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1 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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4 | |||
5 | This software is provided 'as-is', without any express or implied |
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6 | warranty. In no event will the authors be held liable for any damages |
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7 | arising from the use of this software. |
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8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
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10 | including commercial applications, and to alter it and redistribute it |
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11 | freely, subject to the following restrictions: |
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12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
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14 | claim that you wrote the original software. If you use this software |
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15 | in a product, an acknowledgment in the product documentation would be |
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16 | appreciated but is not required. |
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17 | 2. Altered source versions must be plainly marked as such, and must not be |
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18 | misrepresented as being the original software. |
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19 | 3. This notice may not be removed or altered from any source distribution. |
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20 | */ |
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21 | |||
22 | #ifndef SDL_timer_h_ |
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23 | #define SDL_timer_h_ |
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24 | |||
25 | /** |
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26 | * \file SDL_timer.h |
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27 | * |
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28 | * Header for the SDL time management routines. |
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29 | */ |
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30 | |||
31 | #include "SDL_stdinc.h" |
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32 | #include "SDL_error.h" |
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33 | |||
34 | #include "begin_code.h" |
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35 | /* Set up for C function definitions, even when using C++ */ |
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36 | #ifdef __cplusplus |
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37 | extern "C" { |
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38 | #endif |
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39 | |||
40 | /** |
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41 | * Get the number of milliseconds since SDL library initialization. |
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42 | * |
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43 | * This value wraps if the program runs for more than ~49 days. |
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44 | * |
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45 | * This function is not recommended as of SDL 2.0.18; use SDL_GetTicks64() |
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46 | * instead, where the value doesn't wrap every ~49 days. There are places in |
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47 | * SDL where we provide a 32-bit timestamp that can not change without |
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48 | * breaking binary compatibility, though, so this function isn't officially |
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49 | * deprecated. |
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50 | * |
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51 | * \returns an unsigned 32-bit value representing the number of milliseconds |
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52 | * since the SDL library initialized. |
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53 | * |
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54 | * \since This function is available since SDL 2.0.0. |
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55 | * |
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56 | * \sa SDL_TICKS_PASSED |
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57 | */ |
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58 | extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); |
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59 | |||
60 | /** |
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61 | * Get the number of milliseconds since SDL library initialization. |
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62 | * |
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63 | * Note that you should not use the SDL_TICKS_PASSED macro with values |
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64 | * returned by this function, as that macro does clever math to compensate for |
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65 | * the 32-bit overflow every ~49 days that SDL_GetTicks() suffers from. 64-bit |
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66 | * values from this function can be safely compared directly. |
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67 | * |
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68 | * For example, if you want to wait 100 ms, you could do this: |
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69 | * |
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70 | * ```c |
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71 | * const Uint64 timeout = SDL_GetTicks64() + 100; |
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72 | * while (SDL_GetTicks64() < timeout) { |
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73 | * // ... do work until timeout has elapsed |
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74 | * } |
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75 | * ``` |
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76 | * |
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77 | * \returns an unsigned 64-bit value representing the number of milliseconds |
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78 | * since the SDL library initialized. |
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79 | * |
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80 | * \since This function is available since SDL 2.0.18. |
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81 | */ |
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82 | extern DECLSPEC Uint64 SDLCALL SDL_GetTicks64(void); |
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83 | |||
84 | /** |
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85 | * Compare 32-bit SDL ticks values, and return true if `A` has passed `B`. |
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86 | * |
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87 | * This should be used with results from SDL_GetTicks(), as this macro |
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88 | * attempts to deal with the 32-bit counter wrapping back to zero every ~49 |
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89 | * days, but should _not_ be used with SDL_GetTicks64(), which does not have |
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90 | * that problem. |
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91 | * |
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92 | * For example, with SDL_GetTicks(), if you want to wait 100 ms, you could |
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93 | * do this: |
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94 | * |
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95 | * ```c |
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96 | * const Uint32 timeout = SDL_GetTicks() + 100; |
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97 | * while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) { |
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98 | * // ... do work until timeout has elapsed |
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99 | * } |
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100 | * ``` |
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101 | * |
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102 | * Note that this does not handle tick differences greater |
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103 | * than 2^31 so take care when using the above kind of code |
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104 | * with large timeout delays (tens of days). |
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105 | */ |
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106 | #define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0) |
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107 | |||
108 | /** |
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109 | * Get the current value of the high resolution counter. |
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110 | * |
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111 | * This function is typically used for profiling. |
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112 | * |
