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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 9 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 3 |   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_surface.h | ||
| 24 |  * | ||
| 25 |  *  Header file for ::SDL_Surface definition and management functions. | ||
| 26 |  */ | ||
| 27 | |||
| 28 | #ifndef SDL_surface_h_ | ||
| 29 | #define SDL_surface_h_ | ||
| 30 | |||
| 31 | #include "SDL_stdinc.h" | ||
| 32 | #include "SDL_pixels.h" | ||
| 33 | #include "SDL_rect.h" | ||
| 34 | #include "SDL_blendmode.h" | ||
| 35 | #include "SDL_rwops.h" | ||
| 36 | |||
| 37 | #include "begin_code.h" | ||
| 38 | /* Set up for C function definitions, even when using C++ */ | ||
| 39 | #ifdef __cplusplus | ||
| 40 | extern "C" { | ||
| 41 | #endif | ||
| 42 | |||
| 43 | /** | ||
| 44 |  *  \name Surface flags | ||
| 45 |  * | ||
| 46 |  *  These are the currently supported flags for the ::SDL_Surface. | ||
| 47 |  * | ||
| 48 |  *  \internal | ||
| 49 |  *  Used internally (read-only). | ||
| 50 |  */ | ||
| 51 | /* @{ */ | ||
| 52 | #define SDL_SWSURFACE       0           /**< Just here for compatibility */ | ||
| 53 | #define SDL_PREALLOC        0x00000001  /**< Surface uses preallocated memory */ | ||
| 54 | #define SDL_RLEACCEL        0x00000002  /**< Surface is RLE encoded */ | ||
| 55 | #define SDL_DONTFREE        0x00000004  /**< Surface is referenced internally */ | ||
| 56 | #define SDL_SIMD_ALIGNED    0x00000008  /**< Surface uses aligned memory */ | ||
| 57 | /* @} *//* Surface flags */ | ||
| 58 | |||
| 59 | /** | ||
| 60 |  *  Evaluates to true if the surface needs to be locked before access. | ||
| 61 |  */ | ||
| 62 | #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) | ||
| 63 | |||
| 64 | typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */ | ||
| 65 | |||
| 66 | /** | ||
| 67 |  * \brief A collection of pixels used in software blitting. | ||
| 68 |  * | ||
| 69 |  * \note  This structure should be treated as read-only, except for \c pixels, | ||
| 70 |  *        which, if not NULL, contains the raw pixel data for the surface. | ||
| 71 |  */ | ||
| 72 | typedef struct SDL_Surface | ||
| 73 | { | ||
| 74 | Uint32 flags; /**< Read-only */ | ||
| 75 | SDL_PixelFormat *format; /**< Read-only */ | ||
| 76 | int w, h; /**< Read-only */ | ||
| 77 | int pitch; /**< Read-only */ | ||
| 78 | void *pixels; /**< Read-write */ | ||
| 79 | |||
| 80 |     /** Application data associated with the surface */ | ||
| 81 | void *userdata; /**< Read-write */ | ||
| 82 | |||
| 83 |     /** information needed for surfaces requiring locks */ | ||
| 84 | int locked; /**< Read-only */ | ||
| 85 | |||
| 86 |     /** list of BlitMap that hold a reference to this surface */ | ||
| 87 | void *list_blitmap; /**< Private */ | ||
| 88 | |||
| 89 |     /** clipping information */ | ||
| 90 | SDL_Rect clip_rect; /**< Read-only */ | ||
| 91 | |||
| 92 |     /** info for fast blit mapping to other surfaces */ | ||
| 93 | SDL_BlitMap *map; /**< Private */ | ||
| 94 | |||
| 95 |     /** Reference count -- used when freeing surface */ | ||
| 96 | int refcount; /**< Read-mostly */ | ||
| 97 | } SDL_Surface; | ||
| 98 | |||
| 99 | /** | ||
| 100 |  * \brief The type of function used for surface blitting functions. | ||
| 101 |  */ | ||
| 102 | typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, | ||
| 103 | struct SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 104 | |||
| 105 | /** | ||
| 106 |  * \brief The formula used for converting between YUV and RGB | ||
| 107 |  */ | ||
| 108 | typedef enum | ||
| 109 | { | ||
| 110 |     SDL_YUV_CONVERSION_JPEG,        /**< Full range JPEG */ | ||
| 111 |     SDL_YUV_CONVERSION_BT601,       /**< BT.601 (the default) */ | ||
| 112 |     SDL_YUV_CONVERSION_BT709,       /**< BT.709 */ | ||
| 113 |     SDL_YUV_CONVERSION_AUTOMATIC    /**< BT.601 for SD content, BT.709 for HD content */ | ||
| 114 | } SDL_YUV_CONVERSION_MODE; | ||
| 115 | |||
| 116 | /** | ||
| 117 |  * Allocate a new RGB surface. | ||
| 118 |  * | ||
| 119 |  * If `depth` is 4 or 8 bits, an empty palette is allocated for the surface. | ||
| 120 |  * If `depth` is greater than 8 bits, the pixel format is set using the | ||
| 121 |  * [RGBA]mask parameters. | ||
| 122 |  * | ||
| 123 |  * The [RGBA]mask parameters are the bitmasks used to extract that color from | ||
| 124 |  * a pixel. For instance, `Rmask` being 0xFF000000 means the red data is | ||
| 125 |  * stored in the most significant byte. Using zeros for the RGB masks sets a | ||
| 126 |  * default value, based on the depth. For example: | ||
| 127 |  * | ||
| 128 |  * ```c++ | ||
| 129 |  * SDL_CreateRGBSurface(0,w,h,32,0,0,0,0); | ||
| 130 |  * ``` | ||
| 131 |  * | ||
| 132 |  * However, using zero for the Amask results in an Amask of 0. | ||
| 133 |  * | ||
| 134 |  * By default surfaces with an alpha mask are set up for blending as with: | ||
| 135 |  * | ||
| 136 |  * ```c++ | ||
| 137 |  * SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND) | ||
| 138 |  * ``` | ||
| 139 |  * | ||
| 140 |  * You can change this by calling SDL_SetSurfaceBlendMode() and selecting a | ||
| 141 |  * different `blendMode`. | ||
| 142 |  * | ||
| 143 |  * \param flags the flags are unused and should be set to 0 | ||
| 144 |  * \param width the width of the surface | ||
| 145 |  * \param height the height of the surface | ||
| 146 |  * \param depth the depth of the surface in bits | ||
| 147 |  * \param Rmask the red mask for the pixels | ||
| 148 |  * \param Gmask the green mask for the pixels | ||
| 149 |  * \param Bmask the blue mask for the pixels | ||
| 150 |  * \param Amask the alpha mask for the pixels | ||
