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/*
2
  Simple DirectMedia Layer
3
  Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
4
 
5
  This software is provided 'as-is', without any express or implied
6
  warranty.  In no event will the authors be held liable for any damages
7
  arising from the use of this software.
8
 
9
  Permission is granted to anyone to use this software for any purpose,
10
  including commercial applications, and to alter it and redistribute it
11
  freely, subject to the following restrictions:
12
 
13
  1. The origin of this software must not be misrepresented; you must not
14
     claim that you wrote the original software. If you use this software
15
     in a product, an acknowledgment in the product documentation would be
16
     appreciated but is not required.
17
  2. Altered source versions must be plainly marked as such, and must not be
18
     misrepresented as being the original software.
19
  3. This notice may not be removed or altered from any source distribution.
20
*/
21
 
22
/**
23
 *  \file SDL_pixels.h
24
 *
25
 *  Header for the enumerated pixel format definitions.
26
 */
27
 
28
#ifndef SDL_pixels_h_
29
#define SDL_pixels_h_
30
 
31
#include "SDL_stdinc.h"
32
#include "SDL_endian.h"
33
 
34
#include "begin_code.h"
35
/* Set up for C function definitions, even when using C++ */
36
#ifdef __cplusplus
37
extern "C" {
38
#endif
39
 
40
/**
41
 *  \name Transparency definitions
42
 *
43
 *  These define alpha as the opacity of a surface.
44
 */
45
/* @{ */
46
#define SDL_ALPHA_OPAQUE 255
47
#define SDL_ALPHA_TRANSPARENT 0
48
/* @} */
49
 
50
/** Pixel type. */
51
typedef enum
52
{
53
    SDL_PIXELTYPE_UNKNOWN,
54
    SDL_PIXELTYPE_INDEX1,
55
    SDL_PIXELTYPE_INDEX4,
56
    SDL_PIXELTYPE_INDEX8,
57
    SDL_PIXELTYPE_PACKED8,
58
    SDL_PIXELTYPE_PACKED16,
59
    SDL_PIXELTYPE_PACKED32,
60
    SDL_PIXELTYPE_ARRAYU8,
61
    SDL_PIXELTYPE_ARRAYU16,
62
    SDL_PIXELTYPE_ARRAYU32,
63
    SDL_PIXELTYPE_ARRAYF16,
64
    SDL_PIXELTYPE_ARRAYF32
65
} SDL_PixelType;
66
 
67
/** Bitmap pixel order, high bit -> low bit. */
68
typedef enum
69
{
70
    SDL_BITMAPORDER_NONE,
71
    SDL_BITMAPORDER_4321,
72
    SDL_BITMAPORDER_1234
73
} SDL_BitmapOrder;
74
 
75
/** Packed component order, high bit -> low bit. */
76
typedef enum
77
{
78
    SDL_PACKEDORDER_NONE,
79
    SDL_PACKEDORDER_XRGB,
80
    SDL_PACKEDORDER_RGBX,
81
    SDL_PACKEDORDER_ARGB,
82
    SDL_PACKEDORDER_RGBA,
83
    SDL_PACKEDORDER_XBGR,
84
    SDL_PACKEDORDER_BGRX,
85
    SDL_PACKEDORDER_ABGR,
86
    SDL_PACKEDORDER_BGRA
87
} SDL_PackedOrder;
88
 
89
/** Array component order, low byte -> high byte. */
90
/* !!! FIXME: in 2.1, make these not overlap differently with
91
   !!! FIXME:  SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
92
typedef enum
93
{
94
    SDL_ARRAYORDER_NONE,
95
    SDL_ARRAYORDER_RGB,
96
    SDL_ARRAYORDER_RGBA,
97
    SDL_ARRAYORDER_ARGB,
98
    SDL_ARRAYORDER_BGR,
99
    SDL_ARRAYORDER_BGRA,
100
    SDL_ARRAYORDER_ABGR
101
} SDL_ArrayOrder;
102
 
