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99 | pmbaty | 1 | /* |
2 | Texel - A UCI chess engine. |
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3 | Copyright (C) 2012-2013 Peter Ă–sterlund, peterosterlund2@gmail.com |
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4 | |||
5 | This program is free software: you can redistribute it and/or modify |
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6 | it under the terms of the GNU General Public License as published by |
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7 | the Free Software Foundation, either version 3 of the License, or |
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8 | (at your option) any later version. |
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9 | |||
10 | This program is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | GNU General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU General Public License |
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16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |||
19 | /* |
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20 | * history.hpp |
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21 | * |
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22 | * Created on: Feb 25, 2012 |
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23 | * Author: petero |
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24 | */ |
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25 | |||
26 | #ifndef HISTORY_HPP_ |
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27 | #define HISTORY_HPP_ |
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28 | |||
29 | #include "piece.hpp" |
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30 | #include "position.hpp" |
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31 | |||
32 | /** |
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33 | * Implements the relative history heuristic. |
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34 | */ |
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35 | class History { |
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36 | public: |
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37 | History(); |
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38 | |||
39 | /** Clear all history information. */ |
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40 | void init(); |
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41 | |||
42 | /** Rescale the history counters, so that future updates have more weight. */ |
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43 | void reScale(); |
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44 | |||
45 | /** Record move as a success. */ |
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46 | void addSuccess(const Position& pos, const Move& m, int depth); |
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47 | |||
48 | /** Record move as a failure. */ |
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49 | void addFail(const Position& pos, const Move& m, int depth); |
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50 | |||
51 | /** Get a score between 0 and 49, depending of the success/fail ratio of the move. */ |
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52 | int getHistScore(const Position& pos, const Move& m) const; |
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53 | |||
54 | private: |
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55 | static int depthWeight(int depth); |
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56 | |||
57 | static int depthTable[6]; |
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58 | |||
59 | struct Entry { |
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60 | RelaxedShared<int> countSuccess; |
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61 | RelaxedShared<int> countFail; |
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62 | mutable RelaxedShared<int> score; |
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63 | }; |
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64 | Entry ht[Piece::nPieceTypes][64]; |
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65 | }; |
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66 | |||
67 | |||
68 | inline |
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69 | History::History() { |
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70 | init(); |
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71 | } |
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72 | |||
73 | inline int |
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74 | History::depthWeight(int depth) { |
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75 | return depthTable[clamp(depth, 0, (int)COUNT_OF(depthTable)-1)]; |
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76 | } |
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77 | |||
78 | inline void |
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79 | History::addSuccess(const Position& pos, const Move& m, int depth) { |
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80 | int p = pos.getPiece(m.from()); |
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81 | int cnt = depthWeight(depth); |
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82 | Entry& e = ht[p][m.to()]; |
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83 | int val = e.countSuccess + cnt; |
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84 | if (val + e.countFail > 1300) { |
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85 | val /= 2; |
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86 | e.countFail = e.countFail / 2; |
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87 | } |
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88 | e.countSuccess = val; |
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89 | e.score = -1; |
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90 | } |
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91 | |||
92 | inline void |
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93 | History::addFail(const Position& pos, const Move& m, int depth) { |
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94 | int p = pos.getPiece(m.from()); |
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95 | int cnt = depthWeight(depth); |
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96 | Entry& e = ht[p][m.to()]; |
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97 | int val = e.countFail + cnt; |
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98 | if (val + e.countSuccess > 1300) { |
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99 | val /= 2; |
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100 | e.countSuccess = e.countSuccess / 2; |
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101 | } |
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102 | e.countFail = val; |
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103 | e.score = -1; |
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104 | } |
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105 | |||
106 | inline int |
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107 | History::getHistScore(const Position& pos, const Move& m) const { |
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108 | int p = pos.getPiece(m.from()); |
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109 | const Entry& e = ht[p][m.to()]; |
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110 | int ret = e.score; |
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111 | if (ret >= 0) |
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112 | return ret; |
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113 | int succ = e.countSuccess; |
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114 | int fail = e.countFail; |
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115 | if (succ + fail > 0) { |
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116 | ret = succ * 49 / (succ + fail); |
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117 | } else |
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118 | ret = 0; |
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119 | e.score = ret; |
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120 | return ret; |
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121 | } |
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122 | |||
123 | #endif /* HISTORY_HPP_ */ |