| 151 |  * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 152 |  *          call SDL_GetError() for more information. | ||
| 153 |  * | ||
| 154 |  * \since This function is available since SDL 2.0.0. | ||
| 155 |  * | ||
| 156 |  * \sa SDL_CreateRGBSurfaceFrom | ||
| 157 |  * \sa SDL_CreateRGBSurfaceWithFormat | ||
| 158 |  * \sa SDL_FreeSurface | ||
| 159 |  */ | ||
| 160 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface | ||
| 161 | (Uint32 flags, int width, int height, int depth, | ||
| 162 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); | ||
| 163 | |||
| 164 | |||
| 165 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ | ||
| 166 | |||
| 167 | /** | ||
| 168 |  * Allocate a new RGB surface with a specific pixel format. | ||
| 169 |  * | ||
| 170 |  * This function operates mostly like SDL_CreateRGBSurface(), except instead | ||
| 171 |  * of providing pixel color masks, you provide it with a predefined format | ||
| 172 |  * from SDL_PixelFormatEnum. | ||
| 173 |  * | ||
| 174 |  * \param flags the flags are unused and should be set to 0 | ||
| 175 |  * \param width the width of the surface | ||
| 176 |  * \param height the height of the surface | ||
| 177 |  * \param depth the depth of the surface in bits | ||
| 178 |  * \param format the SDL_PixelFormatEnum for the new surface's pixel format. | ||
| 179 |  * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 180 |  *          call SDL_GetError() for more information. | ||
| 181 |  * | ||
| 182 |  * \since This function is available since SDL 2.0.5. | ||
| 183 |  * | ||
| 184 |  * \sa SDL_CreateRGBSurface | ||
| 185 |  * \sa SDL_CreateRGBSurfaceFrom | ||
| 186 |  * \sa SDL_FreeSurface | ||
| 187 |  */ | ||
| 188 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat | ||
| 189 | (Uint32 flags, int width, int height, int depth, Uint32 format); | ||
| 190 | |||
| 191 | /** | ||
| 192 |  * Allocate a new RGB surface with existing pixel data. | ||
| 193 |  * | ||
| 194 |  * This function operates mostly like SDL_CreateRGBSurface(), except it does | ||
| 195 |  * not allocate memory for the pixel data, instead the caller provides an | ||
| 196 |  * existing buffer of data for the surface to use. | ||
| 197 |  * | ||
| 198 |  * No copy is made of the pixel data. Pixel data is not managed automatically; | ||
| 199 |  * you must free the surface before you free the pixel data. | ||
| 200 |  * | ||
| 201 |  * \param pixels a pointer to existing pixel data | ||
| 202 |  * \param width the width of the surface | ||
| 203 |  * \param height the height of the surface | ||
| 204 |  * \param depth the depth of the surface in bits | ||
| 205 |  * \param pitch the pitch of the surface in bytes | ||
| 206 |  * \param Rmask the red mask for the pixels | ||
| 207 |  * \param Gmask the green mask for the pixels | ||
| 208 |  * \param Bmask the blue mask for the pixels | ||
| 209 |  * \param Amask the alpha mask for the pixels | ||
| 210 |  * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 211 |  *          call SDL_GetError() for more information. | ||
| 212 |  * | ||
| 213 |  * \since This function is available since SDL 2.0.0. | ||
| 214 |  * | ||
| 215 |  * \sa SDL_CreateRGBSurface | ||
| 216 |  * \sa SDL_CreateRGBSurfaceWithFormat | ||
| 217 |  * \sa SDL_FreeSurface | ||
| 218 |  */ | ||
| 219 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, | ||
| 220 |                                                               int width, | ||
| 221 |                                                               int height, | ||
| 222 |                                                               int depth, | ||
| 223 |                                                               int pitch, | ||
| 224 | Uint32 Rmask, | ||
| 225 | Uint32 Gmask, | ||
| 226 | Uint32 Bmask, | ||
| 227 | Uint32 Amask); | ||
| 228 | |||
| 229 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ | ||
| 230 | |||
| 231 | /** | ||
| 232 |  * Allocate a new RGB surface with with a specific pixel format and existing | ||
| 233 |  * pixel data. | ||
| 234 |  * | ||
| 235 |  * This function operates mostly like SDL_CreateRGBSurfaceFrom(), except | ||
| 236 |  * instead of providing pixel color masks, you provide it with a predefined | ||
| 237 |  * format from SDL_PixelFormatEnum. | ||
| 238 |  * | ||
| 239 |  * No copy is made of the pixel data. Pixel data is not managed automatically; | ||
| 240 |  * you must free the surface before you free the pixel data. | ||
| 241 |  * | ||
| 242 |  * \param pixels a pointer to existing pixel data | ||
| 243 |  * \param width the width of the surface | ||
| 244 |  * \param height the height of the surface | ||
| 245 |  * \param depth the depth of the surface in bits | ||
| 246 |  * \param pitch the pitch of the surface in bytes | ||
| 247 |  * \param format the SDL_PixelFormatEnum for the new surface's pixel format. | ||
| 248 |  * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 249 |  *          call SDL_GetError() for more information. | ||
| 250 |  * | ||
| 251 |  * \since This function is available since SDL 2.0.5. | ||
| 252 |  * | ||
| 253 |  * \sa SDL_CreateRGBSurfaceFrom | ||
| 254 |  * \sa SDL_CreateRGBSurfaceWithFormat | ||
| 255 |  * \sa SDL_FreeSurface | ||
| 256 |  */ | ||
| 257 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom | ||
| 258 | (void *pixels, int width, int height, int depth, int pitch, Uint32 format); | ||
| 259 | |||
| 260 | /** | ||
| 261 |  * Free an RGB surface. | ||
| 262 |  * | ||
| 263 |  * It is safe to pass NULL to this function. | ||
| 264 |  * | ||
| 265 |  * \param surface the SDL_Surface to free. | ||
| 266 |  * | ||
| 267 |  * \since This function is available since SDL 2.0.0. | ||
