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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 9 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 3 |   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_rect.h | ||
| 24 |  * | ||
| 25 |  *  Header file for SDL_rect definition and management functions. | ||
| 26 |  */ | ||
| 27 | |||
| 28 | #ifndef SDL_rect_h_ | ||
| 29 | #define SDL_rect_h_ | ||
| 30 | |||
| 31 | #include "SDL_stdinc.h" | ||
| 32 | #include "SDL_error.h" | ||
| 33 | #include "SDL_pixels.h" | ||
| 34 | #include "SDL_rwops.h" | ||
| 35 | |||
| 36 | #include "begin_code.h" | ||
| 37 | /* Set up for C function definitions, even when using C++ */ | ||
| 38 | #ifdef __cplusplus | ||
| 39 | extern "C" { | ||
| 40 | #endif | ||
| 41 | |||
| 42 | /** | ||
| 43 |  * The structure that defines a point (integer) | ||
| 44 |  * | ||
| 45 |  * \sa SDL_EnclosePoints | ||
| 46 |  * \sa SDL_PointInRect | ||
| 47 |  */ | ||
| 48 | typedef struct SDL_Point | ||
| 49 | { | ||
| 50 | int x; | ||
| 51 | int y; | ||
| 52 | } SDL_Point; | ||
| 53 | |||
| 54 | /** | ||
| 55 |  * The structure that defines a point (floating point) | ||
| 56 |  * | ||
| 57 |  * \sa SDL_EncloseFPoints | ||
| 58 |  * \sa SDL_PointInFRect | ||
| 59 |  */ | ||
| 60 | typedef struct SDL_FPoint | ||
| 61 | { | ||
| 62 | float x; | ||
| 63 | float y; | ||
| 64 | } SDL_FPoint; | ||
| 65 | |||
| 66 | |||
| 67 | /** | ||
| 68 |  * A rectangle, with the origin at the upper left (integer). | ||
| 69 |  * | ||
| 70 |  * \sa SDL_RectEmpty | ||
| 71 |  * \sa SDL_RectEquals | ||
| 72 |  * \sa SDL_HasIntersection | ||
| 73 |  * \sa SDL_IntersectRect | ||
| 74 |  * \sa SDL_IntersectRectAndLine | ||
| 75 |  * \sa SDL_UnionRect | ||
| 76 |  * \sa SDL_EnclosePoints | ||
| 77 |  */ | ||
| 78 | typedef struct SDL_Rect | ||
| 79 | { | ||
| 80 | int x, y; | ||
| 81 | int w, h; | ||
| 82 | } SDL_Rect; | ||
| 83 | |||
| 84 | |||
| 85 | /** | ||
| 86 |  * A rectangle, with the origin at the upper left (floating point). | ||
| 87 |  * | ||
| 88 |  * \sa SDL_FRectEmpty | ||
| 89 |  * \sa SDL_FRectEquals | ||
| 90 |  * \sa SDL_FRectEqualsEpsilon | ||
| 91 |  * \sa SDL_HasIntersectionF | ||
| 92 |  * \sa SDL_IntersectFRect | ||
| 93 |  * \sa SDL_IntersectFRectAndLine | ||
| 94 |  * \sa SDL_UnionFRect | ||
| 95 |  * \sa SDL_EncloseFPoints | ||
| 96 |  * \sa SDL_PointInFRect | ||
| 97 |  */ | ||
| 98 | typedef struct SDL_FRect | ||
| 99 | { | ||
| 100 | float x; | ||
| 101 | float y; | ||
| 102 | float w; | ||
| 103 | float h; | ||
| 104 | } SDL_FRect; | ||
| 105 | |||
| 106 | |||
| 107 | /** | ||
| 108 |  * Returns true if point resides inside a rectangle. | ||
| 109 |  */ | ||
| 110 | SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) | ||
| 111 | { | ||
| 112 | return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && | ||
| 113 | (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; | ||
| 114 | } | ||
| 115 | |||
| 116 | /** | ||
| 117 |  * Returns true if the rectangle has no area. | ||
| 118 |  */ | ||
| 119 | SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) | ||
| 120 | { | ||
| 121 | return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; | ||
| 122 | } | ||
| 123 | |||
| 124 | /** | ||
| 125 |  * Returns true if the two rectangles are equal. | ||
| 126 |  */ | ||
| 127 | SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) | ||
| 128 | { | ||
| 129 | return (a && b && (a->x == b->x) && (a->y == b->y) && | ||
| 130 | (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; | ||
| 131 | } | ||
| 132 | |||
| 133 | /** | ||
| 134 |  * Determine whether two rectangles intersect. | ||
| 135 |  * | ||
| 136 |  * If either pointer is NULL the function will return SDL_FALSE. | ||
| 137 |  * | ||
