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Rev | Author | Line No. | Line |
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96 | pmbaty | 1 | /* |
2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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185 | pmbaty | 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
96 | pmbaty | 6 | |
7 | Stockfish is free software: you can redistribute it and/or modify |
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8 | it under the terms of the GNU General Public License as published by |
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9 | the Free Software Foundation, either version 3 of the License, or |
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10 | (at your option) any later version. |
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11 | |||
12 | Stockfish is distributed in the hope that it will be useful, |
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13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | GNU General Public License for more details. |
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16 | |||
17 | You should have received a copy of the GNU General Public License |
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18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | */ |
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20 | |||
21 | #ifndef TYPES_H_INCLUDED |
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22 | #define TYPES_H_INCLUDED |
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23 | |||
24 | /// When compiling with provided Makefile (e.g. for Linux and OSX), configuration |
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25 | /// is done automatically. To get started type 'make help'. |
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26 | /// |
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27 | /// When Makefile is not used (e.g. with Microsoft Visual Studio) some switches |
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28 | /// need to be set manually: |
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29 | /// |
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30 | /// -DNDEBUG | Disable debugging mode. Always use this for release. |
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31 | /// |
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32 | /// -DNO_PREFETCH | Disable use of prefetch asm-instruction. You may need this to |
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33 | /// | run on some very old machines. |
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34 | /// |
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35 | /// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. Works |
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36 | /// | only in 64-bit mode and requires hardware with popcnt support. |
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37 | /// |
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38 | /// -DUSE_PEXT | Add runtime support for use of pext asm-instruction. Works |
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39 | /// | only in 64-bit mode and requires hardware with pext support. |
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40 | |||
41 | #include <cassert> |
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42 | #include <cctype> |
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43 | #include <climits> |
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44 | #include <cstdint> |
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45 | #include <cstdlib> |
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46 | |||
47 | #if defined(_MSC_VER) |
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48 | // Disable some silly and noisy warning from MSVC compiler |
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49 | #pragma warning(disable: 4127) // Conditional expression is constant |
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50 | #pragma warning(disable: 4146) // Unary minus operator applied to unsigned type |
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51 | #pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' |
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52 | #endif |
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53 | |||
54 | /// Predefined macros hell: |
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55 | /// |
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56 | /// __GNUC__ Compiler is gcc, Clang or Intel on Linux |
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57 | /// __INTEL_COMPILER Compiler is Intel |
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58 | /// _MSC_VER Compiler is MSVC or Intel on Windows |
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59 | /// _WIN32 Building on Windows (any) |
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60 | /// _WIN64 Building on Windows 64 bit |
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61 | |||
62 | #if defined(_WIN64) && defined(_MSC_VER) // No Makefile used |
