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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 99 | pmbaty | 1 | /* |
| 2 | Texel - A UCI chess engine. |
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| 3 | Copyright (C) 2012-2014 Peter Ă–sterlund, peterosterlund2@gmail.com |
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| 4 | |||
| 5 | This program is free software: you can redistribute it and/or modify |
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| 6 | it under the terms of the GNU General Public License as published by |
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| 7 | the Free Software Foundation, either version 3 of the License, or |
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| 8 | (at your option) any later version. |
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| 9 | |||
| 10 | This program is distributed in the hope that it will be useful, |
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 13 | GNU General Public License for more details. |
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| 14 | |||
| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | */ |
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| 18 | |||
| 19 | /* |
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| 20 | * moveGen.cpp |
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| 21 | * |
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| 22 | * Created on: Feb 25, 2012 |
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| 23 | * Author: petero |
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| 24 | */ |
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| 25 | |||
| 26 | #include "moveGen.hpp" |
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| 27 | |||
| 28 | void |
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| 29 | MoveList::filter(const std::vector<Move>& searchMoves) |
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| 30 | { |
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| 31 | int used = 0; |
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| 32 | for (int i = 0;i < size; i++) |
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| 33 | if (std::find(searchMoves.begin(), searchMoves.end(), (*this)[i]) != searchMoves.end()) |
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| 34 | (*this)[used++] = (*this)[i]; |
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| 35 | size = used; |
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| 36 | } |
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| 37 | |||
| 38 | template void MoveGen::pseudoLegalMoves<true>(const Position& pos, MoveList& moveList); |
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| 39 | template void MoveGen::pseudoLegalMoves<false>(const Position& pos, MoveList& moveList); |
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| 40 | |||
| 41 | template <bool wtm> |
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| 42 | void |
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| 43 | MoveGen::pseudoLegalMoves(const Position& pos, MoveList& moveList) { |
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| 44 | using MyColor = ColorTraits<wtm>; |
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| 45 | const U64 occupied = pos.occupiedBB(); |
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| 46 | |||
| 47 | // Queen moves |
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| 48 | U64 squares = pos.pieceTypeBB(MyColor::QUEEN); |
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| 49 | while (squares != 0) { |
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| 50 | int sq = BitBoard::extractSquare(squares); |
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| 51 | U64 m = (BitBoard::rookAttacks(sq, occupied) | BitBoard::bishopAttacks(sq, occupied)) & ~pos.colorBB(wtm); |
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| 52 | addMovesByMask(moveList, sq, m); |
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| 53 | } |
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| 54 | |||
| 55 | // Rook moves |
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| 56 | squares = pos.pieceTypeBB(MyColor::ROOK); |
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| 57 | while (squares != 0) { |
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| 58 | int sq = BitBoard::extractSquare(squares); |
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| 59 | U64 m = BitBoard::rookAttacks(sq, occupied) & ~pos.colorBB(wtm); |
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| 60 | addMovesByMask(moveList, sq, m); |
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| 61 | } |
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| 62 | |||
| 63 | // Bishop moves |
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| 64 | squares = pos.pieceTypeBB(MyColor::BISHOP); |
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| 65 | while (squares != 0) { |
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| 66 | int sq = BitBoard::extractSquare(squares); |
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| 67 | U64 m = BitBoard::bishopAttacks(sq, occupied) & ~pos.colorBB(wtm); |
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| 68 | addMovesByMask(moveList, sq, m); |
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| 69 | } |
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| 70 | |||
| 71 | // King moves |
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| 72 | { |
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| 73 | int sq = pos.getKingSq(wtm); |
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| 74 | U64 m = BitBoard::kingAttacks[sq] & ~pos.colorBB(wtm); |
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| 75 | addMovesByMask(moveList, sq, m); |
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| 76 | const int k0 = wtm ? E1 : E8; |
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| 77 | if (sq == k0) { |
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| 78 | const U64 OO_SQ = wtm ? BitBoard::sqMask(F1,G1) : BitBoard::sqMask(F8,G8); |
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| 79 | const U64 OOO_SQ = wtm ? BitBoard::sqMask(B1,C1,D1) : BitBoard::sqMask(B8,C8,D8); |
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| 80 | const int hCastle = wtm ? Position::H1_CASTLE : Position::H8_CASTLE; |
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| 81 | const int aCastle = wtm ? Position::A1_CASTLE : Position::A8_CASTLE; |
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| 82 | if (((pos.getCastleMask() & (1 << hCastle)) != 0) && |
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| 83 | ((OO_SQ & occupied) == 0) && |
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| 84 | (pos.getPiece(k0 + 3) == MyColor::ROOK) && |
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| 85 | !sqAttacked(pos, k0) && |
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| 86 | !sqAttacked(pos, k0 + 1)) { |
