"); |
||
6856 | glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV"); |
||
6857 | } |
||
6858 | static void load_GL_NV_blend_equation_advanced(GLADloadproc load) { |
||
6859 | if(!GLAD_GL_NV_blend_equation_advanced) return; |
||
6860 | glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV"); |
||
6861 | glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV"); |
||
6862 | } |
||
6863 | static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) { |
||
6864 | if(!GLAD_GL_NV_clip_space_w_scaling) return; |
||
6865 | glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV"); |
||
6866 | } |
||
6867 | static void load_GL_NV_command_list(GLADloadproc load) { |
||
6868 | if(!GLAD_GL_NV_command_list) return; |
||
6869 | glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV"); |
||
6870 | glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV"); |
||
6871 | glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV"); |
||
6872 | glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV"); |
||
6873 | glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV"); |
||
6874 | glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV"); |
||
6875 | glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV"); |
||
6876 | glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV"); |
||
6877 | glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV"); |
||
6878 | glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV"); |
||
6879 | glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV"); |
||
6880 | glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV"); |
||
6881 | glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV"); |
||
6882 | glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV"); |
||
6883 | glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV"); |
||
6884 | glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV"); |
||
6885 | glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV"); |
||
6886 | } |
||
6887 | static void load_GL_NV_conditional_render(GLADloadproc load) { |
||
6888 | if(!GLAD_GL_NV_conditional_render) return; |
||
6889 | glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV"); |
||
6890 | glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV"); |
||
6891 | } |
||
6892 | static void load_GL_NV_conservative_raster(GLADloadproc load) { |
||
6893 | if(!GLAD_GL_NV_conservative_raster) return; |
||
6894 | glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV"); |
||
6895 | } |
||
6896 | static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) { |
||
6897 | if(!GLAD_GL_NV_conservative_raster_dilate) return; |
||
6898 | glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV"); |
||
6899 | } |
||
6900 | static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) { |
||
6901 | if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return; |
||
6902 | glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV"); |
||
6903 | } |
||
6904 | static void load_GL_NV_copy_image(GLADloadproc load) { |
||
6905 | if(!GLAD_GL_NV_copy_image) return; |
||
6906 | glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV"); |
||
6907 | } |
||
6908 | static void load_GL_NV_depth_buffer_float(GLADloadproc load) { |
||
6909 | if(!GLAD_GL_NV_depth_buffer_float) return; |
||
6910 | glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV"); |
||
6911 | glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV"); |
||
6912 | glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); |
||
6913 | } |
||
6914 | static void load_GL_NV_draw_texture(GLADloadproc load) { |
||
6915 | if(!GLAD_GL_NV_draw_texture) return; |
||
6916 | glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV"); |
||
6917 | } |
||
6918 | static void load_GL_NV_draw_vulkan_image(GLADloadproc load) { |
||
6919 | if(!GLAD_GL_NV_draw_vulkan_image) return; |
||
6920 | glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV"); |
||
6921 | glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV"); |
||
6922 | glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV"); |
||
6923 | glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV"); |
||
6924 | glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV"); |
||
6925 | } |
||
6926 | static void load_GL_NV_evaluators(GLADloadproc load) { |
||
6927 | if(!GLAD_GL_NV_evaluators) return; |
||
6928 | glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV"); |
||
6929 | glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV"); |
||
6930 | glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV"); |
||
6931 | glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV"); |
||
6932 | glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV"); |
||
6933 | glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV"); |
||
6934 | glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV"); |
||
6935 | glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV"); |
||
6936 | glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV"); |
||
6937 | } |
||
6938 | static void load_GL_NV_explicit_multisample(GLADloadproc load) { |
||
6939 | if(!GLAD_GL_NV_explicit_multisample) return; |
||
6940 | glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV"); |
||
6941 | glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV"); |
||
6942 | glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV"); |
||
6943 | } |
||
6944 | static void load_GL_NV_fence(GLADloadproc load) { |
||
6945 | if(!GLAD_GL_NV_fence) return; |
||
6946 | glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV"); |
||
6947 | glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV"); |
||
6948 | glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV"); |
||
6949 | glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV"); |
||
6950 | glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV"); |
||
6951 | glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV"); |
||
6952 | glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV"); |
||
6953 | } |
||
6954 | static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) { |
||
6955 | if(!GLAD_GL_NV_fragment_coverage_to_color) return; |
||
6956 | glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV"); |
||
6957 | } |
||
6958 | static void load_GL_NV_fragment_program(GLADloadproc load) { |
||
6959 | if(!GLAD_GL_NV_fragment_program) return; |
||
6960 | glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV"); |
||
6961 | glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV"); |
||
6962 | glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV"); |
||
6963 | glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV"); |
||
6964 | glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV"); |
||
6965 | glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV"); |
||
6966 | } |
||
6967 | static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) { |
||
6968 | if(!GLAD_GL_NV_framebuffer_mixed_samples) return; |
||
6969 | glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT"); |
||
6970 | glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV"); |
||
6971 | glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV"); |
||
6972 | glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV"); |
||
6973 | } |
||
6974 | static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) { |
||
6975 | if(!GLAD_GL_NV_framebuffer_multisample_coverage) return; |
||
6976 | glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV"); |
||
6977 | } |
||
6978 | static void load_GL_NV_geometry_program4(GLADloadproc load) { |
||
6979 | if(!GLAD_GL_NV_geometry_program4) return; |
||
6980 | glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV"); |
||
6981 | glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT"); |
||
6982 | glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT"); |
||
6983 | glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT"); |
||
6984 | } |
||
6985 | static void load_GL_NV_gpu_multicast(GLADloadproc load) { |
||
6986 | if(!GLAD_GL_NV_gpu_multicast) return; |
||
6987 | glad_glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)load("glRenderGpuMaskNV"); |
||
6988 | glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV"); |
||
6989 | glad_glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)load("glMulticastCopyBufferSubDataNV"); |
||
6990 | glad_glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)load("glMulticastCopyImageSubDataNV"); |
||
6991 | glad_glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)load("glMulticastBlitFramebufferNV"); |
||
6992 | glad_glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glMulticastFramebufferSampleLocationsfvNV"); |
||
6993 | glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV"); |
||
6994 | glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV"); |
||
6995 | glad_glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)load("glMulticastGetQueryObjectivNV"); |
||
6996 | glad_glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)load("glMulticastGetQueryObjectuivNV"); |
||
6997 | glad_glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)load("glMulticastGetQueryObjecti64vNV"); |
||
6998 | glad_glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)load("glMulticastGetQueryObjectui64vNV"); |
||
6999 | } |
||
7000 | static void load_GL_NV_gpu_program4(GLADloadproc load) { |
||
7001 | if(!GLAD_GL_NV_gpu_program4) return; |
||
7002 | glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV"); |
||
7003 | glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV"); |
||
7004 | glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV"); |
||
7005 | glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV"); |
||
7006 | glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV"); |
||
7007 | glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV"); |
||
7008 | glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV"); |
||
7009 | glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV"); |
||
7010 | glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV"); |
||
7011 | glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV"); |
||
7012 | glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV"); |
||
7013 | glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV"); |
||
7014 | glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV"); |
||
7015 | glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV"); |
||
7016 | glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV"); |
||
7017 | glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV"); |
||
7018 | } |
||
7019 | static void load_GL_NV_gpu_program5(GLADloadproc load) { |
||
7020 | if(!GLAD_GL_NV_gpu_program5) return; |
||
7021 | glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV"); |
||
7022 | glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV"); |
||
7023 | } |
||
7024 | static void load_GL_NV_gpu_shader5(GLADloadproc load) { |
||
7025 | if(!GLAD_GL_NV_gpu_shader5) return; |
||
7026 | glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV"); |
||
7027 | glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV"); |
||
7028 | glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV"); |
||
7029 | glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV"); |
||
7030 | glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV"); |
||
7031 | glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV"); |
||
7032 | glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV"); |
||
7033 | glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV"); |
||
7034 | glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV"); |
||
7035 | glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV"); |
||
7036 | glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV"); |
||
7037 | glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV"); |
||
7038 | glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV"); |
||
7039 | glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV"); |
||
7040 | glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV"); |
||
7041 | glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV"); |
||
7042 | glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV"); |
||
7043 | glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV"); |
||
7044 | glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV"); |
||
7045 | glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV"); |
||
7046 | glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV"); |
||
7047 | glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV"); |
||
7048 | glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV"); |
||
7049 | glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV"); |
||
7050 | glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV"); |
||
7051 | glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV"); |
||
7052 | glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV"); |
||
7053 | glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV"); |
||
7054 | glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV"); |
||
7055 | glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV"); |
