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Rev | Author | Line No. | Line |
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96 | pmbaty | 1 | /* |
2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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185 | pmbaty | 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
96 | pmbaty | 6 | |
7 | Stockfish is free software: you can redistribute it and/or modify |
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8 | it under the terms of the GNU General Public License as published by |
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9 | the Free Software Foundation, either version 3 of the License, or |
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10 | (at your option) any later version. |
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11 | |||
12 | Stockfish is distributed in the hope that it will be useful, |
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13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | GNU General Public License for more details. |
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16 | |||
17 | You should have received a copy of the GNU General Public License |
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18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | */ |
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20 | |||
21 | #ifndef THREAD_H_INCLUDED |
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22 | #define THREAD_H_INCLUDED |
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23 | |||
24 | #include <atomic> |
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25 | #include <condition_variable> |
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26 | #include <mutex> |
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27 | #include <thread> |
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28 | #include <vector> |
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29 | |||
30 | #include "material.h" |
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31 | #include "movepick.h" |
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32 | #include "pawns.h" |
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33 | #include "position.h" |
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34 | #include "search.h" |
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35 | #include "thread_win32.h" |
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36 | |||
37 | |||
169 | pmbaty | 38 | /// Thread class keeps together all the thread-related stuff. We use |
39 | /// per-thread pawn and material hash tables so that once we get a |
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40 | /// pointer to an entry its life time is unlimited and we don't have |
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41 | /// to care about someone changing the entry under our feet. |
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96 | pmbaty | 42 | |
43 | class Thread { |
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44 | |||
45 | Mutex mutex; |
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169 | pmbaty | 46 | ConditionVariable cv; |
47 | size_t idx; |
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48 | bool exit = false, searching = true; // Set before starting std::thread |
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49 | std::thread stdThread; |
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96 | pmbaty | 50 | |
51 | public: |
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169 | pmbaty | 52 | explicit Thread(size_t); |
96 | pmbaty | 53 | virtual ~Thread(); |
54 | virtual void search(); |
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169 | pmbaty | 55 | void clear(); |
96 | pmbaty | 56 | void idle_loop(); |
169 | pmbaty | 57 | void start_searching(); |
96 | pmbaty | 58 | void wait_for_search_finished(); |
59 | |||
60 | Pawns::Table pawnsTable; |
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61 | Material::Table materialTable; |
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62 | Endgames endgames; |
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185 | pmbaty | 63 | size_t pvIdx, pvLast; |
64 | int selDepth, nmpMinPly; |
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65 | Color nmpColor; |
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169 | pmbaty | 66 | std::atomic<uint64_t> nodes, tbHits; |
96 | pmbaty | 67 | |
68 | Position rootPos; |
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154 | pmbaty | 69 | Search::RootMoves rootMoves; |
169 | pmbaty | 70 | Depth rootDepth, completedDepth; |
71 | CounterMoveHistory counterMoves; |
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72 | ButterflyHistory mainHistory; |
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73 | CapturePieceToHistory captureHistory; |
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185 | pmbaty | 74 | ContinuationHistory continuationHistory; |
75 | Score contempt; |
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96 | pmbaty | 76 | }; |
77 | |||
78 | |||
169 | pmbaty | 79 | /// MainThread is a derived class specific for main thread |
96 | pmbaty | 80 | |
81 | struct MainThread : public Thread { |
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82 | |||
169 | pmbaty | 83 | using Thread::Thread; |
84 | |||
85 | void search() override; |
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86 | void check_time(); |
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87 | |||
88 | double bestMoveChanges, previousTimeReduction; |
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96 | pmbaty | 89 | Value previousScore; |
169 | pmbaty | 90 | int callsCnt; |
96 | pmbaty | 91 | }; |
92 | |||
93 | |||
94 | /// ThreadPool struct handles all the threads-related stuff like init, starting, |
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95 | /// parking and, most importantly, launching a thread. All the access to threads |
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169 | pmbaty | 96 | /// is done through this class. |
96 | pmbaty | 97 | |
98 | struct ThreadPool : public std::vector<Thread*> { |
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99 | |||
169 | pmbaty | 100 | void start_thinking(Position&, StateListPtr&, const Search::LimitsType&, bool = false); |
101 | void clear(); |
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102 | void set(size_t); |
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96 | pmbaty | 103 | |
169 | pmbaty | 104 | MainThread* main() const { return static_cast<MainThread*>(front()); } |
105 | uint64_t nodes_searched() const { return accumulate(&Thread::nodes); } |
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106 | uint64_t tb_hits() const { return accumulate(&Thread::tbHits); } |
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154 | pmbaty | 107 | |
169 | pmbaty | 108 | std::atomic_bool stop, ponder, stopOnPonderhit; |
109 | |||
154 | pmbaty | 110 | private: |
111 | StateListPtr setupStates; |
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169 | pmbaty | 112 | |
113 | uint64_t accumulate(std::atomic<uint64_t> Thread::* member) const { |
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114 | |||
115 | uint64_t sum = 0; |
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116 | for (Thread* th : *this) |
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117 | sum += (th->*member).load(std::memory_order_relaxed); |
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118 | return sum; |
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119 | } |
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96 | pmbaty | 120 | }; |
121 | |||
122 | extern ThreadPool Threads; |
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123 | |||
124 | #endif // #ifndef THREAD_H_INCLUDED |