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11 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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4 | |||
5 | This software is provided 'as-is', without any express or implied |
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6 | warranty. In no event will the authors be held liable for any damages |
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7 | arising from the use of this software. |
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8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
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10 | including commercial applications, and to alter it and redistribute it |
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11 | freely, subject to the following restrictions: |
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12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
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14 | claim that you wrote the original software. If you use this software |
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15 | in a product, an acknowledgment in the product documentation would be |
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16 | appreciated but is not required. |
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17 | 2. Altered source versions must be plainly marked as such, and must not be |
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18 | misrepresented as being the original software. |
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19 | 3. This notice may not be removed or altered from any source distribution. |
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20 | */ |
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21 | |||
22 | /** |
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23 | * \file SDL_pixels.h |
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24 | * |
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25 | * Header for the enumerated pixel format definitions. |
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26 | */ |
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27 | |||
28 | #ifndef SDL_pixels_h_ |
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29 | #define SDL_pixels_h_ |
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30 | |||
31 | #include "SDL_stdinc.h" |
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32 | #include "SDL_endian.h" |
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33 | |||
34 | #include "begin_code.h" |
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35 | /* Set up for C function definitions, even when using C++ */ |
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36 | #ifdef __cplusplus |
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37 | extern "C" { |
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38 | #endif |
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39 | |||
40 | /** |
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41 | * \name Transparency definitions |
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42 | * |
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43 | * These define alpha as the opacity of a surface. |
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44 | */ |
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45 | /* @{ */ |
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46 | #define SDL_ALPHA_OPAQUE 255 |
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47 | #define SDL_ALPHA_TRANSPARENT 0 |
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48 | /* @} */ |
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49 | |||
50 | /** Pixel type. */ |
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51 | typedef enum |
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52 | { |
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53 | SDL_PIXELTYPE_UNKNOWN, |
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54 | SDL_PIXELTYPE_INDEX1, |
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55 | SDL_PIXELTYPE_INDEX4, |
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56 | SDL_PIXELTYPE_INDEX8, |
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57 | SDL_PIXELTYPE_PACKED8, |
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58 | SDL_PIXELTYPE_PACKED16, |
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59 | SDL_PIXELTYPE_PACKED32, |
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60 | SDL_PIXELTYPE_ARRAYU8, |
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61 | SDL_PIXELTYPE_ARRAYU16, |
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62 | SDL_PIXELTYPE_ARRAYU32, |
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63 | SDL_PIXELTYPE_ARRAYF16, |
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64 | SDL_PIXELTYPE_ARRAYF32 |
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65 | } SDL_PixelType; |
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66 | |||
67 | /** Bitmap pixel order, high bit -> low bit. */ |
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68 | typedef enum |
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69 | { |
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70 | SDL_BITMAPORDER_NONE, |
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71 | SDL_BITMAPORDER_4321, |
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72 | SDL_BITMAPORDER_1234 |
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73 | } SDL_BitmapOrder; |
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74 | |||
75 | /** Packed component order, high bit -> low bit. */ |
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76 | typedef enum |
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77 | { |
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78 | SDL_PACKEDORDER_NONE, |
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79 | SDL_PACKEDORDER_XRGB, |
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80 | SDL_PACKEDORDER_RGBX, |
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81 | SDL_PACKEDORDER_ARGB, |
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82 | SDL_PACKEDORDER_RGBA, |
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83 | SDL_PACKEDORDER_XBGR, |
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84 | SDL_PACKEDORDER_BGRX, |
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85 | SDL_PACKEDORDER_ABGR, |
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86 | SDL_PACKEDORDER_BGRA |
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87 | } SDL_PackedOrder; |
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88 | |||
89 | /** Array component order, low byte -> high byte. */ |
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90 | /* !!! FIXME: in 2.1, make these not overlap differently with |
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91 | !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */ |
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92 | typedef enum |
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93 | { |
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94 | SDL_ARRAYORDER_NONE, |
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95 | SDL_ARRAYORDER_RGB, |
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96 | SDL_ARRAYORDER_RGBA, |
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97 | SDL_ARRAYORDER_ARGB, |
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98 | SDL_ARRAYORDER_BGR, |
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99 | SDL_ARRAYORDER_BGRA, |
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100 | SDL_ARRAYORDER_ABGR |
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101 | } SDL_ArrayOrder; |
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102 | |||
103 | /** Packed component layout. */ |
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104 | typedef enum |
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105 | { |
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106 | SDL_PACKEDLAYOUT_NONE, |
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107 | SDL_PACKEDLAYOUT_332, |
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108 | SDL_PACKEDLAYOUT_4444, |
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109 | SDL_PACKEDLAYOUT_1555, |
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110 | SDL_PACKEDLAYOUT_5551, |
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111 | SDL_PACKEDLAYOUT_565, |
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112 | SDL_PACKEDLAYOUT_8888, |
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113 | SDL_PACKEDLAYOUT_2101010, |
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114 | SDL_PACKEDLAYOUT_1010102 |
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115 | } SDL_PackedLayout; |
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116 | |||
117 | #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) |
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118 | |||
119 | #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
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120 | ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
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121 | ((bits) << 8) | ((bytes) << 0)) |
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122 | |||
123 | #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F) |
