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9 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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4 | |||
5 | This software is provided 'as-is', without any express or implied |
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6 | warranty. In no event will the authors be held liable for any damages |
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7 | arising from the use of this software. |
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8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
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10 | including commercial applications, and to alter it and redistribute it |
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11 | freely, subject to the following restrictions: |
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12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
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14 | claim that you wrote the original software. If you use this software |
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15 | in a product, an acknowledgment in the product documentation would be |
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16 | appreciated but is not required. |
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17 | 2. Altered source versions must be plainly marked as such, and must not be |
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18 | misrepresented as being the original software. |
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19 | 3. This notice may not be removed or altered from any source distribution. |
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20 | */ |
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21 | |||
22 | /** |
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23 | * \file SDL_system.h |
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24 | * |
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25 | * Include file for platform specific SDL API functions |
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26 | */ |
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27 | |||
28 | #ifndef SDL_system_h_ |
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29 | #define SDL_system_h_ |
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30 | |||
31 | #include "SDL_stdinc.h" |
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32 | #include "SDL_keyboard.h" |
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33 | #include "SDL_render.h" |
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34 | #include "SDL_video.h" |
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35 | |||
36 | #include "begin_code.h" |
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37 | /* Set up for C function definitions, even when using C++ */ |
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38 | #ifdef __cplusplus |
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39 | extern "C" { |
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40 | #endif |
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41 | |||
42 | |||
43 | /* Platform specific functions for Windows */ |
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44 | #if defined(__WIN32__) || defined(__GDK__) |
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45 | |||
46 | typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam); |
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47 | |||
48 | /** |
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49 | * Set a callback for every Windows message, run before TranslateMessage(). |
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50 | * |
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51 | * \param callback The SDL_WindowsMessageHook function to call. |
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52 | * \param userdata a pointer to pass to every iteration of `callback` |
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53 | * |
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54 | * \since This function is available since SDL 2.0.4. |
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55 | */ |
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56 | extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata); |
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57 | |||
58 | #endif /* defined(__WIN32__) || defined(__GDK__) */ |
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59 | |||
60 | #if defined(__WIN32__) || defined(__WINGDK__) |
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61 | |||
62 | /** |
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63 | * Get the D3D9 adapter index that matches the specified display index. |
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64 | * |
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65 | * The returned adapter index can be passed to `IDirect3D9::CreateDevice` and |
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66 | * controls on which monitor a full screen application will appear. |
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67 | * |
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68 | * \param displayIndex the display index for which to get the D3D9 adapter |
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69 | * index |
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70 | * \returns the D3D9 adapter index on success or a negative error code on |
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71 | * failure; call SDL_GetError() for more information. |
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72 | * |
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73 | * \since This function is available since SDL 2.0.1. |
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74 | */ |
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75 | extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex ); |
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76 | |||
77 | typedef struct IDirect3DDevice9 IDirect3DDevice9; |
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78 | |||
79 | /** |
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80 | * Get the D3D9 device associated with a renderer. |
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81 | * |
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82 | * Once you are done using the device, you should release it to avoid a |
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83 | * resource leak. |
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84 | * |
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85 | * \param renderer the renderer from which to get the associated D3D device |
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86 | * \returns the D3D9 device associated with given renderer or NULL if it is |
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87 | * not a D3D9 renderer; call SDL_GetError() for more information. |
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88 | * |
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89 | * \since This function is available since SDL 2.0.1. |
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90 | */ |
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91 | extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer); |
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92 | |||
93 | typedef struct ID3D11Device ID3D11Device; |
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94 | |||
95 | /** |
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96 | * Get the D3D11 device associated with a renderer. |
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97 | * |
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98 | * Once you are done using the device, you should release it to avoid a |
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99 | * resource leak. |
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100 | * |
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101 | * \param renderer the renderer from which to get the associated D3D11 device |
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102 | * \returns the D3D11 device associated with given renderer or NULL if it is |
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103 | * not a D3D11 renderer; call SDL_GetError() for more information. |
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104 | * |
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105 | * \since This function is available since SDL 2.0.16. |
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106 | */ |