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| 87 | moveList.addMove(k0, k0 + 2, Piece::EMPTY); |
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| 88 | } |
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| 89 | if (((pos.getCastleMask() & (1 << aCastle)) != 0) && |
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| 90 | ((OOO_SQ & occupied) == 0) && |
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| 91 | (pos.getPiece(k0 - 4) == MyColor::ROOK) && |
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| 92 | !sqAttacked(pos, k0) && |
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| 93 | !sqAttacked(pos, k0 - 1)) { |
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| 94 | moveList.addMove(k0, k0 - 2, Piece::EMPTY); |
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| 95 | } |
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| 96 | } |
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| 97 | } |
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| 98 | |||
| 99 | // Knight moves |
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| 100 | U64 knights = pos.pieceTypeBB(MyColor::KNIGHT); |
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| 101 | while (knights != 0) { |
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| 102 | int sq = BitBoard::extractSquare(knights); |
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| 103 | U64 m = BitBoard::knightAttacks[sq] & ~pos.colorBB(wtm); |
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| 104 | addMovesByMask(moveList, sq, m); |
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| 105 | } |
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| 106 | |||
| 107 | // Pawn moves |
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| 108 | const U64 pawns = pos.pieceTypeBB(MyColor::PAWN); |
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| 109 | const int epSquare = pos.getEpSquare(); |
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| 110 | const U64 epMask = (epSquare >= 0) ? (1ULL << epSquare) : 0ULL; |
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| 111 | if (wtm) { |
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| 112 | U64 m = (pawns << 8) & ~occupied; |
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| 113 | addPawnMovesByMask<wtm>(moveList, m, -8, true); |
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| 114 | m = ((m & BitBoard::maskRow3) << 8) & ~occupied; |
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| 115 | addPawnDoubleMovesByMask(moveList, m, -16); |
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| 116 | |||
| 117 | m = (pawns << 7) & BitBoard::maskAToGFiles & (pos.colorBB(!wtm) | epMask); |
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| 118 | addPawnMovesByMask<wtm>(moveList, m, -7, true); |
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| 119 | |||
| 120 | m = (pawns << 9) & BitBoard::maskBToHFiles & (pos.colorBB(!wtm) | epMask); |
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| 121 | addPawnMovesByMask<wtm>(moveList, m, -9, true); |
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| 122 | } else { |
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| 123 | U64 m = (pawns >> 8) & ~occupied; |
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| 124 | addPawnMovesByMask<wtm>(moveList, m, 8, true); |
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| 125 | m = ((m & BitBoard::maskRow6) >> 8) & ~occupied; |
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| 126 | addPawnDoubleMovesByMask(moveList, m, 16); |
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| 127 | |||
| 128 | m = (pawns >> 9) & BitBoard::maskAToGFiles & (pos.colorBB(!wtm) | epMask); |
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| 129 | addPawnMovesByMask<wtm>(moveList, m, 9, true); |
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| 130 | |||
| 131 | m = (pawns >> 7) & BitBoard::maskBToHFiles & (pos.colorBB(!wtm) | epMask); |
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| 132 | addPawnMovesByMask<wtm>(moveList, m, 7, true); |
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| 133 | } |
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| 134 | } |
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| 135 | |||
| 136 | template void MoveGen::checkEvasions<true>(const Position& pos, MoveList& moveList); |
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| 137 | template void MoveGen::checkEvasions<false>(const Position& pos, MoveList& moveList); |
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| 138 | |||
| 139 | template <bool wtm> |
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| 140 | void |
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| 141 | MoveGen::checkEvasions(const Position& pos, MoveList& moveList) { |
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| 142 | using MyColor = ColorTraits<wtm>; |
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| 143 | using OtherColor = ColorTraits<!wtm>; |
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| 144 | const U64 occupied = pos.occupiedBB(); |
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| 145 | |||
| 146 | const int kingSq = pos.getKingSq(wtm); |
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| 147 | U64 kingThreats = pos.pieceTypeBB(OtherColor::KNIGHT) & BitBoard::knightAttacks[kingSq]; |
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| 148 | U64 rookPieces = pos.pieceTypeBB(OtherColor::ROOK, OtherColor::QUEEN); |
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| 149 | if (rookPieces != 0) |
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| 150 | kingThreats |= rookPieces & BitBoard::rookAttacks(kingSq, occupied); |
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| 151 | U64 bishPieces = pos.pieceTypeBB(OtherColor::BISHOP, OtherColor::QUEEN); |
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| 152 | if (bishPieces != 0) |
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| 153 | kingThreats |= bishPieces & BitBoard::bishopAttacks(kingSq, occupied); |
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| 154 | const U64 myPawnAttacks = wtm ? BitBoard::wPawnAttacks[kingSq] : BitBoard::bPawnAttacks[kingSq]; |
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| 155 | kingThreats |= pos.pieceTypeBB(OtherColor::PAWN) & myPawnAttacks; |
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| 156 | U64 validTargets = 0; |
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| 157 | if ((kingThreats != 0) && ((kingThreats & (kingThreats-1)) == 0)) { // Exactly one attacking piece |
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| 158 | int threatSq = BitBoard::numberOfTrailingZeros(kingThreats); |
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| 159 | validTargets = kingThreats | BitBoard::squaresBetween[kingSq][threatSq]; |
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| 160 | } |
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| 161 | validTargets |= pos.pieceTypeBB(OtherColor::KING); |
