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96 pmbaty 1
/*
2
  Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3
  Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
4
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
169 pmbaty 5
  Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
96 pmbaty 6
 
7
  Stockfish is free software: you can redistribute it and/or modify
8
  it under the terms of the GNU General Public License as published by
9
  the Free Software Foundation, either version 3 of the License, or
10
  (at your option) any later version.
11
 
12
  Stockfish is distributed in the hope that it will be useful,
13
  but WITHOUT ANY WARRANTY; without even the implied warranty of
14
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15
  GNU General Public License for more details.
16
 
17
  You should have received a copy of the GNU General Public License
18
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
19
*/
20
 
21
#ifndef TYPES_H_INCLUDED
22
#define TYPES_H_INCLUDED
23
 
24
/// When compiling with provided Makefile (e.g. for Linux and OSX), configuration
25
/// is done automatically. To get started type 'make help'.
26
///
27
/// When Makefile is not used (e.g. with Microsoft Visual Studio) some switches
28
/// need to be set manually:
29
///
30
/// -DNDEBUG      | Disable debugging mode. Always use this for release.
31
///
32
/// -DNO_PREFETCH | Disable use of prefetch asm-instruction. You may need this to
33
///               | run on some very old machines.
34
///
35
/// -DUSE_POPCNT  | Add runtime support for use of popcnt asm-instruction. Works
36
///               | only in 64-bit mode and requires hardware with popcnt support.
37
///
38
/// -DUSE_PEXT    | Add runtime support for use of pext asm-instruction. Works
39
///               | only in 64-bit mode and requires hardware with pext support.
40
 
41
#include <cassert>
42
#include <cctype>
43
#include <climits>
44
#include <cstdint>
45
#include <cstdlib>
46
 
47
#if defined(_MSC_VER)
48
// Disable some silly and noisy warning from MSVC compiler
49
#pragma warning(disable: 4127) // Conditional expression is constant
50
#pragma warning(disable: 4146) // Unary minus operator applied to unsigned type
51
#pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false'
52
#endif
53
 
54
/// Predefined macros hell:
55
///
56
/// __GNUC__           Compiler is gcc, Clang or Intel on Linux
57
/// __INTEL_COMPILER   Compiler is Intel
58
/// _MSC_VER           Compiler is MSVC or Intel on Windows
59
/// _WIN32             Building on Windows (any)
60
/// _WIN64             Building on Windows 64 bit
61
 
62
#if defined(_WIN64) && defined(_MSC_VER) // No Makefile used
154 pmbaty 63
#  include <intrin.h> // Microsoft header for _BitScanForward64()
96 pmbaty 64
#  define IS_64BIT
65
#endif
66
 
154 pmbaty 67
#if defined(USE_POPCNT) && (defined(__INTEL_COMPILER) || defined(_MSC_VER))
68
#  include <nmmintrin.h> // Intel and Microsoft header for _mm_popcnt_u64()
96 pmbaty 69
#endif
70
 
71
#if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER))
72
#  include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch()
73
#endif
74
 
75
#if defined(USE_PEXT)
76
#  include <immintrin.h> // Header for _pext_u64() intrinsic
77
#  define pext(b, m) _pext_u64(b, m)
78
#else
169 pmbaty 79
#  define pext(b, m) 0
96 pmbaty 80
#endif
81
 
82
#ifdef USE_POPCNT
83
const bool HasPopCnt = true;
84
#else
85
const bool HasPopCnt = false;
86
#endif
87
 
88
#ifdef USE_PEXT
89
const bool HasPext = true;
90
#else
91
const bool HasPext = false;
92
#endif
93
 
94
#ifdef IS_64BIT
95
const bool Is64Bit = true;
96
#else
97
const bool Is64Bit = false;
98
#endif
99
 
100
typedef uint64_t Key;
101
typedef uint64_t Bitboard;
102
 
103
const int MAX_MOVES = 256;
104
const int MAX_PLY   = 128;
105
 
106
/// A move needs 16 bits to be stored
107
///
108
/// bit  0- 5: destination square (from 0 to 63)
109
/// bit  6-11: origin square (from 0 to 63)
110
/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2)
111
/// bit 14-15: special move flag: promotion (1), en passant (2), castling (3)
112
/// NOTE: EN-PASSANT bit is set only when a pawn can be captured
113
///
114
/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in
115
/// any normal move destination square is always different from origin square
116
/// while MOVE_NONE and MOVE_NULL have the same origin and destination square.
117
 