||
7056 | glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV"); |
||
7057 | glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV"); |
||
7058 | glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV"); |
||
7059 | } |
||
7060 | static void load_GL_NV_half_float(GLADloadproc load) { |
||
7061 | if(!GLAD_GL_NV_half_float) return; |
||
7062 | glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV"); |
||
7063 | glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV"); |
||
7064 | glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV"); |
||
7065 | glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV"); |
||
7066 | glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV"); |
||
7067 | glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV"); |
||
7068 | glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV"); |
||
7069 | glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV"); |
||
7070 | glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV"); |
||
7071 | glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV"); |
||
7072 | glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV"); |
||
7073 | glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV"); |
||
7074 | glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV"); |
||
7075 | glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV"); |
||
7076 | glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV"); |
||
7077 | glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV"); |
||
7078 | glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV"); |
||
7079 | glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV"); |
||
7080 | glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV"); |
||
7081 | glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV"); |
||
7082 | glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV"); |
||
7083 | glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV"); |
||
7084 | glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV"); |
||
7085 | glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV"); |
||
7086 | glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV"); |
||
7087 | glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV"); |
||
7088 | glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV"); |
||
7089 | glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV"); |
||
7090 | glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV"); |
||
7091 | glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV"); |
||
7092 | glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV"); |
||
7093 | glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV"); |
||
7094 | glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV"); |
||
7095 | glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV"); |
||
7096 | glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV"); |
||
7097 | glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV"); |
||
7098 | glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV"); |
||
7099 | glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV"); |
||
7100 | glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV"); |
||
7101 | glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV"); |
||
7102 | glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV"); |
||
7103 | glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV"); |
||
7104 | glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV"); |
||
7105 | glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV"); |
||
7106 | glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV"); |
||
7107 | glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV"); |
||
7108 | } |
||
7109 | static void load_GL_NV_internalformat_sample_query(GLADloadproc load) { |
||
7110 | if(!GLAD_GL_NV_internalformat_sample_query) return; |
||
7111 | glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV"); |
||
7112 | } |
||
7113 | static void load_GL_NV_memory_attachment(GLADloadproc load) { |
||
7114 | if(!GLAD_GL_NV_memory_attachment) return; |
||
7115 | glad_glGetMemoryObjectDetachedResourcesuivNV = (PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)load("glGetMemoryObjectDetachedResourcesuivNV"); |
||
7116 | glad_glResetMemoryObjectParameterNV = (PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)load("glResetMemoryObjectParameterNV"); |
||
7117 | glad_glTexAttachMemoryNV = (PFNGLTEXATTACHMEMORYNVPROC)load("glTexAttachMemoryNV"); |
||
7118 | glad_glBufferAttachMemoryNV = (PFNGLBUFFERATTACHMEMORYNVPROC)load("glBufferAttachMemoryNV"); |
||
7119 | glad_glTextureAttachMemoryNV = (PFNGLTEXTUREATTACHMEMORYNVPROC)load("glTextureAttachMemoryNV"); |
||
7120 | glad_glNamedBufferAttachMemoryNV = (PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)load("glNamedBufferAttachMemoryNV"); |
||
7121 | } |
||
7122 | static void load_GL_NV_memory_object_sparse(GLADloadproc load) { |
||
7123 | if(!GLAD_GL_NV_memory_object_sparse) return; |
||
7124 | glad_glBufferPageCommitmentMemNV = (PFNGLBUFFERPAGECOMMITMENTMEMNVPROC)load("glBufferPageCommitmentMemNV"); |
||
7125 | glad_glTexPageCommitmentMemNV = (PFNGLTEXPAGECOMMITMENTMEMNVPROC)load("glTexPageCommitmentMemNV"); |
||
7126 | glad_glNamedBufferPageCommitmentMemNV = (PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC)load("glNamedBufferPageCommitmentMemNV"); |
||
7127 | glad_glTexturePageCommitmentMemNV = (PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC)load("glTexturePageCommitmentMemNV"); |
||
7128 | } |
||
7129 | static void load_GL_NV_mesh_shader(GLADloadproc load) { |
||
7130 | if(!GLAD_GL_NV_mesh_shader) return; |
||
7131 | glad_glDrawMeshTasksNV = (PFNGLDRAWMESHTASKSNVPROC)load("glDrawMeshTasksNV"); |
||
7132 | glad_glDrawMeshTasksIndirectNV = (PFNGLDRAWMESHTASKSINDIRECTNVPROC)load("glDrawMeshTasksIndirectNV"); |
||
7133 | glad_glMultiDrawMeshTasksIndirectNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)load("glMultiDrawMeshTasksIndirectNV"); |
||
7134 | glad_glMultiDrawMeshTasksIndirectCountNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)load("glMultiDrawMeshTasksIndirectCountNV"); |
||
7135 | } |
||
7136 | static void load_GL_NV_occlusion_query(GLADloadproc load) { |
||
7137 | if(!GLAD_GL_NV_occlusion_query) return; |
||
7138 | glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV"); |
||
7139 | glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV"); |
||
7140 | glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV"); |
||
7141 | glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV"); |
||
7142 | glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV"); |
||
7143 | glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV"); |
||
7144 | glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV"); |
||
7145 | } |
||
7146 | static void load_GL_NV_parameter_buffer_object(GLADloadproc load) { |
||
7147 | if(!GLAD_GL_NV_parameter_buffer_object) return; |
||
7148 | glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV"); |
||
7149 | glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV"); |
||
7150 | glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV"); |
||
7151 | } |
||
7152 | static void load_GL_NV_path_rendering(GLADloadproc load) { |
||
7153 | if(!GLAD_GL_NV_path_rendering) return; |
||
7154 | glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV"); |
||
7155 | glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV"); |
||
7156 | glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV"); |
||
7157 | glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV"); |
||
7158 | glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV"); |
||
7159 | glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV"); |
||
7160 | glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV"); |
||
7161 | glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV"); |
||
7162 | glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV"); |
||
7163 | glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV"); |
||
7164 | glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV"); |
||
7165 | glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV"); |
||
7166 | glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV"); |
||
7167 | glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV"); |
||
7168 | glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV"); |
||
7169 | glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV"); |
||
7170 | glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV"); |
||
7171 | glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV"); |
||
7172 | glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV"); |
||
7173 | glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV"); |
||
7174 | glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV"); |
||
7175 | glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV"); |
||
7176 | glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV"); |
||
7177 | glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV"); |
||
7178 | glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV"); |
||
7179 | glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV"); |
||
7180 | glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV"); |
||
7181 | glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV"); |
||
7182 | glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV"); |
||
7183 | glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV"); |
||
7184 | glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV"); |
||
7185 | glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV"); |
||
7186 | glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV"); |
||
7187 | glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV"); |
||
7188 | glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV"); |
||
7189 | glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV"); |
||
7190 | glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV"); |
||
7191 | glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV"); |
||
7192 | glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV"); |
||
7193 | glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV"); |
||
7194 | glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV"); |
||
7195 | glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV"); |
||
7196 | glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV"); |
||
7197 | glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV"); |
||
7198 | glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV"); |
||
7199 | glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV"); |
||
7200 | glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV"); |
||
7201 | glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV"); |
||
7202 | glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV"); |
||
7203 | glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV"); |
||
7204 | glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV"); |
||
7205 | glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV"); |
||
7206 | glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV"); |
||
7207 | glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV"); |
||
7208 | glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV"); |
||
7209 | glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV"); |
||
7210 | glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV"); |
||
7211 | glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV"); |
||
7212 | glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV"); |
||
7213 | glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV"); |
||
7214 | glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV"); |
||
7215 | glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV"); |
||
7216 | glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV"); |
||
7217 | glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV"); |
||
7218 | glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT"); |
||
7219 | glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT"); |
||
7220 | glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT"); |
||
7221 | glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT"); |
||
7222 | glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT"); |
||
7223 | glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT"); |
||
7224 | glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT"); |
||
7225 | glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT"); |
||
7226 | glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT"); |
||
7227 | glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT"); |
||
7228 | glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT"); |
||
7229 | glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT"); |
||
7230 | glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT"); |
||
7231 | glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT"); |
||
7232 | glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT"); |
||
7233 | glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT"); |