| 138 |  * \param A an SDL_Rect structure representing the first rectangle | ||
| 139 |  * \param B an SDL_Rect structure representing the second rectangle | ||
| 140 |  * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 141 |  * | ||
| 142 |  * \since This function is available since SDL 2.0.0. | ||
| 143 |  * | ||
| 144 |  * \sa SDL_IntersectRect | ||
| 145 |  */ | ||
| 146 | extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, | ||
| 147 | const SDL_Rect * B); | ||
| 148 | |||
| 149 | /** | ||
| 150 |  * Calculate the intersection of two rectangles. | ||
| 151 |  * | ||
| 152 |  * If `result` is NULL then this function will return SDL_FALSE. | ||
| 153 |  * | ||
| 154 |  * \param A an SDL_Rect structure representing the first rectangle | ||
| 155 |  * \param B an SDL_Rect structure representing the second rectangle | ||
| 156 |  * \param result an SDL_Rect structure filled in with the intersection of | ||
| 157 |  *               rectangles `A` and `B` | ||
| 158 |  * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 159 |  * | ||
| 160 |  * \since This function is available since SDL 2.0.0. | ||
| 161 |  * | ||
| 162 |  * \sa SDL_HasIntersection | ||
| 163 |  */ | ||
| 164 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, | ||
| 165 | const SDL_Rect * B, | ||
| 166 | SDL_Rect * result); | ||
| 167 | |||
| 168 | /** | ||
| 169 |  * Calculate the union of two rectangles. | ||
| 170 |  * | ||
| 171 |  * \param A an SDL_Rect structure representing the first rectangle | ||
| 172 |  * \param B an SDL_Rect structure representing the second rectangle | ||
| 173 |  * \param result an SDL_Rect structure filled in with the union of rectangles | ||
| 174 |  *               `A` and `B` | ||
| 175 |  * | ||
| 176 |  * \since This function is available since SDL 2.0.0. | ||
| 177 |  */ | ||
| 178 | extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, | ||
| 179 | const SDL_Rect * B, | ||
| 180 | SDL_Rect * result); | ||
| 181 | |||
| 182 | /** | ||
| 183 |  * Calculate a minimal rectangle enclosing a set of points. | ||
| 184 |  * | ||
| 185 |  * If `clip` is not NULL then only points inside of the clipping rectangle are | ||
| 186 |  * considered. | ||
| 187 |  * | ||
| 188 |  * \param points an array of SDL_Point structures representing points to be | ||
| 189 |  *               enclosed | ||
| 190 |  * \param count the number of structures in the `points` array | ||
| 191 |  * \param clip an SDL_Rect used for clipping or NULL to enclose all points | ||
| 192 |  * \param result an SDL_Rect structure filled in with the minimal enclosing | ||
| 193 |  *               rectangle | ||
| 194 |  * \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the | ||
| 195 |  *          points were outside of the clipping rectangle. | ||
| 196 |  * | ||
| 197 |  * \since This function is available since SDL 2.0.0. | ||
| 198 |  */ | ||
| 199 | extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, | ||
| 200 |                                                    int count, | ||
| 201 | const SDL_Rect * clip, | ||
| 202 | SDL_Rect * result); | ||
| 203 | |||
| 204 | /** | ||
| 205 |  * Calculate the intersection of a rectangle and line segment. | ||
| 206 |  * | ||
| 207 |  * This function is used to clip a line segment to a rectangle. A line segment | ||
| 208 |  * contained entirely within the rectangle or that does not intersect will | ||
| 209 |  * remain unchanged. A line segment that crosses the rectangle at either or | ||
| 210 |  * both ends will be clipped to the boundary of the rectangle and the new | ||
| 211 |  * coordinates saved in `X1`, `Y1`, `X2`, and/or `Y2` as necessary. | ||
| 212 |  * | ||
| 213 |  * \param rect an SDL_Rect structure representing the rectangle to intersect | ||
