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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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9
  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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13
  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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22
/**
23
 *  \file SDL_syswm.h
24
 *
25
 *  Include file for SDL custom system window manager hooks.
26
 */
27
 
28
#ifndef SDL_syswm_h_
29
#define SDL_syswm_h_
30
 
31
#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "SDL_version.h"
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36
/**
37
 *  \brief SDL_syswm.h
38
 *
39
 *  Your application has access to a special type of event ::SDL_SYSWMEVENT,
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 *  which contains window-manager specific information and arrives whenever
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 *  an unhandled window event occurs.  This event is ignored by default, but
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 *  you can enable it with SDL_EventState().
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 */
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struct SDL_SysWMinfo;
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46
#if !defined(SDL_PROTOTYPES_ONLY)
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48
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX   /* don't define min() and max(). */
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#define NOMINMAX
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#endif
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#include <windows.h>
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#endif
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58
#if defined(SDL_VIDEO_DRIVER_WINRT)
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#include <Inspectable.h>
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#endif
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62
/* This is the structure for custom window manager events */
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#if defined(SDL_VIDEO_DRIVER_X11)
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#if defined(__APPLE__) && defined(__MACH__)
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/* conflicts with Quickdraw.h */
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#define Cursor X11Cursor
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#if defined(__APPLE__) && defined(__MACH__)
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/* matches the re-define above */
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#undef Cursor
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#endif
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#endif /* defined(SDL_VIDEO_DRIVER_X11) */
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#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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#include <directfb.h>
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#endif
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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#ifdef __OBJC__
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@class NSWindow;
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#else
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typedef struct _NSWindow NSWindow;
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#endif
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#endif
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91
#if defined(SDL_VIDEO_DRIVER_UIKIT)
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#ifdef __OBJC__
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#include <UIKit/UIKit.h>
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#else
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typedef struct _UIWindow UIWindow;
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typedef struct _UIViewController UIViewController;
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#endif
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typedef Uint32 GLuint;
99
#endif
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101
#if defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL)
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#define SDL_METALVIEW_TAG 255
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#endif
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105
#if defined(SDL_VIDEO_DRIVER_ANDROID)
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typedef struct ANativeWindow ANativeWindow;
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typedef void *EGLSurface;
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#endif
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110
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
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#include "SDL_egl.h"
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#endif
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#if defined(SDL_VIDEO_DRIVER_OS2)
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#define INCL_WIN
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#include <os2.h>
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#endif
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#endif /* SDL_PROTOTYPES_ONLY */
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120
#if defined(SDL_VIDEO_DRIVER_KMSDRM)
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struct gbm_device;
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#endif
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124
 
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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131
#if !defined(SDL_PROTOTYPES_ONLY)
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/**
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 *  These are the various supported windowing subsystems
134
 */
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typedef enum
136
{
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    SDL_SYSWM_UNKNOWN,
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    SDL_SYSWM_WINDOWS,
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    SDL_SYSWM_X11,
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    SDL_SYSWM_DIRECTFB,
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    SDL_SYSWM_COCOA,
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    SDL_SYSWM_UIKIT,
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    SDL_SYSWM_WAYLAND,
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    SDL_SYSWM_MIR,  /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
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    SDL_SYSWM_WINRT,
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    SDL_SYSWM_ANDROID,
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    SDL_SYSWM_VIVANTE,
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    SDL_SYSWM_OS2,
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    SDL_SYSWM_HAIKU,
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    SDL_SYSWM_KMSDRM,
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    SDL_SYSWM_RISCOS
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} SDL_SYSWM_TYPE;
153
 
154
/**
155
 *  The custom event structure.
156
 */
157
struct SDL_SysWMmsg
158
{
159
    SDL_version version;
160
    SDL_SYSWM_TYPE subsystem;
161
    union
162
    {
163
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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        struct {
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            HWND hwnd;                  /**< The window for the message */
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            UINT msg;                   /**< The type of message */
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            WPARAM wParam;              /**< WORD message parameter */
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            LPARAM lParam;              /**< LONG message parameter */
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        } win;
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#endif
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#if defined(SDL_VIDEO_DRIVER_X11)
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        struct {
173
            XEvent event;
174
        } x11;
175
#endif
176
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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        struct {
178
            DFBEvent event;
179
        } dfb;
180
#endif
181
#if defined(SDL_VIDEO_DRIVER_COCOA)
182
        struct
183
        {
184
            /* Latest version of Xcode clang complains about empty structs in C v. C++:
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                 error: empty struct has size 0 in C, size 1 in C++
186
             */
187
            int dummy;
188
            /* No Cocoa window events yet */
189
        } cocoa;
190
#endif
191
#if defined(SDL_VIDEO_DRIVER_UIKIT)
192
        struct
193
        {
194
            int dummy;
195
            /* No UIKit window events yet */
196
        } uikit;
197
#endif
198
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
199
        struct
200
        {
201
            int dummy;
202
            /* No Vivante window events yet */
203
        } vivante;
204
#endif
205
#if defined(SDL_VIDEO_DRIVER_OS2)
206
        struct
207
        {
208
            BOOL fFrame;                /**< TRUE if hwnd is a frame window */
209
            HWND hwnd;                  /**< The window receiving the message */
210
            ULONG msg;                  /**< The message identifier */
211
            MPARAM mp1;                 /**< The first first message parameter */
212
            MPARAM mp2;                 /**< The second first message parameter */
213
        } os2;
214
#endif
215
        /* Can't have an empty union */
216
        int dummy;
217
    } msg;
218
};
219
 