103
/** Packed component layout. */
104
typedef enum
105
{
106
    SDL_PACKEDLAYOUT_NONE,
107
    SDL_PACKEDLAYOUT_332,
108
    SDL_PACKEDLAYOUT_4444,
109
    SDL_PACKEDLAYOUT_1555,
110
    SDL_PACKEDLAYOUT_5551,
111
    SDL_PACKEDLAYOUT_565,
112
    SDL_PACKEDLAYOUT_8888,
113
    SDL_PACKEDLAYOUT_2101010,
114
    SDL_PACKEDLAYOUT_1010102
115
} SDL_PackedLayout;
116
 
117
#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
118
 
119
#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
120
    ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
121
     ((bits) << 8) | ((bytes) << 0))
122
 
123
#define SDL_PIXELFLAG(X)    (((X) >> 28) & 0x0F)
124
#define SDL_PIXELTYPE(X)    (((X) >> 24) & 0x0F)
125
#define SDL_PIXELORDER(X)   (((X) >> 20) & 0x0F)
126
#define SDL_PIXELLAYOUT(X)  (((X) >> 16) & 0x0F)
127
#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
128
#define SDL_BYTESPERPIXEL(X) \
129
    (SDL_ISPIXELFORMAT_FOURCC(X) ? \
130
        ((((X) == SDL_PIXELFORMAT_YUY2) || \
131
          ((X) == SDL_PIXELFORMAT_UYVY) || \
132
          ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
133
 
134
#define SDL_ISPIXELFORMAT_INDEXED(format)   \
135
    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
136
     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
137
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
138
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
139
 
140
#define SDL_ISPIXELFORMAT_PACKED(format) \
141
    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
142
     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
143
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
144
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
145
 
146
#define SDL_ISPIXELFORMAT_ARRAY(format) \
147
    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
148
     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
149
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
150
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
151
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
152
      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
153
 
154
#define SDL_ISPIXELFORMAT_ALPHA(format)   \
155
    ((SDL_ISPIXELFORMAT_PACKED(format) && \
156
     ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
157
      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
158
      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
159
      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
160
    (SDL_ISPIXELFORMAT_ARRAY(format) && \
161
     ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
162
      (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
163
      (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
164
      (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
165
 
166
/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
167
#define SDL_ISPIXELFORMAT_FOURCC(format)    \
168
    ((format) && (SDL_PIXELFLAG(format) != 1))
169
 
