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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 11 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | #ifndef SDL_messagebox_h_ |
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| 23 | #define SDL_messagebox_h_ |
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| 24 | |||
| 25 | #include "SDL_stdinc.h" |
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| 26 | #include "SDL_video.h" /* For SDL_Window */ |
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| 27 | |||
| 28 | #include "begin_code.h" |
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| 29 | /* Set up for C function definitions, even when using C++ */ |
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| 30 | #ifdef __cplusplus |
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| 31 | extern "C" { |
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| 32 | #endif |
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| 33 | |||
| 34 | /** |
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| 35 | * SDL_MessageBox flags. If supported will display warning icon, etc. |
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| 36 | */ |
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| 37 | typedef enum |
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| 38 | { |
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| 39 | SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ |
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| 40 | SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ |
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| 41 | SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */ |
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| 42 | SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */ |
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| 43 | SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */ |
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| 44 | } SDL_MessageBoxFlags; |
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| 45 | |||
| 46 | /** |
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| 47 | * Flags for SDL_MessageBoxButtonData. |
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| 48 | */ |
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| 49 | typedef enum |
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| 50 | { |
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| 51 | SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */ |
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| 52 | SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */ |
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| 53 | } SDL_MessageBoxButtonFlags; |
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| 54 | |||
| 55 | /** |
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| 56 | * Individual button data. |
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| 57 | */ |
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| 58 | typedef struct |
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| 59 | { |
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| 60 | Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */ |
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| 61 | int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */ |
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| 62 | const char * text; /**< The UTF-8 button text */ |
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| 63 | } SDL_MessageBoxButtonData; |
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| 64 | |||
| 65 | /** |
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| 66 | * RGB value used in a message box color scheme |
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| 67 | */ |
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| 68 | typedef struct |
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| 69 | { |
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| 70 | Uint8 r, g, b; |
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| 71 | } SDL_MessageBoxColor; |
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| 72 | |||
| 73 | typedef enum |
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| 74 | { |
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| 75 | SDL_MESSAGEBOX_COLOR_BACKGROUND, |
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| 76 | SDL_MESSAGEBOX_COLOR_TEXT, |
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| 77 | SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, |
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| 78 | SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, |
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| 79 | SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, |
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| 80 | SDL_MESSAGEBOX_COLOR_MAX |
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| 81 | } SDL_MessageBoxColorType; |
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| 82 | |||
| 83 | /** |
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| 84 | * A set of colors to use for message box dialogs |
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| 85 | */ |
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| 86 | typedef struct |
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| 87 | { |
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| 88 | SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; |
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| 89 | } SDL_MessageBoxColorScheme; |
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| 90 | |||
| 91 | /** |
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| 92 | * MessageBox structure containing title, text, window, etc. |
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| 93 | */ |
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| 94 | typedef struct |
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| 95 | { |
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| 96 | Uint32 flags; /**< ::SDL_MessageBoxFlags */ |
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| 97 | SDL_Window *window; /**< Parent window, can be NULL */ |
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| 98 | const char *title; /**< UTF-8 title */ |
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| 99 | const char *message; /**< UTF-8 message text */ |
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| 100 | |||
| 101 | int numbuttons; |
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| 102 | const SDL_MessageBoxButtonData *buttons; |
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| 103 | |||
| 104 | const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */ |
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| 105 | } SDL_MessageBoxData; |
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| 106 | |||
| 107 | /** |
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| 108 | * Create a modal message box. |
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| 109 | * |
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| 110 | * If your needs aren't complex, it might be easier to use |
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| 111 | * SDL_ShowSimpleMessageBox. |
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| 112 | * |
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| 113 | * This function should be called on the thread that created the parent |
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| 114 | * window, or on the main thread if the messagebox has no parent. It will |
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| 115 | * block execution of that thread until the user clicks a button or closes the |
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| 116 | * messagebox. |
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| 117 | * |
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| 118 | * This function may be called at any time, even before SDL_Init(). This makes |
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| 119 | * it useful for reporting errors like a failure to create a renderer or |
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| 120 | * OpenGL context. |
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| 121 | * |
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| 122 | * On X11, SDL rolls its own dialog box with X11 primitives instead of a |
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| 123 | * formal toolkit like GTK+ or Qt. |
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| 124 | * |
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| 125 | * Note that if SDL_Init() would fail because there isn't any available video |
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| 126 | * target, this function is likely to fail for the same reasons. If this is a |
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| 127 | * concern, check the return value from this function and fall back to writing |
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| 128 | * to stderr if you can. |
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| 129 | * |
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| 130 | * \param messageboxdata the SDL_MessageBoxData structure with title, text and |
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| 131 | * other options |
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| 132 | * \param buttonid the pointer to which user id of hit button should be copied |
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| 133 | * \returns 0 on success or a negative error code on failure; call |
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| 134 | * SDL_GetError() for more information. |
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| 135 | * |
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| 136 | * \since This function is available since SDL 2.0.0. |
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| 137 | * |
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| 138 | * \sa SDL_ShowSimpleMessageBox |
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| 139 | */ |
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| 140 | extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); |
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| 141 | |||
| 142 | /** |
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| 143 | * Display a simple modal message box. |
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| 144 | * |
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| 145 | * If your needs aren't complex, this function is preferred over |
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| 146 | * SDL_ShowMessageBox. |
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| 147 | * |
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| 148 | * `flags` may be any of the following: |
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| 149 | * |
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| 150 | * - `SDL_MESSAGEBOX_ERROR`: error dialog |
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| 151 | * - `SDL_MESSAGEBOX_WARNING`: warning dialog |
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| 152 | * - `SDL_MESSAGEBOX_INFORMATION`: informational dialog |
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| 153 | * |
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| 154 | * This function should be called on the thread that created the parent |
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| 155 | * window, or on the main thread if the messagebox has no parent. It will |
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| 156 | * block execution of that thread until the user clicks a button or closes the |
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| 157 | * messagebox. |
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| 158 | * |
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| 159 | * This function may be called at any time, even before SDL_Init(). This makes |
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| 160 | * it useful for reporting errors like a failure to create a renderer or |
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| 161 | * OpenGL context. |
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| 162 | * |
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| 163 | * On X11, SDL rolls its own dialog box with X11 primitives instead of a |
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| 164 | * formal toolkit like GTK+ or Qt. |
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| 165 | * |
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| 166 | * Note that if SDL_Init() would fail because there isn't any available video |
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| 167 | * target, this function is likely to fail for the same reasons. If this is a |
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| 168 | * concern, check the return value from this function and fall back to writing |
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| 169 | * to stderr if you can. |
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| 170 | * |
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| 171 | * \param flags an SDL_MessageBoxFlags value |
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| 172 | * \param title UTF-8 title text |
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| 173 | * \param message UTF-8 message text |
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| 174 | * \param window the parent window, or NULL for no parent |
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| 175 | * \returns 0 on success or a negative error code on failure; call |
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| 176 | * SDL_GetError() for more information. |
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| 177 | * |
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| 178 | * \since This function is available since SDL 2.0.0. |
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| 179 | * |
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| 180 | * \sa SDL_ShowMessageBox |
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| 181 | */ |
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| 182 | extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window); |
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| 183 | |||
| 184 | |||
| 185 | /* Ends C function definitions when using C++ */ |
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| 186 | #ifdef __cplusplus |
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| 187 | } |
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| 188 | #endif |
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| 189 | #include "close_code.h" |
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| 190 | |||
| 191 | #endif /* SDL_messagebox_h_ */ |
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| 192 | |||
| 193 | /* vi: set ts=4 sw=4 expandtab: */ |