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Rev | Author | Line No. | Line |
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100 | pmbaty | 1 | # Chess engine configuration file for Chess Giants. |
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3 | # Chess Giants is engine-agnostic, which means it can handle any CECP-compliant |
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4 | # engine, and virtually any state-based engine that communicates using newline- |
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5 | # terminated ASCII strings over standard IO (stdin/stdout). All it needs is to |
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6 | # read this configuration file to learn how to talk to the engine, and how to |
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7 | # interpret the engine's replies. |
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8 | |||
9 | # IMPORTANT: UCI engines are "stateless" engines. These engines work in a very |
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10 | # different way and therefore an adapter program such as Polyglot must be used. |
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11 | # Here is an example of how a UCI engine can be used with Chess Giants thanks |
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12 | # to the Polyglot protocol converter (see also the polyglot.ini file). |
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14 | ############################# |
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15 | # Basic program information # |
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16 | ############################# |
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17 | [program] |
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18 | |||
19 | ; program display name |
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20 | name = "Texel 1.05" |
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21 | ; program executable |
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22 | executable = "polyglot.exe" |
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151 | pmbaty | 23 | ; optional program arguments |
24 | arguments = "" |
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100 | pmbaty | 25 | |
26 | ######################### |
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27 | # Reply string patterns # |
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28 | ######################### |
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29 | [reply strings] |
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30 | |||
31 | ; the following pattern immediately precedes a SAN-encoded move reply |
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32 | move = "move " |
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33 | |||
34 | ################### |
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35 | # Engine commands # |
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36 | ################### |
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37 | [commands] |
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38 | |||
39 | ; command(s) to send to prepare the engine for a new game |
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40 | new game = "new" |
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41 | ; command(s) to send to setup a board (%s replaced by a raw FEN string) |
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42 | setup table from fen = "setboard %s" |
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43 | ; command(s) to send to set the max search depth (%d replaced by an integer value) |
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44 | search depth set = "sd %d" |
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45 | ; command(s) to send to order the engine to start playing (when switching sides) |
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46 | play = "go" |
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47 | ; command(s) to send to instruct the engine that its opponent played a specific |
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48 | ; move (%s replaced by a 'b1c3'-style encoded move string) |
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49 | move = "%s" |
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50 | ; command(s) to send to order the engine to discard its preferred move and play |
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51 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) |
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52 | force move = "force;undo;%s;playother" |
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53 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, |
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54 | ; its process will be killed, but at the risk of not saving important data. |
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55 | quit = "quit" |