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1 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
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3 | Copyright (C) 2017, Mark Callow |
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4 | |||
5 | This software is provided 'as-is', without any express or implied |
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6 | warranty. In no event will the authors be held liable for any damages |
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7 | arising from the use of this software. |
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8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
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10 | including commercial applications, and to alter it and redistribute it |
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11 | freely, subject to the following restrictions: |
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12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
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14 | claim that you wrote the original software. If you use this software |
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15 | in a product, an acknowledgment in the product documentation would be |
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16 | appreciated but is not required. |
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17 | 2. Altered source versions must be plainly marked as such, and must not be |
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18 | misrepresented as being the original software. |
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19 | 3. This notice may not be removed or altered from any source distribution. |
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20 | */ |
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21 | |||
22 | /** |
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23 | * \file SDL_vulkan.h |
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24 | * |
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25 | * Header file for functions to creating Vulkan surfaces on SDL windows. |
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26 | */ |
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27 | |||
28 | #ifndef SDL_vulkan_h_ |
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29 | #define SDL_vulkan_h_ |
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30 | |||
31 | #include "SDL_video.h" |
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32 | |||
33 | #include "begin_code.h" |
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34 | /* Set up for C function definitions, even when using C++ */ |
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35 | #ifdef __cplusplus |
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36 | extern "C" { |
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37 | #endif |
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38 | |||
39 | /* Avoid including vulkan.h, don't define VkInstance if it's already included */ |
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40 | #ifdef VULKAN_H_ |
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41 | #define NO_SDL_VULKAN_TYPEDEFS |
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42 | #endif |
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43 | #ifndef NO_SDL_VULKAN_TYPEDEFS |
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44 | #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; |
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45 | |||
46 | #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) |
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47 | #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; |
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48 | #else |
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49 | #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; |
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50 | #endif |
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51 | |||
52 | VK_DEFINE_HANDLE(VkInstance) |
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53 | VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) |
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54 | |||
55 | #endif /* !NO_SDL_VULKAN_TYPEDEFS */ |
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56 | |||
57 | typedef VkInstance SDL_vulkanInstance; |
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58 | typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */ |
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59 | |||
60 | /** |
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61 | * \name Vulkan support functions |
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62 | * |
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63 | * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API |
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64 | * is compatable with Tizen's implementation of Vulkan in SDL. |
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65 | */ |
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66 | /* @{ */ |
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67 | |||
68 | /** |
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69 | * Dynamically load the Vulkan loader library. |
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70 | * |
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71 | * This should be called after initializing the video driver, but before |
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72 | * creating any Vulkan windows. If no Vulkan loader library is loaded, the |
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73 | * default library will be loaded upon creation of the first Vulkan window. |
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74 | * |
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75 | * It is fairly common for Vulkan applications to link with libvulkan instead |
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76 | * of explicitly loading it at run time. This will work with SDL provided the |
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77 | * application links to a dynamic library and both it and SDL use the same |
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78 | * search path. |
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79 | * |
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80 | * If you specify a non-NULL `path`, an application should retrieve all of the |
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81 | * Vulkan functions it uses from the dynamic library using |
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82 | * SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points |
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83 | * to the same vulkan loader library the application linked to. |
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84 | * |
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85 | * On Apple devices, if `path` is NULL, SDL will attempt to find the |
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86 | * `vkGetInstanceProcAddr` address within all the Mach-O images of the current |
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87 | * process. This is because it is fairly common for Vulkan applications to |
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88 | * link with libvulkan (and historically MoltenVK was provided as a static |
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89 | * library). If it is not found, on macOS, SDL will attempt to load |
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90 | * `vulkan.framework/vulkan`, `libvulkan.1.dylib`, |
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91 | * `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On |
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92 | * iOS, SDL will attempt to load `libMoltenVK.dylib`. Applications using a |
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93 | * dynamic framework or .dylib must ensure it is included in its application |
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94 | * bundle. |
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95 | * |
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96 | * On non-Apple devices, application linking with a static libvulkan is not |
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97 | * supported. Either do not link to the Vulkan loader or link to a dynamic |
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98 | * library version. |
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99 | * |
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100 | * \param path The platform dependent Vulkan loader library name or NULL |
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101 | * \returns 0 on success or -1 if the library couldn't be loaded; call |
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102 | * SDL_GetError() for more information. |
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103 | * |
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104 | * \since This function is available since SDL 2.0.6. |
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105 | * |
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106 | * \sa SDL_Vulkan_GetVkInstanceProcAddr |
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107 | * \sa SDL_Vulkan_UnloadLibrary |
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108 | */ |
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109 | extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path); |
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110 | |||