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107 | extern DECLSPEC ID3D11Device* SDLCALL SDL_RenderGetD3D11Device(SDL_Renderer * renderer); |
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108 | |||
109 | #endif /* defined(__WIN32__) || defined(__WINGDK__) */ |
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110 | |||
111 | #if defined(__WIN32__) || defined(__GDK__) |
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112 | |||
113 | typedef struct ID3D12Device ID3D12Device; |
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114 | |||
115 | /** |
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116 | * Get the D3D12 device associated with a renderer. |
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117 | * |
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118 | * Once you are done using the device, you should release it to avoid a |
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119 | * resource leak. |
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120 | * |
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121 | * \param renderer the renderer from which to get the associated D3D12 device |
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122 | * \returns the D3D12 device associated with given renderer or NULL if it is |
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123 | * not a D3D12 renderer; call SDL_GetError() for more information. |
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124 | * |
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125 | * \since This function is available since SDL 2.24.0. |
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126 | */ |
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127 | extern DECLSPEC ID3D12Device* SDLCALL SDL_RenderGetD3D12Device(SDL_Renderer* renderer); |
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128 | |||
129 | #endif /* defined(__WIN32__) || defined(__GDK__) */ |
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130 | |||
131 | #if defined(__WIN32__) || defined(__WINGDK__) |
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132 | |||
133 | /** |
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134 | * Get the DXGI Adapter and Output indices for the specified display index. |
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135 | * |
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136 | * The DXGI Adapter and Output indices can be passed to `EnumAdapters` and |
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137 | * `EnumOutputs` respectively to get the objects required to create a DX10 or |
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138 | * DX11 device and swap chain. |
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139 | * |
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140 | * Before SDL 2.0.4 this function did not return a value. Since SDL 2.0.4 it |
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141 | * returns an SDL_bool. |
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142 | * |
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143 | * \param displayIndex the display index for which to get both indices |
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144 | * \param adapterIndex a pointer to be filled in with the adapter index |
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145 | * \param outputIndex a pointer to be filled in with the output index |
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146 | * \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() |
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147 | * for more information. |
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148 | * |
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149 | * \since This function is available since SDL 2.0.2. |
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150 | */ |
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151 | extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex ); |
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152 | |||
153 | #endif /* defined(__WIN32__) || defined(__WINGDK__) */ |
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154 | |||
155 | /* Platform specific functions for Linux */ |
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156 | #ifdef __LINUX__ |
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157 | |||
158 | /** |
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159 | * Sets the UNIX nice value for a thread. |
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160 | * |
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161 | * This uses setpriority() if possible, and RealtimeKit if available. |
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162 | * |
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163 | * \param threadID the Unix thread ID to change priority of. |
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164 | * \param priority The new, Unix-specific, priority value. |
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165 | * \returns 0 on success, or -1 on error. |
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166 | * |
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167 | * \since This function is available since SDL 2.0.9. |
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168 | */ |
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169 | extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority); |
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170 | |||
171 | /** |
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172 | * Sets the priority (not nice level) and scheduling policy for a thread. |
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173 | * |
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174 | * This uses setpriority() if possible, and RealtimeKit if available. |
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175 | * |
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176 | * \param threadID The Unix thread ID to change priority of. |
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177 | * \param sdlPriority The new SDL_ThreadPriority value. |
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178 | * \param schedPolicy The new scheduling policy (SCHED_FIFO, SCHED_RR, |
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179 | * SCHED_OTHER, etc...) |
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180 | * \returns 0 on success, or -1 on error. |
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181 | * |
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182 | * \since This function is available since SDL 2.0.18. |
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183 | */ |
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184 | extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy); |
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185 | |||
186 | #endif /* __LINUX__ */ |
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187 | |||
188 | /* Platform specific functions for iOS */ |
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189 | #ifdef __IPHONEOS__ |
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190 | |||
191 | #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam) |
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192 | |||
193 | /** |
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194 | * Use this function to set the animation callback on Apple iOS. |
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195 | * |
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196 | * The function prototype for `callback` is: |
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197 | * |
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198 | * ```c |
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199 | * void callback(void* callbackParam); |
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200 | * ``` |
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201 | * |
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202 | * Where its parameter, `callbackParam`, is what was passed as `callbackParam` |
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203 | * to SDL_iPhoneSetAnimationCallback(). |
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204 | * |
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205 | * This function is only available on Apple iOS. |
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206 | * |
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207 | * For more information see: |
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208 | * https://github.com/libsdl-org/SDL/blob/main/docs/README-ios.md |
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209 | * |