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| 162 | // Queen moves |
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| 163 | U64 squares = pos.pieceTypeBB(MyColor::QUEEN); |
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| 164 | while (squares != 0) { |
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| 165 | int sq = BitBoard::extractSquare(squares); |
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| 166 | U64 m = (BitBoard::rookAttacks(sq, occupied) | BitBoard::bishopAttacks(sq, occupied)) & |
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| 167 | ~pos.colorBB(wtm) & validTargets; |
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| 168 | addMovesByMask(moveList, sq, m); |
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| 169 | } |
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| 170 | |||
| 171 | // Rook moves |
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| 172 | squares = pos.pieceTypeBB(MyColor::ROOK); |
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| 173 | while (squares != 0) { |
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| 174 | int sq = BitBoard::extractSquare(squares); |
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| 175 | U64 m = BitBoard::rookAttacks(sq, occupied) & ~pos.colorBB(wtm) & validTargets; |
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| 176 | addMovesByMask(moveList, sq, m); |
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| 177 | } |
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| 178 | |||
| 179 | // Bishop moves |
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| 180 | squares = pos.pieceTypeBB(MyColor::BISHOP); |
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| 181 | while (squares != 0) { |
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| 182 | int sq = BitBoard::extractSquare(squares); |
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| 183 | U64 m = BitBoard::bishopAttacks(sq, occupied) & ~pos.colorBB(wtm) & validTargets; |
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| 184 | addMovesByMask(moveList, sq, m); |
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| 185 | } |
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| 186 | |||
| 187 | // King moves |
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| 188 | { |
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| 189 | int sq = pos.getKingSq(wtm); |
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| 190 | U64 m = BitBoard::kingAttacks[sq] & ~pos.colorBB(wtm); |
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| 191 | addMovesByMask(moveList, sq, m); |
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| 192 | } |
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| 193 | |||
| 194 | // Knight moves |
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| 195 | U64 knights = pos.pieceTypeBB(MyColor::KNIGHT); |
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| 196 | while (knights != 0) { |
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| 197 | int sq = BitBoard::extractSquare(knights); |
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| 198 | U64 m = BitBoard::knightAttacks[sq] & ~pos.colorBB(wtm) & validTargets; |
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| 199 | addMovesByMask(moveList, sq, m); |
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| 200 | } |
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| 201 | |||
| 202 | // Pawn moves |
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| 203 | const U64 pawns = pos.pieceTypeBB(MyColor::PAWN); |
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| 204 | const int epSquare = pos.getEpSquare(); |
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| 205 | const U64 epMask = (epSquare >= 0) ? (1ULL << epSquare) : 0ULL; |
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| 206 | if (wtm) { |
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| 207 | U64 m = (pawns << 8) & ~occupied; |
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| 208 | addPawnMovesByMask<wtm>(moveList, m & validTargets, -8, true); |
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| 209 | m = ((m & BitBoard::maskRow3) << 8) & ~occupied; |
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| 210 | addPawnDoubleMovesByMask(moveList, m & validTargets, -16); |
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| 211 | |||
| 212 | m = (pawns << 7) & BitBoard::maskAToGFiles & ((pos.colorBB(!wtm) & validTargets) | epMask); |
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| 213 | addPawnMovesByMask<wtm>(moveList, m, -7, true); |
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| 214 | |||
| 215 | m = (pawns << 9) & BitBoard::maskBToHFiles & ((pos.colorBB(!wtm) & validTargets) | epMask); |
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| 216 | addPawnMovesByMask<wtm>(moveList, m, -9, true); |
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| 217 | } else { |
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| 218 | U64 m = (pawns >> 8) & ~occupied; |
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| 219 | addPawnMovesByMask<wtm>(moveList, m & validTargets, 8, true); |
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| 220 | m = ((m & BitBoard::maskRow6) >> 8) & ~occupied; |
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| 221 | addPawnDoubleMovesByMask(moveList, m & validTargets, 16); |
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| 222 | |||
| 223 | m = (pawns >> 9) & BitBoard::maskAToGFiles & ((pos.colorBB(!wtm) & validTargets) | epMask); |
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| 224 | addPawnMovesByMask<wtm>(moveList, m, 9, true); |
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| 225 | |||
| 226 | m = (pawns >> 7) & BitBoard::maskBToHFiles & ((pos.colorBB(!wtm) & validTargets) | epMask); |
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| 227 | addPawnMovesByMask<wtm>(moveList, m, 7, true); |
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| 228 | } |
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| 229 | |||
| 230 | #ifdef MOVELIST_DEBUG |
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| 231 | { |
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| 232 | // Extra check that all valid evasions were generated |
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| 233 | MoveList allMoves; |
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| 234 | pseudoLegalMoves(pos, allMoves); |
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| 235 | Position tmpPos(pos); |
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| 236 | removeIllegal(tmpPos, allMoves); |
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| 237 | std::set<std::string> evMoves; |
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| 238 | for (int i = 0; i < moveList.size; i++) |
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| 239 | evMoves.insert(TextIO::moveToUCIString(moveList.m[i])); |