111 | /** |
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112 | * Get the address of the `vkGetInstanceProcAddr` function. |
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113 | * |
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114 | * This should be called after either calling SDL_Vulkan_LoadLibrary() or |
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115 | * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag. |
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116 | * |
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117 | * \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error. |
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118 | * |
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119 | * \since This function is available since SDL 2.0.6. |
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120 | */ |
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121 | extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void); |
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122 | |||
123 | /** |
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124 | * Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary() |
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125 | * |
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126 | * \since This function is available since SDL 2.0.6. |
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127 | * |
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128 | * \sa SDL_Vulkan_LoadLibrary |
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129 | */ |
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130 | extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); |
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131 | |||
132 | /** |
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133 | * Get the names of the Vulkan instance extensions needed to create a surface |
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134 | * with SDL_Vulkan_CreateSurface. |
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135 | * |
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136 | * If `pNames` is NULL, then the number of required Vulkan instance extensions |
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137 | * is returned in `pCount`. Otherwise, `pCount` must point to a variable set |
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138 | * to the number of elements in the `pNames` array, and on return the variable |
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139 | * is overwritten with the number of names actually written to `pNames`. If |
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140 | * `pCount` is less than the number of required extensions, at most `pCount` |
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141 | * structures will be written. If `pCount` is smaller than the number of |
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142 | * required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to |
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143 | * indicate that not all the required extensions were returned. |
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144 | * |
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145 | * The `window` parameter is currently needed to be valid as of SDL 2.0.8, |
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146 | * however, this parameter will likely be removed in future releases |
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147 | * |
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148 | * \param window A window for which the required Vulkan instance extensions |
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149 | * should be retrieved (will be deprecated in a future release) |
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150 | * \param pCount A pointer to an unsigned int corresponding to the number of |
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151 | * extensions to be returned |
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152 | * \param pNames NULL or a pointer to an array to be filled with required |
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153 | * Vulkan instance extensions |
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154 | * \returns SDL_TRUE on success, SDL_FALSE on error. |
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155 | * |
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156 | * \since This function is available since SDL 2.0.6. |
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157 | * |
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158 | * \sa SDL_Vulkan_CreateSurface |
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159 | */ |
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160 | extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window, |
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161 | unsigned int *pCount, |
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162 | const char **pNames); |
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163 | |||
164 | /** |
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165 | * Create a Vulkan rendering surface for a window. |
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166 | * |
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167 | * The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and |
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168 | * `instance` must have been created with extensions returned by |
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169 | * SDL_Vulkan_GetInstanceExtensions() enabled. |
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170 | * |
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171 | * \param window The window to which to attach the Vulkan surface |
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172 | * \param instance The Vulkan instance handle |
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173 | * \param surface A pointer to a VkSurfaceKHR handle to output the newly |
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174 | * created surface |
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175 | * \returns SDL_TRUE on success, SDL_FALSE on error. |
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176 | * |
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177 | * \since This function is available since SDL 2.0.6. |
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178 | * |
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179 | * \sa SDL_Vulkan_GetInstanceExtensions |
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180 | * \sa SDL_Vulkan_GetDrawableSize |
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181 | */ |
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182 | extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window, |
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183 | VkInstance instance, |
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184 | VkSurfaceKHR* surface); |
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185 | |||
186 | /** |
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187 | * Get the size of the window's underlying drawable dimensions in pixels. |
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188 | * |
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189 | * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI |
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190 | * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a |
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191 | * platform with high-DPI support (Apple calls this "Retina"), and not |
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192 | * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint. |
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193 | * |
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194 | * \param window an SDL_Window for which the size is to be queried |
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195 | * \param w Pointer to the variable to write the width to or NULL |
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196 | * \param h Pointer to the variable to write the height to or NULL |
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197 | * |
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198 | * \since This function is available since SDL 2.0.6. |
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199 | * |
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200 | * \sa SDL_GetWindowSize |
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201 | * \sa SDL_CreateWindow |
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202 | * \sa SDL_Vulkan_CreateSurface |
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203 | */ |
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204 | extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window, |
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205 | int *w, int *h); |
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206 | |||
207 | /* @} *//* Vulkan support functions */ |
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208 | |||
209 | /* Ends C function definitions when using C++ */ |
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210 | #ifdef __cplusplus |
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211 | } |
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212 | #endif |
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213 | #include "close_code.h" |
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214 | |||
215 | #endif /* SDL_vulkan_h_ */ |