154 pmbaty 118
enum Move : int {
96 pmbaty 119
  MOVE_NONE,
120
  MOVE_NULL = 65
121
};
122
 
123
enum MoveType {
124
  NORMAL,
125
  PROMOTION = 1 << 14,
126
  ENPASSANT = 2 << 14,
127
  CASTLING  = 3 << 14
128
};
129
 
130
enum Color {
169 pmbaty 131
  WHITE, BLACK, COLOR_NB = 2
96 pmbaty 132
};
133
 
134
enum CastlingSide {
135
  KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2
136
};
137
 
138
enum CastlingRight {
139
  NO_CASTLING,
140
  WHITE_OO,
141
  WHITE_OOO = WHITE_OO << 1,
142
  BLACK_OO  = WHITE_OO << 2,
143
  BLACK_OOO = WHITE_OO << 3,
144
  ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO,
145
  CASTLING_RIGHT_NB = 16
146
};
147
 
148
template<Color C, CastlingSide S> struct MakeCastling {
169 pmbaty 149
  static constexpr CastlingRight
96 pmbaty 150
  right = C == WHITE ? S == QUEEN_SIDE ? WHITE_OOO : WHITE_OO
151
                     : S == QUEEN_SIDE ? BLACK_OOO : BLACK_OO;
152
};
153
 
154
enum Phase {
155
  PHASE_ENDGAME,
156
  PHASE_MIDGAME = 128,
157
  MG = 0, EG = 1, PHASE_NB = 2
158
};
159
 
160
enum ScaleFactor {
161
  SCALE_FACTOR_DRAW    = 0,
162
  SCALE_FACTOR_ONEPAWN = 48,
163
  SCALE_FACTOR_NORMAL  = 64,
164
  SCALE_FACTOR_MAX     = 128,
165
  SCALE_FACTOR_NONE    = 255
166
};
167
 
168
enum Bound {
169
  BOUND_NONE,
170
  BOUND_UPPER,
171
  BOUND_LOWER,
172
  BOUND_EXACT = BOUND_UPPER | BOUND_LOWER
173
};
174
 
175
enum Value : int {
176
  VALUE_ZERO      = 0,
177
  VALUE_DRAW      = 0,
178
  VALUE_KNOWN_WIN = 10000,
179
  VALUE_MATE      = 32000,
180
  VALUE_INFINITE  = 32001,
181
  VALUE_NONE      = 32002,
182
 
183
  VALUE_MATE_IN_MAX_PLY  =  VALUE_MATE - 2 * MAX_PLY,
184
  VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY,
185
 
169 pmbaty 186
  PawnValueMg   = 171,   PawnValueEg   = 240,
187
  KnightValueMg = 764,   KnightValueEg = 848,
188
  BishopValueMg = 826,   BishopValueEg = 891,
189
  RookValueMg   = 1282,  RookValueEg   = 1373,
190
  QueenValueMg  = 2526,  QueenValueEg  = 2646,
96 pmbaty 191
 
154 pmbaty 192
  MidgameLimit  = 15258, EndgameLimit  = 3915
96 pmbaty 193
};
194
 
195
enum PieceType {
196
  NO_PIECE_TYPE, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING,
197
  ALL_PIECES = 0,
169 pmbaty 198
  QUEEN_DIAGONAL = 7,
96 pmbaty 199
  PIECE_TYPE_NB = 8
200
};
201
 
202
enum Piece {
203
  NO_PIECE,
204
  W_PAWN = 1, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
205
  B_PAWN = 9, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
206
  PIECE_NB = 16
207
};
208
 