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124 | #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
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125 | #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
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126 | #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
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127 | #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
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128 | #define SDL_BYTESPERPIXEL(X) \ |
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129 | (SDL_ISPIXELFORMAT_FOURCC(X) ? \ |
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130 | ((((X) == SDL_PIXELFORMAT_YUY2) || \ |
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131 | ((X) == SDL_PIXELFORMAT_UYVY) || \ |
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132 | ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF)) |
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133 | |||
134 | #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
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135 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
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136 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
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137 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
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138 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))) |
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139 | |||
140 | #define SDL_ISPIXELFORMAT_PACKED(format) \ |
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141 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
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142 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \ |
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143 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \ |
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144 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32))) |
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145 | |||
146 | #define SDL_ISPIXELFORMAT_ARRAY(format) \ |
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147 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
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148 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \ |
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149 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \ |
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150 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \ |
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151 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \ |
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152 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32))) |
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153 | |||
154 | #define SDL_ISPIXELFORMAT_ALPHA(format) \ |
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155 | ((SDL_ISPIXELFORMAT_PACKED(format) && \ |
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156 | ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
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157 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
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158 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
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159 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \ |
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160 | (SDL_ISPIXELFORMAT_ARRAY(format) && \ |
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161 | ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \ |
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162 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \ |
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163 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \ |
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164 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA)))) |
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165 | |||
166 | /* The flag is set to 1 because 0x1? is not in the printable ASCII range */ |
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167 | #define SDL_ISPIXELFORMAT_FOURCC(format) \ |
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168 | ((format) && (SDL_PIXELFLAG(format) != 1)) |
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169 | |||
170 | /* Note: If you modify this list, update SDL_GetPixelFormatName() */ |
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171 | typedef enum |
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172 | { |
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173 | SDL_PIXELFORMAT_UNKNOWN, |
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174 | SDL_PIXELFORMAT_INDEX1LSB = |
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175 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, |
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176 | 1, 0), |
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177 | SDL_PIXELFORMAT_INDEX1MSB = |
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178 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, |
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179 | 1, 0), |
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180 | SDL_PIXELFORMAT_INDEX4LSB = |
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181 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, |
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182 | 4, 0), |
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183 | SDL_PIXELFORMAT_INDEX4MSB = |
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184 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, |
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185 | 4, 0), |
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186 | SDL_PIXELFORMAT_INDEX8 = |
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187 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), |
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188 | SDL_PIXELFORMAT_RGB332 = |
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189 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, |
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190 | SDL_PACKEDLAYOUT_332, 8, 1), |
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191 | SDL_PIXELFORMAT_XRGB4444 = |
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192 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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193 | SDL_PACKEDLAYOUT_4444, 12, 2), |
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194 | SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444, |
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195 | SDL_PIXELFORMAT_XBGR4444 = |
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196 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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197 | SDL_PACKEDLAYOUT_4444, 12, 2), |
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198 | SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444, |
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199 | SDL_PIXELFORMAT_XRGB1555 = |
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200 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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201 | SDL_PACKEDLAYOUT_1555, 15, 2), |
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202 | SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555, |
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203 | SDL_PIXELFORMAT_XBGR1555 = |
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204 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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205 | SDL_PACKEDLAYOUT_1555, 15, 2), |
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206 | SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555, |
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207 | SDL_PIXELFORMAT_ARGB4444 = |
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208 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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209 | SDL_PACKEDLAYOUT_4444, 16, 2), |
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210 | SDL_PIXELFORMAT_RGBA4444 = |
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211 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
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212 | SDL_PACKEDLAYOUT_4444, 16, 2), |
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213 | SDL_PIXELFORMAT_ABGR4444 = |
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214 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
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215 | SDL_PACKEDLAYOUT_4444, 16, 2), |
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216 | SDL_PIXELFORMAT_BGRA4444 = |
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217 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
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218 | SDL_PACKEDLAYOUT_4444, 16, 2), |
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219 | SDL_PIXELFORMAT_ARGB1555 = |
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220 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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221 | SDL_PACKEDLAYOUT_1555, 16, 2), |