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210 | * This functions is also accessible using the macro |
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211 | * SDL_iOSSetAnimationCallback() since SDL 2.0.4. |
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212 | * |
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213 | * \param window the window for which the animation callback should be set |
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214 | * \param interval the number of frames after which **callback** will be |
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215 | * called |
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216 | * \param callback the function to call for every frame. |
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217 | * \param callbackParam a pointer that is passed to `callback`. |
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218 | * \returns 0 on success or a negative error code on failure; call |
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219 | * SDL_GetError() for more information. |
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220 | * |
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221 | * \since This function is available since SDL 2.0.0. |
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222 | * |
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223 | * \sa SDL_iPhoneSetEventPump |
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224 | */ |
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225 | extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam); |
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226 | |||
227 | #define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled) |
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228 | |||
229 | /** |
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230 | * Use this function to enable or disable the SDL event pump on Apple iOS. |
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231 | * |
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232 | * This function is only available on Apple iOS. |
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233 | * |
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234 | * This functions is also accessible using the macro SDL_iOSSetEventPump() |
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235 | * since SDL 2.0.4. |
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236 | * |
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237 | * \param enabled SDL_TRUE to enable the event pump, SDL_FALSE to disable it |
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238 | * |
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239 | * \since This function is available since SDL 2.0.0. |
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240 | * |
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241 | * \sa SDL_iPhoneSetAnimationCallback |
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242 | */ |
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243 | extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled); |
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244 | |||
245 | #endif /* __IPHONEOS__ */ |
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246 | |||
247 | |||
248 | /* Platform specific functions for Android */ |
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249 | #ifdef __ANDROID__ |
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250 | |||
251 | /** |
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252 | * Get the Android Java Native Interface Environment of the current thread. |
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253 | * |
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254 | * This is the JNIEnv one needs to access the Java virtual machine from native |
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255 | * code, and is needed for many Android APIs to be usable from C. |
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256 | * |
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257 | * The prototype of the function in SDL's code actually declare a void* return |
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258 | * type, even if the implementation returns a pointer to a JNIEnv. The |
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259 | * rationale being that the SDL headers can avoid including jni.h. |
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260 | * |
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261 | * \returns a pointer to Java native interface object (JNIEnv) to which the |
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262 | * current thread is attached, or 0 on error. |
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263 | * |
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264 | * \since This function is available since SDL 2.0.0. |
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265 | * |
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266 | * \sa SDL_AndroidGetActivity |
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267 | */ |
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268 | extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void); |
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269 | |||
270 | /** |
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271 | * Retrieve the Java instance of the Android activity class. |
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272 | * |
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273 | * The prototype of the function in SDL's code actually declares a void* |
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274 | * return type, even if the implementation returns a jobject. The rationale |
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275 | * being that the SDL headers can avoid including jni.h. |
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276 | * |
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277 | * The jobject returned by the function is a local reference and must be |
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278 | * released by the caller. See the PushLocalFrame() and PopLocalFrame() or |
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279 | * DeleteLocalRef() functions of the Java native interface: |
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280 | * |
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281 | * https://docs.oracle.com/javase/1.5.0/docs/guide/jni/spec/functions.html |
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282 | * |
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283 | * \returns the jobject representing the instance of the Activity class of the |
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284 | * Android application, or NULL on error. |
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285 | * |
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286 | * \since This function is available since SDL 2.0.0. |
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287 | * |
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288 | * \sa SDL_AndroidGetJNIEnv |
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289 | */ |
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290 | extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void); |
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291 | |||
292 | /** |
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293 | * Query Android API level of the current device. |
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294 | * |
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295 | * - API level 31: Android 12 |
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296 | * - API level 30: Android 11 |
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297 | * - API level 29: Android 10 |
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298 | * - API level 28: Android 9 |
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299 | * - API level 27: Android 8.1 |
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300 | * - API level 26: Android 8.0 |
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301 | * - API level 25: Android 7.1 |
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302 | * - API level 24: Android 7.0 |
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303 | * - API level 23: Android 6.0 |
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304 | * - API level 22: Android 5.1 |
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305 | * - API level 21: Android 5.0 |