||
7234 | glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT"); |
||
7235 | glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT"); |
||
7236 | glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT"); |
||
7237 | } |
||
7238 | static void load_GL_NV_pixel_data_range(GLADloadproc load) { |
||
7239 | if(!GLAD_GL_NV_pixel_data_range) return; |
||
7240 | glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV"); |
||
7241 | glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV"); |
||
7242 | } |
||
7243 | static void load_GL_NV_point_sprite(GLADloadproc load) { |
||
7244 | if(!GLAD_GL_NV_point_sprite) return; |
||
7245 | glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV"); |
||
7246 | glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV"); |
||
7247 | } |
||
7248 | static void load_GL_NV_present_video(GLADloadproc load) { |
||
7249 | if(!GLAD_GL_NV_present_video) return; |
||
7250 | glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV"); |
||
7251 | glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV"); |
||
7252 | glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV"); |
||
7253 | glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV"); |
||
7254 | glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV"); |
||
7255 | glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV"); |
||
7256 | } |
||
7257 | static void load_GL_NV_primitive_restart(GLADloadproc load) { |
||
7258 | if(!GLAD_GL_NV_primitive_restart) return; |
||
7259 | glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV"); |
||
7260 | glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV"); |
||
7261 | } |
||
7262 | static void load_GL_NV_query_resource(GLADloadproc load) { |
||
7263 | if(!GLAD_GL_NV_query_resource) return; |
||
7264 | glad_glQueryResourceNV = (PFNGLQUERYRESOURCENVPROC)load("glQueryResourceNV"); |
||
7265 | } |
||
7266 | static void load_GL_NV_query_resource_tag(GLADloadproc load) { |
||
7267 | if(!GLAD_GL_NV_query_resource_tag) return; |
||
7268 | glad_glGenQueryResourceTagNV = (PFNGLGENQUERYRESOURCETAGNVPROC)load("glGenQueryResourceTagNV"); |
||
7269 | glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV"); |
||
7270 | glad_glQueryResourceTagNV = (PFNGLQUERYRESOURCETAGNVPROC)load("glQueryResourceTagNV"); |
||
7271 | } |
||
7272 | static void load_GL_NV_register_combiners(GLADloadproc load) { |
||
7273 | if(!GLAD_GL_NV_register_combiners) return; |
||
7274 | glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV"); |
||
7275 | glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV"); |
||
7276 | glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV"); |
||
7277 | glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV"); |
||
7278 | glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV"); |
||
7279 | glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV"); |
||
7280 | glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV"); |
||
7281 | glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV"); |
||
7282 | glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV"); |
||
7283 | glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV"); |
||
7284 | glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV"); |
||
7285 | glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV"); |
||
7286 | glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV"); |
||
7287 | } |
||
7288 | static void load_GL_NV_register_combiners2(GLADloadproc load) { |
||
7289 | if(!GLAD_GL_NV_register_combiners2) return; |
||
7290 | glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV"); |
||
7291 | glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV"); |
||
7292 | } |
||
7293 | static void load_GL_NV_sample_locations(GLADloadproc load) { |
||
7294 | if(!GLAD_GL_NV_sample_locations) return; |
||
7295 | glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV"); |
||
7296 | glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV"); |
||
7297 | glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV"); |
||
7298 | } |
||
7299 | static void load_GL_NV_scissor_exclusive(GLADloadproc load) { |
||
7300 | if(!GLAD_GL_NV_scissor_exclusive) return; |
||
7301 | glad_glScissorExclusiveNV = (PFNGLSCISSOREXCLUSIVENVPROC)load("glScissorExclusiveNV"); |
||
7302 | glad_glScissorExclusiveArrayvNV = (PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)load("glScissorExclusiveArrayvNV"); |
||
7303 | } |
||
7304 | static void load_GL_NV_shader_buffer_load(GLADloadproc load) { |
||
7305 | if(!GLAD_GL_NV_shader_buffer_load) return; |
||
7306 | glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV"); |
||
7307 | glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV"); |
||
7308 | glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV"); |
||
7309 | glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV"); |
||
7310 | glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV"); |
||
7311 | glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV"); |
||
7312 | glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV"); |
||
7313 | glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV"); |
||
7314 | glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV"); |
||
7315 | glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV"); |
||
7316 | glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV"); |
||
7317 | glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV"); |
||
7318 | glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV"); |
||
7319 | glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV"); |
||
7320 | } |
||
7321 | static void load_GL_NV_shading_rate_image(GLADloadproc load) { |
||
7322 | if(!GLAD_GL_NV_shading_rate_image) return; |
||
7323 | glad_glBindShadingRateImageNV = (PFNGLBINDSHADINGRATEIMAGENVPROC)load("glBindShadingRateImageNV"); |
||
7324 | glad_glGetShadingRateImagePaletteNV = (PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)load("glGetShadingRateImagePaletteNV"); |
||
7325 | glad_glGetShadingRateSampleLocationivNV = (PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)load("glGetShadingRateSampleLocationivNV"); |
||
7326 | glad_glShadingRateImageBarrierNV = (PFNGLSHADINGRATEIMAGEBARRIERNVPROC)load("glShadingRateImageBarrierNV"); |
||
7327 | glad_glShadingRateImagePaletteNV = (PFNGLSHADINGRATEIMAGEPALETTENVPROC)load("glShadingRateImagePaletteNV"); |
||
7328 | glad_glShadingRateSampleOrderNV = (PFNGLSHADINGRATESAMPLEORDERNVPROC)load("glShadingRateSampleOrderNV"); |
||
7329 | glad_glShadingRateSampleOrderCustomNV = (PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)load("glShadingRateSampleOrderCustomNV"); |
||
7330 | } |
||
7331 | static void load_GL_NV_texture_barrier(GLADloadproc load) { |
||
7332 | if(!GLAD_GL_NV_texture_barrier) return; |
||
7333 | glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV"); |
||
7334 | } |
||
7335 | static void load_GL_NV_texture_multisample(GLADloadproc load) { |
||
7336 | if(!GLAD_GL_NV_texture_multisample) return; |
||
7337 | glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV"); |
||
7338 | glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV"); |
||
7339 | glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV"); |
||
7340 | glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV"); |
||
7341 | glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV"); |
||
7342 | glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV"); |
||
7343 | } |
||
7344 | static void load_GL_NV_timeline_semaphore(GLADloadproc load) { |
||
7345 | if(!GLAD_GL_NV_timeline_semaphore) return; |
||
7346 | glad_glCreateSemaphoresNV = (PFNGLCREATESEMAPHORESNVPROC)load("glCreateSemaphoresNV"); |
||
7347 | glad_glSemaphoreParameterivNV = (PFNGLSEMAPHOREPARAMETERIVNVPROC)load("glSemaphoreParameterivNV"); |
||
7348 | glad_glGetSemaphoreParameterivNV = (PFNGLGETSEMAPHOREPARAMETERIVNVPROC)load("glGetSemaphoreParameterivNV"); |
||
7349 | } |
||
7350 | static void load_GL_NV_transform_feedback(GLADloadproc load) { |
||
7351 | if(!GLAD_GL_NV_transform_feedback) return; |
||
7352 | glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV"); |
||
7353 | glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV"); |
||
7354 | glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV"); |
||
7355 | glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV"); |
||
7356 | glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV"); |
||
7357 | glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV"); |
||
7358 | glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV"); |
||
7359 | glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV"); |
||
7360 | glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV"); |
||
7361 | glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV"); |
||
7362 | glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV"); |
||
7363 | glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV"); |
||
7364 | } |
||
7365 | static void load_GL_NV_transform_feedback2(GLADloadproc load) { |
||
7366 | if(!GLAD_GL_NV_transform_feedback2) return; |
||
7367 | glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV"); |
||
7368 | glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV"); |
||
7369 | glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV"); |
||
7370 | glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV"); |
||
7371 | glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV"); |
||
7372 | glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV"); |
||
7373 | glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV"); |
||
7374 | } |
||
7375 | static void load_GL_NV_vdpau_interop(GLADloadproc load) { |
||
7376 | if(!GLAD_GL_NV_vdpau_interop) return; |
||
7377 | glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV"); |
||
7378 | glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV"); |
||
7379 | glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV"); |
||
7380 | glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV"); |
||
7381 | glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV"); |
||
7382 | glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV"); |
||
7383 | glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV"); |
||
7384 | glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV"); |
||
7385 | glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV"); |
||
7386 | glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV"); |
||
7387 | } |
||
7388 | static void load_GL_NV_vdpau_interop2(GLADloadproc load) { |
||
7389 | if(!GLAD_GL_NV_vdpau_interop2) return; |
||
7390 | glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = (PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)load("glVDPAURegisterVideoSurfaceWithPictureStructureNV"); |
||
7391 | } |
||
7392 | static void load_GL_NV_vertex_array_range(GLADloadproc load) { |
||
7393 | if(!GLAD_GL_NV_vertex_array_range) return; |
||
7394 | glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV"); |
||
7395 | glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV"); |
||
7396 | } |
||
7397 | static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) { |
||
7398 | if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return; |
||
7399 | glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV"); |
||
7400 | glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV"); |
||
7401 | glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV"); |
||
7402 | glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV"); |
||
7403 | glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV"); |
||
7404 | glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV"); |
||
7405 | glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV"); |
||
7406 | glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV"); |
||
7407 | glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV"); |
||
7408 | glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV"); |
||
7409 | glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV"); |
||
7410 | glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV"); |
||
7411 | glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV"); |
||
7412 | glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV"); |
||
7413 | glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV"); |
||
7414 | glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV"); |
||
7415 | glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV"); |
||
7416 | glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV"); |
||
7417 | glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV"); |
||
7418 | } |
||
7419 | static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) { |
||
7420 | if(!GLAD_GL_NV_vertex_buffer_unified_memory) return; |
||
7421 | glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV"); |
||
7422 | glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV"); |
||
7423 | glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV"); |
||
7424 | glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV"); |
||
7425 | glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV"); |
