Rev 154 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
96 | pmbaty | 1 | /* |
2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
||
3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
||
4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
||
169 | pmbaty | 5 | Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
96 | pmbaty | 6 | |
7 | Stockfish is free software: you can redistribute it and/or modify |
||
8 | it under the terms of the GNU General Public License as published by |
||
9 | the Free Software Foundation, either version 3 of the License, or |
||
10 | (at your option) any later version. |
||
11 | |||
12 | Stockfish is distributed in the hope that it will be useful, |
||
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
||
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||
15 | GNU General Public License for more details. |
||
16 | |||
17 | You should have received a copy of the GNU General Public License |
||
18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
||
19 | */ |
||
20 | |||
21 | #ifndef THREAD_H_INCLUDED |
||
22 | #define THREAD_H_INCLUDED |
||
23 | |||
24 | #include <atomic> |
||
25 | #include <condition_variable> |
||
26 | #include <mutex> |
||
27 | #include <thread> |
||
28 | #include <vector> |
||
29 | |||
30 | #include "material.h" |
||
31 | #include "movepick.h" |
||
32 | #include "pawns.h" |
||
33 | #include "position.h" |
||
34 | #include "search.h" |
||
35 | #include "thread_win32.h" |
||
36 | |||
37 | |||
169 | pmbaty | 38 | /// Thread class keeps together all the thread-related stuff. We use |
39 | /// per-thread pawn and material hash tables so that once we get a |
||
40 | /// pointer to an entry its life time is unlimited and we don't have |
||
41 | /// to care about someone changing the entry under our feet. |
||
96 | pmbaty | 42 | |
43 | class Thread { |
||
44 | |||
45 | Mutex mutex; |
||
169 | pmbaty | 46 | ConditionVariable cv; |
47 | size_t idx; |
||
48 | bool exit = false, searching = true; // Set before starting std::thread |
||
49 | std::thread stdThread; |
||
96 | pmbaty | 50 | |
51 | public: |
||
169 | pmbaty | 52 | explicit Thread(size_t); |
96 | pmbaty | 53 | virtual ~Thread(); |
54 | virtual void search(); |
||
169 | pmbaty | 55 | void clear(); |
96 | pmbaty | 56 | void idle_loop(); |
169 | pmbaty | 57 | void start_searching(); |
96 | pmbaty | 58 | void wait_for_search_finished(); |
59 | |||
60 | Pawns::Table pawnsTable; |
||
61 | Material::Table materialTable; |
||
62 | Endgames endgames; |
||
169 | pmbaty | 63 | size_t PVIdx; |
64 | int selDepth, nmp_ply, nmp_odd; |
||
65 | std::atomic<uint64_t> nodes, tbHits; |
||
96 | pmbaty | 66 | |
67 | Position rootPos; |
||
154 | pmbaty | 68 | Search::RootMoves rootMoves; |
169 | pmbaty | 69 | Depth rootDepth, completedDepth; |
70 | CounterMoveHistory counterMoves; |
||
71 | ButterflyHistory mainHistory; |
||
72 | CapturePieceToHistory captureHistory; |
||
73 | ContinuationHistory contHistory; |
||
96 | pmbaty | 74 | }; |
75 | |||
76 | |||
169 | pmbaty | 77 | /// MainThread is a derived class specific for main thread |
96 | pmbaty | 78 | |
79 | struct MainThread : public Thread { |
||
80 | |||
169 | pmbaty | 81 | using Thread::Thread; |
82 | |||
83 | void search() override; |
||
84 | void check_time(); |
||
85 | |||
86 | bool failedLow; |
||
87 | double bestMoveChanges, previousTimeReduction; |
||
96 | pmbaty | 88 | Value previousScore; |
169 | pmbaty | 89 | int callsCnt; |
96 | pmbaty | 90 | }; |
91 | |||
92 | |||
93 | /// ThreadPool struct handles all the threads-related stuff like init, starting, |
||
94 | /// parking and, most importantly, launching a thread. All the access to threads |
||
169 | pmbaty | 95 | /// is done through this class. |
96 | pmbaty | 96 | |
97 | struct ThreadPool : public std::vector<Thread*> { |
||
98 | |||
169 | pmbaty | 99 | void start_thinking(Position&, StateListPtr&, const Search::LimitsType&, bool = false); |
100 | void clear(); |
||
101 | void set(size_t); |
||
96 | pmbaty | 102 | |
169 | pmbaty | 103 | MainThread* main() const { return static_cast<MainThread*>(front()); } |
104 | uint64_t nodes_searched() const { return accumulate(&Thread::nodes); } |
||
105 | uint64_t tb_hits() const { return accumulate(&Thread::tbHits); } |
||
154 | pmbaty | 106 | |
169 | pmbaty | 107 | std::atomic_bool stop, ponder, stopOnPonderhit; |
108 | |||
154 | pmbaty | 109 | private: |
110 | StateListPtr setupStates; |
||
169 | pmbaty | 111 | |
112 | uint64_t accumulate(std::atomic<uint64_t> Thread::* member) const { |
||
113 | |||
114 | uint64_t sum = 0; |
||
115 | for (Thread* th : *this) |
||
116 | sum += (th->*member).load(std::memory_order_relaxed); |
||
117 | return sum; |
||
118 | } |
||
96 | pmbaty | 119 | }; |
120 | |||
121 | extern ThreadPool Threads; |
||
122 | |||
123 | #endif // #ifndef THREAD_H_INCLUDED |