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154 | pmbaty | 63 | # include <intrin.h> // Microsoft header for _BitScanForward64() |
96 | pmbaty | 64 | # define IS_64BIT |
65 | #endif |
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66 | |||
154 | pmbaty | 67 | #if defined(USE_POPCNT) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) |
68 | # include <nmmintrin.h> // Intel and Microsoft header for _mm_popcnt_u64() |
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96 | pmbaty | 69 | #endif |
70 | |||
71 | #if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) |
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72 | # include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch() |
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73 | #endif |
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74 | |||
75 | #if defined(USE_PEXT) |
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76 | # include <immintrin.h> // Header for _pext_u64() intrinsic |
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77 | # define pext(b, m) _pext_u64(b, m) |
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78 | #else |
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169 | pmbaty | 79 | # define pext(b, m) 0 |
96 | pmbaty | 80 | #endif |
81 | |||
82 | #ifdef USE_POPCNT |
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185 | pmbaty | 83 | constexpr bool HasPopCnt = true; |
96 | pmbaty | 84 | #else |
185 | pmbaty | 85 | constexpr bool HasPopCnt = false; |
96 | pmbaty | 86 | #endif |
87 | |||
88 | #ifdef USE_PEXT |
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185 | pmbaty | 89 | constexpr bool HasPext = true; |
96 | pmbaty | 90 | #else |
185 | pmbaty | 91 | constexpr bool HasPext = false; |
96 | pmbaty | 92 | #endif |
93 | |||
94 | #ifdef IS_64BIT |
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185 | pmbaty | 95 | constexpr bool Is64Bit = true; |
96 | pmbaty | 96 | #else |
185 | pmbaty | 97 | constexpr bool Is64Bit = false; |
96 | pmbaty | 98 | #endif |
99 | |||
100 | typedef uint64_t Key; |
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101 | typedef uint64_t Bitboard; |
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102 | |||
185 | pmbaty | 103 | constexpr int MAX_MOVES = 256; |
104 | constexpr int MAX_PLY = 128; |
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96 | pmbaty | 105 | |
106 | /// A move needs 16 bits to be stored |
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107 | /// |
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108 | /// bit 0- 5: destination square (from 0 to 63) |
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109 | /// bit 6-11: origin square (from 0 to 63) |
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110 | /// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) |
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111 | /// bit 14-15: special move flag: promotion (1), en passant (2), castling (3) |
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112 | /// NOTE: EN-PASSANT bit is set only when a pawn can be captured |
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113 | /// |
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114 | /// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in |
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115 | /// any normal move destination square is always different from origin square |
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116 | /// while MOVE_NONE and MOVE_NULL have the same origin and destination square. |
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117 | |||
154 | pmbaty | 118 | enum Move : int { |
96 | pmbaty | 119 | MOVE_NONE, |
120 | MOVE_NULL = 65 |
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121 | }; |
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122 | |||
123 | enum MoveType { |
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124 | NORMAL, |
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125 | PROMOTION = 1 << 14, |
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126 | ENPASSANT = 2 << 14, |
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127 | CASTLING = 3 << 14 |
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128 | }; |
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129 | |||
130 | enum Color { |
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169 | pmbaty | 131 | WHITE, BLACK, COLOR_NB = 2 |
96 | pmbaty | 132 | }; |
133 | |||
134 | enum CastlingSide { |
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135 | KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2 |
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136 | }; |
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137 | |||
138 | enum CastlingRight { |
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139 | NO_CASTLING, |
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140 | WHITE_OO, |
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141 | WHITE_OOO = WHITE_OO << 1, |
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142 | BLACK_OO = WHITE_OO << 2, |
