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99 | pmbaty | 1 | /* |
2 | Texel - A UCI chess engine. |
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3 | Copyright (C) 2012-2014 Peter Ă–sterlund, peterosterlund2@gmail.com |
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4 | |||
5 | This program is free software: you can redistribute it and/or modify |
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6 | it under the terms of the GNU General Public License as published by |
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7 | the Free Software Foundation, either version 3 of the License, or |
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8 | (at your option) any later version. |
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9 | |||
10 | This program is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | GNU General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU General Public License |
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16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |||
19 | /* |
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20 | * evaluate.hpp |
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21 | * |
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22 | * Created on: Feb 25, 2012 |
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23 | * Author: petero |
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24 | */ |
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25 | |||
26 | #ifndef EVALUATE_HPP_ |
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27 | #define EVALUATE_HPP_ |
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28 | |||
29 | #include "parameters.hpp" |
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30 | #include "piece.hpp" |
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31 | #include "position.hpp" |
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32 | #include "util/alignedAlloc.hpp" |
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33 | |||
34 | class EvaluateTest; |
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35 | |||
36 | /** Position evaluation routines. */ |
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37 | class Evaluate { |
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38 | friend class EvaluateTest; |
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39 | private: |
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40 | struct PawnHashData { |
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41 | PawnHashData(); |
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42 | U64 key; |
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43 | S16 current; // For hash replacement policy |
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44 | S16 score; // Positive score means good for white |
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45 | S16 passedBonusW; |
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46 | S16 passedBonusB; |
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47 | U64 passedPawns; // The most advanced passed pawns for each file |
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48 | // Contains both white and black pawns |
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49 | U64 outPostsW; // Possible outpost squares for white |
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50 | U64 outPostsB; |
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51 | U64 stalePawns; // Pawns that can not be used for "pawn breaks" |
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52 | }; |
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53 | |||
54 | struct MaterialHashData { |
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55 | MaterialHashData(); |
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56 | int id; |
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57 | int score; |
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58 | S16 wPawnIPF, bPawnIPF; |
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59 | S16 wKnightIPF, bKnightIPF; |
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60 | S16 castleIPF, queenIPF; |
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61 | S16 wPassedPawnIPF, bPassedPawnIPF; |
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62 | S16 kingSafetyIPF; |
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63 | S16 diffColorBishopIPF; |
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64 | S16 wKnightOutPostIPF, bKnightOutPostIPF; |
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65 | U8 endGame; |
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66 | }; |
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67 | |||
68 | struct KingSafetyHashData { |
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69 | KingSafetyHashData(); |
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70 | U64 key; |
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71 | int score; |
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72 | S16 current; // For hash replacement policy |
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73 | }; |
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74 | |||
75 | public: |
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76 | struct EvalHashTables { |
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77 | EvalHashTables(); |
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78 | std::vector<PawnHashData> pawnHash; |
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79 | std::vector<MaterialHashData> materialHash; |
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80 | vector_aligned<KingSafetyHashData> kingSafetyHash; |
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81 | }; |
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82 | |||
83 | /** Constructor. */ |
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84 | Evaluate(EvalHashTables& et); |
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85 | |||
86 | static int pieceValueOrder[Piece::nPieceTypes]; |
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87 | |||
88 | static const int* psTab1[Piece::nPieceTypes]; |
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89 | static const int* psTab2[Piece::nPieceTypes]; |
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90 | |||
91 | /** Get evaluation hash tables. */ |
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92 | static std::shared_ptr<EvalHashTables> getEvalHashTables(); |
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93 | |||
94 | /** |
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95 | * Static evaluation of a position. |
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96 | * @param pos The position to evaluate. |
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97 | * @return The evaluation score, measured in centipawns. |
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98 | * Positive values are good for the side to make the next move. |
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99 | */ |
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100 | int evalPos(const Position& pos); |
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101 | int evalPosPrint(const Position& pos); |
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102 | |||
103 | /** Compute "swindle" score corresponding to an evaluation score when |