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222 | SDL_PIXELFORMAT_RGBA5551 = |
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223 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
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224 | SDL_PACKEDLAYOUT_5551, 16, 2), |
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225 | SDL_PIXELFORMAT_ABGR1555 = |
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226 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
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227 | SDL_PACKEDLAYOUT_1555, 16, 2), |
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228 | SDL_PIXELFORMAT_BGRA5551 = |
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229 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
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230 | SDL_PACKEDLAYOUT_5551, 16, 2), |
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231 | SDL_PIXELFORMAT_RGB565 = |
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232 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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233 | SDL_PACKEDLAYOUT_565, 16, 2), |
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234 | SDL_PIXELFORMAT_BGR565 = |
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235 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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236 | SDL_PACKEDLAYOUT_565, 16, 2), |
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237 | SDL_PIXELFORMAT_RGB24 = |
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238 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, |
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239 | 24, 3), |
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240 | SDL_PIXELFORMAT_BGR24 = |
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241 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, |
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242 | 24, 3), |
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243 | SDL_PIXELFORMAT_XRGB8888 = |
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244 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, |
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245 | SDL_PACKEDLAYOUT_8888, 24, 4), |
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246 | SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888, |
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247 | SDL_PIXELFORMAT_RGBX8888 = |
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248 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX, |
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249 | SDL_PACKEDLAYOUT_8888, 24, 4), |
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250 | SDL_PIXELFORMAT_XBGR8888 = |
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251 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, |
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252 | SDL_PACKEDLAYOUT_8888, 24, 4), |
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253 | SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888, |
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254 | SDL_PIXELFORMAT_BGRX8888 = |
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255 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX, |
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256 | SDL_PACKEDLAYOUT_8888, 24, 4), |
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257 | SDL_PIXELFORMAT_ARGB8888 = |
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258 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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259 | SDL_PACKEDLAYOUT_8888, 32, 4), |
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260 | SDL_PIXELFORMAT_RGBA8888 = |
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261 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, |
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262 | SDL_PACKEDLAYOUT_8888, 32, 4), |
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263 | SDL_PIXELFORMAT_ABGR8888 = |
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264 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, |
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265 | SDL_PACKEDLAYOUT_8888, 32, 4), |
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266 | SDL_PIXELFORMAT_BGRA8888 = |
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267 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, |
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268 | SDL_PACKEDLAYOUT_8888, 32, 4), |
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269 | SDL_PIXELFORMAT_ARGB2101010 = |
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270 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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271 | SDL_PACKEDLAYOUT_2101010, 32, 4), |
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272 | |||
273 | /* Aliases for RGBA byte arrays of color data, for the current platform */ |
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274 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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275 | SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888, |
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276 | SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888, |
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277 | SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888, |
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278 | SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888, |
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279 | #else |
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280 | SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888, |
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281 | SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888, |
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282 | SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888, |
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283 | SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888, |
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284 | #endif |
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285 | |||
286 | SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */ |
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287 | SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
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288 | SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */ |
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289 | SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
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290 | SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
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291 | SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
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292 | SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
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293 | SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
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294 | SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
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295 | SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), |
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296 | SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */ |
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297 | SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'), |
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298 | SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */ |
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299 | SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'), |
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300 | SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */ |
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301 | SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') |
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302 | } SDL_PixelFormatEnum; |
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303 | |||
304 | /** |
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305 | * The bits of this structure can be directly reinterpreted as an integer-packed |
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306 | * color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 |
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307 | * on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems). |
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308 | */ |
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309 | typedef struct SDL_Color |
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310 | { |
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311 | Uint8 r; |
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312 | Uint8 g; |
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313 | Uint8 b; |
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314 | Uint8 a; |
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315 | } SDL_Color; |
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316 | #define SDL_Colour SDL_Color |
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317 | |||