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143 | BLACK_OOO = WHITE_OO << 3, |
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144 | ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO, |
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145 | CASTLING_RIGHT_NB = 16 |
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146 | }; |
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147 | |||
148 | enum Phase { |
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149 | PHASE_ENDGAME, |
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150 | PHASE_MIDGAME = 128, |
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151 | MG = 0, EG = 1, PHASE_NB = 2 |
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152 | }; |
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153 | |||
154 | enum ScaleFactor { |
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155 | SCALE_FACTOR_DRAW = 0, |
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156 | SCALE_FACTOR_NORMAL = 64, |
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157 | SCALE_FACTOR_MAX = 128, |
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158 | SCALE_FACTOR_NONE = 255 |
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159 | }; |
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160 | |||
161 | enum Bound { |
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162 | BOUND_NONE, |
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163 | BOUND_UPPER, |
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164 | BOUND_LOWER, |
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165 | BOUND_EXACT = BOUND_UPPER | BOUND_LOWER |
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166 | }; |
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167 | |||
168 | enum Value : int { |
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169 | VALUE_ZERO = 0, |
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170 | VALUE_DRAW = 0, |
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171 | VALUE_KNOWN_WIN = 10000, |
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172 | VALUE_MATE = 32000, |
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173 | VALUE_INFINITE = 32001, |
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174 | VALUE_NONE = 32002, |
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175 | |||
176 | VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY, |
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177 | VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY, |
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178 | |||
185 | pmbaty | 179 | PawnValueMg = 136, PawnValueEg = 208, |
180 | KnightValueMg = 782, KnightValueEg = 865, |
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181 | BishopValueMg = 830, BishopValueEg = 918, |
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182 | RookValueMg = 1289, RookValueEg = 1378, |
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183 | QueenValueMg = 2529, QueenValueEg = 2687, |
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96 | pmbaty | 184 | |
154 | pmbaty | 185 | MidgameLimit = 15258, EndgameLimit = 3915 |
96 | pmbaty | 186 | }; |
187 | |||
188 | enum PieceType { |
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189 | NO_PIECE_TYPE, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING, |
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190 | ALL_PIECES = 0, |
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191 | PIECE_TYPE_NB = 8 |
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192 | }; |
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193 | |||
194 | enum Piece { |
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195 | NO_PIECE, |
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196 | W_PAWN = 1, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING, |
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197 | B_PAWN = 9, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING, |
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198 | PIECE_NB = 16 |
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199 | }; |
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200 | |||
154 | pmbaty | 201 | extern Value PieceValue[PHASE_NB][PIECE_NB]; |
202 | |||
169 | pmbaty | 203 | enum Depth : int { |
96 | pmbaty | 204 | |
205 | ONE_PLY = 1, |
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206 | |||
154 | pmbaty | 207 | DEPTH_ZERO = 0 * ONE_PLY, |
208 | DEPTH_QS_CHECKS = 0 * ONE_PLY, |
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209 | DEPTH_QS_NO_CHECKS = -1 * ONE_PLY, |
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210 | DEPTH_QS_RECAPTURES = -5 * ONE_PLY, |
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96 | pmbaty | 211 | |
154 | pmbaty | 212 | DEPTH_NONE = -6 * ONE_PLY, |
213 | DEPTH_MAX = MAX_PLY * ONE_PLY |
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96 | pmbaty | 214 | }; |
215 | |||
154 | pmbaty | 216 | static_assert(!(ONE_PLY & (ONE_PLY - 1)), "ONE_PLY is not a power of 2"); |
217 | |||
169 | pmbaty | 218 | enum Square : int { |
96 | pmbaty | 219 | SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1, |