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113 | * The counter values are only meaningful relative to each other. Differences |
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114 | * between values can be converted to times by using |
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115 | * SDL_GetPerformanceFrequency(). |
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116 | * |
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117 | * \returns the current counter value. |
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118 | * |
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119 | * \since This function is available since SDL 2.0.0. |
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120 | * |
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121 | * \sa SDL_GetPerformanceFrequency |
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122 | */ |
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123 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void); |
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124 | |||
125 | /** |
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126 | * Get the count per second of the high resolution counter. |
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127 | * |
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128 | * \returns a platform-specific count per second. |
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129 | * |
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130 | * \since This function is available since SDL 2.0.0. |
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131 | * |
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132 | * \sa SDL_GetPerformanceCounter |
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133 | */ |
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134 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void); |
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135 | |||
136 | /** |
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137 | * Wait a specified number of milliseconds before returning. |
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138 | * |
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139 | * This function waits a specified number of milliseconds before returning. It |
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140 | * waits at least the specified time, but possibly longer due to OS |
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141 | * scheduling. |
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142 | * |
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143 | * \param ms the number of milliseconds to delay |
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144 | * |
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145 | * \since This function is available since SDL 2.0.0. |
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146 | */ |
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147 | extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); |
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148 | |||
149 | /** |
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150 | * Function prototype for the timer callback function. |
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151 | * |
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152 | * The callback function is passed the current timer interval and returns |
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153 | * the next timer interval. If the returned value is the same as the one |
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154 | * passed in, the periodic alarm continues, otherwise a new alarm is |
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155 | * scheduled. If the callback returns 0, the periodic alarm is cancelled. |
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156 | */ |
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157 | typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param); |
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158 | |||
159 | /** |
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160 | * Definition of the timer ID type. |
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161 | */ |
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162 | typedef int SDL_TimerID; |
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163 | |||
164 | /** |
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165 | * Call a callback function at a future time. |
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166 | * |
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167 | * If you use this function, you must pass `SDL_INIT_TIMER` to SDL_Init(). |
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168 | * |
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169 | * The callback function is passed the current timer interval and the user |
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170 | * supplied parameter from the SDL_AddTimer() call and should return the next |
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171 | * timer interval. If the value returned from the callback is 0, the timer is |
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172 | * canceled. |
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173 | * |
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174 | * The callback is run on a separate thread. |
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175 | * |
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176 | * Timers take into account the amount of time it took to execute the |
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177 | * callback. For example, if the callback took 250 ms to execute and returned |
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178 | * 1000 (ms), the timer would only wait another 750 ms before its next |
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179 | * iteration. |
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180 | * |
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181 | * Timing may be inexact due to OS scheduling. Be sure to note the current |
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182 | * time with SDL_GetTicks() or SDL_GetPerformanceCounter() in case your |
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183 | * callback needs to adjust for variances. |
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184 | * |
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185 | * \param interval the timer delay, in milliseconds, passed to `callback` |
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186 | * \param callback the SDL_TimerCallback function to call when the specified |
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187 | * `interval` elapses |
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188 | * \param param a pointer that is passed to `callback` |
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189 | * \returns a timer ID or 0 if an error occurs; call SDL_GetError() for more |
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190 | * information. |
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191 | * |
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192 | * \since This function is available since SDL 2.0.0. |
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193 | * |
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194 | * \sa SDL_RemoveTimer |
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195 | */ |
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196 | extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, |
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197 | SDL_TimerCallback callback, |
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198 | void *param); |
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199 | |||
200 | /** |
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201 | * Remove a timer created with SDL_AddTimer(). |
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202 | * |
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203 | * \param id the ID of the timer to remove |
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204 | * \returns SDL_TRUE if the timer is removed or SDL_FALSE if the timer wasn't |
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205 | * found. |
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206 | * |
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207 | * \since This function is available since SDL 2.0.0. |
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208 | * |
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209 | * \sa SDL_AddTimer |
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210 | */ |
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211 | extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id); |
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212 | |||
213 | |||
214 | /* Ends C function definitions when using C++ */ |
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215 | #ifdef __cplusplus |
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216 | } |
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217 | #endif |
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218 | #include "close_code.h" |
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219 | |||
220 | #endif /* SDL_timer_h_ */ |
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221 | |||
222 | /* vi: set ts=4 sw=4 expandtab: */ |