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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 11 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | /** |
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| 23 | * \file SDL_touch.h |
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| 24 | * |
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| 25 | * Include file for SDL touch event handling. |
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| 26 | */ |
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| 27 | |||
| 28 | #ifndef SDL_touch_h_ |
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| 29 | #define SDL_touch_h_ |
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| 30 | |||
| 31 | #include "SDL_stdinc.h" |
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| 32 | #include "SDL_error.h" |
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| 33 | #include "SDL_video.h" |
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| 34 | |||
| 35 | #include "begin_code.h" |
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| 36 | /* Set up for C function definitions, even when using C++ */ |
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| 37 | #ifdef __cplusplus |
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| 38 | extern "C" { |
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| 39 | #endif |
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| 40 | |||
| 41 | typedef Sint64 SDL_TouchID; |
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| 42 | typedef Sint64 SDL_FingerID; |
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| 43 | |||
| 44 | typedef enum |
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| 45 | { |
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| 46 | SDL_TOUCH_DEVICE_INVALID = -1, |
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| 47 | SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */ |
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| 48 | SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ |
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| 49 | SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */ |
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| 50 | } SDL_TouchDeviceType; |
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| 51 | |||
| 52 | typedef struct SDL_Finger |
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| 53 | { |
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| 54 | SDL_FingerID id; |
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| 55 | float x; |
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| 56 | float y; |
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| 57 | float pressure; |
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| 58 | } SDL_Finger; |
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| 59 | |||
| 60 | /* Used as the device ID for mouse events simulated with touch input */ |
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| 61 | #define SDL_TOUCH_MOUSEID ((Uint32)-1) |
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| 62 | |||
| 63 | /* Used as the SDL_TouchID for touch events simulated with mouse input */ |
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| 64 | #define SDL_MOUSE_TOUCHID ((Sint64)-1) |
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| 65 | |||
| 66 | |||
| 67 | /** |
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| 68 | * Get the number of registered touch devices. |
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| 69 | * |
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| 70 | * On some platforms SDL first sees the touch device if it was actually used. |
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| 71 | * Therefore SDL_GetNumTouchDevices() may return 0 although devices are |
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| 72 | * available. After using all devices at least once the number will be |
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| 73 | * correct. |
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| 74 | * |
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| 75 | * This was fixed for Android in SDL 2.0.1. |
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| 76 | * |
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| 77 | * \returns the number of registered touch devices. |
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| 78 | * |
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| 79 | * \since This function is available since SDL 2.0.0. |
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| 80 | * |
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| 81 | * \sa SDL_GetTouchDevice |
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| 82 | */ |
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| 83 | extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); |
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| 84 | |||
| 85 | /** |
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| 86 | * Get the touch ID with the given index. |
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| 87 | * |
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| 88 | * \param index the touch device index |
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| 89 | * \returns the touch ID with the given index on success or 0 if the index is |
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| 90 | * invalid; call SDL_GetError() for more information. |
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| 91 | * |
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| 92 | * \since This function is available since SDL 2.0.0. |
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| 93 | * |
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| 94 | * \sa SDL_GetNumTouchDevices |
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| 95 | */ |
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| 96 | extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); |
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| 97 | |||
| 98 | /** |
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| 99 | * Get the touch device name as reported from the driver or NULL if the index |
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| 100 | * is invalid. |
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| 101 | * |
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| 102 | * \since This function is available since SDL 2.0.22. |
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| 103 | */ |
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| 104 | extern DECLSPEC const char* SDLCALL SDL_GetTouchName(int index); |
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| 105 | |||
| 106 | /** |
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| 107 | * Get the type of the given touch device. |
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| 108 | * |
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| 109 | * \since This function is available since SDL 2.0.10. |
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| 110 | */ |
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| 111 | extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); |
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| 112 | |||
| 113 | /** |
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| 114 | * Get the number of active fingers for a given touch device. |
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| 115 | * |
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| 116 | * \param touchID the ID of a touch device |
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| 117 | * \returns the number of active fingers for a given touch device on success |
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| 118 | * or 0 on failure; call SDL_GetError() for more information. |
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| 119 | * |
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| 120 | * \since This function is available since SDL 2.0.0. |
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| 121 | * |
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| 122 | * \sa SDL_GetTouchFinger |
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| 123 | */ |
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| 124 | extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); |
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| 125 | |||
| 126 | /** |
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| 127 | * Get the finger object for specified touch device ID and finger index. |
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| 128 | * |
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| 129 | * The returned resource is owned by SDL and should not be deallocated. |
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| 130 | * |
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| 131 | * \param touchID the ID of the requested touch device |
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| 132 | * \param index the index of the requested finger |
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| 133 | * \returns a pointer to the SDL_Finger object or NULL if no object at the |
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| 134 | * given ID and index could be found. |
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| 135 | * |
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| 136 | * \since This function is available since SDL 2.0.0. |
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| 137 | * |
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| 138 | * \sa SDL_RecordGesture |
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| 139 | */ |
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| 140 | extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); |
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| 141 | |||
| 142 | /* Ends C function definitions when using C++ */ |
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| 143 | #ifdef __cplusplus |
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| 144 | } |
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| 145 | #endif |
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| 146 | #include "close_code.h" |
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| 147 | |||
| 148 | #endif /* SDL_touch_h_ */ |
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| 149 | |||
| 150 | /* vi: set ts=4 sw=4 expandtab: */ |