318 | typedef struct SDL_Palette |
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319 | { |
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320 | int ncolors; |
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321 | SDL_Color *colors; |
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322 | Uint32 version; |
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323 | int refcount; |
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324 | } SDL_Palette; |
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325 | |||
326 | /** |
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327 | * \note Everything in the pixel format structure is read-only. |
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328 | */ |
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329 | typedef struct SDL_PixelFormat |
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330 | { |
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331 | Uint32 format; |
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332 | SDL_Palette *palette; |
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333 | Uint8 BitsPerPixel; |
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334 | Uint8 BytesPerPixel; |
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335 | Uint8 padding[2]; |
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336 | Uint32 Rmask; |
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337 | Uint32 Gmask; |
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338 | Uint32 Bmask; |
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339 | Uint32 Amask; |
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340 | Uint8 Rloss; |
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341 | Uint8 Gloss; |
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342 | Uint8 Bloss; |
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343 | Uint8 Aloss; |
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344 | Uint8 Rshift; |
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345 | Uint8 Gshift; |
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346 | Uint8 Bshift; |
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347 | Uint8 Ashift; |
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348 | int refcount; |
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349 | struct SDL_PixelFormat *next; |
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350 | } SDL_PixelFormat; |
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351 | |||
352 | /** |
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353 | * Get the human readable name of a pixel format. |
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354 | * |
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355 | * \param format the pixel format to query |
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356 | * \returns the human readable name of the specified pixel format or |
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357 | * `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized. |
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358 | * |
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359 | * \since This function is available since SDL 2.0.0. |
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360 | */ |
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361 | extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); |
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362 | |||
363 | /** |
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364 | * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. |
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365 | * |
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366 | * \param format one of the SDL_PixelFormatEnum values |
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367 | * \param bpp a bits per pixel value; usually 15, 16, or 32 |
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368 | * \param Rmask a pointer filled in with the red mask for the format |
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369 | * \param Gmask a pointer filled in with the green mask for the format |
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370 | * \param Bmask a pointer filled in with the blue mask for the format |
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371 | * \param Amask a pointer filled in with the alpha mask for the format |
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372 | * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't |
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373 | * possible; call SDL_GetError() for more information. |
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374 | * |
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375 | * \since This function is available since SDL 2.0.0. |
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376 | * |
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377 | * \sa SDL_MasksToPixelFormatEnum |
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378 | */ |
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379 | extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
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380 | int *bpp, |
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381 | Uint32 * Rmask, |
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382 | Uint32 * Gmask, |
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383 | Uint32 * Bmask, |
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384 | Uint32 * Amask); |
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385 | |||
386 | /** |
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387 | * Convert a bpp value and RGBA masks to an enumerated pixel format. |
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388 | * |
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389 | * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't |
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390 | * possible. |
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391 | * |
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392 | * \param bpp a bits per pixel value; usually 15, 16, or 32 |
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393 | * \param Rmask the red mask for the format |
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394 | * \param Gmask the green mask for the format |
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395 | * \param Bmask the blue mask for the format |
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396 | * \param Amask the alpha mask for the format |
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397 | * \returns one of the SDL_PixelFormatEnum values |
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398 | * |
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399 | * \since This function is available since SDL 2.0.0. |
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400 | * |
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401 | * \sa SDL_PixelFormatEnumToMasks |
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402 | */ |
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403 | extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
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404 | Uint32 Rmask, |
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405 | Uint32 Gmask, |
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406 | Uint32 Bmask, |
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407 | Uint32 Amask); |
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408 | |||
409 | /** |
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410 | * Create an SDL_PixelFormat structure corresponding to a pixel format. |
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411 | * |
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412 | * Returned structure may come from a shared global cache (i.e. not newly |
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413 | * allocated), and hence should not be modified, especially the palette. Weird |
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414 | * errors such as `Blit combination not supported` may occur. |
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415 | * |
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416 | * \param pixel_format one of the SDL_PixelFormatEnum values |
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417 | * \returns the new SDL_PixelFormat structure or NULL on failure; call |
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418 | * SDL_GetError() for more information. |
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419 | * |
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420 | * \since This function is available since SDL 2.0.0. |
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421 | * |
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422 | * \sa SDL_FreeFormat |
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423 | */ |
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424 | extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format); |
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425 | |||
426 | /** |
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427 | * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat(). |
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428 | * |
