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96 pmbaty 1
/*
2
  Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3
  Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
4
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
185 pmbaty 5
  Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
96 pmbaty 6
 
7
  Stockfish is free software: you can redistribute it and/or modify
8
  it under the terms of the GNU General Public License as published by
9
  the Free Software Foundation, either version 3 of the License, or
10
  (at your option) any later version.
11
 
12
  Stockfish is distributed in the hope that it will be useful,
13
  but WITHOUT ANY WARRANTY; without even the implied warranty of
14
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15
  GNU General Public License for more details.
16
 
17
  You should have received a copy of the GNU General Public License
18
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
19
*/
20
 
21
#ifndef TYPES_H_INCLUDED
22
#define TYPES_H_INCLUDED
23
 
24
/// When compiling with provided Makefile (e.g. for Linux and OSX), configuration
25
/// is done automatically. To get started type 'make help'.
26
///
27
/// When Makefile is not used (e.g. with Microsoft Visual Studio) some switches
28
/// need to be set manually:
29
///
30
/// -DNDEBUG      | Disable debugging mode. Always use this for release.
31
///
32
/// -DNO_PREFETCH | Disable use of prefetch asm-instruction. You may need this to
33
///               | run on some very old machines.
34
///
35
/// -DUSE_POPCNT  | Add runtime support for use of popcnt asm-instruction. Works
36
///               | only in 64-bit mode and requires hardware with popcnt support.
37
///
38
/// -DUSE_PEXT    | Add runtime support for use of pext asm-instruction. Works
39
///               | only in 64-bit mode and requires hardware with pext support.
40
 
41
#include <cassert>
42
#include <cctype>
43
#include <climits>
44
#include <cstdint>
45
#include <cstdlib>
46
 
47
#if defined(_MSC_VER)
48
// Disable some silly and noisy warning from MSVC compiler
49
#pragma warning(disable: 4127) // Conditional expression is constant
50
#pragma warning(disable: 4146) // Unary minus operator applied to unsigned type
51
#pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false'
52
#endif
53
 
54
/// Predefined macros hell:
55
///
56
/// __GNUC__           Compiler is gcc, Clang or Intel on Linux
57
/// __INTEL_COMPILER   Compiler is Intel
58
/// _MSC_VER           Compiler is MSVC or Intel on Windows
59
/// _WIN32             Building on Windows (any)
60
/// _WIN64             Building on Windows 64 bit
61
 
62
#if defined(_WIN64) && defined(_MSC_VER) // No Makefile used
154 pmbaty 63
#  include <intrin.h> // Microsoft header for _BitScanForward64()
96 pmbaty 64
#  define IS_64BIT
65
#endif
66
 
154 pmbaty 67
#if defined(USE_POPCNT) && (defined(__INTEL_COMPILER) || defined(_MSC_VER))
68
#  include <nmmintrin.h> // Intel and Microsoft header for _mm_popcnt_u64()
96 pmbaty 69
#endif
70
 
71
#if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER))
72
#  include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch()
73
#endif
74
 
75
#if defined(USE_PEXT)
76
#  include <immintrin.h> // Header for _pext_u64() intrinsic
77
#  define pext(b, m) _pext_u64(b, m)
78
#else
169 pmbaty 79
#  define pext(b, m) 0
96 pmbaty 80
#endif
81
 
82
#ifdef USE_POPCNT
185 pmbaty 83
constexpr bool HasPopCnt = true;
96 pmbaty 84
#else
185 pmbaty 85
constexpr bool HasPopCnt = false;
96 pmbaty 86
#endif
87
 
88
#ifdef USE_PEXT
185 pmbaty 89
constexpr bool HasPext = true;
96 pmbaty 90
#else
185 pmbaty 91
constexpr bool HasPext = false;
96 pmbaty 92
#endif
93
 
94
#ifdef IS_64BIT
185 pmbaty 95
constexpr bool Is64Bit = true;
96 pmbaty 96
#else
185 pmbaty 97
constexpr bool Is64Bit = false;
96 pmbaty 98
#endif
99
 