||
7426 | glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV"); |
||
7427 | glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV"); |
||
7428 | glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV"); |
||
7429 | glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV"); |
||
7430 | glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV"); |
||
7431 | glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV"); |
||
7432 | glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV"); |
||
7433 | } |
||
7434 | static void load_GL_NV_vertex_program(GLADloadproc load) { |
||
7435 | if(!GLAD_GL_NV_vertex_program) return; |
||
7436 | glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV"); |
||
7437 | glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV"); |
||
7438 | glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV"); |
||
7439 | glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV"); |
||
7440 | glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV"); |
||
7441 | glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV"); |
||
7442 | glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV"); |
||
7443 | glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV"); |
||
7444 | glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV"); |
||
7445 | glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV"); |
||
7446 | glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV"); |
||
7447 | glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV"); |
||
7448 | glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV"); |
||
7449 | glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV"); |
||
7450 | glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV"); |
||
7451 | glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV"); |
||
7452 | glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV"); |
||
7453 | glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV"); |
||
7454 | glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV"); |
||
7455 | glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV"); |
||
7456 | glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV"); |
||
7457 | glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV"); |
||
7458 | glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV"); |
||
7459 | glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV"); |
||
7460 | glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV"); |
||
7461 | glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV"); |
||
7462 | glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV"); |
||
7463 | glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV"); |
||
7464 | glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV"); |
||
7465 | glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV"); |
||
7466 | glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV"); |
||
7467 | glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV"); |
||
7468 | glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV"); |
||
7469 | glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV"); |
||
7470 | glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV"); |
||
7471 | glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV"); |
||
7472 | glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV"); |
||
7473 | glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV"); |
||
7474 | glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV"); |
||
7475 | glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV"); |
||
7476 | glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV"); |
||
7477 | glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV"); |
||
7478 | glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV"); |
||
7479 | glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV"); |
||
7480 | glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV"); |
||
7481 | glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV"); |
||
7482 | glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV"); |
||
7483 | glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV"); |
||
7484 | glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV"); |
||
7485 | glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV"); |
||
7486 | glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV"); |
||
7487 | glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV"); |
||
7488 | glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV"); |
||
7489 | glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV"); |
||
7490 | glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV"); |
||
7491 | glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV"); |
||
7492 | glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV"); |
||
7493 | glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV"); |
||
7494 | glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV"); |
||
7495 | glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV"); |
||
7496 | glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV"); |
||
7497 | glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV"); |
||
7498 | glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV"); |
||
7499 | glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV"); |
||
7500 | } |
||
7501 | static void load_GL_NV_vertex_program4(GLADloadproc load) { |
||
7502 | if(!GLAD_GL_NV_vertex_program4) return; |
||
7503 | glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT"); |
||
7504 | glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT"); |
||
7505 | glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT"); |
||
7506 | glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT"); |
||
7507 | glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT"); |
||
7508 | glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT"); |
||
7509 | glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT"); |
||
7510 | glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT"); |
||
7511 | glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT"); |
||
7512 | glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT"); |
||
7513 | glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT"); |
||
7514 | glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT"); |
||
7515 | glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT"); |
||
7516 | glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT"); |
||
7517 | glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT"); |
||
7518 | glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT"); |
||
7519 | glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT"); |
||
7520 | glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT"); |
||
7521 | glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT"); |
||
7522 | glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT"); |
||
7523 | glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT"); |
||
7524 | glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT"); |
||
7525 | glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT"); |
||
7526 | } |
||
7527 | static void load_GL_NV_video_capture(GLADloadproc load) { |
||
7528 | if(!GLAD_GL_NV_video_capture) return; |
||
7529 | glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV"); |
||
7530 | glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV"); |
||
7531 | glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV"); |
||
7532 | glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV"); |
||
7533 | glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV"); |
||
7534 | glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV"); |
||
7535 | glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV"); |
||
7536 | glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV"); |
||
7537 | glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV"); |
||
7538 | glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV"); |
||
7539 | glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV"); |
||
7540 | glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV"); |
||
7541 | } |
||
7542 | static void load_GL_NV_viewport_swizzle(GLADloadproc load) { |
||
7543 | if(!GLAD_GL_NV_viewport_swizzle) return; |
||
7544 | glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV"); |
||
7545 | } |
||
7546 | static void load_GL_OES_byte_coordinates(GLADloadproc load) { |
||
7547 | if(!GLAD_GL_OES_byte_coordinates) return; |
||
7548 | glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES"); |
||
7549 | glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES"); |
||
7550 | glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES"); |
||
7551 | glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES"); |
||
7552 | glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES"); |
||
7553 | glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES"); |
||
7554 | glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES"); |
||
7555 | glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES"); |
||
7556 | glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES"); |
||
7557 | glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES"); |
||
7558 | glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES"); |
||
7559 | glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES"); |
||
7560 | glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES"); |
||
7561 | glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES"); |
||
7562 | glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES"); |
||
7563 | glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES"); |
||
7564 | glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES"); |
||
7565 | glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES"); |
||
7566 | glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES"); |
||
7567 | glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES"); |
||
7568 | glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES"); |
||
7569 | glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES"); |
||
7570 | } |
||
7571 | static void load_GL_OES_fixed_point(GLADloadproc load) { |
||
7572 | if(!GLAD_GL_OES_fixed_point) return; |
||
7573 | glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES"); |
||
7574 | glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES"); |
||
7575 | glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES"); |
||
7576 | glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES"); |
||
7577 | glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES"); |
||
7578 | glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES"); |
||
7579 | glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES"); |
||
7580 | glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES"); |
||
7581 | glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES"); |
||
7582 | glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES"); |
||
7583 | glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES"); |
||
7584 | glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES"); |
||
7585 | glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES"); |
||
7586 | glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES"); |
||
7587 | glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES"); |
||
7588 | glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES"); |
||
7589 | glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES"); |
||
7590 | glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES"); |
||
7591 | glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES"); |
||
7592 | glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES"); |
||
7593 | glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES"); |
||
7594 | glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES"); |
||
7595 | glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES"); |
||
7596 | glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES"); |
||
7597 | glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES"); |
||
7598 | glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES"); |
||
7599 | glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES"); |
||
7600 | glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES"); |
||
7601 | glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES"); |
||
7602 | glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES"); |
||
7603 | glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES"); |
||
7604 | glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES"); |
||
7605 | glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES"); |
||
7606 | glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES"); |
||
7607 | glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES"); |
||
7608 | glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES"); |
||
7609 | glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES"); |
||
7610 | glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES"); |
||
7611 | glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES"); |
||