220
/**
221
 *  The custom window manager information structure.
222
 *
223
 *  When this structure is returned, it holds information about which
224
 *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
225
 */
226
struct SDL_SysWMinfo
227
{
228
    SDL_version version;
229
    SDL_SYSWM_TYPE subsystem;
230
    union
231
    {
232
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
233
        struct
234
        {
235
            HWND window;                /**< The window handle */
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            HDC hdc;                    /**< The window device context */
237
            HINSTANCE hinstance;        /**< The instance handle */
238
        } win;
239
#endif
240
#if defined(SDL_VIDEO_DRIVER_WINRT)
241
        struct
242
        {
243
            IInspectable * window;      /**< The WinRT CoreWindow */
244
        } winrt;
245
#endif
246
#if defined(SDL_VIDEO_DRIVER_X11)
247
        struct
248
        {
249
            Display *display;           /**< The X11 display */
250
            Window window;              /**< The X11 window */
251
        } x11;
252
#endif
253
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
254
        struct
255
        {
256
            IDirectFB *dfb;             /**< The directfb main interface */
257
            IDirectFBWindow *window;    /**< The directfb window handle */
258
            IDirectFBSurface *surface;  /**< The directfb client surface */
259
        } dfb;
260
#endif
261
#if defined(SDL_VIDEO_DRIVER_COCOA)
262
        struct
263
        {
264
#if defined(__OBJC__) && defined(__has_feature)
265
        #if __has_feature(objc_arc)
266
            NSWindow __unsafe_unretained *window; /**< The Cocoa window */
267
        #else
268
            NSWindow *window;                     /**< The Cocoa window */
269
        #endif
270
#else
271
            NSWindow *window;                     /**< The Cocoa window */
272
#endif
273
        } cocoa;
274
#endif
275
#if defined(SDL_VIDEO_DRIVER_UIKIT)
276
        struct
277
        {
278
#if defined(__OBJC__) && defined(__has_feature)
279
        #if __has_feature(objc_arc)
280
            UIWindow __unsafe_unretained *window; /**< The UIKit window */
281
        #else
282
            UIWindow *window;                     /**< The UIKit window */
283
        #endif
284
#else
285
            UIWindow *window;                     /**< The UIKit window */
286
#endif
287
            GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
288
            GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
289
            GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
290
        } uikit;
291
#endif
292
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
293
        struct
294
        {
295
            struct wl_display *display;             /**< Wayland display */
296
            struct wl_surface *surface;             /**< Wayland surface */
297
            void *shell_surface;                    /**< DEPRECATED Wayland shell_surface (window manager handle) */
298
            struct wl_egl_window *egl_window;       /**< Wayland EGL window (native window) */
299
            struct xdg_surface *xdg_surface;        /**< Wayland xdg surface (window manager handle) */
300
            struct xdg_toplevel *xdg_toplevel;      /**< Wayland xdg toplevel role */
301
            struct xdg_popup *xdg_popup;            /**< Wayland xdg popup role */
302
            struct xdg_positioner *xdg_positioner;  /**< Wayland xdg positioner, for popup */
303
        } wl;
304
#endif
305
#if defined(SDL_VIDEO_DRIVER_MIR)  /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
306
        struct
307
        {
308
            void *connection;  /**< Mir display server connection */
309
            void *surface;  /**< Mir surface */
310
        } mir;
311
#endif
312
 
313
#if defined(SDL_VIDEO_DRIVER_ANDROID)
314
        struct
315
        {
316
            ANativeWindow *window;
317
            EGLSurface surface;
318
        } android;
319
#endif
320
 
321
#if defined(SDL_VIDEO_DRIVER_OS2)
322
        struct
323
        {
324
            HWND hwnd;                  /**< The window handle */
325
            HWND hwndFrame;             /**< The frame window handle */
326
        } os2;
327
#endif
328
 
329
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
330
        struct
331
        {
332
            EGLNativeDisplayType display;
333
            EGLNativeWindowType window;
334
        } vivante;
335
#endif
336
 
337
#if defined(SDL_VIDEO_DRIVER_KMSDRM)
338
        struct
339
        {
340
            int dev_index;               /**< Device index (ex: the X in /dev/dri/cardX) */
341
            int drm_fd;                  /**< DRM FD (unavailable on Vulkan windows) */
342
            struct gbm_device *gbm_dev;  /**< GBM device (unavailable on Vulkan windows) */
343
        } kmsdrm;
344
#endif
345
 
346
        /* Make sure this union is always 64 bytes (8 64-bit pointers). */
347
        /* Be careful not to overflow this if you add a new target! */
348
        Uint8 dummy[64];
349
    } info;
350
};
351
 
352
#endif /* SDL_PROTOTYPES_ONLY */
353
 
354
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
355
 
356
 
357
/**
358
 * Get driver-specific information about a window.
359
 *
360
 * You must include SDL_syswm.h for the declaration of SDL_SysWMinfo.
361
 *
362
 * The caller must initialize the `info` structure's version by using
363
 * `SDL_VERSION(&info.version)`, and then this function will fill in the rest
364
 * of the structure with information about the given window.
365
 *
366
 * \param window the window about which information is being requested
367
 * \param info an SDL_SysWMinfo structure filled in with window information
368
 * \returns SDL_TRUE if the function is implemented and the `version` member
369
 *          of the `info` struct is valid, or SDL_FALSE if the information
370
 *          could not be retrieved; call SDL_GetError() for more information.
371
 *
372
 * \since This function is available since SDL 2.0.0.
373
 */
374
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
375
                                                     SDL_SysWMinfo * info);
376
 
377
 
378
/* Ends C function definitions when using C++ */
379
#ifdef __cplusplus
380
}
381
#endif
382
#include "close_code.h"
383
 
384
#endif /* SDL_syswm_h_ */
385
 
386
/* vi: set ts=4 sw=4 expandtab: */