| 268 |  * | ||
| 269 |  * \sa SDL_CreateRGBSurface | ||
| 270 |  * \sa SDL_CreateRGBSurfaceFrom | ||
| 271 |  * \sa SDL_LoadBMP | ||
| 272 |  * \sa SDL_LoadBMP_RW | ||
| 273 |  */ | ||
| 274 | extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); | ||
| 275 | |||
| 276 | /** | ||
| 277 |  * Set the palette used by a surface. | ||
| 278 |  * | ||
| 279 |  * A single palette can be shared with many surfaces. | ||
| 280 |  * | ||
| 281 |  * \param surface the SDL_Surface structure to update | ||
| 282 |  * \param palette the SDL_Palette structure to use | ||
| 283 |  * \returns 0 on success or a negative error code on failure; call | ||
| 284 |  *          SDL_GetError() for more information. | ||
| 285 |  * | ||
| 286 |  * \since This function is available since SDL 2.0.0. | ||
| 287 |  */ | ||
| 288 | extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, | ||
| 289 | SDL_Palette * palette); | ||
| 290 | |||
| 291 | /** | ||
| 292 |  * Set up a surface for directly accessing the pixels. | ||
| 293 |  * | ||
| 294 |  * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write to | ||
| 295 |  * and read from `surface->pixels`, using the pixel format stored in | ||
| 296 |  * `surface->format`. Once you are done accessing the surface, you should use | ||
| 297 |  * SDL_UnlockSurface() to release it. | ||
| 298 |  * | ||
| 299 |  * Not all surfaces require locking. If `SDL_MUSTLOCK(surface)` evaluates to | ||
| 300 |  * 0, then you can read and write to the surface at any time, and the pixel | ||
| 301 |  * format of the surface will not change. | ||
| 302 |  * | ||
| 303 |  * \param surface the SDL_Surface structure to be locked | ||
| 304 |  * \returns 0 on success or a negative error code on failure; call | ||
| 305 |  *          SDL_GetError() for more information. | ||
| 306 |  * | ||
| 307 |  * \since This function is available since SDL 2.0.0. | ||
| 308 |  * | ||
| 309 |  * \sa SDL_MUSTLOCK | ||
| 310 |  * \sa SDL_UnlockSurface | ||
| 311 |  */ | ||
| 312 | extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); | ||
| 313 | |||
| 314 | /** | ||
| 315 |  * Release a surface after directly accessing the pixels. | ||
| 316 |  * | ||
| 317 |  * \param surface the SDL_Surface structure to be unlocked | ||
| 318 |  * | ||
| 319 |  * \since This function is available since SDL 2.0.0. | ||
| 320 |  * | ||
| 321 |  * \sa SDL_LockSurface | ||
| 322 |  */ | ||
| 323 | extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); | ||
| 324 | |||
| 325 | /** | ||
| 326 |  * Load a BMP image from a seekable SDL data stream. | ||
| 327 |  * | ||
| 328 |  * The new surface should be freed with SDL_FreeSurface(). Not doing so will | ||
| 329 |  * result in a memory leak. | ||
| 330 |  * | ||
| 331 |  * src is an open SDL_RWops buffer, typically loaded with SDL_RWFromFile. | ||
| 332 |  * Alternitavely, you might also use the macro SDL_LoadBMP to load a bitmap | ||
| 333 |  * from a file, convert it to an SDL_Surface and then close the file. | ||
| 334 |  * | ||
| 335 |  * \param src the data stream for the surface | ||
| 336 |  * \param freesrc non-zero to close the stream after being read | ||
| 337 |  * \returns a pointer to a new SDL_Surface structure or NULL if there was an | ||
| 338 |  *          error; call SDL_GetError() for more information. | ||
| 339 |  * | ||
| 340 |  * \since This function is available since SDL 2.0.0. | ||
| 341 |  * | ||
| 342 |  * \sa SDL_FreeSurface | ||
| 343 |  * \sa SDL_RWFromFile | ||
| 344 |  * \sa SDL_LoadBMP | ||
| 345 |  * \sa SDL_SaveBMP_RW | ||
| 346 |  */ | ||
| 347 | extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, | ||
| 348 | int freesrc); | ||
| 349 | |||
| 350 | /** | ||
| 351 |  * Load a surface from a file. | ||
| 352 |  * | ||
| 353 |  * Convenience macro. | ||
| 354 |  */ | ||
| 355 | #define SDL_LoadBMP(file)   SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) | ||
| 356 | |||
| 357 | /** | ||
| 358 |  * Save a surface to a seekable SDL data stream in BMP format. | ||
| 359 |  * | ||
| 360 |  * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the | ||
| 361 |  * BMP directly. Other RGB formats with 8-bit or higher get converted to a | ||
| 362 |  * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit | ||
| 363 |  * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are | ||
| 364 |  * not supported. | ||
| 365 |  * | ||
| 366 |  * \param surface the SDL_Surface structure containing the image to be saved | ||
| 367 |  * \param dst a data stream to save to | ||
| 368 |  * \param freedst non-zero to close the stream after being written | ||
| 369 |  * \returns 0 on success or a negative error code on failure; call | ||
| 370 |  *          SDL_GetError() for more information. | ||
| 371 |  * | ||
| 372 |  * \since This function is available since SDL 2.0.0. | ||
| 373 |  * | ||
| 374 |  * \sa SDL_LoadBMP_RW | ||
| 375 |  * \sa SDL_SaveBMP | ||
| 376 |  */ | ||
| 377 | extern DECLSPEC int SDLCALL SDL_SaveBMP_RW | ||
| 378 | (SDL_Surface * surface, SDL_RWops * dst, int freedst); | ||
| 379 | |||
| 380 | /** | ||
| 381 |  *  Save a surface to a file. | ||
| 382 |  * | ||
| 383 |  *  Convenience macro. | ||
| 384 |  */ | ||
| 385 | #define SDL_SaveBMP(surface, file) \ | ||
| 386 |         SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) | ||
| 387 | |||
| 388 | /** | ||
| 389 |  * Set the RLE acceleration hint for a surface. | ||
| 390 |  * | ||
| 391 |  * If RLE is enabled, color key and alpha blending blits are much faster, but | ||
| 392 |  * the surface must be locked before directly accessing the pixels. | ||
| 393 |  * | ||
| 394 |  * \param surface the SDL_Surface structure to optimize | ||
