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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 11 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | /** |
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| 23 | * \file SDL_platform.h |
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| 24 | * |
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| 25 | * Try to get a standard set of platform defines. |
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| 26 | */ |
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| 27 | |||
| 28 | #ifndef SDL_platform_h_ |
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| 29 | #define SDL_platform_h_ |
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| 30 | |||
| 31 | #if defined(_AIX) |
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| 32 | #undef __AIX__ |
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| 33 | #define __AIX__ 1 |
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| 34 | #endif |
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| 35 | #if defined(__HAIKU__) |
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| 36 | #undef __HAIKU__ |
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| 37 | #define __HAIKU__ 1 |
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| 38 | #endif |
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| 39 | #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) |
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| 40 | #undef __BSDI__ |
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| 41 | #define __BSDI__ 1 |
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| 42 | #endif |
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| 43 | #if defined(_arch_dreamcast) |
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| 44 | #undef __DREAMCAST__ |
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| 45 | #define __DREAMCAST__ 1 |
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| 46 | #endif |
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| 47 | #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) |
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| 48 | #undef __FREEBSD__ |
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| 49 | #define __FREEBSD__ 1 |
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| 50 | #endif |
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| 51 | #if defined(hpux) || defined(__hpux) || defined(__hpux__) |
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| 52 | #undef __HPUX__ |
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| 53 | #define __HPUX__ 1 |
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| 54 | #endif |
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| 55 | #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) |
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| 56 | #undef __IRIX__ |
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| 57 | #define __IRIX__ 1 |
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| 58 | #endif |
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| 59 | #if (defined(linux) || defined(__linux) || defined(__linux__)) |
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| 60 | #undef __LINUX__ |
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| 61 | #define __LINUX__ 1 |
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| 62 | #endif |
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| 63 | #if defined(ANDROID) || defined(__ANDROID__) |
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| 64 | #undef __ANDROID__ |
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| 65 | #undef __LINUX__ /* do we need to do this? */ |
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| 66 | #define __ANDROID__ 1 |
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| 67 | #endif |
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| 68 | #if defined(__NGAGE__) |
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| 69 | #undef __NGAGE__ |
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| 70 | #define __NGAGE__ 1 |
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| 71 | #endif |
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| 72 | |||
| 73 | #if defined(__APPLE__) |
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| 74 | /* lets us know what version of Mac OS X we're compiling on */ |
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| 75 | #include <AvailabilityMacros.h> |
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| 76 | #include <TargetConditionals.h> |
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| 77 | |||
| 78 | /* Fix building with older SDKs that don't define these |
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| 79 | See this for more information: |
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| 80 | https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets |
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| 81 | */ |
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| 82 | #ifndef TARGET_OS_MACCATALYST |
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| 83 | #define TARGET_OS_MACCATALYST 0 |
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| 84 | #endif |
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| 85 | #ifndef TARGET_OS_IOS |
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| 86 | #define TARGET_OS_IOS 0 |
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| 87 | #endif |
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| 88 | #ifndef TARGET_OS_IPHONE |
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| 89 | #define TARGET_OS_IPHONE 0 |
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| 90 | #endif |
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| 91 | #ifndef TARGET_OS_TV |
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| 92 | #define TARGET_OS_TV 0 |
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| 93 | #endif |
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| 94 | #ifndef TARGET_OS_SIMULATOR |
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| 95 | #define TARGET_OS_SIMULATOR 0 |
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| 96 | #endif |
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| 97 | |||
| 98 | #if TARGET_OS_TV |
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| 99 | #undef __TVOS__ |
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| 100 | #define __TVOS__ 1 |
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| 101 | #endif |
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| 102 | #if TARGET_OS_IPHONE |
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| 103 | /* if compiling for iOS */ |
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| 104 | #undef __IPHONEOS__ |
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| 105 | #define __IPHONEOS__ 1 |
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| 106 | #undef __MACOSX__ |
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| 107 | #else |
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| 108 | /* if not compiling for iOS */ |
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| 109 | #undef __MACOSX__ |
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| 110 | #define __MACOSX__ 1 |
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| 111 | #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070 |
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| 112 | # error SDL for Mac OS X only supports deploying on 10.7 and above. |
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| 113 | #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */ |
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| 114 | #endif /* TARGET_OS_IPHONE */ |
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| 115 | #endif /* defined(__APPLE__) */ |
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| 116 | |||
| 117 | #if defined(__NetBSD__) |
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| 118 | #undef __NETBSD__ |
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| 119 | #define __NETBSD__ 1 |
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| 120 | #endif |
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| 121 | #if defined(__OpenBSD__) |
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| 122 | #undef __OPENBSD__ |
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| 123 | #define __OPENBSD__ 1 |
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| 124 | #endif |
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| 125 | #if defined(__OS2__) || defined(__EMX__) |
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| 126 | #undef __OS2__ |
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| 127 | #define __OS2__ 1 |
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| 128 | #endif |
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| 129 | #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) |
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| 130 | #undef __OSF__ |
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| 131 | #define __OSF__ 1 |
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| 132 | #endif |
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| 133 | #if defined(__QNXNTO__) |
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| 134 | #undef __QNXNTO__ |
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| 135 | #define __QNXNTO__ 1 |
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| 136 | #endif |
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| 137 | #if defined(riscos) || defined(__riscos) || defined(__riscos__) |
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| 138 | #undef __RISCOS__ |
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| 139 | #define __RISCOS__ 1 |
