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1 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
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4 | |||
5 | This software is provided 'as-is', without any express or implied |
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6 | warranty. In no event will the authors be held liable for any damages |
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7 | arising from the use of this software. |
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8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
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10 | including commercial applications, and to alter it and redistribute it |
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11 | freely, subject to the following restrictions: |
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12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
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14 | claim that you wrote the original software. If you use this software |
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15 | in a product, an acknowledgment in the product documentation would be |
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16 | appreciated but is not required. |
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17 | 2. Altered source versions must be plainly marked as such, and must not be |
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18 | misrepresented as being the original software. |
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19 | 3. This notice may not be removed or altered from any source distribution. |
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20 | */ |
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21 | |||
22 | /** |
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23 | * \file SDL_guid.h |
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24 | * |
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25 | * Include file for handling ::SDL_GUID values. |
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26 | */ |
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27 | |||
28 | #ifndef SDL_guid_h_ |
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29 | #define SDL_guid_h_ |
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30 | |||
31 | #include "SDL_stdinc.h" |
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32 | #include "SDL_error.h" |
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33 | |||
34 | #include "begin_code.h" |
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35 | /* Set up for C function definitions, even when using C++ */ |
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36 | #ifdef __cplusplus |
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37 | extern "C" { |
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38 | #endif |
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39 | |||
40 | /** |
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41 | * An SDL_GUID is a 128-bit identifier for an input device that |
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42 | * identifies that device across runs of SDL programs on the same |
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43 | * platform. If the device is detached and then re-attached to a |
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44 | * different port, or if the base system is rebooted, the device |
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45 | * should still report the same GUID. |
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46 | * |
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47 | * GUIDs are as precise as possible but are not guaranteed to |
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48 | * distinguish physically distinct but equivalent devices. For |
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49 | * example, two game controllers from the same vendor with the same |
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50 | * product ID and revision may have the same GUID. |
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51 | * |
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52 | * GUIDs may be platform-dependent (i.e., the same device may report |
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53 | * different GUIDs on different operating systems). |
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54 | */ |
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55 | typedef struct { |
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56 | Uint8 data[16]; |
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57 | } SDL_GUID; |
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58 | |||
59 | /* Function prototypes */ |
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60 | |||
61 | /** |
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62 | * Get an ASCII string representation for a given ::SDL_GUID. |
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63 | * |
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64 | * You should supply at least 33 bytes for pszGUID. |
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65 | * |
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66 | * \param guid the ::SDL_GUID you wish to convert to string |
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67 | * \param pszGUID buffer in which to write the ASCII string |
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68 | * \param cbGUID the size of pszGUID |
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69 | * |
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70 | * \since This function is available since SDL 2.24.0. |
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71 | * |
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72 | * \sa SDL_GUIDFromString |
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73 | */ |
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74 | extern DECLSPEC void SDLCALL SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID); |
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75 | |||
76 | /** |
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77 | * Convert a GUID string into a ::SDL_GUID structure. |
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78 | * |
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79 | * Performs no error checking. If this function is given a string containing |
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80 | * an invalid GUID, the function will silently succeed, but the GUID generated |
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81 | * will not be useful. |
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82 | * |
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83 | * \param pchGUID string containing an ASCII representation of a GUID |
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84 | * \returns a ::SDL_GUID structure. |
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85 | * |
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86 | * \since This function is available since SDL 2.24.0. |
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87 | * |
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88 | * \sa SDL_GUIDToString |
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89 | */ |
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90 | extern DECLSPEC SDL_GUID SDLCALL SDL_GUIDFromString(const char *pchGUID); |
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91 | |||
92 | /* Ends C function definitions when using C++ */ |
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93 | #ifdef __cplusplus |
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94 | } |
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95 | #endif |
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96 | #include "close_code.h" |
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97 | |||
98 | #endif /* SDL_guid_h_ */ |
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99 | |||
100 | /* vi: set ts=4 sw=4 expandtab: */ |