Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
||
3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
||
4 | |||
5 | This software is provided 'as-is', without any express or implied |
||
6 | warranty. In no event will the authors be held liable for any damages |
||
7 | arising from the use of this software. |
||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
||
10 | including commercial applications, and to alter it and redistribute it |
||
11 | freely, subject to the following restrictions: |
||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
||
14 | claim that you wrote the original software. If you use this software |
||
15 | in a product, an acknowledgment in the product documentation would be |
||
16 | appreciated but is not required. |
||
17 | 2. Altered source versions must be plainly marked as such, and must not be |
||
18 | misrepresented as being the original software. |
||
19 | 3. This notice may not be removed or altered from any source distribution. |
||
20 | */ |
||
21 | |||
22 | /** |
||
23 | * \file SDL_platform.h |
||
24 | * |
||
25 | * Try to get a standard set of platform defines. |
||
26 | */ |
||
27 | |||
28 | #ifndef SDL_platform_h_ |
||
29 | #define SDL_platform_h_ |
||
30 | |||
31 | #if defined(_AIX) |
||
32 | #undef __AIX__ |
||
33 | #define __AIX__ 1 |
||
34 | #endif |
||
35 | #if defined(__HAIKU__) |
||
36 | #undef __HAIKU__ |
||
37 | #define __HAIKU__ 1 |
||
38 | #endif |
||
39 | #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) |
||
40 | #undef __BSDI__ |
||
41 | #define __BSDI__ 1 |
||
42 | #endif |
||
43 | #if defined(_arch_dreamcast) |
||
44 | #undef __DREAMCAST__ |
||
45 | #define __DREAMCAST__ 1 |
||
46 | #endif |
||
47 | #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) |
||
48 | #undef __FREEBSD__ |
||
49 | #define __FREEBSD__ 1 |
||
50 | #endif |
||
51 | #if defined(hpux) || defined(__hpux) || defined(__hpux__) |
||
52 | #undef __HPUX__ |
||
53 | #define __HPUX__ 1 |
||
54 | #endif |
||
55 | #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) |
||
56 | #undef __IRIX__ |
||
57 | #define __IRIX__ 1 |
||
58 | #endif |
||
59 | #if (defined(linux) || defined(__linux) || defined(__linux__)) |
||
60 | #undef __LINUX__ |
||
61 | #define __LINUX__ 1 |
||
62 | #endif |
||
63 | #if defined(ANDROID) || defined(__ANDROID__) |
||
64 | #undef __ANDROID__ |
||
65 | #undef __LINUX__ /* do we need to do this? */ |
||
66 | #define __ANDROID__ 1 |
||
67 | #endif |
||
68 | #if defined(__NGAGE__) |
||
69 | #undef __NGAGE__ |
||
70 | #define __NGAGE__ 1 |
||
71 | #endif |
||
72 | |||
73 | #if defined(__APPLE__) |
||
74 | /* lets us know what version of Mac OS X we're compiling on */ |
||
75 | #include <AvailabilityMacros.h> |
||
76 | #include <TargetConditionals.h> |
||
77 | |||
78 | /* Fix building with older SDKs that don't define these |
||
79 | See this for more information: |
||
80 | https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets |
||
81 | */ |
||
82 | #ifndef TARGET_OS_MACCATALYST |
||
83 | #define TARGET_OS_MACCATALYST 0 |
||
84 | #endif |
||
85 | #ifndef TARGET_OS_IOS |
||
86 | #define TARGET_OS_IOS 0 |
||
87 | #endif |
||
88 | #ifndef TARGET_OS_IPHONE |
||
89 | #define TARGET_OS_IPHONE 0 |
||
90 | #endif |
||
91 | #ifndef TARGET_OS_TV |
||
92 | #define TARGET_OS_TV 0 |
||
93 | #endif |
||
94 | #ifndef TARGET_OS_SIMULATOR |
||
95 | #define TARGET_OS_SIMULATOR 0 |
||
96 | #endif |
||
97 | |||
98 | #if TARGET_OS_TV |
||
99 | #undef __TVOS__ |
||
100 | #define __TVOS__ 1 |
||
101 | #endif |
||
102 | #if TARGET_OS_IPHONE |
||
103 | /* if compiling for iOS */ |
||
104 | #undef __IPHONEOS__ |
||
105 | #define __IPHONEOS__ 1 |
||
106 | #undef __MACOSX__ |
||
107 | #else |
||
108 | /* if not compiling for iOS */ |
||
109 | #undef __MACOSX__ |
||
110 | #define __MACOSX__ 1 |
||
111 | #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070 |
||
112 | # error SDL for Mac OS X only supports deploying on 10.7 and above. |
||
113 | #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */ |
||
114 | #endif /* TARGET_OS_IPHONE */ |
||
115 | #endif /* defined(__APPLE__) */ |
||
116 | |||
117 | #if defined(__NetBSD__) |
||
118 | #undef __NETBSD__ |
||
119 | #define __NETBSD__ 1 |
||
120 | #endif |
||
121 | #if defined(__OpenBSD__) |
||
122 | #undef __OPENBSD__ |
||
123 | #define __OPENBSD__ 1 |
||
124 | #endif |
||
125 | #if defined(__OS2__) || defined(__EMX__) |
||
126 | #undef __OS2__ |
||
127 | #define __OS2__ 1 |
||