154 pmbaty 209
extern Value PieceValue[PHASE_NB][PIECE_NB];
210
 
169 pmbaty 211
enum Depth : int {
96 pmbaty 212
 
213
  ONE_PLY = 1,
214
 
154 pmbaty 215
  DEPTH_ZERO          =  0 * ONE_PLY,
216
  DEPTH_QS_CHECKS     =  0 * ONE_PLY,
217
  DEPTH_QS_NO_CHECKS  = -1 * ONE_PLY,
218
  DEPTH_QS_RECAPTURES = -5 * ONE_PLY,
96 pmbaty 219
 
154 pmbaty 220
  DEPTH_NONE = -6 * ONE_PLY,
221
  DEPTH_MAX  = MAX_PLY * ONE_PLY
96 pmbaty 222
};
223
 
154 pmbaty 224
static_assert(!(ONE_PLY & (ONE_PLY - 1)), "ONE_PLY is not a power of 2");
225
 
169 pmbaty 226
enum Square : int {
96 pmbaty 227
  SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1,
228
  SQ_A2, SQ_B2, SQ_C2, SQ_D2, SQ_E2, SQ_F2, SQ_G2, SQ_H2,
229
  SQ_A3, SQ_B3, SQ_C3, SQ_D3, SQ_E3, SQ_F3, SQ_G3, SQ_H3,
230
  SQ_A4, SQ_B4, SQ_C4, SQ_D4, SQ_E4, SQ_F4, SQ_G4, SQ_H4,
231
  SQ_A5, SQ_B5, SQ_C5, SQ_D5, SQ_E5, SQ_F5, SQ_G5, SQ_H5,
232
  SQ_A6, SQ_B6, SQ_C6, SQ_D6, SQ_E6, SQ_F6, SQ_G6, SQ_H6,
233
  SQ_A7, SQ_B7, SQ_C7, SQ_D7, SQ_E7, SQ_F7, SQ_G7, SQ_H7,
234
  SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8,
235
  SQ_NONE,
236
 
169 pmbaty 237
  SQUARE_NB = 64
238
};
96 pmbaty 239
 
169 pmbaty 240
enum Direction : int {
154 pmbaty 241
  NORTH =  8,
242
  EAST  =  1,
169 pmbaty 243
  SOUTH = -NORTH,
244
  WEST  = -EAST,
96 pmbaty 245
 
154 pmbaty 246
  NORTH_EAST = NORTH + EAST,
247
  SOUTH_EAST = SOUTH + EAST,
248
  SOUTH_WEST = SOUTH + WEST,
249
  NORTH_WEST = NORTH + WEST
96 pmbaty 250
};
251
 
154 pmbaty 252
enum File : int {
96 pmbaty 253
  FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB
254
};
255
 
154 pmbaty 256
enum Rank : int {
96 pmbaty 257
  RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB
258
};
259
 
260
 
261
/// Score enum stores a middlegame and an endgame value in a single integer
262
/// (enum). The least significant 16 bits are used to store the endgame value
154 pmbaty 263
/// and the upper 16 bits are used to store the middlegame value. Take some
264
/// care to avoid left-shifting a signed int to avoid undefined behavior.
96 pmbaty 265
enum Score : int { SCORE_ZERO };
266
 
169 pmbaty 267
constexpr Score make_score(int mg, int eg) {
154 pmbaty 268
  return Score((int)((unsigned int)eg << 16) + mg);
96 pmbaty 269
}
270
 
271
/// Extracting the signed lower and upper 16 bits is not so trivial because
272
/// according to the standard a simple cast to short is implementation defined
273
/// and so is a right shift of a signed integer.
154 pmbaty 274
inline Value eg_value(Score s) {
275
  union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) };
276
  return Value(eg.s);
96 pmbaty 277
}
278
 
154 pmbaty 279
inline Value mg_value(Score s) {
280
  union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) };
281
  return Value(mg.s);
96 pmbaty 282
}
283
 
169 pmbaty 284
#define ENABLE_BASE_OPERATORS_ON(T)                                \
285
constexpr T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \
286
constexpr T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \
287
constexpr T operator-(T d) { return T(-int(d)); }                  \
288
inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; }         \
289
inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; }
96 pmbaty 290
 
169 pmbaty 291
#define ENABLE_INCR_OPERATORS_ON(T)                                \
292
inline T& operator++(T& d) { return d = T(int(d) + 1); }           \
293
inline T& operator--(T& d) { return d = T(int(d) - 1); }
294
 