170
/* Note: If you modify this list, update SDL_GetPixelFormatName() */
171
typedef enum
172
{
173
    SDL_PIXELFORMAT_UNKNOWN,
174
    SDL_PIXELFORMAT_INDEX1LSB =
175
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
176
                               1, 0),
177
    SDL_PIXELFORMAT_INDEX1MSB =
178
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
179
                               1, 0),
180
    SDL_PIXELFORMAT_INDEX4LSB =
181
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
182
                               4, 0),
183
    SDL_PIXELFORMAT_INDEX4MSB =
184
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
185
                               4, 0),
186
    SDL_PIXELFORMAT_INDEX8 =
187
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
188
    SDL_PIXELFORMAT_RGB332 =
189
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
190
                               SDL_PACKEDLAYOUT_332, 8, 1),
191
    SDL_PIXELFORMAT_XRGB4444 =
192
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
193
                               SDL_PACKEDLAYOUT_4444, 12, 2),
194
    SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444,
195
    SDL_PIXELFORMAT_XBGR4444 =
196
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
197
                               SDL_PACKEDLAYOUT_4444, 12, 2),
198
    SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444,
199
    SDL_PIXELFORMAT_XRGB1555 =
200
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
201
                               SDL_PACKEDLAYOUT_1555, 15, 2),
202
    SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555,
203
    SDL_PIXELFORMAT_XBGR1555 =
204
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
205
                               SDL_PACKEDLAYOUT_1555, 15, 2),
206
    SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555,
207
    SDL_PIXELFORMAT_ARGB4444 =
208
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
209
                               SDL_PACKEDLAYOUT_4444, 16, 2),
210
    SDL_PIXELFORMAT_RGBA4444 =
211
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
212
                               SDL_PACKEDLAYOUT_4444, 16, 2),
213
    SDL_PIXELFORMAT_ABGR4444 =
214
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
215
                               SDL_PACKEDLAYOUT_4444, 16, 2),
216
    SDL_PIXELFORMAT_BGRA4444 =
217
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
218
                               SDL_PACKEDLAYOUT_4444, 16, 2),
219
    SDL_PIXELFORMAT_ARGB1555 =
220
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
221
                               SDL_PACKEDLAYOUT_1555, 16, 2),
222
    SDL_PIXELFORMAT_RGBA5551 =
223
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
224
                               SDL_PACKEDLAYOUT_5551, 16, 2),
225
    SDL_PIXELFORMAT_ABGR1555 =
226
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
227
                               SDL_PACKEDLAYOUT_1555, 16, 2),
228
    SDL_PIXELFORMAT_BGRA5551 =
229
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
230
                               SDL_PACKEDLAYOUT_5551, 16, 2),
231
    SDL_PIXELFORMAT_RGB565 =
232
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
233
                               SDL_PACKEDLAYOUT_565, 16, 2),
234
    SDL_PIXELFORMAT_BGR565 =
235
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
236
                               SDL_PACKEDLAYOUT_565, 16, 2),
237
    SDL_PIXELFORMAT_RGB24 =
238
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
239
                               24, 3),
240
    SDL_PIXELFORMAT_BGR24 =
241
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
242
                               24, 3),
243
    SDL_PIXELFORMAT_XRGB8888 =
244
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
245
                               SDL_PACKEDLAYOUT_8888, 24, 4),
246
    SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888,
247
    SDL_PIXELFORMAT_RGBX8888 =
248
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
249
                               SDL_PACKEDLAYOUT_8888, 24, 4),
250
    SDL_PIXELFORMAT_XBGR8888 =
251
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
252
                               SDL_PACKEDLAYOUT_8888, 24, 4),
253
    SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888,
254
    SDL_PIXELFORMAT_BGRX8888 =
255
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
256
                               SDL_PACKEDLAYOUT_8888, 24, 4),
257
    SDL_PIXELFORMAT_ARGB8888 =
258
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
259
                               SDL_PACKEDLAYOUT_8888, 32, 4),
260
    SDL_PIXELFORMAT_RGBA8888 =
261
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
262
                               SDL_PACKEDLAYOUT_8888, 32, 4),
263
    SDL_PIXELFORMAT_ABGR8888 =
264
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
265
                               SDL_PACKEDLAYOUT_8888, 32, 4),
266
    SDL_PIXELFORMAT_BGRA8888 =
267
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
268
                               SDL_PACKEDLAYOUT_8888, 32, 4),
269
    SDL_PIXELFORMAT_ARGB2101010 =
270
        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
271
                               SDL_PACKEDLAYOUT_2101010, 32, 4),
272
 
273
    /* Aliases for RGBA byte arrays of color data, for the current platform */
274
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
275
    SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
276
    SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
277
    SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
278
    SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
279
#else
280
    SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
281
    SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
282
    SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
283
    SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
284
#endif
285
 
286
    SDL_PIXELFORMAT_YV12 =      /**< Planar mode: Y + V + U  (3 planes) */
287
        SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
288
    SDL_PIXELFORMAT_IYUV =      /**< Planar mode: Y + U + V  (3 planes) */
289
        SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
290
    SDL_PIXELFORMAT_YUY2 =      /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
291
        SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
292
    SDL_PIXELFORMAT_UYVY =      /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
293
        SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
294
    SDL_PIXELFORMAT_YVYU =      /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
295
        SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'),
296
    SDL_PIXELFORMAT_NV12 =      /**< Planar mode: Y + U/V interleaved  (2 planes) */
297
        SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
298
    SDL_PIXELFORMAT_NV21 =      /**< Planar mode: Y + V/U interleaved  (2 planes) */
299
        SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
300
    SDL_PIXELFORMAT_EXTERNAL_OES =      /**< Android video texture format */
301
        SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
302
} SDL_PixelFormatEnum;
303
 
