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33 | pmbaty | 1 | # Chess engine configuration file for Chess Giants. |
32 | pmbaty | 2 | |
44 | pmbaty | 3 | # Chess Giants is engine-agnostic, which means it can handle any CECP-compliant |
4 | # engine, and virtually any state-based engine that communicates using newline- |
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5 | # terminated ASCII strings over standard IO (stdin/stdout). All it needs is to |
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6 | # read this configuration file to learn how to talk to the engine, and how to |
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7 | # interpret the engine's replies. |
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33 | pmbaty | 8 | |
44 | pmbaty | 9 | # IMPORTANT: UCI engines are "stateless" engines. These engines work in a very |
10 | # different way and therefore an adapter program such as Polyglot must be used. |
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50 | pmbaty | 11 | # See the "Fruit" or "Stockfish" engine configuration files for an example. |
44 | pmbaty | 12 | |
33 | pmbaty | 13 | ############################# |
14 | # Basic program information # |
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15 | ############################# |
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16 | [program] |
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17 | |||
18 | ; program display name |
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44 | pmbaty | 19 | name = "Crafty 24.0" |
33 | pmbaty | 20 | ; program executable |
40 | pmbaty | 21 | executable = "crafty.exe" |
33 | pmbaty | 22 | |
23 | ######################### |
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24 | # Reply string patterns # |
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25 | ######################### |
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26 | [reply strings] |
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27 | |||
28 | ; the following pattern immediately precedes a SAN-encoded move reply |
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29 | move = "): " |
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30 | |||
31 | ################### |
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32 | # Engine commands # |
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33 | ################### |
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34 | [commands] |
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35 | |||
36 | ; command(s) to send to prepare the engine for a new game |
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40 | pmbaty | 37 | new game = "new" |
44 | pmbaty | 38 | ; command(s) to send to setup a board (%s replaced by a raw FEN string) |
40 | pmbaty | 39 | setup table from fen = "setboard %s" |
44 | pmbaty | 40 | ; command(s) to send to set the max search depth (%d replaced by an integer value) |
40 | pmbaty | 41 | search depth set = "sd %d" |
33 | pmbaty | 42 | ; command(s) to send to order the engine to start playing (when switching sides) |
40 | pmbaty | 43 | play = "go" |
44 | pmbaty | 44 | ; command(s) to send to instruct the engine that its opponent played a specific |
45 | ; move (%s replaced by a 'b1c3'-style encoded move string) |
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46 | move = "%s" |
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42 | pmbaty | 47 | ; command(s) to send to order the engine to discard its preferred move and play |
44 | pmbaty | 48 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) |
40 | pmbaty | 49 | force move = "force %s" |
33 | pmbaty | 50 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, |
51 | ; its process will be killed, but at the risk of not saving important data. |
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40 | pmbaty | 52 | quit = "quit" |