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306 | * - API level 20: Android 4.4W |
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307 | * - API level 19: Android 4.4 |
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308 | * - API level 18: Android 4.3 |
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309 | * - API level 17: Android 4.2 |
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310 | * - API level 16: Android 4.1 |
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311 | * - API level 15: Android 4.0.3 |
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312 | * - API level 14: Android 4.0 |
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313 | * - API level 13: Android 3.2 |
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314 | * - API level 12: Android 3.1 |
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315 | * - API level 11: Android 3.0 |
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316 | * - API level 10: Android 2.3.3 |
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317 | * |
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318 | * \returns the Android API level. |
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319 | * |
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320 | * \since This function is available since SDL 2.0.12. |
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321 | */ |
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322 | extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void); |
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323 | |||
324 | /** |
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325 | * Query if the application is running on Android TV. |
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326 | * |
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327 | * \returns SDL_TRUE if this is Android TV, SDL_FALSE otherwise. |
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328 | * |
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329 | * \since This function is available since SDL 2.0.8. |
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330 | */ |
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331 | extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void); |
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332 | |||
333 | /** |
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334 | * Query if the application is running on a Chromebook. |
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335 | * |
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336 | * \returns SDL_TRUE if this is a Chromebook, SDL_FALSE otherwise. |
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337 | * |
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338 | * \since This function is available since SDL 2.0.9. |
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339 | */ |
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340 | extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void); |
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341 | |||
342 | /** |
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343 | * Query if the application is running on a Samsung DeX docking station. |
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344 | * |
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345 | * \returns SDL_TRUE if this is a DeX docking station, SDL_FALSE otherwise. |
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346 | * |
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347 | * \since This function is available since SDL 2.0.9. |
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348 | */ |
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349 | extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void); |
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350 | |||
351 | /** |
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352 | * Trigger the Android system back button behavior. |
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353 | * |
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354 | * \since This function is available since SDL 2.0.9. |
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355 | */ |
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356 | extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void); |
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357 | |||
358 | /** |
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359 | See the official Android developer guide for more information: |
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360 | http://developer.android.com/guide/topics/data/data-storage.html |
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361 | */ |
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362 | #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01 |
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363 | #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02 |
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364 | |||
365 | /** |
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366 | * Get the path used for internal storage for this application. |
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367 | * |
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368 | * This path is unique to your application and cannot be written to by other |
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369 | * applications. |
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370 | * |
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371 | * Your internal storage path is typically: |
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372 | * `/data/data/your.app.package/files`. |
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373 | * |
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374 | * \returns the path used for internal storage or NULL on failure; call |
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375 | * SDL_GetError() for more information. |
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376 | * |
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377 | * \since This function is available since SDL 2.0.0. |
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378 | * |
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379 | * \sa SDL_AndroidGetExternalStorageState |
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380 | */ |
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381 | extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void); |
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382 | |||
383 | /** |
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384 | * Get the current state of external storage. |
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385 | * |
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386 | * The current state of external storage, a bitmask of these values: |
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387 | * `SDL_ANDROID_EXTERNAL_STORAGE_READ`, `SDL_ANDROID_EXTERNAL_STORAGE_WRITE`. |
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388 | * |
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389 | * If external storage is currently unavailable, this will return 0. |
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390 | * |
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391 | * \returns the current state of external storage on success or 0 on failure; |
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392 | * call SDL_GetError() for more information. |
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393 | * |
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394 | * \since This function is available since SDL 2.0.0. |
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395 | * |
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396 | * \sa SDL_AndroidGetExternalStoragePath |
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397 | */ |
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398 | extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void); |
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399 | |||
400 | /** |
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401 | * Get the path used for external storage for this application. |
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402 | * |
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403 | * This path is unique to your application, but is public and can be written |
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404 | * to by other applications. |
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405 | * |
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406 | * Your external storage path is typically: |