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| 140 | #endif |
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| 141 | #if defined(__sun) && defined(__SVR4) |
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| 142 | #undef __SOLARIS__ |
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| 143 | #define __SOLARIS__ 1 |
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| 144 | #endif |
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| 145 | |||
| 146 | #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) |
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| 147 | /* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */ |
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| 148 | #if defined(_MSC_VER) && defined(__has_include) |
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| 149 | #if __has_include(<winapifamily.h>) |
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| 150 | #define HAVE_WINAPIFAMILY_H 1 |
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| 151 | #else |
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| 152 | #define HAVE_WINAPIFAMILY_H 0 |
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| 153 | #endif |
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| 154 | |||
| 155 | /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ |
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| 156 | #elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ |
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| 157 | #define HAVE_WINAPIFAMILY_H 1 |
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| 158 | #else |
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| 159 | #define HAVE_WINAPIFAMILY_H 0 |
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| 160 | #endif |
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| 161 | |||
| 162 | #if HAVE_WINAPIFAMILY_H |
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| 163 | #include <winapifamily.h> |
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| 164 | #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) |
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| 165 | #else |
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| 166 | #define WINAPI_FAMILY_WINRT 0 |
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| 167 | #endif /* HAVE_WINAPIFAMILY_H */ |
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| 168 | |||
| 169 | #if WINAPI_FAMILY_WINRT |
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| 170 | #undef __WINRT__ |
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| 171 | #define __WINRT__ 1 |
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| 172 | #elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */ |
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| 173 | #undef __WINGDK__ |
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| 174 | #define __WINGDK__ 1 |
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| 175 | #elif defined(_GAMING_XBOX_XBOXONE) |
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| 176 | #undef __XBOXONE__ |
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| 177 | #define __XBOXONE__ 1 |
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| 178 | #elif defined(_GAMING_XBOX_SCARLETT) |
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| 179 | #undef __XBOXSERIES__ |
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| 180 | #define __XBOXSERIES__ 1 |
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| 181 | #else |
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| 182 | #undef __WINDOWS__ |
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| 183 | #define __WINDOWS__ 1 |
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| 184 | #endif |
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| 185 | #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ |
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| 186 | |||
| 187 | #if defined(__WINDOWS__) |
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| 188 | #undef __WIN32__ |
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| 189 | #define __WIN32__ 1 |
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| 190 | #endif |
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| 191 | /* This is to support generic "any GDK" separate from a platform-specific GDK */ |
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| 192 | #if defined(__WINGDK__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) |
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| 193 | #undef __GDK__ |
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| 194 | #define __GDK__ 1 |
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| 195 | #endif |
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| 196 | #if defined(__PSP__) |
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| 197 | #undef __PSP__ |
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| 198 | #define __PSP__ 1 |
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| 199 | #endif |
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| 200 | #if defined(PS2) |
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| 201 | #define __PS2__ 1 |
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| 202 | #endif |
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| 203 | |||
| 204 | /* The NACL compiler defines __native_client__ and __pnacl__ |
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| 205 | * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi |
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| 206 | */ |
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| 207 | #if defined(__native_client__) |
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| 208 | #undef __LINUX__ |
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| 209 | #undef __NACL__ |
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| 210 | #define __NACL__ 1 |
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| 211 | #endif |
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| 212 | #if defined(__pnacl__) |
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| 213 | #undef __LINUX__ |
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| 214 | #undef __PNACL__ |
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| 215 | #define __PNACL__ 1 |
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| 216 | /* PNACL with newlib supports static linking only */ |
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| 217 | #define __SDL_NOGETPROCADDR__ |
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| 218 | #endif |
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| 219 | |||
| 220 | #if defined(__vita__) |
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| 221 | #define __VITA__ 1 |
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| 222 | #endif |
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| 223 | |||
| 224 | #if defined(__3DS__) |
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| 225 | #undef __3DS__ |
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| 226 | #define __3DS__ 1 |
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| 227 | #endif |
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| 228 | |||
| 229 | #include "begin_code.h" |
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| 230 | /* Set up for C function definitions, even when using C++ */ |
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| 231 | #ifdef __cplusplus |
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| 232 | extern "C" { |
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| 233 | #endif |
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| 234 | |||
| 235 | /** |
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| 236 | * Get the name of the platform. |
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| 237 | * |
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| 238 | * Here are the names returned for some (but not all) supported platforms: |
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| 239 | * |
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| 240 | * - "Windows" |
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| 241 | * - "Mac OS X" |
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| 242 | * - "Linux" |
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| 243 | * - "iOS" |
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| 244 | * - "Android" |
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| 245 | * |
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| 246 | * \returns the name of the platform. If the correct platform name is not |
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| 247 | * available, returns a string beginning with the text "Unknown". |
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| 248 | * |
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| 249 | * \since This function is available since SDL 2.0.0. |
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| 250 | */ |
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| 251 | extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void); |
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| 252 | |||
| 253 | /* Ends C function definitions when using C++ */ |
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| 254 | #ifdef __cplusplus |
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| 255 | } |
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| 256 | #endif |
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| 257 | #include "close_code.h" |
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| 258 | |||
| 259 | #endif /* SDL_platform_h_ */ |
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| 260 | |||
| 261 | /* vi: set ts=4 sw=4 expandtab: */ |