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| 240 | for (int i = 0; i < allMoves.size; i++) |
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| 241 | assert(evMoves.find(TextIO::moveToUCIString(allMoves.m[i])) != evMoves.end()); |
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| 242 | } |
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| 243 | #endif |
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| 244 | } |
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| 245 | |||
| 246 | template void MoveGen::pseudoLegalCapturesAndChecks<true>(const Position& pos, MoveList& moveList); |
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| 247 | template void MoveGen::pseudoLegalCapturesAndChecks<false>(const Position& pos, MoveList& moveList); |
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| 248 | |||
| 249 | template <bool wtm> |
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| 250 | void |
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| 251 | MoveGen::pseudoLegalCapturesAndChecks(const Position& pos, MoveList& moveList) { |
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| 252 | using MyColor = ColorTraits<wtm>; |
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| 253 | const U64 occupied = pos.occupiedBB(); |
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| 254 | |||
| 255 | const int oKingSq = pos.getKingSq(!wtm); |
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| 256 | U64 discovered = 0; // Squares that could generate discovered checks |
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| 257 | U64 kRookAtk = BitBoard::rookAttacks(oKingSq, occupied); |
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| 258 | if ((BitBoard::rookAttacks(oKingSq, occupied & ~kRookAtk) & |
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| 259 | pos.pieceTypeBB(MyColor::QUEEN, MyColor::ROOK)) != 0) |
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| 260 | discovered |= kRookAtk; |
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| 261 | U64 kBishAtk = BitBoard::bishopAttacks(oKingSq, occupied); |
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| 262 | if ((BitBoard::bishopAttacks(oKingSq, occupied & ~kBishAtk) & |
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| 263 | pos.pieceTypeBB(MyColor::QUEEN, MyColor::BISHOP)) != 0) |
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| 264 | discovered |= kBishAtk; |
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| 265 | |||
| 266 | // Queen moves |
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| 267 | U64 squares = pos.pieceTypeBB(MyColor::QUEEN); |
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| 268 | while (squares != 0) { |
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| 269 | int sq = BitBoard::extractSquare(squares); |
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| 270 | U64 m = (BitBoard::rookAttacks(sq, occupied) | BitBoard::bishopAttacks(sq, occupied)); |
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| 271 | if ((discovered & (1ULL<<sq)) == 0) m &= (pos.colorBB(!wtm) | kRookAtk | kBishAtk); |
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| 272 | m &= ~pos.colorBB(wtm); |
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| 273 | addMovesByMask(moveList, sq, m); |
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| 274 | } |
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| 275 | |||
| 276 | // Rook moves |
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| 277 | squares = pos.pieceTypeBB(MyColor::ROOK); |
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| 278 | while (squares != 0) { |
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| 279 | int sq = BitBoard::extractSquare(squares); |
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| 280 | U64 m = BitBoard::rookAttacks(sq, occupied); |
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| 281 | if ((discovered & (1ULL<<sq)) == 0) m &= (pos.colorBB(!wtm) | kRookAtk); |
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| 282 | m &= ~pos.colorBB(wtm); |
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| 283 | addMovesByMask(moveList, sq, m); |
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| 284 | } |
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| 285 | |||
| 286 | // Bishop moves |
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| 287 | squares = pos.pieceTypeBB(MyColor::BISHOP); |
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| 288 | while (squares != 0) { |
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| 289 | int sq = BitBoard::extractSquare(squares); |
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| 290 | U64 m = BitBoard::bishopAttacks(sq, occupied); |
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| 291 | if ((discovered & (1ULL<<sq)) == 0) m &= (pos.colorBB(!wtm) | kBishAtk); |
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| 292 | m &= ~pos.colorBB(wtm); |
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| 293 | addMovesByMask(moveList, sq, m); |
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| 294 | } |
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| 295 | |||
| 296 | // King moves |
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| 297 | { |
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| 298 | int sq = pos.getKingSq(wtm); |
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| 299 | U64 m = BitBoard::kingAttacks[sq]; |
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| 300 | m &= ((discovered & (1ULL<<sq)) == 0) ? pos.colorBB(!wtm) : ~pos.colorBB(wtm); |
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| 301 | addMovesByMask(moveList, sq, m); |
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| 302 | const int k0 = wtm ? E1 : E8; |
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| 303 | if (sq == k0) { |
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| 304 | const U64 OO_SQ = wtm ? BitBoard::sqMask(F1,G1) : BitBoard::sqMask(F8,G8); |
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| 305 | const U64 OOO_SQ = wtm ? BitBoard::sqMask(B1,C1,D1) : BitBoard::sqMask(B8,C8,D8); |
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| 306 | const int hCastle = wtm ? Position::H1_CASTLE : Position::H8_CASTLE; |
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| 307 | const int aCastle = wtm ? Position::A1_CASTLE : Position::A8_CASTLE; |
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| 308 | if (((pos.getCastleMask() & (1 << hCastle)) != 0) && |
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| 309 | ((OO_SQ & occupied) == 0) && |
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| 310 | (pos.getPiece(k0 + 3) == MyColor::ROOK) && |
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| 311 | !sqAttacked(pos, k0) && |
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| 312 | !sqAttacked(pos, k0 + 1)) { |
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| 313 | moveList.addMove(k0, k0 + 2, Piece::EMPTY); |
