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| Rev | Author | Line No. | Line |
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| 11 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | /** |
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| 23 | * \file SDL_loadso.h |
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| 24 | * |
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| 25 | * System dependent library loading routines |
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| 26 | * |
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| 27 | * Some things to keep in mind: |
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| 28 | * \li These functions only work on C function names. Other languages may |
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| 29 | * have name mangling and intrinsic language support that varies from |
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| 30 | * compiler to compiler. |
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| 31 | * \li Make sure you declare your function pointers with the same calling |
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| 32 | * convention as the actual library function. Your code will crash |
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| 33 | * mysteriously if you do not do this. |
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| 34 | * \li Avoid namespace collisions. If you load a symbol from the library, |
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| 35 | * it is not defined whether or not it goes into the global symbol |
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| 36 | * namespace for the application. If it does and it conflicts with |
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| 37 | * symbols in your code or other shared libraries, you will not get |
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| 38 | * the results you expect. :) |
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| 39 | */ |
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| 40 | |||
| 41 | #ifndef SDL_loadso_h_ |
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| 42 | #define SDL_loadso_h_ |
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| 43 | |||
| 44 | #include "SDL_stdinc.h" |
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| 45 | #include "SDL_error.h" |
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| 46 | |||
| 47 | #include "begin_code.h" |
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| 48 | /* Set up for C function definitions, even when using C++ */ |
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| 49 | #ifdef __cplusplus |
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| 50 | extern "C" { |
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| 51 | #endif |
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| 52 | |||
| 53 | /** |
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| 54 | * Dynamically load a shared object. |
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| 55 | * |
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| 56 | * \param sofile a system-dependent name of the object file |
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| 57 | * \returns an opaque pointer to the object handle or NULL if there was an |
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| 58 | * error; call SDL_GetError() for more information. |
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| 59 | * |
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| 60 | * \since This function is available since SDL 2.0.0. |
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| 61 | * |
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| 62 | * \sa SDL_LoadFunction |
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| 63 | * \sa SDL_UnloadObject |
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| 64 | */ |
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| 65 | extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); |
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| 66 | |||
| 67 | /** |
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| 68 | * Look up the address of the named function in a shared object. |
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| 69 | * |
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| 70 | * This function pointer is no longer valid after calling SDL_UnloadObject(). |
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| 71 | * |
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| 72 | * This function can only look up C function names. Other languages may have |
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| 73 | * name mangling and intrinsic language support that varies from compiler to |
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| 74 | * compiler. |
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| 75 | * |
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| 76 | * Make sure you declare your function pointers with the same calling |
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| 77 | * convention as the actual library function. Your code will crash |
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| 78 | * mysteriously if you do not do this. |
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| 79 | * |
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| 80 | * If the requested function doesn't exist, NULL is returned. |
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| 81 | * |
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| 82 | * \param handle a valid shared object handle returned by SDL_LoadObject() |
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| 83 | * \param name the name of the function to look up |
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| 84 | * \returns a pointer to the function or NULL if there was an error; call |
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| 85 | * SDL_GetError() for more information. |
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| 86 | * |
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| 87 | * \since This function is available since SDL 2.0.0. |
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| 88 | * |
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| 89 | * \sa SDL_LoadObject |
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| 90 | * \sa SDL_UnloadObject |
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| 91 | */ |
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| 92 | extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, |
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| 93 | const char *name); |
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| 94 | |||
| 95 | /** |
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| 96 | * Unload a shared object from memory. |
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| 97 | * |
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| 98 | * \param handle a valid shared object handle returned by SDL_LoadObject() |
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| 99 | * |
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| 100 | * \since This function is available since SDL 2.0.0. |
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| 101 | * |
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| 102 | * \sa SDL_LoadFunction |
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| 103 | * \sa SDL_LoadObject |
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| 104 | */ |
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| 105 | extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); |
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| 106 | |||
| 107 | /* Ends C function definitions when using C++ */ |
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| 108 | #ifdef __cplusplus |
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| 109 | } |
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| 110 | #endif |
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| 111 | #include "close_code.h" |
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| 112 | |||
| 113 | #endif /* SDL_loadso_h_ */ |
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| 114 | |||
| 115 | /* vi: set ts=4 sw=4 expandtab: */ |