220 | SQ_A2, SQ_B2, SQ_C2, SQ_D2, SQ_E2, SQ_F2, SQ_G2, SQ_H2, |
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221 | SQ_A3, SQ_B3, SQ_C3, SQ_D3, SQ_E3, SQ_F3, SQ_G3, SQ_H3, |
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222 | SQ_A4, SQ_B4, SQ_C4, SQ_D4, SQ_E4, SQ_F4, SQ_G4, SQ_H4, |
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223 | SQ_A5, SQ_B5, SQ_C5, SQ_D5, SQ_E5, SQ_F5, SQ_G5, SQ_H5, |
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224 | SQ_A6, SQ_B6, SQ_C6, SQ_D6, SQ_E6, SQ_F6, SQ_G6, SQ_H6, |
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225 | SQ_A7, SQ_B7, SQ_C7, SQ_D7, SQ_E7, SQ_F7, SQ_G7, SQ_H7, |
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226 | SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8, |
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227 | SQ_NONE, |
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228 | |||
169 | pmbaty | 229 | SQUARE_NB = 64 |
230 | }; |
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96 | pmbaty | 231 | |
169 | pmbaty | 232 | enum Direction : int { |
154 | pmbaty | 233 | NORTH = 8, |
234 | EAST = 1, |
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169 | pmbaty | 235 | SOUTH = -NORTH, |
236 | WEST = -EAST, |
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96 | pmbaty | 237 | |
154 | pmbaty | 238 | NORTH_EAST = NORTH + EAST, |
239 | SOUTH_EAST = SOUTH + EAST, |
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240 | SOUTH_WEST = SOUTH + WEST, |
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241 | NORTH_WEST = NORTH + WEST |
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96 | pmbaty | 242 | }; |
243 | |||
154 | pmbaty | 244 | enum File : int { |
96 | pmbaty | 245 | FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB |
246 | }; |
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247 | |||
154 | pmbaty | 248 | enum Rank : int { |
96 | pmbaty | 249 | RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB |
250 | }; |
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251 | |||
252 | |||
185 | pmbaty | 253 | /// Score enum stores a middlegame and an endgame value in a single integer (enum). |
254 | /// The least significant 16 bits are used to store the middlegame value and the |
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255 | /// upper 16 bits are used to store the endgame value. We have to take care to |
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256 | /// avoid left-shifting a signed int to avoid undefined behavior. |
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96 | pmbaty | 257 | enum Score : int { SCORE_ZERO }; |
258 | |||
169 | pmbaty | 259 | constexpr Score make_score(int mg, int eg) { |
154 | pmbaty | 260 | return Score((int)((unsigned int)eg << 16) + mg); |
96 | pmbaty | 261 | } |
262 | |||
263 | /// Extracting the signed lower and upper 16 bits is not so trivial because |
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264 | /// according to the standard a simple cast to short is implementation defined |
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265 | /// and so is a right shift of a signed integer. |
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154 | pmbaty | 266 | inline Value eg_value(Score s) { |
267 | union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) }; |
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268 | return Value(eg.s); |
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96 | pmbaty | 269 | } |
270 | |||
154 | pmbaty | 271 | inline Value mg_value(Score s) { |
272 | union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) }; |
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273 | return Value(mg.s); |
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96 | pmbaty | 274 | } |
275 | |||
169 | pmbaty | 276 | #define ENABLE_BASE_OPERATORS_ON(T) \ |
277 | constexpr T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \ |
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278 | constexpr T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \ |
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279 | constexpr T operator-(T d) { return T(-int(d)); } \ |
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280 | inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; } \ |
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281 | inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; } |
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96 | pmbaty | 282 | |
169 | pmbaty | 283 | #define ENABLE_INCR_OPERATORS_ON(T) \ |
284 | inline T& operator++(T& d) { return d = T(int(d) + 1); } \ |
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285 | inline T& operator--(T& d) { return d = T(int(d) - 1); } |
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286 | |||
287 | #define ENABLE_FULL_OPERATORS_ON(T) \ |
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288 | ENABLE_BASE_OPERATORS_ON(T) \ |
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289 | ENABLE_INCR_OPERATORS_ON(T) \ |