7612 | glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES"); |
||
7613 | glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES"); |
||
7614 | glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES"); |
||
7615 | glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES"); |
||
7616 | glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES"); |
||
7617 | glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES"); |
||
7618 | glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES"); |
||
7619 | glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES"); |
||
7620 | glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES"); |
||
7621 | glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES"); |
||
7622 | glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES"); |
||
7623 | glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES"); |
||
7624 | glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES"); |
||
7625 | glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES"); |
||
7626 | glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES"); |
||
7627 | glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES"); |
||
7628 | glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES"); |
||
7629 | glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES"); |
||
7630 | glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES"); |
||
7631 | glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv"); |
||
7632 | glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES"); |
||
7633 | glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES"); |
||
7634 | glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES"); |
||
7635 | glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES"); |
||
7636 | glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES"); |
||
7637 | glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES"); |
||
7638 | glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES"); |
||
7639 | glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES"); |
||
7640 | glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES"); |
||
7641 | glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES"); |
||
7642 | glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES"); |
||
7643 | glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES"); |
||
7644 | glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES"); |
||
7645 | glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES"); |
||
7646 | glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES"); |
||
7647 | glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES"); |
||
7648 | glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES"); |
||
7649 | glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES"); |
||
7650 | glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES"); |
||
7651 | glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx"); |
||
7652 | glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex"); |
||
7653 | glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES"); |
||
7654 | glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES"); |
||
7655 | glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES"); |
||
7656 | glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES"); |
||
7657 | glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES"); |
||
7658 | glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES"); |
||
7659 | glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES"); |
||
7660 | glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES"); |
||
7661 | glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES"); |
||
7662 | glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES"); |
||
7663 | glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES"); |
||
7664 | glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES"); |
||
7665 | glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES"); |
||
7666 | glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES"); |
||
7667 | glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES"); |
||
7668 | glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES"); |
||
7669 | glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES"); |
||
7670 | glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES"); |
||
7671 | glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES"); |
||
7672 | glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES"); |
||
7673 | glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES"); |
||
7674 | glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES"); |
||
7675 | glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES"); |
||
7676 | glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES"); |
||
7677 | glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES"); |
||
7678 | glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES"); |
||
7679 | glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES"); |
||
7680 | } |
||
7681 | static void load_GL_OES_query_matrix(GLADloadproc load) { |
||
7682 | if(!GLAD_GL_OES_query_matrix) return; |
||
7683 | glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES"); |
||
7684 | } |
||
7685 | static void load_GL_OES_single_precision(GLADloadproc load) { |
||
7686 | if(!GLAD_GL_OES_single_precision) return; |
||
7687 | glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES"); |
||
7688 | glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES"); |
||
7689 | glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES"); |
||
7690 | glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES"); |
||
7691 | glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES"); |
||
7692 | glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES"); |
||
7693 | } |
||
7694 | static void load_GL_OVR_multiview(GLADloadproc load) { |
||
7695 | if(!GLAD_GL_OVR_multiview) return; |
||
7696 | glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR"); |
||
7697 | } |
||
7698 | static void load_GL_PGI_misc_hints(GLADloadproc load) { |
||
7699 | if(!GLAD_GL_PGI_misc_hints) return; |
||
7700 | glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI"); |
||
7701 | } |
||
7702 | static void load_GL_SGIS_detail_texture(GLADloadproc load) { |
||
7703 | if(!GLAD_GL_SGIS_detail_texture) return; |
||
7704 | glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS"); |
||
7705 | glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS"); |
||
7706 | } |
||
7707 | static void load_GL_SGIS_fog_function(GLADloadproc load) { |
||
7708 | if(!GLAD_GL_SGIS_fog_function) return; |
||
7709 | glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS"); |
||
7710 | glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS"); |
||
7711 | } |
||
7712 | static void load_GL_SGIS_multisample(GLADloadproc load) { |
||
7713 | if(!GLAD_GL_SGIS_multisample) return; |
||
7714 | glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS"); |
||
7715 | glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS"); |
||
7716 | } |
||
7717 | static void load_GL_SGIS_pixel_texture(GLADloadproc load) { |
||
7718 | if(!GLAD_GL_SGIS_pixel_texture) return; |
||
7719 | glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS"); |
||
7720 | glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS"); |
||
7721 | glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS"); |
||
7722 | glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS"); |
||
7723 | glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS"); |
||
7724 | glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS"); |
||
7725 | } |
||
7726 | static void load_GL_SGIS_point_parameters(GLADloadproc load) { |
||
7727 | if(!GLAD_GL_SGIS_point_parameters) return; |
||
7728 | glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS"); |
||
7729 | glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS"); |
||
7730 | } |
||
7731 | static void load_GL_SGIS_sharpen_texture(GLADloadproc load) { |
||
7732 | if(!GLAD_GL_SGIS_sharpen_texture) return; |
||
7733 | glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS"); |
||
7734 | glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS"); |
||
7735 | } |
||
7736 | static void load_GL_SGIS_texture4D(GLADloadproc load) { |
||
7737 | if(!GLAD_GL_SGIS_texture4D) return; |
||
7738 | glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS"); |
||
7739 | glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS"); |
||
7740 | } |
||
7741 | static void load_GL_SGIS_texture_color_mask(GLADloadproc load) { |
||
7742 | if(!GLAD_GL_SGIS_texture_color_mask) return; |
||
7743 | glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS"); |
||
7744 | } |
||
7745 | static void load_GL_SGIS_texture_filter4(GLADloadproc load) { |
||
7746 | if(!GLAD_GL_SGIS_texture_filter4) return; |
||
7747 | glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS"); |
||
7748 | glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS"); |
||
7749 | } |
||
7750 | static void load_GL_SGIX_async(GLADloadproc load) { |
||
7751 | if(!GLAD_GL_SGIX_async) return; |
||
7752 | glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX"); |
||
7753 | glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX"); |
||
7754 | glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX"); |
||
7755 | glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX"); |
||
7756 | glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX"); |
||
7757 | glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX"); |
||
7758 | } |
||
7759 | static void load_GL_SGIX_flush_raster(GLADloadproc load) { |
||
7760 | if(!GLAD_GL_SGIX_flush_raster) return; |
||
7761 | glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX"); |
||
7762 | } |
||
7763 | static void load_GL_SGIX_fragment_lighting(GLADloadproc load) { |
||
7764 | if(!GLAD_GL_SGIX_fragment_lighting) return; |
||
7765 | glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX"); |
||
7766 | glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX"); |
||
7767 | glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX"); |
||
7768 | glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX"); |
||
7769 | glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX"); |
||
7770 | glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX"); |
||
7771 | glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX"); |
||
7772 | glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX"); |
||
7773 | glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX"); |
||
7774 | glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX"); |
||
7775 | glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX"); |
||
7776 | glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX"); |
||
7777 | glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX"); |
||
7778 | glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX"); |
||
7779 | glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX"); |
||
7780 | glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX"); |
||
7781 | glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX"); |
||
7782 | glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX"); |
||
7783 | } |
||
7784 | static void load_GL_SGIX_framezoom(GLADloadproc load) { |
||
7785 | if(!GLAD_GL_SGIX_framezoom) return; |
||
7786 | glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX"); |
||
7787 | } |
||
7788 | static void load_GL_SGIX_igloo_interface(GLADloadproc load) { |
||
7789 | if(!GLAD_GL_SGIX_igloo_interface) return; |
||
7790 | glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX"); |
||
7791 | } |
||
7792 | static void load_GL_SGIX_instruments(GLADloadproc load) { |
||
7793 | if(!GLAD_GL_SGIX_instruments) return; |
||
7794 | glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX"); |
||
7795 | glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX"); |
||
7796 | glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX"); |
||
7797 | glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX"); |
||
7798 | glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX"); |
||
7799 | glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX"); |
||
7800 | } |
||
7801 | static void load_GL_SGIX_list_priority(GLADloadproc load) { |
||
7802 | if(!GLAD_GL_SGIX_list_priority) return; |
||
7803 | glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX"); |
||
7804 | glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX"); |
||
7805 | glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX"); |
||
7806 | glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX"); |
||
7807 | glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX"); |
||
7808 | glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX"); |
||
7809 | } |
||
7810 | static void load_GL_SGIX_pixel_texture(GLADloadproc load) { |
||
7811 | if(!GLAD_GL_SGIX_pixel_texture) return; |
||
7812 | glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX"); |
||
7813 | } |
||
7814 | static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) { |
||
7815 | if(!GLAD_GL_SGIX_polynomial_ffd) return; |
||