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| 314 | } |
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| 315 | if (((pos.getCastleMask() & (1 << aCastle)) != 0) && |
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| 316 | ((OOO_SQ & occupied) == 0) && |
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| 317 | (pos.getPiece(k0 - 4) == MyColor::ROOK) && |
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| 318 | !sqAttacked(pos, k0) && |
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| 319 | !sqAttacked(pos, k0 - 1)) { |
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| 320 | moveList.addMove(k0, k0 - 2, Piece::EMPTY); |
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| 321 | } |
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| 322 | } |
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| 323 | } |
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| 324 | |||
| 325 | // Knight moves |
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| 326 | U64 knights = pos.pieceTypeBB(MyColor::KNIGHT); |
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| 327 | U64 kKnightAtk = BitBoard::knightAttacks[oKingSq]; |
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| 328 | while (knights != 0) { |
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| 329 | int sq = BitBoard::extractSquare(knights); |
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| 330 | U64 m = BitBoard::knightAttacks[sq] & ~pos.colorBB(wtm); |
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| 331 | if ((discovered & (1ULL<<sq)) == 0) m &= (pos.colorBB(!wtm) | kKnightAtk); |
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| 332 | addMovesByMask(moveList, sq, m); |
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| 333 | } |
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| 334 | |||
| 335 | // Pawn moves |
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| 336 | const U64 pawns = pos.pieceTypeBB(MyColor::PAWN); |
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| 337 | const int epSquare = pos.getEpSquare(); |
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| 338 | const U64 epMask = (epSquare >= 0) ? (1ULL << epSquare) : 0ULL; |
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| 339 | if (wtm) { |
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| 340 | // Captures |
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| 341 | U64 m = (pawns << 7) & BitBoard::maskAToGFiles & (pos.colorBB(!wtm) | epMask); |
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| 342 | addPawnMovesByMask<wtm>(moveList, m, -7, false); |
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| 343 | m = (pawns << 9) & BitBoard::maskBToHFiles & (pos.colorBB(!wtm) | epMask); |
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| 344 | addPawnMovesByMask<wtm>(moveList, m, -9, false); |
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| 345 | |||
| 346 | // Discovered checks and promotions |
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| 347 | U64 pawnAll = discovered | BitBoard::maskRow7; |
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| 348 | m = ((pawns & pawnAll) << 8) & ~occupied; |
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| 349 | addPawnMovesByMask<wtm>(moveList, m, -8, false); |
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| 350 | m = ((m & BitBoard::maskRow3) << 8) & ~occupied; |
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| 351 | addPawnDoubleMovesByMask(moveList, m, -16); |
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| 352 | |||
| 353 | // Normal checks |
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| 354 | m = ((pawns & ~pawnAll) << 8) & ~occupied; |
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| 355 | addPawnMovesByMask<wtm>(moveList, m & BitBoard::bPawnAttacks[oKingSq], -8, false); |
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| 356 | m = ((m & BitBoard::maskRow3) << 8) & ~occupied; |
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| 357 | addPawnDoubleMovesByMask(moveList, m & BitBoard::bPawnAttacks[oKingSq], -16); |
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| 358 | } else { |
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| 359 | // Captures |
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| 360 | U64 m = (pawns >> 9) & BitBoard::maskAToGFiles & (pos.colorBB(!wtm) | epMask); |
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| 361 | addPawnMovesByMask<wtm>(moveList, m, 9, false); |
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| 362 | m = (pawns >> 7) & BitBoard::maskBToHFiles & (pos.colorBB(!wtm) | epMask); |
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| 363 | addPawnMovesByMask<wtm>(moveList, m, 7, false); |
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| 364 | |||
| 365 | // Discovered checks and promotions |
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| 366 | U64 pawnAll = discovered | BitBoard::maskRow2; |
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| 367 | m = ((pawns & pawnAll) >> 8) & ~occupied; |
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| 368 | addPawnMovesByMask<wtm>(moveList, m, 8, false); |
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| 369 | m = ((m & BitBoard::maskRow6) >> 8) & ~occupied; |
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| 370 | addPawnDoubleMovesByMask(moveList, m, 16); |
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| 371 | |||
| 372 | // Normal checks |
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| 373 | m = ((pawns & ~pawnAll) >> 8) & ~occupied; |
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| 374 | addPawnMovesByMask<wtm>(moveList, m & BitBoard::wPawnAttacks[oKingSq], 8, false); |
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| 375 | m = ((m & BitBoard::maskRow6) >> 8) & ~occupied; |
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| 376 | addPawnDoubleMovesByMask(moveList, m & BitBoard::wPawnAttacks[oKingSq], 16); |
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| 377 | } |
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| 378 | } |
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| 379 | |||
| 380 | template void MoveGen::pseudoLegalCaptures<true>(const Position& pos, MoveList& moveList); |
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| 381 | template void MoveGen::pseudoLegalCaptures<false>(const Position& pos, MoveList& moveList); |
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| 382 | |||
| 383 | template <bool wtm> |
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| 384 | void |
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| 385 | MoveGen::pseudoLegalCaptures(const Position& pos, MoveList& moveList) { |
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| 386 | using MyColor = ColorTraits<wtm>; |
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| 387 | const U64 occupied = pos.occupiedBB(); |
