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1 | pmbaty | 1 | // fenfile.cpp |
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3 | #include "common.h" |
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6 | // TODO: the numbering of plies (for the 50-move rule) is unsupported in this notation. Maybe we should warn the player when saving a game ? |
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8 | |||
9 | bool FENFile_Load (const wchar_t *fenfile_pathname, wchar_t *fen_string, int fenstring_maxsize) |
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10 | { |
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11 | // this function loads a game state in the Forsyth-Edwards notation format from a text file |
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12 | |||
13 | int file_size; |
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14 | FILE *fp; |
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15 | |||
16 | // try to open file for reading |
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17 | _wfopen_s (&fp, fenfile_pathname, L"r"); |
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18 | if (fp == NULL) |
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19 | return (false); // on error, cancel |
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20 | |||
21 | // get file length |
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22 | fseek (fp, 0, SEEK_END); |
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23 | file_size = ftell (fp); |
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24 | fseek (fp, 0, SEEK_SET); |
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25 | |||
26 | // read all there is to read (FEN data is just one ASCII line) |
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27 | fgetws (fen_string, fenstring_maxsize, fp); |
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28 | |||
29 | // close the file |
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30 | fclose (fp); |
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31 | |||
32 | return (true); // finished, no error encountered so return TRUE |
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33 | } |
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35 | |||
36 | bool FENFile_Save (const wchar_t *fenfile_pathname, wchar_t *fen_string) |
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37 | { |
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38 | // this function writes a FEN file describing the current game state in the Forsyth-Edwards notation format |
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39 | |||
40 | FILE *fp; |
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41 | |||
42 | // try to open file for writing |
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43 | _wfopen_s (&fp, fenfile_pathname, L"w"); |
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44 | if (fp == NULL) |
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45 | return (false); // on error, cancel |
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46 | |||
47 | // dump the move's FEN data to file |
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48 | fputws (fen_string, fp); |
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49 | |||
50 | fclose (fp); // finished, close the file |
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51 | |||
52 | return (true); // file saved successfully, return TRUE |
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53 | } |