304
/**
305
 * The bits of this structure can be directly reinterpreted as an integer-packed
306
 * color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888
307
 * on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
308
 */
309
typedef struct SDL_Color
310
{
311
    Uint8 r;
312
    Uint8 g;
313
    Uint8 b;
314
    Uint8 a;
315
} SDL_Color;
316
#define SDL_Colour SDL_Color
317
 
318
typedef struct SDL_Palette
319
{
320
    int ncolors;
321
    SDL_Color *colors;
322
    Uint32 version;
323
    int refcount;
324
} SDL_Palette;
325
 
326
/**
327
 *  \note Everything in the pixel format structure is read-only.
328
 */
329
typedef struct SDL_PixelFormat
330
{
331
    Uint32 format;
332
    SDL_Palette *palette;
333
    Uint8 BitsPerPixel;
334
    Uint8 BytesPerPixel;
335
    Uint8 padding[2];
336
    Uint32 Rmask;
337
    Uint32 Gmask;
338
    Uint32 Bmask;
339
    Uint32 Amask;
340
    Uint8 Rloss;
341
    Uint8 Gloss;
342
    Uint8 Bloss;
343
    Uint8 Aloss;
344
    Uint8 Rshift;
345
    Uint8 Gshift;
346
    Uint8 Bshift;
347
    Uint8 Ashift;
348
    int refcount;
349
    struct SDL_PixelFormat *next;
350
} SDL_PixelFormat;
351
 
352
/**
353
 * Get the human readable name of a pixel format.
354
 *
355
 * \param format the pixel format to query
356
 * \returns the human readable name of the specified pixel format or
357
 *          `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized.
358
 *
359
 * \since This function is available since SDL 2.0.0.
360
 */
361
extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
362
 
363
/**
364
 * Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
365
 *
366
 * \param format one of the SDL_PixelFormatEnum values
367
 * \param bpp a bits per pixel value; usually 15, 16, or 32
368
 * \param Rmask a pointer filled in with the red mask for the format
369
 * \param Gmask a pointer filled in with the green mask for the format
370
 * \param Bmask a pointer filled in with the blue mask for the format
371
 * \param Amask a pointer filled in with the alpha mask for the format
372
 * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
373
 *          possible; call SDL_GetError() for more information.
374
 *
375
 * \since This function is available since SDL 2.0.0.
376
 *
377
 * \sa SDL_MasksToPixelFormatEnum
378
 */
379
extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
380
                                                            int *bpp,
381
                                                            Uint32 * Rmask,
382
                                                            Uint32 * Gmask,
383
                                                            Uint32 * Bmask,
384
                                                            Uint32 * Amask);
385
 
386
/**
387
 * Convert a bpp value and RGBA masks to an enumerated pixel format.
388
 *
389
 * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't
390
 * possible.
391
 *
392
 * \param bpp a bits per pixel value; usually 15, 16, or 32
393
 * \param Rmask the red mask for the format
394
 * \param Gmask the green mask for the format
395
 * \param Bmask the blue mask for the format
396
 * \param Amask the alpha mask for the format
397
 * \returns one of the SDL_PixelFormatEnum values
398
 *
399
 * \since This function is available since SDL 2.0.0.
400
 *
401
 * \sa SDL_PixelFormatEnumToMasks
402
 */
403
extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
404
                                                          Uint32 Rmask,
405
                                                          Uint32 Gmask,
406
                                                          Uint32 Bmask,
407
                                                          Uint32 Amask);
408
 
409
/**
410
 * Create an SDL_PixelFormat structure corresponding to a pixel format.
411
 *
412
 * Returned structure may come from a shared global cache (i.e. not newly
413
 * allocated), and hence should not be modified, especially the palette. Weird
414
 * errors such as `Blit combination not supported` may occur.
415
 *
416
 * \param pixel_format one of the SDL_PixelFormatEnum values
417
 * \returns the new SDL_PixelFormat structure or NULL on failure; call
418
 *          SDL_GetError() for more information.
419
 *
420
 * \since This function is available since SDL 2.0.0.
421
 *
422
 * \sa SDL_FreeFormat
423
 */
424
extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
425
 