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290 | constexpr T operator*(int i, T d) { return T(i * int(d)); } \ |
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291 | constexpr T operator*(T d, int i) { return T(int(d) * i); } \ |
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292 | constexpr T operator/(T d, int i) { return T(int(d) / i); } \ |
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293 | constexpr int operator/(T d1, T d2) { return int(d1) / int(d2); } \ |
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294 | inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } \ |
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96 | pmbaty | 295 | inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } |
296 | |||
297 | ENABLE_FULL_OPERATORS_ON(Value) |
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298 | ENABLE_FULL_OPERATORS_ON(Depth) |
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169 | pmbaty | 299 | ENABLE_FULL_OPERATORS_ON(Direction) |
96 | pmbaty | 300 | |
169 | pmbaty | 301 | ENABLE_INCR_OPERATORS_ON(PieceType) |
302 | ENABLE_INCR_OPERATORS_ON(Piece) |
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303 | ENABLE_INCR_OPERATORS_ON(Color) |
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304 | ENABLE_INCR_OPERATORS_ON(Square) |
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305 | ENABLE_INCR_OPERATORS_ON(File) |
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306 | ENABLE_INCR_OPERATORS_ON(Rank) |
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307 | |||
96 | pmbaty | 308 | ENABLE_BASE_OPERATORS_ON(Score) |
309 | |||
310 | #undef ENABLE_FULL_OPERATORS_ON |
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169 | pmbaty | 311 | #undef ENABLE_INCR_OPERATORS_ON |
96 | pmbaty | 312 | #undef ENABLE_BASE_OPERATORS_ON |
313 | |||
314 | /// Additional operators to add integers to a Value |
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169 | pmbaty | 315 | constexpr Value operator+(Value v, int i) { return Value(int(v) + i); } |
316 | constexpr Value operator-(Value v, int i) { return Value(int(v) - i); } |
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96 | pmbaty | 317 | inline Value& operator+=(Value& v, int i) { return v = v + i; } |
318 | inline Value& operator-=(Value& v, int i) { return v = v - i; } |
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319 | |||
169 | pmbaty | 320 | /// Additional operators to add a Direction to a Square |
185 | pmbaty | 321 | constexpr Square operator+(Square s, Direction d) { return Square(int(s) + int(d)); } |
322 | constexpr Square operator-(Square s, Direction d) { return Square(int(s) - int(d)); } |
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323 | inline Square& operator+=(Square& s, Direction d) { return s = s + d; } |
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324 | inline Square& operator-=(Square& s, Direction d) { return s = s - d; } |
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169 | pmbaty | 325 | |
96 | pmbaty | 326 | /// Only declared but not defined. We don't want to multiply two scores due to |
327 | /// a very high risk of overflow. So user should explicitly convert to integer. |
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169 | pmbaty | 328 | Score operator*(Score, Score) = delete; |
96 | pmbaty | 329 | |
330 | /// Division of a Score must be handled separately for each term |
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331 | inline Score operator/(Score s, int i) { |
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332 | return make_score(mg_value(s) / i, eg_value(s) / i); |
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333 | } |
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334 | |||
169 | pmbaty | 335 | /// Multiplication of a Score by an integer. We check for overflow in debug mode. |
336 | inline Score operator*(Score s, int i) { |
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337 | |||
338 | Score result = Score(int(s) * i); |
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339 | |||
340 | assert(eg_value(result) == (i * eg_value(s))); |
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341 | assert(mg_value(result) == (i * mg_value(s))); |
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185 | pmbaty | 342 | assert((i == 0) || (result / i) == s); |
169 | pmbaty | 343 | |
344 | return result; |
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345 | } |
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346 | |||
347 | constexpr Color operator~(Color c) { |
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154 | pmbaty | 348 | return Color(c ^ BLACK); // Toggle color |
96 | pmbaty | 349 | } |
350 | |||
169 | pmbaty | 351 | constexpr Square operator~(Square s) { |
96 | pmbaty | 352 | return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8 |
353 | } |
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354 | |||
169 | pmbaty | 355 | constexpr File operator~(File f) { |
356 | return File(f ^ FILE_H); // Horizontal flip FILE_A -> FILE_H |
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357 | } |