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104 | * the position is a known TB draw. */ |
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105 | static int swindleScore(int evalScore); |
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106 | |||
107 | /** |
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108 | * Interpolate between (x1,y1) and (x2,y2). |
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109 | * If x < x1, return y1, if x > x2 return y2. Otherwise, use linear interpolation. |
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110 | */ |
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111 | static int interpolate(int x, int x1, int y1, int x2, int y2); |
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112 | |||
113 | static const int IPOLMAX = 1024; |
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114 | |||
115 | /** Compute v1 + (v2-v1)*k/IPOLMAX */ |
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116 | static int interpolate(int v1, int v2, int k); |
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117 | |||
118 | static void staticInitialize(); |
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119 | static void updateEvalParams(); |
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120 | |||
121 | private: |
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122 | template <bool print> int evalPos(const Position& pos); |
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123 | |||
124 | /** Compute score based on piece square tables. Positive values are good for white. */ |
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125 | int pieceSquareEval(const Position& pos); |
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126 | |||
127 | /** Get material score */ |
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128 | int materialScore(const Position& pos, bool print); |
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129 | |||
130 | /** Compute material score. */ |
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131 | void computeMaterialScore(const Position& pos, MaterialHashData& mhd, bool print) const; |
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132 | |||
133 | /** Implement the "when ahead trade pieces, when behind trade pawns" rule. */ |
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134 | int tradeBonus(const Position& pos, int wCorr, int bCorr) const; |
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135 | |||
136 | /** Score castling ability. */ |
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137 | int castleBonus(const Position& pos); |
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138 | |||
139 | PawnHashData& getPawnHashEntry(std::vector<PawnHashData>& pawnHash, U64 key); |
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140 | int pawnBonus(const Position& pos); |
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141 | |||
142 | /** Compute set of pawns that can not participate in "pawn breaks". */ |
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143 | static U64 computeStalePawns(const Position& pos); |
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144 | |||
145 | /** Compute pawn hash data for pos. */ |
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146 | void computePawnHashData(const Position& pos, PawnHashData& ph); |
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147 | |||
148 | /** Compute rook bonus. Rook on open/half-open file. */ |
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149 | int rookBonus(const Position& pos); |
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150 | |||
151 | /** Compute bishop evaluation. */ |
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152 | int bishopEval(const Position& pos, int oldScore); |
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153 | |||
154 | /** Compute knight evaluation. */ |
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155 | int knightEval(const Position& pos); |
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156 | |||
157 | /** Bonus for threatening opponent pieces. */ |
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158 | int threatBonus(const Position& pos); |
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159 | |||
160 | /** Bonus for own pieces protected by pawns. */ |
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161 | int protectBonus(const Position& pos); |
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162 | |||
163 | /** Compute king safety for both kings. */ |
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164 | int kingSafety(const Position& pos); |
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165 | |||
166 | KingSafetyHashData& getKingSafetyHashEntry(vector_aligned<KingSafetyHashData>& ksHash, U64 key); |
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167 | int kingSafetyKPPart(const Position& pos); |
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168 | |||
169 | static int castleMaskFactor[256]; |
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170 | static int knightMobScoreA[64][9]; |
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171 | static U64 knightKingProtectPattern[64]; |
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172 | static U64 bishopKingProtectPattern[64]; |
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173 | |||
174 | std::vector<PawnHashData>& pawnHash; |
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175 | const PawnHashData* phd; |
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176 | |||
177 | std::vector<MaterialHashData>& materialHash; |
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178 | const MaterialHashData* mhd; |
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179 | |||
180 | vector_aligned<KingSafetyHashData>& kingSafetyHash; |
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181 | |||
182 | // King safety variables |
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183 | U64 wKingZone, bKingZone; // Squares close to king that are worth attacking |
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184 | int wKingAttacks, bKingAttacks; // Number of attacks close to white/black king |
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185 | U64 wAttacksBB, bAttacksBB; |
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186 | U64 wPawnAttacks, bPawnAttacks; // Squares attacked by white/black pawns |
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187 | }; |
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188 | |||
189 | |||
190 | inline |
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191 | Evaluate::PawnHashData::PawnHashData() |
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192 | : key((U64)-1), // Non-zero to avoid collision for positions with no pawns |
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193 | current(0), score(0), |
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194 | passedBonusW(0), |
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195 | passedBonusB(0), |
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196 | passedPawns(0) { |
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197 | } |
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198 | |||
199 | inline |
