Rev 169 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 96 | pmbaty | 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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| 185 | pmbaty | 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 96 | pmbaty | 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation, either version 3 of the License, or |
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| 10 | (at your option) any later version. |
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| 11 | |||
| 12 | Stockfish is distributed in the hope that it will be useful, |
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| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | GNU General Public License for more details. |
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| 16 | |||
| 17 | You should have received a copy of the GNU General Public License |
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| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | */ |
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| 20 | |||
| 21 | #include <cassert> |
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| 22 | |||
| 23 | #include "movegen.h" |
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| 24 | #include "position.h" |
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| 25 | |||
| 26 | namespace { |
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| 27 | |||
| 185 | pmbaty | 28 | template<Color Us, CastlingSide Cs, bool Checks, bool Chess960> |
| 29 | ExtMove* generate_castling(const Position& pos, ExtMove* moveList) { |
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| 96 | pmbaty | 30 | |
| 185 | pmbaty | 31 | constexpr CastlingRight Cr = Us | Cs; |
| 32 | constexpr bool KingSide = (Cr == WHITE_OO || Cr == BLACK_OO); |
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| 96 | pmbaty | 33 | |
| 34 | if (pos.castling_impeded(Cr) || !pos.can_castle(Cr)) |
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| 35 | return moveList; |
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| 36 | |||
| 37 | // After castling, the rook and king final positions are the same in Chess960 |
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| 38 | // as they would be in standard chess. |
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| 185 | pmbaty | 39 | Square kfrom = pos.square<KING>(Us); |
| 96 | pmbaty | 40 | Square rfrom = pos.castling_rook_square(Cr); |
| 185 | pmbaty | 41 | Square kto = relative_square(Us, KingSide ? SQ_G1 : SQ_C1); |
| 42 | Bitboard enemies = pos.pieces(~Us); |
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| 96 | pmbaty | 43 | |
| 44 | assert(!pos.checkers()); |
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| 45 | |||
| 185 | pmbaty | 46 | const Direction step = Chess960 ? kto > kfrom ? WEST : EAST |
| 47 | : KingSide ? WEST : EAST; |
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| 96 | pmbaty | 48 | |
| 185 | pmbaty | 49 | for (Square s = kto; s != kfrom; s += step) |
| 96 | pmbaty | 50 | if (pos.attackers_to(s) & enemies) |
| 51 | return moveList; |
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| 52 | |||
| 53 | // Because we generate only legal castling moves we need to verify that |
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| 54 | // when moving the castling rook we do not discover some hidden checker. |
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| 55 | // For instance an enemy queen in SQ_A1 when castling rook is in SQ_B1. |
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| 185 | pmbaty | 56 | if (Chess960 && (attacks_bb<ROOK>(kto, pos.pieces() ^ rfrom) & pos.pieces(~Us, ROOK, QUEEN))) |
| 96 | pmbaty | 57 | return moveList; |
| 58 | |||
| 59 | Move m = make<CASTLING>(kfrom, rfrom); |
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| 60 | |||
| 154 | pmbaty | 61 | if (Checks && !pos.gives_check(m)) |
| 96 | pmbaty | 62 | return moveList; |
| 63 | |||
| 64 | *moveList++ = m; |
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| 65 | return moveList; |
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| 66 | } |
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| 67 | |||
| 68 | |||
| 169 | pmbaty | 69 | template<GenType Type, Direction D> |
| 154 | pmbaty | 70 | ExtMove* make_promotions(ExtMove* moveList, Square to, Square ksq) { |
| 96 | pmbaty | 71 | |
| 72 | if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) |
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| 154 | pmbaty | 73 | *moveList++ = make<PROMOTION>(to - D, to, QUEEN); |
| 96 | pmbaty | 74 | |
| 75 | if (Type == QUIETS || Type == EVASIONS || Type == NON_EVASIONS) |
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| 76 | { |
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| 154 | pmbaty | 77 | *moveList++ = make<PROMOTION>(to - D, to, ROOK); |
| 78 | *moveList++ = make<PROMOTION>(to - D, to, BISHOP); |
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| 79 | *moveList++ = make<PROMOTION>(to - D, to, KNIGHT); |
