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| Rev | Author | Line No. | Line |
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| 9 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 3 | Copyright (C) 2017, Mark Callow |
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| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | /** |
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| 23 | * \file SDL_vulkan.h |
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| 24 | * |
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| 25 | * Header file for functions to creating Vulkan surfaces on SDL windows. |
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| 26 | */ |
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| 27 | |||
| 28 | #ifndef SDL_vulkan_h_ |
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| 29 | #define SDL_vulkan_h_ |
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| 30 | |||
| 31 | #include "SDL_video.h" |
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| 32 | |||
| 33 | #include "begin_code.h" |
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| 34 | /* Set up for C function definitions, even when using C++ */ |
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| 35 | #ifdef __cplusplus |
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| 36 | extern "C" { |
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| 37 | #endif |
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| 38 | |||
| 39 | /* Avoid including vulkan.h, don't define VkInstance if it's already included */ |
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| 40 | #ifdef VULKAN_H_ |
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| 41 | #define NO_SDL_VULKAN_TYPEDEFS |
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| 42 | #endif |
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| 43 | #ifndef NO_SDL_VULKAN_TYPEDEFS |
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| 44 | #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; |
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| 45 | |||
| 46 | #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) |
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| 47 | #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; |
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| 48 | #else |
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| 49 | #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; |
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| 50 | #endif |
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| 51 | |||
| 52 | VK_DEFINE_HANDLE(VkInstance) |
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| 53 | VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) |
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| 54 | |||
| 55 | #endif /* !NO_SDL_VULKAN_TYPEDEFS */ |
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| 56 | |||
| 57 | typedef VkInstance SDL_vulkanInstance; |
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| 58 | typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */ |
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| 59 | |||
| 60 | /** |
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| 61 | * \name Vulkan support functions |
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| 62 | * |
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| 63 | * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API |
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| 64 | * is compatable with Tizen's implementation of Vulkan in SDL. |
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| 65 | */ |
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| 66 | /* @{ */ |
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| 67 | |||
| 68 | /** |
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| 69 | * Dynamically load the Vulkan loader library. |
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| 70 | * |
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| 71 | * This should be called after initializing the video driver, but before |
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| 72 | * creating any Vulkan windows. If no Vulkan loader library is loaded, the |
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| 73 | * default library will be loaded upon creation of the first Vulkan window. |
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| 74 | * |
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| 75 | * It is fairly common for Vulkan applications to link with libvulkan instead |
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| 76 | * of explicitly loading it at run time. This will work with SDL provided the |
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| 77 | * application links to a dynamic library and both it and SDL use the same |
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| 78 | * search path. |
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| 79 | * |
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| 80 | * If you specify a non-NULL `path`, an application should retrieve all of the |
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| 81 | * Vulkan functions it uses from the dynamic library using |
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| 82 | * SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points |
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| 83 | * to the same vulkan loader library the application linked to. |
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| 84 | * |
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| 85 | * On Apple devices, if `path` is NULL, SDL will attempt to find the |
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| 86 | * `vkGetInstanceProcAddr` address within all the Mach-O images of the current |
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| 87 | * process. This is because it is fairly common for Vulkan applications to |
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| 88 | * link with libvulkan (and historically MoltenVK was provided as a static |
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| 89 | * library). If it is not found, on macOS, SDL will attempt to load |
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| 90 | * `vulkan.framework/vulkan`, `libvulkan.1.dylib`, |
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| 91 | * `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On |
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| 92 | * iOS, SDL will attempt to load `libMoltenVK.dylib`. Applications using a |
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| 93 | * dynamic framework or .dylib must ensure it is included in its application |
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| 94 | * bundle. |
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| 95 | * |
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| 96 | * On non-Apple devices, application linking with a static libvulkan is not |
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| 97 | * supported. Either do not link to the Vulkan loader or link to a dynamic |
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| 98 | * library version. |
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| 99 | * |
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| 100 | * \param path The platform dependent Vulkan loader library name or NULL |
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| 101 | * \returns 0 on success or -1 if the library couldn't be loaded; call |
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| 102 | * SDL_GetError() for more information. |
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| 103 | * |
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| 104 | * \since This function is available since SDL 2.0.6. |
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| 105 | * |
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| 106 | * \sa SDL_Vulkan_GetVkInstanceProcAddr |
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| 107 | * \sa SDL_Vulkan_UnloadLibrary |
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| 108 | */ |
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| 109 | extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path); |
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| 110 | |||
| 111 | /** |
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| 112 | * Get the address of the `vkGetInstanceProcAddr` function. |
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| 113 | * |
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| 114 | * This should be called after either calling SDL_Vulkan_LoadLibrary() or |
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| 115 | * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag. |
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| 116 | * |
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| 117 | * \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error. |
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| 118 | * |