295
#define ENABLE_FULL_OPERATORS_ON(T)                                \
296
ENABLE_BASE_OPERATORS_ON(T)                                        \
297
ENABLE_INCR_OPERATORS_ON(T)                                        \
298
constexpr T operator*(int i, T d) { return T(i * int(d)); }        \
299
constexpr T operator*(T d, int i) { return T(int(d) * i); }        \
300
constexpr T operator/(T d, int i) { return T(int(d) / i); }        \
301
constexpr int operator/(T d1, T d2) { return int(d1) / int(d2); }  \
302
inline T& operator*=(T& d, int i) { return d = T(int(d) * i); }    \
96 pmbaty 303
inline T& operator/=(T& d, int i) { return d = T(int(d) / i); }
304
 
305
ENABLE_FULL_OPERATORS_ON(Value)
306
ENABLE_FULL_OPERATORS_ON(Depth)
169 pmbaty 307
ENABLE_FULL_OPERATORS_ON(Direction)
96 pmbaty 308
 
169 pmbaty 309
ENABLE_INCR_OPERATORS_ON(PieceType)
310
ENABLE_INCR_OPERATORS_ON(Piece)
311
ENABLE_INCR_OPERATORS_ON(Color)
312
ENABLE_INCR_OPERATORS_ON(Square)
313
ENABLE_INCR_OPERATORS_ON(File)
314
ENABLE_INCR_OPERATORS_ON(Rank)
315
 
96 pmbaty 316
ENABLE_BASE_OPERATORS_ON(Score)
317
 
318
#undef ENABLE_FULL_OPERATORS_ON
169 pmbaty 319
#undef ENABLE_INCR_OPERATORS_ON
96 pmbaty 320
#undef ENABLE_BASE_OPERATORS_ON
321
 
322
/// Additional operators to add integers to a Value
169 pmbaty 323
constexpr Value operator+(Value v, int i) { return Value(int(v) + i); }
324
constexpr Value operator-(Value v, int i) { return Value(int(v) - i); }
96 pmbaty 325
inline Value& operator+=(Value& v, int i) { return v = v + i; }
326
inline Value& operator-=(Value& v, int i) { return v = v - i; }
327
 
169 pmbaty 328
/// Additional operators to add a Direction to a Square
329
inline Square operator+(Square s, Direction d) { return Square(int(s) + int(d)); }
330
inline Square operator-(Square s, Direction d) { return Square(int(s) - int(d)); }
331
inline Square& operator+=(Square &s, Direction d) { return s = s + d; }
332
inline Square& operator-=(Square &s, Direction d) { return s = s - d; }
333
 
96 pmbaty 334
/// Only declared but not defined. We don't want to multiply two scores due to
335
/// a very high risk of overflow. So user should explicitly convert to integer.
169 pmbaty 336
Score operator*(Score, Score) = delete;
96 pmbaty 337
 
338
/// Division of a Score must be handled separately for each term
339
inline Score operator/(Score s, int i) {
340
  return make_score(mg_value(s) / i, eg_value(s) / i);
341
}
342
 
169 pmbaty 343
/// Multiplication of a Score by an integer. We check for overflow in debug mode.
344
inline Score operator*(Score s, int i) {
345
 
346
  Score result = Score(int(s) * i);
347
 
348
  assert(eg_value(result) == (i * eg_value(s)));
349
  assert(mg_value(result) == (i * mg_value(s)));
350
  assert((i == 0) || (result / i) == s );
351
 
352
  return result;
353
}
354
 
355
constexpr Color operator~(Color c) {
154 pmbaty 356
  return Color(c ^ BLACK); // Toggle color
96 pmbaty 357
}
358
 
169 pmbaty 359
constexpr Square operator~(Square s) {
96 pmbaty 360
  return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8
361
}
362
 
169 pmbaty 363
constexpr File operator~(File f) {
364
  return File(f ^ FILE_H); // Horizontal flip FILE_A -> FILE_H
365
}
366
 