| 395 |  * \param flag 0 to disable, non-zero to enable RLE acceleration | ||
| 396 |  * \returns 0 on success or a negative error code on failure; call | ||
| 397 |  *          SDL_GetError() for more information. | ||
| 398 |  * | ||
| 399 |  * \since This function is available since SDL 2.0.0. | ||
| 400 |  * | ||
| 401 |  * \sa SDL_BlitSurface | ||
| 402 |  * \sa SDL_LockSurface | ||
| 403 |  * \sa SDL_UnlockSurface | ||
| 404 |  */ | ||
| 405 | extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, | ||
| 406 | int flag); | ||
| 407 | |||
| 408 | /** | ||
| 409 |  * Returns whether the surface is RLE enabled | ||
| 410 |  * | ||
| 411 |  * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. | ||
| 412 |  * | ||
| 413 |  * \param surface the SDL_Surface structure to query | ||
| 414 |  * \returns SDL_TRUE if the surface is RLE enabled, SDL_FALSE otherwise. | ||
| 415 |  * | ||
| 416 |  * \since This function is available since SDL 2.0.14. | ||
| 417 |  * | ||
| 418 |  * \sa SDL_SetSurfaceRLE | ||
| 419 |  */ | ||
| 420 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface); | ||
| 421 | |||
| 422 | /** | ||
| 423 |  * Set the color key (transparent pixel) in a surface. | ||
| 424 |  * | ||
| 425 |  * The color key defines a pixel value that will be treated as transparent in | ||
| 426 |  * a blit. For example, one can use this to specify that cyan pixels should be | ||
| 427 |  * considered transparent, and therefore not rendered. | ||
| 428 |  * | ||
| 429 |  * It is a pixel of the format used by the surface, as generated by | ||
| 430 |  * SDL_MapRGB(). | ||
| 431 |  * | ||
| 432 |  * RLE acceleration can substantially speed up blitting of images with large | ||
| 433 |  * horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details. | ||
| 434 |  * | ||
| 435 |  * \param surface the SDL_Surface structure to update | ||
| 436 |  * \param flag SDL_TRUE to enable color key, SDL_FALSE to disable color key | ||
| 437 |  * \param key the transparent pixel | ||
| 438 |  * \returns 0 on success or a negative error code on failure; call | ||
| 439 |  *          SDL_GetError() for more information. | ||
| 440 |  * | ||
| 441 |  * \since This function is available since SDL 2.0.0. | ||
| 442 |  * | ||
| 443 |  * \sa SDL_BlitSurface | ||
| 444 |  * \sa SDL_GetColorKey | ||
| 445 |  */ | ||
| 446 | extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, | ||
| 447 | int flag, Uint32 key); | ||
| 448 | |||
| 449 | /** | ||
| 450 |  * Returns whether the surface has a color key | ||
| 451 |  * | ||
| 452 |  * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. | ||
| 453 |  * | ||
| 454 |  * \param surface the SDL_Surface structure to query | ||
| 455 |  * \return SDL_TRUE if the surface has a color key, SDL_FALSE otherwise. | ||
| 456 |  * | ||
| 457 |  * \since This function is available since SDL 2.0.9. | ||
| 458 |  * | ||
| 459 |  * \sa SDL_SetColorKey | ||
| 460 |  * \sa SDL_GetColorKey | ||
| 461 |  */ | ||
| 462 | extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); | ||
| 463 | |||
| 464 | /** | ||
| 465 |  * Get the color key (transparent pixel) for a surface. | ||
| 466 |  * | ||
| 467 |  * The color key is a pixel of the format used by the surface, as generated by | ||
| 468 |  * SDL_MapRGB(). | ||
| 469 |  * | ||
| 470 |  * If the surface doesn't have color key enabled this function returns -1. | ||
| 471 |  * | ||
| 472 |  * \param surface the SDL_Surface structure to query | ||
| 473 |  * \param key a pointer filled in with the transparent pixel | ||
| 474 |  * \returns 0 on success or a negative error code on failure; call | ||
| 475 |  *          SDL_GetError() for more information. | ||
| 476 |  * | ||
| 477 |  * \since This function is available since SDL 2.0.0. | ||
| 478 |  * | ||
| 479 |  * \sa SDL_BlitSurface | ||
| 480 |  * \sa SDL_SetColorKey | ||
| 481 |  */ | ||
| 482 | extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, | ||
| 483 | Uint32 * key); | ||
| 484 | |||
| 485 | /** | ||
| 486 |  * Set an additional color value multiplied into blit operations. | ||
| 487 |  * | ||
| 488 |  * When this surface is blitted, during the blit operation each source color | ||
| 489 |  * channel is modulated by the appropriate color value according to the | ||
| 490 |  * following formula: | ||
| 491 |  * | ||
| 492 |  * `srcC = srcC * (color / 255)` | ||
| 493 |  * | ||
| 494 |  * \param surface the SDL_Surface structure to update | ||
| 495 |  * \param r the red color value multiplied into blit operations | ||
| 496 |  * \param g the green color value multiplied into blit operations | ||
| 497 |  * \param b the blue color value multiplied into blit operations | ||
| 498 |  * \returns 0 on success or a negative error code on failure; call | ||
| 499 |  *          SDL_GetError() for more information. | ||
| 500 |  * | ||
| 501 |  * \since This function is available since SDL 2.0.0. | ||
| 502 |  * | ||
| 503 |  * \sa SDL_GetSurfaceColorMod | ||
| 504 |  * \sa SDL_SetSurfaceAlphaMod | ||
| 505 |  */ | ||
| 506 | extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, | ||
| 507 | Uint8 r, Uint8 g, Uint8 b); | ||
| 508 | |||
| 509 | |||
| 510 | /** | ||
| 511 |  * Get the additional color value multiplied into blit operations. | ||
| 512 |  * | ||
| 513 |  * \param surface the SDL_Surface structure to query | ||
| 514 |  * \param r a pointer filled in with the current red color value | ||
| 515 |  * \param g a pointer filled in with the current green color value | ||
| 516 |  * \param b a pointer filled in with the current blue color value | ||
| 517 |  * \returns 0 on success or a negative error code on failure; call | ||
| 518 |  *          SDL_GetError() for more information. | ||