128 | #endif |
||
129 | #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) |
||
130 | #undef __OSF__ |
||
131 | #define __OSF__ 1 |
||
132 | #endif |
||
133 | #if defined(__QNXNTO__) |
||
134 | #undef __QNXNTO__ |
||
135 | #define __QNXNTO__ 1 |
||
136 | #endif |
||
137 | #if defined(riscos) || defined(__riscos) || defined(__riscos__) |
||
138 | #undef __RISCOS__ |
||
139 | #define __RISCOS__ 1 |
||
140 | #endif |
||
141 | #if defined(__sun) && defined(__SVR4) |
||
142 | #undef __SOLARIS__ |
||
143 | #define __SOLARIS__ 1 |
||
144 | #endif |
||
145 | |||
146 | #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) |
||
147 | /* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */ |
||
148 | #if defined(_MSC_VER) && defined(__has_include) |
||
149 | #if __has_include(<winapifamily.h>) |
||
150 | #define HAVE_WINAPIFAMILY_H 1 |
||
151 | #else |
||
152 | #define HAVE_WINAPIFAMILY_H 0 |
||
153 | #endif |
||
154 | |||
155 | /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ |
||
156 | #elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ |
||
157 | #define HAVE_WINAPIFAMILY_H 1 |
||
158 | #else |
||
159 | #define HAVE_WINAPIFAMILY_H 0 |
||
160 | #endif |
||
161 | |||
162 | #if HAVE_WINAPIFAMILY_H |
||
163 | #include <winapifamily.h> |
||
164 | #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) |
||
165 | #else |
||
166 | #define WINAPI_FAMILY_WINRT 0 |
||
167 | #endif /* HAVE_WINAPIFAMILY_H */ |
||
168 | |||
169 | #if WINAPI_FAMILY_WINRT |
||
170 | #undef __WINRT__ |
||
171 | #define __WINRT__ 1 |
||
172 | #elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */ |
||
173 | #undef __WINGDK__ |
||
174 | #define __WINGDK__ 1 |
||
175 | #elif defined(_GAMING_XBOX_XBOXONE) |
||
176 | #undef __XBOXONE__ |
||
177 | #define __XBOXONE__ 1 |
||
178 | #elif defined(_GAMING_XBOX_SCARLETT) |
||
179 | #undef __XBOXSERIES__ |
||
180 | #define __XBOXSERIES__ 1 |
||
181 | #else |
||
182 | #undef __WINDOWS__ |
||
183 | #define __WINDOWS__ 1 |
||
184 | #endif |
||
185 | #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ |
||
186 | |||
187 | #if defined(__WINDOWS__) |
||
188 | #undef __WIN32__ |
||
189 | #define __WIN32__ 1 |
||
190 | #endif |
||
191 | /* This is to support generic "any GDK" separate from a platform-specific GDK */ |
||
192 | #if defined(__WINGDK__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) |
||
193 | #undef __GDK__ |
||
194 | #define __GDK__ 1 |
||
195 | #endif |
||
196 | #if defined(__PSP__) |
||
197 | #undef __PSP__ |
||
198 | #define __PSP__ 1 |
||
199 | #endif |
||
200 | #if defined(PS2) |
||
201 | #define __PS2__ 1 |
||
202 | #endif |
||
203 | |||
204 | /* The NACL compiler defines __native_client__ and __pnacl__ |
||
205 | * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi |
||
206 | */ |
||
207 | #if defined(__native_client__) |
||
208 | #undef __LINUX__ |
||
209 | #undef __NACL__ |
||
210 | #define __NACL__ 1 |
||
211 | #endif |
||
212 | #if defined(__pnacl__) |
||
213 | #undef __LINUX__ |
||
214 | #undef __PNACL__ |
||
215 | #define __PNACL__ 1 |
||
216 | /* PNACL with newlib supports static linking only */ |
||
217 | #define __SDL_NOGETPROCADDR__ |
||
218 | #endif |
||
219 | |||
220 | #if defined(__vita__) |
||
221 | #define __VITA__ 1 |
||
222 | #endif |
||
223 | |||
224 | #if defined(__3DS__) |
||
225 | #undef __3DS__ |
||
226 | #define __3DS__ 1 |
||
227 | #endif |
||
228 | |||
229 | #include "begin_code.h" |
||
230 | /* Set up for C function definitions, even when using C++ */ |
||
231 | #ifdef __cplusplus |
||
232 | extern "C" { |
||
233 | #endif |
||
234 | |||
235 | /** |
||
236 | * Get the name of the platform. |
||
237 | * |
||
238 | * Here are the names returned for some (but not all) supported platforms: |
||
239 | * |
||
240 | * - "Windows" |
||
241 | * - "Mac OS X" |
||
242 | * - "Linux" |
||
243 | * - "iOS" |
||
244 | * - "Android" |
||
245 | * |
||
246 | * \returns the name of the platform. If the correct platform name is not |
||
247 | * available, returns a string beginning with the text "Unknown". |
||
248 | * |
||
249 | * \since This function is available since SDL 2.0.0. |
||
250 | */ |
||
251 | extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void); |
||
252 | |||
253 | /* Ends C function definitions when using C++ */ |
||
254 | #ifdef __cplusplus |
||
255 | } |
||
256 | #endif |
||
257 | #include "close_code.h" |
||
258 | |||
259 | #endif /* SDL_platform_h_ */ |
||
260 | |||
261 | /* vi: set ts=4 sw=4 expandtab: */ |