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| 119 | * \since This function is available since SDL 2.0.6. |
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| 120 | */ |
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| 121 | extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void); |
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| 122 | |||
| 123 | /** |
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| 124 | * Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary() |
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| 125 | * |
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| 126 | * \since This function is available since SDL 2.0.6. |
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| 127 | * |
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| 128 | * \sa SDL_Vulkan_LoadLibrary |
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| 129 | */ |
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| 130 | extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); |
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| 131 | |||
| 132 | /** |
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| 133 | * Get the names of the Vulkan instance extensions needed to create a surface |
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| 134 | * with SDL_Vulkan_CreateSurface. |
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| 135 | * |
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| 136 | * If `pNames` is NULL, then the number of required Vulkan instance extensions |
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| 137 | * is returned in `pCount`. Otherwise, `pCount` must point to a variable set |
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| 138 | * to the number of elements in the `pNames` array, and on return the variable |
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| 139 | * is overwritten with the number of names actually written to `pNames`. If |
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| 140 | * `pCount` is less than the number of required extensions, at most `pCount` |
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| 141 | * structures will be written. If `pCount` is smaller than the number of |
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| 142 | * required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to |
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| 143 | * indicate that not all the required extensions were returned. |
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| 144 | * |
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| 145 | * The `window` parameter is currently needed to be valid as of SDL 2.0.8, |
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| 146 | * however, this parameter will likely be removed in future releases |
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| 147 | * |
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| 148 | * \param window A window for which the required Vulkan instance extensions |
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| 149 | * should be retrieved (will be deprecated in a future release) |
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| 150 | * \param pCount A pointer to an unsigned int corresponding to the number of |
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| 151 | * extensions to be returned |
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| 152 | * \param pNames NULL or a pointer to an array to be filled with required |
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| 153 | * Vulkan instance extensions |
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| 154 | * \returns SDL_TRUE on success, SDL_FALSE on error. |
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| 155 | * |
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| 156 | * \since This function is available since SDL 2.0.6. |
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| 157 | * |
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| 158 | * \sa SDL_Vulkan_CreateSurface |
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| 159 | */ |
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| 160 | extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window, |
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| 161 | unsigned int *pCount, |
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| 162 | const char **pNames); |
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| 163 | |||
| 164 | /** |
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| 165 | * Create a Vulkan rendering surface for a window. |
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| 166 | * |
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| 167 | * The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and |
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| 168 | * `instance` must have been created with extensions returned by |
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| 169 | * SDL_Vulkan_GetInstanceExtensions() enabled. |
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| 170 | * |
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| 171 | * \param window The window to which to attach the Vulkan surface |
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| 172 | * \param instance The Vulkan instance handle |
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| 173 | * \param surface A pointer to a VkSurfaceKHR handle to output the newly |
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| 174 | * created surface |
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| 175 | * \returns SDL_TRUE on success, SDL_FALSE on error. |
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| 176 | * |
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| 177 | * \since This function is available since SDL 2.0.6. |
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| 178 | * |
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| 179 | * \sa SDL_Vulkan_GetInstanceExtensions |
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| 180 | * \sa SDL_Vulkan_GetDrawableSize |
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| 181 | */ |
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| 182 | extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window, |
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| 183 | VkInstance instance, |
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| 184 | VkSurfaceKHR* surface); |
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| 185 | |||
| 186 | /** |
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| 187 | * Get the size of the window's underlying drawable dimensions in pixels. |
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| 188 | * |
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| 189 | * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI |
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| 190 | * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a |
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| 191 | * platform with high-DPI support (Apple calls this "Retina"), and not |
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| 192 | * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint. |
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| 193 | * |
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| 194 | * \param window an SDL_Window for which the size is to be queried |
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| 195 | * \param w Pointer to the variable to write the width to or NULL |
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| 196 | * \param h Pointer to the variable to write the height to or NULL |
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| 197 | * |
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| 198 | * \since This function is available since SDL 2.0.6. |
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| 199 | * |
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| 200 | * \sa SDL_GetWindowSize |
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| 201 | * \sa SDL_CreateWindow |
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| 202 | * \sa SDL_Vulkan_CreateSurface |
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| 203 | */ |
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| 204 | extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window, |
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| 205 | int *w, int *h); |
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| 206 | |||
| 207 | /* @} *//* Vulkan support functions */ |
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| 208 | |||
| 209 | /* Ends C function definitions when using C++ */ |
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| 210 | #ifdef __cplusplus |
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| 211 | } |
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| 212 | #endif |
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| 213 | #include "close_code.h" |
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| 214 | |||
| 215 | #endif /* SDL_vulkan_h_ */ |