| 519 |  * | ||
| 520 |  * \since This function is available since SDL 2.0.0. | ||
| 521 |  * | ||
| 522 |  * \sa SDL_GetSurfaceAlphaMod | ||
| 523 |  * \sa SDL_SetSurfaceColorMod | ||
| 524 |  */ | ||
| 525 | extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, | ||
| 526 | Uint8 * r, Uint8 * g, | ||
| 527 | Uint8 * b); | ||
| 528 | |||
| 529 | /** | ||
| 530 |  * Set an additional alpha value used in blit operations. | ||
| 531 |  * | ||
| 532 |  * When this surface is blitted, during the blit operation the source alpha | ||
| 533 |  * value is modulated by this alpha value according to the following formula: | ||
| 534 |  * | ||
| 535 |  * `srcA = srcA * (alpha / 255)` | ||
| 536 |  * | ||
| 537 |  * \param surface the SDL_Surface structure to update | ||
| 538 |  * \param alpha the alpha value multiplied into blit operations | ||
| 539 |  * \returns 0 on success or a negative error code on failure; call | ||
| 540 |  *          SDL_GetError() for more information. | ||
| 541 |  * | ||
| 542 |  * \since This function is available since SDL 2.0.0. | ||
| 543 |  * | ||
| 544 |  * \sa SDL_GetSurfaceAlphaMod | ||
| 545 |  * \sa SDL_SetSurfaceColorMod | ||
| 546 |  */ | ||
| 547 | extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, | ||
| 548 | Uint8 alpha); | ||
| 549 | |||
| 550 | /** | ||
| 551 |  * Get the additional alpha value used in blit operations. | ||
| 552 |  * | ||
| 553 |  * \param surface the SDL_Surface structure to query | ||
| 554 |  * \param alpha a pointer filled in with the current alpha value | ||
| 555 |  * \returns 0 on success or a negative error code on failure; call | ||
| 556 |  *          SDL_GetError() for more information. | ||
| 557 |  * | ||
| 558 |  * \since This function is available since SDL 2.0.0. | ||
| 559 |  * | ||
| 560 |  * \sa SDL_GetSurfaceColorMod | ||
| 561 |  * \sa SDL_SetSurfaceAlphaMod | ||
| 562 |  */ | ||
| 563 | extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, | ||
| 564 | Uint8 * alpha); | ||
| 565 | |||
| 566 | /** | ||
| 567 |  * Set the blend mode used for blit operations. | ||
| 568 |  * | ||
| 569 |  * To copy a surface to another surface (or texture) without blending with the | ||
| 570 |  * existing data, the blendmode of the SOURCE surface should be set to | ||
| 571 |  * `SDL_BLENDMODE_NONE`. | ||
| 572 |  * | ||
| 573 |  * \param surface the SDL_Surface structure to update | ||
| 574 |  * \param blendMode the SDL_BlendMode to use for blit blending | ||
| 575 |  * \returns 0 on success or a negative error code on failure; call | ||
| 576 |  *          SDL_GetError() for more information. | ||
| 577 |  * | ||
| 578 |  * \since This function is available since SDL 2.0.0. | ||
| 579 |  * | ||
| 580 |  * \sa SDL_GetSurfaceBlendMode | ||
| 581 |  */ | ||
| 582 | extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, | ||
| 583 | SDL_BlendMode blendMode); | ||
| 584 | |||
| 585 | /** | ||
| 586 |  * Get the blend mode used for blit operations. | ||
| 587 |  * | ||
| 588 |  * \param surface the SDL_Surface structure to query | ||
| 589 |  * \param blendMode a pointer filled in with the current SDL_BlendMode | ||
| 590 |  * \returns 0 on success or a negative error code on failure; call | ||
| 591 |  *          SDL_GetError() for more information. | ||
| 592 |  * | ||
| 593 |  * \since This function is available since SDL 2.0.0. | ||
| 594 |  * | ||
| 595 |  * \sa SDL_SetSurfaceBlendMode | ||
| 596 |  */ | ||
| 597 | extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, | ||
| 598 | SDL_BlendMode *blendMode); | ||
| 599 | |||
| 600 | /** | ||
| 601 |  * Set the clipping rectangle for a surface. | ||
| 602 |  * | ||
| 603 |  * When `surface` is the destination of a blit, only the area within the clip | ||
| 604 |  * rectangle is drawn into. | ||
| 605 |  * | ||
| 606 |  * Note that blits are automatically clipped to the edges of the source and | ||
| 607 |  * destination surfaces. | ||
| 608 |  * | ||
| 609 |  * \param surface the SDL_Surface structure to be clipped | ||
| 610 |  * \param rect the SDL_Rect structure representing the clipping rectangle, or | ||
| 611 |  *             NULL to disable clipping | ||
| 612 |  * \returns SDL_TRUE if the rectangle intersects the surface, otherwise | ||
| 613 |  *          SDL_FALSE and blits will be completely clipped. | ||
| 614 |  * | ||
| 615 |  * \since This function is available since SDL 2.0.0. | ||
| 616 |  * | ||
| 617 |  * \sa SDL_BlitSurface | ||
| 618 |  * \sa SDL_GetClipRect | ||
| 619 |  */ | ||
| 620 | extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, | ||
| 621 | const SDL_Rect * rect); | ||
| 622 | |||
| 623 | /** | ||
| 624 |  * Get the clipping rectangle for a surface. | ||
| 625 |  * | ||
| 626 |  * When `surface` is the destination of a blit, only the area within the clip | ||
| 627 |  * rectangle is drawn into. | ||
| 628 |  * | ||
| 629 |  * \param surface the SDL_Surface structure representing the surface to be | ||
| 630 |  *                clipped | ||
| 631 |  * \param rect an SDL_Rect structure filled in with the clipping rectangle for | ||
| 632 |  *             the surface | ||
| 633 |  * | ||
| 634 |  * \since This function is available since SDL 2.0.0. | ||
| 635 |  * | ||
| 636 |  * \sa SDL_BlitSurface | ||
| 637 |  * \sa SDL_SetClipRect | ||
| 638 |  */ | ||
| 639 | extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, | ||
| 640 | SDL_Rect * rect); | ||
| 641 | |||
| 642 | /* | ||
| 643 |  * Creates a new surface identical to the existing surface. | ||
| 644 |  * | ||
| 645 |  * The returned surface should be freed with SDL_FreeSurface(). | ||
| 646 |  * | ||
| 647 |  * \param surface the surface to duplicate. | ||