7816 | glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX"); |
||
7817 | glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX"); |
||
7818 | glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX"); |
||
7819 | glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX"); |
||
7820 | } |
||
7821 | static void load_GL_SGIX_reference_plane(GLADloadproc load) { |
||
7822 | if(!GLAD_GL_SGIX_reference_plane) return; |
||
7823 | glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX"); |
||
7824 | } |
||
7825 | static void load_GL_SGIX_sprite(GLADloadproc load) { |
||
7826 | if(!GLAD_GL_SGIX_sprite) return; |
||
7827 | glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX"); |
||
7828 | glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX"); |
||
7829 | glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX"); |
||
7830 | glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX"); |
||
7831 | } |
||
7832 | static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) { |
||
7833 | if(!GLAD_GL_SGIX_tag_sample_buffer) return; |
||
7834 | glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX"); |
||
7835 | } |
||
7836 | static void load_GL_SGI_color_table(GLADloadproc load) { |
||
7837 | if(!GLAD_GL_SGI_color_table) return; |
||
7838 | glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI"); |
||
7839 | glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI"); |
||
7840 | glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI"); |
||
7841 | glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI"); |
||
7842 | glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI"); |
||
7843 | glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI"); |
||
7844 | glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI"); |
||
7845 | } |
||
7846 | static void load_GL_SUNX_constant_data(GLADloadproc load) { |
||
7847 | if(!GLAD_GL_SUNX_constant_data) return; |
||
7848 | glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX"); |
||
7849 | } |
||
7850 | static void load_GL_SUN_global_alpha(GLADloadproc load) { |
||
7851 | if(!GLAD_GL_SUN_global_alpha) return; |
||
7852 | glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN"); |
||
7853 | glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN"); |
||
7854 | glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN"); |
||
7855 | glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN"); |
||
7856 | glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN"); |
||
7857 | glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN"); |
||
7858 | glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN"); |
||
7859 | glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN"); |
||
7860 | } |
||
7861 | static void load_GL_SUN_mesh_array(GLADloadproc load) { |
||
7862 | if(!GLAD_GL_SUN_mesh_array) return; |
||
7863 | glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN"); |
||
7864 | } |
||
7865 | static void load_GL_SUN_triangle_list(GLADloadproc load) { |
||
7866 | if(!GLAD_GL_SUN_triangle_list) return; |
||
7867 | glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN"); |
||
7868 | glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN"); |
||
7869 | glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN"); |
||
7870 | glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN"); |
||
7871 | glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN"); |
||
7872 | glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN"); |
||
7873 | glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN"); |
||
7874 | } |
||
7875 | static void load_GL_SUN_vertex(GLADloadproc load) { |
||
7876 | if(!GLAD_GL_SUN_vertex) return; |
||
7877 | glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN"); |
||
7878 | glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN"); |
||
7879 | glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN"); |
||
7880 | glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN"); |
||
7881 | glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN"); |
||
7882 | glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN"); |
||
7883 | glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN"); |
||
7884 | glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN"); |
||
7885 | glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN"); |
||
7886 | glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN"); |
||
7887 | glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN"); |
||
7888 | glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN"); |
||
7889 | glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN"); |
||
7890 | glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN"); |
||
7891 | glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN"); |
||
7892 | glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN"); |
||
7893 | glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN"); |
||
7894 | glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN"); |
||
7895 | glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN"); |
||
7896 | glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN"); |
||
7897 | glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN"); |
||
7898 | glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN"); |
||
7899 | glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN"); |
||
7900 | glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN"); |
||
7901 | glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN"); |
||
7902 | glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN"); |
||
7903 | glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN"); |
||
7904 | glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN"); |
||
7905 | glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN"); |
||
7906 | glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN"); |
||
7907 | glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN"); |
||
7908 | glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN"); |
||
7909 | glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN"); |
||
7910 | glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN"); |
||
7911 | glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN"); |
||
7912 | glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN"); |
||
7913 | glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"); |
||
7914 | glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"); |
||
7915 | glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"); |
||
7916 | glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"); |
||
7917 | } |
||
7918 | static int find_extensionsGL(void) { |
||
7919 | if (!get_exts()) return 0; |
||
7920 | GLAD_GL_3DFX_multisample = has_ext("GL_3DFX_multisample"); |
||
7921 | GLAD_GL_3DFX_tbuffer = has_ext("GL_3DFX_tbuffer"); |
||
7922 | GLAD_GL_3DFX_texture_compression_FXT1 = has_ext("GL_3DFX_texture_compression_FXT1"); |
||
7923 | GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor"); |
||
7924 | GLAD_GL_AMD_conservative_depth = has_ext("GL_AMD_conservative_depth"); |
||
7925 | GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output"); |
||
7926 | GLAD_GL_AMD_depth_clamp_separate = has_ext("GL_AMD_depth_clamp_separate"); |
||
7927 | GLAD_GL_AMD_draw_buffers_blend = has_ext("GL_AMD_draw_buffers_blend"); |
||
7928 | GLAD_GL_AMD_framebuffer_multisample_advanced = has_ext("GL_AMD_framebuffer_multisample_advanced"); |
||
7929 | GLAD_GL_AMD_framebuffer_sample_positions = has_ext("GL_AMD_framebuffer_sample_positions"); |
||
7930 | GLAD_GL_AMD_gcn_shader = has_ext("GL_AMD_gcn_shader"); |
||
7931 | GLAD_GL_AMD_gpu_shader_half_float = has_ext("GL_AMD_gpu_shader_half_float"); |
||
7932 | GLAD_GL_AMD_gpu_shader_int16 = has_ext("GL_AMD_gpu_shader_int16"); |
||
7933 | GLAD_GL_AMD_gpu_shader_int64 = has_ext("GL_AMD_gpu_shader_int64"); |
||
7934 | GLAD_GL_AMD_interleaved_elements = has_ext("GL_AMD_interleaved_elements"); |
||
7935 | GLAD_GL_AMD_multi_draw_indirect = has_ext("GL_AMD_multi_draw_indirect"); |
||
7936 | GLAD_GL_AMD_name_gen_delete = has_ext("GL_AMD_name_gen_delete"); |
||
7937 | GLAD_GL_AMD_occlusion_query_event = has_ext("GL_AMD_occlusion_query_event"); |
||
7938 | GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor"); |
||
7939 | GLAD_GL_AMD_pinned_memory = has_ext("GL_AMD_pinned_memory"); |
||
7940 | GLAD_GL_AMD_query_buffer_object = has_ext("GL_AMD_query_buffer_object"); |
||
7941 | GLAD_GL_AMD_sample_positions = has_ext("GL_AMD_sample_positions"); |
||
7942 | GLAD_GL_AMD_seamless_cubemap_per_texture = has_ext("GL_AMD_seamless_cubemap_per_texture"); |
||
7943 | GLAD_GL_AMD_shader_atomic_counter_ops = has_ext("GL_AMD_shader_atomic_counter_ops"); |
||
7944 | GLAD_GL_AMD_shader_ballot = has_ext("GL_AMD_shader_ballot"); |
||
7945 | GLAD_GL_AMD_shader_explicit_vertex_parameter = has_ext("GL_AMD_shader_explicit_vertex_parameter"); |
||
7946 | GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = has_ext("GL_AMD_shader_gpu_shader_half_float_fetch"); |
||
7947 | GLAD_GL_AMD_shader_image_load_store_lod = has_ext("GL_AMD_shader_image_load_store_lod"); |
||
7948 | GLAD_GL_AMD_shader_stencil_export = has_ext("GL_AMD_shader_stencil_export"); |
||
7949 | GLAD_GL_AMD_shader_trinary_minmax = has_ext("GL_AMD_shader_trinary_minmax"); |
||
7950 | GLAD_GL_AMD_sparse_texture = has_ext("GL_AMD_sparse_texture"); |
||
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8384 | GLAD_GL_NV_memory_attachment = has_ext("GL_NV_memory_attachment"); |
||
8385 | GLAD_GL_NV_memory_object_sparse = has_ext("GL_NV_memory_object_sparse"); |
||
8386 | GLAD_GL_NV_mesh_shader = has_ext("GL_NV_mesh_shader"); |
||
8387 | GLAD_GL_NV_multisample_coverage = has_ext("GL_NV_multisample_coverage"); |
||
8388 | GLAD_GL_NV_multisample_filter_hint = has_ext("GL_NV_multisample_filter_hint"); |
||
8389 | GLAD_GL_NV_occlusion_query = has_ext("GL_NV_occlusion_query"); |
||
8390 | GLAD_GL_NV_packed_depth_stencil = has_ext("GL_NV_packed_depth_stencil"); |
||
8391 | GLAD_GL_NV_parameter_buffer_object = has_ext("GL_NV_parameter_buffer_object"); |
||
8392 | GLAD_GL_NV_parameter_buffer_object2 = has_ext("GL_NV_parameter_buffer_object2"); |
||
8393 | GLAD_GL_NV_path_rendering = has_ext("GL_NV_path_rendering"); |
||
8394 | GLAD_GL_NV_path_rendering_shared_edge = has_ext("GL_NV_path_rendering_shared_edge"); |
||
8395 | GLAD_GL_NV_pixel_data_range = has_ext("GL_NV_pixel_data_range"); |
||
8396 | GLAD_GL_NV_point_sprite = has_ext("GL_NV_point_sprite"); |
||
8397 | GLAD_GL_NV_present_video = has_ext("GL_NV_present_video"); |
||
8398 | GLAD_GL_NV_primitive_restart = has_ext("GL_NV_primitive_restart"); |
||
8399 | GLAD_GL_NV_primitive_shading_rate = has_ext("GL_NV_primitive_shading_rate"); |
||
8400 | GLAD_GL_NV_query_resource = has_ext("GL_NV_query_resource"); |
||
8401 | GLAD_GL_NV_query_resource_tag = has_ext("GL_NV_query_resource_tag"); |
||
8402 | GLAD_GL_NV_register_combiners = has_ext("GL_NV_register_combiners"); |
||
8403 | GLAD_GL_NV_register_combiners2 = has_ext("GL_NV_register_combiners2"); |
||
8404 | GLAD_GL_NV_representative_fragment_test = has_ext("GL_NV_representative_fragment_test"); |
||
8405 | GLAD_GL_NV_robustness_video_memory_purge = has_ext("GL_NV_robustness_video_memory_purge"); |
||
8406 | GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations"); |
||
8407 | GLAD_GL_NV_sample_mask_override_coverage = has_ext("GL_NV_sample_mask_override_coverage"); |
||
8408 | GLAD_GL_NV_scissor_exclusive = has_ext("GL_NV_scissor_exclusive"); |
||
8409 | GLAD_GL_NV_shader_atomic_counters = has_ext("GL_NV_shader_atomic_counters"); |
||
8410 | GLAD_GL_NV_shader_atomic_float = has_ext("GL_NV_shader_atomic_float"); |
||
8411 | GLAD_GL_NV_shader_atomic_float64 = has_ext("GL_NV_shader_atomic_float64"); |
||
8412 | GLAD_GL_NV_shader_atomic_fp16_vector = has_ext("GL_NV_shader_atomic_fp16_vector"); |
||
8413 | GLAD_GL_NV_shader_atomic_int64 = has_ext("GL_NV_shader_atomic_int64"); |
||
8414 | GLAD_GL_NV_shader_buffer_load = has_ext("GL_NV_shader_buffer_load"); |
||
8415 | GLAD_GL_NV_shader_buffer_store = has_ext("GL_NV_shader_buffer_store"); |
||
8416 | GLAD_GL_NV_shader_storage_buffer_object = has_ext("GL_NV_shader_storage_buffer_object"); |
||
8417 | GLAD_GL_NV_shader_subgroup_partitioned = has_ext("GL_NV_shader_subgroup_partitioned"); |
||
8418 | GLAD_GL_NV_shader_texture_footprint = has_ext("GL_NV_shader_texture_footprint"); |
||
8419 | GLAD_GL_NV_shader_thread_group = has_ext("GL_NV_shader_thread_group"); |
||
8420 | GLAD_GL_NV_shader_thread_shuffle = has_ext("GL_NV_shader_thread_shuffle"); |
||
8421 | GLAD_GL_NV_shading_rate_image = has_ext("GL_NV_shading_rate_image"); |
||
8422 | GLAD_GL_NV_stereo_view_rendering = has_ext("GL_NV_stereo_view_rendering"); |
||
8423 | GLAD_GL_NV_tessellation_program5 = has_ext("GL_NV_tessellation_program5"); |
||
8424 | GLAD_GL_NV_texgen_emboss = has_ext("GL_NV_texgen_emboss"); |
||
8425 | GLAD_GL_NV_texgen_reflection = has_ext("GL_NV_texgen_reflection"); |
||
8426 | GLAD_GL_NV_texture_barrier = has_ext("GL_NV_texture_barrier"); |
||
8427 | GLAD_GL_NV_texture_compression_vtc = has_ext("GL_NV_texture_compression_vtc"); |