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| 388 | |||
| 389 | // Queen moves |
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| 390 | U64 squares = pos.pieceTypeBB(MyColor::QUEEN); |
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| 391 | while (squares != 0) { |
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| 392 | int sq = BitBoard::extractSquare(squares); |
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| 393 | U64 m = (BitBoard::rookAttacks(sq, occupied) | BitBoard::bishopAttacks(sq, occupied)) & pos.colorBB(!wtm); |
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| 394 | addMovesByMask(moveList, sq, m); |
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| 395 | } |
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| 396 | |||
| 397 | // Rook moves |
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| 398 | squares = pos.pieceTypeBB(MyColor::ROOK); |
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| 399 | while (squares != 0) { |
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| 400 | int sq = BitBoard::extractSquare(squares); |
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| 401 | U64 m = BitBoard::rookAttacks(sq, occupied) & pos.colorBB(!wtm); |
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| 402 | addMovesByMask(moveList, sq, m); |
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| 403 | } |
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| 404 | |||
| 405 | // Bishop moves |
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| 406 | squares = pos.pieceTypeBB(MyColor::BISHOP); |
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| 407 | while (squares != 0) { |
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| 408 | int sq = BitBoard::extractSquare(squares); |
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| 409 | U64 m = BitBoard::bishopAttacks(sq, occupied) & pos.colorBB(!wtm); |
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| 410 | addMovesByMask(moveList, sq, m); |
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| 411 | } |
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| 412 | |||
| 413 | // Knight moves |
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| 414 | U64 knights = pos.pieceTypeBB(MyColor::KNIGHT); |
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| 415 | while (knights != 0) { |
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| 416 | int sq = BitBoard::extractSquare(knights); |
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| 417 | U64 m = BitBoard::knightAttacks[sq] & pos.colorBB(!wtm); |
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| 418 | addMovesByMask(moveList, sq, m); |
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| 419 | } |
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| 420 | |||
| 421 | // King moves |
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| 422 | int sq = pos.getKingSq(wtm); |
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| 423 | U64 m = BitBoard::kingAttacks[sq] & pos.colorBB(!wtm); |
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| 424 | addMovesByMask(moveList, sq, m); |
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| 425 | |||
| 426 | // Pawn moves |
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| 427 | const U64 pawns = pos.pieceTypeBB(MyColor::PAWN); |
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| 428 | const int epSquare = pos.getEpSquare(); |
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| 429 | const U64 epMask = (epSquare >= 0) ? (1ULL << epSquare) : 0ULL; |
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| 430 | if (wtm) { |
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| 431 | m = (pawns << 8) & ~occupied; |
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| 432 | m &= BitBoard::maskRow8; |
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| 433 | addPawnMovesByMask<wtm>(moveList, m, -8, false); |
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| 434 | |||
| 435 | m = (pawns << 7) & BitBoard::maskAToGFiles & (pos.colorBB(!wtm) | epMask); |
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| 436 | addPawnMovesByMask<wtm>(moveList, m, -7, false); |
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| 437 | m = (pawns << 9) & BitBoard::maskBToHFiles & (pos.colorBB(!wtm) | epMask); |
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| 438 | addPawnMovesByMask<wtm>(moveList, m, -9, false); |
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| 439 | } else { |
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| 440 | m = (pawns >> 8) & ~occupied; |
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| 441 | m &= BitBoard::maskRow1; |
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| 442 | addPawnMovesByMask<wtm>(moveList, m, 8, false); |
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| 443 | |||
| 444 | m = (pawns >> 9) & BitBoard::maskAToGFiles & (pos.colorBB(!wtm) | epMask); |
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| 445 | addPawnMovesByMask<wtm>(moveList, m, 9, false); |
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| 446 | m = (pawns >> 7) & BitBoard::maskBToHFiles & (pos.colorBB(!wtm) | epMask); |
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| 447 | addPawnMovesByMask<wtm>(moveList, m, 7, false); |
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| 448 | } |
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| 449 | } |
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| 450 | |||
| 451 | bool |
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| 452 | MoveGen::givesCheck(const Position& pos, const Move& m) { |
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| 453 | bool wtm = pos.isWhiteMove(); |
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| 454 | int oKingSq = pos.getKingSq(!wtm); |
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| 455 | int oKing = wtm ? Piece::BKING : Piece::WKING; |
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| 456 | int p = Piece::makeWhite(m.promoteTo() == Piece::EMPTY ? pos.getPiece(m.from()) : m.promoteTo()); |
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| 457 | int d1 = BitBoard::getDirection(m.to(), oKingSq); |
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| 458 | switch (d1) { |
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| 459 | case 8: case -8: case 1: case -1: // Rook direction |
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| 460 | if ((p == Piece::WQUEEN) || (p == Piece::WROOK)) |
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| 461 | if ((d1 != 0) && (nextPiece(pos, m.to(), d1) == oKing)) |
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| 462 | return true; |
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| 463 | break; |
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| 464 | case 9: case 7: case -9: case -7: // Bishop direction |
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| 465 | if ((p == Piece::WQUEEN) || (p == Piece::WBISHOP)) { |