| 648 |  * \returns a copy of the surface, or NULL on failure; call SDL_GetError() for | ||
| 649 |  *          more information. | ||
| 650 |  */ | ||
| 651 | extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); | ||
| 652 | |||
| 653 | /** | ||
| 654 |  * Copy an existing surface to a new surface of the specified format. | ||
| 655 |  * | ||
| 656 |  * This function is used to optimize images for faster *repeat* blitting. This | ||
| 657 |  * is accomplished by converting the original and storing the result as a new | ||
| 658 |  * surface. The new, optimized surface can then be used as the source for | ||
| 659 |  * future blits, making them faster. | ||
| 660 |  * | ||
| 661 |  * \param src the existing SDL_Surface structure to convert | ||
| 662 |  * \param fmt the SDL_PixelFormat structure that the new surface is optimized | ||
| 663 |  *            for | ||
| 664 |  * \param flags the flags are unused and should be set to 0; this is a | ||
| 665 |  *              leftover from SDL 1.2's API | ||
| 666 |  * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 667 |  *          call SDL_GetError() for more information. | ||
| 668 |  * | ||
| 669 |  * \since This function is available since SDL 2.0.0. | ||
| 670 |  * | ||
| 671 |  * \sa SDL_AllocFormat | ||
| 672 |  * \sa SDL_ConvertSurfaceFormat | ||
| 673 |  * \sa SDL_CreateRGBSurface | ||
| 674 |  */ | ||
| 675 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface | ||
| 676 | (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); | ||
| 677 | |||
| 678 | /** | ||
| 679 |  * Copy an existing surface to a new surface of the specified format enum. | ||
| 680 |  * | ||
| 681 |  * This function operates just like SDL_ConvertSurface(), but accepts an | ||
| 682 |  * SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As such, | ||
| 683 |  * it might be easier to call but it doesn't have access to palette | ||
| 684 |  * information for the destination surface, in case that would be important. | ||
| 685 |  * | ||
| 686 |  * \param src the existing SDL_Surface structure to convert | ||
| 687 |  * \param pixel_format the SDL_PixelFormatEnum that the new surface is | ||
| 688 |  *                     optimized for | ||
| 689 |  * \param flags the flags are unused and should be set to 0; this is a | ||
| 690 |  *              leftover from SDL 1.2's API | ||
| 691 |  * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 692 |  *          call SDL_GetError() for more information. | ||
| 693 |  * | ||
| 694 |  * \since This function is available since SDL 2.0.0. | ||
| 695 |  * | ||
| 696 |  * \sa SDL_AllocFormat | ||
| 697 |  * \sa SDL_ConvertSurface | ||
| 698 |  * \sa SDL_CreateRGBSurface | ||
| 699 |  */ | ||
| 700 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat | ||
| 701 | (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); | ||
| 702 | |||
| 703 | /** | ||
| 704 |  * Copy a block of pixels of one format to another format. | ||
| 705 |  * | ||
| 706 |  * \param width the width of the block to copy, in pixels | ||
| 707 |  * \param height the height of the block to copy, in pixels | ||
| 708 |  * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format | ||
| 709 |  * \param src a pointer to the source pixels | ||
| 710 |  * \param src_pitch the pitch of the source pixels, in bytes | ||
| 711 |  * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format | ||
| 712 |  * \param dst a pointer to be filled in with new pixel data | ||
| 713 |  * \param dst_pitch the pitch of the destination pixels, in bytes | ||
| 714 |  * \returns 0 on success or a negative error code on failure; call | ||
| 715 |  *          SDL_GetError() for more information. | ||
| 716 |  * | ||
| 717 |  * \since This function is available since SDL 2.0.0. | ||
| 718 |  */ | ||
| 719 | extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, | ||
| 720 | Uint32 src_format, | ||
| 721 | const void * src, int src_pitch, | ||
| 722 | Uint32 dst_format, | ||
| 723 | void * dst, int dst_pitch); | ||
| 724 | |||
| 725 | /** | ||
| 726 |  * Premultiply the alpha on a block of pixels. | ||
| 727 |  * | ||
| 728 |  * This is safe to use with src == dst, but not for other overlapping areas. | ||
| 729 |  * | ||
| 730 |  * This function is currently only implemented for SDL_PIXELFORMAT_ARGB8888. | ||
| 731 |  * | ||
| 732 |  * \param width the width of the block to convert, in pixels | ||
| 733 |  * \param height the height of the block to convert, in pixels | ||
| 734 |  * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format | ||
| 735 |  * \param src a pointer to the source pixels | ||
| 736 |  * \param src_pitch the pitch of the source pixels, in bytes | ||
| 737 |  * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format | ||
| 738 |  * \param dst a pointer to be filled in with premultiplied pixel data | ||
| 739 |  * \param dst_pitch the pitch of the destination pixels, in bytes | ||
| 740 |  * \returns 0 on success or a negative error code on failure; call | ||
| 741 |  *          SDL_GetError() for more information. | ||
| 742 |  * | ||
| 743 |  * \since This function is available since SDL 2.0.18. | ||
| 744 |  */ | ||
| 745 | extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, | ||
| 746 | Uint32 src_format, | ||
| 747 | const void * src, int src_pitch, | ||
| 748 | Uint32 dst_format, | ||
| 749 | void * dst, int dst_pitch); | ||
| 750 | |||
| 751 | /** | ||
| 752 |  * Perform a fast fill of a rectangle with a specific color. | ||
| 753 |  * | ||
| 754 |  * `color` should be a pixel of the format used by the surface, and can be | ||
| 755 |  * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an | ||
| 756 |  * alpha component then the destination is simply filled with that alpha | ||