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| 96 | pmbaty | 80 | } |
| 81 | |||
| 82 | // Knight promotion is the only promotion that can give a direct check |
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| 83 | // that's not already included in the queen promotion. |
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| 169 | pmbaty | 84 | if (Type == QUIET_CHECKS && (PseudoAttacks[KNIGHT][to] & ksq)) |
| 154 | pmbaty | 85 | *moveList++ = make<PROMOTION>(to - D, to, KNIGHT); |
| 96 | pmbaty | 86 | else |
| 154 | pmbaty | 87 | (void)ksq; // Silence a warning under MSVC |
| 96 | pmbaty | 88 | |
| 89 | return moveList; |
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| 90 | } |
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| 91 | |||
| 92 | |||
| 93 | template<Color Us, GenType Type> |
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| 154 | pmbaty | 94 | ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, Bitboard target) { |
| 96 | pmbaty | 95 | |
| 96 | // Compute our parametrized parameters at compile time, named according to |
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| 97 | // the point of view of white side. |
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| 185 | pmbaty | 98 | constexpr Color Them = (Us == WHITE ? BLACK : WHITE); |
| 99 | constexpr Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB); |
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| 100 | constexpr Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); |
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| 101 | constexpr Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); |
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| 102 | constexpr Direction Up = (Us == WHITE ? NORTH : SOUTH); |
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| 103 | constexpr Direction UpRight = (Us == WHITE ? NORTH_EAST : SOUTH_WEST); |
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| 104 | constexpr Direction UpLeft = (Us == WHITE ? NORTH_WEST : SOUTH_EAST); |
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| 96 | pmbaty | 105 | |
| 106 | Bitboard emptySquares; |
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| 107 | |||
| 108 | Bitboard pawnsOn7 = pos.pieces(Us, PAWN) & TRank7BB; |
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| 109 | Bitboard pawnsNotOn7 = pos.pieces(Us, PAWN) & ~TRank7BB; |
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| 110 | |||
| 111 | Bitboard enemies = (Type == EVASIONS ? pos.pieces(Them) & target: |
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| 112 | Type == CAPTURES ? target : pos.pieces(Them)); |
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| 113 | |||
| 114 | // Single and double pawn pushes, no promotions |
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| 115 | if (Type != CAPTURES) |
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| 116 | { |
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| 117 | emptySquares = (Type == QUIETS || Type == QUIET_CHECKS ? target : ~pos.pieces()); |
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| 118 | |||
| 154 | pmbaty | 119 | Bitboard b1 = shift<Up>(pawnsNotOn7) & emptySquares; |
| 120 | Bitboard b2 = shift<Up>(b1 & TRank3BB) & emptySquares; |
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| 96 | pmbaty | 121 | |
| 122 | if (Type == EVASIONS) // Consider only blocking squares |
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| 123 | { |
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| 124 | b1 &= target; |
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| 125 | b2 &= target; |
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| 126 | } |
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| 127 | |||
| 128 | if (Type == QUIET_CHECKS) |
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| 129 | { |
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| 154 | pmbaty | 130 | Square ksq = pos.square<KING>(Them); |
| 96 | pmbaty | 131 | |
| 154 | pmbaty | 132 | b1 &= pos.attacks_from<PAWN>(ksq, Them); |
| 133 | b2 &= pos.attacks_from<PAWN>(ksq, Them); |
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| 134 | |||
| 96 | pmbaty | 135 | // Add pawn pushes which give discovered check. This is possible only |
| 136 | // if the pawn is not on the same file as the enemy king, because we |
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| 137 | // don't generate captures. Note that a possible discovery check |
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| 138 | // promotion has been already generated amongst the captures. |
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| 185 | pmbaty | 139 | Bitboard dcCandidates = pos.blockers_for_king(Them); |
| 154 | pmbaty | 140 | if (pawnsNotOn7 & dcCandidates) |
| 96 | pmbaty | 141 | { |
| 154 | pmbaty | 142 | Bitboard dc1 = shift<Up>(pawnsNotOn7 & dcCandidates) & emptySquares & ~file_bb(ksq); |
| 143 | Bitboard dc2 = shift<Up>(dc1 & TRank3BB) & emptySquares; |