100
typedef uint64_t Key;
101
typedef uint64_t Bitboard;
102
 
185 pmbaty 103
constexpr int MAX_MOVES = 256;
104
constexpr int MAX_PLY   = 128;
96 pmbaty 105
 
106
/// A move needs 16 bits to be stored
107
///
108
/// bit  0- 5: destination square (from 0 to 63)
109
/// bit  6-11: origin square (from 0 to 63)
110
/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2)
111
/// bit 14-15: special move flag: promotion (1), en passant (2), castling (3)
112
/// NOTE: EN-PASSANT bit is set only when a pawn can be captured
113
///
114
/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in
115
/// any normal move destination square is always different from origin square
116
/// while MOVE_NONE and MOVE_NULL have the same origin and destination square.
117
 
154 pmbaty 118
enum Move : int {
96 pmbaty 119
  MOVE_NONE,
120
  MOVE_NULL = 65
121
};
122
 
123
enum MoveType {
124
  NORMAL,
125
  PROMOTION = 1 << 14,
126
  ENPASSANT = 2 << 14,
127
  CASTLING  = 3 << 14
128
};
129
 
130
enum Color {
169 pmbaty 131
  WHITE, BLACK, COLOR_NB = 2
96 pmbaty 132
};
133
 
134
enum CastlingSide {
135
  KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2
136
};
137
 
138
enum CastlingRight {
139
  NO_CASTLING,
140
  WHITE_OO,
141
  WHITE_OOO = WHITE_OO << 1,
142
  BLACK_OO  = WHITE_OO << 2,
143
  BLACK_OOO = WHITE_OO << 3,
144
  ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO,
145
  CASTLING_RIGHT_NB = 16
146
};
147
 
148
enum Phase {
149
  PHASE_ENDGAME,
150
  PHASE_MIDGAME = 128,
151
  MG = 0, EG = 1, PHASE_NB = 2
152
};
153
 
154
enum ScaleFactor {
155
  SCALE_FACTOR_DRAW    = 0,
156
  SCALE_FACTOR_NORMAL  = 64,
157
  SCALE_FACTOR_MAX     = 128,
158
  SCALE_FACTOR_NONE    = 255
159
};
160
 
161
enum Bound {
162
  BOUND_NONE,
163
  BOUND_UPPER,
164
  BOUND_LOWER,
165
  BOUND_EXACT = BOUND_UPPER | BOUND_LOWER
166
};
167
 
168
enum Value : int {
169
  VALUE_ZERO      = 0,
170
  VALUE_DRAW      = 0,
171
  VALUE_KNOWN_WIN = 10000,
172
  VALUE_MATE      = 32000,
173
  VALUE_INFINITE  = 32001,
174
  VALUE_NONE      = 32002,
175
 
176
  VALUE_MATE_IN_MAX_PLY  =  VALUE_MATE - 2 * MAX_PLY,
177
  VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY,
178
 
185 pmbaty 179
  PawnValueMg   = 136,   PawnValueEg   = 208,
180
  KnightValueMg = 782,   KnightValueEg = 865,
181
  BishopValueMg = 830,   BishopValueEg = 918,
182
  RookValueMg   = 1289,  RookValueEg   = 1378,
183
  QueenValueMg  = 2529,  QueenValueEg  = 2687,
96 pmbaty 184
 
154 pmbaty 185
  MidgameLimit  = 15258, EndgameLimit  = 3915
96 pmbaty 186
};
187
 
188
enum PieceType {
189
  NO_PIECE_TYPE, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING,
190
  ALL_PIECES = 0,
191
  PIECE_TYPE_NB = 8
192
};
193
 
194
enum Piece {
195
  NO_PIECE,
196
  W_PAWN = 1, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
197
  B_PAWN = 9, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
198
  PIECE_NB = 16
199
};
200
 
154 pmbaty 201
extern Value PieceValue[PHASE_NB][PIECE_NB];
202
 
169 pmbaty 203
enum Depth : int {
96 pmbaty 204
 
205
  ONE_PLY = 1,
206
 
154 pmbaty 207
  DEPTH_ZERO          =  0 * ONE_PLY,
208
  DEPTH_QS_CHECKS     =  0 * ONE_PLY,
209
  DEPTH_QS_NO_CHECKS  = -1 * ONE_PLY,
210
  DEPTH_QS_RECAPTURES = -5 * ONE_PLY,
96 pmbaty 211
 