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200 | Evaluate::MaterialHashData::MaterialHashData() |
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201 | : id(-1), score(0) { |
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202 | } |
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203 | |||
204 | inline |
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205 | Evaluate::KingSafetyHashData::KingSafetyHashData() |
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206 | : key((U64)-1), score(0), current(0) { |
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207 | } |
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208 | |||
209 | inline |
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210 | Evaluate::EvalHashTables::EvalHashTables() { |
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211 | pawnHash.resize(1<<16); |
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212 | kingSafetyHash.resize(1 << 15); |
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213 | materialHash.resize(1 << 14); |
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214 | } |
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215 | |||
216 | inline int |
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217 | Evaluate::interpolate(int x, int x1, int y1, int x2, int y2) { |
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218 | if (x > x2) { |
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219 | return y2; |
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220 | } else if (x < x1) { |
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221 | return y1; |
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222 | } else { |
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223 | return (x - x1) * (y2 - y1) / (x2 - x1) + y1; |
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224 | } |
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225 | } |
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226 | |||
227 | inline int |
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228 | Evaluate::interpolate(int v1, int v2, int k) { |
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229 | return v1 + (v2 - v1) * k / IPOLMAX; |
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230 | } |
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231 | |||
232 | inline int |
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233 | Evaluate::materialScore(const Position& pos, bool print) { |
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234 | int mId = pos.materialId(); |
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235 | int key = (mId >> 16) * 40507 + mId; |
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236 | MaterialHashData& newMhd = materialHash[key & (materialHash.size() - 1)]; |
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237 | if ((newMhd.id != mId) || print) |
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238 | computeMaterialScore(pos, newMhd, print); |
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239 | mhd = &newMhd; |
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240 | return newMhd.score; |
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241 | } |
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242 | |||
243 | inline Evaluate::PawnHashData& |
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244 | Evaluate::getPawnHashEntry(std::vector<Evaluate::PawnHashData>& pawnHash, U64 key) { |
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245 | int e0 = (int)key & (pawnHash.size() - 2); |
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246 | int e1 = e0 + 1; |
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247 | if (pawnHash[e0].key == key) { |
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248 | pawnHash[e0].current = 1; |
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249 | pawnHash[e1].current = 0; |
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250 | return pawnHash[e0]; |
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251 | } |
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252 | if (pawnHash[e1].key == key) { |
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253 | pawnHash[e1].current = 1; |
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254 | pawnHash[e0].current = 0; |
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255 | return pawnHash[e1]; |
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256 | } |
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257 | if (pawnHash[e0].current) { |
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258 | pawnHash[e1].current = 1; |
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259 | pawnHash[e0].current = 0; |
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260 | return pawnHash[e1]; |
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261 | } else { |
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262 | pawnHash[e0].current = 1; |
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263 | pawnHash[e1].current = 0; |
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264 | return pawnHash[e0]; |
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265 | } |
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266 | } |
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267 | |||
268 | inline Evaluate::KingSafetyHashData& |
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269 | Evaluate::getKingSafetyHashEntry(vector_aligned<Evaluate::KingSafetyHashData>& ksHash, U64 key) { |
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270 | int e0 = (int)key & (ksHash.size() - 2); |
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271 | int e1 = e0 + 1; |
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272 | if (ksHash[e0].key == key) { |
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273 | ksHash[e0].current = 1; |
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274 | ksHash[e1].current = 0; |
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275 | return ksHash[e0]; |
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276 | } |
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277 | if (ksHash[e1].key == key) { |
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278 | ksHash[e1].current = 1; |
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279 | ksHash[e0].current = 0; |
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280 | return ksHash[e1]; |
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281 | } |
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282 | if (ksHash[e0].current) { |
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283 | ksHash[e1].current = 1; |
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284 | ksHash[e0].current = 0; |
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285 | return ksHash[e1]; |
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286 | } else { |
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287 | ksHash[e0].current = 1; |
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288 | ksHash[e1].current = 0; |
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289 | return ksHash[e0]; |
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290 | } |
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291 | } |
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292 | |||
293 | #endif /* EVALUATE_HPP_ */ |