426
/**
427
 * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat().
428
 *
429
 * \param format the SDL_PixelFormat structure to free
430
 *
431
 * \since This function is available since SDL 2.0.0.
432
 *
433
 * \sa SDL_AllocFormat
434
 */
435
extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
436
 
437
/**
438
 * Create a palette structure with the specified number of color entries.
439
 *
440
 * The palette entries are initialized to white.
441
 *
442
 * \param ncolors represents the number of color entries in the color palette
443
 * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if
444
 *          there wasn't enough memory); call SDL_GetError() for more
445
 *          information.
446
 *
447
 * \since This function is available since SDL 2.0.0.
448
 *
449
 * \sa SDL_FreePalette
450
 */
451
extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
452
 
453
/**
454
 * Set the palette for a pixel format structure.
455
 *
456
 * \param format the SDL_PixelFormat structure that will use the palette
457
 * \param palette the SDL_Palette structure that will be used
458
 * \returns 0 on success or a negative error code on failure; call
459
 *          SDL_GetError() for more information.
460
 *
461
 * \since This function is available since SDL 2.0.0.
462
 *
463
 * \sa SDL_AllocPalette
464
 * \sa SDL_FreePalette
465
 */
466
extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
467
                                                      SDL_Palette *palette);
468
 
469
/**
470
 * Set a range of colors in a palette.
471
 *
472
 * \param palette the SDL_Palette structure to modify
473
 * \param colors an array of SDL_Color structures to copy into the palette
474
 * \param firstcolor the index of the first palette entry to modify
475
 * \param ncolors the number of entries to modify
476
 * \returns 0 on success or a negative error code if not all of the colors
477
 *          could be set; call SDL_GetError() for more information.
478
 *
479
 * \since This function is available since SDL 2.0.0.
480
 *
481
 * \sa SDL_AllocPalette
482
 * \sa SDL_CreateRGBSurface
483
 */
484
extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
485
                                                 const SDL_Color * colors,
486
                                                 int firstcolor, int ncolors);
487
 
488
/**
489
 * Free a palette created with SDL_AllocPalette().
490
 *
491
 * \param palette the SDL_Palette structure to be freed
492
 *
493
 * \since This function is available since SDL 2.0.0.
494
 *
495
 * \sa SDL_AllocPalette
496
 */
497
extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
498
 
499
/**
500
 * Map an RGB triple to an opaque pixel value for a given pixel format.
501
 *
502
 * This function maps the RGB color value to the specified pixel format and
503
 * returns the pixel value best approximating the given RGB color value for
504
 * the given pixel format.
505
 *
506
 * If the format has a palette (8-bit) the index of the closest matching color
507
 * in the palette will be returned.
508
 *
509
 * If the specified pixel format has an alpha component it will be returned as
510
 * all 1 bits (fully opaque).
511
 *
512
 * If the pixel format bpp (color depth) is less than 32-bpp then the unused
513
 * upper bits of the return value can safely be ignored (e.g., with a 16-bpp
514
 * format the return value can be assigned to a Uint16, and similarly a Uint8
515
 * for an 8-bpp format).
516
 *
517
 * \param format an SDL_PixelFormat structure describing the pixel format
518
 * \param r the red component of the pixel in the range 0-255
519
 * \param g the green component of the pixel in the range 0-255
520
 * \param b the blue component of the pixel in the range 0-255
521
 * \returns a pixel value
522
 *
523
 * \since This function is available since SDL 2.0.0.
524
 *
525
 * \sa SDL_GetRGB
526
 * \sa SDL_GetRGBA
527
 * \sa SDL_MapRGBA
528
 */
529
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
530
                                          Uint8 r, Uint8 g, Uint8 b);
531
 