154 pmbaty 212
  DEPTH_NONE = -6 * ONE_PLY,
213
  DEPTH_MAX  = MAX_PLY * ONE_PLY
96 pmbaty 214
};
215
 
154 pmbaty 216
static_assert(!(ONE_PLY & (ONE_PLY - 1)), "ONE_PLY is not a power of 2");
217
 
169 pmbaty 218
enum Square : int {
96 pmbaty 219
  SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1,
220
  SQ_A2, SQ_B2, SQ_C2, SQ_D2, SQ_E2, SQ_F2, SQ_G2, SQ_H2,
221
  SQ_A3, SQ_B3, SQ_C3, SQ_D3, SQ_E3, SQ_F3, SQ_G3, SQ_H3,
222
  SQ_A4, SQ_B4, SQ_C4, SQ_D4, SQ_E4, SQ_F4, SQ_G4, SQ_H4,
223
  SQ_A5, SQ_B5, SQ_C5, SQ_D5, SQ_E5, SQ_F5, SQ_G5, SQ_H5,
224
  SQ_A6, SQ_B6, SQ_C6, SQ_D6, SQ_E6, SQ_F6, SQ_G6, SQ_H6,
225
  SQ_A7, SQ_B7, SQ_C7, SQ_D7, SQ_E7, SQ_F7, SQ_G7, SQ_H7,
226
  SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8,
227
  SQ_NONE,
228
 
169 pmbaty 229
  SQUARE_NB = 64
230
};
96 pmbaty 231
 
169 pmbaty 232
enum Direction : int {
154 pmbaty 233
  NORTH =  8,
234
  EAST  =  1,
169 pmbaty 235
  SOUTH = -NORTH,
236
  WEST  = -EAST,
96 pmbaty 237
 
154 pmbaty 238
  NORTH_EAST = NORTH + EAST,
239
  SOUTH_EAST = SOUTH + EAST,
240
  SOUTH_WEST = SOUTH + WEST,
241
  NORTH_WEST = NORTH + WEST
96 pmbaty 242
};
243
 
154 pmbaty 244
enum File : int {
96 pmbaty 245
  FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB
246
};
247
 
154 pmbaty 248
enum Rank : int {
96 pmbaty 249
  RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB
250
};
251
 
252
 
185 pmbaty 253
/// Score enum stores a middlegame and an endgame value in a single integer (enum).
254
/// The least significant 16 bits are used to store the middlegame value and the
255
/// upper 16 bits are used to store the endgame value. We have to take care to
256
/// avoid left-shifting a signed int to avoid undefined behavior.
96 pmbaty 257
enum Score : int { SCORE_ZERO };
258
 
169 pmbaty 259
constexpr Score make_score(int mg, int eg) {
154 pmbaty 260
  return Score((int)((unsigned int)eg << 16) + mg);
96 pmbaty 261
}
262
 
263
/// Extracting the signed lower and upper 16 bits is not so trivial because
264
/// according to the standard a simple cast to short is implementation defined
265
/// and so is a right shift of a signed integer.
154 pmbaty 266
inline Value eg_value(Score s) {
267
  union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) };
268
  return Value(eg.s);
96 pmbaty 269
}
270
 
154 pmbaty 271
inline Value mg_value(Score s) {
272
  union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) };
273
  return Value(mg.s);
96 pmbaty 274
}
275
 
169 pmbaty 276
#define ENABLE_BASE_OPERATORS_ON(T)                                \
277
constexpr T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \
278
constexpr T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \
279
constexpr T operator-(T d) { return T(-int(d)); }                  \
280
inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; }         \
281
inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; }
96 pmbaty 282
 
169 pmbaty 283
#define ENABLE_INCR_OPERATORS_ON(T)                                \
284
inline T& operator++(T& d) { return d = T(int(d) + 1); }           \
285
inline T& operator--(T& d) { return d = T(int(d) - 1); }
286
 