||
8428 | GLAD_GL_NV_texture_env_combine4 = has_ext("GL_NV_texture_env_combine4"); |
||
8429 | GLAD_GL_NV_texture_expand_normal = has_ext("GL_NV_texture_expand_normal"); |
||
8430 | GLAD_GL_NV_texture_multisample = has_ext("GL_NV_texture_multisample"); |
||
8431 | GLAD_GL_NV_texture_rectangle = has_ext("GL_NV_texture_rectangle"); |
||
8432 | GLAD_GL_NV_texture_rectangle_compressed = has_ext("GL_NV_texture_rectangle_compressed"); |
||
8433 | GLAD_GL_NV_texture_shader = has_ext("GL_NV_texture_shader"); |
||
8434 | GLAD_GL_NV_texture_shader2 = has_ext("GL_NV_texture_shader2"); |
||
8435 | GLAD_GL_NV_texture_shader3 = has_ext("GL_NV_texture_shader3"); |
||
8436 | GLAD_GL_NV_timeline_semaphore = has_ext("GL_NV_timeline_semaphore"); |
||
8437 | GLAD_GL_NV_transform_feedback = has_ext("GL_NV_transform_feedback"); |
||
8438 | GLAD_GL_NV_transform_feedback2 = has_ext("GL_NV_transform_feedback2"); |
||
8439 | GLAD_GL_NV_uniform_buffer_unified_memory = has_ext("GL_NV_uniform_buffer_unified_memory"); |
||
8440 | GLAD_GL_NV_vdpau_interop = has_ext("GL_NV_vdpau_interop"); |
||
8441 | GLAD_GL_NV_vdpau_interop2 = has_ext("GL_NV_vdpau_interop2"); |
||
8442 | GLAD_GL_NV_vertex_array_range = has_ext("GL_NV_vertex_array_range"); |
||
8443 | GLAD_GL_NV_vertex_array_range2 = has_ext("GL_NV_vertex_array_range2"); |
||
8444 | GLAD_GL_NV_vertex_attrib_integer_64bit = has_ext("GL_NV_vertex_attrib_integer_64bit"); |
||
8445 | GLAD_GL_NV_vertex_buffer_unified_memory = has_ext("GL_NV_vertex_buffer_unified_memory"); |
||
8446 | GLAD_GL_NV_vertex_program = has_ext("GL_NV_vertex_program"); |
||
8447 | GLAD_GL_NV_vertex_program1_1 = has_ext("GL_NV_vertex_program1_1"); |
||
8448 | GLAD_GL_NV_vertex_program2 = has_ext("GL_NV_vertex_program2"); |
||
8449 | GLAD_GL_NV_vertex_program2_option = has_ext("GL_NV_vertex_program2_option"); |
||
8450 | GLAD_GL_NV_vertex_program3 = has_ext("GL_NV_vertex_program3"); |
||
8451 | GLAD_GL_NV_vertex_program4 = has_ext("GL_NV_vertex_program4"); |
||
8452 | GLAD_GL_NV_video_capture = has_ext("GL_NV_video_capture"); |
||
8453 | GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2"); |
||
8454 | GLAD_GL_NV_viewport_swizzle = has_ext("GL_NV_viewport_swizzle"); |
||
8455 | GLAD_GL_OES_byte_coordinates = has_ext("GL_OES_byte_coordinates"); |
||
8456 | GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture"); |
||
8457 | GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point"); |
||
8458 | GLAD_GL_OES_query_matrix = has_ext("GL_OES_query_matrix"); |
||
8459 | GLAD_GL_OES_read_format = has_ext("GL_OES_read_format"); |
||
8460 | GLAD_GL_OES_single_precision = has_ext("GL_OES_single_precision"); |
||
8461 | GLAD_GL_OML_interlace = has_ext("GL_OML_interlace"); |
||
8462 | GLAD_GL_OML_resample = has_ext("GL_OML_resample"); |
||
8463 | GLAD_GL_OML_subsample = has_ext("GL_OML_subsample"); |
||
8464 | GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview"); |
||
8465 | GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2"); |
||
8466 | GLAD_GL_PGI_misc_hints = has_ext("GL_PGI_misc_hints"); |
||
8467 | GLAD_GL_PGI_vertex_hints = has_ext("GL_PGI_vertex_hints"); |
||
8468 | GLAD_GL_REND_screen_coordinates = has_ext("GL_REND_screen_coordinates"); |
||
8469 | GLAD_GL_S3_s3tc = has_ext("GL_S3_s3tc"); |
||
8470 | GLAD_GL_SGIS_detail_texture = has_ext("GL_SGIS_detail_texture"); |
||
8471 | GLAD_GL_SGIS_fog_function = has_ext("GL_SGIS_fog_function"); |
||
8472 | GLAD_GL_SGIS_generate_mipmap = has_ext("GL_SGIS_generate_mipmap"); |
||
8473 | GLAD_GL_SGIS_multisample = has_ext("GL_SGIS_multisample"); |
||
8474 | GLAD_GL_SGIS_pixel_texture = has_ext("GL_SGIS_pixel_texture"); |
||
8475 | GLAD_GL_SGIS_point_line_texgen = has_ext("GL_SGIS_point_line_texgen"); |
||
8476 | GLAD_GL_SGIS_point_parameters = has_ext("GL_SGIS_point_parameters"); |
||
8477 | GLAD_GL_SGIS_sharpen_texture = has_ext("GL_SGIS_sharpen_texture"); |
||
8478 | GLAD_GL_SGIS_texture4D = has_ext("GL_SGIS_texture4D"); |
||
8479 | GLAD_GL_SGIS_texture_border_clamp = has_ext("GL_SGIS_texture_border_clamp"); |
||
8480 | GLAD_GL_SGIS_texture_color_mask = has_ext("GL_SGIS_texture_color_mask"); |
||
8481 | GLAD_GL_SGIS_texture_edge_clamp = has_ext("GL_SGIS_texture_edge_clamp"); |
||
8482 | GLAD_GL_SGIS_texture_filter4 = has_ext("GL_SGIS_texture_filter4"); |
||
8483 | GLAD_GL_SGIS_texture_lod = has_ext("GL_SGIS_texture_lod"); |
||
8484 | GLAD_GL_SGIS_texture_select = has_ext("GL_SGIS_texture_select"); |
||
8485 | GLAD_GL_SGIX_async = has_ext("GL_SGIX_async"); |
||
8486 | GLAD_GL_SGIX_async_histogram = has_ext("GL_SGIX_async_histogram"); |
||
8487 | GLAD_GL_SGIX_async_pixel = has_ext("GL_SGIX_async_pixel"); |
||
8488 | GLAD_GL_SGIX_blend_alpha_minmax = has_ext("GL_SGIX_blend_alpha_minmax"); |
||
8489 | GLAD_GL_SGIX_calligraphic_fragment = has_ext("GL_SGIX_calligraphic_fragment"); |
||
8490 | GLAD_GL_SGIX_clipmap = has_ext("GL_SGIX_clipmap"); |
||
8491 | GLAD_GL_SGIX_convolution_accuracy = has_ext("GL_SGIX_convolution_accuracy"); |
||
8492 | GLAD_GL_SGIX_depth_pass_instrument = has_ext("GL_SGIX_depth_pass_instrument"); |
||
8493 | GLAD_GL_SGIX_depth_texture = has_ext("GL_SGIX_depth_texture"); |
||
8494 | GLAD_GL_SGIX_flush_raster = has_ext("GL_SGIX_flush_raster"); |
||
8495 | GLAD_GL_SGIX_fog_offset = has_ext("GL_SGIX_fog_offset"); |
||
8496 | GLAD_GL_SGIX_fragment_lighting = has_ext("GL_SGIX_fragment_lighting"); |
||
8497 | GLAD_GL_SGIX_framezoom = has_ext("GL_SGIX_framezoom"); |
||
8498 | GLAD_GL_SGIX_igloo_interface = has_ext("GL_SGIX_igloo_interface"); |
||
8499 | GLAD_GL_SGIX_instruments = has_ext("GL_SGIX_instruments"); |
||
8500 | GLAD_GL_SGIX_interlace = has_ext("GL_SGIX_interlace"); |
||
8501 | GLAD_GL_SGIX_ir_instrument1 = has_ext("GL_SGIX_ir_instrument1"); |
||
8502 | GLAD_GL_SGIX_list_priority = has_ext("GL_SGIX_list_priority"); |
||
8503 | GLAD_GL_SGIX_pixel_texture = has_ext("GL_SGIX_pixel_texture"); |
||
8504 | GLAD_GL_SGIX_pixel_tiles = has_ext("GL_SGIX_pixel_tiles"); |
||
8505 | GLAD_GL_SGIX_polynomial_ffd = has_ext("GL_SGIX_polynomial_ffd"); |
||
8506 | GLAD_GL_SGIX_reference_plane = has_ext("GL_SGIX_reference_plane"); |
||
8507 | GLAD_GL_SGIX_resample = has_ext("GL_SGIX_resample"); |
||
8508 | GLAD_GL_SGIX_scalebias_hint = has_ext("GL_SGIX_scalebias_hint"); |
||
8509 | GLAD_GL_SGIX_shadow = has_ext("GL_SGIX_shadow"); |
||
8510 | GLAD_GL_SGIX_shadow_ambient = has_ext("GL_SGIX_shadow_ambient"); |
||
8511 | GLAD_GL_SGIX_sprite = has_ext("GL_SGIX_sprite"); |
||
8512 | GLAD_GL_SGIX_subsample = has_ext("GL_SGIX_subsample"); |
||
8513 | GLAD_GL_SGIX_tag_sample_buffer = has_ext("GL_SGIX_tag_sample_buffer"); |
||
8514 | GLAD_GL_SGIX_texture_add_env = has_ext("GL_SGIX_texture_add_env"); |
||
8515 | GLAD_GL_SGIX_texture_coordinate_clamp = has_ext("GL_SGIX_texture_coordinate_clamp"); |
||
8516 | GLAD_GL_SGIX_texture_lod_bias = has_ext("GL_SGIX_texture_lod_bias"); |
||
8517 | GLAD_GL_SGIX_texture_multi_buffer = has_ext("GL_SGIX_texture_multi_buffer"); |
||
8518 | GLAD_GL_SGIX_texture_scale_bias = has_ext("GL_SGIX_texture_scale_bias"); |
||
8519 | GLAD_GL_SGIX_vertex_preclip = has_ext("GL_SGIX_vertex_preclip"); |
||
8520 | GLAD_GL_SGIX_ycrcb = has_ext("GL_SGIX_ycrcb"); |
||
8521 | GLAD_GL_SGIX_ycrcb_subsample = has_ext("GL_SGIX_ycrcb_subsample"); |
||
8522 | GLAD_GL_SGIX_ycrcba = has_ext("GL_SGIX_ycrcba"); |
||
8523 | GLAD_GL_SGI_color_matrix = has_ext("GL_SGI_color_matrix"); |
||
8524 | GLAD_GL_SGI_color_table = has_ext("GL_SGI_color_table"); |
||
8525 | GLAD_GL_SGI_texture_color_table = has_ext("GL_SGI_texture_color_table"); |
||
8526 | GLAD_GL_SUNX_constant_data = has_ext("GL_SUNX_constant_data"); |
||
8527 | GLAD_GL_SUN_convolution_border_modes = has_ext("GL_SUN_convolution_border_modes"); |
||
8528 | GLAD_GL_SUN_global_alpha = has_ext("GL_SUN_global_alpha"); |
||
8529 | GLAD_GL_SUN_mesh_array = has_ext("GL_SUN_mesh_array"); |
||
8530 | GLAD_GL_SUN_slice_accum = has_ext("GL_SUN_slice_accum"); |
||
8531 | GLAD_GL_SUN_triangle_list = has_ext("GL_SUN_triangle_list"); |
||
8532 | GLAD_GL_SUN_vertex = has_ext("GL_SUN_vertex"); |
||
8533 | GLAD_GL_WIN_phong_shading = has_ext("GL_WIN_phong_shading"); |
||
8534 | GLAD_GL_WIN_specular_fog = has_ext("GL_WIN_specular_fog"); |
||
8535 | free_exts(); |
||
8536 | return 1; |
||
8537 | } |
||
8538 | |||
8539 | static void find_coreGL(void) { |
||
8540 | |||
8541 | /* Thank you @elmindreda |
||
8542 | * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 |
||
8543 | * https://github.com/glfw/glfw/blob/master/src/context.c#L36 |
||
8544 | */ |
||
8545 | int i, major, minor; |
||
8546 | |||
8547 | const char* version; |
||
8548 | const char* prefixes[] = { |
||
8549 | "OpenGL ES-CM ", |
||
8550 | "OpenGL ES-CL ", |
||
8551 | "OpenGL ES ", |
||
8552 | NULL |
||
8553 | }; |
||
8554 | |||
8555 | version = (const char*) glGetString(GL_VERSION); |
||
8556 | if (!version) return; |
||
8557 | |||
8558 | for (i = 0; prefixes[i]; i++) { |
||
8559 | const size_t length = strlen(prefixes[i]); |
||
8560 | if (strncmp(version, prefixes[i], length) == 0) { |
||
8561 | version += length; |
||
8562 | break; |
||
8563 | } |
||
8564 | } |
||
8565 | |||
8566 | /* PR #18 */ |
||
8567 | #ifdef _MSC_VER |
||
8568 | sscanf_s(version, "%d.%d", &major, &minor); |
||
8569 | #else |
||
8570 | sscanf(version, "%d.%d", &major, &minor); |
||
8571 | #endif |
||
8572 | |||
8573 | GLVersion.major = major; GLVersion.minor = minor; |
||
8574 | max_loaded_major = major; max_loaded_minor = minor; |
||
8575 | GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; |
||
8576 | GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; |
||
8577 | GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; |
||
8578 | GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; |
||
8579 | GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; |
||
8580 | GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; |
||
8581 | GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; |
||
8582 | GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; |
||
8583 | GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; |
||
8584 | GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; |
||
8585 | GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; |
||
8586 | if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) { |
||
8587 | max_loaded_major = 3; |
||
8588 | max_loaded_minor = 2; |
||
8589 | } |
||
8590 | } |
||
8591 | |||
8592 | int gladLoadGLLoader(GLADloadproc load) { |
||
8593 | GLVersion.major = 0; GLVersion.minor = 0; |
||
8594 | glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); |
||
8595 | if(glGetString == NULL) return 0; |
||
8596 | if(glGetString(GL_VERSION) == NULL) return 0; |
||
8597 | find_coreGL(); |
||
8598 | load_GL_VERSION_1_0(load); |
||
8599 | load_GL_VERSION_1_1(load); |
||
8600 | load_GL_VERSION_1_2(load); |
||
8601 | load_GL_VERSION_1_3(load); |
||
8602 | load_GL_VERSION_1_4(load); |
||
8603 | load_GL_VERSION_1_5(load); |
||
8604 | load_GL_VERSION_2_0(load); |
||
8605 | load_GL_VERSION_2_1(load); |
||
8606 | load_GL_VERSION_3_0(load); |
||
8607 | load_GL_VERSION_3_1(load); |
||
8608 | load_GL_VERSION_3_2(load); |
||
8609 | |||
8610 | if (!find_extensionsGL()) return 0; |
||
8611 | load_GL_3DFX_tbuffer(load); |
||
8612 | load_GL_AMD_debug_output(load); |
||
8613 | load_GL_AMD_draw_buffers_blend(load); |
||
8614 | load_GL_AMD_framebuffer_multisample_advanced(load); |
||
8615 | load_GL_AMD_framebuffer_sample_positions(load); |
||
8616 | load_GL_AMD_gpu_shader_int64(load); |
||
8617 | load_GL_AMD_interleaved_elements(load); |
||
8618 | load_GL_AMD_multi_draw_indirect(load); |
||
8619 | load_GL_AMD_name_gen_delete(load); |
||
8620 | load_GL_AMD_occlusion_query_event(load); |
||
8621 | load_GL_AMD_performance_monitor(load); |
||
8622 | load_GL_AMD_sample_positions(load); |
||
8623 | load_GL_AMD_sparse_texture(load); |
||
8624 | load_GL_AMD_stencil_operation_extended(load); |
||
8625 | load_GL_AMD_vertex_shader_tessellator(load); |
||
8626 | load_GL_APPLE_element_array(load); |
||
8627 | load_GL_APPLE_fence(load); |
||
8628 | load_GL_APPLE_flush_buffer_range(load); |
||
8629 | load_GL_APPLE_object_purgeable(load); |
||
8630 | load_GL_APPLE_texture_range(load); |
||
8631 | load_GL_APPLE_vertex_array_object(load); |
||
8632 | load_GL_APPLE_vertex_array_range(load); |
||
8633 | load_GL_APPLE_vertex_program_evaluators(load); |
||
8634 | load_GL_ARB_ES2_compatibility(load); |
||
8635 | load_GL_ARB_ES3_1_compatibility(load); |
||
8636 | load_GL_ARB_ES3_2_compatibility(load); |
||
8637 | load_GL_ARB_base_instance(load); |
||
8638 | load_GL_ARB_bindless_texture(load); |
||
8639 | load_GL_ARB_blend_func_extended(load); |
||
8640 | load_GL_ARB_buffer_storage(load); |
||
8641 | load_GL_ARB_cl_event(load); |
||
8642 | load_GL_ARB_clear_buffer_object(load); |
||
8643 | load_GL_ARB_clear_texture(load); |
||
8644 | load_GL_ARB_clip_control(load); |
||
8645 | load_GL_ARB_color_buffer_float(load); |
||
8646 | load_GL_ARB_compute_shader(load); |
||
8647 | load_GL_ARB_compute_variable_group_size(load); |
