Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 11 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
||
| 3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
||
| 6 | warranty. In no event will the authors be held liable for any damages |
||
| 7 | arising from the use of this software. |
||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
||
| 10 | including commercial applications, and to alter it and redistribute it |
||
| 11 | freely, subject to the following restrictions: |
||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
||
| 14 | claim that you wrote the original software. If you use this software |
||
| 15 | in a product, an acknowledgment in the product documentation would be |
||
| 16 | appreciated but is not required. |
||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
||
| 18 | misrepresented as being the original software. |
||
| 19 | 3. This notice may not be removed or altered from any source distribution. |
||
| 20 | */ |
||
| 21 | |||
| 22 | /** |
||
| 23 | * \file SDL_locale.h |
||
| 24 | * |
||
| 25 | * Include file for SDL locale services |
||
| 26 | */ |
||
| 27 | |||
| 28 | #ifndef _SDL_locale_h |
||
| 29 | #define _SDL_locale_h |
||
| 30 | |||
| 31 | #include "SDL_stdinc.h" |
||
| 32 | #include "SDL_error.h" |
||
| 33 | |||
| 34 | #include "begin_code.h" |
||
| 35 | /* Set up for C function definitions, even when using C++ */ |
||
| 36 | #ifdef __cplusplus |
||
| 37 | /* *INDENT-OFF* */ |
||
| 38 | extern "C" { |
||
| 39 | /* *INDENT-ON* */ |
||
| 40 | #endif |
||
| 41 | |||
| 42 | |||
| 43 | typedef struct SDL_Locale |
||
| 44 | { |
||
| 45 | const char *language; /**< A language name, like "en" for English. */ |
||
| 46 | const char *country; /**< A country, like "US" for America. Can be NULL. */ |
||
| 47 | } SDL_Locale; |
||
| 48 | |||
| 49 | /** |
||
| 50 | * Report the user's preferred locale. |
||
| 51 | * |
||
| 52 | * This returns an array of SDL_Locale structs, the final item zeroed out. |
||
| 53 | * When the caller is done with this array, it should call SDL_free() on the |
||
| 54 | * returned value; all the memory involved is allocated in a single block, so |
||
| 55 | * a single SDL_free() will suffice. |
||
| 56 | * |
||
| 57 | * Returned language strings are in the format xx, where 'xx' is an ISO-639 |
||
| 58 | * language specifier (such as "en" for English, "de" for German, etc). |
||
| 59 | * Country strings are in the format YY, where "YY" is an ISO-3166 country |
||
| 60 | * code (such as "US" for the United States, "CA" for Canada, etc). Country |
||
| 61 | * might be NULL if there's no specific guidance on them (so you might get { |
||
| 62 | * "en", "US" } for American English, but { "en", NULL } means "English |
||
| 63 | * language, generically"). Language strings are never NULL, except to |
||
| 64 | * terminate the array. |
||
| 65 | * |
||
| 66 | * Please note that not all of these strings are 2 characters; some are three |
||
| 67 | * or more. |
||
| 68 | * |
||
| 69 | * The returned list of locales are in the order of the user's preference. For |
||
| 70 | * example, a German citizen that is fluent in US English and knows enough |
||
| 71 | * Japanese to navigate around Tokyo might have a list like: { "de", "en_US", |
||
| 72 | * "jp", NULL }. Someone from England might prefer British English (where |
||
| 73 | * "color" is spelled "colour", etc), but will settle for anything like it: { |
||
| 74 | * "en_GB", "en", NULL }. |
||
| 75 | * |
||
| 76 | * This function returns NULL on error, including when the platform does not |
||
| 77 | * supply this information at all. |
||
| 78 | * |
||
| 79 | * This might be a "slow" call that has to query the operating system. It's |
||
| 80 | * best to ask for this once and save the results. However, this list can |
||
| 81 | * change, usually because the user has changed a system preference outside of |
||
| 82 | * your program; SDL will send an SDL_LOCALECHANGED event in this case, if |
||
| 83 | * possible, and you can call this function again to get an updated copy of |
||
| 84 | * preferred locales. |
||
| 85 | * |
||
| 86 | * \return array of locales, terminated with a locale with a NULL language |
||
| 87 | * field. Will return NULL on error. |
||
| 88 | * |
||
| 89 | * \since This function is available since SDL 2.0.14. |
||
| 90 | */ |
||
| 91 | extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void); |
||
| 92 | |||
| 93 | /* Ends C function definitions when using C++ */ |
||
| 94 | #ifdef __cplusplus |
||
| 95 | /* *INDENT-OFF* */ |
||
| 96 | } |
||
| 97 | /* *INDENT-ON* */ |
||
| 98 | #endif |
||
| 99 | #include "close_code.h" |
||
| 100 | |||
| 101 | #endif /* _SDL_locale_h */ |
||
| 102 | |||
| 103 | /* vi: set ts=4 sw=4 expandtab: */ |