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| 96 | pmbaty | 144 | |
| 145 | b1 |= dc1; |
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| 146 | b2 |= dc2; |
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| 147 | } |
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| 148 | } |
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| 149 | |||
| 150 | while (b1) |
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| 151 | { |
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| 152 | Square to = pop_lsb(&b1); |
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| 153 | *moveList++ = make_move(to - Up, to); |
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| 154 | } |
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| 155 | |||
| 156 | while (b2) |
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| 157 | { |
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| 158 | Square to = pop_lsb(&b2); |
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| 159 | *moveList++ = make_move(to - Up - Up, to); |
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| 160 | } |
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| 161 | } |
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| 162 | |||
| 163 | // Promotions and underpromotions |
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| 164 | if (pawnsOn7 && (Type != EVASIONS || (target & TRank8BB))) |
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| 165 | { |
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| 166 | if (Type == CAPTURES) |
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| 167 | emptySquares = ~pos.pieces(); |
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| 168 | |||
| 169 | if (Type == EVASIONS) |
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| 170 | emptySquares &= target; |
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| 171 | |||
| 185 | pmbaty | 172 | Bitboard b1 = shift<UpRight>(pawnsOn7) & enemies; |
| 173 | Bitboard b2 = shift<UpLeft >(pawnsOn7) & enemies; |
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| 174 | Bitboard b3 = shift<Up >(pawnsOn7) & emptySquares; |
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| 96 | pmbaty | 175 | |
| 154 | pmbaty | 176 | Square ksq = pos.square<KING>(Them); |
| 177 | |||
| 96 | pmbaty | 178 | while (b1) |
| 185 | pmbaty | 179 | moveList = make_promotions<Type, UpRight>(moveList, pop_lsb(&b1), ksq); |
| 96 | pmbaty | 180 | |
| 181 | while (b2) |
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| 185 | pmbaty | 182 | moveList = make_promotions<Type, UpLeft >(moveList, pop_lsb(&b2), ksq); |
| 96 | pmbaty | 183 | |
| 184 | while (b3) |
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| 185 | pmbaty | 185 | moveList = make_promotions<Type, Up >(moveList, pop_lsb(&b3), ksq); |
| 96 | pmbaty | 186 | } |
| 187 | |||
| 188 | // Standard and en-passant captures |
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| 189 | if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) |
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| 190 | { |
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| 185 | pmbaty | 191 | Bitboard b1 = shift<UpRight>(pawnsNotOn7) & enemies; |
| 192 | Bitboard b2 = shift<UpLeft >(pawnsNotOn7) & enemies; |
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| 96 | pmbaty | 193 | |
| 194 | while (b1) |
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| 195 | { |
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| 196 | Square to = pop_lsb(&b1); |
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| 185 | pmbaty | 197 | *moveList++ = make_move(to - UpRight, to); |
| 96 | pmbaty | 198 | } |
| 199 | |||
| 200 | while (b2) |
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| 201 | { |
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| 202 | Square to = pop_lsb(&b2); |
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| 185 | pmbaty | 203 | *moveList++ = make_move(to - UpLeft, to); |
| 96 | pmbaty | 204 | } |
| 205 | |||
| 206 | if (pos.ep_square() != SQ_NONE) |
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| 207 | { |
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| 208 | assert(rank_of(pos.ep_square()) == relative_rank(Us, RANK_6)); |
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| 209 | |||
| 210 | // An en passant capture can be an evasion only if the checking piece |
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| 211 | // is the double pushed pawn and so is in the target. Otherwise this |
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| 212 | // is a discovery check and we are forced to do otherwise. |
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| 213 | if (Type == EVASIONS && !(target & (pos.ep_square() - Up))) |
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| 214 | return moveList; |
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| 215 | |||
| 216 | b1 = pawnsNotOn7 & pos.attacks_from<PAWN>(pos.ep_square(), Them); |
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| 217 | |||