287
#define ENABLE_FULL_OPERATORS_ON(T)                                \
288
ENABLE_BASE_OPERATORS_ON(T)                                        \
289
ENABLE_INCR_OPERATORS_ON(T)                                        \
290
constexpr T operator*(int i, T d) { return T(i * int(d)); }        \
291
constexpr T operator*(T d, int i) { return T(int(d) * i); }        \
292
constexpr T operator/(T d, int i) { return T(int(d) / i); }        \
293
constexpr int operator/(T d1, T d2) { return int(d1) / int(d2); }  \
294
inline T& operator*=(T& d, int i) { return d = T(int(d) * i); }    \
96 pmbaty 295
inline T& operator/=(T& d, int i) { return d = T(int(d) / i); }
296
 
297
ENABLE_FULL_OPERATORS_ON(Value)
298
ENABLE_FULL_OPERATORS_ON(Depth)
169 pmbaty 299
ENABLE_FULL_OPERATORS_ON(Direction)
96 pmbaty 300
 
169 pmbaty 301
ENABLE_INCR_OPERATORS_ON(PieceType)
302
ENABLE_INCR_OPERATORS_ON(Piece)
303
ENABLE_INCR_OPERATORS_ON(Color)
304
ENABLE_INCR_OPERATORS_ON(Square)
305
ENABLE_INCR_OPERATORS_ON(File)
306
ENABLE_INCR_OPERATORS_ON(Rank)
307
 
96 pmbaty 308
ENABLE_BASE_OPERATORS_ON(Score)
309
 
310
#undef ENABLE_FULL_OPERATORS_ON
169 pmbaty 311
#undef ENABLE_INCR_OPERATORS_ON
96 pmbaty 312
#undef ENABLE_BASE_OPERATORS_ON
313
 
314
/// Additional operators to add integers to a Value
169 pmbaty 315
constexpr Value operator+(Value v, int i) { return Value(int(v) + i); }
316
constexpr Value operator-(Value v, int i) { return Value(int(v) - i); }
96 pmbaty 317
inline Value& operator+=(Value& v, int i) { return v = v + i; }
318
inline Value& operator-=(Value& v, int i) { return v = v - i; }
319
 
169 pmbaty 320
/// Additional operators to add a Direction to a Square
185 pmbaty 321
constexpr Square operator+(Square s, Direction d) { return Square(int(s) + int(d)); }
322
constexpr Square operator-(Square s, Direction d) { return Square(int(s) - int(d)); }
323
inline Square& operator+=(Square& s, Direction d) { return s = s + d; }
324
inline Square& operator-=(Square& s, Direction d) { return s = s - d; }
169 pmbaty 325
 
96 pmbaty 326
/// Only declared but not defined. We don't want to multiply two scores due to
327
/// a very high risk of overflow. So user should explicitly convert to integer.
169 pmbaty 328
Score operator*(Score, Score) = delete;
96 pmbaty 329
 
330
/// Division of a Score must be handled separately for each term
331
inline Score operator/(Score s, int i) {
332
  return make_score(mg_value(s) / i, eg_value(s) / i);
333
}
334
 
169 pmbaty 335
/// Multiplication of a Score by an integer. We check for overflow in debug mode.
336
inline Score operator*(Score s, int i) {
337
 
338
  Score result = Score(int(s) * i);
339
 
340
  assert(eg_value(result) == (i * eg_value(s)));
341
  assert(mg_value(result) == (i * mg_value(s)));
185 pmbaty 342
  assert((i == 0) || (result / i) == s);
169 pmbaty 343
 
344
  return result;
345
}
346
 
347
constexpr Color operator~(Color c) {
154 pmbaty 348
  return Color(c ^ BLACK); // Toggle color
96 pmbaty 349
}
350
 
169 pmbaty 351
constexpr Square operator~(Square s) {
96 pmbaty 352
  return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8
353
}
354
 
169 pmbaty 355
constexpr File operator~(File f) {
356
  return File(f ^ FILE_H); // Horizontal flip FILE_A -> FILE_H
357
}
358
 
359
constexpr Piece operator~(Piece pc) {
154 pmbaty 360
  return Piece(pc ^ 8); // Swap color of piece B_KNIGHT -> W_KNIGHT
361
}
362
 