||
8648 | load_GL_ARB_copy_buffer(load); |
||
8649 | load_GL_ARB_copy_image(load); |
||
8650 | load_GL_ARB_debug_output(load); |
||
8651 | load_GL_ARB_direct_state_access(load); |
||
8652 | load_GL_ARB_draw_buffers(load); |
||
8653 | load_GL_ARB_draw_buffers_blend(load); |
||
8654 | load_GL_ARB_draw_elements_base_vertex(load); |
||
8655 | load_GL_ARB_draw_indirect(load); |
||
8656 | load_GL_ARB_draw_instanced(load); |
||
8657 | load_GL_ARB_fragment_program(load); |
||
8658 | load_GL_ARB_framebuffer_no_attachments(load); |
||
8659 | load_GL_ARB_framebuffer_object(load); |
||
8660 | load_GL_ARB_geometry_shader4(load); |
||
8661 | load_GL_ARB_get_program_binary(load); |
||
8662 | load_GL_ARB_get_texture_sub_image(load); |
||
8663 | load_GL_ARB_gl_spirv(load); |
||
8664 | load_GL_ARB_gpu_shader_fp64(load); |
||
8665 | load_GL_ARB_gpu_shader_int64(load); |
||
8666 | load_GL_ARB_imaging(load); |
||
8667 | load_GL_ARB_indirect_parameters(load); |
||
8668 | load_GL_ARB_instanced_arrays(load); |
||
8669 | load_GL_ARB_internalformat_query(load); |
||
8670 | load_GL_ARB_internalformat_query2(load); |
||
8671 | load_GL_ARB_invalidate_subdata(load); |
||
8672 | load_GL_ARB_map_buffer_range(load); |
||
8673 | load_GL_ARB_matrix_palette(load); |
||
8674 | load_GL_ARB_multi_bind(load); |
||
8675 | load_GL_ARB_multi_draw_indirect(load); |
||
8676 | load_GL_ARB_multisample(load); |
||
8677 | load_GL_ARB_multitexture(load); |
||
8678 | load_GL_ARB_occlusion_query(load); |
||
8679 | load_GL_ARB_parallel_shader_compile(load); |
||
8680 | load_GL_ARB_point_parameters(load); |
||
8681 | load_GL_ARB_polygon_offset_clamp(load); |
||
8682 | load_GL_ARB_program_interface_query(load); |
||
8683 | load_GL_ARB_provoking_vertex(load); |
||
8684 | load_GL_ARB_robustness(load); |
||
8685 | load_GL_ARB_sample_locations(load); |
||
8686 | load_GL_ARB_sample_shading(load); |
||
8687 | load_GL_ARB_sampler_objects(load); |
||
8688 | load_GL_ARB_separate_shader_objects(load); |
||
8689 | load_GL_ARB_shader_atomic_counters(load); |
||
8690 | load_GL_ARB_shader_image_load_store(load); |
||
8691 | load_GL_ARB_shader_objects(load); |
||
8692 | load_GL_ARB_shader_storage_buffer_object(load); |
||
8693 | load_GL_ARB_shader_subroutine(load); |
||
8694 | load_GL_ARB_shading_language_include(load); |
||
8695 | load_GL_ARB_sparse_buffer(load); |
||
8696 | load_GL_ARB_sparse_texture(load); |
||
8697 | load_GL_ARB_sync(load); |
||
8698 | load_GL_ARB_tessellation_shader(load); |
||
8699 | load_GL_ARB_texture_barrier(load); |
||
8700 | load_GL_ARB_texture_buffer_object(load); |
||
8701 | load_GL_ARB_texture_buffer_range(load); |
||
8702 | load_GL_ARB_texture_compression(load); |
||
8703 | load_GL_ARB_texture_multisample(load); |
||
8704 | load_GL_ARB_texture_storage(load); |
||
8705 | load_GL_ARB_texture_storage_multisample(load); |
||
8706 | load_GL_ARB_texture_view(load); |
||
8707 | load_GL_ARB_timer_query(load); |
||
8708 | load_GL_ARB_transform_feedback2(load); |
||
8709 | load_GL_ARB_transform_feedback3(load); |
||
8710 | load_GL_ARB_transform_feedback_instanced(load); |
||
8711 | load_GL_ARB_transpose_matrix(load); |
||
8712 | load_GL_ARB_uniform_buffer_object(load); |
||
8713 | load_GL_ARB_vertex_array_object(load); |
||
8714 | load_GL_ARB_vertex_attrib_64bit(load); |
||
8715 | load_GL_ARB_vertex_attrib_binding(load); |
||
8716 | load_GL_ARB_vertex_blend(load); |
||
8717 | load_GL_ARB_vertex_buffer_object(load); |
||
8718 | load_GL_ARB_vertex_program(load); |
||
8719 | load_GL_ARB_vertex_shader(load); |
||
8720 | load_GL_ARB_vertex_type_2_10_10_10_rev(load); |
||
8721 | load_GL_ARB_viewport_array(load); |
||
8722 | load_GL_ARB_window_pos(load); |
||
8723 | load_GL_ATI_draw_buffers(load); |
||
8724 | load_GL_ATI_element_array(load); |
||
8725 | load_GL_ATI_envmap_bumpmap(load); |
||
8726 | load_GL_ATI_fragment_shader(load); |
||
8727 | load_GL_ATI_map_object_buffer(load); |
||
8728 | load_GL_ATI_pn_triangles(load); |
||
8729 | load_GL_ATI_separate_stencil(load); |
||
8730 | load_GL_ATI_vertex_array_object(load); |
||
8731 | load_GL_ATI_vertex_attrib_array_object(load); |
||
8732 | load_GL_ATI_vertex_streams(load); |
||
8733 | load_GL_EXT_EGL_image_storage(load); |
||
8734 | load_GL_EXT_bindable_uniform(load); |
||
8735 | load_GL_EXT_blend_color(load); |
||
8736 | load_GL_EXT_blend_equation_separate(load); |
||
8737 | load_GL_EXT_blend_func_separate(load); |
||
8738 | load_GL_EXT_blend_minmax(load); |
||
8739 | load_GL_EXT_color_subtable(load); |
||
8740 | load_GL_EXT_compiled_vertex_array(load); |
||
8741 | load_GL_EXT_convolution(load); |
||
8742 | load_GL_EXT_coordinate_frame(load); |
||
8743 | load_GL_EXT_copy_texture(load); |
||
8744 | load_GL_EXT_cull_vertex(load); |
||
8745 | load_GL_EXT_debug_label(load); |
||
8746 | load_GL_EXT_debug_marker(load); |
||
8747 | load_GL_EXT_depth_bounds_test(load); |
||
8748 | load_GL_EXT_direct_state_access(load); |
||
8749 | load_GL_EXT_draw_buffers2(load); |
||
8750 | load_GL_EXT_draw_instanced(load); |
||
8751 | load_GL_EXT_draw_range_elements(load); |
||
8752 | load_GL_EXT_external_buffer(load); |
||
8753 | load_GL_EXT_fog_coord(load); |
||
8754 | load_GL_EXT_framebuffer_blit(load); |
||
8755 | load_GL_EXT_framebuffer_multisample(load); |
||
8756 | load_GL_EXT_framebuffer_object(load); |
||
8757 | load_GL_EXT_geometry_shader4(load); |
||
8758 | load_GL_EXT_gpu_program_parameters(load); |
||
8759 | load_GL_EXT_gpu_shader4(load); |
||
8760 | load_GL_EXT_histogram(load); |
||
8761 | load_GL_EXT_index_func(load); |
||
8762 | load_GL_EXT_index_material(load); |
||
8763 | load_GL_EXT_light_texture(load); |
||
8764 | load_GL_EXT_memory_object(load); |
||
8765 | load_GL_EXT_memory_object_fd(load); |
||
8766 | load_GL_EXT_memory_object_win32(load); |
||
8767 | load_GL_EXT_multi_draw_arrays(load); |
||
8768 | load_GL_EXT_multisample(load); |
||
8769 | load_GL_EXT_paletted_texture(load); |
||
8770 | load_GL_EXT_pixel_transform(load); |
||
8771 | load_GL_EXT_point_parameters(load); |
||
8772 | load_GL_EXT_polygon_offset(load); |
||
8773 | load_GL_EXT_polygon_offset_clamp(load); |
||
8774 | load_GL_EXT_provoking_vertex(load); |
||
8775 | load_GL_EXT_raster_multisample(load); |
||
8776 | load_GL_EXT_secondary_color(load); |
||
8777 | load_GL_EXT_semaphore(load); |
||
8778 | load_GL_EXT_semaphore_fd(load); |
||
8779 | load_GL_EXT_semaphore_win32(load); |
||
8780 | load_GL_EXT_separate_shader_objects(load); |
||
8781 | load_GL_EXT_shader_framebuffer_fetch_non_coherent(load); |
||
8782 | load_GL_EXT_shader_image_load_store(load); |
||
8783 | load_GL_EXT_stencil_clear_tag(load); |
||
8784 | load_GL_EXT_stencil_two_side(load); |
||
8785 | load_GL_EXT_subtexture(load); |
||
8786 | load_GL_EXT_texture3D(load); |
||
8787 | load_GL_EXT_texture_array(load); |
||
8788 | load_GL_EXT_texture_buffer_object(load); |
||
8789 | load_GL_EXT_texture_integer(load); |
||
8790 | load_GL_EXT_texture_object(load); |
||
8791 | load_GL_EXT_texture_perturb_normal(load); |
||
8792 | load_GL_EXT_timer_query(load); |
||
8793 | load_GL_EXT_transform_feedback(load); |
||
8794 | load_GL_EXT_vertex_array(load); |
||
8795 | load_GL_EXT_vertex_attrib_64bit(load); |
||
8796 | load_GL_EXT_vertex_shader(load); |
||
8797 | load_GL_EXT_vertex_weighting(load); |
||
8798 | load_GL_EXT_win32_keyed_mutex(load); |
||
8799 | load_GL_EXT_window_rectangles(load); |
||
8800 | load_GL_EXT_x11_sync_object(load); |
||
8801 | load_GL_GREMEDY_frame_terminator(load); |
||
8802 | load_GL_GREMEDY_string_marker(load); |
||
8803 | load_GL_HP_image_transform(load); |
||
8804 | load_GL_IBM_multimode_draw_arrays(load); |
||
8805 | load_GL_IBM_static_data(load); |
||
8806 | load_GL_IBM_vertex_array_lists(load); |
||
8807 | load_GL_INGR_blend_func_separate(load); |
||
8808 | load_GL_INTEL_framebuffer_CMAA(load); |
||
8809 | load_GL_INTEL_map_texture(load); |
||
8810 | load_GL_INTEL_parallel_arrays(load); |
||
8811 | load_GL_INTEL_performance_query(load); |
||
8812 | load_GL_KHR_blend_equation_advanced(load); |
||
8813 | load_GL_KHR_debug(load); |
||
8814 | load_GL_KHR_parallel_shader_compile(load); |
||
8815 | load_GL_KHR_robustness(load); |
||
8816 | load_GL_MESA_framebuffer_flip_y(load); |
||
8817 | load_GL_MESA_resize_buffers(load); |
||
8818 | load_GL_MESA_window_pos(load); |
||
8819 | load_GL_NVX_conditional_render(load); |
||
8820 | load_GL_NVX_gpu_multicast2(load); |
||
8821 | load_GL_NVX_linked_gpu_multicast(load); |
||
8822 | load_GL_NVX_progress_fence(load); |
||
8823 | load_GL_NV_alpha_to_coverage_dither_control(load); |
||
8824 | load_GL_NV_bindless_multi_draw_indirect(load); |
||
8825 | load_GL_NV_bindless_multi_draw_indirect_count(load); |
||
8826 | load_GL_NV_bindless_texture(load); |
||
8827 | load_GL_NV_blend_equation_advanced(load); |
||
8828 | load_GL_NV_clip_space_w_scaling(load); |
||
8829 | load_GL_NV_command_list(load); |
||
8830 | load_GL_NV_conditional_render(load); |
||
8831 | load_GL_NV_conservative_raster(load); |
||
8832 | load_GL_NV_conservative_raster_dilate(load); |
||
8833 | load_GL_NV_conservative_raster_pre_snap_triangles(load); |
||
8834 | load_GL_NV_copy_image(load); |
||
8835 | load_GL_NV_depth_buffer_float(load); |
||
8836 | load_GL_NV_draw_texture(load); |
||
8837 | load_GL_NV_draw_vulkan_image(load); |
||
8838 | load_GL_NV_evaluators(load); |
||
8839 | load_GL_NV_explicit_multisample(load); |
||
8840 | load_GL_NV_fence(load); |
||
8841 | load_GL_NV_fragment_coverage_to_color(load); |
||
8842 | load_GL_NV_fragment_program(load); |
||
8843 | load_GL_NV_framebuffer_mixed_samples(load); |
||
8844 | load_GL_NV_framebuffer_multisample_coverage(load); |
||
8845 | load_GL_NV_geometry_program4(load); |
||
8846 | load_GL_NV_gpu_multicast(load); |
||
8847 | load_GL_NV_gpu_program4(load); |
||
8848 | load_GL_NV_gpu_program5(load); |
||
8849 | load_GL_NV_gpu_shader5(load); |
||
8850 | load_GL_NV_half_float(load); |
||
8851 | load_GL_NV_internalformat_sample_query(load); |
||
8852 | load_GL_NV_memory_attachment(load); |
||
8853 | load_GL_NV_memory_object_sparse(load); |
||
8854 | load_GL_NV_mesh_shader(load); |
||
8855 | load_GL_NV_occlusion_query(load); |
||
8856 | load_GL_NV_parameter_buffer_object(load); |
||
8857 | load_GL_NV_path_rendering(load); |
||
8858 | load_GL_NV_pixel_data_range(load); |
||
8859 | load_GL_NV_point_sprite(load); |
||
8860 | load_GL_NV_present_video(load); |
||
8861 | load_GL_NV_primitive_restart(load); |
||
8862 | load_GL_NV_query_resource(load); |
||
8863 | load_GL_NV_query_resource_tag(load); |
||
8864 | load_GL_NV_register_combiners(load); |
||
8865 | load_GL_NV_register_combiners2(load); |
||
8866 | load_GL_NV_sample_locations(load); |
||
8867 | load_GL_NV_scissor_exclusive(load); |
||
8868 | load_GL_NV_shader_buffer_load(load); |
||
8869 | load_GL_NV_shading_rate_image(load); |
||
8870 | load_GL_NV_texture_barrier(load); |
||
8871 | load_GL_NV_texture_multisample(load); |
||
8872 | load_GL_NV_timeline_semaphore(load); |
||
8873 | load_GL_NV_transform_feedback(load); |
||
8874 | load_GL_NV_transform_feedback2(load); |
||
8875 | load_GL_NV_vdpau_interop(load); |
||
8876 | load_GL_NV_vdpau_interop2(load); |
||
8877 | load_GL_NV_vertex_array_range(load); |
||
8878 | load_GL_NV_vertex_attrib_integer_64bit(load); |
||
8879 | load_GL_NV_vertex_buffer_unified_memory(load); |
||
8880 | load_GL_NV_vertex_program(load); |
||
8881 | load_GL_NV_vertex_program4(load); |
||
8882 | load_GL_NV_video_capture(load); |
||
8883 | load_GL_NV_viewport_swizzle(load); |
||
8884 | load_GL_OES_byte_coordinates(load); |
||
8885 | load_GL_OES_fixed_point(load); |
||
8886 | load_GL_OES_query_matrix(load); |
||
8887 | load_GL_OES_single_precision(load); |
||
8888 | load_GL_OVR_multiview(load); |
||
8889 | load_GL_PGI_misc_hints(load); |
||
8890 | load_GL_SGIS_detail_texture(load); |
||
8891 | load_GL_SGIS_fog_function(load); |
||
8892 | load_GL_SGIS_multisample(load); |
||
8893 | load_GL_SGIS_pixel_texture(load); |
||
8894 | load_GL_SGIS_point_parameters(load); |
||
8895 | load_GL_SGIS_sharpen_texture(load); |
||
8896 | load_GL_SGIS_texture4D(load); |
||
8897 | load_GL_SGIS_texture_color_mask(load); |
||
8898 | load_GL_SGIS_texture_filter4(load); |
||
8899 | load_GL_SGIX_async(load); |
||
8900 | load_GL_SGIX_flush_raster(load); |
||
8901 | load_GL_SGIX_fragment_lighting(load); |
||
8902 | load_GL_SGIX_framezoom(load); |
||
8903 | load_GL_SGIX_igloo_interface(load); |
||
8904 | load_GL_SGIX_instruments(load); |
||
8905 | load_GL_SGIX_list_priority(load); |
||
8906 | load_GL_SGIX_pixel_texture(load); |
||
8907 | load_GL_SGIX_polynomial_ffd(load); |
||
8908 | load_GL_SGIX_reference_plane(load); |
||
8909 | load_GL_SGIX_sprite(load); |
||
8910 | load_GL_SGIX_tag_sample_buffer(load); |
||
8911 | load_GL_SGI_color_table(load); |
||
8912 | load_GL_SUNX_constant_data(load); |
||
8913 | load_GL_SUN_global_alpha(load); |
||
8914 | load_GL_SUN_mesh_array(load); |
||
8915 | load_GL_SUN_triangle_list(load); |
||
8916 | load_GL_SUN_vertex(load); |
||
8917 | return GLVersion.major != 0 || GLVersion.minor != 0; |
||
8918 | } |
||
8919 |