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407 | * `/storage/sdcard0/Android/data/your.app.package/files`. |
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408 | * |
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409 | * \returns the path used for external storage for this application on success |
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410 | * or NULL on failure; call SDL_GetError() for more information. |
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411 | * |
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412 | * \since This function is available since SDL 2.0.0. |
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413 | * |
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414 | * \sa SDL_AndroidGetExternalStorageState |
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415 | */ |
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416 | extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void); |
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417 | |||
418 | /** |
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419 | * Request permissions at runtime. |
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420 | * |
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421 | * This blocks the calling thread until the permission is granted or denied. |
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422 | * |
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423 | * \param permission The permission to request. |
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424 | * \returns SDL_TRUE if the permission was granted, SDL_FALSE otherwise. |
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425 | * |
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426 | * \since This function is available since SDL 2.0.14. |
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427 | */ |
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428 | extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission); |
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429 | |||
430 | /** |
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431 | * Shows an Android toast notification. |
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432 | * |
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433 | * Toasts are a sort of lightweight notification that are unique to Android. |
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434 | * |
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435 | * https://developer.android.com/guide/topics/ui/notifiers/toasts |
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436 | * |
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437 | * Shows toast in UI thread. |
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438 | * |
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439 | * For the `gravity` parameter, choose a value from here, or -1 if you don't |
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440 | * have a preference: |
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441 | * |
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442 | * https://developer.android.com/reference/android/view/Gravity |
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443 | * |
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444 | * \param message text message to be shown |
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445 | * \param duration 0=short, 1=long |
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446 | * \param gravity where the notification should appear on the screen. |
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447 | * \param xoffset set this parameter only when gravity >=0 |
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448 | * \param yoffset set this parameter only when gravity >=0 |
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449 | * \returns 0 if success, -1 if any error occurs. |
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450 | * |
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451 | * \since This function is available since SDL 2.0.16. |
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452 | */ |
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453 | extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset); |
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454 | |||
455 | /** |
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456 | * Send a user command to SDLActivity. |
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457 | * |
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458 | * Override "boolean onUnhandledMessage(Message msg)" to handle the message. |
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459 | * |
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460 | * \param command user command that must be greater or equal to 0x8000 |
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461 | * \param param user parameter |
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462 | * |
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463 | * \since This function is available since SDL 2.0.22. |
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464 | */ |
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465 | extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param); |
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466 | |||
467 | #endif /* __ANDROID__ */ |
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468 | |||
469 | /* Platform specific functions for WinRT */ |
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470 | #ifdef __WINRT__ |
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471 | |||
472 | /** |
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473 | * \brief WinRT / Windows Phone path types |
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474 | */ |
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475 | typedef enum |
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476 | { |
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477 | /** \brief The installed app's root directory. |
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478 | Files here are likely to be read-only. */ |
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479 | SDL_WINRT_PATH_INSTALLED_LOCATION, |
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480 | |||
481 | /** \brief The app's local data store. Files may be written here */ |
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482 | SDL_WINRT_PATH_LOCAL_FOLDER, |
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483 | |||
484 | /** \brief The app's roaming data store. Unsupported on Windows Phone. |
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485 | Files written here may be copied to other machines via a network |
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486 | connection. |
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487 | */ |
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488 | SDL_WINRT_PATH_ROAMING_FOLDER, |
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489 | |||
490 | /** \brief The app's temporary data store. Unsupported on Windows Phone. |
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491 | Files written here may be deleted at any time. */ |
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492 | SDL_WINRT_PATH_TEMP_FOLDER |
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493 | } SDL_WinRT_Path; |
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494 | |||
495 | |||
496 | /** |
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497 | * \brief WinRT Device Family |
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498 | */ |
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499 | typedef enum |
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500 | { |
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501 | /** \brief Unknown family */ |
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502 | SDL_WINRT_DEVICEFAMILY_UNKNOWN, |
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503 | |||
504 | /** \brief Desktop family*/ |
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505 | SDL_WINRT_DEVICEFAMILY_DESKTOP, |
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506 | |||
507 | /** \brief Mobile family (for example smartphone) */ |
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508 | SDL_WINRT_DEVICEFAMILY_MOBILE, |
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509 | |||
510 | /** \brief XBox family */ |
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511 | SDL_WINRT_DEVICEFAMILY_XBOX, |
