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96 | pmbaty | 1 | /* |
2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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5 | Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
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6 | |||
7 | Stockfish is free software: you can redistribute it and/or modify |
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8 | it under the terms of the GNU General Public License as published by |
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9 | the Free Software Foundation, either version 3 of the License, or |
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10 | (at your option) any later version. |
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11 | |||
12 | Stockfish is distributed in the hope that it will be useful, |
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13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | GNU General Public License for more details. |
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16 | |||
17 | You should have received a copy of the GNU General Public License |
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18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | */ |
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20 | |||
21 | #include <cassert> |
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22 | |||
23 | #include "movepick.h" |
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24 | #include "thread.h" |
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25 | |||
26 | namespace { |
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27 | |||
28 | enum Stages { |
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29 | MAIN_SEARCH, GOOD_CAPTURES, KILLERS, GOOD_QUIETS, BAD_QUIETS, BAD_CAPTURES, |
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30 | EVASION, ALL_EVASIONS, |
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31 | QSEARCH_WITH_CHECKS, QCAPTURES_1, CHECKS, |
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32 | QSEARCH_WITHOUT_CHECKS, QCAPTURES_2, |
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33 | PROBCUT, PROBCUT_CAPTURES, |
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34 | RECAPTURE, RECAPTURES, |
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35 | STOP |
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36 | }; |
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37 | |||
38 | // Our insertion sort, which is guaranteed to be stable, as it should be |
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39 | void insertion_sort(ExtMove* begin, ExtMove* end) |
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40 | { |
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41 | ExtMove tmp, *p, *q; |
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42 | |||
43 | for (p = begin + 1; p < end; ++p) |
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44 | { |
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45 | tmp = *p; |
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46 | for (q = p; q != begin && *(q-1) < tmp; --q) |
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47 | *q = *(q-1); |
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48 | *q = tmp; |
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49 | } |
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50 | } |
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51 | |||
52 | // pick_best() finds the best move in the range (begin, end) and moves it to |
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53 | // the front. It's faster than sorting all the moves in advance when there |
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54 | // are few moves, e.g., the possible captures. |
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55 | Move pick_best(ExtMove* begin, ExtMove* end) |
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56 | { |
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57 | std::swap(*begin, *std::max_element(begin, end)); |
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58 | return *begin; |
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59 | } |
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60 | |||
61 | } // namespace |
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62 | |||
63 | |||
64 | /// Constructors of the MovePicker class. As arguments we pass information |
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65 | /// to help it to return the (presumably) good moves first, to decide which |
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66 | /// moves to return (in the quiescence search, for instance, we only want to |
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67 | /// search captures, promotions, and some checks) and how important good move |
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68 | /// ordering is at the current node. |
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69 | |||
70 | MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h, |
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71 | const CounterMoveStats& cmh, Move cm, Search::Stack* s) |
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72 | : pos(p), history(h), counterMoveHistory(&cmh), ss(s), countermove(cm), depth(d) { |
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73 | |||
74 | assert(d > DEPTH_ZERO); |
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75 | |||
76 | stage = pos.checkers() ? EVASION : MAIN_SEARCH; |
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77 | ttMove = ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE; |
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78 | endMoves += (ttMove != MOVE_NONE); |
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79 | } |
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80 | |||
81 | MovePicker::MovePicker(const Position& p, Move ttm, Depth d, |
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82 | const HistoryStats& h, Square s) |
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83 | : pos(p), history(h), counterMoveHistory(nullptr) { |
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84 | |||
85 | assert(d <= DEPTH_ZERO); |
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86 | |||
87 | if (pos.checkers()) |
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88 | stage = EVASION; |
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89 | |||
90 | else if (d > DEPTH_QS_NO_CHECKS) |
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91 | stage = QSEARCH_WITH_CHECKS; |
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92 | |||
93 | else if (d > DEPTH_QS_RECAPTURES) |
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94 | stage = QSEARCH_WITHOUT_CHECKS; |
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95 | |||
96 | else |
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97 | { |
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98 | stage = RECAPTURE; |
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99 | recaptureSquare = s; |
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100 | ttm = MOVE_NONE; |
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101 | } |
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102 | |||
103 | ttMove = ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE; |
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104 | endMoves += (ttMove != MOVE_NONE); |
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105 | } |
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106 | |||
107 | MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, Value th) |
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108 | : pos(p), history(h), counterMoveHistory(nullptr), threshold(th) { |