| 214 |  * \param X1 a pointer to the starting X-coordinate of the line | ||
| 215 |  * \param Y1 a pointer to the starting Y-coordinate of the line | ||
| 216 |  * \param X2 a pointer to the ending X-coordinate of the line | ||
| 217 |  * \param Y2 a pointer to the ending Y-coordinate of the line | ||
| 218 |  * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 219 |  * | ||
| 220 |  * \since This function is available since SDL 2.0.0. | ||
| 221 |  */ | ||
| 222 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * | ||
| 223 | rect, int *X1, | ||
| 224 | int *Y1, int *X2, | ||
| 225 | int *Y2); | ||
| 226 | |||
| 227 | |||
| 228 | /* SDL_FRect versions... */ | ||
| 229 | |||
| 230 | /** | ||
| 231 |  * Returns true if point resides inside a rectangle. | ||
| 232 |  */ | ||
| 233 | SDL_FORCE_INLINE SDL_bool SDL_PointInFRect(const SDL_FPoint *p, const SDL_FRect *r) | ||
| 234 | { | ||
| 235 | return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && | ||
| 236 | (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; | ||
| 237 | } | ||
| 238 | |||
| 239 | /** | ||
| 240 |  * Returns true if the rectangle has no area. | ||
| 241 |  */ | ||
| 242 | SDL_FORCE_INLINE SDL_bool SDL_FRectEmpty(const SDL_FRect *r) | ||
| 243 | { | ||
| 244 | return ((!r) || (r->w <= 0.0f) || (r->h <= 0.0f)) ? SDL_TRUE : SDL_FALSE; | ||
| 245 | } | ||
| 246 | |||
| 247 | /** | ||
| 248 |  * Returns true if the two rectangles are equal, within some given epsilon. | ||
| 249 |  * | ||
| 250 |  * \since This function is available since SDL 2.0.22. | ||
| 251 |  */ | ||
| 252 | SDL_FORCE_INLINE SDL_bool SDL_FRectEqualsEpsilon(const SDL_FRect *a, const SDL_FRect *b, const float epsilon) | ||
| 253 | { | ||
| 254 | return (a && b && ((a == b) || | ||
| 255 | ((SDL_fabsf(a->x - b->x) <= epsilon) && | ||
| 256 | (SDL_fabsf(a->y - b->y) <= epsilon) && | ||
| 257 | (SDL_fabsf(a->w - b->w) <= epsilon) && | ||
| 258 | (SDL_fabsf(a->h - b->h) <= epsilon)))) | ||
| 259 | ? SDL_TRUE : SDL_FALSE; | ||
| 260 | } | ||
| 261 | |||
| 262 | /** | ||
| 263 |  * Returns true if the two rectangles are equal, using a default epsilon. | ||
| 264 |  * | ||
| 265 |  * \since This function is available since SDL 2.0.22. | ||
| 266 |  */ | ||
| 267 | SDL_FORCE_INLINE SDL_bool SDL_FRectEquals(const SDL_FRect *a, const SDL_FRect *b) | ||
| 268 | { | ||
| 269 | return SDL_FRectEqualsEpsilon(a, b, SDL_FLT_EPSILON); | ||
| 270 | } | ||
| 271 | |||
| 272 | /** | ||
| 273 |  * Determine whether two rectangles intersect with float precision. | ||
| 274 |  * | ||
| 275 |  * If either pointer is NULL the function will return SDL_FALSE. | ||
| 276 |  * | ||
| 277 |  * \param A an SDL_FRect structure representing the first rectangle | ||
| 278 |  * \param B an SDL_FRect structure representing the second rectangle | ||
| 279 |  * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 280 |  * | ||
| 281 |  * \since This function is available since SDL 2.0.22. | ||
| 282 |  * | ||
| 283 |  * \sa SDL_IntersectRect | ||
| 284 |  */ | ||
| 285 | extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersectionF(const SDL_FRect * A, | ||
| 286 | const SDL_FRect * B); | ||
| 287 | |||
| 288 | /** | ||
| 289 |  * Calculate the intersection of two rectangles with float precision. | ||
| 290 |  * | ||
| 291 |  * If `result` is NULL then this function will return SDL_FALSE. | ||
| 292 |  * | ||
| 293 |  * \param A an SDL_FRect structure representing the first rectangle | ||
| 294 |  * \param B an SDL_FRect structure representing the second rectangle | ||
| 295 |  * \param result an SDL_FRect structure filled in with the intersection of | ||
| 296 |  *               rectangles `A` and `B` | ||
| 297 |  * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 298 |  * | ||