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| 466 | if ((d1 != 0) && (nextPiece(pos, m.to(), d1) == oKing)) |
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| 467 | return true; |
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| 468 | } else if (p == Piece::WPAWN) { |
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| 469 | if (((d1 > 0) == wtm) && (pos.getPiece(m.to() + d1) == oKing)) |
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| 470 | return true; |
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| 471 | } |
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| 472 | break; |
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| 473 | default: |
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| 474 | if (d1 != 0) { // Knight direction |
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| 475 | if (p == Piece::WKNIGHT) |
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| 476 | return true; |
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| 477 | } |
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| 478 | break; |
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| 479 | } |
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| 480 | int d2 = BitBoard::getDirection(m.from(), oKingSq); |
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| 481 | if ((d2 != 0) && (d2 != d1) && (nextPiece(pos, m.from(), d2) == oKing)) { |
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| 482 | int p2 = nextPieceSafe(pos, m.from(), -d2); |
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| 483 | switch (d2) { |
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| 484 | case 8: case -8: case 1: case -1: // Rook direction |
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| 485 | if ((p2 == (wtm ? Piece::WQUEEN : Piece::BQUEEN)) || |
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| 486 | (p2 == (wtm ? Piece::WROOK : Piece::BROOK))) |
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| 487 | return true; |
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| 488 | break; |
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| 489 | case 9: case 7: case -9: case -7: // Bishop direction |
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| 490 | if ((p2 == (wtm ? Piece::WQUEEN : Piece::BQUEEN)) || |
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| 491 | (p2 == (wtm ? Piece::WBISHOP : Piece::BBISHOP))) |
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| 492 | return true; |
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| 493 | break; |
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| 494 | } |
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| 495 | } |
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| 496 | if ((m.promoteTo() != Piece::EMPTY) && (d1 != 0) && (d1 == d2)) { |
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| 497 | switch (d1) { |
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| 498 | case 8: case -8: case 1: case -1: // Rook direction |
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| 499 | if ((p == Piece::WQUEEN) || (p == Piece::WROOK)) |
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| 500 | if ((d1 != 0) && (nextPiece(pos, m.from(), d1) == oKing)) |
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| 501 | return true; |
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| 502 | break; |
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| 503 | case 9: case 7: case -9: case -7: // Bishop direction |
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| 504 | if ((p == Piece::WQUEEN) || (p == Piece::WBISHOP)) { |
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| 505 | if ((d1 != 0) && (nextPiece(pos, m.from(), d1) == oKing)) |
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| 506 | return true; |
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| 507 | } |
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| 508 | break; |
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| 509 | } |
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| 510 | } |
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| 511 | if (p == Piece::WKING) { |
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| 512 | if (m.to() - m.from() == 2) { // O-O |
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| 513 | if (nextPieceSafe(pos, m.from(), -1) == oKing) |
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| 514 | return true; |
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| 515 | if (nextPieceSafe(pos, m.from() + 1, wtm ? 8 : -8) == oKing) |
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| 516 | return true; |
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| 517 | } else if (m.to() - m.from() == -2) { // O-O-O |
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| 518 | if (nextPieceSafe(pos, m.from(), 1) == oKing) |
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| 519 | return true; |
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| 520 | if (nextPieceSafe(pos, m.from() - 1, wtm ? 8 : -8) == oKing) |
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| 521 | return true; |
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| 522 | } |
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| 523 | } else if (p == Piece::WPAWN) { |
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| 524 | if (pos.getPiece(m.to()) == Piece::EMPTY) { |
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| 525 | int dx = Position::getX(m.to()) - Position::getX(m.from()); |
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| 526 | if (dx != 0) { // en passant |
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| 527 | int epSq = m.from() + dx; |
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| 528 | int d3 = BitBoard::getDirection(epSq, oKingSq); |
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| 529 | switch (d3) { |
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| 530 | case 9: case 7: case -9: case -7: |
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| 531 | if (nextPiece(pos, epSq, d3) == oKing) { |
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| 532 | int p2 = nextPieceSafe(pos, epSq, -d3); |
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| 533 | if ((p2 == (wtm ? Piece::WQUEEN : Piece::BQUEEN)) || |
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| 534 | (p2 == (wtm ? Piece::WBISHOP : Piece::BBISHOP))) |
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| 535 | return true; |
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| 536 | } |
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| 537 | break; |
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| 538 | case 1: |
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| 539 | if (nextPiece(pos, std::max(epSq, m.from()), d3) == oKing) { |
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| 540 | int p2 = nextPieceSafe(pos, std::min(epSq, m.from()), -d3); |
