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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 9 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 3 |   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_messagebox_h_ | ||
| 23 | #define SDL_messagebox_h_ | ||
| 24 | |||
| 25 | #include "SDL_stdinc.h" | ||
| 26 | #include "SDL_video.h"      /* For SDL_Window */ | ||
| 27 | |||
| 28 | #include "begin_code.h" | ||
| 29 | /* Set up for C function definitions, even when using C++ */ | ||
| 30 | #ifdef __cplusplus | ||
| 31 | extern "C" { | ||
| 32 | #endif | ||
| 33 | |||
| 34 | /** | ||
| 35 |  * SDL_MessageBox flags. If supported will display warning icon, etc. | ||
| 36 |  */ | ||
| 37 | typedef enum | ||
| 38 | { | ||
| 39 | SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ | ||
| 40 | SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ | ||
| 41 | SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */ | ||
| 42 | SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */ | ||
| 43 | SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */ | ||
| 44 | } SDL_MessageBoxFlags; | ||
| 45 | |||
| 46 | /** | ||
| 47 |  * Flags for SDL_MessageBoxButtonData. | ||
| 48 |  */ | ||
| 49 | typedef enum | ||
| 50 | { | ||
| 51 | SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */ | ||
| 52 | SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */ | ||
| 53 | } SDL_MessageBoxButtonFlags; | ||
| 54 | |||
| 55 | /** | ||
| 56 |  * Individual button data. | ||
| 57 |  */ | ||
| 58 | typedef struct | ||
| 59 | { | ||
| 60 | Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */ | ||
| 61 | int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */ | ||
| 62 | const char * text; /**< The UTF-8 button text */ | ||
| 63 | } SDL_MessageBoxButtonData; | ||
| 64 | |||
| 65 | /** | ||
| 66 |  * RGB value used in a message box color scheme | ||
| 67 |  */ | ||
| 68 | typedef struct | ||
| 69 | { | ||
| 70 |     Uint8 r, g, b; | ||
| 71 | } SDL_MessageBoxColor; | ||
| 72 | |||
| 73 | typedef enum | ||
| 74 | { | ||
| 75 | SDL_MESSAGEBOX_COLOR_BACKGROUND, | ||
| 76 | SDL_MESSAGEBOX_COLOR_TEXT, | ||
| 77 | SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, | ||
| 78 | SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, | ||
| 79 | SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, | ||
| 80 | SDL_MESSAGEBOX_COLOR_MAX | ||
| 81 | } SDL_MessageBoxColorType; | ||
| 82 | |||
| 83 | /** | ||
| 84 |  * A set of colors to use for message box dialogs | ||
| 85 |  */ | ||
| 86 | typedef struct | ||
| 87 | { | ||
| 88 | SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; | ||
| 89 | } SDL_MessageBoxColorScheme; | ||
| 90 | |||
| 91 | /** | ||
| 92 |  * MessageBox structure containing title, text, window, etc. | ||
| 93 |  */ | ||
| 94 | typedef struct | ||
| 95 | { | ||
| 96 | Uint32 flags; /**< ::SDL_MessageBoxFlags */ | ||
| 97 | SDL_Window *window; /**< Parent window, can be NULL */ | ||
| 98 | const char *title; /**< UTF-8 title */ | ||
| 99 | const char *message; /**< UTF-8 message text */ | ||
| 100 | |||
| 101 | int numbuttons; | ||
| 102 | const SDL_MessageBoxButtonData *buttons; | ||
| 103 | |||
| 104 | const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */ | ||
| 105 | } SDL_MessageBoxData; | ||
| 106 | |||
| 107 | /** | ||
| 108 |  * Create a modal message box. | ||
| 109 |  * | ||
| 110 |  * If your needs aren't complex, it might be easier to use | ||
| 111 |  * SDL_ShowSimpleMessageBox. | ||
| 112 |  * | ||
| 113 |  * This function should be called on the thread that created the parent | ||
| 114 |  * window, or on the main thread if the messagebox has no parent. It will | ||
| 115 |  * block execution of that thread until the user clicks a button or closes the | ||