| 218 | assert(b1); |
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| 219 | |||
| 220 | while (b1) |
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| 221 | *moveList++ = make<ENPASSANT>(pop_lsb(&b1), pos.ep_square()); |
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| 222 | } |
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| 223 | } |
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| 224 | |||
| 225 | return moveList; |
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| 226 | } |
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| 227 | |||
| 228 | |||
| 229 | template<PieceType Pt, bool Checks> |
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| 230 | ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Color us, |
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| 154 | pmbaty | 231 | Bitboard target) { |
| 96 | pmbaty | 232 | |
| 233 | assert(Pt != KING && Pt != PAWN); |
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| 234 | |||
| 235 | const Square* pl = pos.squares<Pt>(us); |
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| 236 | |||
| 237 | for (Square from = *pl; from != SQ_NONE; from = *++pl) |
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| 238 | { |
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| 239 | if (Checks) |
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| 240 | { |
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| 241 | if ( (Pt == BISHOP || Pt == ROOK || Pt == QUEEN) |
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| 154 | pmbaty | 242 | && !(PseudoAttacks[Pt][from] & target & pos.check_squares(Pt))) |
| 96 | pmbaty | 243 | continue; |
| 244 | |||
| 185 | pmbaty | 245 | if (pos.blockers_for_king(~us) & from) |
| 96 | pmbaty | 246 | continue; |
| 247 | } |
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| 248 | |||
| 249 | Bitboard b = pos.attacks_from<Pt>(from) & target; |
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| 250 | |||
| 251 | if (Checks) |
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| 154 | pmbaty | 252 | b &= pos.check_squares(Pt); |
| 96 | pmbaty | 253 | |
| 254 | while (b) |
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| 255 | *moveList++ = make_move(from, pop_lsb(&b)); |
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| 256 | } |
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| 257 | |||
| 258 | return moveList; |
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| 259 | } |
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| 260 | |||
| 261 | |||
| 262 | template<Color Us, GenType Type> |
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| 154 | pmbaty | 263 | ExtMove* generate_all(const Position& pos, ExtMove* moveList, Bitboard target) { |
| 96 | pmbaty | 264 | |
| 185 | pmbaty | 265 | constexpr bool Checks = Type == QUIET_CHECKS; |
| 96 | pmbaty | 266 | |
| 154 | pmbaty | 267 | moveList = generate_pawn_moves<Us, Type>(pos, moveList, target); |
| 268 | moveList = generate_moves<KNIGHT, Checks>(pos, moveList, Us, target); |
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| 269 | moveList = generate_moves<BISHOP, Checks>(pos, moveList, Us, target); |
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| 270 | moveList = generate_moves< ROOK, Checks>(pos, moveList, Us, target); |
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| 271 | moveList = generate_moves< QUEEN, Checks>(pos, moveList, Us, target); |
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| 96 | pmbaty | 272 | |
| 273 | if (Type != QUIET_CHECKS && Type != EVASIONS) |
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| 274 | { |
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| 275 | Square ksq = pos.square<KING>(Us); |
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| 276 | Bitboard b = pos.attacks_from<KING>(ksq) & target; |
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| 277 | while (b) |
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| 278 | *moveList++ = make_move(ksq, pop_lsb(&b)); |
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| 279 | } |
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| 280 | |||
| 281 | if (Type != CAPTURES && Type != EVASIONS && pos.can_castle(Us)) |
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| 282 | { |
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| 283 | if (pos.is_chess960()) |
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| 284 | { |
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| 185 | pmbaty | 285 | moveList = generate_castling<Us, KING_SIDE, Checks, true>(pos, moveList); |
| 286 | moveList = generate_castling<Us, QUEEN_SIDE, Checks, true>(pos, moveList); |
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| 96 | pmbaty | 287 | } |
| 288 | else |
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| 289 | { |
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| 185 | pmbaty | 290 | moveList = generate_castling<Us, KING_SIDE, Checks, false>(pos, moveList); |