367
constexpr Piece operator~(Piece pc) {
154 pmbaty 368
  return Piece(pc ^ 8); // Swap color of piece B_KNIGHT -> W_KNIGHT
369
}
370
 
169 pmbaty 371
constexpr CastlingRight operator|(Color c, CastlingSide s) {
96 pmbaty 372
  return CastlingRight(WHITE_OO << ((s == QUEEN_SIDE) + 2 * c));
373
}
374
 
169 pmbaty 375
constexpr Value mate_in(int ply) {
96 pmbaty 376
  return VALUE_MATE - ply;
377
}
378
 
169 pmbaty 379
constexpr Value mated_in(int ply) {
96 pmbaty 380
  return -VALUE_MATE + ply;
381
}
382
 
169 pmbaty 383
constexpr Square make_square(File f, Rank r) {
154 pmbaty 384
  return Square((r << 3) + f);
96 pmbaty 385
}
386
 
169 pmbaty 387
constexpr Piece make_piece(Color c, PieceType pt) {
154 pmbaty 388
  return Piece((c << 3) + pt);
96 pmbaty 389
}
390
 
169 pmbaty 391
constexpr PieceType type_of(Piece pc) {
96 pmbaty 392
  return PieceType(pc & 7);
393
}
394
 
395
inline Color color_of(Piece pc) {
396
  assert(pc != NO_PIECE);
397
  return Color(pc >> 3);
398
}
399
 
169 pmbaty 400
constexpr bool is_ok(Square s) {
96 pmbaty 401
  return s >= SQ_A1 && s <= SQ_H8;
402
}
403
 
169 pmbaty 404
constexpr File file_of(Square s) {
96 pmbaty 405
  return File(s & 7);
406
}
407
 
169 pmbaty 408
constexpr Rank rank_of(Square s) {
96 pmbaty 409
  return Rank(s >> 3);
410
}
411
 
169 pmbaty 412
constexpr Square relative_square(Color c, Square s) {
96 pmbaty 413
  return Square(s ^ (c * 56));
414
}
415
 
169 pmbaty 416
constexpr Rank relative_rank(Color c, Rank r) {
96 pmbaty 417
  return Rank(r ^ (c * 7));
418
}
419
 
169 pmbaty 420
constexpr Rank relative_rank(Color c, Square s) {
96 pmbaty 421
  return relative_rank(c, rank_of(s));
422
}
423
 
424
inline bool opposite_colors(Square s1, Square s2) {
425
  int s = int(s1) ^ int(s2);
426
  return ((s >> 3) ^ s) & 1;
427
}
428
 
169 pmbaty 429
constexpr Direction pawn_push(Color c) {
154 pmbaty 430
  return c == WHITE ? NORTH : SOUTH;
96 pmbaty 431
}
432
 
169 pmbaty 433
constexpr Square from_sq(Move m) {
96 pmbaty 434
  return Square((m >> 6) & 0x3F);
435
}
436
 
169 pmbaty 437
constexpr Square to_sq(Move m) {
96 pmbaty 438
  return Square(m & 0x3F);
439
}
440
 
169 pmbaty 441
constexpr int from_to(Move m) {
442
 return m & 0xFFF;
443
}
444
 
445
constexpr MoveType type_of(Move m) {
96 pmbaty 446
  return MoveType(m & (3 << 14));
447
}
448
 
169 pmbaty 449
constexpr PieceType promotion_type(Move m) {
96 pmbaty 450
  return PieceType(((m >> 12) & 3) + KNIGHT);
451
}
452
 
453
inline Move make_move(Square from, Square to) {
154 pmbaty 454
  return Move((from << 6) + to);
96 pmbaty 455
}
456
 
457
template<MoveType T>
169 pmbaty 458
constexpr Move make(Square from, Square to, PieceType pt = KNIGHT) {
154 pmbaty 459
  return Move(T + ((pt - KNIGHT) << 12) + (from << 6) + to);
96 pmbaty 460
}
461
 
169 pmbaty 462
constexpr bool is_ok(Move m) {
96 pmbaty 463
  return from_sq(m) != to_sq(m); // Catch MOVE_NULL and MOVE_NONE
464
}
465
 
466
#endif // #ifndef TYPES_H_INCLUDED