| 116 |  * messagebox. | ||
| 117 |  * | ||
| 118 |  * This function may be called at any time, even before SDL_Init(). This makes | ||
| 119 |  * it useful for reporting errors like a failure to create a renderer or | ||
| 120 |  * OpenGL context. | ||
| 121 |  * | ||
| 122 |  * On X11, SDL rolls its own dialog box with X11 primitives instead of a | ||
| 123 |  * formal toolkit like GTK+ or Qt. | ||
| 124 |  * | ||
| 125 |  * Note that if SDL_Init() would fail because there isn't any available video | ||
| 126 |  * target, this function is likely to fail for the same reasons. If this is a | ||
| 127 |  * concern, check the return value from this function and fall back to writing | ||
| 128 |  * to stderr if you can. | ||
| 129 |  * | ||
| 130 |  * \param messageboxdata the SDL_MessageBoxData structure with title, text and | ||
| 131 |  *                       other options | ||
| 132 |  * \param buttonid the pointer to which user id of hit button should be copied | ||
| 133 |  * \returns 0 on success or a negative error code on failure; call | ||
| 134 |  *          SDL_GetError() for more information. | ||
| 135 |  * | ||
| 136 |  * \since This function is available since SDL 2.0.0. | ||
| 137 |  * | ||
| 138 |  * \sa SDL_ShowSimpleMessageBox | ||
| 139 |  */ | ||
| 140 | extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); | ||
| 141 | |||
| 142 | /** | ||
| 143 |  * Display a simple modal message box. | ||
| 144 |  * | ||
| 145 |  * If your needs aren't complex, this function is preferred over | ||
| 146 |  * SDL_ShowMessageBox. | ||
| 147 |  * | ||
| 148 |  * `flags` may be any of the following: | ||
| 149 |  * | ||
| 150 |  * - `SDL_MESSAGEBOX_ERROR`: error dialog | ||
| 151 |  * - `SDL_MESSAGEBOX_WARNING`: warning dialog | ||
| 152 |  * - `SDL_MESSAGEBOX_INFORMATION`: informational dialog | ||
| 153 |  * | ||
| 154 |  * This function should be called on the thread that created the parent | ||
| 155 |  * window, or on the main thread if the messagebox has no parent. It will | ||
| 156 |  * block execution of that thread until the user clicks a button or closes the | ||
| 157 |  * messagebox. | ||
| 158 |  * | ||
| 159 |  * This function may be called at any time, even before SDL_Init(). This makes | ||
| 160 |  * it useful for reporting errors like a failure to create a renderer or | ||
| 161 |  * OpenGL context. | ||
| 162 |  * | ||
| 163 |  * On X11, SDL rolls its own dialog box with X11 primitives instead of a | ||
| 164 |  * formal toolkit like GTK+ or Qt. | ||
| 165 |  * | ||
| 166 |  * Note that if SDL_Init() would fail because there isn't any available video | ||
| 167 |  * target, this function is likely to fail for the same reasons. If this is a | ||
| 168 |  * concern, check the return value from this function and fall back to writing | ||
| 169 |  * to stderr if you can. | ||
| 170 |  * | ||
| 171 |  * \param flags an SDL_MessageBoxFlags value | ||
| 172 |  * \param title UTF-8 title text | ||
| 173 |  * \param message UTF-8 message text | ||
| 174 |  * \param window the parent window, or NULL for no parent | ||
| 175 |  * \returns 0 on success or a negative error code on failure; call | ||
| 176 |  *          SDL_GetError() for more information. | ||
| 177 |  * | ||
| 178 |  * \since This function is available since SDL 2.0.0. | ||
| 179 |  * | ||
| 180 |  * \sa SDL_ShowMessageBox | ||
| 181 |  */ | ||
| 182 | extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window); | ||
| 183 | |||
| 184 | |||
| 185 | /* Ends C function definitions when using C++ */ | ||
| 186 | #ifdef __cplusplus | ||
| 187 | } | ||
| 188 | #endif | ||
| 189 | #include "close_code.h" | ||
| 190 | |||
| 191 | #endif /* SDL_messagebox_h_ */ | ||
| 192 | |||
| 193 | /* vi: set ts=4 sw=4 expandtab: */ |