532
/**
533
 * Map an RGBA quadruple to a pixel value for a given pixel format.
534
 *
535
 * This function maps the RGBA color value to the specified pixel format and
536
 * returns the pixel value best approximating the given RGBA color value for
537
 * the given pixel format.
538
 *
539
 * If the specified pixel format has no alpha component the alpha value will
540
 * be ignored (as it will be in formats with a palette).
541
 *
542
 * If the format has a palette (8-bit) the index of the closest matching color
543
 * in the palette will be returned.
544
 *
545
 * If the pixel format bpp (color depth) is less than 32-bpp then the unused
546
 * upper bits of the return value can safely be ignored (e.g., with a 16-bpp
547
 * format the return value can be assigned to a Uint16, and similarly a Uint8
548
 * for an 8-bpp format).
549
 *
550
 * \param format an SDL_PixelFormat structure describing the format of the
551
 *               pixel
552
 * \param r the red component of the pixel in the range 0-255
553
 * \param g the green component of the pixel in the range 0-255
554
 * \param b the blue component of the pixel in the range 0-255
555
 * \param a the alpha component of the pixel in the range 0-255
556
 * \returns a pixel value
557
 *
558
 * \since This function is available since SDL 2.0.0.
559
 *
560
 * \sa SDL_GetRGB
561
 * \sa SDL_GetRGBA
562
 * \sa SDL_MapRGB
563
 */
564
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
565
                                           Uint8 r, Uint8 g, Uint8 b,
566
                                           Uint8 a);
567
 
568
/**
569
 * Get RGB values from a pixel in the specified format.
570
 *
571
 * This function uses the entire 8-bit [0..255] range when converting color
572
 * components from pixel formats with less than 8-bits per RGB component
573
 * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
574
 * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
575
 *
576
 * \param pixel a pixel value
577
 * \param format an SDL_PixelFormat structure describing the format of the
578
 *               pixel
579
 * \param r a pointer filled in with the red component
580
 * \param g a pointer filled in with the green component
581
 * \param b a pointer filled in with the blue component
582
 *
583
 * \since This function is available since SDL 2.0.0.
584
 *
585
 * \sa SDL_GetRGBA
586
 * \sa SDL_MapRGB
587
 * \sa SDL_MapRGBA
588
 */
589
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
590
                                        const SDL_PixelFormat * format,
591
                                        Uint8 * r, Uint8 * g, Uint8 * b);
592
 
593
/**
594
 * Get RGBA values from a pixel in the specified format.
595
 *
596
 * This function uses the entire 8-bit [0..255] range when converting color
597
 * components from pixel formats with less than 8-bits per RGB component
598
 * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
599
 * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
600
 *
601
 * If the surface has no alpha component, the alpha will be returned as 0xff
602
 * (100% opaque).
603
 *
604
 * \param pixel a pixel value
605
 * \param format an SDL_PixelFormat structure describing the format of the
606
 *               pixel
607
 * \param r a pointer filled in with the red component
608
 * \param g a pointer filled in with the green component
609
 * \param b a pointer filled in with the blue component
610
 * \param a a pointer filled in with the alpha component
611
 *
612
 * \since This function is available since SDL 2.0.0.
613
 *
614
 * \sa SDL_GetRGB
615
 * \sa SDL_MapRGB
616
 * \sa SDL_MapRGBA
617
 */
618
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
619
                                         const SDL_PixelFormat * format,
620
                                         Uint8 * r, Uint8 * g, Uint8 * b,
621
                                         Uint8 * a);
622
 
623
/**
624
 * Calculate a 256 entry gamma ramp for a gamma value.
625
 *
626
 * \param gamma a gamma value where 0.0 is black and 1.0 is identity
627
 * \param ramp an array of 256 values filled in with the gamma ramp
628
 *
629
 * \since This function is available since SDL 2.0.0.
630
 *
631
 * \sa SDL_SetWindowGammaRamp
632
 */
633
extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
634
 
635
 
636
/* Ends C function definitions when using C++ */
637
#ifdef __cplusplus
638
}
639
#endif
640
#include "close_code.h"
641
 
642
#endif /* SDL_pixels_h_ */
643
 
644
/* vi: set ts=4 sw=4 expandtab: */