169 pmbaty 363
constexpr CastlingRight operator|(Color c, CastlingSide s) {
96 pmbaty 364
  return CastlingRight(WHITE_OO << ((s == QUEEN_SIDE) + 2 * c));
365
}
366
 
169 pmbaty 367
constexpr Value mate_in(int ply) {
96 pmbaty 368
  return VALUE_MATE - ply;
369
}
370
 
169 pmbaty 371
constexpr Value mated_in(int ply) {
96 pmbaty 372
  return -VALUE_MATE + ply;
373
}
374
 
169 pmbaty 375
constexpr Square make_square(File f, Rank r) {
154 pmbaty 376
  return Square((r << 3) + f);
96 pmbaty 377
}
378
 
169 pmbaty 379
constexpr Piece make_piece(Color c, PieceType pt) {
154 pmbaty 380
  return Piece((c << 3) + pt);
96 pmbaty 381
}
382
 
169 pmbaty 383
constexpr PieceType type_of(Piece pc) {
96 pmbaty 384
  return PieceType(pc & 7);
385
}
386
 
387
inline Color color_of(Piece pc) {
388
  assert(pc != NO_PIECE);
389
  return Color(pc >> 3);
390
}
391
 
169 pmbaty 392
constexpr bool is_ok(Square s) {
96 pmbaty 393
  return s >= SQ_A1 && s <= SQ_H8;
394
}
395
 
169 pmbaty 396
constexpr File file_of(Square s) {
96 pmbaty 397
  return File(s & 7);
398
}
399
 
169 pmbaty 400
constexpr Rank rank_of(Square s) {
96 pmbaty 401
  return Rank(s >> 3);
402
}
403
 
169 pmbaty 404
constexpr Square relative_square(Color c, Square s) {
96 pmbaty 405
  return Square(s ^ (c * 56));
406
}
407
 
169 pmbaty 408
constexpr Rank relative_rank(Color c, Rank r) {
96 pmbaty 409
  return Rank(r ^ (c * 7));
410
}
411
 
169 pmbaty 412
constexpr Rank relative_rank(Color c, Square s) {
96 pmbaty 413
  return relative_rank(c, rank_of(s));
414
}
415
 
416
inline bool opposite_colors(Square s1, Square s2) {
417
  int s = int(s1) ^ int(s2);
418
  return ((s >> 3) ^ s) & 1;
419
}
420
 
169 pmbaty 421
constexpr Direction pawn_push(Color c) {
154 pmbaty 422
  return c == WHITE ? NORTH : SOUTH;
96 pmbaty 423
}
424
 
169 pmbaty 425
constexpr Square from_sq(Move m) {
96 pmbaty 426
  return Square((m >> 6) & 0x3F);
427
}
428
 
169 pmbaty 429
constexpr Square to_sq(Move m) {
96 pmbaty 430
  return Square(m & 0x3F);
431
}
432
 
169 pmbaty 433
constexpr int from_to(Move m) {
434
 return m & 0xFFF;
435
}
436
 
437
constexpr MoveType type_of(Move m) {
96 pmbaty 438
  return MoveType(m & (3 << 14));
439
}
440
 
169 pmbaty 441
constexpr PieceType promotion_type(Move m) {
96 pmbaty 442
  return PieceType(((m >> 12) & 3) + KNIGHT);
443
}
444
 
185 pmbaty 445
constexpr Move make_move(Square from, Square to) {
154 pmbaty 446
  return Move((from << 6) + to);
96 pmbaty 447
}
448
 
449
template<MoveType T>
169 pmbaty 450
constexpr Move make(Square from, Square to, PieceType pt = KNIGHT) {
154 pmbaty 451
  return Move(T + ((pt - KNIGHT) << 12) + (from << 6) + to);
96 pmbaty 452
}
453
 
169 pmbaty 454
constexpr bool is_ok(Move m) {
96 pmbaty 455
  return from_sq(m) != to_sq(m); // Catch MOVE_NULL and MOVE_NONE
456
}
457
 
458
#endif // #ifndef TYPES_H_INCLUDED