| 291 | moveList = generate_castling<Us, QUEEN_SIDE, Checks, false>(pos, moveList); |
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| 96 | pmbaty | 292 | } |
| 293 | } |
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| 294 | |||
| 295 | return moveList; |
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| 296 | } |
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| 297 | |||
| 298 | } // namespace |
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| 299 | |||
| 300 | |||
| 301 | /// generate<CAPTURES> generates all pseudo-legal captures and queen |
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| 302 | /// promotions. Returns a pointer to the end of the move list. |
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| 303 | /// |
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| 304 | /// generate<QUIETS> generates all pseudo-legal non-captures and |
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| 305 | /// underpromotions. Returns a pointer to the end of the move list. |
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| 306 | /// |
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| 307 | /// generate<NON_EVASIONS> generates all pseudo-legal captures and |
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| 308 | /// non-captures. Returns a pointer to the end of the move list. |
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| 309 | |||
| 310 | template<GenType Type> |
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| 311 | ExtMove* generate(const Position& pos, ExtMove* moveList) { |
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| 312 | |||
| 313 | assert(Type == CAPTURES || Type == QUIETS || Type == NON_EVASIONS); |
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| 314 | assert(!pos.checkers()); |
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| 315 | |||
| 316 | Color us = pos.side_to_move(); |
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| 317 | |||
| 318 | Bitboard target = Type == CAPTURES ? pos.pieces(~us) |
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| 319 | : Type == QUIETS ? ~pos.pieces() |
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| 320 | : Type == NON_EVASIONS ? ~pos.pieces(us) : 0; |
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| 321 | |||
| 322 | return us == WHITE ? generate_all<WHITE, Type>(pos, moveList, target) |
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| 323 | : generate_all<BLACK, Type>(pos, moveList, target); |
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| 324 | } |
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| 325 | |||
| 326 | // Explicit template instantiations |
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| 327 | template ExtMove* generate<CAPTURES>(const Position&, ExtMove*); |
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| 328 | template ExtMove* generate<QUIETS>(const Position&, ExtMove*); |
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| 329 | template ExtMove* generate<NON_EVASIONS>(const Position&, ExtMove*); |
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| 330 | |||
| 331 | |||
| 332 | /// generate<QUIET_CHECKS> generates all pseudo-legal non-captures and knight |
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| 333 | /// underpromotions that give check. Returns a pointer to the end of the move list. |
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| 334 | template<> |
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| 335 | ExtMove* generate<QUIET_CHECKS>(const Position& pos, ExtMove* moveList) { |
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| 336 | |||
| 337 | assert(!pos.checkers()); |
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| 338 | |||
| 339 | Color us = pos.side_to_move(); |
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| 185 | pmbaty | 340 | Bitboard dc = pos.blockers_for_king(~us) & pos.pieces(us); |
| 96 | pmbaty | 341 | |
| 342 | while (dc) |
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| 343 | { |
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| 344 | Square from = pop_lsb(&dc); |
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| 345 | PieceType pt = type_of(pos.piece_on(from)); |
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| 346 | |||
| 347 | if (pt == PAWN) |
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| 348 | continue; // Will be generated together with direct checks |
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| 349 | |||
| 169 | pmbaty | 350 | Bitboard b = pos.attacks_from(pt, from) & ~pos.pieces(); |
| 96 | pmbaty | 351 | |
| 352 | if (pt == KING) |
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| 154 | pmbaty | 353 | b &= ~PseudoAttacks[QUEEN][pos.square<KING>(~us)]; |
| 96 | pmbaty | 354 | |
| 355 | while (b) |
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| 356 | *moveList++ = make_move(from, pop_lsb(&b)); |
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| 357 | } |
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| 358 | |||