| 299 |  * \since This function is available since SDL 2.0.22. | ||
| 300 |  * | ||
| 301 |  * \sa SDL_HasIntersectionF | ||
| 302 |  */ | ||
| 303 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRect(const SDL_FRect * A, | ||
| 304 | const SDL_FRect * B, | ||
| 305 | SDL_FRect * result); | ||
| 306 | |||
| 307 | /** | ||
| 308 |  * Calculate the union of two rectangles with float precision. | ||
| 309 |  * | ||
| 310 |  * \param A an SDL_FRect structure representing the first rectangle | ||
| 311 |  * \param B an SDL_FRect structure representing the second rectangle | ||
| 312 |  * \param result an SDL_FRect structure filled in with the union of rectangles | ||
| 313 |  *               `A` and `B` | ||
| 314 |  * | ||
| 315 |  * \since This function is available since SDL 2.0.22. | ||
| 316 |  */ | ||
| 317 | extern DECLSPEC void SDLCALL SDL_UnionFRect(const SDL_FRect * A, | ||
| 318 | const SDL_FRect * B, | ||
| 319 | SDL_FRect * result); | ||
| 320 | |||
| 321 | /** | ||
| 322 |  * Calculate a minimal rectangle enclosing a set of points with float | ||
| 323 |  * precision. | ||
| 324 |  * | ||
| 325 |  * If `clip` is not NULL then only points inside of the clipping rectangle are | ||
| 326 |  * considered. | ||
| 327 |  * | ||
| 328 |  * \param points an array of SDL_FPoint structures representing points to be | ||
| 329 |  *               enclosed | ||
| 330 |  * \param count the number of structures in the `points` array | ||
| 331 |  * \param clip an SDL_FRect used for clipping or NULL to enclose all points | ||
| 332 |  * \param result an SDL_FRect structure filled in with the minimal enclosing | ||
| 333 |  *               rectangle | ||
| 334 |  * \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the | ||
| 335 |  *          points were outside of the clipping rectangle. | ||
| 336 |  * | ||
| 337 |  * \since This function is available since SDL 2.0.22. | ||
| 338 |  */ | ||
| 339 | extern DECLSPEC SDL_bool SDLCALL SDL_EncloseFPoints(const SDL_FPoint * points, | ||
| 340 |                                                     int count, | ||
| 341 | const SDL_FRect * clip, | ||
| 342 | SDL_FRect * result); | ||
| 343 | |||
| 344 | /** | ||
| 345 |  * Calculate the intersection of a rectangle and line segment with float | ||
| 346 |  * precision. | ||
| 347 |  * | ||
| 348 |  * This function is used to clip a line segment to a rectangle. A line segment | ||
| 349 |  * contained entirely within the rectangle or that does not intersect will | ||
| 350 |  * remain unchanged. A line segment that crosses the rectangle at either or | ||
| 351 |  * both ends will be clipped to the boundary of the rectangle and the new | ||
| 352 |  * coordinates saved in `X1`, `Y1`, `X2`, and/or `Y2` as necessary. | ||
| 353 |  * | ||
| 354 |  * \param rect an SDL_FRect structure representing the rectangle to intersect | ||
| 355 |  * \param X1 a pointer to the starting X-coordinate of the line | ||
| 356 |  * \param Y1 a pointer to the starting Y-coordinate of the line | ||
| 357 |  * \param X2 a pointer to the ending X-coordinate of the line | ||
| 358 |  * \param Y2 a pointer to the ending Y-coordinate of the line | ||
| 359 |  * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 360 |  * | ||
| 361 |  * \since This function is available since SDL 2.0.22. | ||
| 362 |  */ | ||
| 363 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRectAndLine(const SDL_FRect * | ||
| 364 | rect, float *X1, | ||
| 365 | float *Y1, float *X2, | ||
| 366 | float *Y2); | ||
| 367 | |||
| 368 | /* Ends C function definitions when using C++ */ | ||
| 369 | #ifdef __cplusplus | ||
| 370 | } | ||
| 371 | #endif | ||
| 372 | #include "close_code.h" | ||
| 373 | |||
| 374 | #endif /* SDL_rect_h_ */ | ||
| 375 | |||
| 376 | /* vi: set ts=4 sw=4 expandtab: */ |