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| 541 | if ((p2 == (wtm ? Piece::WQUEEN : Piece::BQUEEN)) || |
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| 542 | (p2 == (wtm ? Piece::WROOK : Piece::BROOK))) |
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| 543 | return true; |
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| 544 | } |
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| 545 | break; |
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| 546 | case -1: |
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| 547 | if (nextPiece(pos, std::min(epSq, m.from()), d3) == oKing) { |
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| 548 | int p2 = nextPieceSafe(pos, std::max(epSq, m.from()), -d3); |
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| 549 | if ((p2 == (wtm ? Piece::WQUEEN : Piece::BQUEEN)) || |
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| 550 | (p2 == (wtm ? Piece::WROOK : Piece::BROOK))) |
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| 551 | return true; |
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| 552 | } |
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| 553 | break; |
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| 554 | } |
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| 555 | } |
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| 556 | } |
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| 557 | } |
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| 558 | return false; |
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| 559 | } |
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| 560 | |||
| 561 | void |
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| 562 | MoveGen::removeIllegal(Position& pos, MoveList& moveList) { |
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| 563 | int length = 0; |
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| 564 | UndoInfo ui; |
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| 565 | |||
| 566 | bool isInCheck = inCheck(pos); |
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| 567 | const U64 occupied = pos.occupiedBB(); |
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| 568 | int kSq = pos.getKingSq(pos.isWhiteMove()); |
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| 569 | U64 kingAtks = BitBoard::rookAttacks(kSq, occupied) | BitBoard::bishopAttacks(kSq, occupied); |
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| 570 | int epSquare = pos.getEpSquare(); |
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| 571 | if (isInCheck) { |
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| 572 | kingAtks |= pos.pieceTypeBB(pos.isWhiteMove() ? Piece::BKNIGHT : Piece::WKNIGHT); |
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| 573 | for (int mi = 0; mi < moveList.size; mi++) { |
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| 574 | const Move& m = moveList[mi]; |
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| 575 | bool legal; |
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| 576 | if ((m.from() != kSq) && ((kingAtks & (1ULL<<m.to())) == 0) && (m.to() != epSquare)) { |
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| 577 | legal = false; |
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| 578 | } else { |
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| 579 | pos.makeMove(m, ui); |
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| 580 | pos.setWhiteMove(!pos.isWhiteMove()); |
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| 581 | legal = !inCheck(pos); |
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| 582 | pos.setWhiteMove(!pos.isWhiteMove()); |
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| 583 | pos.unMakeMove(m, ui); |
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| 584 | } |
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| 585 | if (legal) |
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| 586 | moveList[length++] = m; |
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| 587 | } |
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| 588 | } else { |
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| 589 | for (int mi = 0; mi < moveList.size; mi++) { |
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| 590 | const Move& m = moveList[mi]; |
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| 591 | bool legal; |
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| 592 | if ((m.from() != kSq) && ((kingAtks & (1ULL<<m.from())) == 0) && (m.to() != epSquare)) { |
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| 593 | legal = true; |
||
| 594 | } else { |
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| 595 | pos.makeMove(m, ui); |
||
| 596 | pos.setWhiteMove(!pos.isWhiteMove()); |
||
| 597 | legal = !inCheck(pos); |
||
| 598 | pos.setWhiteMove(!pos.isWhiteMove()); |
||
| 599 | pos.unMakeMove(m, ui); |
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| 600 | } |
||
| 601 | if (legal) |
||
| 602 | moveList[length++] = m; |
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| 603 | } |
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| 604 | } |
||
| 605 | moveList.size = length; |
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| 606 | } |
||
| 607 | |||
| 608 | bool |
||
| 609 | MoveGen::isLegal(Position& pos, const Move& m, bool isInCheck) { |
||
| 610 | UndoInfo ui; |
||
| 611 | int kSq = pos.getKingSq(pos.isWhiteMove()); |
||
| 612 | const int epSquare = pos.getEpSquare(); |
||
| 613 | if (isInCheck) { |
||
| 614 | if ((m.from() != kSq) && (m.to() != epSquare)) { |
||
| 615 | U64 occupied = pos.occupiedBB(); |
||
| 616 | U64 toMask = 1ULL << m.to(); |
||
| 617 | Piece::Type knight = pos.isWhiteMove() ? Piece::BKNIGHT : Piece::WKNIGHT; |
||
| 618 | if (((BitBoard::rookAttacks(kSq, occupied) & toMask) == 0) && |
||
| 619 | ((BitBoard::bishopAttacks(kSq, occupied) & toMask) == 0) && |
||
| 620 | ((BitBoard::knightAttacks[kSq] & pos.pieceTypeBB(knight) & toMask) == 0)) |
||
| 621 | return false; |
||
| 622 | } |
||
| 623 | pos.makeMoveB(m, ui); |
||
| 624 | bool legal = !inCheck(pos); |
||
| 625 | pos.unMakeMoveB(m, ui); |
||
| 626 | return legal; |
||
| 627 | } else { |
||
| 628 | if (m.from() == kSq) { |
||
| 629 | U64 occupied = pos.occupiedBB() & ~(1ULL<<m.from()); |
||
| 630 | return !MoveGen::sqAttacked(pos, m.to(), occupied); |
||
| 631 | } else { |
||
| 632 | if (m.to() != epSquare) { |
||
| 633 | U64 occupied = pos.occupiedBB(); |
||
| 634 | U64 fromMask = 1ULL << m.from(); |
||
| 635 | if (((BitBoard::rookAttacks(kSq, occupied) & fromMask) == 0) && |
||
| 636 | ((BitBoard::bishopAttacks(kSq, occupied) & fromMask) == 0)) |
||
| 637 | return true; |
||
| 638 | else if (BitBoard::getDirection(kSq, m.from()) == BitBoard::getDirection(kSq, m.to())) |
||
| 639 | return true; |
||
| 640 | } |
||
| 641 | pos.makeMoveB(m, ui); |
||
| 642 | bool legal = !inCheck(pos); |
||
| 643 | pos.unMakeMoveB(m, ui); |
||
| 644 | return legal; |
||
| 645 | } |
||
| 646 | } |
||
| 647 | } |