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358 | |||
359 | constexpr Piece operator~(Piece pc) { |
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154 | pmbaty | 360 | return Piece(pc ^ 8); // Swap color of piece B_KNIGHT -> W_KNIGHT |
361 | } |
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362 | |||
169 | pmbaty | 363 | constexpr CastlingRight operator|(Color c, CastlingSide s) { |
96 | pmbaty | 364 | return CastlingRight(WHITE_OO << ((s == QUEEN_SIDE) + 2 * c)); |
365 | } |
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366 | |||
169 | pmbaty | 367 | constexpr Value mate_in(int ply) { |
96 | pmbaty | 368 | return VALUE_MATE - ply; |
369 | } |
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370 | |||
169 | pmbaty | 371 | constexpr Value mated_in(int ply) { |
96 | pmbaty | 372 | return -VALUE_MATE + ply; |
373 | } |
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374 | |||
169 | pmbaty | 375 | constexpr Square make_square(File f, Rank r) { |
154 | pmbaty | 376 | return Square((r << 3) + f); |
96 | pmbaty | 377 | } |
378 | |||
169 | pmbaty | 379 | constexpr Piece make_piece(Color c, PieceType pt) { |
154 | pmbaty | 380 | return Piece((c << 3) + pt); |
96 | pmbaty | 381 | } |
382 | |||
169 | pmbaty | 383 | constexpr PieceType type_of(Piece pc) { |
96 | pmbaty | 384 | return PieceType(pc & 7); |
385 | } |
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386 | |||
387 | inline Color color_of(Piece pc) { |
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388 | assert(pc != NO_PIECE); |
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389 | return Color(pc >> 3); |
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390 | } |
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391 | |||
169 | pmbaty | 392 | constexpr bool is_ok(Square s) { |
96 | pmbaty | 393 | return s >= SQ_A1 && s <= SQ_H8; |
394 | } |
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395 | |||
169 | pmbaty | 396 | constexpr File file_of(Square s) { |
96 | pmbaty | 397 | return File(s & 7); |
398 | } |
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399 | |||
169 | pmbaty | 400 | constexpr Rank rank_of(Square s) { |
96 | pmbaty | 401 | return Rank(s >> 3); |
402 | } |
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403 | |||
169 | pmbaty | 404 | constexpr Square relative_square(Color c, Square s) { |
96 | pmbaty | 405 | return Square(s ^ (c * 56)); |
406 | } |
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407 | |||
169 | pmbaty | 408 | constexpr Rank relative_rank(Color c, Rank r) { |
96 | pmbaty | 409 | return Rank(r ^ (c * 7)); |
410 | } |
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411 | |||
169 | pmbaty | 412 | constexpr Rank relative_rank(Color c, Square s) { |
96 | pmbaty | 413 | return relative_rank(c, rank_of(s)); |
414 | } |
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415 | |||
416 | inline bool opposite_colors(Square s1, Square s2) { |
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417 | int s = int(s1) ^ int(s2); |
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418 | return ((s >> 3) ^ s) & 1; |
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419 | } |
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420 | |||
169 | pmbaty | 421 | constexpr Direction pawn_push(Color c) { |
154 | pmbaty | 422 | return c == WHITE ? NORTH : SOUTH; |
96 | pmbaty | 423 | } |
424 | |||
169 | pmbaty | 425 | constexpr Square from_sq(Move m) { |
96 | pmbaty | 426 | return Square((m >> 6) & 0x3F); |
427 | } |
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428 | |||
169 | pmbaty | 429 | constexpr Square to_sq(Move m) { |
96 | pmbaty | 430 | return Square(m & 0x3F); |
431 | } |
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432 | |||
169 | pmbaty | 433 | constexpr int from_to(Move m) { |
434 | return m & 0xFFF; |
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435 | } |
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436 | |||
437 | constexpr MoveType type_of(Move m) { |
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96 | pmbaty | 438 | return MoveType(m & (3 << 14)); |
439 | } |
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440 | |||
169 | pmbaty | 441 | constexpr PieceType promotion_type(Move m) { |
96 | pmbaty | 442 | return PieceType(((m >> 12) & 3) + KNIGHT); |
443 | } |
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444 | |||
185 | pmbaty | 445 | constexpr Move make_move(Square from, Square to) { |
154 | pmbaty | 446 | return Move((from << 6) + to); |
96 | pmbaty | 447 | } |
448 | |||
449 | template<MoveType T> |
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169 | pmbaty | 450 | constexpr Move make(Square from, Square to, PieceType pt = KNIGHT) { |
154 | pmbaty | 451 | return Move(T + ((pt - KNIGHT) << 12) + (from << 6) + to); |
96 | pmbaty | 452 | } |
453 | |||
169 | pmbaty | 454 | constexpr bool is_ok(Move m) { |
96 | pmbaty | 455 | return from_sq(m) != to_sq(m); // Catch MOVE_NULL and MOVE_NONE |
456 | } |
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457 | |||
458 | #endif // #ifndef TYPES_H_INCLUDED |