| 757 |  * information, no blending takes place. | ||
| 758 |  * | ||
| 759 |  * If there is a clip rectangle set on the destination (set via | ||
| 760 |  * SDL_SetClipRect()), then this function will fill based on the intersection | ||
| 761 |  * of the clip rectangle and `rect`. | ||
| 762 |  * | ||
| 763 |  * \param dst the SDL_Surface structure that is the drawing target | ||
| 764 |  * \param rect the SDL_Rect structure representing the rectangle to fill, or | ||
| 765 |  *             NULL to fill the entire surface | ||
| 766 |  * \param color the color to fill with | ||
| 767 |  * \returns 0 on success or a negative error code on failure; call | ||
| 768 |  *          SDL_GetError() for more information. | ||
| 769 |  * | ||
| 770 |  * \since This function is available since SDL 2.0.0. | ||
| 771 |  * | ||
| 772 |  * \sa SDL_FillRects | ||
| 773 |  */ | ||
| 774 | extern DECLSPEC int SDLCALL SDL_FillRect | ||
| 775 | (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); | ||
| 776 | |||
| 777 | /** | ||
| 778 |  * Perform a fast fill of a set of rectangles with a specific color. | ||
| 779 |  * | ||
| 780 |  * `color` should be a pixel of the format used by the surface, and can be | ||
| 781 |  * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an | ||
| 782 |  * alpha component then the destination is simply filled with that alpha | ||
| 783 |  * information, no blending takes place. | ||
| 784 |  * | ||
| 785 |  * If there is a clip rectangle set on the destination (set via | ||
| 786 |  * SDL_SetClipRect()), then this function will fill based on the intersection | ||
| 787 |  * of the clip rectangle and `rect`. | ||
| 788 |  * | ||
| 789 |  * \param dst the SDL_Surface structure that is the drawing target | ||
| 790 |  * \param rects an array of SDL_Rects representing the rectangles to fill. | ||
| 791 |  * \param count the number of rectangles in the array | ||
| 792 |  * \param color the color to fill with | ||
| 793 |  * \returns 0 on success or a negative error code on failure; call | ||
| 794 |  *          SDL_GetError() for more information. | ||
| 795 |  * | ||
| 796 |  * \since This function is available since SDL 2.0.0. | ||
| 797 |  * | ||
| 798 |  * \sa SDL_FillRect | ||
| 799 |  */ | ||
| 800 | extern DECLSPEC int SDLCALL SDL_FillRects | ||
| 801 | (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); | ||
| 802 | |||
| 803 | /* !!! FIXME: merge this documentation with the wiki */ | ||
| 804 | /** | ||
| 805 |  *  Performs a fast blit from the source surface to the destination surface. | ||
| 806 |  * | ||
| 807 |  *  This assumes that the source and destination rectangles are | ||
| 808 |  *  the same size.  If either \c srcrect or \c dstrect are NULL, the entire | ||
| 809 |  *  surface (\c src or \c dst) is copied.  The final blit rectangles are saved | ||
| 810 |  *  in \c srcrect and \c dstrect after all clipping is performed. | ||
| 811 |  * | ||
| 812 |  *  \returns 0 if the blit is successful, otherwise it returns -1. | ||
| 813 |  * | ||
| 814 |  *  The blit function should not be called on a locked surface. | ||
| 815 |  * | ||
| 816 |  *  The blit semantics for surfaces with and without blending and colorkey | ||
| 817 |  *  are defined as follows: | ||
| 818 |  *  \verbatim | ||
| 819 |     RGBA->RGB: | ||
| 820 |       Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 821 |         alpha-blend (using the source alpha-channel and per-surface alpha) | ||
| 822 |         SDL_SRCCOLORKEY ignored. | ||
| 823 |       Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 824 |         copy RGB. | ||
| 825 |         if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 826 |         RGB values of the source color key, ignoring alpha in the | ||
| 827 |         comparison. | ||
| 828 | |||
| 829 |     RGB->RGBA: | ||
| 830 |       Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 831 |         alpha-blend (using the source per-surface alpha) | ||
| 832 |       Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 833 |         copy RGB, set destination alpha to source per-surface alpha value. | ||
| 834 |       both: | ||
| 835 |         if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 836 |         source color key. | ||
| 837 | |||
| 838 |     RGBA->RGBA: | ||
| 839 |       Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 840 |         alpha-blend (using the source alpha-channel and per-surface alpha) | ||
| 841 |         SDL_SRCCOLORKEY ignored. | ||
| 842 |       Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 843 |         copy all of RGBA to the destination. | ||
| 844 |         if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 845 |         RGB values of the source color key, ignoring alpha in the | ||
| 846 |         comparison. | ||
| 847 | |||
| 848 |     RGB->RGB: | ||
| 849 |       Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 850 |         alpha-blend (using the source per-surface alpha) | ||
| 851 |       Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 852 |         copy RGB. | ||
| 853 |       both: | ||
| 854 |         if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 855 |         source color key. | ||
| 856 |     \endverbatim | ||
| 857 |  * | ||
| 858 |  *  You should call SDL_BlitSurface() unless you know exactly how SDL | ||
| 859 |  *  blitting works internally and how to use the other blit functions. | ||
| 860 |  */ | ||
| 861 | #define SDL_BlitSurface SDL_UpperBlit | ||
| 862 | |||
| 863 | /** | ||
| 864 |  * Perform a fast blit from the source surface to the destination surface. | ||
| 865 |  * | ||
| 866 |  * SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a | ||