| 154 | pmbaty | 359 | return us == WHITE ? generate_all<WHITE, QUIET_CHECKS>(pos, moveList, ~pos.pieces()) |
| 360 | : generate_all<BLACK, QUIET_CHECKS>(pos, moveList, ~pos.pieces()); |
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| 96 | pmbaty | 361 | } |
| 362 | |||
| 363 | |||
| 364 | /// generate<EVASIONS> generates all pseudo-legal check evasions when the side |
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| 365 | /// to move is in check. Returns a pointer to the end of the move list. |
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| 366 | template<> |
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| 367 | ExtMove* generate<EVASIONS>(const Position& pos, ExtMove* moveList) { |
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| 368 | |||
| 369 | assert(pos.checkers()); |
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| 370 | |||
| 371 | Color us = pos.side_to_move(); |
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| 372 | Square ksq = pos.square<KING>(us); |
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| 373 | Bitboard sliderAttacks = 0; |
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| 374 | Bitboard sliders = pos.checkers() & ~pos.pieces(KNIGHT, PAWN); |
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| 375 | |||
| 376 | // Find all the squares attacked by slider checkers. We will remove them from |
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| 377 | // the king evasions in order to skip known illegal moves, which avoids any |
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| 378 | // useless legality checks later on. |
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| 379 | while (sliders) |
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| 380 | { |
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| 381 | Square checksq = pop_lsb(&sliders); |
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| 382 | sliderAttacks |= LineBB[checksq][ksq] ^ checksq; |
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| 383 | } |
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| 384 | |||
| 385 | // Generate evasions for king, capture and non capture moves |
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| 386 | Bitboard b = pos.attacks_from<KING>(ksq) & ~pos.pieces(us) & ~sliderAttacks; |
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| 387 | while (b) |
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| 388 | *moveList++ = make_move(ksq, pop_lsb(&b)); |
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| 389 | |||
| 390 | if (more_than_one(pos.checkers())) |
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| 391 | return moveList; // Double check, only a king move can save the day |
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| 392 | |||
| 393 | // Generate blocking evasions or captures of the checking piece |
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| 394 | Square checksq = lsb(pos.checkers()); |
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| 395 | Bitboard target = between_bb(checksq, ksq) | checksq; |
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| 396 | |||
| 397 | return us == WHITE ? generate_all<WHITE, EVASIONS>(pos, moveList, target) |
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| 398 | : generate_all<BLACK, EVASIONS>(pos, moveList, target); |
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| 399 | } |
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| 400 | |||
| 401 | |||
| 402 | /// generate<LEGAL> generates all the legal moves in the given position |
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| 403 | |||
| 404 | template<> |
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| 405 | ExtMove* generate<LEGAL>(const Position& pos, ExtMove* moveList) { |
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| 406 | |||
| 185 | pmbaty | 407 | Color us = pos.side_to_move(); |
| 408 | Bitboard pinned = pos.blockers_for_king(us) & pos.pieces(us); |
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| 409 | Square ksq = pos.square<KING>(us); |
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| 96 | pmbaty | 410 | ExtMove* cur = moveList; |
| 411 | |||
| 412 | moveList = pos.checkers() ? generate<EVASIONS >(pos, moveList) |
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| 413 | : generate<NON_EVASIONS>(pos, moveList); |
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| 414 | while (cur != moveList) |
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| 415 | if ( (pinned || from_sq(*cur) == ksq || type_of(*cur) == ENPASSANT) |
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| 154 | pmbaty | 416 | && !pos.legal(*cur)) |
| 96 | pmbaty | 417 | *cur = (--moveList)->move; |
| 418 | else |
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| 419 | ++cur; |
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| 420 | |||
| 421 | return moveList; |
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| 422 | } |