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512 | } SDL_WinRT_DeviceFamily; |
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513 | |||
514 | |||
515 | /** |
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516 | * Retrieve a WinRT defined path on the local file system. |
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517 | * |
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518 | * Not all paths are available on all versions of Windows. This is especially |
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519 | * true on Windows Phone. Check the documentation for the given SDL_WinRT_Path |
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520 | * for more information on which path types are supported where. |
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521 | * |
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522 | * Documentation on most app-specific path types on WinRT can be found on |
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523 | * MSDN, at the URL: |
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524 | * |
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525 | * https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx |
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526 | * |
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527 | * \param pathType the type of path to retrieve, one of SDL_WinRT_Path |
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528 | * \returns a UCS-2 string (16-bit, wide-char) containing the path, or NULL if |
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529 | * the path is not available for any reason; call SDL_GetError() for |
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530 | * more information. |
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531 | * |
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532 | * \since This function is available since SDL 2.0.3. |
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533 | * |
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534 | * \sa SDL_WinRTGetFSPathUTF8 |
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535 | */ |
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536 | extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType); |
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537 | |||
538 | /** |
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539 | * Retrieve a WinRT defined path on the local file system. |
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540 | * |
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541 | * Not all paths are available on all versions of Windows. This is especially |
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542 | * true on Windows Phone. Check the documentation for the given SDL_WinRT_Path |
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543 | * for more information on which path types are supported where. |
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544 | * |
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545 | * Documentation on most app-specific path types on WinRT can be found on |
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546 | * MSDN, at the URL: |
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547 | * |
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548 | * https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx |
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549 | * |
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550 | * \param pathType the type of path to retrieve, one of SDL_WinRT_Path |
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551 | * \returns a UTF-8 string (8-bit, multi-byte) containing the path, or NULL if |
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552 | * the path is not available for any reason; call SDL_GetError() for |
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553 | * more information. |
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554 | * |
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555 | * \since This function is available since SDL 2.0.3. |
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556 | * |
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557 | * \sa SDL_WinRTGetFSPathUNICODE |
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558 | */ |
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559 | extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType); |
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560 | |||
561 | /** |
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562 | * Detects the device family of WinRT platform at runtime. |
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563 | * |
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564 | * \returns a value from the SDL_WinRT_DeviceFamily enum. |
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565 | * |
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566 | * \since This function is available since SDL 2.0.8. |
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567 | */ |
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568 | extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily(); |
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569 | |||
570 | #endif /* __WINRT__ */ |
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571 | |||
572 | /** |
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573 | * Query if the current device is a tablet. |
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574 | * |
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575 | * If SDL can't determine this, it will return SDL_FALSE. |
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576 | * |
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577 | * \returns SDL_TRUE if the device is a tablet, SDL_FALSE otherwise. |
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578 | * |
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579 | * \since This function is available since SDL 2.0.9. |
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580 | */ |
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581 | extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void); |
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582 | |||
583 | /* Functions used by iOS application delegates to notify SDL about state changes */ |
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584 | extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void); |
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585 | extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void); |
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586 | extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void); |
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587 | extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void); |
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588 | extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void); |
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589 | extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void); |
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590 | #ifdef __IPHONEOS__ |
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591 | extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void); |
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592 | #endif |
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593 | |||
594 | /* Functions used only by GDK */ |
||
595 | #if defined(__GDK__) |
||
596 | typedef struct XTaskQueueObject * XTaskQueueHandle; |
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597 | |||
598 | /** |
||
599 | * Gets a reference to the global async task queue handle for GDK, |
||
600 | * initializing if needed. |
||
601 | * |
||
602 | * Once you are done with the task queue, you should call |
||
603 | * XTaskQueueCloseHandle to reduce the reference count to avoid a resource |
||
604 | * leak. |
||
605 | * |
||
606 | * \param outTaskQueue a pointer to be filled in with task queue handle. |
||
607 | * \returns 0 if success, -1 if any error occurs. |
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608 | * |
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609 | * \since This function is available since SDL 2.24.0. |
||
610 | */ |
||
611 | extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue); |
||
612 | |||
613 | #endif |
||
614 | |||
615 | /* Ends C function definitions when using C++ */ |
||
616 | #ifdef __cplusplus |
||
617 | } |
||
618 | #endif |
||
619 | #include "close_code.h" |
||
620 | |||
621 | #endif /* SDL_system_h_ */ |
||
622 | |||
623 | /* vi: set ts=4 sw=4 expandtab: */ |