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109 | |||
110 | assert(!pos.checkers()); |
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111 | |||
112 | stage = PROBCUT; |
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113 | |||
114 | // In ProbCut we generate captures with SEE higher than the given threshold |
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115 | ttMove = ttm |
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116 | && pos.pseudo_legal(ttm) |
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117 | && pos.capture(ttm) |
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118 | && pos.see(ttm) > threshold ? ttm : MOVE_NONE; |
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119 | |||
120 | endMoves += (ttMove != MOVE_NONE); |
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121 | } |
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122 | |||
123 | |||
124 | /// score() assigns a numerical value to each move in a move list. The moves with |
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125 | /// highest values will be picked first. |
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126 | template<> |
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127 | void MovePicker::score<CAPTURES>() { |
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128 | // Winning and equal captures in the main search are ordered by MVV, preferring |
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129 | // captures near our home rank. Surprisingly, this appears to perform slightly |
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130 | // better than SEE-based move ordering: exchanging big pieces before capturing |
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131 | // a hanging piece probably helps to reduce the subtree size. |
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132 | // In the main search we want to push captures with negative SEE values to the |
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133 | // badCaptures[] array, but instead of doing it now we delay until the move |
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134 | // has been picked up, saving some SEE calls in case we get a cutoff. |
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135 | for (auto& m : *this) |
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136 | m.value = PieceValue[MG][pos.piece_on(to_sq(m))] |
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137 | - Value(200 * relative_rank(pos.side_to_move(), to_sq(m))); |
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138 | } |
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139 | |||
140 | template<> |
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141 | void MovePicker::score<QUIETS>() { |
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142 | |||
143 | for (auto& m : *this) |
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144 | m.value = history[pos.moved_piece(m)][to_sq(m)] |
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145 | + (*counterMoveHistory)[pos.moved_piece(m)][to_sq(m)]; |
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146 | } |
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147 | |||
148 | template<> |
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149 | void MovePicker::score<EVASIONS>() { |
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150 | // Try winning and equal captures ordered by MVV/LVA, then non-captures ordered |
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151 | // by history value, then bad captures and quiet moves with a negative SEE ordered |
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152 | // by SEE value. |
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153 | Value see; |
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154 | |||
155 | for (auto& m : *this) |
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156 | if ((see = pos.see_sign(m)) < VALUE_ZERO) |
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157 | m.value = see - HistoryStats::Max; // At the bottom |
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158 | |||
159 | else if (pos.capture(m)) |
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160 | m.value = PieceValue[MG][pos.piece_on(to_sq(m))] |
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161 | - Value(type_of(pos.moved_piece(m))) + HistoryStats::Max; |
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162 | else |
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163 | m.value = history[pos.moved_piece(m)][to_sq(m)]; |
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164 | } |
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165 | |||
166 | |||
167 | /// generate_next_stage() generates, scores, and sorts the next bunch of moves |
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168 | /// when there are no more moves to try for the current stage. |
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169 | |||
170 | void MovePicker::generate_next_stage() { |
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171 | |||
172 | assert(stage != STOP); |
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173 | |||
174 | cur = moves; |
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175 | |||
176 | switch (++stage) { |
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177 | |||
178 | case GOOD_CAPTURES: case QCAPTURES_1: case QCAPTURES_2: |
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179 | case PROBCUT_CAPTURES: case RECAPTURES: |
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180 | endMoves = generate<CAPTURES>(pos, moves); |
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181 | score<CAPTURES>(); |
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182 | break; |
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183 | |||
184 | case KILLERS: |
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185 | killers[0] = ss->killers[0]; |
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186 | killers[1] = ss->killers[1]; |
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187 | killers[2] = countermove; |
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188 | cur = killers; |
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189 | endMoves = cur + 2 + (countermove != killers[0] && countermove != killers[1]); |
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190 | break; |
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191 | |||
192 | case GOOD_QUIETS: |
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193 | endQuiets = endMoves = generate<QUIETS>(pos, moves); |
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194 | score<QUIETS>(); |
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195 | endMoves = std::partition(cur, endMoves, [](const ExtMove& m) { return m.value > VALUE_ZERO; }); |
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196 | insertion_sort(cur, endMoves); |
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197 | break; |
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198 | |||
199 | case BAD_QUIETS: |
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200 | cur = endMoves; |
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201 | endMoves = endQuiets; |
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202 | if (depth >= 3 * ONE_PLY) |
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203 | insertion_sort(cur, endMoves); |
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204 | break; |
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205 | |||
206 | case BAD_CAPTURES: |