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429 | * \param format the SDL_PixelFormat structure to free |
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430 | * |
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431 | * \since This function is available since SDL 2.0.0. |
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432 | * |
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433 | * \sa SDL_AllocFormat |
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434 | */ |
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435 | extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format); |
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436 | |||
437 | /** |
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438 | * Create a palette structure with the specified number of color entries. |
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439 | * |
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440 | * The palette entries are initialized to white. |
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441 | * |
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442 | * \param ncolors represents the number of color entries in the color palette |
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443 | * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if |
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444 | * there wasn't enough memory); call SDL_GetError() for more |
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445 | * information. |
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446 | * |
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447 | * \since This function is available since SDL 2.0.0. |
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448 | * |
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449 | * \sa SDL_FreePalette |
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450 | */ |
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451 | extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
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452 | |||
453 | /** |
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454 | * Set the palette for a pixel format structure. |
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455 | * |
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456 | * \param format the SDL_PixelFormat structure that will use the palette |
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457 | * \param palette the SDL_Palette structure that will be used |
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458 | * \returns 0 on success or a negative error code on failure; call |
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459 | * SDL_GetError() for more information. |
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460 | * |
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461 | * \since This function is available since SDL 2.0.0. |
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462 | * |
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463 | * \sa SDL_AllocPalette |
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464 | * \sa SDL_FreePalette |
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465 | */ |
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466 | extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format, |
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467 | SDL_Palette *palette); |
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468 | |||
469 | /** |
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470 | * Set a range of colors in a palette. |
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471 | * |
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472 | * \param palette the SDL_Palette structure to modify |
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473 | * \param colors an array of SDL_Color structures to copy into the palette |
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474 | * \param firstcolor the index of the first palette entry to modify |
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475 | * \param ncolors the number of entries to modify |
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476 | * \returns 0 on success or a negative error code if not all of the colors |
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477 | * could be set; call SDL_GetError() for more information. |
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478 | * |
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479 | * \since This function is available since SDL 2.0.0. |
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480 | * |
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481 | * \sa SDL_AllocPalette |
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482 | * \sa SDL_CreateRGBSurface |
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483 | */ |
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484 | extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
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485 | const SDL_Color * colors, |
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486 | int firstcolor, int ncolors); |
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487 | |||
488 | /** |
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489 | * Free a palette created with SDL_AllocPalette(). |
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490 | * |
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491 | * \param palette the SDL_Palette structure to be freed |
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492 | * |
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493 | * \since This function is available since SDL 2.0.0. |
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494 | * |
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495 | * \sa SDL_AllocPalette |
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496 | */ |
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497 | extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
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498 | |||
499 | /** |
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500 | * Map an RGB triple to an opaque pixel value for a given pixel format. |
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501 | * |
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502 | * This function maps the RGB color value to the specified pixel format and |
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503 | * returns the pixel value best approximating the given RGB color value for |
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504 | * the given pixel format. |
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505 | * |
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506 | * If the format has a palette (8-bit) the index of the closest matching color |
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507 | * in the palette will be returned. |
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508 | * |
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509 | * If the specified pixel format has an alpha component it will be returned as |
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510 | * all 1 bits (fully opaque). |
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511 | * |
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512 | * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
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513 | * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
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514 | * format the return value can be assigned to a Uint16, and similarly a Uint8 |
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515 | * for an 8-bpp format). |
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516 | * |
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517 | * \param format an SDL_PixelFormat structure describing the pixel format |
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518 | * \param r the red component of the pixel in the range 0-255 |
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519 | * \param g the green component of the pixel in the range 0-255 |
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520 | * \param b the blue component of the pixel in the range 0-255 |
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521 | * \returns a pixel value |
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522 | * |
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523 | * \since This function is available since SDL 2.0.0. |
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524 | * |
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525 | * \sa SDL_GetRGB |
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526 | * \sa SDL_GetRGBA |
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527 | * \sa SDL_MapRGBA |
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528 | */ |
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529 | extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, |
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530 | Uint8 r, Uint8 g, Uint8 b); |
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531 | |||
532 | /** |
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533 | * Map an RGBA quadruple to a pixel value for a given pixel format. |
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534 | * |