| 867 |  * macro for this function with a less confusing name. | ||
| 868 |  * | ||
| 869 |  * \since This function is available since SDL 2.0.0. | ||
| 870 |  * | ||
| 871 |  * \sa SDL_BlitSurface | ||
| 872 |  */ | ||
| 873 | extern DECLSPEC int SDLCALL SDL_UpperBlit | ||
| 874 | (SDL_Surface * src, const SDL_Rect * srcrect, | ||
| 875 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 876 | |||
| 877 | /** | ||
| 878 |  * Perform low-level surface blitting only. | ||
| 879 |  * | ||
| 880 |  * This is a semi-private blit function and it performs low-level surface | ||
| 881 |  * blitting, assuming the input rectangles have already been clipped. | ||
| 882 |  * | ||
| 883 |  * Unless you know what you're doing, you should be using SDL_BlitSurface() | ||
| 884 |  * instead. | ||
| 885 |  * | ||
| 886 |  * \param src the SDL_Surface structure to be copied from | ||
| 887 |  * \param srcrect the SDL_Rect structure representing the rectangle to be | ||
| 888 |  *                copied, or NULL to copy the entire surface | ||
| 889 |  * \param dst the SDL_Surface structure that is the blit target | ||
| 890 |  * \param dstrect the SDL_Rect structure representing the rectangle that is | ||
| 891 |  *                copied into | ||
| 892 |  * \returns 0 on success or a negative error code on failure; call | ||
| 893 |  *          SDL_GetError() for more information. | ||
| 894 |  * | ||
| 895 |  * \since This function is available since SDL 2.0.0. | ||
| 896 |  * | ||
| 897 |  * \sa SDL_BlitSurface | ||
| 898 |  */ | ||
| 899 | extern DECLSPEC int SDLCALL SDL_LowerBlit | ||
| 900 | (SDL_Surface * src, SDL_Rect * srcrect, | ||
| 901 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 902 | |||
| 903 | |||
| 904 | /** | ||
| 905 |  * Perform a fast, low quality, stretch blit between two surfaces of the same | ||
| 906 |  * format. | ||
| 907 |  * | ||
| 908 |  * Please use SDL_BlitScaled() instead. | ||
| 909 |  * | ||
| 910 |  * \since This function is available since SDL 2.0.0. | ||
| 911 |  */ | ||
| 912 | extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, | ||
| 913 | const SDL_Rect * srcrect, | ||
| 914 |                                             SDL_Surface * dst, | ||
| 915 | const SDL_Rect * dstrect); | ||
| 916 | |||
| 917 | /** | ||
| 918 |  * Perform bilinear scaling between two surfaces of the same format, 32BPP. | ||
| 919 |  * | ||
| 920 |  * \since This function is available since SDL 2.0.16. | ||
| 921 |  */ | ||
| 922 | extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src, | ||
| 923 | const SDL_Rect * srcrect, | ||
| 924 |                                             SDL_Surface * dst, | ||
| 925 | const SDL_Rect * dstrect); | ||
| 926 | |||
| 927 | |||
| 928 | #define SDL_BlitScaled SDL_UpperBlitScaled | ||
| 929 | |||
| 930 | /** | ||
| 931 |  * Perform a scaled surface copy to a destination surface. | ||
| 932 |  * | ||
| 933 |  * SDL_UpperBlitScaled() has been replaced by SDL_BlitScaled(), which is | ||
| 934 |  * merely a macro for this function with a less confusing name. | ||
| 935 |  * | ||
| 936 |  * \since This function is available since SDL 2.0.0. | ||
| 937 |  * | ||
| 938 |  * \sa SDL_BlitScaled | ||
| 939 |  */ | ||
| 940 | extern DECLSPEC int SDLCALL SDL_UpperBlitScaled | ||
| 941 | (SDL_Surface * src, const SDL_Rect * srcrect, | ||
| 942 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 943 | |||
| 944 | /** | ||
| 945 |  * Perform low-level surface scaled blitting only. | ||
| 946 |  * | ||
| 947 |  * This is a semi-private function and it performs low-level surface blitting, | ||
| 948 |  * assuming the input rectangles have already been clipped. | ||
| 949 |  * | ||
| 950 |  * \param src the SDL_Surface structure to be copied from | ||
| 951 |  * \param srcrect the SDL_Rect structure representing the rectangle to be | ||
| 952 |  *                copied | ||
| 953 |  * \param dst the SDL_Surface structure that is the blit target | ||
| 954 |  * \param dstrect the SDL_Rect structure representing the rectangle that is | ||
| 955 |  *                copied into | ||
| 956 |  * \returns 0 on success or a negative error code on failure; call | ||
| 957 |  *          SDL_GetError() for more information. | ||
| 958 |  * | ||
| 959 |  * \since This function is available since SDL 2.0.0. | ||
| 960 |  * | ||
| 961 |  * \sa SDL_BlitScaled | ||
| 962 |  */ | ||
| 963 | extern DECLSPEC int SDLCALL SDL_LowerBlitScaled | ||
| 964 | (SDL_Surface * src, SDL_Rect * srcrect, | ||
| 965 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 966 | |||
| 967 | /** | ||
| 968 |  * Set the YUV conversion mode | ||
| 969 |  * | ||
| 970 |  * \since This function is available since SDL 2.0.8. | ||
| 971 |  */ | ||
| 972 | extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode); | ||
| 973 | |||
| 974 | /** | ||
| 975 |  * Get the YUV conversion mode | ||
| 976 |  * | ||
| 977 |  * \since This function is available since SDL 2.0.8. | ||
| 978 |  */ | ||
| 979 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void); | ||
| 980 | |||
| 981 | /** | ||
| 982 |  * Get the YUV conversion mode, returning the correct mode for the resolution | ||
| 983 |  * when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC | ||
| 984 |  * | ||
| 985 |  * \since This function is available since SDL 2.0.8. | ||
| 986 |  */ | ||
| 987 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height); | ||
| 988 | |||
| 989 | /* Ends C function definitions when using C++ */ | ||
| 990 | #ifdef __cplusplus | ||
| 991 | } | ||
| 992 | #endif | ||
| 993 | #include "close_code.h" | ||
| 994 | |||
| 995 | #endif /* SDL_surface_h_ */ | ||
| 996 | |||
| 997 | /* vi: set ts=4 sw=4 expandtab: */ |