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207 | // Just pick them in reverse order to get correct ordering |
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208 | cur = moves + MAX_MOVES - 1; |
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209 | endMoves = endBadCaptures; |
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210 | break; |
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211 | |||
212 | case ALL_EVASIONS: |
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213 | endMoves = generate<EVASIONS>(pos, moves); |
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214 | if (endMoves - moves > 1) |
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215 | score<EVASIONS>(); |
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216 | break; |
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217 | |||
218 | case CHECKS: |
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219 | endMoves = generate<QUIET_CHECKS>(pos, moves); |
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220 | break; |
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221 | |||
222 | case EVASION: case QSEARCH_WITH_CHECKS: case QSEARCH_WITHOUT_CHECKS: |
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223 | case PROBCUT: case RECAPTURE: case STOP: |
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224 | stage = STOP; |
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225 | break; |
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226 | |||
227 | default: |
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228 | assert(false); |
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229 | } |
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230 | } |
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231 | |||
232 | |||
233 | /// next_move() is the most important method of the MovePicker class. It returns |
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234 | /// a new pseudo legal move every time it is called, until there are no more moves |
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235 | /// left. It picks the move with the biggest value from a list of generated moves |
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236 | /// taking care not to return the ttMove if it has already been searched. |
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237 | |||
238 | Move MovePicker::next_move() { |
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239 | |||
240 | Move move; |
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241 | |||
242 | while (true) |
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243 | { |
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244 | while (cur == endMoves && stage != STOP) |
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245 | generate_next_stage(); |
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246 | |||
247 | switch (stage) { |
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248 | |||
249 | case MAIN_SEARCH: case EVASION: case QSEARCH_WITH_CHECKS: |
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250 | case QSEARCH_WITHOUT_CHECKS: case PROBCUT: |
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251 | ++cur; |
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252 | return ttMove; |
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253 | |||
254 | case GOOD_CAPTURES: |
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255 | move = pick_best(cur++, endMoves); |
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256 | if (move != ttMove) |
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257 | { |
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258 | if (pos.see_sign(move) >= VALUE_ZERO) |
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259 | return move; |
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260 | |||
261 | // Losing capture, move it to the tail of the array |
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262 | *endBadCaptures-- = move; |
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263 | } |
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264 | break; |
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265 | |||
266 | case KILLERS: |
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267 | move = *cur++; |
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268 | if ( move != MOVE_NONE |
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269 | && move != ttMove |
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270 | && pos.pseudo_legal(move) |
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271 | && !pos.capture(move)) |
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272 | return move; |
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273 | break; |
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274 | |||
275 | case GOOD_QUIETS: case BAD_QUIETS: |
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276 | move = *cur++; |
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277 | if ( move != ttMove |
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278 | && move != killers[0] |
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279 | && move != killers[1] |
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280 | && move != killers[2]) |
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281 | return move; |
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282 | break; |
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283 | |||
284 | case BAD_CAPTURES: |
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285 | return *cur--; |
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286 | |||
287 | case ALL_EVASIONS: case QCAPTURES_1: case QCAPTURES_2: |
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288 | move = pick_best(cur++, endMoves); |
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289 | if (move != ttMove) |
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290 | return move; |
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291 | break; |
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292 | |||
293 | case PROBCUT_CAPTURES: |
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294 | move = pick_best(cur++, endMoves); |
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295 | if (move != ttMove && pos.see(move) > threshold) |
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296 | return move; |
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297 | break; |
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298 | |||
299 | case RECAPTURES: |
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300 | move = pick_best(cur++, endMoves); |
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301 | if (to_sq(move) == recaptureSquare) |
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302 | return move; |
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303 | break; |
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304 | |||
305 | case CHECKS: |
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306 | move = *cur++; |
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307 | if (move != ttMove) |
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308 | return move; |
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309 | break; |
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310 | |||
311 | case STOP: |
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312 | return MOVE_NONE; |
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313 | |||
314 | default: |
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315 | assert(false); |
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316 | } |
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317 | } |
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318 | } |