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535 | * This function maps the RGBA color value to the specified pixel format and |
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536 | * returns the pixel value best approximating the given RGBA color value for |
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537 | * the given pixel format. |
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538 | * |
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539 | * If the specified pixel format has no alpha component the alpha value will |
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540 | * be ignored (as it will be in formats with a palette). |
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541 | * |
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542 | * If the format has a palette (8-bit) the index of the closest matching color |
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543 | * in the palette will be returned. |
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544 | * |
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545 | * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
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546 | * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
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547 | * format the return value can be assigned to a Uint16, and similarly a Uint8 |
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548 | * for an 8-bpp format). |
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549 | * |
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550 | * \param format an SDL_PixelFormat structure describing the format of the |
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551 | * pixel |
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552 | * \param r the red component of the pixel in the range 0-255 |
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553 | * \param g the green component of the pixel in the range 0-255 |
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554 | * \param b the blue component of the pixel in the range 0-255 |
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555 | * \param a the alpha component of the pixel in the range 0-255 |
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556 | * \returns a pixel value |
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557 | * |
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558 | * \since This function is available since SDL 2.0.0. |
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559 | * |
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560 | * \sa SDL_GetRGB |
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561 | * \sa SDL_GetRGBA |
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562 | * \sa SDL_MapRGB |
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563 | */ |
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564 | extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
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565 | Uint8 r, Uint8 g, Uint8 b, |
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566 | Uint8 a); |
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567 | |||
568 | /** |
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569 | * Get RGB values from a pixel in the specified format. |
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570 | * |
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571 | * This function uses the entire 8-bit [0..255] range when converting color |
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572 | * components from pixel formats with less than 8-bits per RGB component |
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573 | * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
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574 | * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
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575 | * |
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576 | * \param pixel a pixel value |
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577 | * \param format an SDL_PixelFormat structure describing the format of the |
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578 | * pixel |
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579 | * \param r a pointer filled in with the red component |
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580 | * \param g a pointer filled in with the green component |
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581 | * \param b a pointer filled in with the blue component |
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582 | * |
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583 | * \since This function is available since SDL 2.0.0. |
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584 | * |
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585 | * \sa SDL_GetRGBA |
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586 | * \sa SDL_MapRGB |
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587 | * \sa SDL_MapRGBA |
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588 | */ |
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589 | extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
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590 | const SDL_PixelFormat * format, |
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591 | Uint8 * r, Uint8 * g, Uint8 * b); |
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592 | |||
593 | /** |
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594 | * Get RGBA values from a pixel in the specified format. |
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595 | * |
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596 | * This function uses the entire 8-bit [0..255] range when converting color |
||
597 | * components from pixel formats with less than 8-bits per RGB component |
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598 | * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
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599 | * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
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600 | * |
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601 | * If the surface has no alpha component, the alpha will be returned as 0xff |
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602 | * (100% opaque). |
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603 | * |
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604 | * \param pixel a pixel value |
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605 | * \param format an SDL_PixelFormat structure describing the format of the |
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606 | * pixel |
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607 | * \param r a pointer filled in with the red component |
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608 | * \param g a pointer filled in with the green component |
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609 | * \param b a pointer filled in with the blue component |
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610 | * \param a a pointer filled in with the alpha component |
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611 | * |
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612 | * \since This function is available since SDL 2.0.0. |
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613 | * |
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614 | * \sa SDL_GetRGB |
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615 | * \sa SDL_MapRGB |
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616 | * \sa SDL_MapRGBA |
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617 | */ |
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618 | extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
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619 | const SDL_PixelFormat * format, |
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620 | Uint8 * r, Uint8 * g, Uint8 * b, |
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621 | Uint8 * a); |
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622 | |||
623 | /** |
||
624 | * Calculate a 256 entry gamma ramp for a gamma value. |
||
625 | * |
||
626 | * \param gamma a gamma value where 0.0 is black and 1.0 is identity |
||
627 | * \param ramp an array of 256 values filled in with the gamma ramp |
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628 | * |
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629 | * \since This function is available since SDL 2.0.0. |
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630 | * |
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631 | * \sa SDL_SetWindowGammaRamp |
||
632 | */ |
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633 | extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp); |
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634 | |||
635 | |||
636 | /* Ends C function definitions when using C++ */ |
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637 | #ifdef __cplusplus |
||
638 | } |
||
639 | #endif |
||
640 | #include "close_code.h" |
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641 | |||
642 | #endif /* SDL_pixels_h_ */ |
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643 | |||
644 | /* vi: set ts=4 sw=4 expandtab: */ |